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View Full Version : KOF 2k3 Custom Colors thread (tips/suggestions)


FighterX
10-22-2005, 08:00 AM
Since I've played online, I've seen a lot of good custom color edits. Unfortunately, for every 1 good color edit, there's 10 bad ones. Straight black, red, or straight green looks HORRIBLE with no stepdown. I know that there's an option (under XBL, Options) to turn off the viewing of other people edits, but I like to see new ones from time to time, so I keep it turned on. People seem to compliment my edits, so I would like to think that I am doing a good job.

(btw, "d.c." means "default color").

Here's what I do: If I want to adjust a color, like say, turn Shen Woo's pants from black to red, what I would do is:

1.) Find another character that uses the hue of red color that I would like, (example d.c Blue Mary's shirt, d.c. Mai's outfit, or d.c. Tizoc's tights/mask (for a darker red).

2.) I select one of them, and I take a look at the numbers in their color scales that they use for that version of red. They will be anywhere from 3 to 5 different shades of color (used for light, middle color, and shadow).

3.) Once I view the numbers, I jot them down, back out, and then select the character that I am going to modify (in this case, Shen).

4.) I go to Shen's color scale (over the hues that color his pants), and then I replace the values there with the numbers that I've jotted down from the other character.

5.) PRESTO! You now have red pants with a freakin' GRADUAL STEPDOWN FROM LIGHT TO DARK. This makes your edit look more "professional" and not an eyesore.

DON'T FORGET TO SAVE!!

You can (of course) do this for any other color, including skin. For example, using d.c. K' (3-tone skin color) or d.c.Kusanagi (5-tone dark skin color), you can make another character with dark skin.

Don't forget to cycle through each character's available color variations. Sometimes, there are already versions with colors that you want, and it may mean less adjusting for you.

- - -

A few days ago, I saw that Clark didn't have a plain military green-style color for either of his palettes. I simply:

1.) Picked Leona d.c.

2.) Got the value for her green uniform and wrote them down.

3.) Selected Clark and changed his uniforms' colors to that of Leona's.

4.) Save

Then, I decided to change his skin color to a darker tone.

1.) Went to Clarks' skin values, and saw whether he had 3-squares/values for color, or whether he had 5-squares/values for skin color. I think he only had 3, so then:

2.) I view K's d.c., and got skin-tone values from that.

3.) Selected Clark again, and replaced his skin numbers with K's.

4.) BAM. Now I've got a green Clark with dark skin.

Just practice. It takes only a little bit to pick up.


I hope my tips help you.

Thanks for reading;

- FX

Cybuster
10-22-2005, 10:58 AM
FX/KM313 is right on. Using increments of 3 or 5 for most shades tends to work very well; it's what I discovered through trial and (a lot of) error. Mind it's not a hard rule, some colors require harsher increments, sometimes as far as 7 or, occasionally, 8 off. It's rare, though.

The only real issue is some characters share color-areas on their outfits, with parts of their bodies. Hinako does this with her eyes; makes my white & gold Hinako look a tad weird, but nothing too bad. Clark, shares parts with his sunglasses and shirt, again -- White & Gold Clark looks odd like that, but still okay.

Tizoc and Shingo are EXCELLENT for practicing your edits on however, they have very accomodating color-areas.

FighterX
10-22-2005, 12:35 PM
The only real issue is some characters share color-areas on their outfits, with parts of their bodies. Hinako does this with her eyes; makes my white & gold Hinako look a tad weird, but nothing too bad. Clark, shares parts with his sunglasses and shirt, again -- White & Gold Clark looks odd like that, but still okay.

Tizoc and Shingo are EXCELLENT for practicing your edits on however, they have very accomodating color-areas.

Those are pissers - when color is connected to eyes and other parts. This happens with Yuri. I was hoping to make my "pantsless Yuri" from CvS2 (I figured out this trick day one way back when), but her pants are connected to her eyes.

I take advantage of it with certain characters, or just make it seem to be "additional features" for the color edit. For ex., when I edited my Shen's pants to be red, his fists/tattoos change to red as well. Since his hands are red, I can just think of it as him having blood on his fists. I planned to name him "Blood Fist", but I ended up going with "Blood Riot" in the end. I also changed his shirt and hair to black and his skin to a dark color.

As for Tizoc and Shingo being great to experiment on, that's true. For Shingo, I did a grey/white outfit (using d.c. Kim's scale) w/ a blue shirt. I did my "Blue Falcon" blue/gold edit using d.c. Leona's hair scale and d.c. Gato's shirt.

Mycah Leonhart
10-24-2005, 09:12 AM
.......hasn't this thread already been done? :confused:

I coulda swore I said this stuff already.

http://www.shoryuken.com/forums/showthread.php?t=99218