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LBt1st
01-21-2006, 08:26 AM
I hope this dude lands a job soon if he hasn't already.

http://galeon.com/efex/web/page1.html

He's done some SNK style sprites of capcom chars and vis verse that are seriously nice. I wish Capcom would let him redo Morrigan.

-Bean I

Oni_Ryu
01-21-2006, 08:36 AM
Wow... Very nice, those SNK ones look awesome. The portraits are a very nice touch too, I like how he's got some random guys from other series' in there (Silent hill, Parasite Eve, Disgaea, Grandia 2) Capcom or SNK needs to hook him up!

SaffronsGhost
01-21-2006, 08:36 AM
Top tier shit baby.

Darkstalker
01-21-2006, 09:13 AM
Was that Pyramid Head that I saw?!?!

Nando
01-21-2006, 09:28 AM
I remember seeing these a while ago....like 3 years or something

JackTenrac!
01-21-2006, 09:38 AM
I remember seeing these a while ago....like 3 years or something

Still, awesome find.

Maybe someone should leak these out to Capcom and SNK.

This guy could make his own perfectly original Capcom Vs. SNK titles if he is up to it, of course.

Or maybe a MUGEN version of it.

"...seriously " -- Quiche

...this went well.

BudaFuka
01-21-2006, 11:30 AM
:tup:

YahnV
01-21-2006, 11:33 AM
Drawing a single sprite is one thing, animating a whole game is another.

LBt1st
01-21-2006, 12:00 PM
True, but he could do keyframes or something to that effect. Then an army of artists do fill-ins.

-Bean I

9999
01-21-2006, 12:06 PM
I remember seeing these a while back. I love the first version of the SNK Evil Ryu.

YahnV
01-21-2006, 12:07 PM
Then an army of artists do fill-ins.

All Korean slaves no doubt.:wgrin:

Kalypso
01-21-2006, 12:14 PM
Hmm... not to bash this guy (The sprites rule) but something just doesn't fit. He creates an army of sprites but he can't even find a decent background for his site, I mean not like a top-tier bg or something just a simple fuckin texture that fits...

Either he's really lazy when it comes to web design or these may be stolen :/ I don't think whoever made the background/buttons would have the skill to pixel-by-pixel create an army of sprites...

Magulorist
01-21-2006, 12:14 PM
well, atleast i know the origin of m first avatar, man i should have use Aya Brea instead of those 2 other guys. O well

FallingEdge
01-21-2006, 12:31 PM
All Korean slaves no doubt.:wgrin:

RACIST~!!! :wgrin:

jinsaotome800
01-21-2006, 12:47 PM
http://galeon.com/efex/web/imagenes/capcom/MorriganSF3.gif

needs to replace the current morrigan sprite with a quickness

gabrielzero
01-21-2006, 03:21 PM
Love the Silent hill pics !

^________^

KungfuJoe
01-21-2006, 04:06 PM
That looks great top tier all the way.

KFJ

Demon Dash
01-21-2006, 04:18 PM
If only he drew Morrigans sprite in Capcoms games. damn good find, thanks.

mr. newbie
01-21-2006, 04:41 PM
he still posts on snk-capcom. http://www.snk-capcom.com/forums/member.php?u=1214

man i cant believe i remember my login form there.

Manx
01-21-2006, 07:41 PM
Tight. Nice find.

CidNinja
01-21-2006, 07:57 PM
eFeX is my fuckin' hero.

The Damned
01-21-2006, 08:22 PM
All twelve dolls...and Strider Hien...and Alternate KoF costumes from both Maximum Impact & original inspired (May Lee in a Gi)...and Kakashi...and Mizuki...and bloody child Leona...AND the Wire Chick on Ron's team in SNK form?

*collapses from the awesomeness*

EDIT: *picks self up off ground, only to see....*

Ye gods.... Portraits in SNK style with alternate drawings of Ryu and Sean...that actually look impressive?

*explodes*

SNkNuT
01-21-2006, 10:08 PM
didn't he have a concept ryu for sf4?

The Damned
01-21-2006, 10:53 PM
didn't he have a concept ryu for sf4?

It's at the bottom of the ETC section next to his concept for SF4 Sean.

ParryAll
01-21-2006, 11:01 PM
Oh my god those Darkstalkers ones are incredible.

It literally looks like it's from a Darkstalkers game on the CPS III board. I can almost picture them moving in my head.

Look at Anakaris and Jedah! Wow.

ReggieHadoken
01-21-2006, 11:05 PM
This dude def has some sprite game going on. I'm very impressed.:wonder:

blood_sin
01-21-2006, 11:26 PM
Those are the best! I love his Silent Hill drawings.

The Damned
04-01-2006, 02:02 AM
*Bump*

Nothing new has been updated AFAICT. However, I'm certain some people that would have liked this missed it before and since I suddenly remembered it....

godrifle
04-01-2006, 03:03 AM
No way.. Until this guy shows some of his own original work that he did without copying from other sprites, this guy's going to get nowhere.

Redrawing a sprite from another sprite, that's one thing.

Creating new frames/ even just as an inbetweener, I wouldn't count on this guy. He hasn't shown any of that. He just copies and spends his time working pixel by pixel to emulate.

I'm pretty confident this is easy stuff. In fact, I'll even back that up by doing it myself in a few weeks.

bill_rizer
04-01-2006, 03:19 AM
how do actually make sprites? you need a ceratin type of software? can you use the same software to animate them as well?

those are some good sprite designs, nice find i dont care if it is 3 years old, i anit seen it before.

imagine a game with all those characters capcom vs snk 3: the last battle of the Millennium or something like that, gez that would be nuts.

godrifle
04-01-2006, 03:33 AM
^ open up your favorite painting program, go nuts. You can't really import it into any game except that joke Mugen, so make it a gif, keep the colors down to 256 and we're cool.

bill_rizer
04-01-2006, 05:03 AM
^^
I see, thanks.

coco_j
04-01-2006, 07:56 AM
godrifle..... good luck. Efex is extremely talented!

Don Knotts
04-01-2006, 08:59 AM
Hard working, yes. Patient, hell yes. Talented? Well...

Certainly not untalented. But I don't look at these sprites and see something that a very hard working, artsy but not art genius, teenager couldn't do.

That Morrigan SF3 link is just a Frankenstiening of Chun-Li from SF3 and Morrigan from DS, with some nice touch ups here and there.

Regardless of if it took talent or not, what he did looks great, and I commend him for it.

FighterX
04-01-2006, 09:39 AM
Nice. I like that Orochi sprite especially.

Shade
04-14-2006, 11:37 PM
No way.. Until this guy shows some of his own original work that he did without copying from other sprites, this guy's going to get nowhere.

Redrawing a sprite from another sprite, that's one thing.

Creating new frames/ even just as an inbetweener, I wouldn't count on this guy. He hasn't shown any of that. He just copies and spends his time working pixel by pixel to emulate.

I'm pretty confident this is easy stuff. In fact, I'll even back that up by doing it myself in a few weeks.

Ok... No. Obviously, you dont know his process on making these. Hell, you dont seem ti know at all how to make these. You just sound like a talentless hater, who cant do them yourself.

Hard working, yes. Patient, hell yes. Talented? Well...

Certainly not untalented. But I don't look at these sprites and see something that a very hard working, artsy but not art genius, teenager couldn't do.

That Morrigan SF3 link is just a Frankenstiening of Chun-Li from SF3 and Morrigan from DS, with some nice touch ups here and there.

Regardless of if it took talent or not, what he did looks great, and I commend him for it.

Sprites arent easy as they may seem. Its hard, tedious work. And the Morrigan, while definitely Chun was reference (legs most noticably), its not a "frankensprite", I assure you.

Calcal
04-15-2006, 02:22 AM
http://www.deviantart.com/view/23159134/ Here are some Tekken sprites I found.

And has anyone done there own sprites before?

Don Knotts
04-15-2006, 07:24 AM
Ok... No. Obviously, you dont know his process on making these. Hell, you dont seem ti know at all how to make these. You just sound like a talentless hater, who cant do them yourself.



Sprites arent easy as they may seem. Its hard, tedious work. And the Morrigan, while definitely Chun was reference (legs most noticably), its not a "frankensprite", I assure you.

I never said it was easy. hose sprites are really hard to make. The guy who made these sprites was very patient and hard working. I thought I stressed both those points in the post that you quoted.

My point is, it's not something that a very hard working but only average in talent young artist couldn't do. We could all being doing stuff like this if we had the confidence and patience (and a Waicom tablet).

Jaimus
04-15-2006, 08:26 AM
hey kairi whats the point of putting the circles of color next to the sprites? just to show what colors were used?

Shade
04-15-2006, 09:02 AM
Don: Yea, I understodd what you meant. Just trying to say how its not easy, but you got that.

Jaimus: Its the palette that was used (when spriting, we put those there so you want be trying to scramble all around for colors). It also helps keep the amount of random colors down (alot of sprites in games have a color limit).

Don Knotts
04-15-2006, 09:10 AM
Shade, that avatar is %100 awesome.

semijuggalo
04-15-2006, 10:18 AM
I LOVE how all the sprites in the Capcom section are Third Strike-style!

Kyoujin
04-15-2006, 10:45 AM
Wow, I am very impressed:tup:

I wonder if he/she takes requests?

Don Knotts
04-15-2006, 09:05 PM
I've been digging around on the Mugen sites looking for the old fake SvC screen shots tha featured SFA3 Cody, and I found this instead.


http://img397.imageshack.us/my.php?image=dantestandingwalking5jz.gif

http://img184.imageshack.us/my.php?image=danteattacks16sf.png

I there rips off JoJo's Bizarre Venture? If so, I am less impressed. But even still, a pretty good edit.

Kyoujin
04-15-2006, 09:10 PM
Wow, I have never seen those before.

Thanks, Knotts!

H_Magnus
04-15-2006, 09:15 PM
I there rips off JoJo's Bizarre Venture?

Yup, that sprite is clearly done over Jotaro's.

GGL-steve
04-15-2006, 09:25 PM
No way.. Until this guy shows some of his own original work that he did without copying from other sprites, this guy's going to get nowhere.

Redrawing a sprite from another sprite, that's one thing.

Creating new frames/ even just as an inbetweener, I wouldn't count on this guy. He hasn't shown any of that. He just copies and spends his time working pixel by pixel to emulate.

I'm pretty confident this is easy stuff. In fact, I'll even back that up by doing it myself in a few weeks.

You're completely correct.

The dude has patience, technical skill, and the know how to do that. But all of those traits are things that can be learned, and all of that work is stuff that takes time, not talent.

It's one thing to build off anothers work. It's another to build up a sprite from scratch.

Same can be said of any "artistic process" in gaming. It's very easy to rip and tweak anothers work provided you have the time and the tools to do so.

It's another to do it on your own.

EDIT since somebody mentioned CPS3 darkstalkers

We can only hope, if that was the case I might start caring more about busting the encryption and start working on it.

CPS3 needs to be revived. As is to few people in the scene (talking about decryption and emulation) care about it. It's become the pet project you don't care about that never dies. People still keep talking about trying it, but can't be assed to because it's pointless due to the lack of games on it.

-=KOH=-
04-16-2006, 01:08 AM
My main problem with them is that alot of them are edits , Like heads from some characters on bodies of others with a few differences here and there. They look great but It's hard to pick out his originals except the obvious ones..

ToyRobotTerror
04-16-2006, 04:18 AM
My main problem with them is that alot of them are edits , Like heads from some characters on bodies of others with a few differences here and there. They look great but It's hard to pick out his originals except the obvious ones..
wha?

quiche
04-16-2006, 07:39 AM
eFex is top tier. I've done several sprite creations/edits myself, and they are a huge pain in the ass. eFex is mad talented.

Also, why the hell isn't this thread in IMM?

...seriously.

Don Knotts
04-16-2006, 08:50 AM
I hate to be a stickler, but really, this talented = hard working stuff jsut isn't canon.

Doing something that is a huge pain in the ass doesn't mean you are talented.

That being said, eFex is far from untalented either. I just think the real "talent" is shown by the original artwork, not the edits and frakenspriting. His Silient hill pics look completely original, and are ok. The other stuff looks great, but that is in part because they are edits of stuff that already looked great.

Regardless, I would be happy to work with this guy anytime. He is good at what he does, regardless if it takes talent or patience or both.

quiche
04-16-2006, 08:59 AM
I hate to be a stickler, but really, this talented = hard working stuff jsut isn't canon.

Doing something that is a huge pain in the ass doesn't mean you are talented.No matter how much work I put in, I couldn't make sprites like his. The man has talent. period. You guys have no idea how difficult this stuff actually is.

...seriously.

Diek Stiekem
04-16-2006, 09:16 AM
Wow that Pyron sprite is God-thier:rock:

Don Knotts
04-16-2006, 09:28 AM
I'm not trying to put eFex down, I'm just trying to build you all up. I'll probably be making some sprites later today, and I'll post them to show that anyone with some drawing and painted skills, like the average "best artist in high school" type kid, could make these sorts of sprites if he was willing to put +100 hours into it, (approx 2 hours per sprite from sketch to finished sprite), used references from either life, painting, or other sprites, and had a waicom tablet.

I really think the future of 2D games is going to be homebrew, so unless we start thinking we can make these types of games, no more will be made.

ToyRobotTerror
04-16-2006, 10:42 AM
Erm what "frankensprites"?

Kyoujin
04-16-2006, 12:49 PM
He's referring to several different sprites being made into one; an arm taken from one sprite, maybe ahead taken from another, all f which is created into one sprite and edited.

ToyRobotTerror
04-16-2006, 02:04 PM
I sent a pm to him to come and give input. Also you dont need tablet to make sprites

Kyoujin
04-17-2006, 06:27 AM
I sent a pm to him to come and give input. Also you dont need tablet to make sprites

Good idea:tup: I'd love to tell him what I think of his work.

Don Knotts
04-17-2006, 07:39 AM
Your right ToyRobotTerror, I tried the tablet for making sprites and it was actually sort of a pain in the ass. Good for sketching and doing production art, and doing rough animations, but it was not good for making everything look clean and polished.

Here's a good tutorial.

http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/chapter9.htm

ben
04-17-2006, 07:56 AM
zomg shinobu/onsokumaru

Shade
04-17-2006, 01:43 PM
I hate to be a stickler, but really, this talented = hard working stuff jsut isn't canon.

Doing something that is a huge pain in the ass doesn't mean you are talented.

That being said, eFex is far from untalented either. I just think the real "talent" is shown by the original artwork, not the edits and frakenspriting. His Silient hill pics look completely original, and are ok. The other stuff looks great, but that is in part because they are edits of stuff that already looked great.

Regardless, I would be happy to work with this guy anytime. He is good at what he does, regardless if it takes talent or patience or both.

These ARE NOT EDITS and FRANKENSPRITES Knotts. =P At least, majority are not. Especially the SF3 section. Most are scratchwork.

ToyRobotTerror
04-17-2006, 01:55 PM
Shade is right, most of efex's sprites are made from scratch. If you have any questions you could pm him here.

phoenixnl
04-17-2006, 02:13 PM
I'm not at all impressed. And agree with knotts. Talent shows from original sprites, not from copying someone else's sprites and changing them. Even if they're drawn from scratch he clearly used references , and I personally think a bit too much.

And now don't tell me I have no clue how difficult it is to make good sprites, because I know how difficult it is, I'm a sprite artist myself. And I'm not very good but I'm good enough to see what real talent is. And this isn't it.

It looks pretty cool though, but nothing impressive.

shatterstar
04-17-2006, 02:21 PM
No matter how much work I put in, I couldn't make sprites like his. The man has talent. period. You guys have no idea how difficult this stuff actually is.

...seriously.
co-fucking-sign.

did you guys see these though?

http://www.angelfire.com/hero/justicia/sprites.html

http://www.angelfire.com/hero/justicia/making.html

Shade
04-17-2006, 02:27 PM
I'm not at all impressed. And agree with knotts. Talent shows from original sprites, not from copying someone else's sprites and changing them. Even if they're drawn from scratch he clearly used references , and I personally think a bit too much.

And now don't tell me I have no clue how difficult it is to make good sprites, because I know how difficult it is, I'm a sprite artist myself. And I'm not very good but I'm good enough to see what real talent is. And this isn't it.

It looks pretty cool though, but nothing impressive.

Shade is getting mad. Stop posting. You dont know what the fuck you are talking about.

Knotts knows what he's talking about. You dont.

EDIT: shatterstar, your av is the shit.

ToyRobotTerror
04-17-2006, 02:31 PM
I'm not at all impressed. And agree with knotts. Talent shows from original sprites, not from copying someone else's sprites and changing them. Even if they're drawn from scratch he clearly used references , and I personally think a bit too much.

And now don't tell me I have no clue how difficult it is to make good sprites, because I know how difficult it is, I'm a sprite artist myself. And I'm not very good but I'm good enough to see what real talent is. And this isn't it.

It looks pretty cool though, but nothing impressive.
care to show off some of your work?

phoenixnl
04-17-2006, 02:37 PM
care to show off some of your work?

If you want to see some of my work keep an eye on the SRK fighting game project. I don't really have much to show right now of quality good enough to "show off". But I'm still learning :)

shatterstar
04-17-2006, 02:53 PM
If you want to see some of my work keep an eye on the SRK fighting game project. I don't really have much to show right now of quality good enough to "show off". But I'm still learning :)
i say, show us somethin' anyway dammit!!!

seriously, i'm still "learning" myself but i show my work all the time regardless if it done or not. for those who dont know, i made my current avatar, my previous "Negro Intall" av, and that "New Dragon" av aswell.

http://www.shoryuken.com/forums/showpost.php?p=3078471&postcount=22
EDIT: shatterstar, your av is the shit.
but yours is 10x better, yo. is it possible for you to animate a glow on the chest plate where it is red? like, a breathing effect but it's lighting up instead:cybot: ? also, hows that Justene Jaro av coming along:pray:?

quiche
04-17-2006, 03:21 PM
care to show off some of your work?Sure.

I made these hi-res Sam Sho character sprites based on their lo-res versions. (I frankensprite xx hi-resified the charlotte one)
Gen-An (http://photobucket.com/albums/a347/givequicheachance/gen-an.gif)
Cham Cham (http://photobucket.com/albums/a347/givequicheachance/chamcham.gif)
Charlotte (http://photobucket.com/albums/a347/givequicheachance/Charlotte.gif)

Here are some avatars I did edits for. The chocula/booberry/frankberry were from pictures/freehand, The cuckoo clock sprites were based on scaled down 3s sprites, Only about 2/3 the popeye/olive oyl sprites were done by me, (the other half are ripped from Popeye: Rush for Spinach on GBA), I only did the peach & dress sprites in the mario-peach one, and a couple of those were edited from another custom spriter's work, yellow submarine I did completely myself based on captures from the animated movie, and I did the orangecat sprites based on kirby.
Chocula, Boo Berry, Frankenberry (http://photobucket.com/albums/a347/givequicheachance/choculav15.gif)
Daigo Cuckoo Clock (http://photobucket.com/albums/a347/givequicheachance/contest%209/daigos_x-mas_cuckoo_clock.gif)
Popeye Shippu (http://photobucket.com/albums/a347/givequicheachance/avatar9.gif)
Popeye Daigo (http://photobucket.com/albums/a347/givequicheachance/frames_13.gif)
Mario-Peach (http://i14.photobucket.com/albums/a347/givequicheachance/missionunusualv2.gif)
Yellow Submarine (http://i14.photobucket.com/albums/a347/givequicheachance/contest%208/yellow_submarine.gif)
OrangeCat (http://i14.photobucket.com/albums/a347/givequicheachance/contest%20X/chunks_n_violence.gif)

And here's a nightmare (SC3) sprite I did based on his official artwork (I never finished the feet, lol):
Nightmare (http://i14.photobucket.com/albums/a347/givequicheachance/nightmare_sprite.gif)

So yeah, I know what I'm talking about when I say eFeX has mad talent.

...seriously.

Don Knotts
04-17-2006, 03:26 PM
I feel really bad that I haven't posted anything yet for sprites. I have a pretty bad flu right now, and usib=ng the computer for more than 20 minutes is making me want to barf. But, I'll try to get tough tonight and at least make one character.

And Shade, I'm going to trust you on saying that there wasn't any frankenspriting in eFex's work. I guess I'm so quick to think so because eFex was so spot on in his mimicing of the SNK and Capcom styles. He really didn't comprimise at all and it must have taken him +500 hours to do all that.

How do you Pm him?

Shatterstar, those link's are awesome. It's almost like you can see the progression of the guy's work, as he learns from the Shiki sprite at first, and then towards the middle gets his own style going.

Phoniexnl, what is the SRK fighting game project, and how do I get involved?

Shade
04-17-2006, 03:52 PM
http://www.shoryuken.com/forums/showpost.php?p=3042962&postcount=233

Don Knotts
04-17-2006, 03:56 PM
Wow. Nice work. I hope you finish that Shinobi some day.

What is your technique?

quiche
04-17-2006, 03:58 PM
http://www.shoryuken.com/forums/showpost.php?p=3042962&postcount=233Great stuff shade.

That half-naked mr. karate pwns.

...seriously.

Shade
04-17-2006, 04:13 PM
Wow. Nice work. I hope you finish that Shinobi some day.

What is your technique?

All done with a mouse. I usualy start out with a blob or something, and work from there.

Don Knotts
04-17-2006, 04:37 PM
My "more talented than me" friend with whom I make games with also insists that the mouse alone is better than scanning then tracing for making sprites. It's more economical and more "clean", he says, and you are much less likely to get a game that looks like it wishes it were a cartoon (Toe Jam and Earl), and more likely to get a really confident "sprite art" looking finished product.

He and you may be right.

But, for me it's just harder right now to stick with the mouse, like trying to draw upside down or something.

Practice practice practice I guess.

Do you guys have any ongoing projects going on? Would you do work on some one elses projects? Do you have projects of your own?

Don Knotts
04-17-2006, 05:28 PM
I've been collecting links on this. These are all the ones I have so far. About half are already from this thread, but I figure it can't hurt to consolidate them all here.

http://galeon.com/efex/web/page1.html

http://www.deviantart.com/view/23159134/

http://www.sonicanime.net/forums/index.php?showtopic=1248

http://www.superherohype.com/forums/printthread.php?t=120089

http://mugenguild.cjb.net/

(http://www.the-n.com/games/avHigh/ahigh.php)

http://giffactory.joeyteel.com/

http://img397.imageshack.us/my.php?image=dantestandingwalking5jz.gif

http://www.angelfire.com/hero/justicia/making.html

http://www.angelfire.com/hero/justicia/sprites.html

http://www.shoryuken.com/forums/showpost.php?p=3042962&postcount=233

Shade
04-17-2006, 05:29 PM
Every now and again, I may work on a MUGEN character or 2. I always wanted to play as these guys in 2-D games:

Kairi (from SFEX fame)
The Guyver
Sentai characters, Ultramen, and Kamen Riders, etc.

Bowling Pin
04-17-2006, 06:29 PM
No way.. Until this guy shows some of his own original work that he did without copying from other sprites, this guy's going to get nowhere.

Redrawing a sprite from another sprite, that's one thing.

Creating new frames/ even just as an inbetweener, I wouldn't count on this guy. He hasn't shown any of that. He just copies and spends his time working pixel by pixel to emulate.

I'm pretty confident this is easy stuff. In fact, I'll even back that up by doing it myself in a few weeks.

I'd just like to confirm that you're full of shit and it's already been a few weeks.

Shade
04-17-2006, 06:42 PM
Yea, that guys another fucking moron. SRK is full of them.

Don Knotts
04-17-2006, 07:05 PM
Any original characters you guys?

PsychoSquall
04-17-2006, 07:14 PM
Spriting is one of those things that are a lot harder than it looks.
If you're gonna be removing or modifying articles of clothing, you have to have some knowledge of the human anatomy.
Efex's sprites are very well done. That is talent. However, a lot of them are not up to the standards of real legit SF/KOF sprites. (IMO) Not that anyone was ever claiming them to be, but I'm just saying... spriting is not easy. Things like the anatomy, and the shading could use some work.

And fighting games use the most amount of detailed sprites (IMO), so that's why you see a lot of reused character sprites in fighting games. But Capcom using the same Morrigan sprites is just sad...

I've done sprite editing, and I'll be posting some of them as I find them again.

Here are some chibi (pocket fighter-sized) sprites that I've done:
http://www.shoryuken.com/forums/attachment.php?attachmentid=44250&d=1139903265

None of my sprites are at a professional level. But I consider myself to be quite capable at sprites. I know they wouldn't have turned out as good if I didn't already have a strong drawing ability.

And about using other work as references for your art... A lot of professional artists do this. Alex Ross for example, the comic book painter uses photo reference. It's mainly for the details of the anatomy. Not a straight rip-off.

In fanart, copying is commonplace. It's not very original, but at least it's an effective way to learn how to draw when first starting out. Eventually you'll have to develope your own style to be a real artist.

Don Knotts
04-18-2006, 04:36 AM
Alex Ross was exactly who I had in mind when I made that comment about refrences. That being said, I don't think of Alex Ross as that much of an "artist" and more of a "craftsman". Nothing wrong with that, and it's not that black and white. But that's sort of a way of saying he's not a god, he's just really hard working and skilled.

Talent is something different from honed skill. I feel like people often look at an artist who has honed their skill and think "Wow! I could never do that. I don't have the talent". But that isn't always true. Everyone here who has posted sprites has done so with a quality or near quality of eFex. The only difference (I would guess) is the amount of free time the posters here had, or their ability to concentrate for long amounts of time on their sprites.

If you have the talent to do some good original drawings and three-five color an object shading, then you can learn the skill of sprite crafting, and become an impressive artist. I really hope all the posters on this board get involved with a real 2D game project some day. And I hope they stop downplaying their own skill.

Especially you Psycho Squal. Those chibi's look awesome. Are you downplaying their quality because they aren't totally original? Are they original?

Master Chibi
04-18-2006, 06:14 AM
Man I can NOT believe people are giving eFex shit. The man IS TALENTED. It's a flat out lie to say he doesn't have any talent. I've been following his work (and many of the other sprite artists out there he associates with, such as Shade here) for years. Hell, even the sprite artists who are KNOWN to frankensprite still produce some fucking amazing work.

Is this on Illmosis yet Shade ;P?

Kyoujin
04-18-2006, 01:05 PM
Wow, did you all so that Terra from Final Fantasy 6 gif? That's defenitly avatar worthy:tup:

Don Knotts
04-18-2006, 01:28 PM
I am not givign eFex shit. I just think putting him on a pedestal is goofy.

Shade
04-18-2006, 01:28 PM
Alex Ross was exactly who I had in mind when I made that comment about refrences. That being said, I don't think of Alex Ross as that much of an "artist" and more of a "craftsman". Nothing wrong with that, and it's not that black and white. But that's sort of a way of saying he's not a god, he's just really hard working and skilled.

Talent is something different from honed skill. I feel like people often look at an artist who has honed their skill and think "Wow! I could never do that. I don't have the talent". But that isn't always true. Everyone here who has posted sprites has done so with a quality or near quality of eFex. The only difference (I would guess) is the amount of free time the posters here had, or their ability to concentrate for long amounts of time on their sprites.

If you have the talent to do some good original drawings and three-five color an object shading, then you can learn the skill of sprite crafting, and become an impressive artist. I really hope all the posters on this board get involved with a real 2D game project some day. And I hope they stop downplaying their own skill.

Especially you Psycho Squal. Those chibi's look awesome. Are you downplaying their quality because they aren't totally original? Are they original?


Thats where I have a difference in opinion. Your view of talent differs from mine. By going by what you're stating, the only talented people (artist in this case) are the ones who DONT use references, which doesnt make any sense. You using references doesnt measure how talented one is, in any way, shape, or form. Most, if not ALL artist use some form of reference, whether its a person, to help get someone or somethings anatomy and shape right, or whether its inspiration from something one saw earlier that day, or even a photo of someone special to that person, resulting in a nice portrait to be displayed at an art gallery.

If I started a run on lets say, a comic book, I'm gonna use previous artist' work in order to make sure I am properly drawing the characters, and retaining their essence, and looks and shapes, and expressions, basicly what makes them, THEM.

Point Blank, its kind of crazy to say, artist (Sprite Artist, whomever) who use references, bases, guides, whatever, arent talented, or real artist. What makes you an artist if what you DO with those things, and how far you can take them.

Shin-RoTeNdO
04-18-2006, 02:00 PM
damn, love that sf4 ryu look

JedahsMinistry
04-18-2006, 02:23 PM
All these links and I've still yet to find that NGPC-style Sentinel :(

Shade
04-18-2006, 02:27 PM
Why the hell would you find that? If you want that, make it yourself.

shatterstar
04-18-2006, 04:24 PM
IMO, spriting is very difficult and it is something you should always have a respect for since the knowledge, skill, and dilligence that is applied can just put me in aww like some paintings do to other people. also, spriting is an art form. period. i'm actually not fond of frankinsprites but ya gotta do what ya gotta do to learn the shyt especially if you're self taught spriter which like damn near 100% if not all who do this kind of work is self taught.

*looks at shade's sprite work*

this is seriously making me want to start making my own sprites. almost got my dick hard (no homo).

Sheng-Long
04-18-2006, 04:46 PM
wow eFex and Shade's stuff look awesome.

*waits for others to post theirs*

You guys are inspirational, wanna try my hands on this now, maybe as an entry to the 3S Character Select Fanart challenge.

Don Knotts
04-18-2006, 05:11 PM
Thats where I have a difference in opinion. Your view of talent differs from mine. By going by what you're stating, the only talented people (artist in this case) are the ones who DONT use references, which doesnt make any sense. You using references doesnt measure how talented one is, in any way, shape, or form. Most, if not ALL artist use some form of reference, whether its a person, to help get someone or somethings anatomy and shape right, or whether its inspiration from something one saw earlier that day, or even a photo of someone special to that person, resulting in a nice portrait to be displayed at an art gallery.

If I started a run on lets say, a comic book, I'm gonna use previous artist' work in order to make sure I am properly drawing the characters, and retaining their essence, and looks and shapes, and expressions, basicly what makes them, THEM.

Point Blank, its kind of crazy to say, artist (Sprite Artist, whomever) who use references, bases, guides, whatever, arent talented, or real artist. What makes you an artist if what you DO with those things, and how far you can take them.

I didn't mean to imply that using references makes you less of an artist. I'm pretty sure I said on several occasions that it's not that black and white. But the simple fact is, the more your work borrows from the work of others, less it is yours, be that using a reference, or coping, or othewise. Talent is your ability to express your unique vision. Craft is the ability to create within set of predetermined set of standards, and to meet those standards as closely as possible. Where talent and craft meet is the place where art is created.

For truely realistic art, you have to work from life, or from models. Realistic art is a craft, the standard is real life, and the artist goal is to meet that standard by craeting something that looks "real".

I have also never been paticularly impressed with realistic artists. That's just my taste, and my opinion about what is impressive. I think it takes a lot of work to be realistic, a lot of craft, but not a lot of talent. Skill /= to talent.

There is a learning stage where we have to copy from others to learn the "language" of whatever craft we choose, be it drawing, painting, sprite art, narritive writing, poetry,singing, guitar, bag pipes, or whatever. And just as I am more impressed with a singer who writes his own songs than an American Idol type singer, I am more impressed with people that create their own sprites than those that closely follow the work of other sprite artist.

That being said, I big part of me agrees with the counter point as well, that being that not everybody can make sprites like those shown in this thread, and that most people could not make them no matter how hard they tried. That's what makes them impressive.

However, a bigger part of me still resists the idea, both because it is invalid, and also counter productive. The more I put fine craftsman in the "god-like" catagory, meaning that they have a in-born special talent that permits them to create art of a certain level of quality, the more it seems hopeless to try and make art at all. However, when I remember that the only thing between me and those "god-like" artist is practice, that skill can be honed, and that talent is not shown by the level of craft, but the level or inspiration, I can then become re-inspired.

Anyway, this is a point that me and some of my closest friends and I strongly disagree on, so I hope it doesn't make me any enemies here. I think we can agree to disagree and still inspire each other and swap links for good sprite sites.


All these links and I've still yet to find that NGPC-style Sentinel :(

Look in the chibi sprites posted above by psycho squall.

Kyoujin
04-18-2006, 05:16 PM
I have to say, Shade and Knotts, watching you two debate is a refreshing change to the SRK scene; we've all been exposed to "flame wars", but even though you two genuinely disagree on something, you still have the respect for each others opinions.
By the way, Shade, good job on the sprites. I hope some day to have your ability:tup:

Hellion
04-18-2006, 05:53 PM
"Talent is your ability to express your unique vision. Craft is the ability to create within set of predetermined set of standards, and to meet those standards as closely as possible. Where talent and craft meet is the place where art is created."

I'm really exhausted but this sounds a lot like the protagonists goal of conjuring an innovative idea in "A Beautiful Mind."

Don't know really, but almost everything we see today entertainment wise seems to be inspired by something else. The movie industry for example seems to be lost in making rehashes or... "historical-referenced" films (Good night, and Good Luck, ex.)

Either that or crappy vampire spoof movies (Underworld)
Or crappy "teen" movies

Anyway...
To express your "unique vision," these days it seems hard to come up with something truly new and inspiring... If I understand you correctly.

Sometimes these game developers just go into the bizare for innovation....take GGXX's love of belt-buckles or Dr.Faust. Plenty of our fighting game favorites are based of historical figures... Mitsurugi/Haohmaru...

Maybe we're better off searching for inspiration in our pleasant dreams or our nightmares if we want something truly unique

Meanwhile it seems we're best left with drawing inspiration from others works and putting a unique twist on it.

Shade
04-18-2006, 06:33 PM
I have to say, Shade and Knotts, watching you two debate is a refreshing change to the SRK scene; we've all been exposed to "flame wars", but even though you two genuinely disagree on something, you still have the respect for each others opinions.
By the way, Shade, good job on the sprites. I hope some day to have your ability:tup:

<3

And besides, Knotts is my homie.

Don Knotts
04-18-2006, 07:18 PM
Word.

I respect Shade's opinion, and his talent. He's a good reason to keep coming back to this board.

:hitit:

Ahem.

I got over the flu, had to stay home from work, planned on making some sprites. Stupidly, I left my scanner over my friend's house. He hasn't picked up the phone all day, I have a feeling his wife had her baby. So, as soon as I get a hold of him (and buy him cigars and all that), I'll get my scanner back, make some sprites, and post them. I have a couple I did today, but they aren't from a fighting game angle, and are really small. I don't think they would mean much out of context.

They are all for a game that is still on the planning stages called "Super Sumo Club". It's about a young, skinny girl who is forced to join her school's Sumo Wrestling Club as a punishment, but she finds that she is actually awesome at it, and fun and hilarity ensue.

It's a issometric view RPG with battles in the SFA style. It's been a project I've been thinking about doing for about 10 years. I did a few issues of a comic book about the characters, but what I really wanted to do was make a game about them. Now, I finally have the computer and the program (game maker) to do so. It's going to take years, as there will be 10 playable characters, 14 bosses, and about 30 other NPC's, but it will be worth it.

I don't want to get this thread closed by turning it into an "art" thread, so I may move over my works in progress over to the art discussion board.

Kyoujin
04-18-2006, 07:23 PM
Well, it helps that you both suffer from "nice guy syndrome"; I just wanted to say it's awesome that you didn't resort to slurs and curse words:tup:

Don Knotts
04-18-2006, 07:45 PM
You seem to be the nicest of us all, as you are actually complementing us for being nice.

So thank you.

And though it's far from fan made, here is a site for a game I never heard of until today. It's apparently a korean online continuation of the Capcom D&D games. Looks totally awesome.

Official Site

http://dnf.gametime.co.kr/

Scroll down for screen shots.

http://www.watch.impress.co.jp/game/docs/20060414/arad.htm

Kyoujin
04-18-2006, 07:53 PM
You seem to be the nicest of us all, as you are actually complementing us for being nice.

So thank you.

And though it's far from fan made, here is a site for a game I never heard of until today. It's apparently a korean online continuation of the Capcom D&D games. Looks totally awesome.

Official Site

http://dnf.gametime.co.kr/

Scroll down for screen shots.

http://www.watch.impress.co.jp/game/docs/20060414/arad.htm

Woah, my mind is blow! Do you mean the Capcom Dungeons and Dragons games like "Shadow over Mysteria" and "Tower of Doom"? It's unfathomable how much time I have spent with these two games.
Do you have any more information in it? I would really appreciate it.:tup:

Don Knotts
04-18-2006, 08:31 PM
I got these links from www.insertcredit.com

That's all the info I have.

Kyoujin
04-18-2006, 08:49 PM
I got these links from www.insertcredit.com

That's all the info I have.

Thanks!:tup:

Shade
04-18-2006, 10:01 PM
If you wanna stay on the know with whats happening in the Doujin Gaming world, Insert Credit, and http://www.int13.net/doujinaroni/ are your best bets.

Kyoujin
04-19-2006, 08:45 AM
If you wanna stay on the know with whats happening in the Doujin Gaming world, Insert Credit, and http://www.int13.net/doujinaroni/ are your best bets.

Thanks, Shade:tup: