View Full Version : Alpha Anthology *Capcom for the motherfucking WIN*
Pages :
1
[
2]
3
4
5
6
7
8
9
Gen-An
05-18-2006, 06:58 PM
Hmm, I don't recall Satsui no Hadou Ryu having the dive kick...
FMJaguar
05-18-2006, 06:59 PM
Guile just looks like he has Shin Bison's meter. Not sure what the spark is but the animation looks like s.close fierce, so maybe it's just a counter hit.
Saotome Kaneda
05-18-2006, 06:59 PM
There appears to be a campaign for a stick that has a convertable face?
http://www.e-capcom.com/shop/?goods=9906052501&associate=official01
EDIT: The game also comes with one of the 16 Udon SFII comics(randomly picked, not translated from what I've seen)
Saotome Kaneda
05-18-2006, 07:12 PM
Guile just looks like he has Shin Bison's meter. Not sure what the spark is but the animation looks like s.close fierce, so maybe it's just a counter hit.
Look at E.Ryu's bar. THAT looks like the Bison Bar to me. Guile's is blue for some reason, on top of his guard meter being pretty long. I can't remember what sparks were which, but I do remember guard sparks being blue, and CH sparks being larger yellow ones with a brief flash. That still doesn't explain the early frames of the close fierce.....
I'll find out next week.
Zerox12
05-18-2006, 07:40 PM
E.Ryu's bar is indeed the Shin Bison bar, or at the very least looks identicle to the Shin Bison bar on the DC version. I too am confused by Guile though, the meter sort of resembles that of P Groove in CvS2 with the color and only one level of super, but if you compare it to E.Ryu's meter it looks exactly the same except it's blue and isn't full in that shot. That could also be a parry I guess since the hit spark makes no sense for that standing fierce since one of those two would have had their attacks interrupted. This is starting to get interesting if this is only for A3 Arrange.
Saturn
05-18-2006, 07:44 PM
Meh. I have all of these games for Saturn and/or Dreamcast. It's tempting but I think I'm going to pass on this one.
MarkMan
05-18-2006, 07:45 PM
Off topic but about VF5 at E3.
It was playable in the Sega VIP area but onnly like 5 characters.
The arcade version was on the show floor in a beautiful versus city cabinet setup.
Glad to hear about Alpha Anthology AND CCC2.
:)
Bill Wood
05-18-2006, 08:09 PM
Not sure about other versions, but I'm pretty sure the GBA version of SFA3 had the hidden option to enable Super Cancels and stuff like that. So yeah, I guess it's not inconceivable that they could throw in parries and create a whole new ISM for the 3S style of play.
doujinshi_2001
05-18-2006, 08:18 PM
I'll get the import version next week and I'll answer questions about stuff you guys may have
Nobody else noticed the winged skull (Bison's logo) at the end of Guile's meter?
And yeah, looks like a parry to me. I guess it could also be some sorta new counter move he has in that -ISM, like Karin's, V-Cammy's, etc. And Capcom seems to be ripping the original home version characters in addition to adding Dark Sakura (for some insane reason). Interesting...
P.S. parries are stupid
Ishtar
05-18-2006, 08:39 PM
Yeah really does look like a parry but with the shadoloo ism. Not a block hit or alpha counter spark. And the little balls fly out of the hit spark SFIII style. Here is a parry spark:
http://www.videogamecritic.net/images/dc/street_fighter_iii_third_strike.jpg
ParryAll
05-18-2006, 09:06 PM
It's a parry alright.
And this has to be an arrange version, because if you look at the character select, it still doesn't have Guile or any of the other disposable characters on it.
Also, parry FTW. Why not make the 'arrange' mode crazy as hell? Throw in Mech Gouki while we're at it.
Shin Akuma
05-18-2006, 09:13 PM
Nobody else noticed the winged skull (Bison's logo) at the end of Guile's meter?
WTF?!
m121akuma
05-18-2006, 09:20 PM
Apparently, Play-Asia is shipping the Japanese version now. Hopefully, we'll get some hands on impressions here soon, then. Sadly, my PS2 is not import-ready, so I'll have to wait for the US release.
Best Kind Boxer
05-18-2006, 09:22 PM
Is that dive kick a new animation?
m121akuma
05-18-2006, 09:25 PM
Is that dive kick a new animation?
It appears to be, yes.
Muskau
05-18-2006, 10:16 PM
crazy stuff
AKUMA2000
05-18-2006, 11:24 PM
If the arranged version turns to be better than we could have hoped for, i beleive the alpha collection will sell just fine. :wink:
laugh
05-19-2006, 12:59 AM
There appears to be a campaign for a stick that has a convertable face?
http://www.e-capcom.com/shop/?goods=9906052501&associate=official01
EDIT: The game also comes with one of the 16 Udon SFII comics(randomly picked, not translated from what I've seen)
Uh WHAT!? There are people asking them to release that piece of shit? I played on them at this year's SBO on the Alpha Anthology stations they had setup. These sticks will give you random directions that you didn't input (I watched the game selection menu move around ON ITS OWN and shit), and the stick itself sucks madballs to the point I wish I had an x-arcade stick. It wouldn't give me simple combos and the story goes on. It's not like I'm THAT horrible on jap sticks either, since on the few stations that had HRAPs on them, I would actually get what I inputted.
SiLLiEMutAfuKA
05-19-2006, 01:08 AM
Wow this looks awesome, I'd be VERY happy if there was a P-Groove/SF3 ISM.
9TNine
05-19-2006, 01:33 AM
It appears to be, yes.
Wtf, they drew something?
-9
SNkNuT
05-19-2006, 01:42 AM
Wtf, they drew something?
-9
yup and on top of it they are given us an arcade port of a3 and an arrange version.
capcom seems to be doing things right so far i hope because none of these have really been confirmed yet.
http://www.play-asia.com/paOS-13-71-40-49-en-70-19ne.html
Ouroborus
05-19-2006, 03:36 AM
i bet parries are gonna get wrecked by VCs even more badly than A groove vs P groove.
Saotome Kaneda
05-19-2006, 03:53 AM
Uh WHAT!? There are people asking them to release that piece of shit? I played on them at this year's SBO on the Alpha Anthology stations they had setup. These sticks will give you random directions that you didn't input (I watched the game selection menu move around ON ITS OWN and shit), and the stick itself sucks madballs to the point I wish I had an x-arcade stick. It wouldn't give me simple combos and the story goes on. It's not like I'm THAT horrible on jap sticks either, since on the few stations that had HRAPs on them, I would actually get what I inputted.
o rly
In that case I won't be getting that thing, regardless of how good an idea it would be, until I hear some more reviews of it. In fact, if I see an influx of them in the used shops around here, I'll have my answer.
Middlekick
05-19-2006, 03:58 AM
A quick look (http://img45.imagevenue.com/img.php?loc=loc47&image=35805_KuchuHadou.JPG) at Sunburned Sakura's and regular Sakura's Air Hadouken in MvsSF shows that the Air Hadouken in the Capcom shot has similar animation to regular Sakura's; meaning it could be the short-ranged version that dissipates in the air after a little while - and not the full-screen ST Akuma style one of Sunburned Sakura.
This new Z3 Sunburned Sakura also has a slightly shorter Guard Power Gauge than regular X-ISM Sakura.
Also, why has no one commented on Chun Li's new close standing Strong? Could this be a
new SF2-ISM Chun?
In the Guile vs Ryu shot it certainly does not look as if Guile is performing an Alpha Counter; http://img146.imagevenue.com/img.php?loc=loc277&image=36540_Blocking.JPG
And the collision graphic is not the same as a connected hit.
KlarKO
05-19-2006, 04:59 AM
lol thats a fuckin parry!?
V4MPIRO
05-19-2006, 05:39 AM
what a ...
Midnight
05-19-2006, 06:29 AM
If they add dashes I would be in hog heaven.
KneelB4Me
05-19-2006, 06:33 AM
i bet parries are gonna get wrecked by VCs even more badly than A groove vs P groove.
Oh hell yeah, I cant imagine parries working very well against VC's at all. :rofl:
Bill Wood
05-19-2006, 06:44 AM
Then we'll see a clip on the net of someone actually parrying an entire VC and we'll all lose our minds. :rofl:
Anyway, I hope this is what we're assuming it is, this would make for an interesting new ISM for the Arrange version of SFA3. I say leave the arcade version as-is and go balls out with Arrange, throw in everything but the kitchen sink. That way we basically get two different games in one, and the arcade purists get their way as well.
PimpC
05-19-2006, 06:47 AM
Well, they were talking about the PS1. What did you have in mind that would really be better than Alpha 3? XvsSF, Darkstalkers 3?
Anyways, we'll see how this collection turns out. Should be playing the Japanese version sometime soon (it's the same collection right?) so there should be word of how this collection will turn out soon enough!
I was laughing more at the fact they said it had "arcade-perfect gameplay"
Wtf, they drew something?
-9
:rofl: :rofl: :rofl:
what the hell is going on with this game...parries??
whatever, i'm still gonna play it, hopefully it'll be soon so i can find out what the hell is going on.
asianhitler
05-19-2006, 07:03 AM
So there's an arcade port and a new version called Arrange? Interesting. Add the CFJ versions in the game lol. Evil Sak? Infinite teleport!
When is this being released?
Master Chibi
05-19-2006, 07:15 AM
Stupid question, but what's that light blue bar above Guy's head in that shot?
http://img146.imagevenue.com/img.php?loc=loc277&image=36540_Blocking.JPG
geadom
05-19-2006, 07:22 AM
Is an Alpha Counter Message that is about to pop-up.
AKUMA2000
05-19-2006, 08:16 AM
Is an Alpha Counter Message that is about to pop-up.
sure is.
i always loved the lighting animation when you did an alpha counter.
toilet
05-19-2006, 08:26 AM
I found this:
http://www.capcom.co.jp/sfz_fg/screen/zero3_09.jpg
It looks like Rog has a green version of the Mystery Bar, and got a Tech Bonus for blocking? :wonder:
chunkis
05-19-2006, 08:28 AM
You guys are dreamers, This game looks like a pile of doo doo, it doesn’t look anything like the arcade version, However it doesn`t look anything like the ps1 version either, but it`s defiantly not the arcade. And this will not be arcade perfect.
At best it`s going to end up like how third shite is on the ps2, good version, but NOT arcade perfect.
As much as i would love to see an arcade perfect version of alpha 3, it`s just never going to happen.
Keep dreaming guys.
m121akuma
05-19-2006, 08:31 AM
I found this:
http://www.capcom.co.jp/sfz_fg/screen/zero3_09.jpg
It looks like Rog has a green version of the Mystery Bar, and got a Tech Bonus for something?!
Push Blocking? A2 Groove?
Master Chibi
05-19-2006, 08:34 AM
Haha, this is crazy XD.
AKUMA2000
05-19-2006, 08:38 AM
You guys are dreamers, This game looks like a pile of doo doo, it doesn’t look anything like the arcade version, However it doesn`t look anything like the ps1 version either, but it`s defiantly not the arcade. And this will not be arcade perfect.
At best it`s going to end up like how third shite is on the ps2, good version, but NOT arcade perfect.
As much as i would love to see an arcade perfect version of alpha 3, it`s just never going to happen.
Keep dreaming guys.
And if the game does in fact turns out to be arcade perfect like we expected, your gonna be busting down your local game store's front door knocking people out of the way to get a copy just like the rest of us.
toilet
05-19-2006, 08:38 AM
Push Blocking? A2 Groove?Yeah, dunno. She is kinda far away, though maybe coming down from a blocked cannon spike? K-Groove!?
Ishtar
05-19-2006, 08:50 AM
I found this:
http://www.capcom.co.jp/sfz_fg/screen/zero3_09.jpg
It looks like Rog has a green version of the Mystery Bar, and got a Tech Bonus for blocking? :wonder:
Looks like push block animation for versus, crazy. Also isn't that stage from from zero 2? The last stage where charlie fights bison. That wasn't in zero 3 before no? That would be the best if all the bg's were available in the arrange mode. A2 had the best bg's.
Bill Wood
05-19-2006, 09:00 AM
You guys are dreamers, This game looks like a pile of doo doo, it doesn’t look anything like the arcade version, However it doesn`t look anything like the ps1 version either, but it`s defiantly not the arcade. And this will not be arcade perfect.
Just in case you didn't know, there are apparently two versions of SFA3 on the disc, the one we're discussing isn't the arcade version. How "arcade perfect" that version will be is anyone's guess at this point.
And yeah, if that Rog vs. Cammy background is indeed an SFA2 background, the word "Arrange" suddenly starts to make a whole lot more sense. Since all three SFA games are on the disc, Arrange could conceivably allow you to choose options from all three games.
Goldsplinter
05-19-2006, 09:04 AM
SFA3 Arranged is going to be a whole new SFA3 game! Another 8 years of gameplay!
Dark Geese
05-19-2006, 09:13 AM
Hahaha some how I find that funny and sarcastic..but I aint complaining..hahaha I thought it was hillarious Goldsplinter..hahaha...
Back to KOF for me..lol. (I do play Alpha though I just found that quote fucking hillarious)
aznflict
05-19-2006, 09:14 AM
SFA3 Arranged is going to be a whole new SFA3 game! Another 8 years of gameplay!
not quite. if it didn't get an arcade release, i doubt that anyone will take it seriously (tourney wise).
SNkNuT
05-19-2006, 09:16 AM
I found this:
http://www.capcom.co.jp/sfz_fg/screen/zero3_09.jpg
It looks like Rog has a green version of the Mystery Bar, and got a Tech Bonus for blocking? :wonder:
so judging from recent pics, i think there's going to be 3 mystery bars in orange, blue and green each with its own isms/style.
i think A3 arrange can be its own game like HSF2 pending arcade crowd if they accept it.
all these is speculaton at this point.
ShinJN
05-19-2006, 09:18 AM
I can confirm this because it was me and Derek playing this scenario. IMO, after playing the game for a while, this version of A3 feels a lot damn closer to what it feels like when playing the arcade version. I'm still getting it because I get every damn thing that has SF in it.... even crap CFJ.
I played this game for about...2 seconds. And here is what I found:
Dhalsim vs. Dan - with dan standing, Dhalsim's standing Roundhouse indeed hit him. Tried it twice and both hit, paused and quit out to the character selection screen.
Guy vs. Sagat (I think...) - put Sagat in the corner and tried to do command grab, didn't work. tried about 3 times, couldn't get it to work. Had sagat take a step out and it worked.
After that I put the controller down and went to play some other games.
Derek Daniels
http://lowfierce.blogspot.com
polarity
05-19-2006, 09:20 AM
You guys are dreamers, This game looks like a pile of doo doo, it doesn’t look anything like the arcade version, However it doesn`t look anything like the ps1 version either, but it`s defiantly not the arcade. And this will not be arcade perfect.
At best it`s going to end up like how third shite is on the ps2, good version, but NOT arcade perfect.
As much as i would love to see an arcade perfect version of alpha 3, it`s just never going to happen.
Keep dreaming guys.
How about you read the fucking thread?
Dark Geese
05-19-2006, 09:27 AM
How about you read the fucking thread?
LOL. This thread is fucking hillarious...:rofl:
tataki
05-19-2006, 09:38 AM
Also, if you want Capcom to care about making more SF games, the best way to do that is to buy things that have SF on them. I know this first hand, that they judge the SF fan base size by how many people buy SF stuff. More players bought SF AE than they expected, so they are getting more and more interested in SF. I'm telling you that both as a game developer and member of Evolution staff.
--Sirlin
ok some1 should post threads with the headline "if u want to see Street Fighter 4 buy alpha collection" and show them this quote and send 10000000 gamefaqs users to the stores.
Matarick
05-19-2006, 09:45 AM
I just want my play asia coupon to buy this game, NOW!
^_^()
*edited info*
I couldn't use the coupon so I decided to just buy it now.
$43 for delivery but dang I though I selected EMS speedpost >_<
I guess it does not work for PO Boxes. :(
9TNine
05-19-2006, 09:52 AM
JAnd yeah, if that Rog vs. Cammy background is indeed an SFA2 background, the word "Arrange" suddenly starts to make a whole lot more sense. Since all three SFA games are on the disc, Arrange could conceivably allow you to choose options from all three games.
That Super Meter Cammy has isn't an A3 meter, it's an A2 meter. She also has no guard bar. Starting to look like there's some sort of versus mode that covers all the games, like they did for CCC or something. This also means there's an A2 Cammy somewhere, in some form. If it's not A2 Gold Cammy, then there must be some sort of A2 Mode for characters to choose.
I'm suprised at how many new things they're implementing. As long as there's arcade perfect versions, I don't think anyone will mind the new stuff.
-9
Middlekick
05-19-2006, 10:01 AM
I found this:
http://www.capcom.co.jp/sfz_fg/screen/zero3_09.jpg
It looks like Rog has a green version of the Mystery Bar, and got a Tech Bonus for blocking? :wonder:
Looks like the Advancing Guard from Vampire Savior; what else, Chain Combos?
And that's SFA2 Gold's Cammy in an A2 Stage. So, to speculate: 3-ISM, Darkstalker-ISM, SF2-ISM and now what appears to be the ability to mix and match characters between the various Alpha games?
Pimp Willy
05-19-2006, 10:01 AM
Couldn't these "Mystery" isms with the bison logo be custom made isms, ala CvS2 custom grooves? They probably have a bunch of weird options not even normally in the game.
Ski11zilla
05-19-2006, 10:29 AM
Didn't one of the twins (Juni/Juli...The red head did, I think in V-ism) and V-dan have a push block in Arcade A3? I don't remember getting a tech bonus for it, though.
polarity
05-19-2006, 10:45 AM
That Super Meter Cammy has isn't an A3 meter, it's an A2 meter. She also has no guard bar. Starting to look like there's some sort of versus mode that covers all the games, like they did for CCC or something. This also means there's an A2 Cammy somewhere, in some form. If it's not A2 Gold Cammy, then there must be some sort of A2 Mode for characters to choose.
I'm suprised at how many new things they're implementing. As long as there's arcade perfect versions, I don't think anyone will mind the new stuff.
-9
This is fucking ridiculous. Man, I know Capcom get a lot of shit from us these days, and I know it's not like anything they're adding to this takes a huge amount of resources, but it's still a lot better than we're used to these days. Even if we don't end up with an arcade perfect port, I think the amount of effort Capcom is putting into this should be applauded.
ShinJN
05-19-2006, 10:47 AM
Looks like people in this thread are very confused.
Alpha 2 on this disc looks arcade perfect to me. I couldn't find any differences, at least. It is certainly NOT the PS1 version. That version of A2 is horrible, and it would be insane to think the game on this disc is that version. Play it for like 5 seconds and you can figure out that much. Perhaps it's the Saturn port of A2, which would make sense. That is one of the best ports Capcom ever did. It was like 99.9% perfect and had training and versus modes.
Next, Alpha 3. I didn't actually play the A3 on this disc, but it has the same character select screen as the arcade and only Balrog, Juni, and Juli as secret characters. It does have all sorts of mode like survival and dramatic battle, so whoever said it doesn't is wrong. Also, there are two Alpha 3 games on the disc, not 1. The second one is called Alpha 3 Arrange, so maybe check that out before going off.
Finally, the game titles. Capcom uses different titles for US and Japanese games, such as Alpha here and Zero there, or Pocket Fighter here and Gem Fighter there. It has nothing to do with which actual version of the game is on the disc, so you can draw no conclusions from name. For example, whether it's Alpha 2 CPS2, Alpha 2 PS1, or Zero 2 CPS2, they will call the game "Alpha 2" and make a title screen that says "Alpha 2."
Anyway, Alpha 3 is a bad game, so whatever. This disc has a terrific version of Alpha 2 and a bunch of secret codes to mess around with game features like alpha counters on/off, special properties for Sodom's jitte handstand, and so on. Also, if you want Capcom to care about making more SF games, the best way to do that is to buy things that have SF on them. I know this first hand, that they judge the SF fan base size by how many people buy SF stuff. More players bought SF AE than they expected, so they are getting more and more interested in SF. I'm telling you that both as a game developer and member of Evolution staff.
And p.s., buy Capcom Classics Collection Volume 2 when it comes out. I'm trying very hard make it even better than CCC1 and CCC:Remixed. I'm seniior producer on those three collections, btw.
--Sirlin
Amen to that! Sirlin, you are the best. If you guys ever decide to release a remix version of CCC1, emulate the old SFIIs. No more PS1 ports!
ST on CCC2 is arcade emulated, not a port. Given the time and resources, there is no way to add a versus mode or training mode, but I'll do my best to at least get some infinite life mode in there so you can have some form of training mode.
I'll say it again: ST will be arcade emulated and will not have any "now loading" screens between matches as mentioned above.
--Sirlin
Squirt.
master akuma
05-19-2006, 11:20 AM
I found this:
http://www.capcom.co.jp/sfz_fg/screen/zero3_09.jpg
It looks like Rog has a green version of the Mystery Bar, and got a Tech Bonus for blocking? :wonder:
What????????? :looney: Holy shit, by that picture (linked from Capcom official web site) means that we will have a SF Alpha AE type game were each player can select their favorite (groove) to play vs each other??
This would be f... great! :lovin:
Does anyone knows any more details about this picture? there´s any info at Japanese Capcom web site that explains this picture? anyone? please? :sweat:
Middlekick
05-19-2006, 11:33 AM
It's a leaked picture and is possibly the image that will be in the next update on Capcom's SFZFG page, so I doubt you'll find any official information on it just yet.
---
For Japanese readers: could you possibly translate what has been said in posts #3 and 5?
http://game10.2ch.net/test/read.cgi/gamefight/1148022237/
Master Chibi
05-19-2006, 11:37 AM
I just bought in on Playasia.
yAy
Best Kind Boxer
05-19-2006, 11:41 AM
I pray this has a good training mode a la CvS2/GG
felineki
05-19-2006, 11:58 AM
Dang, lots of new stuff getting added! This is looking very interesting.
sfdevotion
05-19-2006, 11:58 AM
Hi there! I'd like to throw in my two cents. :smile:
From what I can gather... "Arcade Perfect" is true.
The 5 titles that will be included WILL be arcade perfect.
No Fei Long, No Parries, No Special Additions.
Arcade Perfect.
However, there will be an Arranged version of ALPHA ANTHOLOGY.
If you can recall, the original STREET FIGHTER 2 COLLECTION
also had an arranged mode. It simply puts all the characters
and all the stages, and all the different forms of music into
one game (very similar to Anniversary Collection).
This is why you see Dramatic Battles in Alpha 2 stages, etc etc.
As for Guile and "Dark Sakura" being in the game, Arraged will
enable the other characters from the console versions such as
T.Hawk, Dark Ryu, etc. Ingrid and Yun? Not sure about that yet.
However, if my Street Fighter trivia is correct, these Arranged
modes must be unlocked; probably by beating each game at
least once. This is only speculation, of course.
As for Parries and the extra moves (Sakura's Air Fireball) is
still shrouded in mystery. They are probably updated versions
in the Arranged mode, such as the "Shadowloo ISM" that many
of you have noticed in the pics.
I think it'll be cute to see a Chibi Pocket Fighter Chun-Li go up
against the regular Alpha Chun-Li. That's just me thinking to myself.
Remember, I am only speculating with what I know from SF console
history... and I also spoke to a friend from Capcom about SOME of
the info I just shared with you above.
And that's SFD's two cents.
EDIT: Oh! And I agree with Best Kind Boxer;
a training mode would be very cool if included.
ParryAll
05-19-2006, 12:02 PM
i bet parries are gonna get wrecked by VCs even more badly than A groove vs P groove.
Well no shit. How many people do you know who can parry down Genei Jin?
DarkZero
05-19-2006, 12:11 PM
It's a leaked picture and is possibly the image that will be in the next update on Capcom's SFZFG page, so I doubt you'll find any official information on it just yet.
---
For Japanese readers: could you possibly translate what has been said in posts #3 and 5?
http://game10.2ch.net/test/read.cgi/gamefight/1148022237/
I'm not a Japenese reader but I kinda translated the third post it and some of it said
The press kit was given to the game mass communications authorized personnel official partly due to the fact that it is a little before of the announcement.
Interesting though it says in the training mode that you can have your gauges normal or infinity and 2P human and record verification. A command table shows when its paused.
Thats all I kinda gathered but it had questions of its own concerning the isms and the game speed of A3.
I dunno if that helped any or if I translated it correctly:sweat:
Middlekick
05-19-2006, 12:25 PM
I had run the text through a web translator and received similar results, so I hoped some-one fluent would be able to help. I'm interested in the source and how authoratative it is. If is is indeed a developer press kit providing details of the games, I will say that the following has been reported:
ZERO3に着キャンあり = For Zero 3 crouch cancel is possible. *not a literal translation*
EveryFlowerFlow
05-19-2006, 12:28 PM
weeeeeee. now all i need is a ps2
:sad:
FallingEdge
05-19-2006, 12:57 PM
I for one am pumped to get this game.
HUZZAH~!
Demon Dash
05-19-2006, 01:05 PM
So when's this out? It says June on the net but people are saying only a week to go, I'm confused.
Edit: In that picture is Balrog not beginning an Alpha Counter?
DarkZero
05-19-2006, 01:11 PM
Import comes out next week but Playasia already has it in stock. Its out in June for the US.
Balrog is doing an advanced guard(pushback) ala Vs series
phrostbyte
05-19-2006, 01:19 PM
That Super Meter Cammy has isn't an A3 meter, it's an A2 meter. She also has no guard bar. Starting to look like there's some sort of versus mode that covers all the games, like they did for CCC or something. This also means there's an A2 Cammy somewhere, in some form. If it's not A2 Gold Cammy, then there must be some sort of A2 Mode for characters to choose.
I'm suprised at how many new things they're implementing. As long as there's arcade perfect versions, I don't think anyone will mind the new stuff.
-9
Don't you mean SFAE?
ruff0123
05-19-2006, 01:20 PM
Ryu from MvC had dive kick so Capcom didn't really draw anything new just ripping sprites from other CPS2 games.
Middlekick
05-19-2006, 01:31 PM
Ryu from MvC had dive kick so Capcom didn't really draw anything new just ripping sprites from other CPS2 games.
The Chun Li pic shows a 'new' normal punch.
Bill Wood
05-19-2006, 01:57 PM
Don't you mean SFAE?
CCC had Street Fighter Deluxe, a versus-only mode where you could mix and match fighters from WW, CE and HF. Arrange is starting to sound a lot like this, only better.
master akuma
05-19-2006, 02:19 PM
Another Questions about this picture:
in XvSF when we are blocking an attack and if we press 3xP we push away the attacker away, doesn´t this looks like kinda the same more?
picture: http://www.capcom.co.jp/sfz_fg/screen/zero3_09.jpg
It looks like Cammy was hiting Balrog while he was blocking and he pushed away Cammy like we do in XvSF when we are blocking an attack and we press 3xP (I know that this sounds dumb.. but could it be something like this on the picture?) :wonder:
btw: if Capcom really makes a cross over of all Alpha games in the same game then this Alpha game needs to be in every tournament around the world :lovin:
I already saw this picture 10 times and I keep watching it until someone comes with more news about this Alpha crossover deal: http://www.capcom.co.jp/sfz_fg/screen/zero3_09.jpg
phrostbyte
05-19-2006, 02:47 PM
CCC had Street Fighter Deluxe, a versus-only mode where you could mix and match fighters from WW, CE and HF. Arrange is starting to sound a lot like this, only better.
Hmm.. I have both CCC and SFAE but I never played CCC much... Is SF Deluxe basically a stripped down version of Hyper Street Fighter 2?
polarity
05-19-2006, 03:05 PM
Ryu from MvC had dive kick so Capcom didn't really draw anything new just ripping sprites from other CPS2 games.
Even ignoring that, it's still just a simple headswap from Akuma's sprite to Ryu's.
Bill Wood
05-19-2006, 03:11 PM
Hmm.. I have both CCC and SFAE but I never played CCC much... Is SF Deluxe basically a stripped down version of Hyper Street Fighter 2?
Yeah, I guess you could call it that. HSF minus the SSFs, or something like that.
Demon Dash
05-19-2006, 03:16 PM
Well, if the picture's indeed from the Arrange mode then maybe it's a property of his Ism. I can't imagine them just randomly sticking Push Block in there, the changes would be too dramatic to make for a new release of an old game.
Best Kind Boxer
05-19-2006, 04:03 PM
Default new -isms, with all teh alpha characters would be nice.. I just hope it's not something like "world tour" custom-ism.
king_II
05-19-2006, 04:22 PM
The advancing guard shown in the Cammy vs. Balrog(boxer) is the saikyo defence first shown in the SFA3. It was a type of guard meter/fighting style developed supposedly by Dan Hibiki to push back his opponent. I figure that this system will work well, as seen on the home version of SFA3 on PS1. Basically, it should be nothing new.
9TNine
05-19-2006, 04:31 PM
Even ignoring that, it's still just a simple headswap from Akuma's sprite to Ryu's.
Akuma sprites aren't just a headswap, really. Torn sleeves and different arms. It's probably just from MVC1, but I haven't seen that move in forever, so I can't say for certain.
-9
elvis_a_presley
05-19-2006, 04:47 PM
Also, if you want Capcom to care about making more SF games, the best way to do that is to buy things that have SF on them. I know this first hand, that they judge the SF fan base size by how many people buy SF stuff. More players bought SF AE than they expected, so they are getting more and more interested in SF. I'm telling you that both as a game developer and member of Evolution staff.
Sirlin, I have huge respect for you and Capcom. But the above is a little counter-intuitive.
I buy games because they are good, not just because they are made by Capcom. I'm willing to support Capcom if they continue to make good games.
Capcom Fighting Jam. Need I say more? If a game like that sells poorly, does that mean Capcom sit back and think "Hrm, the fans aren't interested in Street Fighter any more, so we'll just stop making fighting games"? I hope not. I hope there is some sort of feedback that hits the upper ranks, and informs the people responsible that while we as the SRK public love fighting games, we don't love them blindly. They still need to be GOOD.
AE sold well because it was good. It could have been botched up big time, but it wasn't. Had the production team botched it up, I pray that they are willing to point the finger internally rather than blaming market trends.
I guess my point is that I don't buy games just because they have the Capcom or SF logo on them. I buy them if they are good ports. I'm sure you understand that, which is why I wonder a little why posts like "buy things that have SF on them". I will "buy things that have SF on them" if and only if those things are made well.
Again, no disrespect to you. You don't know how glad I am to be able to talk directly to a member of a production team, and see people like yourself actively communicating with the fan base at ground zero. And more importantly, to see people like you giving a shit and working damned hard to make good/arcade-perfect ports. I just hope that the message makes it higher up the corporate ladder too.
Muskau
05-19-2006, 05:56 PM
Obviously by the look of the screenshots
http://www.capcom.co.jp/sfz_fg/screen/zero3_07.jpg
http://www.capcom.co.jp/sfz_fg/screen/zero3_08.jpg
http://www.capcom.co.jp/sfz_fg/screen/zero3_09.jpg
I'm gonna throw out some guesses about what the isms are gonna be.
Z-ism
X-ism
V-ism
SFZ-ism
SFZ2-ism
Classic-ism: Same as SFZ3
Shadowloo/Boss-ism: in Z,X,and V-ism versions indicated by colour, that exchange Alphacounters and/or airblocking for parry or pushback abilties, perhaps even other things as well? But have to get 100% bar to use super or VC, but Z version still gets to use all supers available to the character. Although judging by the backgrounds, it might be a dramatic/world tour CPU only thing??? But since there are no scores listed above, I'm guessing its probably 2 player.
Mazi
Saikyo
Anyway just throwing stuff out there, might end up getting laughed at afterward though ha!
ruthless_nash
05-19-2006, 06:46 PM
holy shit! parrying!? in alpha!? im in!!!!!
i just hope they add all the home characters as well as maki, eagle, kyosuke, yun etc etc ni the arranged version, that would be sweet. also (and this is pushing it) some third strike characters like dudley and alex would be awesome!
9TNine
05-19-2006, 06:57 PM
also (and this is pushing it) some third strike characters like dudley and alex would be awesome!
Not going to happen. At all.
-9
Best Kind Boxer
05-19-2006, 07:24 PM
can anyone recommend a good place to import this from?
Rakukojin
05-19-2006, 07:35 PM
can anyone recommend a good place to import this from?
http://www.play-asia.com/paOS-13-71-40-49-en-15-street%2Bfighter%2Bzero-70-19ne.html
It's cheaper to get it from Play-Asia than Lik-Sang.
Best Kind Boxer
05-19-2006, 08:03 PM
http://www.play-asia.com/paOS-13-71-40-49-en-15-street%2Bfighter%2Bzero-70-19ne.html
It's cheaper to get it from Play-Asia than Lik-Sang.
Thanks!
Now to get some magic key things for my ps2
Jinrai
05-19-2006, 09:29 PM
A3 Arrage is adding so much stuff that it's turning into a ghetto A4.
SiLLiEMutAfuKA
05-19-2006, 10:05 PM
A3 Arrage is adding so much stuff that it's turning into a ghetto A4.
And yet I do not mind at all.
FMJaguar
05-19-2006, 10:37 PM
I buy games because they are good, not just because they are made by Capcom. I'm willing to support Capcom if they continue to make good games.
Capcom, nor any other company is willing to base their income on whether gamers, specifically fighting gamers, think a game is good. A lot of the time it depends on the day, one day 3s sucks, another day its some international phenomenon. One day MvC2 sucks, another day it's the modern-day HF.
Capcom Fighting Jam. Need I say more? If a game like that sells poorly, does that mean Capcom sit back and think "Hrm, the fans aren't interested in Street Fighter any more, so we'll just stop making fighting games"?
If it sells as poorly as a flash game i made in my spare time, then yes. A weak game would sell ONLY a few hundred thousand or so just from the potential of the scene, 10,000 copies says there's little potential to begin with.
I hope not. I hope there is some sort of feedback that hits the upper ranks, and informs the people responsible that while we as the SRK public love fighting games, we don't love them blindly. They still need to be GOOD.
The question is why appeal to the SRK public, as opposed to 1/1000 of the public of Resident Evil. It's a competition for the budgets and the attention of the upper ranks, and the language they speak in is sales and marketing. "Some guy on the 100000th biggest internet forum wants us to make a good game" probably is not going to be a boardroom topic.
Capcom is in a big pond, their battles are with other major game manufacturers, if noone can prove that the best SF outsells the worst 'Pokemon: the sequel i made over the weekend', SF fans aren't going to be helpful to capcom's ultimate goals, and as such are not going to get resources assigned to them.
AE sold well because it was good. It could have been botched up big time, but it wasn't. Had the production team botched it up, I pray that they are willing to point the finger internally rather than blaming market trends.
Are you smoking? AE has ZERO production, it's throwing the characters from the other SF games into one game. It only exists because it was the only passable represenative on console of a game A3 or older and it had some minimal online play. The truth is that CCC1 HF is on a disc with 10 other games and it has more production IMO than AE, the only reason it's not standard is because it's HF and not ST.
Please tell me what part of AE's production is beyond what anyone with the source can do with a pc and a spare week or two. At least CFJ presents some interesting challenges in mixing the game types, AE is 100% cut and paste.
I guess my point is that I don't buy games just because they have the Capcom or SF logo on them. I buy them if they are good ports. I'm sure you understand that, which is why I wonder a little why posts like "buy things that have SF on them". I will "buy things that have SF on them" if and only if those things are made well.
That's your choice, but your choices do not lead to anyone making good fighting games, thats all thats being said here.
elvis_a_presley
05-19-2006, 11:11 PM
Are you smoking? AE has ZERO production
I wasn't aware that the "amount of production" (is there such a thing???) related directly to how "good" or "bad" a game was. As mentioned several times thus far: many people here are more interested in an emulated and arcade-perfect home version of a title than an over-produced and innacurate title.
AE was good. People liked it. How much production went into it means nothing. It sold well and had a good reception. CFJ on the other hand got a very poor reception. Again, the amount of work put into the title doesn't always equate to fun factor nor market success.
That's your choice, but your choices do not lead to anyone making good fighting games, thats all thats being said here.
That's the complete opposite to what Sirlin suggested above. Now this is a dilemma. Who should I believe?
V4MPIRO
05-19-2006, 11:48 PM
some one got it today!!!
http://www.capcom.co.jp/sfz_fg/
V4MPIRO
05-19-2006, 11:49 PM
:whoops doble post:sweat:
It's funny that the new stuff (pushblock, parry) is all in the new groove, the new one with the winged skull. It may end up being like EX-Groove or some other mode with a little bit of everything. The pic with Dark Sak has her in the old boss groove...CPU boss-mode Bison is in that, and if you play Survival or Dramatic Battle mode in A3 Sagat/Vega/Balrog/Juli&Juni are in that mode, also. It has A-ISm properties (air block, all supers available, etc), but no Alpha Counter (?), and you only get one level. Or, it could just be the most broken shit of all time.
A2 characters are gonna be good...Cammy is indeed in an A2 mode (by the color of the super gauge I'd actually guess A2Gold)...do high damage, no guard bar, CCs, better supers, ACs and ground recovery and throws. Unless they can get juggled to death because they have no air-recovery (which would be entertaining, but bad), They hold basically every advantage over A-ISM, though I'd guess they take a bit more damage, too. The only thing they lose are air throws and (probalby) air recovery. Then again, they don't have as many normal moves, since A2 chars only had one set of normals, without changing depending on whether you're close or far (not always a good thing, ie.Sakura). On top of that, we don't know the status of V-ISM in the arranged version- could be the weakened Z3U version, or the better version from the arcade version.
Would be funny to see Honda in A2 mode. Decent ACs, no guard meter to worry about, higher damage, super that goes through fireballs... But I'd guess you couldn't play him in A2 mode(s), like you can't play SSF2 characters in WW/CE/HF modes in HSF2AE. And what of Dee Jay? Crazy fireball version from PSX/Saturn versions, or weakened one from later versions? Is he even in the game?
Valle-CC? What kind of guard damage do A2 characters do? Do they lose air recovery, but get all 3 ground recovery to balance it out? Are they slower? A1 Sodom unblockable still work? Is there A1 Auto Guard option in Arranged mode? Seriously, is Valle CC back? Can A2 characters be OTGd? What happens to reversal timing in Arranged mode, since A3 has a wider reversal window than A2? Do all A2 CCs work, or can some of them be air-recovered out of by A3 crew since they have holes in them? Did Classical Mode get anything new? Does Balrog get his headbutt back as a regular move like in the home versions (V-ISM only, except for Special 'Rog), or is it still just a Reversal? How good will A2 Dhalsim/Gief be (A3 A-Gief/Sim minus guard bar plus crazy Gief jump plus more damage plus better ACs)? What of move priority, will it become homogenized, or stay true to relative versions? Can A3 characters tech. A2 char's throws by doing just one P/K or does it have to be PP/KK? Can A2 characters tech air throws? Can A2 characters do crouch cancels, or is their juggle ability limited? Hell, can A3 characters do crouch-cancels in Arranged mode?
SO MANY QUESTIONS??!!!
FMJaguar
05-20-2006, 01:45 AM
I wasn't aware that the "amount of production" (is there such a thing???) related directly to how "good" or "bad" a game was. As mentioned several times thus far: many people here are more interested in an emulated and arcade-perfect home version of a title than an over-produced and innacurate title.
Actually most people are interested in a involved upgrade of the games, but since noone actually believes it will be done properly and marketed as a true upgrade, we'll settle for arcade perfection. I'm not sure the people who want arcade perfect A3 understand what they are asking for, but compared to the inconsistent console ports i'd probably take arcade too, so i understand where people are coming from.
AE sold well because it was good. It could have been botched up big time, but it wasn't. Had the production team botched it up,
AE was botched up a lot, our standards are just so low that we just buy and support it until sirlin's ST comes out cause it's still a SF game (ala sirlin's point). I'm sure the details are listed in various places throughout the forum.
AE was good. People liked it. How much production went into it means nothing. It sold well and had a good reception. CFJ on the other hand got a very poor reception. Again, the amount of work put into the title doesn't always equate to fun factor nor market success.
Not entirely true, remember AE was a cut and paste of old SF's, so it built a lot on the established base that was built during the years when capcom was working on SF. CFJ was the first in it's series, so it was essentially the WW of the series as opposed to the post-ST collection.
Here's where sirlin's point is best illustrated, SF:WW was good for it's time, but that game alone wasn't a great 2p game, you can't pick the same char, guile was way strong, etc... if we had a srk back then the game probably would have gotten owned hard. However because we couldn't sit on the internet and complain all day, it started to become a hit and sell well, which prompted them to go back and refine it.
Now there is no arcade industry to force a new game on us, in some respects thats good because classic SF will last forever, but it's also killing the scene because people are not supporting the new games long enough to see them become good. Even games that people consider good such as GGXX weren't as good in the original version as they are now.
That's the complete opposite to what Sirlin suggested above. Now this is a dilemma. Who should I believe?
Not sure what you mean, consider the following:
Also, if you want Capcom to care about making more SF games, the best way to do that is to buy things that have SF on them
A weak game would sell ONLY a few hundred thousand or so just from the potential of the scene, 10,000 copies says there's little potential to begin with.
I guess my point is that I don't buy games just because they have the Capcom or SF logo on them.
Who is saying the opposite of who?
9TNine
05-20-2006, 04:00 AM
Thanks!
Now to get some magic key things for my ps2
The US release is mid June.
-9
Demon Dash
05-20-2006, 08:49 AM
Snip
Dude, you need to chill out.
Best Kind Boxer
05-20-2006, 09:59 AM
^ ahh.. might as well wait the couple weeks.
But with my luck the US version will have something wrong with it lol
ImMrDurp
05-20-2006, 10:01 AM
I wasn't planning on buying this, but if it has an arranged version...SOLD.
Anyone who ordered the JP version, can you please post as soon as you play around with it on what the hell is going on with it exactly? is the A3 arcade perfect? is there a new arrange mode?
felineki
05-20-2006, 10:09 AM
Would be funny to see Honda in A2 mode. Decent ACs, no guard meter to worry about, higher damage, super that goes through fireballs... But I'd guess you couldn't play him in A2 mode(s), like you can't play SSF2 characters in WW/CE/HF modes in HSF2AE.In Vampire Chronicle (a mix-and-match, basically the Darkstalkers equivalent of AE), Capcom actually did let you do stuff like this. Like you could play as Jedah in DS1 or DS2 mode even though he wasn't introduced until DS3. It was an interesting bonus, and I would hope that they do something similar for this collection (although like you said, since they didn't for AE, I don't think it's likely that they will).
Dark Geese
05-20-2006, 10:09 AM
Yeah the arranged version to me is the icing on the cake bc we all know in tournies the arcade version is gonna be what is played...am now with CCC2 coming out ST and Alpha could return to the tourney scene...
Oh well though they may not be "respected" Im sure peeps could hold their own Alpha 3 Arrange tournies...
Bill Wood
05-20-2006, 10:42 AM
Lots on info from someone over at GameFAQs who apparently has the game:
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=931620&topic=28202307
ParryAll
05-20-2006, 10:44 AM
Dude, you need to chill out.
Lol seriously.
Someone needs therapy :looney:
holy shit! parrying!? in alpha!? im in!!!!!
i just hope they add all the home characters as well as maki, eagle, kyosuke, yun etc etc ni the arranged version, that would be sweet. also (and this is pushing it) some third strike characters like dudley and alex would be awesome!
Dude don't you think characters with a different art style and like quintouple the animation frames would look just a little out of place with the Alpha crew?
*thinks about CFE*
Ooops!
Rhio2k
05-20-2006, 10:49 AM
^ ahh.. might as well wait the couple weeks.
But with my luck the US version will have something wrong with it lol
Yeah like only A1-3, no Gold, no 3 Arrange. You know how we get screwed on stuff like this.
Dark Geese
05-20-2006, 10:59 AM
And yep no Ingrid, Yun, Maki or Eagle...but thats okay..theres some device to play the PSP on your TV and use a PS2 controller..I just wanna see if Yun etc are worth the time...
Demon Dash
05-20-2006, 11:05 AM
Will someone who can post on gfaq's ask in that thread about Ryu's dive kick and Dark Sakura?
V4MPIRO
05-20-2006, 11:23 AM
there u go.
Slide
05-20-2006, 11:52 AM
What's funny is that Kof Neowave was actually sold over where I am. Which is odd.
So i'm hoping that come June, i'll see Alpha Anthology.
I'll pick that shit up with the quickness.
SRK will be in full effect, if A3 gets mass tourney play.
J0hnick
05-20-2006, 03:36 PM
Lol seriously.
Someone needs therapy :looney:
Dude don't you think characters with a different art style and like quintouple the animation frames would look just a little out of place with the Alpha crew?
*thinks about CFE*
Ooops!
Well they did cut their frames down to about half to make them fit in. Course, it doesnt help when you have to scale up the Alpha/Vampire characters to make them the same size as the 3s/Warzard characters, and it looks like you did it with MS paint (compare Guy in CJE to any Alpha for example).
Tiberious
05-20-2006, 09:39 PM
*prays for an XBox release to follow*
Seriously... arcade-perfect Alpha series PLUS more extras than you can shake a stick at, all played on an arcade-quality stick (I know, it's 'univaersal', but I refuse to own a P[o]S2) (and no, I don't care what you nay-sayers wanna believe, I @#$%in' LOVE the AE Stick)?
SIGN ME UP!!!
However, I WAS a little disappointed with HSF2's lack of 'fictitious' modes for characters.
I thought it would be fun to try the WW bosses out (Dictator with two different headstomp followups and assloads of Psycho Crusher startup? Sagat sans Tiger Knee? Seem like interesting modifications to me) or the New Challengers in HF/earlier mode (oh what fun to choose normals to axe there... maybe different special commands as well?).
Ah well. Here's hope to a 'HSF2 Turbo' to give us these options...
Muskau
05-20-2006, 09:44 PM
Apparently the gamefaqs dude says you can select the version of the rom to play?
felineki
05-20-2006, 09:51 PM
Apparently the gamefaqs dude says you can select the version of the rom to play?
Ah, there was some talk of if the different revisions of each game would be included earlier, looks like they are I suppose. Very cool!
He also talks of "customizing stars", so there IS a Darkstalkers Collection-esque Dipswitch table! SWEET!!
Rakukojin
05-21-2006, 12:13 AM
spaceInvaders from the Gamefaqs/Gamespot forums posted pictures of the game to show that he actually owned a copy of the game. This was to prove someone that was doubting him having the game before the actual release date.
The case to prove SquidRooster wrong:
http://img153.imageshack.us/img153/6175/sfaa18zt.jpg
The game and the manual:
http://img153.imageshack.us/img153/3593/sfaa24xa.jpg
Hyper Street Fighter Zero title screen:
http://img153.imageshack.us/img153/3093/sfaa31cu.jpg
Hyper Street Fighter Zero character select screen:
http://img366.imageshack.us/img366/8412/sfaa5p4wj.jpg
Alpha 2 Gold Arrange character select screen with Cammy:
http://img97.imageshack.us/img97/2479/sfaa7p9jg.jpg
Ryu versus Zangief in Hyper Street Fighter Zero:
http://img97.imageshack.us/img97/9334/sfaa4p7hk.jpg
Versus screen - Cammy vs. Cammy:
http://img97.imageshack.us/img97/4920/sfaa93ms.jpg
Dan versus Cody in Hyper Street Fighter Zero:
http://img107.imageshack.us/img107/258/sfaa81cl.jpg
So now we know that he isn't making this up :karate:
My copy was shipped on Friday (19-5-06, couple of days ago) from Play-Asia. I am guessing some stores in HK must be selling the game early since P-A shipped early.
SF4LIFE
05-21-2006, 01:44 AM
Yeah like only A1-3, no Gold, no 3 Arrange. You know how we get screwed on stuff like this.
I thought the same thing but the I think about how pretty much every version of the Alpha/Zero series came out pretty much identical except for character names, but you never know with capcom.:wonder:
can someone ask the dude on gamefaqs if you can pick say, a1 cody? or are they limited to the game they were in?
thanks
9TNine
05-21-2006, 03:04 AM
Looks like Capcom learned a lesson about how to make collections from the Vampire Collection. Fucking awesome. <3 Capcom.
-9
polarity
05-21-2006, 03:25 AM
Ryu versus Zangief in Hyper Street Fighter Zero:
http://img97.imageshack.us/img97/9334/sfaa4p7hk.jpg
Why doesn't Zangief have a super meter? :confused:
Ouroborus
05-21-2006, 04:58 AM
Why doesn't Zangief have a super meter? :confused:
that is old gief from SFA2 upper or whatver that shit is called.
Ryu1999
05-21-2006, 08:30 AM
Judging from that Dan v. Cody shot, it means we can choose whatever color for A3 chars regardless of ISM <3 <3. No more ugly V-sagat colors!
Lv.32 Z-Ism Rose
05-21-2006, 08:31 AM
Maybe I misunderstood, but are the arcade revisions selectable? Like, I remember a version of Alpha 1 (and some combo vids, too) where Charlie could cancel out of his crouching forward and roundhouse. The were a lot of different cancels and what not in that version....
Nokato
05-21-2006, 08:32 AM
For US PS2 is there a disk I can use to play import games on my ps2?
Dark Geese
05-21-2006, 09:01 AM
Yes..its called Swap Magic and a flip top..invest in it..
master akuma
05-21-2006, 09:10 AM
spaceInvaders from the Gamefaqs/Gamespot forums posted pictures of the game to show that he actually owned a copy of the game. This was to prove someone that was doubting him having the game before the actual release date.
The case to prove SquidRooster wrong:
http://img153.imageshack.us/img153/6175/sfaa18zt.jpg
The game and the manual:
http://img153.imageshack.us/img153/3593/sfaa24xa.jpg
Hyper Street Fighter Zero title screen:
http://img153.imageshack.us/img153/3093/sfaa31cu.jpg
Hyper Street Fighter Zero character select screen:
http://img366.imageshack.us/img366/8412/sfaa5p4wj.jpg
Alpha 2 Gold Arrange character select screen with Cammy:
http://img97.imageshack.us/img97/2479/sfaa7p9jg.jpg
Ryu versus Zangief in Hyper Street Fighter Zero:
http://img97.imageshack.us/img97/9334/sfaa4p7hk.jpg
Versus screen - Cammy vs. Cammy:
http://img97.imageshack.us/img97/4920/sfaa93ms.jpg
Dan versus Cody in Hyper Street Fighter Zero:
http://img107.imageshack.us/img107/258/sfaa81cl.jpg
So now we know that he isn't making this up :karate:
If this is for real then: Holy shit! this is it!! :looney: :lovin:
Dark Geese
05-21-2006, 09:15 AM
Yeah I agre looks pretty awesome..maybe it will revitalize the Alpha tourney scene for a while..
Best Kind Boxer
05-21-2006, 09:40 AM
waitaminute..
You can play alpha 1 -ism?
uh-oh
Dark Geese
05-21-2006, 09:49 AM
Yeah I know..if thats the case they'd better tone the fuck down out of Guy or he's gonna rape some serious ass!!!
Tis a shame this version WONT be what the tournies hold..we need something fresh..this arranged version could be it..but it wont be...sigh..
NG1313
05-21-2006, 09:58 AM
http://img366.imageshack.us/img366/8412/sfaa5p4wj.jpg
So what's the deal now? A3 Arrange is a crossover between all Alpha games?
This is simply too good.
Still missing Puzzle Fighter, ... but ohwell. Still a big shame, though.
:nunchuck:
FighterX
05-21-2006, 10:18 AM
Apparently the gamefaqs dude says you can select the version of the rom to play?
ok just found that you can play Alpha 2 in english, when you go to the secret options select 96/30/04 ver. the game then becomes the US arcade version
there you go
Best Kind Boxer
05-21-2006, 10:39 AM
Yeah I know..if thats the case they'd better tone the fuck down out of Guy or he's gonna rape some serious ass!!!
Tis a shame this version WONT be what the tournies hold..we need something fresh..this arranged version could be it..but it wont be...sigh..
I was thinking about the chain combos, and kickass lvl1 supers. meh, maybe customs will be enough to win out? Who knows.
I love the fact that you can switch modes between.. what? 33 characters (plus Ju*i, various secret characters, and old/whatever versions) PLUS change their gameplay with 4 different modes? That's around 140 different character selections.
So why hasn't the tier argument begun yet??? This is SRK damnit! lol
Dark Geese
05-21-2006, 10:45 AM
Well the argument hasnt begun bc tourney rules will govern everything(which means they are banned, which means Arranged version aint gonna get played too much and people will discuss the changes for about a month then it will die out bc the new shit is "Banned for tourney play")..which pardon my French but thats stupid..yes I know the arcade version is for tournies..
Yes no problem with that..and I will play in tournies using the arcade version no problem in tournies I respect that but...
But damn what about us that want to play the Arranged version nonetheless?
Is there a crime in that? Nope..if there was Capcom wouldv'e left that version out..:wonder:
Its a way to appease both parties..I mean shit..some people actually LIKE THE DREAMCAST VERSION OF ALPHA 3..is that too hard to believe? Does it mean we are scrubs?? Nope.
Now dont get me wrong..I play Alpha 3..(not too seriously anymore) But I enjoy extras on a home port like characters etc....I love extras when it comes home..
phrostbyte
05-21-2006, 11:00 AM
Well the argument hasnt begun bc tourney rules will govern everything(which means they are banned, which means Arranged version aint gonna get played too much and people will discuss the changes for about a month then it will die out bc the new shit is "Banned for tourney play")..which pardon my French but thats stupid..yes I know the arcade version is for tournies..
Yes no problem with that..and I will play in tournies using the arcade version no problem in tournies I respect that but...
But damn what about us that want to play the Arranged version nonetheless?
Is there a crime in that? Nope..if there was Capcom wouldv'e left that version out..:wonder:
Its a way to appease both parties..I mean shit..some people actually LIKE THE DREAMCAST VERSION OF ALPHA 3..is that too hard to believe? Does it mean we are scrubs?? Nope.
Now dont get me wrong..I play Alpha 3..(not too seriously anymore) But I enjoy extras on a home port like characters etc....I love extras when it comes home..
Yeah I'm still hoping that maybe there are unlockable characters. (I like Ingrid in CFJ) :lovin:
Dark Geese
05-21-2006, 11:04 AM
Yeah me too I'm saying a prayer that I wont have to pull some magic tricks to play Alpha 3 MAX on the PSP on PS2/my TV..or watch I bet Capcom has this up their sleeves...
We gotta wait 3 more years then we will get like Ultimate SF Alpha 3....with the PS2 Arranged stuff plus the PSP characters and like new characters-Young Yang or Final Boss Young Gen or Young True Demon Akuma or Goutsetu...
and like 5 new levels..world tour returns.. everyone has at least one new move..and major tweaks to V-Ism etc...
Sounds good to me!!!!:wgrin:
master akuma
05-21-2006, 11:06 AM
Yeah I know..if thats the case they'd better tone the fuck down out of Guy or he's gonna rape some serious ass!!!
Yes, that is an important issue: since GUY is the only normal character in SFA1 that has re-dizzy combos: this means that once guy connects a combo the round will be over..:confused:
Unless Capcom do like SNK made in KoF94 Re-Bout were the 3 hit combo does not make the opponent dizzy anymore.
In Alpha 1 only Akuma and Guy had re-dizzy combos, as far for tournaments maybe they need to be banned due their re-dizzy combos? (Akuma at side because is a "secret character" in Alpha 1)
so this means:
Alpha 1 has:
crazy chain combos
no guard bar
high damage
powerfull alpha counters
Alpha 2 has:
powerfull CC´s (some characters high damaging CC´s even at level 1)
no guard bar
good damage
good alpha counters
Alpha 3 has:
What´s the name of this option:
you can get up in a combo (ex: after getting hit by hurricane kick of Akuma)
powerfull CC´s (longer than A2 but harder to perform)
and more
So which groove should rule? :wgrin:
I will go to A2 groove because it´s my fav game, but there´s so many questions.. like the Guy re-dizzy combos in A1
Rakukojin
05-21-2006, 11:20 AM
So what's the deal now? A3 Arrange is a crossover between all Alpha games?
This is simply too good.
Still missing Puzzle Fighter, ... but ohwell. Still a big shame, though.
:nunchuck:
The crossover is Hyper Street Fighter Zero since there's no Street Fighter Zero Arrange. It's similar to Hyper Street Fighter II in the AE.
someone who i trust told me they tested guy's redizzy at E3 and it did not work. The redizzy they tried was:
jump in rh, standing strong, rh, link to standing fierce xx rh run. Dizzied once but not twice.
Derek Daniels
http://lowfierce.blogspot.com
master akuma
05-21-2006, 11:31 AM
someone who i trust told me they tested guy's redizzy at E3 and it did not work. The redizzy they tried was:
jump in rh, standing strong, rh, link to standing fierce xx rh run. Dizzied once but not twice.
Derek Daniels
http://lowfierce.blogspot.com
In that case then this is getting better and better :sweat: :lovin:
I just pray to God that this pic is for real:
http://img366.imageshack.us/img366/8412/sfaa5p4wj.jpg
goodm0urning
05-21-2006, 11:45 AM
If Capcom chops all the good stuff out for the U.S. version and trots out the old "It was too difficult to translate" excuse, I am going to wage war.
complexz
05-21-2006, 12:00 PM
im thinking from a coding prespective its probably harder to remove all the features than it is to default the games to start in the english mode (which seems to be already on the disk) and change the game select screen a little
so i think were safe
also after all this im prepared to buy the game even if the alpha3 is less than arcade perfect
Shotokan Symphony
05-21-2006, 12:44 PM
:DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
This is waaaaayy too damn awesome, and well overdue.
Rhio2k
05-21-2006, 02:41 PM
The crossover is Hyper Street Fighter Zero since there's no Street Fighter Zero Arrange. It's similar to Hyper Street Fighter II in the AE.
So let me get this right here:
Are you saying there's gonna be alpha 1-3, then HSFA instead of Alpha 3 arrange, or is HSFA going to be sold as a different game, and not in this collection?
Rakukojin
05-21-2006, 02:47 PM
So let me get this right here:
Are you saying there's gonna be alpha 1-3, then HSFA instead of Alpha 3 arrange, or is HSFA going to be sold as a different game, and not in this collection?
Main games in the collection:
Street Fighter Alpha
Street Fighter Alpha 2
Street Fighter Alpha 2 Gold
Street Fighter Alpha 3
Super Gem Fighters Mini Mix
Unlockable games in the collection:
Hyper Street Fighter Alpha
Street Fighter Alpha 2 Arrange
Street Fighter Alpha 2 Gold Arrange
Street Fighter Alpha 3 Arrange
This is according to spaceInvaders from the Gamefaqs/Gamestop forums since he got the game before any of us.
master akuma
05-21-2006, 02:57 PM
Main games in the collection:
Street Fighter Alpha
Street Fighter Alpha 2
Street Fighter Alpha 2 Gold
Street Fighter Alpha 3
Super Gem Fighters Mini Mix
Unlockable games in the collection:
Hyper Street Fighter Alpha
Street Fighter Alpha 2 Arrange
Street Fighter Alpha 2 Gold Arrange
Street Fighter Alpha 3 Arrange
This is according to spaceInvaders from the Gamefaqs/Gamestop forums since he got the game before any of us.
So the GOLDEN EGG is Hyper Street Fighter Alpha.
dialupsucky
05-21-2006, 03:15 PM
This is looking pretty cool. Hopefully cammy still has that awsome song from alpha2gold or whatever it was.
Rakukojin
05-21-2006, 03:23 PM
Hyper SF Zero does not have an arcade mode, it has versus and training only, you can play against the CPU in versus by using the options
when you select the EX characters from Alpha 2 you get their old SF music when you fight, so if you choose Ryu and then hold start and select Alpha 2 Gold style you get the EX version with no super bar and the SF 2 music
its the same as Hyper SF, characters like R Mika can only play in their Alpha 3 form, with a character like Ryu can choose Zero,Zero 2, Zero 2 Gold, or Zero 3, also if you hold start and select Zero 2 Gold you can play as EX Ryu
Just some information regarding Hyper Street Fighter Alpha.
xXx$HIN-GIEFxXx
05-21-2006, 03:34 PM
Yes..its called Swap Magic and a flip top..invest in it..
QFT I just bought one, it should arrive tomorrow
Zaelar
05-21-2006, 03:48 PM
Regarding the redizzies, perhaps its just combos after a dizzy don't cause stun anymore, like cvs2?
Main games in the collection:
Street Fighter Alpha
Street Fighter Alpha 2
Street Fighter Alpha 2 Gold
Street Fighter Alpha 3
Super Gem Fighters Mini Mix
Unlockable games in the collection:
Hyper Street Fighter Alpha
Street Fighter Alpha 2 Arrange
Street Fighter Alpha 2 Gold Arrange
Street Fighter Alpha 3 Arrange
This is according to spaceInvaders from the Gamefaqs/Gamestop forums since he got the game before any of us.
:wow: :wow: :wow: :wow: :wow:
xXx$HIN-GIEFxXx
05-21-2006, 04:04 PM
Don't know if anyone noticed this (I didn't read every post) Fei long and Deejay and T Hawk are on the select screen.
http://i4.photobucket.com/albums/y116/sirus_4rilla/sfaacpic.jpg
I don't recall them being in any Alpha.
Explanation?.
goodm0urning
05-21-2006, 04:12 PM
Don't know if anyone noticed this (I didn't read every post) Fei long and Deejay and T Hawk are on the select screen.
http://i4.photobucket.com/albums/y116/sirus_4rilla/sfaacpic.jpg
I don't recall them being in any Alpha.
Explanation?.
You are either kidding, or you have been living under a rock for quite a few years now. The home versions of A3 included Fei Long, Dee Jay, and T. Hawk.
complexz
05-21-2006, 04:12 PM
they were in all the console versions of A3
thats the hyper sfa select screen not the alpha3 select screen which is why they are there
xXx$HIN-GIEFxXx
05-21-2006, 04:13 PM
You are either kidding, or you have been living under a rock for quite a few years now. The home versions of A3 included Fei Long, Dee Jay, and T. Hawk.
I only had the PSX version and I don't recall them being in it, or I just smoked to much weed. :rofl:
FallingEdge
05-21-2006, 04:27 PM
Has there been any news regarding the "Shadoloo Ism" or parrying?
arstal
05-21-2006, 05:13 PM
Curious- what do the arranges do- allow you to config options like 3S does? That would allow me to fix the crap that was in the Alpha series. What I'm hoping is to bring the A3 chars into A2 system, with no customs
felineki
05-21-2006, 05:18 PM
Curious- what do the arranges do- allow you to config options like 3S does? That would allow me to fix the crap that was in the Alpha series. What I'm hoping is to bring the A3 chars into A2 system, with no customsThere will be a dipswitch board like the Darkstalkers Collection, but those seem more aimed toward enabling or disabling various glitches and other nuances rather than letting you change the basics like 3S's System Direction.
The main point of the arranges, however, is the expanded rosters. For example, A2G arrange will have Cammy like the home port did, and A3 arrange will have all of the console characters (Dee Jay, Fei Long, T. Hawk, Guile, etc.). The non-arrange versions are the arcade originals.
Rico!
05-21-2006, 08:50 PM
ST on CCC2 is arcade emulated, not a port. Given the time and resources, there is no way to add a versus mode or training mode, but I'll do my best to at least get some infinite life mode in there so you can have some form of training mode.
--Sirlin
Holy shit, I can't even get Winkawaks to do infinite life properly. If you pull this off I'll definitely buy it.
goodm0urning
05-21-2006, 09:37 PM
I only had the PSX version and I don't recall them being in it, or I just smoked to much weed. :rofl:
You had to unlock them in the PSX version. Maybe you should have spent less time smoking up and more time in World Tour mode.
Or hell, smoke up and play at the same time. I know I really get into the zone after a few shots of Crown Royal (or eight or nine).
ParryAll
05-21-2006, 09:45 PM
Let's see some more screen shots and more real information from anyone who has got the game :tup:.
Chozen1
05-21-2006, 09:51 PM
indeed, agree w/ parryall
FighterX
05-21-2006, 10:06 PM
Won't be for another few days, right? At least 4 more. But I know I'll be watching until then.
Dark Geese
05-21-2006, 10:41 PM
Very good..very very good CDL..you point out some very good points indeed..I surely hope that you are right...
Or kinda not bc it would be cool..but if not I got my SNK games to play with extras galore..so its all good...
Let the debate begin..fake or not fake????
Spooty Whiteboy
05-21-2006, 10:57 PM
Why don't you ask him to provide a snapshot of the back of the case? This would mean he would have to come up with a bunch of Japanese writing in CAPCOM style text. Also, if this is the Japanese version, then why is the "All rights reserved" stuff in american on that title screen? Zero 2 Alpha has all Japanese text doesn't it?
Well, I would assume that the title screen for "Hyper Street Fighter Zero" would have English text because Capcom U.S.A. now owns the rights to the Street Fighter series.
Also, how would he have a picture of the disc?
Best Kind Boxer
05-21-2006, 11:24 PM
*snip*
He has a note above the game addressed to a person in a thread. I dunno how he could better throw in something to prove he has it unless he also threw in todays newspaper or something.
Ok, The zangief thing? You could pick CE version Gief in A2' which resulted in him having no super meter. Also, Ryu and the background are A1.. but it has A3 "no guard meter" and Gief period.
Dan vs Cody can't be A3, because Cody has an Alpha 2 bar, and no guard meter (A3 absent meter) and an A2 background.
Only way I see it being fake is if he's photohopping the whole works of it, but even then.. He still has a copy of the game IMO.
ruff0123
05-21-2006, 11:41 PM
Just to refresh your memory. Zero 2 Alpha lets you play certain characters as their super street fighter incarnation. That Grief happens to be in that form so he doesn't have a super bar.
EDIT: He just owned you, too. Now stfu
the only reason i posted photos was because Squidrooster called me a liar, i then posted a few more because others were interested to see some shots!
anyway, here is the final proof i have the game, if anyone else doubts then whatever, grow up and get a life,
heres the back of the box
http://img108.imageshack.us/img108/2366/sfaa109ce.jpg
heres the instruction book
http://img45.imageshack.us/img45/1751/sfaa115uc.jpg
another one
http://img61.imageshack.us/img61/7302/sfaa123lv.jpg
case and instruction book
http://img61.imageshack.us/img61/8312/sfaa155xz.jpg
title screen
http://img61.imageshack.us/img61/2899/sfaa131sd.jpg
main menu
http://img125.imageshack.us/img125/3219/sfaa145sy.jpg
FighterX
05-22-2006, 12:18 AM
I rarely ever say this...but....OWNED.
Rakukojin
05-22-2006, 12:18 AM
That just proved CDL completely wrong :wonder:
9TNine
05-22-2006, 12:21 AM
Why don't you ask him to provide a snapshot of the back of the case? This would mean he would have to come up with a bunch of Japanese writing in CAPCOM style text. Also, if this is the Japanese version, then why is the "All rights reserved" stuff in american on that title screen? Zero 2 Alpha has all Japanese text doesn't it?
Japanese games frequently have a suprising amount of English. This has been happening for YEARS, even before Capcom USA got the rights to SF, and not only by Capcom either. Even the Japanese arcade versions of SF have english legal text at the beginning, etc. Shit, most fighting games even have english menus. In fact, I'm looking at the Vampire Collection import right now, and it clearly says © CAPCOM CO, LTD 2005 ALL RIGHTS RESERVED on the disc, manual, and case. I also just pulled up SF Zero 2 Alpha on MAME, and the title screen has the All Rights Reserved message in english at the bottom. Would you like screenshots and photos so you can claim they're photoshopped also?
If that's a fake disc, then that's the best fake disc I've ever seen.
The Cody vs Dan pic has the different super meters, and you can also see a glimpse of Dan's A3 guard meter at the top. These shots are also consistent with the screenshots Capcom's released.
Blah blah A2 Gief thing, someone else answered it.
Hyper SF Zero looks like Deluxe Versus or whatever it was called on the CCC disc, which wasn't mentioned in any advertisement either, that I recall. So no, it's really not suprising that they wouldn't mention it.
Capcom did some work. Sure it's suprising, but it happened. The Vampire Collection added a new (sort of) character to VS, so why is it so impossible that they could add a mode that just mixes game modes?
-9
FighterX
05-22-2006, 12:26 AM
It's kinda funny....Capcom actually did work this time around instead of just "another collection".
Mid-June just can't come fast enough.
Jim Miles
05-22-2006, 12:27 AM
CDL made some good points but yes, fair play, he's been proved wrong. I'm so glad because this package sounds almost too good to be true. I can't wait to get my copy and mess about with Hyper Street Fighter Zero, it'll be such a laugh.
spoon
05-22-2006, 12:33 AM
Goddamnit. Every time I come back to this thread I have to keep changing my pants
SNkNuT
05-22-2006, 12:47 AM
and plus sirlin and omni said a3 is the arcade port so i havn't given up hope.
I figured the original batch of HSFA pics were real because of a small detail- the power/guard meter. If you look at the health gauges, there's a space for the guard meter to me, and the health bars are somewhat homogenized in the A3 style, even when the A3 versions of chars are not the ones being played.
If someone was trying to fake pics...#1, they would not make so many fakes. There would be fewer than 5 fakes overall. #2, someone would have fucked that up. They would not have been consistent across all of the pics, particularly with that detail. And, furthermore, would have added more crazy shit like new characters (MvC3 fakes, anyone?), that sorta thing.
I was planning to ask what's-his-name if he was going to admit to being wrong when he was eventually proven so, but it looks like that's already been taken care of, several times.
Superking
05-22-2006, 02:33 AM
I think we should just have CDL banned for his stupidity. :rofl:
Etcetera
05-22-2006, 03:11 AM
Damn, I am getting really excited.
That dude should make a torrent for the game, I can't wait.
ldcommando
05-22-2006, 03:27 AM
More Pics:
http://img108.imageshack.us/img108/2366/sfaa109ce.jpg
http://img45.imageshack.us/img45/1751/sfaa115uc.jpg
http://img61.imageshack.us/img61/7302/sfaa123lv.jpg
http://img61.imageshack.us/img61/8312/sfaa155xz.jpg
http://img61.imageshack.us/img61/2899/sfaa131sd.jpg
http://img125.imageshack.us/img125/3219/sfaa145sy.jpg
Man, this guy, superinvaders, must have some mad photoshop skillz. :rofl:
LD
Middlekick
05-22-2006, 03:46 AM
Even more pics, this time from the sixth thread on the Japanese http://game10.2ch.net:
http://img148.imagevenue.com/loc119/th_94770_8709_2.jpg
http://img105.imagevenue.com/img.php?loc=loc287&image=94776_8709.jpg
http://img143.imagevenue.com/img.php?loc=loc191&image=94781_8709_4.jpg
http://img14.imagevenue.com/img.php?loc=loc28&image=94802_8709_8.jpg
http://img101.imagevenue.com/img.php?loc=loc112&image=94797_8709_6.jpg
http://img125.imagevenue.com/img.php?loc=loc112&image=95174_8709_5.jpg
http://img7.imagevenue.com/img.php?loc=loc9&image=95180_8709_7.jpg
http://img19.imagevenue.com/img.php?loc=loc76&image=95186_8709_3.jpg
ldcommando
05-22-2006, 03:57 AM
Wow! Very cool pics. Man, I want this game so bad.
LD
Singho
05-22-2006, 03:57 AM
Asking for Torrents for a game that hasnt been out more than a few days...on a site which doesnt want SF to die? :confused: I think this game could be one collection where everyone should atleast buy, heck, isnt everyone happy that Capcom gone the extra mile with this collection... >_<
You cant stop people downloading torrents, so its a non issue anyway...but being so blatant. :rofl: :wonder: :tup:
Playasia have the game for $40\£21, Yesasia have it for $50\£27 + free shipping.
Middlekick
05-22-2006, 04:11 AM
More pics here: http://game10.2ch.net/test/read.cgi/gamefight/1148276740/
Parrying confirmed
A mode where chain combos are possible?
There seems to be an extra 'Marvel'-ism where MVC2 Ken, Charlie, Ryu and Sakura are selectable.
Ryu has his Shin Shoryuken
Ken has MVC2 large Hadoukens, both air and ground; also has the all-strength fiery Shoryuken
Charlie has the air Somesault Kick thing (its name escapes me at the moment)
Sakura has her Shun Goku Satsu, Ashura Senkuu and aerial and ground Hadoukens; possibly has the ability to transform into Sunburned Sakura
http://img125.imagevenue.com/img.php?loc=loc269&image=97530_8771.jpg
http://img147.imagevenue.com/img.php?loc=loc50&image=97539_8771_2.jpg
http://img124.imagevenue.com/img.php?loc=loc263&image=97544_8773_5.jpg
http://img138.imagevenue.com/img.php?loc=loc236&image=97550_8773_3.jpg
http://img106.imagevenue.com/img.php?loc=loc101&image=97555_8773_2.jpg
http://img124.imagevenue.com/img.php?loc=loc18&image=97786_8773.jpg
http://img144.imagevenue.com/img.php?loc=loc112&image=97792_8773_6.jpg
http://img129.imagevenue.com/img.php?loc=loc60&image=97797_8773_4.jpg
http://img7.imagevenue.com/img.php?loc=loc172&image=97802_8771_10.jpg
http://img124.imagevenue.com/img.php?loc=loc210&image=97811_8773_7.jpg
http://img151.imagevenue.com/img.php?loc=loc73&image=98061_8773_8.jpg
http://img140.imagevenue.com/img.php?loc=loc237&image=98067_8771_3.jpg
http://img106.imagevenue.com/img.php?loc=loc74&image=98074_8771_4.jpg
http://img34.imagevenue.com/img.php?loc=loc108&image=98079_8771_5.jpg
http://img134.imagevenue.com/img.php?loc=loc222&image=98085_8771_6.jpg
http://img126.imagevenue.com/img.php?loc=loc98&image=98297_8771_7.jpg
http://img133.imagevenue.com/img.php?loc=loc56&image=98304_8771_8.jpg
http://img13.imagevenue.com/img.php?loc=loc83&image=98309_8771_9.jpg
KneelB4Me
05-22-2006, 04:20 AM
Asking for Torrents for a game that hasnt been out more than a few days...on a site which doesnt want SF to die? :confused: I think this game could be one collection where everyone should atleast buy, heck, isnt everyone happy that Capcom gone the extra mile with this collection... >_<
You cant stop people downloading torrents, so its a non issue anyway...but being so blatant. :rofl: :wonder: :tup:
Playasia have the game for $40\£21, Yesasia have it for $50\£27 + free shipping.
Haha, whats the deal, isnt this getting a PAL release? If not will one of those fliptop and bootdisk deals run the game okay?
Oh and youve got to love the PA deals, but just gotta hope it doesnt get captured and marked up in customs. Those guys are evil. Eeeevil.
Etcetera
05-22-2006, 04:31 AM
Asking for Torrents for a game that hasnt been out more than a few days...on a site which doesnt want SF to die? :confused: I think this game could be one collection where everyone should atleast buy, heck, isnt everyone happy that Capcom gone the extra mile with this collection... >_<
You cant stop people downloading torrents, so its a non issue anyway...but being so blatant. :rofl: :wonder: :tup:
Playasia have the game for $40\£21, Yesasia have it for $50\£27 + free shipping.
I definitely plan on buying.... I just want it NOW.
Seidon
05-22-2006, 04:36 AM
I have done my part for the SF series.
I own every SF game there has ever been (excluding AA) i have all thelimited edition controlpads and joysticks. And even my own SFII:Turbo Arcade cabinet.
Superking
05-22-2006, 05:07 AM
Dude, not just that, but they go into it into detail.
Basically in a nutshell, besides Shadaloo Ism and other SFA Isms, Capcom went and added:
Marvel Ism = Yes, you heard me, and you already know what this is
SF3 Ism = Parries, Super Cancels, etc.
Vampire Ism = Hunter Chains, Advancing Guard, Guard Cancel, etc.
SF2 Ism = dunno I think this could just be an updated X-Ism, they mentioned something about criticals.
I guess we'll have to play and find out!
And apparently they are saying it has Marvel versions of all the SF characters that have appeared in the crossover games:
So Ryu, Ken, Akuma, Chunners, Sim, Gief, Guile, Dictator, Nash, Cammy, Dan and Sakura.
And something about the standard SF2 12, ok I need sleep. Damn I need this game. :sweat:
EDIT: Look at middlekick's post at the bottom, since that has new info and confirmations on many things.
snip
Singho
05-22-2006, 05:08 AM
Haha, whats the deal, isnt this getting a PAL release? If not will one of those fliptop and bootdisk deals run the game okay?
Oh and youve got to love the PA deals, but just gotta hope it doesnt get captured and marked up in customs. Those guys are evil. Eeeevil.
Hey Kneel.
Nah, to avoid getting hit on customs, you got to select standard\economy shipping. The games will then come in brown jiffy\envelopes, and for the the past 2 years ive used them I havnt got stung. Generally though, if you stay under £18 you cant get done by customs anyway, as this is £21 the damage wouldnt be too hard if you do get caught. But as they are in boring brown envelopes, they are rarely checked. I dont know a single person thats got done for economy shipping. :D
Went with Yesasia for this one as I had a promo code, but with Yesasia, they are BASED in the UK, so the little extra you pay on stuff is kind of worth it because you will never get done for customs\import tax. :tup:
I dunno about fliptop\boot disks, my ps2 is chipped. :D Also...the day I buy another PAL PS2 game, is the day I shoot off my own bollocks with a shotgun.
Middlekick
05-22-2006, 05:12 AM
From Fighter's Front Line (http://ffl.sakura.ne.jp/)
Red S-ISM
The Marvel ISM
No Super Jump or Aerial Rave (Air Combo)
MVC2 Ryu Shin Shoryuken (qcf x 2+k)
MVC2 Ken
MVC2 Charlie
Sakura
Final Vega
Satsui no mezeta no Ryu/Evil Ryu: his Tenma Kujin Kyaku (dive kick) is performed in the same way as Alpha Gouki's
Gouki: his special moves have graphical effects similar to that of his MVC2 version
Green S-ISM
The Darkstalkers' ISM
Advancing Guard
Chain Combos
Blue S-ISM
Pretty much the Street Fighter 3 ISM
Parrying
Super Cancel
SF2 CE-ISM
Rapid fire light attacks; Ryu crouching Short x 5 etc.
One-button throws
Only available for characters that existed in SF2 CE
Edit: [Cody: now has a 2-hit overhead performed with t+Fierce] has been claimed as being untrue
Vic Viper
05-22-2006, 05:14 AM
After seeing Evil Ryu's new dive kick animation, I wonder that would also mean Vega will get his CvS2 S.Roundhouse animation in non-A3 grooves? And I also wonder if there might be a CvS2 like groove:
-Easy link combos
-Close Standing Normals
-Level 2 Cancels
-Rolls :p
-Super Cancel only Normals
Demon Dash
05-22-2006, 05:40 AM
Holy fuck me. Well..... Capcom..... I'm proud to say they've finnaly screwed their head on.
toilet
05-22-2006, 05:41 AM
This thread hurts.
Kung Fu Man
05-22-2006, 05:49 AM
I would, in all honesty, laugh my butt off if Mecha Zangief were along for the ride somewhere in this, even if just a mode for regular Zangief.
AiRiC
05-22-2006, 05:59 AM
LOL kungfu man sure is looking like mugen isnt it LOL :rofl:
Demon Dash
05-22-2006, 06:13 AM
Looks like they're sorry for making CFJ. To be honest I wouldn't be suprised if this was to experiment for CFJ2 or SFZ4 or something.
Muskau
05-22-2006, 06:32 AM
I don't think anyone expected Capcom to do this.
Kung Fu Man
05-22-2006, 06:35 AM
I'm a bit curious if dashes were added to any of the newer isms...probably weren't, but it would've been a great addition to the whole shabang.
Demon Dash
05-22-2006, 06:40 AM
Yeah dashing would be nice. It's actually the reason I like Nash in A3, even though it's not as usefull.
Dark Geese
05-22-2006, 07:22 AM
Yeah no one expected Capcom to actually try...wow:rofl: :wtf: :wow: ..you can see the amazement in this thread..utter silence..like if for some reason they make SF4 or SFZ4...utter silence..we will all be shocked...
but don't count your eggs before they hatch..it may have been hard work by Sirlin etc under the covers to make sure they did a thorough job on this..
caliagent#3
05-22-2006, 07:38 AM
If this is all true....i will go out and buy a ps2 just for this game. Just like everyone else i'd be surprised if capcom actually put some work into this
Dark Geese
05-22-2006, 08:06 AM
I would bet if SF4 comes out they will get it right or closer to right the first time..bc they did it good with 3s and if this game is true then they have learned from past mistakes how to make collections..so this means if we should be graced to get SF4 with like every SF character ever for a grand reunion and a boss with cheapness the likes of Igniz in 01 then everyone will be content again..
maybe..
or maybe this is what I get for playing games like Tenka..Capcom delusions..lol.
phrostbyte
05-22-2006, 08:10 AM
CDL: I asked superInvaders to prove you wrong on the GameFAQs boards and he did. Now, I have the right to say: ha-ha! This game looks f'n awesome. At first when I heard about it I wasn't sure if I was gonna pick it up but now it's a definite.
Capcom fan!
05-22-2006, 08:29 AM
Imma deffinetly buy this game for sure. Capcom actually fucking tried now. So god like.
This should bring the street fighter tourny scene and players back in action/ Sounds like fun indeed!!!!!
Neo DX90
05-22-2006, 08:35 AM
no point really beating up on CDL. He had concerns and stated his reasons.
SuperInvaders proved him wrong.
Heck, I'm even happier now than I was before CDL was proven wrong.
My only regret, though, is despite the fact that the game will have loads of new content (to a degree) the chances are super slim of it the arrange version (or whatever) becoming a tournament standard.
I like arcade perfect as much as the next SRKer, but this looks really cool and should be given a chance in the competitive scene. If it's broke to no tomorrow, then fine just play it for fun; but, man, it sure does looks fun, heh
NG1313
05-22-2006, 08:39 AM
Overload... I'd prefer it if there was one crossover game between all Alpha's, and one version for this madness.
CDL came in here with an attitude, preaching the 'truth'... looking good, man.
JBGolden
05-22-2006, 08:47 AM
My only regret, though, is despite the fact that the game will have loads of new content (to a degree) the chances are super slim of it the arrange version (or whatever) becoming a tournament standard.
You've still got the straight up arcade versions for tournament use. That's what people were caring about before anyway.
And it's like NG1313 said. If it was just concerns he had, nobody would be saying much about CDL. But he came with an attitude and got summarily shut down. So it's kind of amusing.
goodm0urning
05-22-2006, 09:00 AM
If this is all true....i will go out and buy a ps2 just for this game.
Roger that.
Since everything's looking on the up and up... put it this way: it might be the caffeine pill I took about an hour ago, but I am suddenly very jittery with excitement.
Bill Wood
05-22-2006, 09:03 AM
Wow, SF2 CE-ISM... does that mean there's a possibility of these character retaining CPS1 chains as well?
Middlekick
05-22-2006, 09:08 AM
Marvel-ISM Guy has a new move, Instant Movement (http://ffl.sakura.ne.jp/cg/tx_sf0fg01.jpg), performed by dx2+p.
Marvel-ISM Dhalsim has his air Yoga Fire (http://ffl.sakura.ne.jp/cg/tx_sf0fg02.jpg) from the VS series
The Extra Option setting in SF Zero 1:
Vitality Gauge: normal/recover
Super Combo Gauge: normal/recover
Guard Damage: on/off
Ground Guard: on/off
Mid-air Guard: on/off
Advancing Guard: on/off
Auto-Guard: on/off
Auto Guard: Zero 1/ Zero 3 (I suspect that this might be a typo by the original poster and that they actually meant Zero 2)
Throwing: on/off
Throw escaping: on/off
Ground roll: on/off
Roll command: Zero 1 (b,db,d+k)/Zero 3 (kk)
Super Combo Level Select Method: Zero 1/Zero 3
Input Acceptance: arcade/long
Friendship: normal/dramatic
Zero Counter: on/off
Jump Attack: normal/advanced
Zero (chain) Combo: normal/advanced
Cancel Input(?): arcade/long
Super Cancel: on/off
Master Chibi
05-22-2006, 09:11 AM
Haha, that's so freaking sweet.
KneelB4Me
05-22-2006, 09:14 AM
Hey Kneel.
Nah, to avoid getting hit on customs, you got to select standard\economy shipping. The games will then come in brown jiffy\envelopes, and for the the past 2 years ive used them I havnt got stung. Generally though, if you stay under £18 you cant get done by customs anyway, as this is £21 the damage wouldnt be too hard if you do get caught. But as they are in boring brown envelopes, they are rarely checked. I dont know a single person thats got done for economy shipping. :D
Went with Yesasia for this one as I had a promo code, but with Yesasia, they are BASED in the UK, so the little extra you pay on stuff is kind of worth it because you will never get done for customs\import tax. :tup:
I dunno about fliptop\boot disks, my ps2 is chipped. :D Also...the day I buy another PAL PS2 game, is the day I shoot off my own bollocks with a shotgun.
Haha, cheers for the info dude. Re5 was the first game I imported from PlayAsia and I got hit with a 20 quid customs charge so it looks like eco shipping ftw ;) But I wasnt actually aware of the YesAsia site, I think I'll add that to my bookmarks right now! And Kneel misses his chipped Ps2 dearly, why did it have to blow up resulting in me selling it on eBay advertised to be in mint conidition? WHY?! Hehe :badboy:
Matarick
05-22-2006, 09:17 AM
If anybody has it, I just want to make sure if it works with Magic Swap 3.6 since I want to get it for my girl for her birthday ;)
Holy crap, I might as well preorder the North American version even though I already ordered myself a copy from Lik-sang (economy thouhg :( ).
I live in the US btw and hope I don't have to pay customs at the USPS office.
Best Kind Boxer
05-22-2006, 09:53 AM
Hyper Alpha needs to be played in tourneys. It's just too crazy not to be lol.
who knows.. it might be like marvel and have enogh broken characters to work? :looney:
mukai
05-22-2006, 09:55 AM
damn alot of mof's are going to sell there souls for this game lol
A-Dhalsim
05-22-2006, 10:14 AM
Ok, changed 1st post. Maybe capcom did do something fuckin right for a change. Wow, fuckin slackers. Anyway, now I hear that there issuppose to be this mode called HYPER Alpha. It works just like AE. Any Alpha character version vs each other. Cool yeah? Nah? That shit might bring it back to EVO!
J-Cole
m121akuma
05-22-2006, 10:16 AM
Even if Hyper SFA sucks, we'll have an arcade perfect A3 for EVO next year.
MoxManiac
05-22-2006, 10:45 AM
I wonder if Marvel-Ism 'sim has his crazy Yoga Flame that takes up a quarter of the screen..crazy, haha
Ultima
05-22-2006, 10:50 AM
Can you dash in Marvel-ISM? IN fact, without Aerial Raves, what excatly can you do?