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View Full Version : Your flaws as a player.


goodm0urning
09-10-2006, 02:20 PM
I'm very reactive, which holds me back. I can usually change up what I do enough to keep the opponent from predicting patterns, but the majority of what I do still hinges on what my opponent does first. I win by exploiting openings and mistakes, but I depend on them to create that situation themselves, rather than me forcing them into it.

DevilJin 01
09-10-2006, 02:27 PM
I have a thing for playing overly aggressive. Which is why I like rushdown style characters (ninjas) in a lot of my games.

Rico!
09-10-2006, 02:58 PM
I lack creativity on the fly. I "program" combos and strategies into my head, thus making me predictable.

gridman
09-10-2006, 03:12 PM
For whatever reason, if im baiting someone to jump in cvs2 because im baiting an anti air hi tiger canon, my head explodes and i cant decide on whether i want to uppercut or super even though i planned ahead and wanted to do a super.

i cant ptf or shoshosho unless im sitting down.

I cant tri jump well / rtsd which is why i dont play marvel

I play necro / Q as my mains even though I can play ken and chun well. I just like the originality of necro and Q

Execution becomes a factor sometimes. some days I cant do certain combos unless im sitting, other days i cant do it unless im standing up.

i small jump a lot

CrimsonSouls
09-10-2006, 03:26 PM
I get to agressive and impatient. I'll be all good for the first part, then when I screw up I get pissed and rush.. gotta work on that:wgrin:

DeathScythe
09-10-2006, 03:29 PM
I can't Shoshosho for the life of me. I can't Paint The Fence when I'm on the 1player side.

I need to improve my rushdown game in 3S.

ArcadeFire
09-10-2006, 03:32 PM
I can't do DP's on 2P side or reverse DP motions in general...

Mashf3st
09-10-2006, 03:36 PM
I give people too much credit.

Hitaro0
09-10-2006, 03:42 PM
I can't properly control myself well, and by that I mean I have problems with execution, whiffing, nervousness, and other crap. I think too much when I play and ironically forget what I should focus on. I don't bother reading up on combos and think that I'll eventually "find them", so I suck at the VS. and most SNK games.

Gumbercules
09-10-2006, 03:46 PM
I die to rushdown. I panic and just get owned, all the time.

Se7in
09-10-2006, 03:47 PM
I'm too defensive and often get pushed into a corner too easily by my opponent.

With that, comes the fact I need a better rushdown game (except in MvC2).

I'm too slow to play Mags.

I find it really hard to land a practiced/advanced combo in SF2 and 3S.

brandowned
09-10-2006, 03:54 PM
execution.... :(

woof
09-10-2006, 03:55 PM
i play defensive with all the wrong characters

axeman61
09-10-2006, 04:02 PM
I slip up with execution and I get predictable in a hurry.

Alax.cool.
09-10-2006, 04:02 PM
i'm too impatient. i tend to have a hard time playing turtles, because i charge in and eat the wrong moves. oh, and i can't do mix ups if my life depended on it.

i also can't confirm short short supers, because i'm a n00b.

Leebee Link
09-10-2006, 04:14 PM
I'm really bad on stick, so that limits my execution as there some stuff I can't do consistently on pad.

Akzidenz
09-10-2006, 05:03 PM
I get really frazzled if someone lands a SA or a big combo on me. I just stop thinking straight and turn into a scared little bitch and run away.

cam347
09-10-2006, 05:09 PM
I die to rushdown. I panic and just get owned, all the time.

same here. I abuse all of my low pokes to the point that no one would think I would try for a over-head of some sort.

insanelee
09-10-2006, 05:13 PM
im too emotional. i cry during matches. ;[

bronson.

Shadowcuz
09-10-2006, 05:19 PM
weak mindgames and my execution isnt that good

True Karate
09-10-2006, 05:38 PM
I try to play too aggressive. I go for the perfect win rather than the win.

If I just do what it takes to win and dont try to impress the crowd I would get farther in tourneys.


Outro

snakedizzle209
09-10-2006, 05:43 PM
My low amount of patience.

Kuro Fuugetsu
09-10-2006, 05:46 PM
I can't get into high gear unless I'm in the red zone(near death).

orochi_shin
09-10-2006, 06:00 PM
I sandbag a lot.

Shodokan123
09-10-2006, 06:09 PM
I lack creativity on the fly. I "program" combos and strategies into my head, thus making me predictable.

co-sign on this fact... it describes me well.

LakeEarth
09-10-2006, 06:20 PM
I jump too much and don't mix up enough.

Rioting Soul
09-10-2006, 06:20 PM
I can't hit confirm for shit, so I just do the whole combo. Like for Bison in CvS2, I do cr.LPx2,st.LKxxKnee Press and hope the first hit wasn't blocked. I need a second or two to hit confirm, one of the reasons I like Tekken.

Oh yeah, I can't do one frame reversals.

ribu
09-10-2006, 06:25 PM
I play to much by the books.I have trouble playing from the right side in 3S.I Often get a poke blocked and continue to finish the combo.I jump too much.I throw random anit-airs to much.I follow a character by the book.Other things.

DoublexxCyclone
09-10-2006, 06:36 PM
I cant hit-confirm for shit. and i tend to block alot so get guard crushed like a bitch then i panic and lose.

True Karate
09-10-2006, 07:19 PM
I feel sorry or alot of you guys. I can feel Devil jin, The rush can become a curse more than a blessing, espeially fighting a good turtle. I call them "koppas". The legend turtles.

I read somewhere the turtle dosn't plat to win, they play not to lose.
They dont try to display a rush style or look what I can do style of play.

As to the player thats playing to win plays the oppisite of that style. Putting ourselves at risk trying trying to penetrate the turtles superior shell.


Outro

magneto's son
09-10-2006, 07:42 PM
I don't think outside of the box enough

Khiempossible
09-10-2006, 07:54 PM
I have no fear and play for style.

Sometimes I'll do less effective things just so I can say things. I.e. off deep RH jump in hitting instead of comboing to dizzy I'll just tick for munchies.

Or if I DO dizzy instead of a 50% combo I'll just bite his head off.

I'll also do risky shit like talk shit to my opponent (STAY ON THE GROUND! DON'T GET UP! SHOOOOORYUUUUUUUUKEN!) and then LP shoryu him 3s times as he tries to get up.

hkrok76
09-10-2006, 08:06 PM
I have no idea what I'm doing most of the time. XD. I suck and I know it.

EVERDRED
09-10-2006, 08:51 PM
sweaty palms =(

Emil
09-10-2006, 08:52 PM
I can't execute dps well when I'm on the right side for whatever reason. Also, I suck at fighting random-ass players, and end up turtling them the entire match until they do something stupid, which just bores me to death. This is because I try too hard to force the opponent to do what I want, and since many noobs don't pay attention to anything that's going on in the match, they do very illogical things.

Chachi
09-10-2006, 08:55 PM
I play sloppily under pressure.

Also, I don't put in enough time for studying or practice.

CarlosZ
09-10-2006, 09:02 PM
if something works for me I tend to get predictable with that. Im not random enough.

Azrael
09-10-2006, 09:07 PM
Sometimes, I'll become obsessed with hitting a particular move/combo. To the point where I pass up other opportunities/open myself up for attack.

I need to work on spacing and ranging. Knowing what can and will get me killed from what distance. This is primarily on my end - sometimes I whiff sweeps which leaves me open for a jump-in.

And I have an old, bad habit of trying to sweep as an anti-air. I don't remember which game this came from, either SFA1/2 or MK1/2...in one of those, it was a good tactic. The problem is that I occasionally do it in other games, which gets me killed.

jchensor
09-10-2006, 10:31 PM
im too emotional. i cry during matches. ;[

bronson.

Or meditate during matches as well. ~_^

My reaction is bad. I'm good at predictions and setting up oppoonents, but when it comes to straight-up reaction to things, it's not good. I also tend to repeat myself too much. I need to be more random.

- James
http://jchensor.blogspot.com

Hail And Kill
09-10-2006, 10:36 PM
I'm predictable. I suck at teching. I suck at mixing up. When im on a bad day, i jump all day. I suck at footsies. I suck at anti airing. I suck.

9TNine
09-10-2006, 10:47 PM
Execution could certainly be better, and sometimes I think I'm too predictable.

Also, I love getting counter-hit. :sad:

-9

Septimus Prime
09-10-2006, 11:01 PM
Definitely execution. I sandbag a lot, too, even when I'm not better than my opponent.

EDIT: I'm also too conservative with meter in Marvel (and I never do regular tag-ins) and too liberal with EX moves in 3S.

Xenozip.
09-10-2006, 11:02 PM
I go out of my way to play mid / low tier in every game. And/or I pick shitty teams (and poor ratio placement in CvS2), grooves, supers, etc.

And like woof said, I play defensive with rushdown characters and agressively with turtle characters.

Gandido
09-10-2006, 11:05 PM
I run into stuff a lot.

SNAAAAKE
09-10-2006, 11:18 PM
my defense suck..I almsot never run away and I could use more anti air

I play sagat but still cant connect those 2 frame combo into supers. c'mon ! those arent even that hard to do..I can do everything in training mode :arazz:

cant RC for shit !! :annoy:

I never practice..I hear its a really good way to learn all yo shit

Grimm_Demize
09-10-2006, 11:24 PM
I absolutely, CAN NOT play well with Storm. I try too hard to play her like I play Magneto, which usually ends up getting her killed.

ramza
09-10-2006, 11:26 PM
execution, and my nerves.

Azrael
09-11-2006, 12:23 AM
I go out of my way to play mid / low tier in every game. And/or I pick shitty teams (and poor ratio placement in CvS2), grooves, supers, etc.
I have this problem too...I don't pick shitty chars, but I usually only stick to 2nd tier. I just don't like using top tier.

Before CvS2 came out, I can remember thinking "you know, Sagat is an interesting character, but I have yet to use him. Maybe I'll pick him up in CvS2." Then I heard about how good he was and dropped the idea and never looked back.

Dasrik
09-11-2006, 12:47 AM
I'm not patient at all, which is ironic given that most people complain that I don't do anything. The thing is, I'm fine playing the waiting game as long as I'm the one controlling the waiting, but if I'm in a bad situation, I'll thrash to get out, no good.

I also suck at combos.

Dreaded Fist
09-11-2006, 12:51 AM
I can't adapt well at all. That's why the only tournaments I place high in are locals haha. Damn.....

Xenozip.
09-11-2006, 01:23 AM
execution, and my nerves. And Yun divekick. And 3 weeks homework. :xeye:

Xiii
09-11-2006, 02:00 AM
I'm aggressive, but predictable. Parry owns me when I fight against patient defensive players since they just watch and then exploit me.

Kayin
09-11-2006, 02:50 AM
My excecution when doing combos could be a little better, as could my hit confirming. I'm also a little random, but not as much as I used to be.

Gaijinblaze
09-11-2006, 02:53 AM
1. My performance is inconsistent. Often I do well against the top local players, other times I lose to random scrubs because I can't play 100% or close to it every time. My game is heavily based on reading/predicting, so when people are just random it gives me a hard time. Maybe that's why I do better against good players, since they use controlled strategy. For some reason I often win the first couple rounds then end up losing 3 straight too. Maybe I'm getting predictable myself.

2. I suck at adapting. Since I mainly rely on the stuff I mentioned above, if I play somebody new and I can't read them or think of ways to defend or land hits cleanly, I come up blank and end up losing. I also get nervous in tourneys, and now that I think of it, it may be out of fear of not being able to adapt quickly enough to get the win.

3. Use too many characters. I can use pretty much all the characters in 3S but it doesn't make a difference in tournaments. If I just used my tournament character in casuals I would probably do better when I need that extra bit of experience. Using one would also get rid of that stupid "maybe I would do better with <other character>" feeling of indecision I get in tourneys.

4. Too damn flashy with all the parrying and shit.

Edit: Funny how I know exactly where I'm lacking (in theory), yet I can't seem to get past that losing-to-random-people-at-random-times brick wall.

Kayin
09-11-2006, 02:55 AM
Forgot to mention it before, but I such at anti-air.

Jushiness
09-11-2006, 03:05 AM
mix ups
reaction time
mind games
wake up games

.....damn i suck ><

Ryu & Ken
09-11-2006, 04:40 AM
I jump in to much and when I have something like K groove, I use the JD so much, that I should attack instead of waiting to use it

MentallyInept
09-11-2006, 08:12 AM
I have a superiority complex... my fighting spirit is crushed easily.

haunts
09-11-2006, 08:36 AM
execution. i know what to do but I still miss shit more than I should.

some times I have a hard time even caring. if its not someone I care about playing sometimes I dont even try and could care less if I win or lose. when its someone I want to beat or play well against though I usally get into it.

Havoc
09-11-2006, 09:51 AM
I don't give a shit

Vidness
09-11-2006, 10:09 AM
I find many of my cpu tactics fall short when battling humans.

I also fall prey to well-executed misdirection.

Sometimes I get too excited at a window of opportunity and screw up my execution. Ground Hyperbeam, anyone?

Agmaster
09-11-2006, 10:18 AM
I'm too instinctive, no actual technique. I just flow. And once you know my rhythym, the flow is easy to see.

4649
09-11-2006, 10:24 AM
i have all the problems Gaijinblaze said

that and i tend to choke and drop combos in high pressure situations

SirFritzalot
09-11-2006, 10:50 AM
I tend to try to finish combos even if they're blocked if they're blocked

In Marvel, even though I never really learned how to play the game, I tend to overuse supers, especially Sentinel. I do his Hyper Sentinel force, laser rocket punch chain alot, but that's because it's the main thing I know how to do. And usually, I do it too fast; I tend to cancel out the rocket punch into a hyper sentinel force before the rocket puch connects.

With the exception of Ralf in Kof, whenever I choose grab characters, I try to use the grabs way too often. I can't do 360's or 720's perfectly or on command.

I haven't figured out the timing of linking certain normals in games like CvS2 and Alpha series. Like jabs/shorts into strongs and forwards. It really limits my combo potential.

-Fritz

SirFritzalot
09-11-2006, 10:54 AM
I tend to try to finish combos even if they're blocked.

In Marvel, even though I never really learned how to play the game, I tend to overuse supers, especially Sentinel. I do his Hyper Sentinel force, laser rocket punch chain alot, but that's because it's the main thing I know how to do. And usually, I do it too fast; I tend to cancel out the rocket punch into a hyper sentinel force before the rocket puch connects.

With the exception of Ralf in Kof, whenever I choose grab characters, I try to use the grabs way too often. I can't do 360's or 720's perfectly or on command.

I haven't figured out the timing of linking certain normals in games like CvS2 and Alpha series. Like jabs/shorts into strongs and forwards. It really limits my combo potential.

I'm less consistant on the right side

I get nervous at tournaments and I'm unable to preform well; like at anime Boston, I had a 1 1/2 hour long streak in Tekken 5 with Marduk, but got beat first round by a noob
-Fritz

Ultimate Hustla
09-11-2006, 11:08 AM
execution. i know what to do but I still miss shit more than I should.

some times I have a hard time even caring. if its not someone I care about playing sometimes I dont even try and could care less if I win or lose. when its someone I want to beat or play well against though I usally get into it.

Tru Dat!

I think it's the lack of conviction and discipline for me.

woof
09-11-2006, 01:03 PM
oh yeah


i abuse the fuck out of grabbing sometimes to the point where i become predictable. aaand i just got a stick a month or so back and my execution is still wonky as hell :7) :7)

Carmen
09-11-2006, 01:27 PM
I have poor judgement... meaning that I often don't go for the simplest solution to a problem. For example, in VF4, I'd rather try reversing a GTM rather then blocking and then doing a more powerful throw. Its... weird.

Also, somebody mentioned something about character tiers earlier. While I don't choose characters based on tiers, I do end up picking lower-middle characters by sheer fate. I'm much more attracted to character design when selecting a character then actual efficiency!

I used to be a one-sider a few years ago. Thankfully thats no longer the case!

Master Chibi
09-11-2006, 01:33 PM
I can't SRK to the left ever.

:\

Pablo_the_Mex
09-11-2006, 01:43 PM
A few things.

I play games because it is something fun for me to do. I am decent and can give even the best players something to sweat about every once in a while. In marvel, I play teams that are fun to use like collossus/sent/cykez but can get raped by cable and capcom. Still, I don't change my teams because I am so used to my weaker/fun teams that picking a better team results in me just losing faster than I normally would due to practice. I don't do tournaments, so losing to me doesn't mean shit, after all it's just something I do for fun since '92.

Similar to fun teams in mvc2, I play fun characters (to me at least). For example, I play 3s and I stick with Hugo. Hugo despite how good he can be has serious limitations in certain match ups. You won't ever see me pick a yun or chun because I find their style boring as hell.

Tiers are always against me since I don't really care for them. Losing doesn't really get to me, only random scrubs piss me off every once a while.

Clockw0rk
09-11-2006, 02:56 PM
My execution is shitty (especially nowadays), so I end up having a ton of bad habits that revolve around my unwillingness to sit and practice difficult things - mostly utilizing Sentinel unfly. Instead I just normal jump stomp hella because it's alot easier. With Strider I spare no expense when it comes to execution but for Sentinel I don't do the same, and right now that's where it matters the most.

Also, my blocking v Mag is no good =x

Clockw0rk

Slide
09-11-2006, 04:23 PM
I play LAZY.
So I procrastinate punishment(opting for the easy way out) and don't punish hard enough, or as hard as I should be. And I often times dont give a shit enough to practice, because I end up putting that off too. So i end up playing very inconsistent execution wise, like im rusty or something.

UltraDavid
09-11-2006, 04:37 PM
I picked Q and I'm not a good guesser.

Hollow
09-11-2006, 05:20 PM
I really don't use my characters to their full potential (learning the timing on their normal chains, mixups, etc). I play every game like its an old school SF, and tend to forget the new aspects of the game (parries, small jumps). Sucker for overheads, small jumps, pretty much anything that doesn't take alot of enegy, and hits mid.


Xenozip, your avatar: Master of the Flying Guillotine. Great Movie.

Septimus Prime
09-11-2006, 05:38 PM
Ground Hyperbeam, anyone?
Yes.

And random, useless air-grab Spiral. Awesome.:sweat: :annoy:

Worthless
09-11-2006, 05:44 PM
i have the weakest ground game in 3s known to man

i experiment during some matches trying out pokes during a heated fight as opposed to training mode.

If i'm fighting an opponent that overall outclasses me,and i realize this mid-fight,i'll just stop trying sometimes x_x

Henaki
09-11-2006, 06:16 PM
My knowledge base and execution of my knowledge isn't up to par.

I think I'm pretty good at 3S though.

ArcadeFire
09-11-2006, 06:19 PM
I can't parry to save my life...

gouki10
09-11-2006, 06:39 PM
execution. i know what to do but I still miss shit more than I should.

some times I have a hard time even caring. if its not someone I care about playing sometimes I dont even try and could care less if I win or lose. when its someone I want to beat or play well against though I usally get into it.

yep same here, i could careless about beating some people, but i still get pissed off cause i know they shouldn't win, which then gets me pissed and then that clouds my judgement in battle.

lotus
09-11-2006, 06:54 PM
wakeup EX flash-kick! lol.

please don't parry it!!!

Juicy G
09-11-2006, 07:07 PM
I feel that my flaw is that I don't Adapt fast enough. 3outof5 or 4outof7 I feel I can beat anyone. but 2outof3...My wish is to be able to adapt fast...like Daigo Fast.

ruin-
09-11-2006, 07:11 PM
If i got flaws, only ray charles can see em.

DaliPicard
09-11-2006, 07:17 PM
My largest flaw is that I don't have a clear gameplan going into a match, I usually just try to take advantage of my opponent's mistakes. And if your depending on your opponent to make a random mistake every match you won't win consistently, especially during tournament time.

Gasaraki
09-11-2006, 07:32 PM
Like other's have said, I "program" combos, actions, and reactions into my head and it causes me to be extremely predictable after playing me enough.

Anger when losing that I have a very difficult time controlling, of course it just makes me play even worse so after my first loss in a session I just keep getting worse.

Lack of wanting to train unless I'm actually playing another person. I HATE training. Laziness as well

EveryFlowerFlow
09-11-2006, 07:35 PM
execution.

especially for vc's. I'll be close to death, i'll set 'em up perfect, fuck up somewhere and then lose the match.

GreyFoxx
09-11-2006, 09:19 PM
Genreal excution and learning moves that get alittle complicated like some of nina's more advanced multi-parts. Also execution of some moves like rotaions and other things. Pains me dearly sometimes...

Sweet Tooth
09-11-2006, 09:24 PM
Not training with my comp here more.

Shifty Nevers
09-11-2006, 09:33 PM
gabage execution and i dont shift from offence to defence when necessary.

SuupaBuu
09-11-2006, 09:42 PM
I get too nervous. When I get nervous, I close most of my offensive options in a match, I get too predictable, execution gets bad, etc etc.

Miller/Bud Light reduces it somewhat though.. my ken is great on buzz.

Bluehaze
09-11-2006, 09:54 PM
My worst flaw seems to be that I want to be too creative in a match than just sit back and fit into rules of 'good' play. Meaning, at times when I am able to suck it up I can beat just about anyone I put my mind to, but my desire to enjoy exploring options within a match as it is evolving and unfolding seems to almost always take hold and I end up trying to either do more than I can do, be riskier, or even purposely missing moves to see if I can still pull of a win through a tougher almost 'personal' handicap per-se. However, this handicap is something I also do in other areas of life beyond games, sometimes they don't work out so well, while at other times I get breakthroughs that send me soaring. I would say overall, though, that it is an attempt to take and find the limits at which I can apply ideas to situations and then learn to implore them into my everyday life--including games. Meaning, that although I take these risks, I do learn little by little to what extent I can apply these experiments so that in the future I can perform with even greater accuracy and efficiency than before. But I suppose I have one of the hardest weaknesses that somebody can have, and that is one where it only depends on the limits of what I want to do, not what the opponent wants to do.

-Bluehaze

neuroax0n
09-11-2006, 10:10 PM
predictable/mix ups/execution/hit confirms

Dime_x
09-12-2006, 12:20 AM
I can never find a good threat like i was used to in oldschool, when simply the THREAT of a move done at a certain time gave me alot of counterplay. i walk into random pokes too much, i HATE characters with long range lows (slides), i think low roundhouse is cheap LOL. (range, speed, priority, damage, GB, and knockdown)


if i dont play for 4 or 5 months i cant do jack shit on the one player side.
i constantly challenge people who are way better than me 'cuz theres no one else to play, which means i cant learn cause i'm too busy sitting there with my thumb stuck up my ass trying my best to not die.



valle owns me at such a low price, the word "free" would seem expensive.



i have finally learned however, how to make people miss consistently which made me come to a further realization:


I SUCK at wiff punishment.

whoa is me:sad:


-DIME

Terry_nb
09-12-2006, 01:11 AM
I tend to have days with really bad execution, which alone makes my game inconsistent and it happens a lot more then a good day. Btw, even on a good day I can't do some VC's forthe hell of it or complex A-Groove combos. I also never settle for one main char, which brings me to a point were I can use a lot chars around midlevel but never higher. Then the thing, that nearly every decent Gief scares me ... :sweat:

JAMMAR
09-12-2006, 01:56 AM
I always try to attack during pokestrings, usually the ones where the frame advantage is small, yet still there. I should parry if I want to do that kind of stuff, which brings to:

Not timing any guess parries correctly, I usually do them too early in anticipation.

Sexperienced.
09-12-2006, 04:47 AM
not being able to adapt to diferrent type sticks. I'm very specific when it comes to the type of sticks I can play with, otherwise I prefer pads.

Havoc
09-12-2006, 05:35 AM
If i got flaws, only ray charles can see em.

words connect

IzunaDrop
09-12-2006, 09:29 AM
I jump in entirely too much.

Vidness
09-12-2006, 10:33 AM
Yes.

And random, useless air-grab Spiral. Awesome.:sweat: :annoy:

Haha! You must have seen me play then.

Shibuya
09-12-2006, 10:50 AM
bein predictable at times.....being too offensive. Also.....sometimes its like i have 1 move in my mind i want to do and i try the whole round to pull it off and usually i dont......need to calm down and let it come natural.

ryu-bi
09-12-2006, 11:53 AM
i tend to suck in low life situations cuz i will not use meter at all for chip damage to win round 1 or 2, the other player often lands a couple big combos and i die

Khiempossible
09-12-2006, 05:00 PM
1. Playing Hugo
2. Refusing to parry while playing Hugo (he wasn't built for this)
3. Trying to win every round with GIGAS BREAKER while talking shit to opponent while using no-parry Hugo.

white shadow
09-12-2006, 05:44 PM
I have poor execution skills, not with combos or moves but abstract techniques that usualy appear later on in fighting games:

Roll-Cancels/Fast-Fly/Waveshines/etc....

Strangely enough I tend to beat the people who know how to do these techniques. lol Probably because I'm a very defensive player at heart.:xeye:

TS
09-13-2006, 02:08 AM
I don't care anymore.

When I was younger, I sucked, but I had fire. I was used to playing against the CPU at home until like 1998/99 when I started actually going to decent arcades on a semi-regular basis (Birdcage GameRoom!), so I could't even comprehend how human players acted/reacted to things at first.

My excecution is better now, and I have more patience, but...who is there to play, compared to then? It's not like I can head down there like I used to a few years ago and find a bunch of people sitting down at a 3S machine, and right next to it MvC2, and A3, and Tekken and even Mortal Kombat 4 for some reason, etc.

I still play some, but it's not like FFA or CTF or Stargate or SHGL or SVGL are 30 minutes away from me like my version used to be, you know? There's not even an arcade in town with sticks that actually work.

Related to that, I shut my brain off when I play, especially now. It's funny, someone I used to play in MvC2 every once in a while would complain that I always counter-team them in MvC2, which I never even noticed before. I just thought about what team I wanted to play, and I guess my subconcious mind was trying to solve problems.

Other flaws:

Inexperience (MvC2). I run into a lot of Magneto, but I lose to decent Sentinel players for free, basically. I almost wish everybody played Team Scrub, since I don't run into the "boring" teams often enough. So some matches are hard to learn.

Laziness (MvC2): All kinds of stuff I should be able to do, I don't (ie Doom infinite), stupid combos and stuff I screw up, characters I need to learn, but I never practice anything.

Drone Behavior (A3): I play with my brain off, so do stupid things to land big combos, and have to get hit a few times before I start paying attention, if then.

General lack of foresight.

Xenozip.
09-13-2006, 03:44 AM
Another huge flaw I have is that I tend to sit and wait for my opponent to make mistakes or bad decisions. And because of this I am allowing my opponent to get the drop on me, so to speak, because good players don't put themselves in bad situations (defensively or offensively). The way I play works on scrubby players like a charm, but my whole game falls apart when I play against a good aggressive player.

What I need to do is stop waiting for them to make mistakes, and instead force them to make mistakes by being more aggressive myself. Or, I at least need to balance my defense and offense better.

[Edit]: Thinking about it, this flaw could be a direct result of playing against the CPU AI too much, and not thinking proactively enough (I know my flaws and I don't deal with them). Even though I get pretty good human comp fairly often.

Shibuya
09-13-2006, 06:43 AM
ohh yeah another flaw for me and this one is big.....bein a controller type my whole life and in the past 3 months tryin to convert to arcade stick

Silentness!
09-13-2006, 07:06 AM
Flaws as a player... I can't decide my best character for tournaments...

Satomiblood
09-13-2006, 07:08 AM
I fail to understand the concept of blocking.

But seriously, I have a tendency to play the same way in every game. I try to play GGXX as if it were Marvel. That, and I pick universally shit characters. Maybe that explains why I never got anywhere with Venom/Jin/Ken.

haunts
09-13-2006, 10:57 AM
I spend more time talking about fighting games on SRK then actually playing them.

Pablo_the_Mex
09-13-2006, 11:11 AM
1. Playing Hugo
2. Refusing to parry while playing Hugo (he wasn't built for this)




I play Hugo, because his parry animation is so awesome I can't help but try to parry everything. Another flaw of mine.

Devil X
09-13-2006, 11:36 AM
i would say that many times i give my opponents too much credit, i over think what theyre going to do and it gets me in trouble against your average player. im also extremely stubborn with characters i play, i will always allow people to counter pick me in any game and refuse to change character.

c0rderr0y
09-13-2006, 02:14 PM
Hmm I get that edgy feeling that screws up my thinking.

Thongboy Bebop
09-13-2006, 02:29 PM
Another huge flaw I have is that I tend to sit and wait for my opponent to make mistakes or bad decisions. And because of this I am allowing my opponent to get the drop on me, so to speak, because good players don't put themselves in bad situations (defensively or offensively). The way I play works on scrubby players like a charm, but my whole game falls apart when I play against a good aggressive player.

What I need to do is stop waiting for them to make mistakes, and instead force them to make mistakes by being more aggressive myself. Or, I at least need to balance my defense and offense better.

[Edit]: Thinking about it, this flaw could be a direct result of playing against the CPU AI too much, and not thinking proactively enough (I know my flaws and I don't deal with them). Even though I get pretty good human comp fairly often.
Me too.

N

Sex)packets
09-13-2006, 02:48 PM
I'm very predictable. I can't DP on 1P side. I jump too much. My execution isn't that great. I don't have good reaction time, which means I tend to miss counter-pokes and punishment opportunities. And finally, I can't parry.

All of which should go away if I practice more against decent comp (i.e. not the CPU).

Theycalledhim Alan
09-14-2006, 07:57 AM
Sometimes I get overconfident and underestimate my opponent because I'm so sure of my skills. If I don't do this, I don't lose.

Virtua_Leon
09-14-2006, 11:08 PM
trying to excel at too many fighters with too many characters

goodm0urning
09-15-2006, 12:59 AM
I'm very predictable. I can't DP on 1P side. I jump too much. My execution isn't that great. I don't have good reaction time, which means I tend to miss counter-pokes and punishment opportunities. And finally, I can't parry.If you use a pad, then switching to a stick may alleviate this problem. One of the major drawbacks of a D-pad is that when the commands are flipped, your thumb has to learn an entirely different motion in order to execute the move. With a stick, the motions are much more symmetrical, since so much of the movement is in the wrist and forearm.

And counter-pokes, punishment, and parries all involve a lot of anticipation. It's not all about reaction time.

Jaldaboath
09-15-2006, 12:03 PM
I can't link my way out of a paperbag.

Honest Monk
09-15-2006, 01:19 PM
- I just learned how to go through projectiles with a DP move that doesn't negate the projectile.
- I can't speak in theory or understand it as well as SRK.
- I have to wait til T8 to learn how to fight against someone other than my lazy ass crew who swears that they are RETIRING..

Soul-G
09-15-2006, 02:41 PM
I don't turtle enough when I go up against top tier characters like blanka/vega in cvs2

damn their high priority normals...

rook
09-15-2006, 08:54 PM
I have really lousy reflexes, and the manual dexterity of an 80-year old.
As a result of the above 2 flaws, I have to succesfully second-guess my opponent to even have a chance at beating them.

GalzPanic
09-16-2006, 12:28 AM
I don't think hard enough about my gameplay, and I get frazzled easily when whatever gameplan I do have gets shutdown. Then I'm not agressive anymore.

RaiJinKen
09-16-2006, 10:08 AM
I don't have patience to deal with scrubby auto-pilot shit such as Sabretooth in XvSF or 50% of the cast in KOF 2002.

Getting old, I think.

Venom Scrub
09-16-2006, 01:38 PM
1. I try to bait DPs or supers too often and usually end up losing the initiative which sucks because

2. I suck at guarding which is somewhat of a handicap when playing as Q ;(

3. I try and reversal too much because I'm so anxious to be on offense and it costs me most of the time both in health and in EX meter.

4. I fall into predictable patterns especially with my C&DB/Powerbomb/Karakusa tick setups.

Super Warrior
09-16-2006, 01:43 PM
I'm very reactive, which holds me back. I can usually change up what I do enough to keep the opponent from predicting patterns, but the majority of what I do still hinges on what my opponent does first. I win by exploiting openings and mistakes, but I depend on them to create that situation themselves, rather than me forcing them into it.

My flaws are i try to keep things "Simple&Effective". Instead of trying to work all sorts of complicated air combo stuff, etc , during battle.

However my Simple yet effective style, is also what keeps me from improving my skills further.

In MVC2 for example: I rarely EVER play as characters like Magneto or Storm. Since those two are only good, if you can really Whore-out their air combo potential. Instead i try to pick characters with good assists/good ground combo damage ability, like felicia or juggernaut.

But like i said this does LIMIT me, especially whenever i'm up against a top-tier whore. I end up getting PWNED by constant magneto/storm/sent air combos.

Master Giby
09-16-2006, 01:45 PM
After not playing a game for a week or 2 I pretty much forget how to play. I can only play SNK games with the Neo Geo home stick. When I play on a non Neo stick, my timing is retarded, I do the combos to fast and then something else comes out and I get punished for it. I love to taunt and do stupid shit...and I also love to play as Dan in every game he's in.

Sex)packets
09-16-2006, 08:14 PM
If you use a pad, then switching to a stick may alleviate this problem. One of the major drawbacks of a D-pad is that when the commands are flipped, your thumb has to learn an entirely different motion in order to execute the move. With a stick, the motions are much more symmetrical, since so much of the movement is in the wrist and forearm.

And counter-pokes, punishment, and parries all involve a lot of anticipation. It's not all about reaction time.

ROFL. Actually I play exclusively on stick. When I play on pad I can DP on both sides no problem.

When I say I can't DP, I mean I can't execute combos with DP in them 100%. For example, Ken's Fierce Strong DP xxShippu or Dudley's J.HP, c.RH xx Jet Uppercut. I can do these easily on 2P side but on 1P side its really bad.

I think it has to do with the way I do the motions. On 2P side I only need to move my wrist while on 1P I need to move my entire arm. With practice I should get it down though.

Kikosho
09-16-2006, 08:51 PM
My flawas include:
Some times it takes me a while to play at 100%. Which is why I'm terrible at tournaments. One night at the arcade, I lost five matchs in a row only to get a 23 win streak after that.

I fall for walk and throw wayyyyy too much even when I see it coming.

In certain games, I play with too many characters and don't have a main character/team that I focus on. Great example of this is thrid strike.

Sometimes I find myself empathizing with the player and not landing major damage combos when they're dizzy. I know it's lame but It makes things more interesting. I've lost many of times because of this.

Also when I start losing a lot, I get impatient and make tons of mistakes.

Fudd
09-16-2006, 09:29 PM
sweaty palms =(
Yeah, I sweat a lot, but I've kind of come to terms with that.

I think my main problem is that I am too used to thinking and planning instead of actually acting. Not good at thinking on my feet. I do a lot of unnecessary jumping. I lack sparring with local comp and my execution can get sloppy sometimes.

Venom Scrub
09-16-2006, 11:49 PM
I also fall for Ken's whiff jab-throw probably 100% of the time.

player2
09-18-2006, 03:02 PM
I find it hard to combo into super moves from one-hit normals, which is why I like characters with 2-hit cancellable attacks. The 2nd hit helps me complete those QCB + HCF (or even QCF x 2) inputs with better precision.

I'm a sucker for overheads.

Cowboyday
09-18-2006, 09:05 PM
I need to not just go on auto-pilot when dealing damage. I need to analyze every situation and do MAXIMUM DAMAGE. In 3S with Ken for example, if I get a low tech against dudley i'll do low forward x jab shoryu just out of habit. What I really should do is low forward x fierce shoryu in that scenario.

That and I try to Jab anti-air everything with Charlie and shotos.

oldboy
09-18-2006, 09:58 PM
My flawas include:
Some times it takes me a while to play at 100%. Which is why I'm terrible at tournaments. One night at the arcade, I lost five matchs in a row only to get a 23 win streak after that.

I fall for walk and throw wayyyyy too much even when I see it coming.

In certain games, I play with too many characters and don't have a main character/team that I focus on. Great example of this is thrid strike.

Sometimes I find myself empathizing with the player and not landing major damage combos when they're dizzy. I know it's lame but It makes things more interesting. I've lost many of times because of this.

Also when I start losing a lot, I get impatient and make tons of mistakes.

This describes me exactly. Unless I feel the opponent would be insulted by my not taking advantage of a dizzy I usually tend to let them get out of it if they react fast enough.

And it usually takes me a few "warm-ups" before I get into full power.

That and I tend to play better when frustrated/under pressure/angry. My rushdown abilities seem to sky rocket.

Dr. Deelite
09-29-2006, 02:18 PM
My reactions suck (I can remember being able to DP absolutely anything ten years ago when I was 16 playing A2...now I couldn't DP a bus falling from the sky), I'm lazy, I'm good at footsies but too impatient to actually play them, instead I try to rush into point-blank range to be 'aggressive' instead of playing smart. This also involves way too much jumping. Like TS and other people said I go into drone mode too much and stop thinking about each action. And in Marvel, I quit playing seriously or practicing right when fast fly was discovered (thanks K-step, fucker) which means I just get stomped on now. And my nerves in tournaments are complete shit (I cannot count on one hand the amount of tournament sets I've lost because I countered in my AA).

Lebowsk1
09-30-2006, 02:41 PM
I'm a mid/lower-mid tier player, overall. I can beat all non-gamers, any gamers who don't study the game in question (Cvs2, 3S or A3), at the London uk tournies I could beat a few people there and maybe take a round off some of the better players, and I beat my pal Dave 66.6% of the time... but any tougher comp than that and I know I'm out of my league.

In A3, I just can't do VCs.

I'm a sucker for mid/lower-mid tier characters (no.1 char in 3S is Elena).

I often play "wine-glass" style on the control stick, which totally fuks up the back of my hand (I should get a gaming mitt or something)

I get TOO ANGRY when I lose, especially if I fuked up.

I sometimes use strats that work fine against the AI but suck against a real opponent (that'll teach me to play at home too much).

But hey, I'm happy being mid-tier, it's fine. :D

Ki Shima
10-01-2006, 07:30 AM
i play too many games and use too many characters.

i use dpad too much because of lack of a stick

i use 4 direction stick so im like a child version of me at arcades.

i fuck around too much on all games.

i have no very good players to play against to whip me into shape.

no arcade stick = theres no fucking point when all you can think is "wish i had an arcade stick".



has anyone ever been stuck between stick and pad? resulting in being shit with both? :rofl:

GrayHat
10-01-2006, 08:07 PM
All it boils down to is inexperience. Execution is not something u should factor in as a flaw. In all honesty, execution really should not be an issue if u are playing competively; competitively being - having practiced in order to enter a tournament with true intent on placing. Now you might say, "execution in game is quite different then execution in practice", but that goes back to inexperience; you can only gain the ability to execute in game through experience. Adaptability is also an inexperience related issue, you dont practice adapting in training mode, you do it by playing in game such as casuals or tournament.

So I say if you want to win play as many different ppl in tournaments and casuals as u can, your only as good as the ppl you play in almost all cases.

Which begs the question how do the ppl you play get better if ur only way of advancing is through playing other ppl.

Anywho i could keep going on and on, but i will stop cause I doubt anyone truly cares so farewell for now

Ki Shima
10-02-2006, 04:40 AM
its simple to say that wen you only care about the games that are popular in japan

there are some people who can play against shit people and a lil wiv good people and still be on par, good players tend to do whats popular; limiting them to depend on others

all fighting games are; are a bunch of mixups with dedicated moves, thats how dumb the concept is, learn moves+best way to move+tricking= good gamer

anything with rules has this simplicity, except sport cos health and fitness come into play

GrayHat
10-02-2006, 11:48 AM
i couldnt really keep the idea in my head of what u was trying to get across, it all seemed real scattered to me. But based on what u say and what i understand u to say, good gamer = experience.

On the sports note, sports are very simple they all have one common goal get the ball or object of play to the goal. Fitness is just like training mode in fighter. You train for execution in video games, you train in fitness so you are able to execute ur "tactics" so to speak in sports.

And just for the record, to play sports is idealistic, to only watch and talk sports is self-destructive.

"Empty your mind, be formless. Shapeless, like water. If you put water into a cup, it becomes the cup. You put water into a bottle and it becomes the bottle. You put it in a teapot it becomes the teapot. Now, water can flow or it can crash. Be water my friend."

Bedfast Emperor
10-02-2006, 08:16 PM
if I fuck up on a combo then I'll keep on trying it over and over until I land it

glass
10-03-2006, 06:04 AM
- poor reflexes. i sit on about 0.225 seconds on those online reaction testing games. i can't hit confirm low forward xx super, i can't hit confirm short short xx super (it has to be short short short xx super), and i can't punish whiffs with EGWF. because i can't react, i have to anticipate. being smart helps in that respect, but i'd rather be able to see than have to guess.

- sucky execution. e.g. i can't combo into a super on ST outside training mode.

- laziness. e.g. i have all the time in the world and i haven't learned even half the Alpha 3 cast's variable combos, ST Vega, the harder characters in 3S, or how to play A2 properly.

Matt K.
10-03-2006, 05:52 PM
I cannot stand to lose. Most people will think this is not a huge problem, but it has lead to a greater problem. I no longer play. I do not play, because I do not like to lose. This has stagnated my growth as a player.

funkymusic
10-05-2006, 07:42 PM
Magneto

Nescu69
10-05-2006, 10:09 PM
I was cursed with pretty good competition but horrible sticks. Hence, I have no motivation to play people anymore, which is pretty sad, considering I used to live for that. I guess that's what janky ass Jap sticks do to you eventually.

ThyAllMighty
10-06-2006, 03:50 AM
i'm too fucking good, that's my problem, it cause people to do inappropriate shit in play like mess my hands up physically or them attempting to give me a dirty sanchez midplay. honestly, that's the only reason why i lose

tume-x
10-06-2006, 10:02 PM
I can't do DP's on 2P side or reverse DP motions in general...

Same here! And I jump too much. I've been trying to de-program that thing from my brain, but it just keeps coming back :rofl:

lightofsorrow
10-06-2006, 11:14 PM
good thread :) i'll list my 'general' weaknesses, and my game-specific weaknesses:

i'd say my biggest general weakness is a hard time dealing with corner traps. once someone, especially a good shoto player, gets me in a corner trap at the right range, i have a very, very hard time escaping it. the same goes for getting cornered against grapplers.

another big weakness of mine shows its ugly head whenever i've gotten my opponent very close to death. instead of sticking with the strategy that got them there in the first place, i go in for the kill - usually closing the distance with them in in a reckless fashion and working for a throw or special move, instead of taking my time. the funniest part is i'll do this if there's 70 seconds left on the clock, and i'm moving as if there's 5 left and i have to hurry up and win.

another general weakness of mine is difficulty doing 360s except right after landing from a jump, and an almost complete inability to do 720s. speaking of jumping, i wouldn't say i 'jump too much' - more like i sometimes jump at completely inappropriate times, and usually get hit with anti air because of it. oh, and another type of move i have difficulty doing are the charge down-back, down-forward, down-back, up-forward type moves like guile's super in SSF2T. which really sucks 'cause i'm primarily a Guile and Nash player ^.^

now, onto game-specific weaknesses:

i can't play any of the SF3 games, 'cause i can't parry anything but projectiles worth a damn. as for alpha games i taunt too much *grin* and in sf2 games i tend to fall victim to the various patterns that set me up for tick throws a lot.

Demon Dash
10-07-2006, 07:00 AM
I have little to no comp...

Jaldaboath
10-07-2006, 07:16 AM
if I fuck up on a combo then I'll keep on trying it over and over until I land itThat happens to me too from time to time, normally with supermoves. Sucks to telegraph my moves.

makmak!!!
10-07-2006, 02:49 PM
I hate being thrown, I have difficulty executing supers when my character is facing left. and I don't seriously step up my game.

Se7in
10-07-2006, 02:58 PM
Execution, execution, and execution.

I was once in a match in CvS2 and couldn't chain two LP's with a Lv. 2 Total Wipeout with Guile and lost because if it. I have the hardest time cancelling some normals into supers.

Khiempossible
10-07-2006, 02:58 PM
I lose to random scrubs who randomly jump around fierce all day. I'm in a footsie mindset and when some scrub comes up and starts doing jump fierce I forget what my anti airs are.

Kayin
10-07-2006, 03:11 PM
I lose to random scrubs who randomly jump around fierce all day. I'm in a footsie mindset and when some scrub comes up and starts doing jump fierce I forget what my anti airs are.

Chun-Li UOH is 3S owns me for pretty much free.

sXe_Sasuke
10-07-2006, 06:22 PM
I tend to be too pattern-oriented, oftentimes I follow a certain move with a certain other move time and time again because it works. Generally, I can get predictable pretty easily. I managed to wipe the floor with a bunch of people in Soul Calibur II, but once they figured me out I was toast the next time around.

I also use a d-pad due to a lack of stick.

Certain moves are much harder for me if my character is facing a certain way (right or left, it depends on the move).

Hyperhal
10-07-2006, 09:44 PM
I'm not good a fighting games. Of course theres room for improvement, but you can only go so far before you reach your limit. The problem is that my limit is too small.

I get very predictable if I play using the same characters over and over again. I usually do better with a random team than with my regular team.

I can't adapt to different players, I just keep the same strategies IF I have any, which isn't very often.

I refuse to look at FAQs, wikis, and player vids as a source of my strats. I find that just getting a movelist and learning the character on your own is a much better way of figuring out both the system and character. This hinders me because certain combos and tactics become unknown to me.

I'm too hyperactive during matches, which leads me to do some extremely stupid things during matches. Matches I should have in the bag come to a complete halt when the other person ends up winning.

Zandwich
10-08-2006, 09:11 AM
The problem is that my limit is too small.
--
I just keep the same strategies IF I have any, which isn't very often.
--
I refuse to look at FAQs, wikis, and player vids as a source of my strats. ....This hinders me because certain combos and tactics become unknown to me.


you're giving yourself a lower skill ceiling by denying yourself videos/online strat help for no real reason at all. the community exists partly to help people like yourself get better and improve, and although you are part of the community, you aren't using the things available to you.

Use SRK/internet/irc/match vids to help you get better, you'll thank yourself later. there's no reason to deny yourself anything, it's just a videogame and you dont have to feel bad for getting help

Overworld
10-08-2006, 10:04 AM
I really need to work on my setups more, in games I work on the execution of a lot of things in practice, and try to get it to the point that I rarely miss it, but in actual matches I really don't land a lot of the stuff as much as I would like. So I've really got to play a lot more people. (Good thing is, when I do hit it, I can do the whole thing I set up without fail 90% of the time, but a lot of good that does me if my setups fail.)

Rioting Soul
10-09-2006, 11:44 PM
At least 70% of the time I duck in anticipation of a phantom low/throw rather than on reaction to the move actually being done(Tekken).

The Ultimate
10-10-2006, 03:02 PM
I very rarely RC/FRC in all current Guilty Gear games, when I know it'll help me greatly.

A lot of the time, I seem to mess up a command throw whenever my opponent is in a dizzy state.

I cannot do any 360 throw motions off of parries or on the fly. I can only do them off of a jump--but even then, it doesn't always work--, and that gets very predictable.

Shinto
10-10-2006, 03:12 PM
I love fighting games but Im just a freaking aggressive player and I get hit with a lot of stupid shit, my poking skills are ok, its like sometimes I be hot and the next day I'll suck badly.

UnclePepe
10-10-2006, 04:35 PM
I play Soul Calibur 3.

Yeah I know.

woof
10-10-2006, 04:45 PM
while you're getting better at a goofy game you're getting worse as an overall player in reality

put that controller down raz

dev1ant
10-10-2006, 07:56 PM
I do too many random, unecessary, and sometimes predictable resets w/ Magneto

I don't have good instant reflexes

I do too many risky techniques which sometimes end up costing me the game

Need to get better at turtling

I sometimes panic when a good Sentinel player is stomping the shit out of me

Phudge
10-12-2006, 12:15 AM
All my flaws stem from one... my fingers. I basically have no inter-finger coordination. When I combo, it's accidental.

I'm a musician, I can play all sorts of mallet keyboards, hand drums, I've got a kit here at home, but a piano is foreign to me due to the way my fingers refuse to work together (I also type with all of five fingers total, three of which are on my left hand), and being a musician, believe me, I've tried for years to make it work, because I'd really love to be able to play the piano. Arcade buttons in more complex patterns than jab jab -> short fierce? They don't happen.