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The Lone Dragon
09-22-2006, 11:06 PM
...or at least consider it.

The buzz about this game is underwhelming...and though I'm not surprised by the desire NOT to try new things, I am a bit concerned about the message this would send to fighting game companies...especially the SNKs and Capcoms of the world.

And, honestly, it doesnt matter whether you're a SFA fan, a GG fan, a DOA fan, an MK fan, or a VF fan. You can go insult each other in other threads (as you already have for years). The truth is that a successful fighting game helps us ALL.

So, here we go: top 10 reasons why we ALL should get KOF 2006

10. It's BRAND NEW. Did everyone hear that? A BRAND NEW FIGHTING GAME WAS JUST RELEASED THIS VERY WEEK. Shouldn't we "fighting game fans" be at least, a little bit, interested?

9. $29.99. You can buy KOF:2006 AND Street Fighter Alpha Anthology for 60 bucks and be set for a LONG while...or you can almost buy two X-Box 360 controllers. The choice is yours.

8. It's actually pretty dang fun. Wait...this should be reason #1, shouldn't it?
http://www.shoryuken.com/forums/showthread.php?t=113354
Once you get used to the animation style and the mechanics, you'll find a solid fighter with an ebb and flow of its own. And, I personally love how free the combo system feels. You can really develop your own style (unlike other games where certain characters are always played the same way...ahem, Bryan Fury, ahem.) And, so far damage redux prevents most combos from being TOO painful.

7. SNK LISTENED TO PEOPLE. Major damage redux on MI1 combos. English AND Japanese voices (and English subtitles). More character interactions in story mode. Returning fan favorites like Kim and Hanzo(!). Bottom line: SNK listened to the fans. I dunno...isn't that the type of game company behavior we should ENCOURAGE?

6. SNK PUT EFFORT IN THE GAME. See above, but then also look at the insane number of unlockables they put in the game.
http://www.cyberfanatix.com/forums.php?m=posts&q=1377&d=0&PHPSESSID=c4aeb1ef5660c76fbda8eda6ecb3f422
Also, lots of modes for single player. And, then take a look at SNK's website.
http://game.snkplaymore.co.jp/official/kof-mi2/ In Japanese AND English.
Heck, they even made a mini-anime to promote the thing.
This is SNK's baby. Reward them for the love.

5. Geese Howard.

4. Broad appeal. Do you like 2D fighting games? Well, gameplay-wise, this is basically a 2D game with "benefits". Do you like 3D fightng games? Well, this IS a 3D fighting game.

3. SNK was nearly DEAD a few years ago. The fact that this game reached U.S. shores at all is amazing for COUNTLESS reasons. Remember that...

2. The CG intro is prety cool.

1. THE FUTURE OF THE FIGHTING GAME INDUSTRY. What, you don't think companies like Capcom are watching? How stupid would it look if a brand new, big name, quality, IMPORTED, 3D fighting game comes out for THIRTY FRICKIN' DOLLARS, and still no one buys it? And, people wonder why every thread with the phrase "SF4" in the title gets locked within seconds...we only have ourselves to blame.

Closed minds won't get us SF4. Support new fighting games. Especially the solid ones.

Or...

Get used to the Tekkens and Soul Caliburs of the world...because that's all that will remain. If we don't support companies like SNK when they put out major efforts like KOF 2006 (HEARTFELT efforts), then the 2D-esque style will die.


Just a suggestion...

Rioting Soul
09-22-2006, 11:20 PM
I agree with everything you said but this isn't going to change minds. Also I'm willing to bet that KoF 2006 gets more sales than SNKP's most successful 2D fighter in America regardless of the hardcore community not buying it(which is OK because they need the money). I bought the game(reserved it, even) and am thoroughly enjoying it more than I thought I would. I'm not a fan of Falcoon's character designs though(except for Luise).

EVERDRED
09-22-2006, 11:35 PM
you should give us a top ten list of why anyone who has never gave a fuck about kof should play this. i'd play garou mark of the wolves, but the kof series always seems...

no diss to kof.... or kof fans

oyg
09-22-2006, 11:48 PM
You've got me sold. Think I'll go out tomorrow and get this game.

GalzPanic
09-23-2006, 12:21 AM
Yeah, I might pick it up, then tell their CS to bring out the 2D.

AlphaMei
09-23-2006, 12:30 AM
I like your argument, and I do agree with you 100%, am I right in saying King of Fighters 2006 is the same as KOF Maximum Impact 2?

oyg
09-23-2006, 12:36 AM
Yes, KOF2006 is KOF Maximum Impact 2

Agmaster
09-23-2006, 01:15 AM
Need Kensou to offset lame pedo bait that is Athena. Seriously, I ignore KoFs with no Kensou. 2k3 can fuck off. Even with Shen and Gay Kyo I mean Ash.

Violent Ryo
09-23-2006, 01:18 AM
I will also go ahead and totally recommend KOF 2006/ MI 2, even tho I imported it upon Japanese release.

Tons of fanservice, deep, versatile, and solid engine, FUN in VS., especially Team VS, shitload to unlock including several cool hidden characters (who I have more fun with than the regular cast, Mr. Karate II, Hanzo, and CLassic Kyo FTW!!), and commendable presentation.

THe intro rocks as well, the fight scene of Terry vs Ryo is exactly how I have pictured a KOF tournament in my mind as far as setting and overall feel goes.

It is definately a worthy new fighter, especially for a 3D game which is psuedo 2D, and totally shits on the previous game in the series.

And above all, you do not have to be a KOF/SNK fan to enjoy this game, despite the incredible amount of fanservice which will only add to the game's charm for newcomers.

polarity
09-23-2006, 01:22 AM
game sucks

Snowman
09-23-2006, 04:04 AM
#10 reasons why YOU should get KOF 2006
" AND THIS THREAD AIN'T ONE!"

cygnus
09-23-2006, 04:07 AM
I saw some videos of it and it just looked the same as MI1. Honestly the only fun I had with MI was all the broken shit.

I guess you'd like it if you like the MI engine.

Marty
09-23-2006, 04:13 AM
I wish they'd stop being butt holes and release it over here. It's all very well wanting to buy the game, but it helps IF THERE'S ACTUALLY A GAME TO BUY.

Snowman
09-23-2006, 04:31 AM
Where you from Cape? Because it's just had an american release.

Lantis
09-23-2006, 05:42 AM
Yeah, but SNK fucked up when they backed up from their offer of including the Another Day DVD in the package. Maybe it's a small thing, but it COULD have increased sales and certainly did mislead some gamers in going ahead and preordering the game for the DVD deal only to get screwed in the end. :arazz:

Ki Shima
09-23-2006, 06:22 AM
i thought MI was ok untill my friend found a totally broken guard break loop

the game is deffinetly fun and if this is better then?

if you only play games for sport then dont buy, if you want fun deffinetly buy

polarity
09-23-2006, 06:46 AM
i thought MI was ok untill my friend found a totally broken guard break loop

the game is deffinetly fun and if this is better then?

if you only play games for sport then dont buy, if you want fun deffinetly buy

just by the by, unless your sig is supposed to be ironic, it's the worst thing i've ever seen

Marty
09-23-2006, 06:54 AM
Where you from Cape? Because it's just had an american release.

UK, lamentably. It does, however, mean that I rarely see games with ridiculous glitches and bugs in them.

Snowman
09-23-2006, 07:07 AM
Ah
The PAL version is "apparently" out in October, but as you know dates are never concrete.

Zerox12
09-23-2006, 07:18 AM
Wait, the game has Geese Howard? I'm sold right there. Hell I've been considering it anyway, but that just pushes more incentive (He needs to be in more KoF games dammit). I'll probably pick it up the next chance I get, I need a break from CvS2 anyway.

Jorant
09-23-2006, 07:24 AM
Yes, KOF2006 is KOF Maximum Impact 2

And that, my friends, is reason why you shouldn't buy it. KOF in 2D is amazing... 3d? LOL!!!!! What a fucking joke.

Just buy yourself evo and call it a day.

jae hoon
09-23-2006, 07:33 AM
Wait, the game has Geese Howard? I'm sold right there. Hell I've been considering it anyway, but that just pushes more incentive (He needs to be in more KoF games dammit). I'll probably pick it up the next chance I get, I need a break from CvS2 anyway.


It has Geese but he isnt really a living Geese. They just put him in the game because its Geese well Nightmare Geese. It is like Geese's ghost or something. All this game needed was Duck King.

Xenozip.
09-23-2006, 07:57 AM
And that, my friends, is reason why you shouldn't buy it. KOF in 2D is amazing... 3d? LOL!!!!! What a fucking joke.

Just buy yourself evo and call it a day.
Yeah.. Unless it plays exactly like a 2D fighter "with 3D graphics", I'm not interested. If the camera changes angles for any reason, then forget it. If the hit detection is crappy, then forget it.

And actually, 3D graphics in general is a thumbs down, especially if they try to make it look "real".
just by the by, unless your sig is supposed to be ironic, it's the worst thing i've ever seen
Truth.

DietSoap
09-23-2006, 08:02 AM
After debating with myself, and then reading this, I think I just need to get off my ass and buy it. A big part to me that you've emphasized on is positive reinforcement for quality.

I'll feel like an ass by next year, when this game is out of production, and no sequel planned, knowing that I was part of the problem. That's happened way too often.

DevilJin 01
09-23-2006, 08:15 AM
I've already played the Japanese version of the game. It plays too much like Bloody Roar for my tastes. Anything goes into anything except instead you're using KOF characters. I'll just play Bloody Roar instead. When I think of KOF...I think of the 2d goodness that the game is known for. Fast paced 2d fighting with emphasis on rushdown via super small juming and running and all that good stuff. KOF and sidestepping just makes no sense to me. Might as well be a different game with a different set of characters. That's the problem with the game though. Even though it's a different game...there's nothing to it that really stands out from anything else that's already been out.

Jushiness
09-23-2006, 08:21 AM
i originally was dying to get this game... untill they postponed it twice >.< then i took my money back and bought VF4 Evo and KoF NW, 2k2, and 2k3

white shadow
09-23-2006, 08:23 AM
Is there chip damage?

ribu
09-23-2006, 08:24 AM
Plays like a poor man's Tekken sometimes,but just my opinion. If the damage was scaled properly it be like twice as good,but all you have to do is build meter and unleash a super;that's does more damage than most of the combos. And level three supers just rape; like Wild Wolf's.

Character designs are pretty good,and some of the alternate costumes are decent.

Anyone know if KOFXI or NGBC are scheduled for an American release?

Xenozip.
09-23-2006, 08:26 AM
-snip- Wow. Thanks for that info, now I have absolutely no interest in playing this what-so-ever.

Shinto
09-23-2006, 08:47 AM
Um yea my only beef with the game is the load time, besides that the game is fun.

Ki Shima
09-23-2006, 09:00 AM
just by the by, unless your sig is supposed to be ironic, it's the worst thing i've ever seen


huh? you actually get off enough on peoples sig's to make a post about it? thats sad :rofl:

i dont think ill be replying to you anytime soon :wgrin:


polarity:"like i care! ........:sad:"

Return of Shiki
09-23-2006, 09:05 AM
you should give us a top ten list of why anyone who has never gave a fuck about kof should play this

Because it plays nothing like traditional KOF. It's a new game meant to appeal to a new audience. IT'S DIFFERENT. It's a spin-off series that's SUPPOSED to be different.

Need Kensou to offset lame pedo bait that is Athena. Seriously, I ignore KoFs with no Kensou. 2k3 can fuck off. Even with Shen and Gay Kyo I mean Ash.

:confused:

I saw some videos of it and it just looked the same as MI1. Honestly the only fun I had with MI was all the broken shit.


Well...they fixed a lot of the broken shit. It takes about 3 times as much effort to actually guard break someone, the guard meter replenishes between rounds now, damage scaling in combos is better and a lot of OTG stuff is toned down

Yeah, but SNK fucked up when they backed up from their offer of including the Another Day DVD in the package. Maybe it's a small thing, but it COULD have increased sales and certainly did mislead some gamers in going ahead and preordering the game for the DVD deal only to get screwed in the end. :arazz:

It's supposed to be shipping next week. Check back with whereever you pre-ordered/bought it from.

Yeah.. Unless it plays exactly like a 2D fighter "with 3D graphics", I'm not interested. If the camera changes angles for any reason, then forget it. If the hit detection is crappy, then forget it.

And actually, 3D graphics in general is a thumbs down, especially if they try to make it look "real".

Truth.

It does mostly play like a 2-D fighter. It just 3-D sidestep and sidewalk and wall juggles along with traditional 2-D KOF gameplay. The hitdetection is pretty much good...in fact it might even be better than 2-D KOF seeing as the combo system is much more free.

But I'm sure this won't matter to you, as your kind of closed-mindedness is what keeps our community, stagnant.

Truth.

Plays like a poor man's Tekken sometimes,but just my opinion. If the damage was scaled properly it be like twice as good,but all you have to do is build meter and unleash a super;that's does more damage than most of the combos. And level three supers just rape; like Wild Wolf's.

I've already played the Japanese version of the game. It plays too much like Bloody Roar for my tastes. Anything goes into anything except instead you're using KOF characters. I'll just play Bloody Roar instead. When I think of KOF...I think of the 2d goodness that the game is known for. Fast paced 2d fighting with emphasis on rushdown via super small juming and running and all that good stuff. KOF and sidestepping just makes no sense to me. Might as well be a different game with a different set of characters. That's the problem with the game though. Even though it's a different game...there's nothing to it that really stands out from anything else that's already been out.

Yay for furries!

But seriously...I don't know how anybody can compare this game to Tekken or Bloody Roar.

First of all, since when does Tekken have anything resembling projectiles (outside of Devil lasers and Jinpachi/Ogre fire) and supers?
Since when Bloody Roar have characters who play like classic 2-D fighter characters?

Once again, it's SUPPOSED to be different. If it was just like SFEX (same 2-D gameplay just with 3-D graphics) people would bitch. SNK tries to add depth and change to the series with sidestep and a different playstyle and people bitch?

What do you people want anyway?

Oh wait, I know...you want to play the same 10 year games forever because you can't accept any kind of change.

DevilJin 01
09-23-2006, 09:11 AM
Yay for furries!

But seriously...I don't know how anybody can compare this game to Tekken or Bloody Roar.

First of all, since when does Tekken have anything resembling projectiles (outside of Devil lasers and Jinpachi/Ogre fire) and supers?
Since when Bloody Roar have characters who play like classic 2-D fighter characters?

Once again, it's SUPPOSED to be different. If it was just like SFEX (same 2-D gameplay just with 3-D graphics) people would bitch. SNK tries to add depth and change to the series with sidestep and a different playstyle and people bitch?

What do you people want anyway?

Oh wait, I know...you want to play the same 10 year games forever because you can't accept any kind of change.

See...that's what I'm talking about. KOFXI changed the way the game is played but still kept the KOF feel of the game. When you take away that feel you ruin the game even if you're trying to create something different. MI2 is somewhat different but it's not really innovative. It just takes a bunch of concepts that are already put in other 3d fighters and then it's like ok...now here's KOF characters and special moves. Play. It just doesn't seem right to me. Nothing about the game is new or refreshing. It's just old stuff with KOF characters thrown in. It's good at just being a competitive fighting game.

That's also the thing...the KOF characters don't even really play like they do in KOF. Yeah they have their special moves and all of that stuff but the combo system is something straight out of like Bloody Roar or something. Everyone has set chain combos and certain moves that go into supers or what not. Yet...there isn't as much emphasis on cross ups or super jumping or tick throws or any of that stuff that makes 2d KOF what it is. I understand the game is trying to appeal to a wider audience but...I just can't see myself spending money on something that is basically not much different than other 3d fighters I've played in the past.

Especially a game that obviously is not going to garner a scene anytime soon outside of wherever random area the game actually has some comp. The majority of serious fighting game fans just aren't going to get into it. The game's success is going to be based on how many copies it sells at GameStop and that's bout it.

KOF MI2 is not a victim of being too different...it's more so a victim of not being different enough. It's basically your standard easy to get into 3d fighter with characters from 2d fighting games. If they're going to make a new game...at least put something different that'll make people go wow and try to learn the game to understand a new gameplay concept. All of the concepts in KOF MI2 is just stuff that's already been done in other games.

Overworld
09-23-2006, 09:14 AM
I agree with Shiki, people shouldn't dump on a game because they see pictures of it and think "Oh, it's different than older fighting games." If you want to play King of Fighters XI, you certainly can, not every game from then on needs to be some sort of tweak of XI, XI is there, there will be another 2D game coming, so I don't see why people would refuse to try MI2.

I'll probably pick it up, as I tend to like a game with a bunch of unlockables and junk, since it gives me something to do when I up late. (Okay, so I'm *supposed* to be working, but a little fighter break here and there doesn't hurt.)

Return of Shiki
09-23-2006, 09:41 AM
See...that's what I'm talking about. KOFXI changed the way the game is played but still kept the KOF feel of the game. When you take away that feel you ruin the game even if you're trying to create something different. MI2 is somewhat different but it's not good. It just takes a bunch of concepts that are already put in other 3d fighters and then it's like ok...now here's KOF characters and special moves. Play. It just doesn't seem right to me. Nothing about the game is new or refreshing. It's just old stuff with KOF characters thrown in.

KOF XI only has marginal differences. The only real thing new to KOF XI is the Quick Shift and Dream Cancels which really serve only to lengthen combos. Not that it's a bad thing...but that's only it really does.



That's also the thing...the KOF characters don't even really play like they do in KOF. Yeah they have their special moves and all of that stuff but the combo system is something straight out of like Bloody Roar or something. Everyone has set chain combos and certain moves that go into supers or what not. Yet...there isn't as much emphasis on cross ups or super jumping or tick throws or any of that stuff that makes 2d KOF what it is. I understand the game is trying to appeal to a wider audience but...I just can't see myself spending money on something that is basically not much different than other 3d fighters I've played in the past.

So in other words, it doesn't play like KOF XI. It's not supposed to. Tell me how cross-ups and a bunch of super jumping and hyper hops is somehow a neccessity to KOF gameplay. And there are still plenty of ticks.
I'll admit I haven't played much Bloody Roar, but I can't see this plays exactly like other fighters when has the unique SNK characters with their unique moves.

KOF MI2 is not a victim of being too different...it's more so a victim of not being different enough. It's basically your standard easy to get into 3d fighter with characters from 2d fighting games. If they're going to make a new game...at least put something different that'll make people go wow and try to learn the game to understand a new gameplay concept. All of the concepts in KOF MI2 is just stuff that's already been done in other games.

You keep saying that but really what do you really want from the game?
I agree it's a little easy to get into, because it's meant to appeal more to the casual, anime-lovin, arcade-ignorin' fanboy gamer.
But the fact that SNK put so much effort into the gameplay and keeping the KOF feel should be commendable.

If you want example of something completely knew how about the Sabaki parries? The options you have even after getting parried are pretty new.

ribu
09-23-2006, 09:46 AM
I just meant in the 3D aspect of the game. I know it's not like Tekken really at all,but off the top of my head that was the only 3D I could think of at the time it resembles as far as 3D aspects.

I couldn't stop playing it last night even though I tried at least 10 time to go to bed.I'm just saying that if people are going to play it you'll have to play very safe once meter starts getting built up.

Ki Shima
09-23-2006, 09:46 AM
my only moan is 3D fighters arent really 3D

i want more urban reign, powerstone 1, erghiez, even bushido blade was more 3D than 3D fighters, it all looks the same thats why fighters are dying

we have new "3D" fighters and your moaning? we have something new, a child basically and your unimpressed, give it a chance, yeah its not perfect but they listen; it changes

you cant do much with these type of 3D fighters its all the same technically

what we need now is some jackie chan looking shit, not 2.5D shit

Marty
09-23-2006, 10:20 AM
It does mostly play like a 2-D fighter. It just 3-D sidestep and sidewalk and wall jugg-

Whoa whoa whoa, count me out. I'll save my money for KOFXI.

oyg
09-23-2006, 10:35 AM
I think it would be a great game to introduce folks into the SNK world. Especially folks that come from the 3d fighting community. It shows SNK is capable of not only making a decent 3d fighting game, but fighting games in general.. thus expanding the gaming community.

Xenozip.
09-23-2006, 10:42 AM
It does mostly play like a 2-D fighter. It just 3-D sidestep and sidewalk and wall juggles along with traditional 2-D KOF gameplay. The hitdetection is pretty much good...in fact it might even be better than 2-D KOF seeing as the combo system is much more free.Uhh, well then I'm getting conflicting stories. But wouldn't sidestep and sidewalk make it a 3D game?

However, based on what DevilJin is saying, it sounds an aweful lot like a 3D game, and not a very fun one at that. And I'm more inclined to trust his word.

Look, if you think it's so hot and want to promote it then get some match videos out there, that'll show the community just how it plays and start to spawn interest.
But I'm sure this won't matter to you, as your kind of closed-mindedness is what keeps our community, stagnant.

Truth. Riiiight.. I'm all for spending money on a game that's designed well and potentially has a future. After all, you can't expect companies to get the game right on the first try. Most games only got really good by the 3rd of 4th sequel.

But this is not the type of game I have any interest in. It's not about fanboyism either. I knew I wouldn't like the EX series from Capcom before it came out, and 2 or 3 sequels later I still don't like them even though they supposedly play like 2D fighters -- which IMO they don't at all.

Also FYI. don't assume I'm completely closed minded just because I have no interest in this game. A lot of the games that I play and endorse within the community are widely shunned by American gamers (Like Melty Blood, Jojo's, Guilty Gear, SFA3, Garou, etc)..

Like I said, show us some interesting match videos of the game in actual play. If the game looks fun then interest in it will pick up. But, If it looks like it plays like a 3D fighter then you can count me out.

jae hoon
09-23-2006, 10:58 AM
The game is fun and it plays nothing like Tekken. I do mean nothing like Tekken.

Techincally the game is 3D but all the fighting is done in a 2d realm. The 3D is basically only used for evades and things of that nature. There are however some moves that do track even on SS.

For 29.99 it is definetly worth it, nothing to deep but it isnt bad.

yimaxi
09-23-2006, 11:30 AM
This game plays absolutely NOT like tekken. If you actually play tekken, I don’t know how you will get such conclusion that MI2= tekken.

The game is more like Killer Instincts actually, and everyone likes Killer instincts, right? lol

ribu
09-23-2006, 11:39 AM
Ok I'm sorry i said it was like Tekken. i change that opnion as of now.It doesn't play anything like it at all.I was just looking for a 3D fighter already established that reminded in the closest way to it.

This isn't the best fighting game ever,but it's a great way of showing a 2D game coing into 3D. I never played KOFMI so I wouldn't know how that played. I was until I heard all the crap reviews about it.

IMO it's a pretty decent game and I'm hoping that the next one in the series makes it big.

Darklightjg1
09-23-2006, 11:47 AM
Bought it, and loving it. Totally worth it.

evilmuffinmanX
09-23-2006, 12:12 PM
the real reason why you should get kof2k6

reason 10-1:sweat: (http://www.youtube.com/watch?v=IckHAfMHe44)


i say its more like the richmans bloodyroar :wink:

Return of Shiki
09-23-2006, 12:31 PM
Uhh, well then I'm getting conflicting stories. But wouldn't sidestep and sidewalk make it a 3D game?

No. See Rival Schools for another example of a "2.5"-D game.
Most supposed "3-D" fighters play exactly like 2-D, only with tracking and sidesteps.
Tekken was like this (2.5-D) until Tekken 4.
Soul Calibur is a "true 3-D" game because it has 8-way run and ring outs.



However, based on what DevilJin is saying, it sounds an aweful lot like a 3D game, and not a very fun one at that. And I'm more inclined to trust his word.

How about you try it yourself instead of letting other people make your opinion for you?


Look, if you think it's so hot and want to promote it then get some match videos out there, that'll show the community just how it plays and start to spawn interest.
Riiiight.. I'm all for spending money on a game that's designed well and potentially has a future. After all, you can't expect companies to get the game right on the first try. Most games only got really good by the 3rd of 4th sequel.

Match videos do nothing. It may convince like FIVE people in the entire world to pick something up.
And it's true most companies don't get the game right the first time.
But the thing is...if people don't buy and try the first one or two games then there won't BE a third or fourth game where a company can "get it right".
ALL of the games that are being played by the American community right now are versions of games of MULTIPLE releases and tweaks (Alpha 3, CvS2, 3S, MvC2, T5DR, GGXX/). If people didn't support GGX, there wouldn't be a Slash right now. Same thing with SF3: NG. And Alpha 1. You can't expect companies to get it right while crossing your arms and doing nothing but frown upon their efforts.


But this is not the type of game I have any interest in. It's not about fanboyism either. I knew I wouldn't like the EX series from Capcom before it came out, and 2 or 3 sequels later I still don't like them even though they supposedly play like 2D fighters -- which IMO they don't at all.

Also FYI. don't assume I'm completely closed minded just because I have no interest in this game. A lot of the games that I play and endorse within the community are widely shunned by American gamers (Like Melty Blood, Jojo's, Guilty Gear, SFA3, Garou, etc)..

Like I said, show us some interesting match videos of the game in actual play. If the game looks fun then interest in it will pick up. But, If it looks like it plays like a 3D fighter then you can count me out.

I don't think GG and Alpha 3 are exactly "shunned" by American players at the moment, but I understand what you mean.
I still don't think KOF 2006 is anymore than "2.5"-D.

Digitalbooty
09-23-2006, 12:43 PM
I think it's awesome that they listened to the fans. I'd actually love to check this game out but, I hear there is a new KOF 2d fighter getting a whole engine re-vamp. Now THAT sounds like something I'd be interested in!

renvi
09-23-2006, 07:35 PM
just got mine. its game play is pretty fun, music is decent.

http://img211.imageshack.us/img211/3729/wtfla9.jpg

Rioting Soul
09-23-2006, 08:28 PM
It really doesn't matter. I still can't understand how any fighting game enthusiast or at the very least an SNK fan would not get this game. In recent years, SNK has been teetering on the edge of bankruptcy(when they actually weren't bankrupt that is). They then decide to make a game with the purpose of widening thier audience and making sure they do more than just break even(KoF:MI, regardless of it sucking). There's a ton of shit in KoF 06 I have problems with, but they still managed to make the game fun. They looked at DoA and saw that a finely tuned, tourney-worthy fighter wasn't the statistic that brought in the majority of sales. So they made a scrub-friendly money maker so they could stay alive and make more 2D games. They COULD have just stopped making 2D games and completely alienate the hardcore fighting scene by translating all of their games to 3D forms that aren't good as the 2D ones. But all they did was make a 3D spin-off and try to make it fun.

If you're a hardcore player then you'll most likely buy their 2D titles already(unless you just don't like their fighters I guess). KoF 2006 is a money grab. Regardless of it not being up to par, it will outsell the 2D titles. Even so, I'm not gonna sit here and NOT support SNKP. They're doing this shit for US you know? If they were only in it for them then they would've dropped 2D arcade fighters(one of the least successful sub-genres of videogames at the moment) a decade ago. If you say "I'll buy KoFXI instead" then I don't understand your logic. If we just buy their 2D titles like we've been doing then we're just helping them continue to break even(or maybe even lose money).

To simplify all this, if you like playing 2D KoFs then buy MI2 or there soon won't be anymore 2D KoFs to play. Also the game is fun.

If SNKP goes down for the count then you better like Guilty Gear.

jae hoon
09-23-2006, 09:19 PM
Um DOA is a bad example, make sure you dont use it again.

Rioting Soul
09-23-2006, 09:34 PM
I didn't say DOA4. Maybe I should've been more specific. Also I didn't say that DOA ISN'T tourney worthy, just that it had other qualities that brought in the majority of sales.

jae hoon
09-23-2006, 09:38 PM
No as in DOA is a bad example for anything because it is quite possibly the worst fg ever made.

Back on topic: There are an assload of unlockable characters as well which never hurts. Although the last two you unlock are fucking retarded.

Ki Shima
09-23-2006, 09:52 PM
doa 4 actually manages to contain looks; ease; and a generous amount of depth that gets updated online = doa a non low-tier fighter now

i think we should forget the past n look forward.

soon fighters will be full 3D with the same amount of depth and freedom as 2D fighters, fights will be more interesting than variations of the past

tekken is not free
virtua fighter is not free
doa4 is not free *not nearly enough*

2D has so much space, and you love n accept what it uses because of its dimensional limits

Rhio2k
09-23-2006, 10:09 PM
I like this one. I'm still getting the hang of the damn-near lightening-fast chains (they make the game feel like a masher sometimes), but this is a BIG step up from the shitty first game. It feels like a really fast kof.

Is it just me or does Terry say "SHIT!" in his ending when the building is collapsing? I believe the phrase was "Shit! Yatte kuru ze!" The subs read "Jeese! (maybe they meant "Jeez"?) I didn't see this coming!"

Violent Ryo
09-23-2006, 10:16 PM
snip

SNK and KOF do just fine in Japan/Asia. In fact, their games are among the best sellers at time of release.

It's just here that it seems they are in danger of falling off the map again.

KOF:MI sold good in Japan, and the sequel has done even better which is why they are releasing a KOF MI 2.1 in arcades soon.

And I don't think supporting 2D companies should be a big factor in getting this game, instead it should be cuz the game is fun to play among a wide scope of people.

It's also one of the fastest fighters I have ever played, 2D or 3D.

H-F Blade
09-23-2006, 11:08 PM
As an avid fan of fighting games, I picked this one up and I find it to be pretty fun even though it may not really be a competitive fighter. It's definitely a step up from MI1 since there's more damage scaling and OTGs are toned down. So what if it's not a fully 2D game, that doesn't mean you can't enjoy it. It's another game that KoF fans can play around with. SNKP fans should appreciate the fact that they released it in the US because they went the extra mile to reach out to a broader audience.

Lately I've just been fooling around in training mode. But yeah, some of the stylish moves have to be input so fast that it kinda does feel like a masher at times. But it isn't all that masher friendly because there aren't any combos where you can mash a single button and do damage even remotely close to half life. I wish the parry system could have been done differently. It feels too much like Soul Calibur's Guard Impact system because the opponent can parry your attack immediately after you parry theirs. :confused: I better start unlocking stuff soon because I have a long way to go. :looney:

CarpeNoctumXIII
09-24-2006, 07:24 AM
SNK and KOF do just fine in Japan/Asia. In fact, their games are among the best sellers at time of release.

It's just here that it seems they are in danger of falling off the map again.

KOF:MI sold good in Japan, and the sequel has done even better which is why they are releasing a KOF MI 2.1 in arcades soon.

And I don't think supporting 2D companies should be a big factor in getting this game, instead it should be cuz the game is fun to play among a wide scope of people.

It's also one of the fastest fighters I have ever played, 2D or 3D.

I agree. People should just go right ahead and pick this up, beyond the simple reasons that they will be supporting one of the few companies that actually make good 2d fighters now a days(or any at all). I bought this 10 minutes after the guy got it at the store on the first day. I managed to get all my Tekken-head fans in KOF2002, and now, with some effort, to see why this is a good game too.

Is it the deepest fighter around? The most balanced? Definetly not. But is it damn fun? I think so. SNKP has honestly tried their best to make this the best game they could, and it shows from the opening of the game to everything else. The only complaint I can honestly throw at the game is that the roster is still flawed, missing some key characters like Benimaru and King.

My two cents.

Matt K.
09-24-2006, 09:00 PM
I just finished my first session with this game along with a friend of mine. My friend, Comtar, is a casual fighter fan at best. When we first put the disc in and started playing, he had a look of disgust on his face and asked me, "Why did you buy this? What score did the reviewers give this game?" I was a little disheartened to say the least. I took my friends comment to the net.

Reading a couple of the critic reviews on the net, I have noticed a reoccuring pattern. Most of the reviewers state that the game does nothing new for the series, and it is an incredibly shallow game. This leaves me to wonder how many people will take a chance on the title who are not hardcore fighter fans (yeah, us. The guys that will give a fighter more than a once over before forming an opinion) just because a reviewer did not want to look beyond the surface of the game.

Surprisingly this is a good game. The critics are right when they say that it has nothing new to offer the fighting genre, but who the hell wants that? I want a solid (or at least solid enough to be playable) fighter that will last me more than a few months worth of playing time. Grrr. Sometime it seems that if it does not have flashy new graphics, some sort of funky new combo system, or other gimmick... then reviewers and casual gamers alike will not give a game a second look. *sigh*

Gief_100proof
09-24-2006, 10:53 PM
The SNK fanboys seriously need to settle down. This game is an amusing distraction: lots of modes and characters to unlock, decent production values, and a wealth of that trademark KoF charm. However, this is not a serious competitive game. Period. End of discussion. Anyone who's played fighting games for a significant length of time can figure that out in about 15 minutes.

Does that automatically disqualify it from being worthy of buying? Of course not. There's something to be said for a simple, adequate game that provides you with a solid couple of weeks of fun before you put it back in to the collection/trade it in, etc. But don't build it in to the next great thing. There's so much nonsense, I wouldn't even know where to begin.

The Kage
09-24-2006, 11:00 PM
I rather play KOF XI.

Matt K.
09-24-2006, 11:04 PM
There's something to be said for a simple, adequate game that provides you with a solid couple of weeks of fun before you put it back in to the collection/trade it in, etc. But don't build it in to the next great thing. There's so much nonsense, I wouldn't even know where to begin.

Agreed. There is something to be said for a game that is different, yet similar to what we are used to playing as well. While I would not agree that it is a distraction, I would agree that this is not a competition worthy game. It is still a solid game that deserves a good thorough play when we are bored with everything else in the scene.

Xenozip.
09-24-2006, 11:10 PM
Agreed. There is something to be said for a game that is different, yet similar to what we are used to playing as well. While I would not agree that it is a distraction, I would agree that this is not a competition worthy game. It is still a solid game that deserves a good thorough play when we are bored with everything else in the scene.Errr.. wait. What's your definition of a distraction? If it's not tourney worthy but still fun to play when everything else is boring, isn't that a distraction?

It's like saying, we're bored of everything and we're waiting for the next good tourney worthy game to come along -- meanwhile there's this.

WasFemto
09-24-2006, 11:24 PM
ehh..I'll stick to playing pool. The fighting game community is a fucking joke anyways....at least in the U.S.

Matt K.
09-25-2006, 05:34 AM
Errr.. wait. What's your definition of a distraction? If it's not tourney worthy but still fun to play when everything else is boring, isn't that a distraction?

It's like saying, we're bored of everything and we're waiting for the next good tourney worthy game to come along -- meanwhile there's this.

The context in which the original comment was written seemed as a slight to the game. The term "distraction" being used in a negative conotation, as if the game was not worth a second look.

ehh..I'll stick to playing pool. The fighting game community is a fucking joke anyways....at least in the U.S.

A constructive, well thought out, and well written response.

Master Chibi
09-25-2006, 06:37 AM
I'll pick it up later today.

If it's fun, I won't give a fuck.

You remember that word guys, right?

Fun? Fun. Fun!

:O

DropKick Murphy
09-25-2006, 09:08 AM
I played the import a couple of months ago. It was fun the first few hours but then it was boring.

Myfacehurts24
09-25-2006, 12:38 PM
Just picked it up. It's not half bad.

arstal
09-25-2006, 12:43 PM
To me, the game is like a cross between Real Bout 1 and Soul Calibur (for the parry system) It's an OK fun game, I don't expect it to be super serious.

The plotline is so unlike KOF- not that I care much, but it makes me wonder if Falcoon is a scientologist or something...

The Lone Dragon
09-25-2006, 01:15 PM
Quite pleased that people are actually discussing this rationally (whether they agreed or disagreed with my original post)...

Just a few more points:
Reason #11 why YOU should buy KOF2006---> new sprites in KOFXII

Now, I don't know about y'all...but, I WANT THAT SHIZNIT. And, I don't want to destroy my PS2 (or whatever system will be on) just to play an imported copy. I want it released here in the U.S.

But, what a financial risk that would be to release a brand new 2D fighter with brand new sprites in 2006+, an age where 3D is the way to be (in America, at least). Support SNK and KOF now, and we'll see more KOFXII's on US shores in the future.


As far as the "tournament worthiness" discussions go...I've always been a bit baffled as to what games should receive the honor of being "tournament worthy." Some people have accused KOF 2006 of being too broken and button mashy to be serious...

But, heck, Tekken 5 was arguably broken (Steve, Nina, Bryan)...and it has always been a bit button mashy ("Oops, that masher just pulled a Phoenix Smasher out of no where and took off 60% of my life. Que sera."). Yet, Tekken 5 saw lots of tournaments. It still does.

Alpha 3 and MVC2 have their serious "broken-ness" issues, and they're still "tournament worthy". We have Cervantes runnin' wild over SC2, while GG has a number of infinites...yet, those games are considered tournament worthy.

Even, my favorite fighting game in the world 3rd Strike has been accused of being unbalanced with Yun and Chun...yet, it's "tournament worthy".

I think the secret to tournament worthiness is that there is no secret. It's all in our heads. Whatever people decide collectively to play is what becomes "tournament worthy". Period.

As long as there are no uber-glaring, glitches or flaws...as long as there is an element of strategy and psychology involved in the win...as long as the journey is fun...I think anygame (including KOF 2006) can be "tournament worthy"...

...if we let it.

P.S. I think someone asked it there was tick damage in KOF 2006...yes, there is.

P.P.S. If you want some gameplay vids, check out the KOF 2006/MI2 website...http://game.snkplaymore.co.jp/official/kof-mi2/

0746
09-25-2006, 01:30 PM
Another 3d kof...umm...when are thry going to learn. I like what they have done to B. Jenet's outfits but some of the chars look really sad. Look at kyo for example. He looks extra fat. He needs to grab one of those weight loss programs. And those of you who are familier with heidern, leona with the eyepatch looks totally queerish. Bigger boobs wont do damnit! And since when did kof become a dressing up game. Girls who like barbies? Seriously, who are they trying to attract here. I think SNK's recent Kof releases has more parts that are totally wrong. Its totally not worth it. Save your money for something better and more descent.

arstal
09-25-2006, 01:34 PM
How does having costumes downgrade the game?

As for the tourney-worthy stuff- I'm betting that the arcade version finds some BS fast. Alba and Duke appear to be insanely powerful so far.

If this game was played seriously, I'd expect it to have a god tier of about 4-6 characters, with no one else really viable...

Skyler
09-25-2006, 01:45 PM
SNK and KOF do just fine in Japan/Asia. In fact, their games are among the best sellers at time of release.

It's just here that it seems they are in danger of falling off the map again.

KOF:MI sold good in Japan, and the sequel has done even better which is why they are releasing a KOF MI 2.1 in arcades soon.

And I don't think supporting 2D companies should be a big factor in getting this game, instead it should be cuz the game is fun to play among a wide scope of people.

It's also one of the fastest fighters I have ever played, 2D or 3D.


what resource did you get this info from?? Please link it so i can read it too.

Henaki
09-25-2006, 02:16 PM
tournament worthy

a game is tournament worthy if its fun to play at high level, and isn't outdone by another game, and isn't old as balls.

arstal
09-25-2006, 03:00 PM
KOF:MI from sales figures I saw a year ago, outsold every single 2d fighter in the US... Unsure if that holds up today, but I am pretty sure if you look up NPD figures (I believe that was the source)- that you'd find it.

Now that doesn't say much for the US market's taste- since MI1 was utter crap, but it does say (if true) that the worst 3d will outsell one of the best 2d's...

As for tournament worthiness- I think MI2 might end up falling short, but it will have to be tried out before judging.

Triune
09-25-2006, 03:32 PM
So far my initial impressions of the game are favorable - its definitely an SNK-fanservice game, and a fun one at that. As a SNK fanboy, a former AES & NGPC owner, and former evangelist of the gospel of SNK to the Capcom playing NEGa region, I can readily endorse this game for casual/recreational play. Tournament/competitive play? 2006 probably won't be good for that, but then I wouldn't recommend most SNK games for that anyhow.

It plays well enough, I like the fact that there's some story, and its an ADD return to the old Fatal Fury/AOE single-player style games (7 stages and I'm done? What?). For the price it's enjoyable, and I'm having fun trying stuff out.

Maybe because its 3d, but I simply did not expect a 3d version of KOF, so I'm not dissapointed on that front. I'm happy with it - its easily worth trying/renting if you're undecided. Hopefully Capcom will take note and get back into making fighters.

Sinistar71
09-25-2006, 04:00 PM
Reason #11 why YOU should buy KOF2006---> new sprites in KOFXII

Now, I don't know about y'all...but, I WANT THAT SHIZNIT. And, I don't want to destroy my PS2 (or whatever system will be on) just to play an imported copy. I want it released here in the U.S.

I hate to burst your bubble, but sony of America has clearly stated that they will NOT allow any game that only uses sprites from being released in the U.S. (unless the game is a compilation) for both the PS2 and PS3. The 360 has a similar law in place. Unless SNK Playmore decides to make KOF for the Wii (I'd love it, but I can't see most of the fighting game community liking it), we will NEVER see a US console release for KOF XI, XII, or any other new 2D fighting game (That's why GG Slash never made it here)

Regardless, I played KOF 2006 back when it was MI:2, and you forgot to mention the true reason why 3D KOF is amazing.....

The announcer (KAAAAYYOOOOOHHHEFFFFFF!! Mackzimuuuuum Eaaampaaaact!)

Overall, I enjoyed unlocking all the characters, the game's system isn't half bad, and it's easy to pick up. However, I never felt compelled to polish my play and really sit down and learn the ins and outs of the game (something Guilty Gear has managed to do quite well). Also, while I've seen worse, most of the KOF cast looks much better in 2D, and lost something about them in the transition. Iori is a great example of this. He losses some of that badassness that makes him such a memorable character. Another is B. Jenet, whose design in Garou and KOF XI oozes sex, loses some of that in her transition to 3D as well. Come to think of it, a good number of the famale characters just don't look right, but I could just be trying to compare it visually to DOA4 (which has looks as the ONLY thing going for it).

Like any true gamer though, looks take a backseat to how the game plays, and while it's solid, it doesn't wow me either. If KOF 2006 catches on, I fear that the game will ultimately become a race to see who can pull off their HSDM, it'll be just like the first guilty gear, only without the shouting of "DESTROYED!!" Since the 3D fighting scene lacks special moves (let alone supers) I welcome 2006's attempt to merge the 2D and 3D styles.

Don't get me wrong, I had a lot of fun playing it, and I'm going to buy 2006 when I get the chance, but like many have said, it's a really fun game that's almost there, but it just hasn't quite reached the next level just yet. I can see MI: 3 (or 200? if it comes here) being a great game, and I recommend at least renting KOF: 2006, just don't expect to have that "Need" to play and evolve like most great fighters do.

Just asking, does anyone have a sound clip of the announcer, I can't get enough of his engrish.

Rhio2k
09-25-2006, 04:05 PM
I'll pick it up later today.

If it's fun, I won't give a fuck.

You remember that word guys, right?

Fun? Fun. Fun!

:O

This is srk, where the typical player doesn't give a shit about fun. All they want is a game that's "tourney-worthy", or "competitive" (nigga, it's one-on-one fighting, last one standing wins! If THAT'S not competitve, what the fuck IS?!), regardless of how many glitches and bugs it has. They've forgotten the main reason people play video games. Ehf yoo enn. Tell people here you only play single-player cuz your friends don't play fighters, or that you like Bloody Roar and Doa2 cuz they're fun, and suddenly, something's wrong with you.

Sinistar71
09-25-2006, 04:32 PM
I just remembered, they're making a KOF 2006 add on to the UFS (Ultimate fighting System) Card Game along with Samurai Showdown and Tekken 5 (I'm not sure if anyone out there plays it, just getting that out there) It's a unique game, but It lacked lasting appeal, perhaps these new series will give it some legs.

Stevie White
09-26-2006, 01:33 PM
My only gripe with this game is that the AI is retarded, and I don't have any friends locally that have any interest in playing - but the HUGE amount of unlockables makes it more than worth the $30.

CaliLifeStyle
09-26-2006, 02:08 PM
I bought this game yesterday and couldn't stop playing. It fun and is a breath of fresh air from all the SFAA I have been playing.

Defective
09-26-2006, 03:10 PM
It's a cool game to mess around with. I'd play it seriously in a competitive setting until something totally dumb is found. SNK's on to something with this, it just needs more polish.

Master Chibi
09-26-2006, 03:33 PM
This is srk, where the typical player doesn't give a shit about fun. All they want is a game that's "tourney-worthy", or "competitive" (nigga, it's one-on-one fighting, last one standing wins! If THAT'S not competitve, what the fuck IS?!), regardless of how many glitches and bugs it has. They've forgotten the main reason people play video games. Ehf yoo enn. Tell people here you only play single-player cuz your friends don't play fighters, or that you like Bloody Roar and Doa2 cuz they're fun, and suddenly, something's wrong with you.

Amen.

And I did pick it up yesterday.

Haven't had the chance to sit down and fuck with it, but I'll do so later tonight. I look foward to it.

:lovin:

Matt K.
09-29-2006, 05:57 AM
a game is tournament worthy if its fun to play at high level, and isn't outdone by another game, and isn't old as balls.

Define old as balls? Super Turbo is 12 years old, and is still played in competition. The game has aged like a fine wine and become better for it.

I am tired of reading that a game is not "tournament worthy" when the game has never been featured in a tournament, or tournaments Until it has been battle tested on several grounds of competition, it is a bit premature to stick a game into the category of "not tournament worthy."

I think some people have forgotten that the little bugs, glitches, and oversitesby the developer (that get used at high level play) are what make a game fun and interesting at high levels of play. I would argue that Super Turbo (or any CPS game from 12~14 years ago) would not have been half as fun had people not first discovered the CPS1 chains and such. These were glitches that were later adopted by the developers when they included the combo trackers. These things are what make a game interesting at high levels of play.

Only when the game has been reduced to one single tactic over several tournaments, should the game be considered shallow and then abandon. Even in that case, however, I am sure that there exists a tactic that can beat the overpowered tactic that "broke" a game to begin with. It just has yet to be discovered. One it is discovered, then a whole new possibility for the game opens up and the cycle continues. I'll say it again though, that this process takes time. LOTS of time. Falling back on Super Turbo, it took it about 8~10 years.

That brings us to the problem with most fighter fans of today. We have SO many fighters, and that wide variety of games to play has led us to quick gratification. Much like our ATMs, Fast Food, and Cell Phones... we want results and we want them right now. We lack the patients to work with a game to bring it up to tournament status, because there is another game right around the corner that will get our attention because it is newer and flasher. The new game also has the possibility of becoming tournament worthy. Sadly, the cycle will continue, because the newer and flasher game will not be given the time it is needed to grow into a tournament game, because the players just lack patients.

EVERDRED
09-29-2006, 06:14 AM
why play any kof if they are gonna bust out a new version the next year after? thats the question i always asked... not like i dislike what they are doing in the game.. but i think certain snk games are only designed to hold the attention of their audience for a year till the next fan serviced game comes out.

why bother investing in learning one game well if the player knows a new game will pretty much replace it? releasing one year after year just makes money for them and dilutes(sp?) the depth of the games imo. sure it's fun for some, but it doesnt last more than a year or so.

The Lone Dragon
09-29-2006, 12:49 PM
why bother investing in learning one game well if the player knows a new game will pretty much replace it?.

You could say that about ANY fighting game. Heck, you could say that about any VIDEO GAME. Heck...you could say that about LIFE in general. It's great to think ahead about the future...as long as you don't forsake the present to get there. 'Cause, you'll never quite make it...

Anyways, after playing through KOF 2006 storymode several times, I noticed something...

I may take some crap for this, but I honestly think that KOF 2006 might be the best KOF game ever in terms of character portrayal. People always talk about 97 as having the best storyline...which may or may not be true. But, in terms of PORTRAYAL, 2006 is top notch.

I mean, it's one thing to have the typical 5 second pre-fight intro where Kyo says "What color are your flames", Iori responds "Scrub", and then the fight starts. It's another thing to have the Kyo and Iori actually hold a lengthy conversation (with the original voice actors) before your eyes. It just makes them seem more real.

SNK really stepped it up in comparison to MI1. Lots of characters have special intros with eachother, or pre-fight quotes, mid-boss comversations, etc. One of my favorites is Nagase, who talks crap to all the bisho characters (like the opposite of Shermie in 98 or 02)...but then when she faces Seth, she gets all shy and asks to go out on a date with him. So random.

EDIT: Okay...update. She also asks Terry and Maxima. So, I guess she likes older men...

And, of course, all the FF/AOF characters go ape spit when they run into Geese...

Unlike the typical KOF game, 2006 actually comes with a lot of character info and story explanation (you can unlock fairly comprehensive profiles for all the characters).

Personally, I think story and character are among the strongest (and most underestimated) elements of this game. It's been a while since my motivation for playing through a fighting game was to see someone's ending, but such is the case here...

At the very least, fans of the KOF/FF/AOF characters should check 2006 out for the story alone. Old time favorites really come alive here, unlike ever before.

Anyone who agrees/disagrees?

spudlyff8fan
09-29-2006, 03:14 PM
Define old as balls? Super Turbo is 12 years old, and is still played in competition. The game has aged like a fine wine and become better for it.

I am tired of reading that a game is not "tournament worthy" when the game has never been featured in a tournament, or tournaments Until it has been battle tested on several grounds of competition, it is a bit premature to stick a game into the category of "not tournament worthy."

I think some people have forgotten that the little bugs, glitches, and oversitesby the developer (that get used at high level play) are what make a game fun and interesting at high levels of play. I would argue that Super Turbo (or any CPS game from 12~14 years ago) would not have been half as fun had people not first discovered the CPS1 chains and such. These were glitches that were later adopted by the developers when they included the combo trackers. These things are what make a game interesting at high levels of play.

Only when the game has been reduced to one single tactic over several tournaments, should the game be considered shallow and then abandon. Even in that case, however, I am sure that there exists a tactic that can beat the overpowered tactic that "broke" a game to begin with. It just has yet to be discovered. One it is discovered, then a whole new possibility for the game opens up and the cycle continues. I'll say it again though, that this process takes time. LOTS of time. Falling back on Super Turbo, it took it about 8~10 years.

That brings us to the problem with most fighter fans of today. We have SO many fighters, and that wide variety of games to play has led us to quick gratification. Much like our ATMs, Fast Food, and Cell Phones... we want results and we want them right now. We lack the patients to work with a game to bring it up to tournament status, because there is another game right around the corner that will get our attention because it is newer and flasher. The new game also has the possibility of becoming tournament worthy. Sadly, the cycle will continue, because the newer and flasher game will not be given the time it is needed to grow into a tournament game, because the players just lack patients.

That makes a bit too much sense for this forum. I suggest smelling some paint until you think only three or four Capcom games are worth tourney play.

EVERDRED
09-29-2006, 11:29 PM
That makes a bit too much sense for this forum. I suggest smelling some paint until you think only three or four Capcom games are worth tourney play.

st,3s, cvs2, mvc2... to a lesser extent jojo's and ex2-3 yeah you are pretty much right.

Ki Shima
09-30-2006, 07:13 AM
Matt-K

thats exactly what i was saying years ago, but the people here only know trend and why the trend is the trend, but ignoring how easy a trend is made which would open their eyes and do what we're saying


BUT i realized life is short and theres not enough time for the enjoying to out weigh the searching, so we put things aside; search abit and look to others for new info, this is the best balance and all we can do is to slowly suggest and hope theyl get you.


do you know what i mean? i hope you do