View Full Version : Her most damaging air combo?
artistoflife
10-04-2006, 06:39 PM
I think psylocke is more of a character who relies on a high amount of hits for damage. So let's start from the position of her launching (Since jumps in and all that other shit, is unrealistic in matches most of the time).
I'm guessing standard 1,2,3,4 up+hk, air jump, up+hk, air jump, up+hk psyblade, super.
Or is there a more damaging one?
beatsofdevil
10-04-2006, 08:09 PM
it's this one that is like 1234 up+hk>psyshot (or whatever it's called) air jump 1234 up+hk>psyshot, 1234 up+hk psyblade kouko gakure
xero15
10-04-2006, 10:46 PM
does that even work havent tried it myself but that doesnt sound right since i think psyshot would push them away too far.
Radiant93
10-05-2006, 06:37 AM
launch /\ u+hk air jump u+hk air jump u+hk -> psyblade -> qcb+kk super.
artistoflife
10-05-2006, 10:29 PM
beatsofdevil: I think I've seen that in an MSP combo video, but it's only possible in the corner I believe.
beatsofdevil
10-13-2006, 09:17 AM
beatsofdevil: I think I've seen that in an MSP combo video, but it's only possible in the corner I believe.well I don't remember exactly, but yes corner only.
I tried remembering it at home
I did:launch>sj.lp, lk, mp (delays between them)>sj.up+hk (only ONE hit)>hpversionpsyshot>dj. three hits again (faster)>up+hk (ONE)>hpversionpsyshot>tj.magic series>psyshot>psydrill (aim diagonal down>thendiagonal up>maybe transfer to hail after ;).
GOOD damage, well for psy at least. might do more if you do psy drill at the double jump.
I don't know if that's the exact combo, that's just what I did.
tech master
10-29-2006, 09:48 PM
psylocke is so fun in the corner :)
Insomniac487
10-29-2006, 11:33 PM
yup, she's definitely fun in the corner. i love this combo..
dash, 1234 (magic series on the ground) (hope it hits), C.HK, psyshot (i think its called that? which OTGs them), c.LP, launch, 1234, U-HK, DJ, UP-HK, DJ, UP-HK, psyblast ? (forgot what its called.. the twirling one) XX butterfly special
who actually has the name of these moves memorized? lol. i think we call it by its display and what it looks like. Example : butterfly special hahah
ZZ_Jaron
11-16-2006, 10:01 PM
High dmg combo in the corner (sent-Y is required)
lp, lk+drones assist, lp, lk, qcf+lp, dash, lp, lk, lp, launch, lp, lk, lp, u+hp xx qcf+hp, lp, lk, dj, lp, lk, lp, u+hp xx qcf+hk (x2) xx butterfly super.
I've only done this once and the timing is STRICT, especially after the psyshots.
Or you can always do her infinite on Sent.
tech master
11-17-2006, 04:07 AM
technically the way the marvel engine is designed, you want as many hard/special moves during the first 10 hits. then of course go for the high hits. if you're willing to try an otg this does good damage (corner)
j.hp \/ c.hk xx QCF+lp, c.hp /\ sj.lp xx QCF+HP, lp xx QCF+HP, lp xx QCF+HP, lp xx QCF+hp, lp, mp \/ c.hp then this is when you'd try and get as many after the launch
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