View Full Version : Big Bang Beat
bellreisa
02-07-2007, 02:10 AM
Since FGD is on a weird fighter kick lately.
Company: NRF
Name: Big Bang Beat (or Better Business Bureau)
Website: http://rapid.vis.ne.jp/NRF/index.html, and http://rapid.vis.ne.jp/NRF/Products/BBB/index.html
When: 4/2007
Characters: 9 so far
Trailer: http://stage6.divx.com/content/show/1099707?user_id=438198
Sword chick looks like a more interesting Kamui from AH. I like the look of this game, appears to be Akatsuki-ish but has more hot chicks in it (and more than 4 characters :V). The Pocket Fighter-esque gems are kind of weird though.
Hydra632
02-07-2007, 04:55 AM
Yeesh, someone make a doujin fighter subforum all ready.
Edit:My foot is now planted in my throat. This game rocks.
Shin Touyokouzan
02-07-2007, 05:25 AM
Yeesh, someone make a doujin fighter subforum all ready.
Agreed =P
Atb_555
02-07-2007, 05:46 AM
Wow! This looks really good!
I can't seem to find a download link other than the trailer.
bellreisa
02-07-2007, 06:07 AM
Wow! This looks really good!
I can't seem to find a download link other than the trailer.
It's not free (more than likely) or released.
Atb_555
02-07-2007, 06:13 AM
Ah cool cos that would be too good to be true :)
Rioting Soul
02-07-2007, 06:26 AM
I click on the trailer link and I'm prompted to download some DivX update. I do so. I'm then prompted to download FireFox. I do so(and get a virus for my trouble). My anti-virus handles it. All installations are done. I still can't view the trailer.
Atb_555
02-07-2007, 06:42 AM
Does it specify which system its coming out on? Arcade only? PS2? etc.
Game looks really good :)
bellreisa
02-07-2007, 07:33 AM
It's a PC doujin game. :V
Rioting Soul: Just open it in IE and save yourself the trouble. Divx Web Player doesn't play well with Firefox in my experience (and what website prompts you to DL Firefox anyways?)
Atb_555
02-07-2007, 07:39 AM
http://www.youtube.com/watch?v=QJ2F4DuHS3s
Found a youtube link of the trailer
http://www.youtube.com/watch?v=RLp42EotI5M&mode=related&search=
Also found this. Could be just the intro movie or something.
Rioting Soul
02-07-2007, 07:53 AM
http://www.youtube.com/watch?v=QJ2F4DuHS3s
Found a youtube link of the trailer
http://www.youtube.com/watch?v=RLp42EotI5M&mode=related&search=
Also found this. Could be just the intro movie or something.
First link: saved to favorites
Second link: I think that's what the game is based off. Like how Melty Blood is based off Shingetsutan Tsukihime.
Atb_555
02-07-2007, 08:09 AM
Yeah I guess so its titled BigBand Age whereas the game is BigBang Beat. Lol what weird names. :wtf:
EDIT: I think its another game ands whats strange is that when you try googling info about it (Daibanchou: Big Bang Age) you get results about Hentai games?! :wtf: :wtf:
bellreisa
02-07-2007, 08:20 AM
re: 2nd link: That song is from Nanoha A's, btw. It's sort of like an anime music video type thing.
Found the game it's based off of; a H-game (http://www.getchu.com/soft.phtml?id=27384) named "Big Bang Age" by Alicesoft. (Not work safe) Seems like they opted to use some of the male, non-fuckable characters instead of going with a predominantly female cast, which is a pretty nice change from the norm.
Atb_555
02-07-2007, 08:28 AM
:xeye:...:confused:...:rock: This game is gonna ROCK!
Another hentai derived FG?
Atb_555
02-07-2007, 08:40 AM
Was Melty Blood previously a Hentai game?
EDIT: Never mind.
bellreisa
02-07-2007, 08:41 AM
Melty Blood was an official sequel to Shingetsutan Tsukihime, which started as an H-game, yes. (The H wasn't very appealing at all.) Melty Blood itself was never H.
the original game (big bang age) this is based on is actually really good.
pretty interesting story, a lot of srpg battles with tons of characters, great art, and of course... the bonus. :lovin:
Rioting Soul
02-07-2007, 08:56 AM
Melty Blood was an official sequel to Shingetsutan Tsukihime, which started as an H-game, yes. (The H wasn't very appealing at all.) Melty Blood itself was never H.
I've HEARD that the sex in the game wasn't for hentai purposes but for legitimate storytelling purposes.
Also, that boxer looks beastly.
EDIT: Well, since hardcore players don't care about story anyways. Let's play a hentai fighter!
Atb_555
02-07-2007, 09:04 AM
Yeah the boxer looks really good. I like the main character (probably because they should so much of him lol).
I hope it has an online code which is playable too.
Rioting Soul
02-07-2007, 09:07 AM
Also looks like they have EX moves. Whenever they do a move with blue shadows they lose some meter(but only after the move finishes animating). Seems that the EX moves consume exactly one bar.
Dandy J
02-07-2007, 09:54 AM
the original game (big bang age) this is based on is actually really good.
pretty interesting story, a lot of srpg battles with tons of characters, great art, and of course... the bonus. :lovin:
Fuckin' 'n' Fightin'!
And yeah what Hydra said, a subforum would be cool.
in the final release, i'm sure the other two main heroines will be added.
senna is the only one right now. but i'm betting that we will be seeing kaen (http://www.getchu.com/brandnew/27384/c27384chara7.jpg) and kunagi (http://www.getchu.com/brandnew/27384/c27384chara2.jpg) (who is actually the real main heroine of the story) as well.
on the other hand, i'm kind of surprised kendo and kyudo (the sisters: kendo fighter and archer) are in the game, as they were pretty minor characters.
EDIT: nvm, i didn't even realize kunagi is in the game until now. but yea... where the hell is kaen yo??
nothingxs
02-07-2007, 02:47 PM
Seems too GG-like for me to derive any enjoyment from -- which is why I like Akatsuki. :(
altergenesis
02-07-2007, 02:54 PM
This game is delivering.
Sabin
02-07-2007, 02:57 PM
...WoooooW
~ZtB
Rioting Soul
02-07-2007, 07:57 PM
If it don't have burst then alright.
Is there a demo version or something?
i don't really get half the character selections. there were like 80 characters (might be off, it's been a while) for this game... yet everybody seems to be from the initial arc except for kunagi and senna.
the selection of enemy male characters is kind of weird too, since none of them are significant except for yamazaki (the one with long blonde hair). and even he wasn't that big, as he was only the first boss.
o well, i guess time will tell if they will add more characters.
eddymasta
02-07-2007, 09:30 PM
wow, that game play movie looked awesome. Like the graphical style and what not. Gonna have to try this out some time
Strider2k2
02-07-2007, 10:19 PM
HAWT.
First it was Monster...then Hinokakera.....now this...
I guess it's that time of the season for SRK Doujin - Fighter FEVER.
Ikuze! :lovin:
Alucard20
02-07-2007, 10:54 PM
This game looks pretty tight.If this shit has net it's all good.
Kuma-okami
02-07-2007, 11:11 PM
looks very nice.
now just to find a why to get it
bellreisa
02-08-2007, 12:21 AM
If it don't have burst then alright.
Is there a demo version or something?
Release date is supposed to be April of this year.
Rioting Soul
02-08-2007, 01:47 AM
I'll buy this shit.
bellreisa
02-08-2007, 09:01 AM
http://bbb.mizuumi.net <- Just in case.
http://www.elizar.com/?p=5 <- A review of the game with a little more info.
There has to be at least two characters not on the cast page, because Daigo (fire guy wearing blue) isn't on the cast page but is in the trailer quite prominently. And I'm assuming there must be some kind of boss character, so there's probably a good chance Kaen will make it in if she's as important as orka says.
i'll be buying big bang beat
fo sho
also... sae is hot
include her in the game!! >:O
ruthless_nash
02-08-2007, 02:01 PM
sad thing is tho, this might the only way other than perhaps KOF and GG that were gonna get new games for your favourite genre.
If this game doesn't have air-recovery, it's gonna have a shitload of infinites.
Looks like a GG clone to me.
Clear Sky
02-08-2007, 02:28 PM
Looks more like a Jojo game due to the crazy looking combos.
bellreisa
02-08-2007, 04:04 PM
If this game doesn't have air-recovery, it's gonna have a shitload of infinites.
Looks like a GG clone to me.
Check out 0:19 in the trailer.
So is this game intended to be released for PC with online play, or is it just going to be an arcade release?
SuicidalGrandpa
02-10-2007, 02:33 PM
Looks pretty sick from that video.. but yeah.
archetype
02-10-2007, 02:47 PM
whats with this trend of these fan made games? I like it a lot. Putting the power in the hands of the people. I don't know much about how this whole thing started. What was the first fan made fg?
whats with this trend of these fan made games? I like it a lot. Putting the power in the hands of the people. I don't know much about how this whole thing started. What was the first fan made fg?
i think people's done it for a while but most of them don't get noticed because they're either sub-par or really awful.
probably some of the earliest to get proper recognition was "the queen of heart 2001" and "party's breakers".
linalys
02-11-2007, 02:00 AM
Queen of Heart 2k1 IS Party's Breaker.
http://img299.imageshack.us/img299/7854/qoh2k1dy8.jpg
chippermonky
02-17-2007, 07:38 PM
any idea what release date is?
bloodriot
02-20-2007, 12:52 AM
looks like fun, I don't really like the huge, huge combos though meh
Shade
02-20-2007, 01:13 AM
This game looks fucking beast. I'ma get it.
H-F Blade
02-20-2007, 05:47 PM
Sword wielding characters + a beautiful combo system? It's won me over already.
Burning Ranger
02-26-2007, 08:15 PM
Nice. I'd like to try this.
Atb_555
02-28-2007, 10:18 AM
For those of you that really digged the sound track in the trailer you can download it hither (http://translate.google.com/translate?hl=en&sl=ja&u=http://www.mintjam.net/sound/ori_list.htm&sa=X&oi=translate&resnum=1&ct=result&prev=/search%3Fq%3D-%2BZ%2B-%2Bmintjam%2B%26start%3D10%26hl%3Den%26client%3Dfi refox-a%26channel%3Ds%26rls%3Dorg.mozilla:en-GB:official%26hs%3Djom%26sa%3DN). Its called - Z -
Shifty Nevers
02-28-2007, 11:33 AM
game looks dope
H-F Blade
02-28-2007, 11:35 AM
Thanks for the link.
Atb_555
03-01-2007, 08:22 AM
That sound track literally rocked. I hope it has other simular tracks in the final product.
according to the website, they have completed auditioning and casting voice actors.
also, the cover art for the game will be done by "black lagoon" author rei hiroe.
Atb_555
03-21-2007, 08:24 AM
Cool not to far away now from the release date.
XAQshinor
03-21-2007, 02:08 PM
any official release date?
Shin Touyokouzan
03-22-2007, 04:24 AM
I am still wondering that one myself xaq
you lazy fools, learn to read!! :annoy:
the release date has been listed as 4/30 on the website for a while now. location test at tora no ana will take place on 3/28 and location test at messe onsa will take place on 4/1.
Shin Touyokouzan
03-22-2007, 11:18 AM
Reading is FAIL!!!
Rioting Soul
03-22-2007, 10:02 PM
Wait, what platform is this releasing on(PC or arcade)? I always assumed it was going to be released for PC through online distribution(like Akatsuki and Monster). But now after seeing the amount of money they are putting behind this game, it seems they plan on having it compete with GG/MB/AH.
CyberAkuma
03-23-2007, 12:13 AM
...That's what I'd like to know too...
Not that often when you consider a beta test for a PC game a "loke test".
Even so, I'm inclined to believe that this game will start life as a PC title, then may just continue growing from there. Especially if it seems that they may actually have the support of the dudes behind Big Bang Age, the original game.
Any way, like I believe some one else said a while back, though, I'm just happy that, this game actually is turning out to be one of the few doujin fighters were Lolis aren't the star attraction. It's fun for the first few times (and is great for such games actually based off the subject material, like the MaiHime game coming out), but then, you just want to see guys beating the crap out of each other again. ^_^
If there was a way to actually buy this game legit, and for a reasonable price, I'd certainly purchase this. But finding a distributor is hard, and finding one that doesn't sell such games like this at $80 or there-abouts (without even including shipping!) is even harder...
Rioting Soul
03-23-2007, 12:53 AM
Hmm. I didn't pick up on them saying "loke test". If they were to be releasing it on arcade, who's would they be using? I mean, if they were using System 256/Atomiswave/Type X2/etc. then wouldn't we know it by now? I'm sure it's possible for them to agree to keep it secret up until the release, but what purpose does that serve?
I'm sure, one way or the other, I'm gonna need to put money into this. Well, it's worth it.
CyberAkuma
03-23-2007, 09:14 AM
Not necessarily.
When Arcana Heart first arrived on the scene, I don't think too many were privy to the knowledge of what platform the game was going to be on...and then it turned out it was just on rather vanilla-flavored JAMMA-based hardware, defying those who thought that it was going to be another Naomi-based title.
But in any case, with a lil more than a month to go til release, and even less for these "loke tests", I'm sure the truth will be told sooner or later.
i'm sure it's going to be on the pc, for the sheer fact that the location tests are being held at doujinshi stores.
still, a notion that they're actually going to conduct location tests for a pc-based fighting game is unprecedented and impressive to say the least. it's just one of the many reasons that i am personally convinced as well that this game will become something significant in the long run, contrary to other recent releases like monsters and the latest akatsuki.
the resource and efforts they are pouring into the game just screams "professional" in almost every aspect.
Shin Touyokouzan
03-23-2007, 09:57 AM
i'm sure it's going to be on the pc, for the sheer fact that the location tests are being held at doujinshi stores.
still, a notion that they're actually going to conduct location tests for a pc-based fighting game is unprecedented and impressive to say the least. it's just one of the many reasons that i am personally convinced as well that this game will become something significant in the long run, contrary to other recent releases like monsters and the latest akatsuki.
the resource and efforts they are pouring into the game just screams "professional" in almost every aspect.
Um, What are you talking about in regards to monster? Last i checked the game was really good. Akatsuki is one thing. No one even messes with that shit anymore. Monster is growing and keeps growing so i would like to know where you are basing your information.
CyberAkuma
03-23-2007, 11:38 AM
Um, What are you talking about in regards to monster? Last i checked the game was really good. Akatsuki is one thing. No one even messes with that shit anymore. Monster is growing and keeps growing so i would like to know where you are basing your information.
What he means relates to the overall concept of how Big Bang Beat seems to approaching this issue of selling a Doujin fighting game in such a way that has never been done before. It has nothing to do with the quality of said games in comparison to the other.
EFZ? Monster? Akatsuki? Even Melty Blood? All of these games started out small, and were basically spread around by "word of mouth". That's how these games blossomed into whatever status they all enjoy now. While they're all decent games in their own light, only Melty Blood went on to actually become a largely known franchise. Probably due in large part to how it had the "Type Moon" connection and its fanbase, but the overall commercialization of the product is what helped it become a more "legit" player in the industry.
BBB seems to doing something else entirely. Instead of starting with the obligatory small distribution of the initial release, they're actually giving this title a "location test" of its own, prior to the release. To my knowledge, such a thing has never happened before, which, at least to me, showcases that they're taking this seriously (and may actually have the backing of Alicesoft, the makers of the original game, too), and are probably not going to settle for what Doujin fighters have had to deal with for years on end. Thus, what I believe orka is talking about, in more words.
I, for one, am looking forward to this game now, more than ever. Not only because it looks to be a solid game in its own right, but if this methodolgy takes off, it could imply an entirely different modus operandi that may become the "new standard" for Doujin fighting games. And in light of how the overall fighting game genre could stand to use as much new blood as possible, this could only be a good thing, if the Doujin market truly does become much more "serious business". :wgrin:
Dandy J
03-23-2007, 11:56 AM
lol aya gets butthurt anytime anyone says something bad about monster
Shin Touyokouzan
03-23-2007, 12:51 PM
Im looking forward to BBB also. I hope it has online play because i know for a fact i wont be able to play anyone in it other wise.
DandyJ: Awww how nice of you to join in the conversation <_<
location tests got canceled out of the blue. release date became uncertain too.
what the shit, son :annoy:
MAGUS1234
03-29-2007, 09:59 PM
why are the combos soooo long? THat shit is cool for like a minute, but after the initial fun in practicing long combos, it becomes extremely frustrating sitting there eating a 100 hit combo.
THats the beauty of SF, the combos are like two moves, its not about who knows the longest fucking combo, but how you set them up and so and so
i'm sure it won't be anything like hokuto no ken. besides... that's what location tests are for. to work out odds and kinks.
but i dunno wtf to say now since development seem to hit a hump on the road all of sudden. :wasted:
also... you gotta admit fireball traps or getting beat by one normal over and over again can be as gay (if not worse) as getting stuck in a long combo too.
MAGUS1234
03-29-2007, 10:16 PM
i'm sure it won't be anything like hokuto no ken. besides... that's what location tests are for. to work out odds and kinks.
but i dunno wtf to say now since development seem to hit a hump on the road all of sudden. :wasted:
also... you gotta admit fireball traps or getting beat by one normal over and over again can be as gay (if not worse) as getting stuck in a long combo too.
fireball traps actually take something to get out of, call it luck or strategy adapting...whatever.
getting hit for half a round I can literally leave my controller.
its like the rom infinite vs crazy mixup, at least in mixup I have a chance to win...
same shit with melty and arcana, its like why are some of th combos that long? There should be no reason to have it that way, if they intended a char to be powerful just make him/her do more damage, its far more efficient and people pleasing.
fireball traps actually take something to get out of, call it luck or strategy adapting...whatever.
getting hit for half a round I can literally leave my controller.
its like the rom infinite vs crazy mixup, at least in mixup I have a chance to win...
same shit with melty and arcana, its like why are some of th combos that long? There should be no reason to have it that way, if they intended a char to be powerful just make him/her do more damage, its far more efficient and people pleasing.
Well I think the point was, in terms of combos, if you actually want to go so far as to learn long combos, then you will be rewarded for it. If everyone only had easy short combos, then emphasis on execution is somewhat unimportant. I think both should be emphasized.
Master Chibi
03-30-2007, 03:35 PM
Everyone's BnB's in MB do roughly the same damage, give or take JUST a little. Therefore everyone's already on a equal playing field, leaving retarded characters who can hit you five times and take off 60% of your life out of it. On top of that, you get 'bursts' in MB and AH.
And for the record, certain loops in AH can literally take an entire minute, the longest combos in MB barely hit 10 seconds, if ever.
if my theory is right and this is the same developer / system behind Fate Sword Dance then the "ZOMG LEET COBMOX" thing might not be as bad as you'd assume from the video, that game doesn't seem to have too much broken shit, at least not from what i've seen.
big WTF at the location test getting canceled though. Tora no Ana ( quite literally, "Tiger Hole" ) is a reknowned doujinshi fanatic's dream, with like three floors of doujin manga and paraphenelia, I imagine their doujin game section must be equally HUEG. maybe they'll reschedule? i'm sure anybody in Japan currently into MBAC, Touhou Iamp, Monster, EFZ, etc. would definitely be willing to show up.
Atb_555
03-30-2007, 03:47 PM
If this game flops then I'm gonna head butt someone...
MAGUS1234
03-30-2007, 06:23 PM
Well I think the point was, in terms of combos, if you actually want to go so far as to learn long combos, then you will be rewarded for it. If everyone only had easy short combos, then emphasis on execution is somewhat unimportant. I think both should be emphasized.
but at the end of the day everyone will learn the combos if its learnabel, this has been proven. You want to reward somethin, reward how strategic someone is, reward thier in game knowledge.
not sitting bwehind a practice dummy for a fort night.
vapulus
03-30-2007, 09:44 PM
If this game flops then I'm gonna head butt someone...
I agree. =(
but at the end of the day everyone will learn the combos if its learnabel, this has been proven. You want to reward somethin, reward how strategic someone is, reward thier in game knowledge.
not sitting bwehind a practice dummy for a fort night.
It was already pointed out that there is some sort of air-recovery, so it's not an issue. The released video is just all about flashy crap for the hype, nothing more. I'm sure an actual fight would go very differently.
XAQshinor
04-02-2007, 01:08 PM
any new news?
vapulus
04-02-2007, 04:25 PM
A lot of the information seems to have disappeared about the game on the website. It now links to a 404 error. I sincerely hope this isn't becoming vaporware, since they canceled the loc tests.
CyberAkuma
04-02-2007, 09:19 PM
Hmmm...
I sincerely hope that this may be just a slight set-back on plans, and that this game isn't going up in smoke.
French Bread's cruel and unusual (but still very cool looking) Notorious Brand "joke" was already bad enough...
Shin Touyokouzan
04-03-2007, 06:02 AM
I hope this wasnt a fucking joke. I was really looking forward to this shit
Hyperhal
04-03-2007, 06:31 AM
Fighting game based on h-game had lots of potential. I REALLY wanted to play this. D:
XAQshinor
04-03-2007, 06:35 AM
im not gonna count it out yet. hopefully wat happened was,
at the loc tests some ridiculously broken stuff was found so they
r taking extra time to fix it. i hope im right cuz this game had me
hype.
Atb_555
04-03-2007, 06:44 AM
I can still see the web pages from the first post.
Spooty Whiteboy
04-03-2007, 06:52 AM
I can still see the web pages from the first post.
Site just came back up this morning. Hooray for good outlook!
Atb_555
04-03-2007, 07:35 AM
Lol people getting me all worried. I was pretty close to head butting anything that approached me even the cat...
vapulus
04-03-2007, 07:49 AM
Lol people getting me all worried. I was pretty close to head butting anything that approached me even the cat...
However, if you still feel the need to head butt your cat, please record it so that we may turn it into the next hilarious internet gif sensation.
Atb_555
04-03-2007, 01:05 PM
Lol but I wov my cat :lovin:...
Rioting Soul
04-03-2007, 05:50 PM
I was about to say that this was a very elaborate and probably expensive April Fool's joke.
Biolink
04-05-2007, 05:17 PM
What's the news?
Darkshine
04-05-2007, 06:33 PM
I see something listed about April 9th, but I have no idea what it says. Can someone translate that crap, please?
Nocturnal
04-05-2007, 06:46 PM
Something about a location test on the 9th at TRF and also on the 30th I believe.
wow, loke test at trf :hitit:
i'm actually wondering if this is actually going to end up being a arcade release... that would be hella sweet!
also, i noticed something while scanning the announced list of voice actors. there is a new character (sanae) not listed in the current character rosters. a typical iinchou type with glasses. bleh. o well.
CyberAkuma
04-05-2007, 09:06 PM
Loke tests are indeed still on? Excellent... :wgrin:
i'm actually wondering if this is actually going to end up being an arcade release... that would be hella sweet!
Maybe eventually...but for right now, I'm still expecting this to be a PC release first and foremost. After all, if you, as a PC Doujin dev, can hit it off with a PC Doujin fanbase (and keep them pleased by offering updates and bugfixes periodically), you've got your foot in the door, I would think.
Besides, catering to the PC fanbase first and foremost would be more or less akin to having a dedicated entourage of "playtesters" who can find these glitches and bugs that the devs can get to patching as soon as possible. Ideally, this would help the devs create a final, well made product that everyone will be pleased.
Honestly...probably the main reason why Melty Blood probably was such a mess for its initial arcade release was because French Bread went and changed the formula up so much from their last PC release (which was more or less balanced, all things considered), thus rendering all of the hard work that came from patching and fixing obsolete. They had practically got it down pat, then needed to start from scratch once Act Cadenza came around...
I'm hoping that these guys don't fall into the same trap with BBB. If they're going to go arcade sooner or later, I would hope that they would have built up a good repetoire on the PC first, with patches a plenty, then do whatever ya need to do for the arcade release (such as new characters).
Rioting Soul
04-05-2007, 09:35 PM
If the developer bypasses PC and goes straight to arcade then I'll probably not have a chance to play it sadly. Considering that Melty Blood and Arcana Heart are no-shows in this city. And I'll be referring to this game as B3 from now.
CyberAkuma
04-05-2007, 10:02 PM
Well, hey, even if that WERE to happen, there would probably be still the PS2 port to hope for, I would think. ^^;
Any way...B3? 3B? BBB? I'm sure the community will come to some sort of consensus on what will be its "appropriate" abbreviation sooner or later...once the game actually comes out, that is. :D
Rioting Soul
04-05-2007, 10:11 PM
Yeah, I'm sure there'll be a port. A Japanese port.
I wanna take the initiative. Bang!
But the innuendo will be lost if you abbreviate it.
well, the reason i said that this might become a arcade release... at least eventually... is because now the location test is going to be held at trf (a pretty popular arcade) instead of tora no ana and messe onsa.
also for the record, the problems melty blood: act cadenza had during its first several location tests don't really have much to do with french bread. they were mainly ecole's fault. ecole is pretty notorious for being shitty programmers, and hence mbac's initial runs had lots of problems with slow downs and the game freezing. it eventually came down to reducing the bit rate of the music, as well as truncating each tracks... and removing a lot of the background animations as well. mbac isn't that graphically intensive by any means. the naomi board should have been capable of duplicating graphics and sound quality of the p.c. version. as i already said, ecole sucks. that's all.
bellreisa
04-06-2007, 12:45 AM
also, i noticed something while scanning the announced list of voice actors. there is a new character (sanae) not listed in the current character rosters. a typical iinchou type with glasses. bleh. o well.
Sanae Hibiki. (http://www.alicesoft.com/bancho/chr/chr04.html)
It's actually mispelled on the BBB website, it reads "Bihiki Sanae" :V
Updated the BBB wiki (http://bbb.mizuumi.net), which is up to an 11 character roster (assuming Kendou and Kyudo are like Hisui and Kohaku)
Ferdinandz
04-07-2007, 09:12 PM
Damn
This game looks fucking A'
fucking want
CyberAkuma
04-09-2007, 07:00 PM
Well, the first location test should have happened today/yesterday (in Japan, at least), courtesy of TRF being the host for such an event.
Any reports or whatever?
Biolink
04-09-2007, 07:03 PM
It would be awesome if there was some Japanese equivalent to SRK so we would know these kinds of things :/
Darkshine
04-09-2007, 08:58 PM
I'm sure somewhere in the depths of 2Chan there lies a post about it.
Dandy J
04-09-2007, 11:15 PM
well theres no posts on their bbs or any of the blogs they link to yet, just stuff announcing the test
bloodriot
04-10-2007, 05:48 AM
I gosta have me a piece of this, looking real good.
on the trf homepage, they list big bang beat location test as "starting from" 4/9 so from the way i see it, it will most likely be running for several days. also, they have listed the actual demo that is going to be there as "a cabinet", so the game is definitely there in some kind of arcade set up.
on the team -nrf- homepage, they updated the gallery section with some art and wallpapers (http://rapid.vis.ne.jp/NRF/gallery.html).
vapulus
04-10-2007, 08:07 AM
so the game is definitely there in some kind of arcade set up.
This game just keeps getting more and more interesting. o.O
I want it to come out, already, dammit.
BTW, orka, I just noticed you're in Chicago, too. For anybody interested in this game from the chicago area, we should all get together sometime after release (if there's anybody besides us).
Edit: As cool as this would be as an arcade release, I'll be upset, too...'cause I'll never get to play it.
you're from chicago? do you ever go to nickels and stuff?
vapulus
04-10-2007, 07:09 PM
I live in the south loop area. It would involve a metra train to get out to nickel city, and i'm so damn lazy. =(
I keep telling myself i need to go out there, though.
Biolink
04-11-2007, 04:06 PM
Same Here.I don't have a car,and from where I live on South Side to Nickels is roughly a 4-5 hours using public transportation
I can wait a little bit longer.
vapulus
04-11-2007, 05:11 PM
I live right near downtown and I have a 50" tv. My friends come to me. ;)
However, competition is slim to none, because I've scared my friends away from anything in which they directly go up against me.
XAQshinor
04-11-2007, 05:43 PM
UGGGHHH!!!1 the suspense is killing me.
i need more infoz
Dandy J
04-12-2007, 05:47 PM
Update on NRF's page.
"At 4/12 BBB 1st Nakano TRF ways the location test (test playing meeting) ended safely. The store way and as attended user, it was grateful truly. In addition, with the Nakano TRF way every week Monday being able to point to the location test, it came to the point of receiving. (There is a possibility urgently of becoming modification.)"
Rioting Soul
04-12-2007, 11:16 PM
huh?
Biolink
04-13-2007, 09:01 AM
Translation:
It sounds like the the game was well received.
HeartNana
04-14-2007, 08:53 AM
There's a location test at the Ko-hatsu arcade in Osaka for this on April 19th. I might take the trip out there, but i unno if its gonna be worth it due to my many hours of class that day.
Twins look cool, but eh, i think everyone else is gonna use them.
Same with Sword/Schoolgirl Akiha.
White hair girl looks pretty cool tho.
Yeah, tho if there's another loc test, then that means its prolly going well.
chopa
04-14-2007, 09:18 AM
I like the boxer guy
eddymasta
04-14-2007, 09:20 AM
I like the boxer guy
ditto
he'll prolly be my main :wgrin:
Biolink
04-14-2007, 11:00 AM
There's a location test at the Ko-hatsu arcade in Osaka for this on April 19th. I might take the trip out there, but i unno if its gonna be worth it due to my many hours of class that day.
Twins look cool, but eh, i think everyone else is gonna use them.
Same with Sword/Schoolgirl Akiha.
White hair girl looks pretty cool tho.
Yeah, tho if there's another loc test, then that means its prolly going well.
Go to the arcade,or I'll have to pull a Jedi Mind Trick over the internet and mae you go :wgrin:
Seriously though,I can't wait for some videos.It's been out for about a week and no videos.What the shit.
And yes the Boxer looks beastly.Finally a boxer that isn't a big hunk of meat.
Rioting Soul
04-14-2007, 11:21 AM
Go to the arcade,or I'll have to pull a Jedi Mind Trick over the internet and mae you go :wgrin:
Seriously though,I can't wait for some videos.It's been out for about a week and no videos.What the shit.
And yes the Boxer looks beastly.Finally a boxer that isn't a big hunk of meat.
Whu bout Steve Fox?
Biolink
04-14-2007, 12:09 PM
Whu bout Steve Fox?
You are right about that.Forgot about him.
CyberAkuma
04-16-2007, 10:54 AM
Bumping this up, in hopes that maybe it being on the front page may be an "incentive" for new news... :wgrin:
Biolink
04-18-2007, 09:07 PM
bump
Hintalove
04-18-2007, 09:28 PM
Hey, I'm a guy who hangs with Nana a lot of the time, and I'm just chiming in that we have decided to go today and play this and Full at Ko-hatsu, so expect some kind of feedback tomorrow.
I kind of hope it is an arcade release, because I think that gives the game some degree of respectability, but also, when I go home for summer I won't get to play it :/ It looks kind of like kof and meltys' bad ass love baby, but I have no idea how it actually plays.
Also, has a doujin game ever been released directly into the arcade before? How is it a doujin game if theyhave the money to put it out for arcade???
ps: this game needs more lolis
CyberAkuma
04-18-2007, 10:41 PM
Also, has a doujin game ever been released directly into the arcade before?
Nope. And as of right now, we're still waiting on the truth, regarding BBB. These arcade style loke-tests could either be a means to help just advertise the game, which is also quite likely.
Ideally, they should tell all in a few more weeks, I suppose. There's no more loke tests planned, right?
How is it a doujin game if theyhave the money to put it out for arcade???
...That would be because, in a nutshell, that's what the game is. It's a "fan-game", created by a fan (or fans?) and, usually, is self-published. The only thing that seperates the likes of this game and Melty Blood from so many others out there, is that they have the support of a larger company to help them out with funding. For French Bread, Type Moon themselves (formerly a Doujin company themselves) lend out a hand, gave Melty Blood their official approvement, and helped make this game a big hit. Now, Alicesoft (who made the original game, Big Bang Age), is poised to try and make a cinderella story for NRF and this game.
Can it happen? If this game is doing well over at TRF and this upcoming test, it certainly looks like it...
ps: this game needs more lolis
....Why so? Lolis are such an expected attribute in these doujin fighters now-a-days, that's all the more reason why I think the likes of BBB and Akatsuki are worthy of praise, at least in light because they minimize or completely forsake the "loli" element.
In my opinion, the more games that are out there, that don't have to stoop to the lowest common denominator, and willing to go against the norm, the better in my opinion. There's plenty of other games out there with lil girls taking the starring role. If you want your product to stand out, now-a-days, it's probably for the best NOT to use them so much...
Mailorder
04-19-2007, 02:03 AM
Is the furry chick the only loli in BBB? I've got the H-CG set for Big Bang Age and there's one or two more - but I think they aren't in BBB. Let's hope BBB is good, so more lolis can be added for expansions! But yeah, props to BBB for being a doujin fighter with more males than females. So far!
Also, how come no one likes the main dude.. ? Look at the way he dunks people! It's too good. He's got potential to be cooler dunker than all the other dunk-design characters! Like Kouma. And uhh... Lucky Glauber. And Shaq. Shoot, I dunno. They're basketball martial artists, I'm sure they have dunk moves. Anyway, this dude better not suck >: (
Is the furry chick the only loli in BBB? I've got the H-CG set for Big Bang Age and there's one or two more - but I think they aren't in BBB. Let's hope BBB is good, so more lolis can be added for expansions! But yeah, props to BBB for being a doujin fighter with more males than females. So far!
i was telling people on dust loop two months ago about how kunagi is a furry, but nobody believed me
HeartNana
04-19-2007, 09:41 AM
Ok, as Hinta said, we went to the Loc test at Kohatsu.
I played as White Hair Girl aka Furry aka Kunagi the whole time. Anyways, here's a rundown of how the game plays:
There's 6 buttons:
A - Light
B - Mid
C - Strong
D - called the "B button", but its easier to use ABC as attacks and D as the special button. This is used to do dodges, and supers, which i'll get into.
G - Gauge button. I believe holding this charges the gauge that you can do supers with
P - The "P button" Holding this down increases your gauge for specials.
(im gonna use the number system for commands in this cause thats easier for me and generally used for doujin games)
789 = u/b u u/f
456 = b neutral f
123 = d/b d d/f
There's a lifebar, its Killer instinct style where the life you have is the same. There's no "recovering health" or "red part of lifebar" or anything, once you're hit, the damage is dealt. So if you and your opponent each have one pixel left, and you hit the other guy. He gets back up, you STILL have just that one pixel. This is assuming each of you has a life left. Instead of rounds, there's symbols showing how many lives you have left, since this was a loc test, there was 2 lives, which is pretty much 2 rounds.
Under your lifebar, you have the "special gauge". Everytime you do a special (236C for example) a chunk of that is taken away. This bar regenerates always, but very slowly, especially if its at the end. Once you hit the end, there's no consequence except not being able to do special moves unless you get enough of your special gauge back to do them. holding down the P button will charge this gauge.
In addition, if you took damage, say, 25% of your life, you can fill that 25% empty life space with special gauge space. It'll fill up after the special gauge under the lifebar is already full. So if you have 25% life, you can technically have 175% of your special gauge.
This is good because some of the specials are crazy good and if you can just sit there and do them OVER AND OVER, without having to worry about charging up, some characters rushdown would never end. I believe you can do 22P to use a bar from your main gauge to get a big chunk for your special gauge really fast.
Your super gauge starts at 1.00. As you hit your opponent, whether it be hit or block, and whenever youre hit, hit or block, these gems called "B stones" fly out. There's small ones and big ones. Small ones give like, .01 or .02 or something like that to your bar, and bigger ones give more, around .1 or more? I dont remember exactly, but you got bar from these stones. Think Pocket Fighter style. Anyways, your super gauge can go up to 9.99. The stones arent the only way to get bar, keep that in mind, they're additional super gauge bonus's. Things you can use your super gauge for:
-Supers, done with the D button - Self explanatory, generic super attacks done in Generic ways. Most of them are just 1.00 off your super gauge. Some are ones that last until the bar is depleted, so whether you have 1.00 or 8.00, the super will last as long as you have bar, but these are uncommon.
-Guard Cancel Attack. If you do 6D when blocking, i believe, your character uses 1.00 of your gauge and does an attack that doesn't really do damage, but it pushes the opponent back and lets you get a wakeup on them. Pretty much turns the tables of rushdown.
-Attack Cancel - Similar to cancelling an attack and continuing combos, you can do the same thing with 6D after you hit an opponent and your character will dash forward all fast and you can continue your combo.
-Burst - Not really a burst like in Guilty, but if youre being comboed, i believe you can use the D button somehow (and like, 4.00 off of it) and you'll jump back out of the combo mid hit. Quite interesting.
-Dash - Same as the attack cancel, but without an attack before it, just a dash
-Thats all i remember for now, but im sure there's more, this was only a loc test and only what i remember of it.
Misc things:
There's no chip damage.
The game was run from a PC and hooked up to one setup of two machines side by side.
Crossups in this game are gigantic. The boxes for hitting an opponent are huge.
The hitboxes in this game for normals to stop jump-ins are also huge as well.
Combos in this game are very loose and things sometimes take a long time to recover and things combo into other things that doesnt seem like it should be so.
Throws are 6C (6B for the twins)
After the round (one life dead) ends, if you killed the opponent, your special gauge stays the same, but you can recharge it during the "middle" phase a bit before the next round begins. If you just lost a life, then you get full life and special bars. Your super gauge remains the same for both. You can also use that "middle time period" to collect B stones and all to your super gauge.
Ok now for characters. Some of them im gonna go on longer about than other. And i dont remember names, so ill do it by description:
Sword Girl - She was cute, Hinta played her, he'll comment on her if he returns to this thread. She seems decent.
Twins - Theyre hard to use it seems. The C button, which is normally the strong attack is now used to control the other twin. You control the dual kendo sword wielding twin and C makes the archer twin shoot arrows and such. Makes things harder, but they seem like theyre fun.
Main guy - He seemed really good. Very basic and main-character esque. Punches a lot.
Super Saiyan guy - This guy is mostly useless for part of the round, then a big exploding ball comes from him and suddenly he goes super saiyan and gets a lot faster and a lot stronger. In this mode, he's prolly the strongest character, but getting in that mode isnt the easiest from the way it looked...
Sword guy - This guy drops swords and stuff on the ground after throwing them at you, and has a super where they all spin and go side to side. Allows for crazy damage if you have a lot out there.
Boxer guy - Someone only played with him like, once or twice, so not much about him. The game glitched while he was playing against the twins tho, made the main one invulnerable for some reason. Ah well.
Bruce-Lee Sharp teeth guy - He seems decent. Very generic to the Chinese style imo, but eh.
Fat guy - Someone played him once. He's umm...really really large. Not much else.
Sword guy - Dude uses a wooden sword and like, tosses coke cans and other stuff at you. Pretty cool.
Finally (since i forgot all the other characters for now),
Kunagi - Wow, is she powerful. Her 66 is a diagonal dash that goes in the air. Ino style from guilty gear (or Sayuri from EFZ for the doujin game fans out there). Her j.C is a HUGE claw move that hits like, 360, and is super easy to cross up with. She has a teleport with 22A/B/C (diff positions) that are really fast. her 41236C is a 2 hit ground fireball. One of the guys was doing that into her 22C for crazy mixup potential. she has a generic dragon punch, and her C version does hella damage, and can be done in the air. Her 63214A and B are quick swipes, while her C version is a slower but really strong version and a staple to her combo game. Its also advantage on block, i believe.
Her supers are: 214D - Buncha slashes into bigger slash at the end, nothing special for now.
623D - The main one, its a dragon punch super with a huge range and if you do it mid combo after a regular dragon punch, it pretty much wont miss.
22D - Some mist forms around her and her bar drains little by little, and she deals extra hits when the mist is around her.
She's really fast, her combo right now looks like:
j.C 2A 2B 5C/2C 63214C ABC j.A j.B j.C 623B 623D
Thats super basic and does a decent amount of damage. When the game is out longer, im sure more stuff will be found.
I was doing pretty well with her and getting some streaks and annoying the other guys with how good she is, so most likely, it'll be mentioned that she's a bit too strong and she'll get toned down a bit. Which is fine, i dont want everyone using my cute White Hair Girl anyways...
phew, that took a while, any questions? I'll try to answer, keep in mind, since this was a loc test, i have to wait until the game comes out before playing it AGAIN, so if i dont know now, sorry. ^_^;
Master Chibi
04-19-2007, 09:48 AM
I had questions, but you luckily picked the girl I was going to play as so I'm quite satisified.
^_________________^
HeartNana
04-19-2007, 09:50 AM
Oh yeah, and as for personal thoughts about the game:
Its a LOT of fun. The freedom you get in it is really refreshing, and similar to the combo freedom i get in arcana heart, which is why i enjoy it so much. You can also move really fast and just do a lot of like, crazy things, which is fun.
I went hoping not to be disappointed, and it was pretty much the polar opposite with me really wanting to play more BBB. Can't wait for the actual release! I recommend this to any fan of 2D fighters in general.
Biolink
04-19-2007, 10:12 AM
Any chance this game becomes the next Melty Blood?
Just based on your descriptions,it sounds too good.Like Guilty Gear and Arcana Hearts rolled into one.
Biolink
04-19-2007, 10:26 AM
Who's the guy in blue at 44 seconds?
http://www.youtube.com/watch?v=kG6y0o16SPk
Atb_555
04-19-2007, 01:02 PM
Good stuff HeartNana. Lets know of any other details when you get the chance. This game sounds awasome and quite unique which is a major plus in my books.
Sabin
04-19-2007, 01:10 PM
I was doing pretty well with her and getting some streaks and annoying the other guys with how good she is, so most likely, it'll be mentioned that she's a bit too strong and she'll get toned down a bit. Which is fine, i dont want everyone using my cute White Hair Girl anyways...
u should know better than to abuse stuff during the location test hence it gets patched up or nerfed :looney:
God damn you :rofl:
nice report btw hope i get to play it...someday
Master Chibi
04-19-2007, 01:32 PM
Wait, are there any maids in this game?
I HAVE A REPUTATION TO KEEP HERE.
altergenesis
04-19-2007, 01:47 PM
LOL, my reputation of strong girl-picking is totally fine in this game. Yes.
does kunagi have any moves that makes her go berserk or turn into her beast form?
EDIT: also, i didn't realize until now that nana's avatar is from idol master. i always wanted to play that game.
Chipp Zanuff v5
04-19-2007, 02:34 PM
Any Time planned for release?
Len Momono
04-19-2007, 04:07 PM
They will be a great comber game.
Mailorder
04-19-2007, 05:23 PM
Oh wow, what a reply! Thanks so much for taking the time to share.
Main guy - He seemed really good. Very basic and main-character esque. Punches a lot.
Made my day.
CyberAkuma
04-19-2007, 07:46 PM
Sounds really good. Can't wait til that official release date... :D
But I'm guessing that the fact that the game was run from a PC pretty much shows that the game will probably be a PC game for at least the first year of its life...
Then again, who knows? If this game becomes popular enough, maybe arcade owners would be able to just buy the program, and rig up cabinet set-ups using PCs. It may sound a bit wieldly, but it probably STILL costs less than buying modern arcade cabinets for the Taito X2 or Lindbergh, I'm willing to bet. Plus, whenever the game gets upgraded with a patch, the Arcade scene would be able to keep up quickly enough...
Biolink
04-19-2007, 07:56 PM
How long did it take Melty Blood to get made into a Ps2 game afte its release?
CyberAkuma
04-19-2007, 08:10 PM
....Quite a while, actually.
The original MB game out for the PC back around November/December 2002. Re-ACT (first upgrade) then came around in the form of an expansion disc back in 2003/4, and then, finally, MB:AC came on the scene in 04, mostly by the hands of Ecole, as opposed to French Bread (the original dev). Then, as I'm sure you're all aware, the game came out on PS2 last year, during the summer of 06. So, all in all, it took MB 4 years, give or take.
Ideally, with this game getting so much arcade exposure right off the bat, I don't think it should take them that long to get the game back in there, and then a console port could stand to follow. In fact, if they were to basically just keep up the idea of running the game off of a PC, so that it could support at least 2 cabinets, they could be rigging this baby up to be a part of the scene from the get-go. We'll see how Alicesoft and NRF choose to run this show, but ever since we got word that this game was even going to have loke tests of any sort, I think the message was clear: this was not going to be a "run of the mill" doujin game that was going to be satiated by remaining a dark horse for the PC environment...
bellreisa
04-19-2007, 11:41 PM
#bbb on irc.mizuumi.net if anyone's interested.
updated wiki with pictures
now all that's left is the words to go along with them.
HeartNana
04-20-2007, 03:17 AM
Biolink - I can definitely see this as the new Melty. Melty has become huge tho, so maybe not in Japan unless it sees arcades, but as far as PC fighters go, this, so far, is the best.
Sabin - See, i dont want her to be overpowered cause then everyones gonna use her. I want her to not win for free, but to be lots of fun to play with. At this point, she's the easiest and strongest, and i dont want everyone whoring my girl. (Yea, she's mine :D)
Chibi - No. Not as far as i know.
Orka - No, no Berserk mode for Kunagi.
And if you want to play Idol Master, i get back to Chicago in May, maybe we can hang out one day and i'll show you the goodness (i have a J360 and the game). We can also play a multitude of other fighters that nobody else plays. :D
As for the release date i have no idea. Hopefully it'll be in the next month cause i want it before i leave Japan. >_>
CyberAkuma
04-20-2007, 12:08 PM
Originally, they said that this game was slated to be released April 30th. But that was before they made a few changes (such as the change of Loke test locations) a few weeks back.
If they really worked themselves hard with making the necessary changes for the final release, they could MAYBE still make that date. But, being realistic, I'm starting to think that they'll probably wait til some time in May, now...
Dandy J
04-20-2007, 12:25 PM
Actually the date on the site says its 4/30 for the demo.
CyberAkuma
04-20-2007, 12:50 PM
Hmmm, well, moreso the point then...
But any way, hopefully they'll finish this up sooner rather than later.
release date: 5/26
price: 2500 yen
stores will begin accepting pre-orders for the game on 5/1
vapulus
04-23-2007, 09:51 PM
release date: 5/26
price: 2500 yen
stores will begin accepting pre-orders for the game on 5/1
Fantastic.
Question #1!
Any word on a demo? I'm gonna' need to know if it works on Vista or not. (Don't ask, I need Vista for a very specific project)
Question #2!
Are they gonna' sell it online or only in stores? Who can pre-order this crap for me in the land of the rising sun? I might be able to get one of my friends from japan to find somebody who's willing to do me a favor if nobody from SRK is planning on working something out.
The real question is will there be network play?
Are they gonna' sell it online or only in stores? Who can pre-order this crap for me in the land of the rising sun? I might be able to get one of my friends from japan to find somebody who's willing to do me a favor if nobody from SRK is planning on working something out.
stores that sell doujin products i'm sure. i'm gonna get mine asap on 5/1 since i'm more than sure that this will sell out in pre-ordering stage. and 2500 yen is dirt cheap, especially considering the fact that what we get in the product is professional quality (a really good one at that) as far as we are concerned so far.
but yea anyhowwwwww.
now that this game is coming out... FURRIES AND NAZIS, YOUR TIME IS LIMITED.
HeartNana
04-23-2007, 10:58 PM
only 2500 yen? Wow, thats awesome. And 5/26 release date is even sweeter...
Turbovec
04-24-2007, 09:59 AM
I dunno, that 2500 yen pricetag kinda scares me....
I dunno, that 2500 yen pricetag kinda scares me....
that's like $23 if you didn't know
Turbovec
04-24-2007, 02:28 PM
I know, that's what scares me about it. Because that's like insanely cheap. I hope it isn't a bare-bones minimum game with very few features.
it's cheap because it's a doujin game.
and i don't see what is there to be scared about, when it's already been proven that the game has immaculate production quality. way better than the other 2 recent doujin fighters people have been talking about lately, anyway.
XAQshinor
04-24-2007, 02:34 PM
any word on which chars are playable in the demo?
bellreisa
04-24-2007, 02:49 PM
HeartNana: Can you pick me up a copy before you leave Japan?
Biolink
04-24-2007, 02:49 PM
I know, that's what scares me about it. Because that's like insanely cheap. I hope it isn't a bare-bones minimum game with very few features.
Its only $23.00 and it looks pretty enjoyable.
Extras would be nice,but they arent important in a fighting game.Plus this game looks enjoyable(Unlike Monster which did not catch my attention at all)
Hyperhal
04-24-2007, 03:22 PM
Holy crap, I'll be buying the HECk out of this game.
All I need is a store thats reliable to preorder it from.
Rioting Soul
04-24-2007, 04:06 PM
Yeah, online store or some SRK member in Japan plz. I'll paypal it.
Chipp Zanuff v5
04-24-2007, 05:02 PM
The real question is will there be network play?
Same question...
HeartNana
04-24-2007, 10:25 PM
Ill be leaving Japan before 5/26, so i won't be able to pick it up for anyone, sorry.
ShardZ
04-25-2007, 12:02 AM
The real question is will there be network play?QFT
I know, that's what scares me about it. Because that's like insanely cheap. I hope it isn't a bare-bones minimum game with very few features.monster is 1500 yen. I guess you should stop playing it.
ShardZ
04-25-2007, 05:16 AM
jesus tapdancing christ.
http://www.youtube.com/watch?v=K-LQ2K0tJl4
WELCOME TO THIS WORLD!
WELCOME TO THIS WORLD!
YOUR HEART DOES NOT GO COLD ALTHOUGH THERE IS NEITHER A PARTY NOR A FIREPLACE NOR A BLANKET HERE.
BECAUSE, IT IS SINCE IT IS FILLED TO ONLY YOUR IMPRESSION HERE
ALTHOUGH THERE IS NO OLD LAW, YOU COULD MAKE A NEW LAW.
BECAUSE, IT IS SINCE THERE IS NO JUSTICE WHICH IT IS FORCED HERE.
EVEN IF LAW AND LAW COLLIDE AND WAR OCCURS, IT DOES NOT PRAY TO GOD.
BECAUSE, IT IS SINCE IT IS THE LAND FORSAKEN BY GOD HERE
IT IS THE SOFT AND COLD WORLD WHICH WILL BREAK IF YOU SUSPECT, AND WILL BE CHERISHED IF YOU BELIEVE.
YOU LIVE IN SUCH THIS WORLD AS PERSON WHO CHASE TRUTH -- ?
.............
WELCOME TO THIS WORLD, PERSON WHO CHASE TRUTH.
seriously, what the damn does that mean?
NegroNinja
04-25-2007, 12:42 PM
..? Nice poem?
CyberAkuma
04-26-2007, 10:58 PM
release date: 5/26
price: 2500 yen
stores will begin accepting pre-orders for the game on 5/1
Excellent.
I suppose that either Himeyashop or Pale Mail Service will probably be the best ways that importers could hope to get this game in a legit fashion.
I just hope that Himeya doesn't jack up the price too much...they some how make it easy for a game that probably would only cost 20-30 bucks US into like 50-50 bucks some how...not even including shipping!
bellreisa
04-28-2007, 12:34 AM
Wiki (http://bbb.mizuumi.net) pages have been updated with movelists (http://rapid.vis.ne.jp/NRF/Products/BBB/BBB_waza.html) taken from the official website. Sanae's movelist is not up yet, apparently.
Darkshine
04-28-2007, 02:44 PM
Yeah, I just changed the release date on the front page to the recently announced one and uploaded the information from the system section of the main BBB site to the controls section, in case anyone who knows Japanese wants to read it as such.
Dandy J
04-28-2007, 07:08 PM
http://www.youtube.com/watch?v=kQOGKd-epn8
Rioting Soul
04-28-2007, 07:39 PM
http://www.youtube.com/watch?v=kQOGKd-epn8
I have to spread more rep around before giving it to you again.
That was awesomeness Dandy.
Biolink
04-28-2007, 08:19 PM
Good shit Dan :tup:
vapulus
04-29-2007, 12:59 AM
I want
this fucking
game
Atb_555
04-29-2007, 02:19 AM
Fucking Sick!!!
I Want!!!
I Want!!!
:amazed:
H-F Blade
04-29-2007, 02:53 AM
I showed the trailer and that video clip to one of my friends. It has greatly sparked his interest which is a good thing. Because it actually means I'll have at least 1 person to play against when I finally get this game. :D
furix
04-29-2007, 03:14 PM
Big Bang Beat is going to rock all socks!
I am still looking for a site to pre-order this, I need to get my hands on an actual copy. :(
i want to have sex with this game and make children with it
CyberAkuma
04-29-2007, 07:02 PM
Ooooo...me likey. :wgrin: :wgrin:
If NRF keeps this up, they can really go places with this new title. Not to mention that the 2D fighter scene could use all the new and enthralling players in the game that it could stand to recieve.
Dammit, if only the likes of Play-asia just went and sold Doujin games, too, they'd get my money for this, as well as Fuuka Taisen...
kind of strange how i'm more excited for this game than accent core
Biolink
04-29-2007, 07:06 PM
I just hope this game blows up quick,and pray that it will eventually become a licensed Ps2 game,otherwise I don't know how I will play it
BTW the demo is due out tomorrow muthafuckkkkkkkkkkkkkaz :wgrin:
Is that April 30th date slated United States days or Japanese days?Japan is a day ahead of us,so if it is slated Japanese days,then it should be out right now
Found out that this game is a 100 yen pick-up in Japan at some convention right now... meaning don't expect it until at least tomorrow.
furix
04-29-2007, 10:31 PM
Why am I more excited about this game than about Guilty Gear XX Accent Core?
Atb_555
04-30-2007, 01:21 AM
Well its 30th of April here so that day has gone by in Japan, where's the demo!!!
Hydra632
04-30-2007, 02:07 AM
The demo is out at one source, hit me up on AIM. Hydra6322
Join #bbb on irc.mizuumi.net to get the goods.
Atb_555
04-30-2007, 04:05 AM
The demo is out at one source, hit me up on AIM. Hydra6322
Cool I'll log on tonight 8/9pm GMT :tup:
Thanks guys
Hydra632
04-30-2007, 04:28 AM
Uploading it right now, about 20mins left.
http://www.megaupload.com/?d=T918LIMF
Biolink
04-30-2007, 05:18 AM
1)Do I burn the Iso to a CD-R and then just put it back into my PC?I assume that I can install it straight from the Iso,but how can I do that?
2)Who has played it yet?Thoughts,opinions?
Hyperhal
04-30-2007, 05:50 AM
Downloading now, hoping I can play it in school today.
Whats the demo have in it? Limited characters? Timer on the game?
1)Do I burn the Iso to a CD-R and then just put it back into my PC?I assume that I can install it straight from the Iso,but how can I do that?
2)Who has played it yet?Thoughts,opinions?
alcohol 120%'s virtual drive is an .iso's best friend. but i've said too much.
Chipp Zanuff v5
04-30-2007, 07:39 AM
Chibita: You fail...
Join the IRC room now!
furix
04-30-2007, 07:51 AM
Downloading now, hoping I can play it in school today.
Whats the demo have in it? Limited characters? Timer on the game?
Demo includes:
2 characters: Rouge and Senna (Main Character and Sword Girl)
2 Stages
Vs Human
Vs CPU
Training Mode
Options
Also included in the disk is: 4 match videos
vapulus
04-30-2007, 07:59 AM
I am pissed that I'm currently at work. Stupid real life.
As soon as my ass hits that chair in my living room, this thing is installed like ...something that gets installed really fast.
nindo
04-30-2007, 09:00 AM
I have only three things to say about the demo.
Senna. Is. Awesome.
CrimsonDisaster
04-30-2007, 10:05 AM
Dude combos are hard in this game but really fun too.
Biolink
04-30-2007, 10:53 AM
alcohol 120%'s virtual drive is an .iso's best friend. but i've said too much.
Excuse me,since I am not the most computer saavy person around,but Alcohol 120%'s Virtual Drive will play the .iso?
valaris
04-30-2007, 11:19 AM
Having a bit of a problem with the demo. I start the BBB_Try file but a black screen appears...and nothing else.
Dandy J
04-30-2007, 11:25 AM
Run in Japanese non-Unicode or use Applocale.
valaris
04-30-2007, 11:30 AM
Run in Japanese non-Unicode or use Applocale.
Please excuse my noobness but you lost me :wasted:
I downloaded AppLocale but it's saying I don't have the language supported.
Atb_555
04-30-2007, 12:29 PM
If some has managed to install it already and got time could they upload the match vids?
Hyperhal
04-30-2007, 12:33 PM
Played the demo for about thirty minuts, but it was enough to come to the conclusion that:
This game fucking owns.
The main character guy is definately my favorite character in the game, style-wise and gameplay wise. The combo system is sickening, although it took some getting used to. It's not that the combos are hard to do, its just that its weird on keyboard. I know that you use the dash button after a special to continue thecombo, but sometimes I get a super from the dash, and I have no clue how it comes out. the presentation is nothing short of amazing, and I'm thinking I might play this more than the mighty Melty Blood(I MIGHT). This is a definate buy for me, I want to support this game so badly.
The thing about this game that kinda got on my nerves is how whenever you try to poke after blocking, you always seem to get hit. I NEVER get a clash, its just "aw hell, he just got a combo off me again." Maybe I need to play it more.
Also, if you want to play something similar to this game, Hokuto no Ken/Arcana Hearts is the place to look.
CrimsonDisaster
04-30-2007, 01:19 PM
Some Senna combos that I figured out in about 15 minutes:
2A > 2B > 2C XX 41236A D 5B > 5C XX 214C > 236C - midscreen knockdown for decent damage and one bar
2A > 2B > 2C XX 214C > 214C D 5B > 5C XX 214C > 236C - more damage and more stylish D:
Corner:
2A > 2B > 5C XX 41236B D 5A > 5B, wait (slash goes off), (5A >) 5B > 5C XX 214C > 236C - knockdown + damage
2A > 2B > 5C XX 41236C D 5A > 5B > 5C XX 214C, wait (slash goes off), 5B > 5C XX 623C - damage
Messing with some OTG strings off 214C > 236C. Game is SICK.
Rouga stuff...
2A > 2B > 2C, 5B > 5C XX 623C - lolz
2A > 2B > 2C XX 214A D 5A > 5B JC jA > B XX 214A
2A > 2B > 2C XX 214A D 5B > 5C XX 623C land D 5B > 5C XX 623C - lolz again
All of this is hella basic, I can see the boost system being CRAZY.
Oh and 2D makes you do the weird hop boost, I was messing with it but couldn't find anything more damaging for the effort... more after class!
Darkshine
04-30-2007, 01:33 PM
Senna's 5M is a friggin crazy poke. It's range is abso-freaking nuts.
Oh, and I seriously think we should adopt the L/M/H/B/E/P notation. For this game, it makes a lot more sense than A/B/C/D/E/F, I think.
Shade
04-30-2007, 01:35 PM
Downloading this shit right the fuck now.
EDIT: There's a new version of Subtle Style out now aswell, if anyone is interested, PM me.
Official Site - http://www.eonet.ne.jp/~subtle/akatsukibk/akatsukibk.html
YouTube Demonstration - http://www.youtube.com/watch?v=GYlsKtvFFeg&eurl
H-F Blade
04-30-2007, 02:13 PM
I don't know if it's just me but I can't seem to get the save replay option to work in training mode. Do I need to create a separate folder somewhere?
And it looks like we have yet another game with boost.
Things to note: Senna's 5A, 2A, 2B are jump cancellable.
CrimsonDisaster
04-30-2007, 02:19 PM
Senna:
2A > 2B > 5C Xx 63214A > 214C > 214C D 5B > 5C Xx 214C > 236C
More damaging midscreen BASIC combo D:
Rouga:
throw towards midscreen, 2A > 5B > 5C XX 214C D 5C XX 623C. ~2000 off a throw, puts them in the corner.
2A > 2B > 5C XX 214A > 214B > 214C D 5A > 5B > 5C XX 623C D 5A > 5B > 5C XX 623C - ~4300
Biolink
04-30-2007, 02:29 PM
What kind of file handler do you guys use for this?
I downloaded it,and for whatever reason my .Iso's are read in Magic Iso,which basically instead of giving me an Automatic installer or something like that,it opens the game up and shows me all of the files.
I can see two Exe files
BBB_try.exe
option.exe
When I click the BBB_try.exe I get a black screen.
I also downloaded AppLocale
seantree
04-30-2007, 02:37 PM
nothing to see here. shoulda read the whole thread :/
Darkshine
04-30-2007, 02:44 PM
What kind of file handler do you guys use for this?
I downloaded it,and for whatever reason my .Iso's are read in Magic Iso,which basically instead of giving me an Automatic installer or something like that,it opens the game up and shows me all of the files.
I can see two Exe files
BBB_try.exe
option.exe
When I click the BBB_try.exe I get a black screen.
I also downloaded AppLocale
Did you use AppLocale to open the .exe? Also, do you have East Asian language support on your computer?
rename the gibberish folder name to something in english
H-F Blade
04-30-2007, 04:22 PM
Here's what I got so far...
Senna:
j.C > 5BC > 2D > j.BC > 2ABC > 2AB > j.ABC 623C
j.C > 5BC > 2D > j.BC > 2ABC > 6A5B > 63214A 214C236C
j.C > 5BC > 2D > j.BC > 2ABC > 6A2B > 63214D (wallbounce) > 5A j.ABC Xx 623C
corner j.C > 5BC > 2D > j.BC > 2ABC > D > 5BC > 63214D > 5A > j.ABC 623A
This last one uses 3 meters and it isn't the best in terms of damage but it sure looks cool.
You can replace all the j.Cs with either 5A or 2A. Instead of ending with a j.623A/B/C you can tap C again for a knockdown.
Biolink
04-30-2007, 04:24 PM
rename all the gibberish files (including the directory) to english. worked for me!
So rename every file :confused:
I'm so damn confused
Shifty Nevers
04-30-2007, 04:35 PM
rename all the gibberish files (including the directory) to english. worked for me!
this also worked for me except all i had to rename was the directory. i used 'bbb'
Senna:
2ABC -> 6A 5A -> j.ABCC -> 2ABC -> 214C -> 623C (2555 no meter)
5ABC -> 63214A -> 214C -> 5D -> 2ABC -> 6A 5A -> j.ABCC -> 2AB -> 214C -> 623C
Spooty Whiteboy
04-30-2007, 05:41 PM
I figured out how to glitch into 3 other stages, but they have no sound. Here are the pictures:
http://img.photobucket.com/albums/v247/SWhiteboy/BBB.jpg
http://img.photobucket.com/albums/v247/SWhiteboy/BBB2.jpg
http://img.photobucket.com/albums/v247/SWhiteboy/BBB3.jpg
CrimsonDisaster
04-30-2007, 06:29 PM
Senna:
2ABC -> 6A 5A -> j.ABCC -> 2ABC -> 214C -> 623C (2555 no meter)
5ABC -> 63214A -> 214C -> 5D -> 2ABC -> 6A 5A -> j.ABCC -> 2AB -> 214C -> 623C
Nice. You can do a BIT more damage on the first combo by doing 6A > 2B instead (2560, lol)
Here's what I got so far...
Senna:
j.C > 5BC > 2D > j.BC > 2ABC > 2AB > j.ABC 623C
j.C > 5BC > 2D > j.BC > 2ABC > 6A5B > 63214A 214C236C
j.C > 5BC > 2D > j.BC > 2ABC > 6A2B > 63214D (wallbounce) > 5A j.ABC Xx 623C
corner j.C > 5BC > 2D > j.BC > 2ABC > D > 5BC > 63214D > 5A > j.ABC 623A
This last one uses 3 meters and it isn't the best in terms of damage but it sure looks cool.
You can replace all the j.Cs with either 5A or 2A. Instead of ending with a j.623A/B/C you can tap C again for a knockdown.
The combos I posted all do more damage (like at least 500+ more for the amount of super meter used) than those for less effort =( But the concepts there are pretty cool.
I have a huge waste of bar combo in the corner that looks pretty cool:
5A > 5B > 5C XX 41236C D 5A> 5B >5C XX 41236B D 5A> 5B > 6B JC jA > B > C XX 623C/D
Both of the spots explode around the same time D:
For more damage in the corner than that sucky 3 bar combo-
5A > 5B > 5C XX 41236C D 5A > 5B > 5C XX 214C, dash 2B JC jA > B > C > C, land, 2A > 2B XX 214C > 236C
Shifty Nevers
04-30-2007, 07:12 PM
I figured out how to glitch into 3 other stages, but they have no sound. Here are the pictures:
http://img.photobucket.com/albums/v247/SWhiteboy/BBB.jpg
http://img.photobucket.com/albums/v247/SWhiteboy/BBB2.jpg
http://img.photobucket.com/albums/v247/SWhiteboy/BBB3.jpg
nice. and this is done how??
Spooty Whiteboy
04-30-2007, 07:15 PM
nice. and this is done how??
Just pick a normally selectable stage. But as soon as you hit the confirm button, hold left or right.
Darkshine
04-30-2007, 07:31 PM
Though we're certainly discovering more and more ways of comboing with Senna, it almost seems like we've ran into a block with Rouga. Though I daresay that we've already determined his optimal combos, he doesn't seem nearly as flexible combo-wise as Senna. However, I still like him more than katana-bitch. :P
Rioting Soul
04-30-2007, 08:05 PM
Did anybody upload those four match vids?
H-F Blade
04-30-2007, 08:05 PM
...
2A > 2B > 2C XX 214C > 214C D 5B > 5C XX 214C > 236C - more damage and more stylish D:
I was reading through some of the earlier posts again and I was wondering about this one. Is it possible to connect the 214C,214C after doing a 2C? Because the 2C knocks the opponent slightly up in the air and the second 214C will only connect if they are on the ground.
CrimsonDisaster
04-30-2007, 08:16 PM
I was reading through some of the earlier posts again and I was wondering about this one. Is it possible to connect the 214C,214C after doing a 2C? Because the 2C knocks the opponent slightly up in the air and the second 214C will only connect if they are on the ground.
Whoops I meant 5C D:
H-F Blade
04-30-2007, 08:25 PM
Ah ok that's what I was thinking too.
And I wonder if anyone's started compiling a video for these. :looney:
Shifty Nevers
04-30-2007, 08:25 PM
http://www.youtube.com/watch?v=ng3_roBkk-g
http://www.youtube.com/watch?v=h9HDuDg1Di4
http://www.youtube.com/watch?v=K134ABLfvRw
http://www.youtube.com/watch?v=uYBfQxee5xE&mode=user&search=
Rioting Soul
04-30-2007, 08:32 PM
Waahhhhh! I want this game so bad! :crybaby:
The boxer and knife guy are looking so cool.
They deserve my money.
CrimsonDisaster
04-30-2007, 08:40 PM
Though we're certainly discovering more and more ways of comboing with Senna, it almost seems like we've ran into a block with Rouga. Though I daresay that we've already determined his optimal combos, he doesn't seem nearly as flexible combo-wise as Senna. However, I still like him more than katana-bitch. :P
Or so everybody thought D:
Random notes:
- you can super cancel his 623C into 214D if you haven't done an OTG yet. If you have another bar, free boost to ABC XX 623C.
- his Enhance is a permanent attack bonus. It's pretty beefy.
To demonstrate both points-
5A > 5B > 5C XX 214A > 214B > 214C D 5A > 5B > 5C XX 623C XX 214D D 5A > 5B > 5C XX 623C
default - 4727
1 powerup - 5014
2 powerups - 5298
3 powerups (MAX) - 5580
1 super throw combos do like ~2300 (throw, 5B > 5C XX 214A > 214C D 5B > 5C XX 623C does 2346 when powered up to max).
So Rouga is pretty silly. There's other stuff, like how you can link off his 6A overhead (6A into the above combo does 4548).
OH. Also his 41236C or whatever the command is... the spot attack, he can super cancel that as soon as he plants the dot into 214D.
Anyhow, since you won't always have a ton of bar, generally speaking you can do whatever non-OTG launcher to 5A > 5B JC jABC, land, 2A > 5B > 5C XX 623C to save bar... though blowing tons of bar on Rouga combos is hilarious.
The Epidemic
04-30-2007, 08:53 PM
I Want This Game!
CyberAkuma
04-30-2007, 08:56 PM
I Want This Game!
Likewise. And if my connections come through, maybe I might have a chance of getting this game legit yet...!
Spooty Whiteboy
04-30-2007, 09:04 PM
Or so everybody thought D:
Random notes:
- you can super cancel his 623C into 214D if you haven't done an OTG yet. If you have another bar, free boost to ABC XX 623C.
Correction. You can cancel his 623C into 214D period. If you cancel it earlier enough, it will hit even if you have done an OTG. Though you can't combo from it.
Also, another combo option he has, is this trick I found. After a 2C you can combo a 2A before the opponent hits the ground. The timing it tight, but it allows you to do some crazy meter-less combos...such as:
2abc xx 2a, b, 2c, 9abc, 2a, bc, 623c
OH. Also his 41236C or whatever the command is... the spot attack, he can super cancel that as soon as he plants the dot into 214D.
The 41235c is cancel-able from 214c. And if you cancel it into 214d then the pillar will launch them after the 214D hits So in the corner you can go:
214a, 214b, 214c, 41236c, 214d xx juggle.
Clear Sky
04-30-2007, 09:28 PM
This game has some pretty crazy combos. I like this one in the corner for Rouga:
IAD j.AB, 2ABC, IAD j.AB, ABC x 632C, land x D, AB, j.ABC, land, 2A, B, 214A, 214C, 214D x D, B, j.ABC
Pretty useless but it looks cool.
Anyone manage to reproduce the Rouga combos from the trailer? I don't know how they did one of his last combos since in the demo 214B doesn't juggle a grounded opponent.
Nocturnal
04-30-2007, 09:33 PM
I figured out how to glitch into 3 other stages, but they have no sound. Here are the pictures:
http://img.photobucket.com/albums/v247/SWhiteboy/BBB.jpg
http://img.photobucket.com/albums/v247/SWhiteboy/BBB2.jpg
http://img.photobucket.com/albums/v247/SWhiteboy/BBB3.jpg
How do you do the glitch?
Biolink
04-30-2007, 09:39 PM
This game is looking awesome right now.
The Epidemic
04-30-2007, 09:40 PM
This game is looking awesome right now.
o yea..cant wait to play it!
Clear Sky
04-30-2007, 09:49 PM
How do you do the glitch?
Put the cursor over a selectable stage and then hit either left or right PLUS A.
Darkshine
04-30-2007, 09:54 PM
God, this game just keeps getting better and better. If this game doesn't become as popular as Melty Blood, I'll lose all of my faith in humanity.
furix
04-30-2007, 10:42 PM
Yewp, this game is very fun. Can't wait to see how the full version will turn out. I hadn't had so much fun with a demo of a fighting game since... SINCE EVER D:!
CrimsonDisaster
04-30-2007, 10:43 PM
The 41235c is cancel-able from 214c. And if you cancel it into 214d then the pillar will launch them after the 214D hits So in the corner you can go:
214a, 214b, 214c, 41236c, 214d xx juggle.
Yeah I forgot to mention that or something, thanks for mentioning it!
But yeah I was doing combos with that concept-
SUPER THROW COMBO OF DOOM:
corner throw, 2A > 5B > 5C XX 214A > 214C > 41236C XX 214D, walk back, 5A > 5B > 5C XX 623C. 3119 for one super off a throw.
CRIMSONDISASTER ULTIMATE DAY ONE ROUGA CORNER COMBO:
5A > 5B > 5C XX 214A > 214B > 214C > 41236C XX 214D, 5B > 5C XX 214C > 41236C XX 214D D 22P, [5B > 5C XX 214C > 41236C XX 214D, 5B > 5C XX 214C > 41236C XX 214D D [P], 5B > 5C XX 623C XX 214D D 5A > 5B > 5C XX 623C
The above combo is hella hard. I had the concept, did it like once (might have actually messed up and done something different, this is what I remember) and I haven't been able to go beyond a few reps since. HELLA HARD... for now, it's only day one.
My PENULTIMATE DAY ONE ROUGA CORNER COMBO was:
5A > 5B > 5C XX 214A > 214B > 214C > 41236C XX 214D D [P], 5B > 5C XX 214C > 41236C XX 214D, 5B > 5C XX 623C XX 214D D 5B > 5C XX 623C
I was talking to furix while I was messing with my ULTIMATE COMBO series so I don't remember how much this one does... something along the order of ~6400 unpowered?
Biolink
04-30-2007, 10:43 PM
Where did the creator's get the kind of money to be pushing the game this hard,yet alone make a game so awesome?
valaris
04-30-2007, 10:46 PM
...it was as simple as changing the name of the folders...wow do I feel stupid.
Rouga seems to clearly dominate Senna in the damage department, not sure what else i can do with Senna do get more damage.
Came up with some other flashy 5K+ dmg combos with her:
1. 6A 5ABC, 63214A, 214C -> D -> 5ABC, 63214A, 623C -> D -> j.AC (land) 5A -> j.ABC, 623C 623D
2. 6A 5ABC, 63214A, 214C, 623C -> D -> j. ACC, j.236C (before landing) -> D -> j.C j.623C 623D
Biolink
04-30-2007, 11:35 PM
Does anyone use a Gamepad for this demo,because I have a Logitech USB gamepad that is rarely used,and I guess this would be the best time to use it.
I just couldn't imagine using my keyboard :rofl:
Anyway this game is awesome.
EDIT
Nevermind.It's working with my Gamepad
Hyperhal
05-01-2007, 04:32 AM
So now we need to find a way to get this ish pre-ordered and all that jazz
Biolink
05-01-2007, 05:31 AM
So far the Computer is owning me.I need some more practice.
Still an awesome game.Can't wait for the full version.
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