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View Full Version : Why do you prefer ST over HF


TarkanX
03-17-2007, 08:46 PM
I just wanted to ask a simple question, both are great games, but it seems that HF doesn't get much play (even with the X360 Live Arcade, there has only been one tournament in maybe 5 years, and that happened last month). Is it because of ST is the latest port in the SF2 series, or other features that make the game a little more "evened" out, such as tech throws, overheads, and supers?

Ouroborus
03-17-2007, 10:22 PM
because vega doesnt suck in ST

Burning Vigor
03-18-2007, 01:51 AM
ST is much more balanced than HF. CPS1 chains and easy dizzy combos suck.

r3ko
03-18-2007, 06:46 AM
ST is much more balanced than HF. CPS1 chains and easy dizzy combos suck.

I disagree with that, in CE, there were only really 5 characters that were worth playing as, Bison, Guile, Ryu, Sagat and Ken, HF made every single character playable.

Now ST is very balanced too, but it has an illusion of balance. There are many counter matches, which seem to be much more extreme than in HF. Also you mentioned things like tech throws, overheads, and supers, and especially everyone gaining some sort of reversal help achieve this. And Sadly imo, this is how most future fighting games have been made. No longer are the characters designed to balance, but the game system is made to balance everyone out. So when you look at games like guilty gear, there is so many techniques you need to learn, otherwise you'll be left dead in water. Even in earler games like alpha, with alpha counters to put in to help players get out of with lots of pressure and rushdown.

By changing the mechanics of fighters to be complicated like this has thrown the fighting game genre (especially 2D) into a realm of obscurity. Most non fighting game players interested enough to give a fighting game ago, take one look at the system and think this is too complex, and pass it over. Hence there are very few new players coming into the scene. Maybe this is one of the reasons why arcades died out in the western world. Since fighters where only really catering for the existing players, those players got older and stopped going, with no one really to replace them.

NKI
03-18-2007, 08:43 AM
I think most people would agree that HF is more balanced in that all the characters can hang, but the reason why I don't like HF is because of the dizzy system and the damage. Both are too extreme for me.

nicola
03-18-2007, 09:24 AM
In HF matchs like Ryu-Honda or Chun Li-Zangief are playable.
In ST they are really, really terrible...:sad:

CapMaster
03-18-2007, 09:47 AM
I like ST better because of the tweaks made to all the existing characters. I like the way they feel in ST better then in HF.

Ketsuban
03-19-2007, 06:08 AM
because vega doesnt suck in ST

Many would say that Vega is too good in ST (assuming you meant Claw and not Dictator).

UltraDavid
03-19-2007, 09:23 AM
Claw is fine in HF, he's probably talking about Dictator. Dictator was too good in CE, so Capcom nerfed him for HF, but they probably took away a little too much; he's not very good in HF. He can still compete, though.

Dizzy and damage are the only reasons not to play HF, in my opinion. I love the fact that the characters are all very different and yet can all compete. And I like not having supers, it's just all about who can dominate the space on the stage better, nothing extra, as little guessing as possible.

fatboy
03-19-2007, 09:26 AM
Like like ST more b/c Dhalsim has several new moves (I am a Sim fanboy):

He has controlable limbs.
He can do his drills & mummy any where mid-jump.
He has two new drills (different angles).
He has Yoga Tempest! :wgrin:

On a game engine note: I don't like the HF dizzy and damage system. The cps1 chains are a little broke, you can get dizzied (and lose a lot of life) a little too easily. :tdown:

Professor Jones
03-19-2007, 09:35 AM
I prefer ST because the characters have a more complete range of moves (just look at the bosses), making them more interesting to play. I also like to be able to tech a throw. As for the balance thing, well I don't know because I haven't played HF enough to make a comparison.

Ouroborus
03-20-2007, 09:17 PM
Claw is fine in HF, he's probably talking about Dictator. Dictator was too good in CE, so Capcom nerfed him for HF, but they probably took away a little too much; he's not very good in HF. He can still compete, though.

Dizzy and damage are the only reasons not to play HF, in my opinion. I love the fact that the characters are all very different and yet can all compete. And I like not having supers, it's just all about who can dominate the space on the stage better, nothing extra, as little guessing as possible.

no i'm talkin about claw dude. dude does dick for damage in HF.

BKB
03-20-2007, 09:41 PM
T.Hawk, but I do prefer AE over ST. *dodges bullets*

SweetJohnnyV
03-20-2007, 10:26 PM
no i'm talkin about claw dude. dude does dick for damage in HF.

Worse than that, he doesn't have a reversal in HF. That really hurts. And missing all the new normals he has in ST doesn't help either.

I think claw is OK in HF, but I think he's a lot better in ST.

UltraDavid
03-20-2007, 10:36 PM
He's fast and has good pokes. He isn't high tier or anything, he's like mid or low-mid, but in HF that's still pretty good. No question he's better in ST, though.

shoryuken1030
03-20-2007, 11:13 PM
i assume ppl like ST over HF because ST is a real game where everyone is from the same type of game while HF has it's quirks with Champ and Turbo and Normal vs. a SuperT. Dunno something like that.

felineki
03-21-2007, 04:18 AM
i assume ppl like ST over HF because ST is a real game where everyone is from the same type of game while HF has it's quirks with Champ and Turbo and Normal vs. a SuperT. Dunno something like that.
I think you're getting HF confused with AE.

HF = Street Fighter 2' Turbo - Hyper Fighting. The third of the original 5 arcade releases. First SF that played at a fast speed, introduced many staple moves (Shoto midair hurrcane, Chun-Li fireball, etc.)

AE = Hyper Street Fighter 2 - The Anniversary Edition. The recently-released arcade, PS2, and Xbox game that lets your pick a mode to play like any of the original 5 arcade releases.

wtfisthissheeeet
03-21-2007, 11:24 AM
I prefer HF and I'm loving playing this on xbox live.

I didn't like supers, I don't like seeing people win with lucky random shit

the super are unbalanced, boxer, ryu, chun = too good, honda, blanka = too shit etc.

ST is less balanced then HF, partially thanks to supers being unbalanced aswell.

In HF everyone can hang and it's the most balanced sf ever

I hate juggles

the 4 new characters did jack shit for me

I prefer the old skool less combo heavy days

HF should be at evo, heck HF, ST and AE should all be at evo. These are great games, fuck these gimmical crappy overated sf's like 3s with their custom combos (yun), chains, unblockables, parries, juggles.

old skool for life

insomnotek
03-21-2007, 01:23 PM
tech throw is the greatest feature in all vg history. st ftw

JubeiNinja69
03-22-2007, 10:45 PM
i love both ST and HF. :lovin:

but at the moment more peeps are playing ST so i gotta hang with ST on this one.

KING
03-25-2007, 07:38 AM
BS comebacks with supers are fun

Soundatron
03-25-2007, 05:00 PM
HF is garbage. jab srk is oh so broken. Plus the damage + re-dizzies. However, there were bonus stages

felineki
03-25-2007, 07:49 PM
I wonder why they did bother to ditch the bonus stages, considering that Super already had them, and ST uses a lot of Super's base code...

bacon333
04-04-2007, 03:20 PM
HF: I have to agree with some ppl here. The damage and dizzy makes it pretty annoying to play. Fix those two things and it beats ST.

ST: Don't have to worry about dying after being hit once. I like the additional mix up game you can do with overheads.

Sanjuro_The_Ronin
04-06-2007, 08:09 AM
Well its hard for me to say which one I like more because I love both so i'm just going to say what I like and don't like about each.

HF pros: - Chun-Li's fireball. It didn't disappear and it was not a charge move.
- Balance. Like what R3ko said, the characters were made balanced, not the game engine balancing them out.
- The music. Gotta love that classic sound.
- Nostalgia. I say this for two reasons. 1. It was the last classic SFII and 2.It was the first fighting game I played ever.
HF cons: - CPS-1 chain. God how this use to piss me off when I played against the computer.
- Damage & Dizzy. Very bullshit IMO, and I guess in most your opinions as well.
ST pros: - Tech throws. Man I love softening throws
- 5 additional characters. I personally like variety, its the spice of life. Or so I heard.
- N.Ken. Finally he plays differently (kind of) from Ryu.
- Boxer. He is actually worth playing against FB characters now.
- Supers. Gotta love getting out of a tight with one move.
- Old characters. Don't like supers (or can't execute them with your favorite character) then use their old version.
- Zangief's green hand. It really helps him out.
ST cons: - O.Sagat. Don't really care much for him but I can deal with him.
- Akuma. Fuck Akuma. The most broken character in any fighting game ever!
- Computer A.I. Capcom must have been smoking crack when they decided to make the game THAT hard. I'm just saying.

I can not stress enough that this is just my personal opinion. To be honest I like every SFII game. Their classics. They revitalized the arcade industry in the west, albeit for a short time. They were fun for people who didn't play video games and people who played video games religiously. They were better then Mortal Kombat and if it wasen't for them, SRK would not be around.

p.s. sorry for the long post. I'm just bored.

Alec
04-06-2007, 07:11 PM
While my oppinion changes from time to time, I'm going to have to say I like Hyper Fighting more.

King Of Bums
04-13-2007, 07:15 PM
...Computer A.I. Capcom must have been smoking crack when they decided to make the game THAT hard. I'm just saying....

I guess I'm not the only one who thinks the A.I. was nuts... Btw Akuma/Gouki is a secret character for a reason, and he is banned anyway. (I wanted to save some room so i was only quoting the part i wanted to address.)

BTW... St wins cause of supers. nuf said. :P

computer_kid
04-13-2007, 11:24 PM
- Computer A.I. Capcom must have been smoking crack when they decided to make the game THAT hard. I'm just saying.

Thing is, Capcom actually put a resonable dificulty on the japanese version of the game, the last 4 dificulty settings on the japanese version are the first 4 of the american/world version so the american version has 4 other dificulty settings that are harder. The PC port of Super Turbo has all 12 settings, but yeah I also find it retarded that the AI characters do jabs or shorts and your life meter is reduced like it was a rounhouse or fierce, and you do fierce and roundhouse and their meter goes down like you did a jab or short.

King Of Bums
04-14-2007, 12:18 PM
It's not that its unbeatable, its just that for someone just trying out, it will turn them off to such a great game because of the difficulty of the ai. The one thing that pisses me of the most about it, is move reading it does at times... For example, You do Balrog's jab dash punch and geif will spinning pile driver you for doing it. I can understand its a comp, but its really annoying.

Grits'N'Gravy
04-14-2007, 01:28 PM
I don't.

Nobody wants to play HF though.

TOD's are retarded though.

Kyokuji
04-14-2007, 07:33 PM
Not being able to tech throws is my main beef with HF. Otherwise, I like the lack of O. Sagat, and the toned down claw (you don't give someone with that much range and mobility -- not to mention the best wake-up game around -- a reversal in a game where one hit does a lot of damage). Controllable limbs made 'Sim's close up game maybe a little too good as well, so I dunno how feel about those.

Grits'N'Gravy
04-14-2007, 07:38 PM
Not being able to tech throws is my main beef with HF. Otherwise, I like the lack of O. Sagat, and the toned down claw (you don't give someone with that much range and mobility a reversal in a game where one hit does a lot of damage). Controllable limbs made 'Sim broke as hell in ST.

I actually hate teching cause I don't get thrown too often. I'm either the one doing it, or I zone and do low pokes or reverse the ticks.

I really don't think Vega is as strong in ST as he's purported to be... sure, wakeup 50/50 is great, but other than that I don't worry.

Old Sagat is definitely dealable, as for Sim... also dealable. Easiest dude to stun.

Then again I'm drunk and arrogant so... whatever.

KnightWarrior
04-16-2007, 05:22 PM
I love both HF & ST

But ST is way hard to have fun with. you need 2 Players to enjoy it...

I will give it ST another try on the Xbox tonight....

Ouroborus
04-16-2007, 08:06 PM
I actually hate teching cause I don't get thrown too often. I'm either the one doing it, or I zone and do low pokes or reverse the ticks.

I really don't think Vega is as strong in ST as he's purported to be... sure, wakeup 50/50 is great, but other than that I don't worry.

Old Sagat is definitely dealable, as for Sim... also dealable. Easiest dude to stun.

Then again I'm drunk and arrogant so... whatever.

who do you think is strong then? please dont say ryu.

Silks
04-21-2007, 03:58 AM
ST so I can use O. Fei and ST Blanka. Both are just fun characters. Also, ST Guile is more dynamic, thus, more fun. And yeah, Vega (claw) is good :)

But I probably played HF as a kid way more than any other game I've played in my life. If more people were playing it, I'd probably go back to it. But it's sorta like one or the other for me. ST came after and the crowd moved to it. It's the staple of the sf2 series.

mp3burn
05-06-2007, 02:36 AM
I like HF b/c like most old school gamers such as myself, still keeps true to the old way of fighting, like no supers, tech throws..etc, and I also like ST for being everything that the old game is not, except maybe the characters lookin the same, the live version of HF is pretty damn good, but the console version that just came out on the PS2 sucks ass, gameplay is slow and the feel of the game is empty(CCC2).

Iapetus
05-06-2007, 07:44 PM
I like them both, but I have to say I have more fun with HF. Not saying it is better or worse, just I like it more. Maybe it is just the randomness of ST that gets to me. I don't know really. I think I can get more people into playing HF cuz EVERYONE played it back in the day and remembers it. When I show my friends ST they say "What is this crap? Put regular turbo on, mate." So maybe I like whatever game I can get the most competition on?

Seriously, I have no idea why.

And that is all she wrote.

Grits'N'Gravy
05-08-2007, 04:29 AM
who do you think is strong then? please dont say ryu.

Obviously the top 4 are the best for a reason, I didn't mean to say they were "weak" or anything, just dealable... although, I think Rog is the best/most solid out of them cause he has the best super, great ticks, fast pokes and hits like a train. Without Sim and Rog in the mix, O Sagat is the best guy. I was really drunk, so I'm sure it came off a bit scrubbish. Also, I get kind of arrogant when I drink. (I honestly don't remember writing that post)

Personally, I play Bison/Honda and have a pretty good handle on how to fight O.Sagat and the Sims I have played. Also with Bison I can keep out Rog pretty well w/ stand mk/hk. As for Vega, if I can guess right on wakeup (or not allow a knockdown by cornering him as soon as I can) and pin him down it's winnable, I can do more damage and not have a big block damage threat. Also, I can beat him air to air. I play a sort of Jeff Schaefer style of not jumping forward much if at all, and only hop fireballs so with Bison's high neutral jump I can get through a lot of different traps. In general I like to throw out his safe kicks as well to stuff, bait, stay charged and zone. My forward movement comes from walking, well placed kneepresses, if I get a knockdown or opponent techs throw I slide, meaty cmk, lk tick or go for crossups... things like that.

I must admit that I do need to play better Sim and Vega players. The ones I faced in the BYOC at Evo East 06 didn't give me any problems. Oh, I play Honda vs Sim... slightly better matchup due to the reversals and the Ochio, it's pretty bad for him if I get in close. ;p As for fighting Rogs, I've played plenty of decent EC ones and can win Rog w/ Honda if necessary, Sagat is also ok due to headbutts/buttslams beating low shots. Didn't play too many Sagats last year, but I've played that matchup plenty and know what it is basically. Both my guys are pretty safe from low tigers.

With my two characters, my worst matchups imo end up being Chun Li for Bison and Ryu/DeeJay for Honda. Flopkick owns Bison so hard, and I'd assume I can't beat a DeeJay cause of slidekick shenanigans. I definitely think it depends on your mains which matchups "Scare" you. Also, if I get ticked when playing Bison... well, that's the name of the game, don't have to worry about reversing really. Random fucking character.

Master Bigode
05-08-2007, 09:35 AM
I wonder why they did bother to ditch the bonus stages, considering that Super already had them, and ST uses a lot of Super's base code...
Probably capcom didn't know what the CPS2 was capable of and removed them to save memory...
Or maybe there was glitches when a super hit a bonus item.

power333
05-08-2007, 10:20 PM
I believe customers were simply getting a little tired of the bonuses. You don't see bonus stages in MvC2 or the Alpha Series, for instance.


As for HF vs ST, HF is much better for casuals. The game was probably 20 times more popular than SSF2 or ST. Its very likely than all your friends have played it to some degree.

To serious play, ST gets more tourneys, so its the usual choice. Both games have nice stuff, and its a matter of personal preference IMO. Some solid OGs prefer HF (Choi, Schaeffer, maybe others? ) and others go with ST. Personally, I like HF more because of the balancing. Not so much counter match thinking. Instead, more in game strategic thinking with whoever you want to play. And supers feel kind of weird on old SFs, IMO. Supers seems more appropriate for the versus series or other very fast, very crazy games (GG maybe)

Ouroborus
05-08-2007, 10:39 PM
i think st is more balanced

fluxcore
05-09-2007, 09:33 PM
I like HF more, I'd probably say it's my favourite Street Fighter overall - although a lot of that is nostalgia. I just like the package - ST's new chars and supers didn't do a lot for me.

I wouldn't say HF boxer is a waste of time vs fireballers in HF either - TAP goes through projectiles... bull charge pah!

--flux

R | C
05-25-2007, 11:07 AM
HF and ST are both great games to me, but I personally have more fun playing HF.

I like that HF doesn't have supers, so no random super comebacks.
And as mentioned by others, the balance is great; it's fun to see a lot of great match up variety instead of a usual group of top characters.

orochizoolander
06-01-2007, 09:47 AM
Which HF are yall talkin bout the one on AE or the one on 360 arcade? cuz the one on xbl arcade is fun but VERY flawed in character balance.

-bison, vega, n sim were nerfed a lil too much.
-It' sooooooooo easy to throw so many bullshit throwfests on xbl!
-honda and blanka being way too powerful and having too much speed+priority not to mention even if u block hondas slaps u still take a fuckton of damage from them and blanka can cancel his forward roll into his upwards roll not to mention his j. RH has crazy priority:annoy:
-ken n ryus srk has 0 RECOVERY THIS IS THE DEFINITION OF UNFAIRLY CHEAP i go to punish there srk n they already startup another 1 to counter me
-chun is just a bitch overall and annoying to play against
-WAYYYY to easy to dizzy and redizzy it pretty much 99% guaranteed that 2 consecutive hits will always dizzy.
-no supers yes this is a bad thing for thos e who don't think so cuz having supers makes the player with the momentum still stay on there guard without supers u can be as aggressive as u want without worrying about the repercussions more or less and i just think including supers balances everything more.
-LAGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG








How the fuck can ANYONE think this game is "balanced" let alone the most balanced sfl? don't get me wrong it's fun n functional but there is so much bullshit sometimes it's almost not worth playing and this game infuriates me at times making me say "how the fuck did he throw me?":annoy:




AE n especially ST are a billion times better then this game i wish it never came out cuz then MAYBE ppl would play AE on xbl.

Mokura
09-04-2007, 03:21 PM
Most probably just prefer it because they know it better, not cuz the game's any better.