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View Full Version : Like CvS2? This website would like to have a word with you...


WindyMan
04-05-2007, 11:27 PM
Remember me? :)

http://finestko.com

randomsuper
04-06-2007, 06:16 AM
wow. throwback. good shit.

tetsuye00
04-06-2007, 06:59 AM
Hurray. More power to cvs.

Hail And Kill
04-06-2007, 08:06 AM
omg windyman, i love your site!!

D@RU
04-06-2007, 11:36 AM
cool stuff thanks!

gridman
04-06-2007, 03:25 PM
hot java

Nick T.
04-06-2007, 03:40 PM
wow...old school.

pyro_dragun
04-12-2007, 07:42 PM
sweet. This will be helpful.

Mizuki
04-12-2007, 10:50 PM
Holy shit, I used to go on this site wayyyy back. Like, 2-3 years ago maybe?

tharimrattler
04-14-2007, 10:41 PM
Nice to have you back.

Lionx
04-16-2007, 02:01 AM
Lol i remember this when i was a newb...and downloaded the music off your website, which i still have <3 Welcome back.

Btw...in your JC Article, S Groove DOES have Small Jump last i checked, so maybe you might wanna make that minor change ^^;

D.A.H.
05-09-2007, 12:39 PM
Windyman, good shit on the jump cancel shit, now my only question is can I jump cancel into a roll and then roll cancel, or vice versa, lol. By the way S-Groove has short jump actually too, you said it didn't in the FAQ.

WindyMan
05-09-2007, 12:49 PM
Windyman, good shit on the jump cancel shit, now my only question is can I jump cancel into a roll and then roll cancel, or vice versa, lol. By the way S-Groove has short jump actually too, you said it didn't in the FAQ.

Once you start a jump, you cannot roll. Once you start a roll, you cannot jump. Therefore, you can't roll cancel and jump cancel at the same time.

I'm going to revise my article a bit once I find the time to do it. Look for that later this week or next, probably.

Atb_555
05-10-2007, 12:54 AM
Cool site. Will the frame data be update for every character?

newplayer
05-10-2007, 02:25 AM
eh......... The video page will be offline until the rest of the site is back up to speed. ...

D.A.H.
05-11-2007, 10:23 PM
Once you start a jump, you cannot roll. Once you start a roll, you cannot jump. Therefore, you can't roll cancel and jump cancel at the same time.

I'm going to revise my article a bit once I find the time to do it. Look for that later this week or next, probably.

I didn't know you couldn't roll once you start a jump, BUT, it still seems like you should be able to roll cancel into a jump cancelled special since essentially you cancelled the roll already (therefore not rolling anymore) into a jump cancelled special (when you do the roll cancel enter the jump command into the special move that you cancelled the roll with). See what I mean?

CMX
05-12-2007, 12:17 AM
I didn't know you couldn't roll once you start a jump, BUT, it still seems like you should be able to roll cancel into a jump cancelled special since essentially you cancelled the roll already (therefore not rolling anymore) into a jump cancelled special (when you do the roll cancel enter the jump command into the special move that you cancelled the roll with). See what I mean?

you don't make sense at all. roll cancel is when you cancel your roll into a move, same goes for jump cancel, you can't cancel, cancel into a command move.

WindyMan
05-12-2007, 12:41 AM
I didn't know you couldn't roll once you start a jump, BUT, it still seems like you should be able to roll cancel into a jump cancelled special since essentially you cancelled the roll already (therefore not rolling anymore) into a jump cancelled special (when you do the roll cancel enter the jump command into the special move that you cancelled the roll with). See what I mean?

To roll cancel, you must roll before inputting the special move. To jump cancel, you must jump before inputting the special move. It's impossible to do both in the same move because once you do a jump you can't roll, or once you do a roll you can't jump. So no, there is no such thing as a "roll-jump canceled" move that is both invincible to attacks and invisible to throws.

And heads up to everyone, I took some video at FFA tonight. I got a lot of good stuff, including:

-A peek at Lawrence's K-Groove team (Morrigan!)
-FFA's S-Groove guy gets in some matches (I've played against him for five years and I still don't know his name)
-Warren, aka EvilElvis gets his ass handed to him a few times by...
-Me! Finally, people can see my dangerous N-Kyo/Maki/Hibiki team!

I'll have the vids posted to YouTube and the site updated next week, which will include the slightly refined Jump Cancel Throw Evasion article.

D.A.H.
05-12-2007, 05:40 AM
To roll cancel, you must roll before inputting the special move. To jump cancel, you must jump before inputting the special move. It's impossible to do both in the same move because once you do a jump you can't roll, or once you do a roll you can't jump. So no, there is no such thing as a "roll-jump canceled" move that is both invincible to attacks and invisible to throws.


I must have been reading your FAQ wrong then. For example, take a jump cancelled hadouken. I was thinking I could get a jump-cancel hadouken by doing d,df,f,u + p? Then I was thinking ok, since the special cancels the roll, when I do d+jab+short,df,f,u+p there may be a glitch to allow the JC as well, since the special cancels the roll (ie not rolling anymore) allowing the special to be a JC special as well.

CMX
05-12-2007, 08:42 AM
I must have been reading your FAQ wrong then. For example, take a jump cancelled hadouken. I was thinking I could get a jump-cancel hadouken by doing d,df,f,u + p? Then I was thinking ok, since the special cancels the roll, when I do d+jab+short,df,f,u+p there may be a glitch to allow the JC as well, since the special cancels the roll (ie not rolling anymore) allowing the special to be a JC special as well.

just know that jump cancel and roll cancel are 2 different cancels that can't be combined at all, if the game was glitched like that then theoretically (sp?) no one should be ever getting hit.

gridman
05-13-2007, 01:12 PM
Why shouldnt anyone be getting hit? No one has perfect execution 100% of the time. If you look at it like that, then no one still, IN THEORY, should ever be getting hit since you're invincible to RC'ed attacks as is for 17-19 frames.

Gwai Lo ½
05-13-2007, 06:19 PM
Whoever said you could cancel a roll into a jump? this breaks your logic D.A.H. the only person who can do this is rolento. FTW.

CMX
05-13-2007, 07:55 PM
Why shouldnt anyone be getting hit? No one has perfect execution 100% of the time. If you look at it like that, then no one still, IN THEORY, should ever be getting hit since you're invincible to RC'ed attacks as is for 17-19 frames.

well the way D.A.H is trying to say it, hes making it sound like you "double cancel" to attack someone so you barelly get hurt at all which is not going to happen.

Jion_Wansu
05-13-2007, 08:34 PM
Just found out that the Shin Gouki theme in CVS2 is the remix of the SSF2T one.

http://finestko.com/features/stages/osakafire/superakuma.mp3

http://finestko.com/features/stages/training/ssf2x-akuma.mp3

I like the SSF2T one better.

newplayer
05-15-2007, 08:45 PM
Just found out that the Shin Gouki theme in CVS2 is the remix of the SSF2T one.

http://finestko.com/features/stages/osakafire/superakuma.mp3

http://finestko.com/features/stages/training/ssf2x-akuma.mp3

I like the SSF2T one better.

Cool..... thanks!