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catchafire
04-30-2007, 06:15 PM
Playing Sakura and trying to do her ShoShoSho combo has scarred me. I've been trying to do it for the last three years now w/ NO success... It makes me want to quit fighting games.

FSgamer
04-30-2007, 06:29 PM
Playing Sakura and trying to do her ShoShoSho combo has scarred me. I've been trying to do it for the last three years now w/ NO success... It makes me want to quit fighting games.
Doing Shoshosho, scrub style:

-f,d,df,f+HP (hold f), d,df,f+HP (hold f), etc

CvS2 is pretty lenient with inputs, as long as you hold f on the stick for a bit you can pretty much mash the stick between down and forward and press punch when you hit forward and the Uppercuts will come out.

catchafire
04-30-2007, 06:59 PM
The thing is, I don't want to learn a gimmick... Hence, i'm scarred...

Ouroborus
04-30-2007, 07:02 PM
use vega then, everyone else does nowadays

CMX
04-30-2007, 07:08 PM
its not a gimmick, i look at it as the "easier" way compared to the "correct" way where you do neutral dps. the way i do it is pretty similar to fsgamers explaination but slightly different.

when doing the dp buffer what i do is:

f,d,df.fierce, f,d,df.fierce, repeat

this is extrememly easy on a hori because of the "clicky" motions to tell you what motion you have just hit. american sticks also have the "clicky" but its extremely quiet that when you game on you can't hear it.

HoneyBBQGrundle
04-30-2007, 07:41 PM
The thing is, I don't want to learn a gimmick...

Well the only strategy in cvs2 that isn't a gimmick is to pick R4 Ryu and do the fireball trap. If they jump then all you have to do is dp one time (no shoshosho stuff)

Slick Vic
05-03-2007, 08:15 PM
Everytime I do this I get 3 rotations then I accidently throw a fireball...it's annoying.

MakA
05-03-2007, 09:11 PM
Playing Sakura and trying to do her ShoShoSho combo has scarred me. I've been trying to do it for the last three years now w/ NO success... It makes me want to quit fighting games.

when you pratice do you get out a couple of upper cuts then cancle into a fireball...

or do you get some weird mix of one upper cut in to a bunch of s.hp s


... can you do bisons similar move (known as ptf)

well if you can do bisons then at least you know you have the motions down, if you cant dont worry.....

1 can you do one dragon punch...If "no" then pratice that until you can do one

2 so you got that dragon punch down but you need to do another one and really fast before sak leaves the ground.... well this is acutally the problem, you cant do another one fully before she leaves the ground

the major misconception about the shosho is its tempo.... many think that the dps come out faster than they really do. Thats why many double up the motion and end up with a super fire ball.... close your eyes and listen to a player that does the shosho.... now tap your finger to each "sho" like your hitting the button.... make sure you have this tempo down

3 partice her dp more

4 now try the shosho and remember the tempo, do the first dp and after that do fireball motions along with the tempo, if its starts correctly dont get exctied stay to the tempo usually youll speed up your motions and mess up after a couple but youlll eventually get it . Once you do itll seem like she does it on her own , the motions become really smooth and it feels like the combo completes itself , its a wired feeling , at least for me.

but basically you do the first dp, and then fireball motions but the key is the tempo and the sounds in cvs2 help alot more than the visuals when knowing the right time to press a button

personally I think the shosho is too fast to really do individual dp motions for each dp I think thats only with bison I would like some one to actually come up and say "I shosho using individual dp montions for each dp , and with success", just to make me a believer

CMX
05-04-2007, 03:51 AM
Everytime I do this I get 3 rotations then I accidently throw a fireball...it's annoying.

it's all about execution, if your trying to "blindly" shosho then it will fuck up, by blindly shosho i mean you just mash qcf.p after the 1st dp. since you accidently get fireballs then your buffering too fast and missing directional inputs which is probably why you get fireballs. it usually happens when people buffer and accidently miss the forward direction and buffered an actual qcf.p for a fireball.

what you can try is not look at the screen but look at your hands and watch your motions to see if you skip directions or choke. your right and left hand is pretty much unison when doing the shosho or ptf. as you buffer the qcf with your left hand, your right hand should being moving at the same speed to hit the fierce.

Sarda
05-05-2007, 09:41 AM
Why is that the scruby way? If it works and is easier, why is it scruby?
I mean, its inside a combo so theres no external variables to screw your motion and stuff like this, once it is connected, is just taking to the finish.
I dont get it...

HeaTBlazn
05-06-2007, 01:58 PM
as mentioned before its easier to execute if you do neutrals using hp.
her hp shoryuken has enough time for you to motion another one.

if you practice bison's ptf which is alot eaiser to do imo with neutrals, you will get the hang of sho shos.

vkuwabara
05-06-2007, 03:15 PM
ptf is really difficult for me, shosho is easy

noodleman
05-06-2007, 04:41 PM
paint and shosho are two completely different timings, making their "easier" method completely different.

ptf is much easier with the full dp + neutral motion, while shosho's are much easier with the buffer motion.

Slick Vic
05-08-2007, 11:23 AM
it's all about execution, if your trying to "blindly" shosho then it will fuck up, by blindly shosho i mean you just mash qcf.p after the 1st dp. since you accidently get fireballs then your buffering too fast and missing directional inputs which is probably why you get fireballs. it usually happens when people buffer and accidently miss the forward direction and buffered an actual qcf.p for a fireball.

what you can try is not look at the screen but look at your hands and watch your motions to see if you skip directions or choke. your right and left hand is pretty much unison when doing the shosho or ptf. as you buffer the qcf with your left hand, your right hand should being moving at the same speed to hit the fierce.

DUDE! seriously thank you. I worked on what you wrote the passed couple days and I finally got the hang of it. You were right hand my right hand wasn't timed right with my left.

HoneyBBQGrundle
05-08-2007, 11:53 AM
Another method is to sit on your left hand for a while until it's numb. Then do the motions. Because you can't feel your hand, your brain is fooled into thinking it's Kindevu playing and does it perfectly every time. It's called the stranger and I love it.

CMX
05-08-2007, 07:45 PM
DUDE! seriously thank you. I worked on what you wrote the passed couple days and I finally got the hang of it. You were right hand my right hand wasn't timed right with my left.

no problem man glad to be of help. it works alot better then looking at the screen to see if your getting it consistantly since all you can see on screen is shoshosho, fireball. but when you look at your hands you can see what your doing wrong yourself, this can also generally help with execution practice for any move, if you got it you'll hear it, if not you get the button you pressed or some other move to come out.

McEnddy
05-09-2007, 05:02 AM
it's all about execution, if your trying to.....


That is so true. I learned how to SHosho and PTF in pad, when i made the transition to Joystick it was a piece of cake. Timing is THE KEY! not the motions. By the way, what kind of joystick do you use? Hori: Real Arcade Pro Stick and ASCII FT2 (I use this) are the shit Shoshoing and PTFencing! =D

Stay away from buffer method. Though you do it to the perfection, always there exists the possibility of trumping it.

Regards!

CMX
05-09-2007, 06:23 AM
No point in having the timing down if you don't do the correct motions for it.
i use a HRAP2 and a MAS. IMO buffer is a good way to start, but always better to get neutral dps.

gridman
05-09-2007, 11:35 AM
I say more timing than anything. I can do sak's custom 100% of the time because its a different timing than bisons. I buffer both and can do bisons about 75% of the time because I always forget to hit hp later since I'm use to doing sak's timing. The motion is really easy

Sarda
05-10-2007, 06:03 PM
No point in having the timing down if you don't do the correct motions for it.
i use a HRAP2 and a MAS. IMO buffer is a good way to start, but always better to get neutral dps.


Why?

CMX
05-10-2007, 06:37 PM
Why?

You can have the timing down but do incorrect motions, which is why I say you need both. Sounds stupid but some people can sure prove how stupid they can be at games.

catchafire
05-16-2007, 01:23 PM
personally I think the shosho is too fast to really do individual dp motions for each dp I think thats only with bison I would like some one to actually come up and say "I shosho using individual dp montions for each dp , and with success", just to make me a believer

When I met Popoblo in Michigan, he told me he did it like that. Also, a bunch of my friends told me that they did. I became disheartened. Their logic is to learn the individual DPs so that when you're at a tournament, if the sticks are messed, atleast you don't have to rely on the gimmick.

Anywho, thanks for the lesson. I'll try it when I'm home.

noodleman
05-16-2007, 01:29 PM
for shosho's, i do dp motions going towards the left, and buffer motions when going to the right.

McEnddy
05-16-2007, 05:14 PM
for shosho's, i do dp motions going towards the left, and buffer motions when going to the right.

I really need help doing the super at the end (qcf,qcf + K). Can someone give me any advice, tip or shortcut for the move?

If i manage to do it ill drop vega and pick Sakura again. These K groovers from here are nasty! Im still waiting for the "Anti K Thread"! Sorry Combofiend (=D)

Regards!

Ouroborus
05-16-2007, 05:26 PM
end it with qcb+mk xx super

geadom
05-16-2007, 10:53 PM
I really need help doing the super at the end (qcf,qcf + K). Can someone give me any advice, tip or shortcut for the move?

If i manage to do it ill drop vega and pick Sakura again. These K groovers from here are nasty! Im still waiting for the "Anti K Thread"! Sorry Combofiend (=D)

Regards!

:rofl:

I have seen japanese players that end the custom with qcb+mk to cr.lk (when the custom ends) x2, st.lk xxHP dp, to fill meter. (KoK).

rusteezzy
05-17-2007, 08:10 AM
When I met Popoblo in Michigan, he told me he did it like that. Also, a bunch of my friends told me that they did. I became disheartened. Their logic is to learn the individual DPs so that when you're at a tournament, if the sticks are messed, atleast you don't have to rely on the gimmick.

Anywho, thanks for the lesson. I'll try it when I'm home.

lol if i think who i think it is Kavon??? if it is u have to hit me up, y did't u show up to Mayn event? u know i won this year Mayn event right neways pm me back so i can give u my number if u still remember me lol...

catchafire
05-17-2007, 08:47 PM
How the hell can I forget you man! I was thinking last night how you were able to do all the shit I can't. Damn, I need better sticks...

rusteezzy
05-17-2007, 09:14 PM
How the hell can I forget you man! I was thinking last night how you were able to do all the shit I can't. Damn, I need better sticks...

i play on a tekken stick now -_- i don't even bother with 360 nemore.

catchafire
05-18-2007, 05:08 PM
What's the difference between a tekken stick and the piece a shit joystick that I made? Is the tekken stick similar to my green knobed age-tec joystick (the ball top)? I've been playing w/ that and it seems to be tutoring me a bit...

rusteezzy
05-18-2007, 06:13 PM
What's the difference between a tekken stick and the piece a shit joystick that I made? Is the tekken stick similar to my green knobed age-tec joystick (the ball top)? I've been playing w/ that and it seems to be tutoring me a bit...

i dunno it depends really... i kinda use all charge characters but i can do Ptf 100% or shoshosho on the tekken stick, Rolento is like a brain dead CC so is Vega and yeah tekken stick is like the age tec

catchafire
05-18-2007, 08:43 PM
i dunno it depends really... i kinda use all charge characters but i can do Ptf 100% or shoshosho on the tekken stick, Rolento is like a brain dead CC so is Vega and yeah tekken stick is like the age tec

I hate you :arazz:

newplayer
05-18-2007, 09:43 PM
i play on a tekken stick now -_- i don't even bother with 360 nemore.
I use tekken 4 stick, damn good to do shoshosho....... :lovin:

but it suck to do RC moves............... :wasted:

rusteezzy
05-19-2007, 02:31 AM
I use tekken 4 stick, damn good to do shoshosho....... :lovin:

but it suck to do RC moves............... :wasted:

oh really? i don't miss Rc but once again i use mostly charge characters i do miss ken fucky kick rc sumtimes -_- but i can do Rc electric right across the screen without missing just using that glitch motion to move me forward... i have no life lol

newplayer
05-20-2007, 11:50 PM
oh really? i don't miss Rc but once again i use mostly charge characters i do miss ken fucky kick rc sumtimes -_- but i can do Rc electric right across the screen without missing just using that glitch motion to move me forward... i have no life lol

I don't know why......... my Tekken 4 stick is damn hard to make 2 buttons + direction work together...... :wasted:

I can just use K-groove in my PS2 at home........... really no fun........:sweat: