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MaybeMemories
05-27-2007, 05:07 AM
I find myself just throwing AFTER i parry a predictable shoryuken etc on opponents wakeup. Besides an SA, is there any other combo that punishes with maximum damage [beside b.HP -> fireball]

[nevermind= i didnt realise there was 3 pages of threads here, del this, or il edit it with something nice later :)]

DooM
05-27-2007, 05:53 AM
probably s/c.hp xx mk sbk?

MaybeMemories
05-30-2007, 07:34 AM
sorry english please?

s.hp link MK ? does that link?

does c.mk sbk link aswell? wouldnt work for me, ex sbk does

thanks

Kuprin
05-31-2007, 07:42 PM
That is English. Standing or Crouching HP cancels into MK SBK. C.mk afaik won't link into SBK, and linking into EX SBK is IMO a waste of meter.

Gaijinblaze
05-31-2007, 08:47 PM
Standing HP doesn't cancel into anything... Doom probably meant b+HP, but that requires slightly better execution. c.MK x short SBK does combo as well.

MaybeMemories
06-01-2007, 04:06 AM
so b.HP into M.SBK?

im gonna test this out, its never worked.

eks
06-02-2007, 04:20 AM
so b.HP into M.SBK?

im gonna test this out, its never worked.

why wouldn't it work? it definitely works

MaybeMemories
06-02-2007, 05:22 AM
SBK = spinning bird kick right?
have my doubts cause u gotta buffer down for 2 sec !

Robinho
06-02-2007, 08:47 AM
Charge down, then back+fierce quickly cancelled into mk sbk. It's a good combo to use if you block a shippuu. It won't happen very much, but it's good to know