View Full Version : The feature request thread
inkblot
06-25-2007, 10:58 AM
Post feature requests in this thread. This does not include requests to support new games!
The ping shown in front of the name and that sliding block to see the complete name and the ping.
The GGPOtv, if it is possible.
GEOip feature.
Thats good enough the way it is, but if we can suggest, there it is...
noxmad
06-25-2007, 11:26 AM
Some way to select your region so others know off the bat where they're opponent is from in the world.
Maybe a small flag next to the users name.
Shadow Ace 50
06-25-2007, 11:29 AM
Different rooms
Show ping
(win and lose record) =hey I tried
its all I got so far
polarity
06-25-2007, 11:31 AM
I guess I'll paste my post from the other thread, lol.
Here's a few things I'd like to see. Some of these address concerns that aren't relevant right now, but as the userbase increases I imagine they will become so:
- Pings displayed in user list. Probably this should also be displayed in the challenge dialog box when you receive one.
- Ability to modify amount of input delay on an opponent-by-opponent basis. So, for example, if an opponent has especially high ping, we can play on 3 frames input delay rather than the 1 frame we're forced to use now.
- Ability to make your own rooms with a password, so you can play with a specific group of people without being bothered by challenges from random people.
- Buddy lists.
- Ability to ignore specific users (both in chat and auto-refuse all challenges).
- In-game chat.
- Spectators. I'm sure this is something everybody wants. I don't know how you'd implement it, I know Poporu has the players upload information to the server which is then distributed to all the spectators, while the actual game connection remains P2P. But I'm aware that's pretty server-intensive. Given that you mentioned that only about 2kb/s upload is required to play, though, perhaps for small groups of spectators it's feasible to do it on a P2P basis?
- Quarter match. Kaillera kinda has this, you can switch around who is player 1/2/3/4 so you can have 4 people in a room and rotate the controls to approximate a "winner stays on" environment. If you added spectators, it'd be great to have this too.
- Any chance of the server program being released at some point, so people can make their own servers?
Direct p2p chat with an user.
Different rooms
Show ping
(win and lose record) =hey I tried
its all I got so far
I wouldn't recommend a win/loss record...it's not like they meant anything on Xbox live, for instance. Just set up leagues or tournaments where some records would be kept, but I don't think these records should be kept for casual games.
I didn't read the thread... so I might post a few repeats:
#1: Make challenge window not steal focus!
#2: Connection Display on challenge window (ink challenges trag, 98% connect quality).
#3: Location Display (would be good to know when being challenged).
#4: Opponent Info (location, ping connect to that person, win/loss, rank). This would let you right click an opponent and see where they are in the world, see your connection to them, their win/loss record etc. You cuold then click on someone in the list to get a quick idea of the connection to them before challenging.
#5: Different rooms (for tournaments, for diff games (eventually), for diff groups of people that don't want to be inundated by all the stuff going on in the main room).
#6.: Daily, Weekly, Monthly ranking in ladder. Keep up/down stats for players based on day/week/month. That way you can see someone moving up or down: "Oh damn, ink moved up 9 places for this week" or something.
jsheppar
06-25-2007, 01:12 PM
this might fall under 'opponent info', but if possible it would be nice to have something on the emulator UI that displays the name of the person you're playing. it seems everyone forgets who they were playing, which makes for awkward ggs. my 2 cents anyways.
#7: Alphabetize the buddy list.
Henaki
06-25-2007, 02:05 PM
when you add more games, add a "deny specific game" option so I don't have to play Alpha 3 with random people if I only like ST or whatever.
MiyagiShin X
06-25-2007, 02:52 PM
Adding voice chat would be awesome.
all the above stuff mentioned is great too.
voice chat would just allow for less flooding of text and more fun online.
caliagent#3
06-25-2007, 03:10 PM
Ladders
Country specification
Ping
quarter matches like XBL
Chachi
06-25-2007, 03:17 PM
Everything sounds good, save the win/loss records and the rank part. Probably would be ok for ladders or leagues, but not for casuals. People would be more inclined to play a greater variety (skillwise) of players if they didn't become intimidated by a rank or a win/loss record...
nothingxs
06-25-2007, 04:53 PM
I already suggested the following:
- When more games are added, support for installing ROMs by selecting an option in the options dialog that says "Install a game," then you pick the game you want to install, point it to the ROM, the client verifies that you have the correct ROM and then downloads the proper savestate from the server, installs the game and updates your profile to show that you have that game.
- Handle challenging people to a different game by opening a challenge dialog while they are available, this is essentially a request from your client to theirs for them to send information as to what games they have and your client compares your list to theirs, when this is done you can select what game to challenge your opponent in.
New suggestions:
- A bit more options in the UI itself, including some tabs to the left that allow you to switch between the main lobby and challenging stage, GGPOTV and the emulator configuration (which you should be able to do outside of the game itself so that people can resolve issues with their controllers before playing)
http://img106.imageshack.us/img106/7256/ggponetideart9.gif
- Implementation of GGPOTV into the client itself (maybe through some trickery like embedding a browser instance or just embedding the emulator itself as GGPOTV currently handles it) when GGPOTV becomes available, also a way for people who are watching the same live feed to chat with each other (this is, of course, barring that a "quarter match" mode is not implemented).
http://img183.imageshack.us/img183/8898/ggponetidea2nc9.gif
- A small profile of sorts where you can put in an alternative name / nickname and your location by country (and state if in the USA), and also to show the location in the player list either in their own column or next to the names, so names would look like, say:
babycakes (FL, USA)
polarity (UK)
randomugandan (Uganda)
- Automatically set mode to AFK if GGPO is not set to watch the lobby window (however, you can still get challenged if GGPO is in the lobby and you're multi-tasking).
- Never split up the servers. Everyone in the same place is fine if what you're looking for is a netcode that overcomes distance through clever trickery!
Hitaro0
06-25-2007, 05:09 PM
The ability to show the name of the players when playing.
Seriously, I've had great matches with some people, but I usually don't bother remembering the name that is shown before the match, so if the games stop, I'd like a rematch someday, but I have no clue who the hell I was playing.
And I'm a bit surprised it hasn't been mentioned yet.
chunkis
06-25-2007, 05:15 PM
show the location of people your playing
A chat feature so you can talk in between rounds.
a recording feature to record the matches.
be able to view a match while it`s being played.
CptMunta
06-25-2007, 05:35 PM
Location, buddylist, Names showing while playing in game window (ie Kaillera) Everyones pretty much covered my wantlist :)
jsheppar
06-25-2007, 05:39 PM
The ability to show the name of the players when playing.
Seriously, I've had great matches with some people, but I usually don't bother remembering the name that is shown before the match, so if the games stop, I'd like a rematch someday, but I have no clue who the hell I was playing.
And I'm a bit surprised it hasn't been mentioned yet.
http://forums.shoryuken.com/showpost.php?p=4046519&postcount=9
:party:
D'Nyc3
06-25-2007, 06:19 PM
Replay!!!
Ferdinandz
06-25-2007, 06:20 PM
Ladders....
that's about it..everything else has been mentioned, and you did say no asking for games sooo :rolleyes:
I think that points, ranks and etc opens room for Cheaters trying to rise their points or whatever, and also dont give opportunity to old players know new players, and also, some "stars" will refuse to play the low rank players. So they will keep playing with their friends, but it can be done offline.
To avoid it, anyway, high ranks could not refuse to play the low rank players, cause that should be how you climb the ladder.
nothingxs
06-25-2007, 08:22 PM
let's never
ever
do ranking. i mean most people know who the good players are from sheer reputation, let's leave it to that!
polarity
06-25-2007, 08:23 PM
Echoing the request for player names displayed in-game.
complexz
06-25-2007, 09:07 PM
i generallly am against ranking in any game. i think its obsolutely retarded and proves nothing.
BUT everyone good knows this, But one cant deny how most retarded gamers get absolutely addicted to raising their rank.
people seem to only wanna play things for long periods of time if they feel they are getting some reward for it...even if the reward is numbers on a list
nothingxs
06-25-2007, 10:25 PM
Actually, how complicated would it be for the emulator to overlay the player names at the top left and right of the screen? That would be completely fucking hot shit, especially if you can then do it for GGPO.tv!
Monohoshizao
06-26-2007, 12:15 AM
Maybe its too early for this, but I think some save-replay options will be a nice feature, like in GGXX#R online for PC. Also win-loss display and of course if someone disconnect it should be counted as loss or just as disconect. Watching live battles would be nice also.
Hitaro0
06-26-2007, 02:38 AM
http://forums.shoryuken.com/showpost.php?p=4046519&postcount=9
:party:
:rofl: I can't believe I missed that. Sorry.
And if voice chat is an added feature, PLEASE make it optional.
ThePunisherTXB
06-26-2007, 03:04 AM
Win/loss record. It doesn't need to go hand in hand with a ranking system, I just like to look back after a year and go 'whoah I've played that many games?'
Also, its a good measure of skill improvement for the individual.
ToyRobotTerror
06-26-2007, 06:01 AM
I dont know where is should ask this but rather than making a thread i´ll just ask it here.
Why is it based on final burn and not final burn alpha?
Its a mod version of FB, ToyRT.
Actually, how complicated would it be for the emulator to overlay the player names at the top left and right of the screen? That would be completely fucking hot shit, especially if you can then do it for GGPO.tv!
That would be damn cool. Guilty Gear#R online has it.
But if it is complicated, I think that the in Game chat solve this problem, with a little less style, "P1-Nick>blabalbla", "P2-Nick2-nnononono"... With a default color also for P1 different from P2 could make it easier to recognize, like yellow always for P1 and Blue for P2.
Also, in game chat is cool, it should be there already.
laugh
06-26-2007, 11:59 AM
If there was some sort of rank/win-loss ratio system implemented, you KNOW some people are gonna disconnect right when they're about to lose to save their oh-so-precious win ratio and such. I'd say leave this out for more pleasant experience.
Displaying the player's country the way uTorrent does it would be cool. Where you have a small flag of the country next to the name.
JubeiNinja69
06-26-2007, 01:29 PM
the same can be opposite. some good players will avoid the bad ones.
Macumazahn
06-26-2007, 07:56 PM
I think this program has the potential to attract a lot of new blood, which is great, but I think we should make it easier on the new people by letting them see who the experts are.
Instead of a ranking system, maybe people can just select what level they think they are and have that appear next to their name. For example, a beginner can select "grasshopper" or whatever and that will appear next to their name on the list. That would let other players know that this person is only interested in accepting matches from other new players. As they level up they can upgrade their level at any time.
This would help the good players have an easier time finding other good players also. Random matchmaking has a lot of experts playing begginers and that isn't fun for anyone.
just a thought
Tyram
06-26-2007, 08:11 PM
In game chat would be nice.
and if possible lets be able to see the name of the apponent under the name of the character they have chosen. that would be so cool.
no macros or autofire support. just limit the number of buttons for that game ex capcom games can only use 6 buttons. snk games can only use 4 buttons etc.
SaBrE
06-26-2007, 11:48 PM
I think this program has the potential to attract a lot of new blood, which is great, but I think we should make it easier on the new people by letting them see who the experts are.
Instead of a ranking system, maybe people can just select what level they think they are and have that appear next to their name. For example, a beginner can select "grasshopper" or whatever and that will appear next to their name on the list. That would let other players know that this person is only interested in accepting matches from other new players. As they level up they can upgrade their level at any time.
This would help the good players have an easier time finding other good players also. Random matchmaking has a lot of experts playing begginers and that isn't fun for anyone.
just a thought
lolol all the scrubs would rate themselves "god." and thats a fact
D'Nyc3
06-27-2007, 12:40 AM
no macros or autofire support. just limit the number of buttons for that game ex capcom games can only use 6 buttons. snk games can only use 4 buttons etc.
QFT:cool:
Tyram
06-27-2007, 12:47 AM
another idea. come up with a way to have tournaments whenever a fixed number of people click on the tournament that is available at that time. I dont really know how this would work but its just a thought after all.
Alphastorm
06-27-2007, 01:19 AM
If there was some sort of rank/win-loss ratio system implemented, you KNOW some people are gonna disconnect right when they're about to lose to save their oh-so-precious win ratio and such. I'd say leave this out for more pleasant experience.
This is easy. Make all disconnects = losses. If you disconnect so many times(from bad connection), you shouldn't be playing it anyway.
ToyRobotTerror
06-27-2007, 02:10 AM
Its a mod version of FB, ToyRT.
.
A mod version based on finalburn yes? Why not base it on alpha that has already support for more games?
password hashing and a scheme to minimize bandwidth usage on the tcp stream.
... add a few pixels of space between each chat line (of different people). Right now, lines are really close to eachother, so even a slight space would be nice.
Shadow Ace 50
06-27-2007, 01:05 PM
Even this sounds just like Xbox live I have to agree...not everyone can afford to buy a 400 dollars plus extra system to play the game (puts on monocle and tophat)...
-The ability to watch over matches
-A tourney room and a casual room (or different rooms in general)
-Room limit (each room should be limited to how many people can join to reduce lag and desynch
all for now
jsheppar
06-27-2007, 01:54 PM
allow highlighting and copying of text in the chat window ;)
NeoChaosX
06-27-2007, 05:43 PM
A mod version based on finalburn yes? Why not base it on alpha that has already support for more games?
The license FB Alpha is released under is a lot more restrictive about what you can do with the code.
Anyway, if it's possible, could you guys hack in support for more than two axis on PC joysticks and pads? It'd be really useful to natively use the analog triggers on gamepads like the Xbox 360 controller.
nothingxs
06-27-2007, 06:57 PM
GGPO gametag on srk :D
fucking YES.
Kingbuzzo
06-28-2007, 12:17 AM
linux and osx support
N i n j a
06-28-2007, 12:44 AM
Maybe in game chat...and a Server Time out...there too many people afk for too damn long and slowing the server down...Not sure for how long though...
caliagent#3
06-28-2007, 05:30 AM
This is easy. Make all disconnects = losses. If you disconnect so many times(from bad connection), you shouldn't be playing it anyway.
This is what kwon ho does, and the ladder system works pretty well.
Does the other player get a win if the opponent disconnects?
A played history where you can keep track of who all you have played. Make sure that it updates itself so if GGPO crashes you can go back and see who it was you were playing. Allowing you to keep track of personal win/loss records would be great, too.
Spectator support. Not sure how this would work, but I think that for tournaments it would be mandatory to somehow have proof of who won. Perhaps support for screen captures with date and time stamps would be sufficient if we had a place to upload them.
I haven't gotten to play very much, but that's all I can think of for now. :tup:
We don´t need ranks, cause if someone quit, loosing points or not, it is boring, and if you quit because of playing against a lagger, you will lose points, and when are we supposed to quit? If you are tired to play and wanna go, then you will lose points.
Besides that, there is always a possibility to someone hack the file and add points or whatever, something like this.
If we want ranks, lets just do and play/support Championships, like THIS 2-on-2 Tournament (http://forums.shoryuken.com/showthread.php?t=133977). Over. Good as Fuck players will be on top of the lists, you just come here and check. Check also the Good Games thread.
Without ranks, we wil have more players signed up for the championships, trying to get their places, and that will make the championships huge, and therefore, cool. GGPO is an evolution, it Break the barriers, think about it.
LVLs are for MMORPGs, there, a lvl 99 can call a lvl 1 a "Noooooobbbb".
HERE, you must win first, talk later. Its Street Fighter! The coolest community in the world. Lets not contract that "Mad-rank disease", lets not have players in the chat saying "You are a nooooob", or "I´m lvl 56, I will not play you, you 33 lvl insect!" all the day.
Lets go for Broke. Let the competition flow!
Digitalbooty
06-28-2007, 06:12 PM
It would be cool if wins on GGPO reflected something on SRK lik emore ships or something. Prolly impossible, but just a thought.
jsheppar
06-28-2007, 07:48 PM
chat spam filter + ignore function :(
hikarutilmitt
06-28-2007, 08:08 PM
linux and osx support
And how. As much as I hate to admit it, I use Linux as my primary and only keep Windows around for small things I pretty much HAVE to have Windows for (doujin shmups, a couple of MMOs and the odd thing like this) and hate booting around for one thing.
I know it's practically impossible, but a spectator mode would be hype.
RockCho
06-28-2007, 09:56 PM
Ability to kick/ignore/block/ban spammers in the chat room. Today some idiot kept posting a link to lemon.com or something... and no one could do anything.
ToyRobotTerror
06-29-2007, 01:01 AM
The license FB Alpha is released under is a lot more restrictive about what you can do with the code.
.
Ah okay thanks for clearing that up.
Lider
06-29-2007, 09:29 PM
I think it would be interesting to the opponent information have also info (via some short simbol or letter) of what kind of controller he is playing the game like:
A - Arcade Stick
P - Pad
K - Keyboard
I say this because there are people who are playing with a type of controller that they aren't really used to and it would be interesting to see their improvement after changing to another type.
Pez_Man
06-29-2007, 10:37 PM
this isn't a feature but just for standard play...
anyway to put Alpha 2 in "match play" so no one is forced to be the same
character if they win?
maybe a quarter mode so people can play against someone else every match.
Red_venom
06-29-2007, 10:38 PM
I think non-tournament ranking and splitting rooms up a bunch would needlessly complicate things and scare away the weaker players. ; [
i like it how it is now. could use a ping option, location/player info tab and some ladder/tournament abilities.
I would really love if it could just auto round-robin after a match to other players who wanted to game.
Also would be fuckin DOPE if there was a way that you could observe games. Just like send the data delayed a little bit so the two people playing incur no lag, but you can watch and shit. i dunno if its feasible but it would be amazing.
Alphastorm
06-30-2007, 07:29 AM
Point and rank system:
How about having random play like in guildwars and give each winner one point and deduct one point from the loser. This way, people can't sandbag and play a bad player for points. You can further separate random play into three groups. Beginner, intermediate and advanced. When you have obtained enough points then you can advance to the next group.
Disconnects:
1. Disconnects = loss
or
2. Disconnects = -.5 and banned for 5 mins.
There has to be a penalty for disconnecting otherwise it will turn into another meaningless xbox ranking system.
MAGUS1234
06-30-2007, 11:47 AM
fuck ranking outside of a tournement report, it just causes people to pull out and bitch. auto round robin and piing sounds cool.
DevilJin 01
06-30-2007, 05:39 PM
Yeah...no rankings. That shit ruined Xbox Live. If it's not a tournament...you dont get points for playing. Screw your ego. Dont need people posting everytime someone disconnects from a game either.
Alphastorm
06-30-2007, 06:03 PM
Why not have both? Just separate into ladder(points/ranking) and nonladder(no rank/no points). For people who like to bitch, go play nonladder.
DevilJin 01
06-30-2007, 06:10 PM
Why not have both? Just separate into ladder(points/ranking) and nonladder(no rank/no points). For people who like to bitch, go play nonladder.
Cuz the shit really doesn't matter. Offline you dont get points everytime you beat someone. Just causes unnecessary drama when every game you play virtually accounts for how good you are. People who have been here a while already know the names of the good players.
It's fine if they allow you to give yourself your own rating based on what type of skill level you are looking for in your matches. That makes more sense then giving points for everytime some laggy scrub wins points on another scrub. People will just want to play ranking matches after a while because the non ladder matches dont "prove anything." Tournaments should be the only basis for ranking.
Rickstah
06-30-2007, 06:51 PM
tournaments held by the ggpo program rather then having players do brackets themselves. I sorta see it like how poker systems run tournaments.
a spectator mode would be dope, maybe along with the quarter mode ala xbox live.
Ponder
07-01-2007, 12:11 PM
Linux and OSX users should use VMware Workstation, Player, or Fusion. =)
Shadowcuz
07-01-2007, 12:32 PM
some sort of observer mode or spectator mode would be nice
RockCho
07-01-2007, 04:14 PM
I personally feel that there shouldn't be rankings. This is a great opportunity to get to tune your characters and experiment. A match could be ranking if both players agree to it?
Zeruel
07-01-2007, 05:43 PM
If I can make one suggestion for GGPO:
Xbox Media Center support. If I could have this client running as a python script in XBMC I can play this on a console as opposed to running all this crap on my computer again.
I know I'm in the minority, but if it could be done, I'd be grateful. Thank you.
Captain Ryu
07-01-2007, 10:46 PM
If I can make one suggestion for GGPO:
Xbox Media Center support. If I could have this client running as a python script in XBMC I can play this on a console as opposed to running all this crap on my computer again.
I know I'm in the minority, but if it could be done, I'd be grateful. Thank you.
That would be pretty sick.
SaBrE
07-01-2007, 11:46 PM
i know adding the player's location was already mentioned earlier. but what about making it to where the player has to register his location and marry it to his username. cuz i know some clowns from like zimbabwe or some shit, will get tired of having no one want to play him cuz he lives to far, then start changing his username's location to bait people to play him on the shittiest connection. which does happen. i had 3 occurances where i played people today that lagged like crap and swore they were in the US, then later find they are in brazil or europe. and they just said US so they get get more people to play them in shitty circumstances.
granted, they could just make another account with a false location to use. so i was wondering if theres a way, to when you make an account or register your location, that the software can tell by the hostmask, where the player is located, so they cant put whatever they want? i think that would be a very good feature
shoultzula
07-02-2007, 12:18 AM
some sort of observer mode or spectator mode would be nice
i 2nd this. It would be dope to see other people play and sabres above post is also a good add on.
How about an old school quarters style feature. 2 players going @ it and if you want to get in next you put your "quarter" down so you can get winner. Combined with an obvserver mode, and that would be a damn nice feature imo and possibly a room chat for the players that have next to talk about whats going on.
You really can't get the arcade exp anymore because the scene is dead but it would be cool to have an online variation of it.
hikarutilmitt
07-02-2007, 03:03 AM
Linux and OSX users should use VMware Workstation, Player, or Fusion. =)
This is actually what I'm doing for the time being, since VMWare Player has a free version, but the point is to have a native client. :)
DevilJin 01
07-02-2007, 05:51 AM
I personally feel that there shouldn't be rankings. This is a great opportunity to get to tune your characters and experiment. A match could be ranking if both players agree to it?
That's the same thing as just making ranked and unranked matches. That's still having ranked matches. Ranked matches ARE matches that people agree to. Which after a while everyone will agree to them because everyone else is trying to get their name out there over every random ass win they get at 4 in the morning when some scrub wont stop giving them free wins. Then they lose one match to somebody who's actually better than them and dip out. Then e-drama ensues. Will just make the community way more hostile than it needs to be.
Anyone who's played on Xbox Live knows rankings ruin the community. People take every match to heart and you get evil people who take matches from scrubs and run away from people. People that could have been better players/people in the community had they taken things less seriously. If it isn't a serious (if you want to call it that) tournament situation there's no need to be ranked. The whole point of being good is being able to play under some kind of pressure. Taking every random match you play to heart is not serious. It wasn't in 1991 and it's not now.
Zeruel
07-02-2007, 08:13 AM
If I can make one suggestion for GGPO:
Xbox Media Center support. If I could have this client running as a python script in XBMC I can play this on a console as opposed to running all this crap on my computer again.
I know I'm in the minority, but if it could be done, I'd be grateful. Thank you.
Come to think of it, the entire interface would have to be rewritten in order for the chat client can interface properly. Then again, this would serve as an excellent cross-platform solution - something that can be pitched to Capcom as a way to allow PSN and XBL people to frollick if the netcode can be made compatible against the two.
Okay, my brain is obviously a bit fried. Have a good day. :)
laugh
07-02-2007, 08:36 AM
I don't think this has been posted about before, but an auto update feature would be nice.
AmbiguousCrosup
07-02-2007, 09:51 AM
No ranking system, ever. At all. Thank You.
This may be too much to ask but...
Instead of the current challenge system, maybe we could highlight/flag multiple players' names in the player list and if they also have you selected on their list, you will automatically attempt to connect once they become available. Include an option to automatically flag new players who join the room.
Of course, keep the challenges, but with the way connections are right now, this would be nice. Instead of flooding each other with challenge requests, it would repeatedly try to connect for us. I think it would also get around the frustrating task of issuing challenges for an hour getting declined/black screened.
Also, make all other instances of finalburn/challenges close or cancel once you get a connection and the game loads up.
Just better all around player list management like people have mentioned would be nice too. Stuff like /msg (or similar), etc.
jsheppar
07-02-2007, 12:01 PM
things about location
ip is indicative of location, so they could probably implement some geoip deal that would let people know at least what country you were from. there's not really any way around that aside from connection via proxy.
also, it would be neat if we could click-and-drag the challenging/challenged-by windows around, instead of having them all pile on top of one another. :party:
Aquashark
07-02-2007, 01:46 PM
i want the game to remember my settings, for example in SFA2:
Freeplay & Event Mode On
i'm sick of having to enable those settings everytime i play
MiLky
07-03-2007, 06:48 AM
No ranking system, ever. At all. Thank You.
I agree, ranking systems never seem to work properly. Though, it might be cool if they had like a logged on people winning streak/record thing. Log off and start over, just to see who the man is to beat when you hop on.
Probably wouldn't work as well, but just an idea that probably could be thought out properly to work.
SpinalBlood
07-03-2007, 06:59 AM
Upnp/Nat traversal support
Chocobo
07-03-2007, 07:23 AM
I would like to see some kind of support for running tournaments. Running them on IRC kinda works, but plenty of people don't use IRC, don't check SRK forums for tournament announcements, etc.
The least it would really take is just a separate room, which I know is an upcoming feature. Maybe some kind of way to mark that you want to be registered for the tournament would be nice... for example, add "Registering" or whatever to the Available/AFK choices... selecting that option could put a blue dot or something next to their name, showing that they want in... just something easier than taking dozens of private message signups on IRC.
DevilJin 01
07-03-2007, 09:12 AM
I would like to see some kind of support for running tournaments. Running them on IRC kinda works, but plenty of people don't use IRC, don't check SRK forums for tournament announcements, etc.
The least it would really take is just a separate room, which I know is an upcoming feature. Maybe some kind of way to mark that you want to be registered for the tournament would be nice... for example, add "Registering" or whatever to the Available/AFK choices... selecting that option could put a blue dot or something next to their name, showing that they want in... just something easier than taking dozens of private message signups on IRC.
This is a really good idea.
SaBrE
07-03-2007, 09:22 AM
granted, build 16 doesnt work too well, but, the map feature rocks! its basically just what i asked for in a nice gui form. now if i can challenge users using that interface and get ping times next to their names, that would be awesome!
Keits
07-03-2007, 11:04 AM
I would like to see the name of my opponent embedded at the top of the Final Burn window, so I dont forget who im playing. I see too much "GG to whomever i was just playing" in chat.
Just add like "vs SillyPuttyMan" into the top of the final burn window.
Return of Shiki
07-03-2007, 02:06 PM
IF rankings are including it should ONLY be for official tournaments.
That's another idea, official GGPO tournaments (say...monthly or bi-weekly), with a room you can have just for people to register.
Set up divisions (East NA, West NA, South America, Europe, Oceania) and the highest ranked players of each division meet each other in a quarterly "playoff" tournament.
NeoChaosX
07-03-2007, 03:27 PM
I would like to see the name of my opponent embedded at the top of the Final Burn window, so I dont forget who im playing. I see too much "GG to whomever i was just playing" in chat.
Just add like "vs SillyPuttyMan" into the top of the final burn window.
The beta client, build 16, now does this.
Added overlays to the FinalBurn window showing your connection state while connecting and the player names of who is currently playing during a match.
nothingxs
07-03-2007, 04:39 PM
The beta client, build 16, now does this.
doesn't work for me!
Ponder
07-03-2007, 09:23 PM
doesn't work for me!
Try build 17.
kingfismit
07-03-2007, 09:37 PM
That's the same thing as just making ranked and unranked matches. That's still having ranked matches. Ranked matches ARE matches that people agree to. Which after a while everyone will agree to them because everyone else is trying to get their name out there over every random ass win they get at 4 in the morning when some scrub wont stop giving them free wins. Then they lose one match to somebody who's actually better than them and dip out. Then e-drama ensues. Will just make the community way more hostile than it needs to be.
Anyone who's played on Xbox Live knows rankings ruin the community. People take every match to heart and you get evil people who take matches from scrubs and run away from people. People that could have been better players/people in the community had they taken things less seriously. If it isn't a serious (if you want to call it that) tournament situation there's no need to be ranked. The whole point of being good is being able to play under some kind of pressure. Taking every random match you play to heart is not serious. It wasn't in 1991 and it's not now.
MOTHERFUCKIN ROFL, DJ speaks the truth:rofl:
JohnnyHazardous
07-03-2007, 09:58 PM
I would like for you guys to implement mouse wheel scroll and also a sort by ping button.
EDIT: Oh and by mouse wheel scroll I mean to scroll through the chat/users list.
CamboSoup
07-03-2007, 10:07 PM
Try build 17.
Doesn't work for me.
JAMMAR
07-04-2007, 05:50 PM
How does GGPO determine locations? Because GGPO thinks I'm in another city. Got the state right, but definitely not city.
Keits
07-04-2007, 09:47 PM
Try build 17.
Didnt work for me in 16, but does in 17 and i love it. Thank you Ponder. Its very helpful in remembering names and making friends and such.
_MJ_#R
07-04-2007, 10:25 PM
How does GGPO determine locations? Because GGPO thinks I'm in another city. Got the state right, but definitely not city.
nearest isp from you i suppose?
Kikosho
07-05-2007, 03:34 AM
Right now I just want to be able to chat to the person I'm fighting. Voice chat would be nice too.
mastermind
07-05-2007, 02:20 PM
Try build 17.
Is it a switch we just turn on or something? Because I didn't see the names of the people who were beating the shit out of me when I was playing on 17 yesterday.
_MJ_#R
07-05-2007, 11:26 PM
can you have a side list in the maps section
instead of hovering peoples names it would be easy to find out where people are with a list
skankin garbage
07-08-2007, 10:49 AM
Perhaps a way to manually set your location on the map would be nice. I'm in Arcata, CA (that's pretty close to Oregon), and it says I'm in Tyler, TX.
SaBrE
07-08-2007, 11:18 AM
skakin: wow thats just a little off.
that sucks cuz honestly, i dont like the idea of people manually setting where they are from. cuz it can set up imposters trying to be someone else like a fake justin wong for instance. OR, some random dude from brazil that is desperate to get a match with someone, will place his name in the US to fool people. causing problems.
granted, your location is pretty far off, but atleast we all know you are stateside. its just your isp doesnt give out a correct location cuz of the hops in the packet travel probably. same with all the players that show up in the middle of the US that really have no location assigned due to the isp.
id say, like earlier, assign your location and bind it permanently to your name. you cant change the location again after doing this. just to prevent silliness.
Shocky II
07-08-2007, 02:11 PM
I'm on Windows XP and my screensaver will pop up during matches. It's an inconvenience having to toggle it on and off or remembering to shuffle my mouse around every few matches. Would it be a problem to program something into GGPO or Final Burn to deactivate my screensaver?
SaBrE
07-08-2007, 02:14 PM
hmm odd, my screensaver never activates even after 2 hours of playing. and my saver goes off after 10 minutes
Yeah my screensaver goes off too.
My own dumb fault really, lol.
...and also, does the "here comes a new challenger" music not play in the new builds?? I miss that. :sad:
complexz
07-08-2007, 02:53 PM
i supose a ghetto solution would be using one of thoose joy2key programs even if you dont need it so that everytime u hit a direction it works as a keyboard button press and keeps your screensaver off lol
Frank the Tank
07-08-2007, 03:14 PM
How does GGPO determine locations? Because GGPO thinks I'm in another city. Got the state right, but definitely not city.
Indeed. GGPO thinks I'm in Texas...and I'm from NC. wierd.
SweetJohnnyV
07-08-2007, 03:38 PM
...and also, does the "here comes a new challenger" music not play in the new builds?? I miss that. :sad:
You can turn that back on by going into options. They should change it back to being on be default though, IMHO :wink:
Miyomei
07-08-2007, 05:04 PM
The name overlays don't show for me while I'm playing fullscreeen.
You can turn that back on by going into options. They should change it back to being on be default though, IMHO :wink:
:tup:
Aquashark
07-10-2007, 11:08 AM
automatically login on startup option please :)
If we had to list the features, except the necessary ones, like avoid server crashes and etc, i would say that
IN-GAME CHAT is number one in the list.
kingfismit
07-10-2007, 09:54 PM
How about extending rules from SRK onto GGPO?
skankin garbage
07-10-2007, 11:52 PM
1. In-Game chat
2. Ability to ignore a user.
hitstun
07-11-2007, 10:07 AM
I've got an idea. Try to let players set a skill level for themselves on a scale from 1 to 5. I see complaints of noobs coming on here and getting owned over and over again, so they should set it to 1. I'd probably be a 2, most of you guys here would set to 3 or 4, and Sirlin and such would be 5. There doesn't need to be any real matchmaking, just a declared skill level to be displayed next to your name on the challenge list so you don't get challenged by someone way better or worse than you if better matchups are available. Maybe later on, if you get ladders working, you can set a chess-type rating system that would increase or decrease when you win or lose matches to different opponents.
Maybe enable free play mode? That wouldn't be hard to do with the initial savestate.
Also, I second in-game chat. It doesn't need much, but inserting coins when your opponent does something cool doesn't quite cut it. Some people here are talking about adding overlays of the player's name to the game window, I think. If you do that, it should make the player's name flash while they're typing a message in chat.
The map doesn't put me in the right place either. Since I use AT&T Yahoo DSL, the map can't come up with anything better than "United States" for my location. I'd also like to filter the map to just available players if that's possible, but being able to see the ongoing cross-country matches is pretty cool, and I can just look for low ping opponents for accurate enough local matches.
GGPO is awesome; keep up the good work!
Hitaro0
07-11-2007, 11:23 AM
I've got an idea. Try to let players set a skill level for themselves
The problem with that is that most people would put the wrong rating. Like people who suck would put 5 for "leetness" and people who are good might put 2 because they think they need more practice or something.
Has also been requested a few times. There needs to be a list of already suggested suggestions.
Keits
07-11-2007, 11:26 AM
I second this 'rank yourself' idea.
I would add, also, a 'seeking _____ level opponent" line to that, too. I should be able to specify that im seeking an even opponent, stronger opponent, or any opponent.
So
Keits (3 Stars) (Stronger)
I second the "thats so childish and immature" idea. This isn't WOW where you have to fight and level up so you can beat stronger enemys. Something like making an "offline buddy list" sounds more practical. If you come across a really good player that you think you want to play later and might forget their nick... add them to your buddy list.
Also, I second in-game chat. It doesn't need much, but inserting coins when your opponent does something cool doesn't quite cut it.
C'mon, you don't like the "nice" coin? :wgrin:
Is there an event mode in this game? It would be nice to be able to switch characters after a match for us casual players.
SweetJohnnyV
07-11-2007, 11:41 PM
C'mon, you don't like the "nice" coin? :wgrin:
No doubt. Inserting coins for good shit rocks the casbah! Still, I'm not against voice chat or whatever. But even if I have that, bet on me still inserting coins :lovin:
Also yeah, a Buddy list would be nice. So would having a list of the people you've played recently. Every time I go to post a good game message here, I have to rack my brain to remember the names of half the people I've played.
I Would like a "select you location" to solve the location problem.
I´m appearing like "Brazil" and my friend "Curitiba, Brazil", BUT we live in "Londrina, Brazil", it is other city.
Hope people to not mess it up.
MiyagiShin X
07-12-2007, 10:37 AM
How about extending rules from SRK onto GGPO?
that could have many results, i think u know what i mean.
I Would like a "select you location" to solve the location problem.
I´m appearing like "Brazil" and my friend "Curitiba, Brazil", BUT we live in "Londrina, Brazil", it is other city.
Hope people to not mess it up.
lol yeah i want them to fix this too but later. Plus its not like im goona want people to visit me. Or do I?
Voice Chat... It would be so usefull.
TJ_Ernie
07-12-2007, 11:48 AM
GGPO should validate if a player ports are open.
This is a good request not just for me, but for many players who are clueless if their ports are open or not.
I haven't gotten a single game in yet and I don't know why. I get stuck at the sync screen. Could be ports, but I don't know for sure. I've already forwarded my ports and I still can't play.
I'd like to get an error messege so I can troubleshoot this situation.
Aquashark
07-12-2007, 12:13 PM
i suggest a location system like this:
- the country is automatically set according to your IP like now
- the city is automatically set or you can write it down yourself in Options (in case it is reported incorrectly)
this way we keep desperate (Brazil) people from reporting they are from other countries just to get matches :D and we fix the incorrect city detection :)
DevilJin 01
07-12-2007, 01:06 PM
I Would like a "select you location" to solve the location problem.
I´m appearing like "Brazil" and my friend "Curitiba, Brazil", BUT we live in "Londrina, Brazil", it is other city.
Hope people to not mess it up.
It's still Brazil. :lol:
GETBUZZIN
07-12-2007, 06:41 PM
ban imposters a.k.a. justinwong
Hitaro0
07-13-2007, 09:15 AM
ban imposters a.k.a. justinwong
What if it's some other person named Justin Wong?
Hope an option to run the emu at a higher priority could be added.
urkangijordi
07-18-2007, 04:29 PM
Can we get some sort of 'toasty' or something to replace coin inserts for positive comments during matches. Hell you could put a voice recording of the work 'Nice' since at many arcades I used to frequent, that was sort of a quiet way to give props to someone.
Beyond that, a buddy list, and a previously played list (of at least the last 10 people you played in a session) so you can go and add a good player to your buddy list.
Ranking and ladders should be separate from casual play.
Sonickun
07-19-2007, 03:00 PM
it should detect da nuber of button press after a fight to see if turbo was bein used
also it should have one gamertag per computer ip adress... theirs way to many imposters out thier and also like this we could mabey have like a weekly ranking charts we could check out at the menu
I know they said they werent gonna add others games to it but what about other SNES Fighting Games Like fatal fury? i can under not adding games likeCVS or SVC Or KOF because their way too big of files and not easy to emulate right i could be like right clicking da opponents name and having options to challenge him in a list of games
Make the map look more like the the old school WW map. :P
ScrubNiggurath
07-19-2007, 06:03 PM
Make the map look more like the the old school WW map. :P
Best suggestion ever.
On that note, resizing the map so that there was a gap between the edge of the map and the edge of the window. Currently players in Australia and New Zealand can barely see their username, and their location is truncated by the right hand side of the window.
laugh
07-19-2007, 06:42 PM
Best suggestion ever.
On that note, resizing the map so that there was a gap between the edge of the map and the edge of the window. Currently players in Australia and New Zealand can barely see their username, and their location is truncated by the right hand side of the window.
Double click the map with the right mouse button to zoom out, left mouse button to zoom in.
kingfismit
07-20-2007, 09:39 PM
Set some kind of time limit for people who are idle in the available box which automatically directs them to AFK. alot of people I challenge arent even there half the time.
Gipson
07-22-2007, 07:18 PM
if it hasn't already been said:
- timestamp on the chat msgs
- ability to watch other ppl play (save it for way later versions. work on the netcode first!)
- friends list
- different rooms/lobbies
- join/exit msgs when users join or exit (durr)
oh! and game volume adjustment!!!
nakatomi
07-24-2007, 01:31 AM
is it possible to get an indicator on ggpo.net to tell us whenever the server is up/down?
Hentai
07-24-2007, 08:55 AM
If any kind of observation mode is ever offered, the ability to put up a virtual quarter and have next would be great...would give it more of an arcade feel and not just playing the same person over and over for 10 matches.
Shodokan123
07-24-2007, 09:13 AM
suggestion #1: move to mame and support 3s!
suggestion #2: chat while in game like kaillera
suggestion #3: better looking GUI
suggestion #4: ranking system
suggestion #5: make a how to play a2 video
suggestion #6: allow more than 2 people to connect simultanoiusly and use the switch player function like kaillera
Please for the love of god NO RANKING SYSTEM.
Frantastic23
07-24-2007, 09:57 PM
Please for the love of god NO RANKING SYSTEM.
I agree it'll just spawn a new breed of online shit talkers:rofl:
CptMunta
07-24-2007, 11:57 PM
Make the map look more like the the old school WW map. :P
New Zealand isn't on that map :sad:
Gipson
07-25-2007, 07:44 PM
it's on middle earth. new zealand was where it all took place :P
LeRaldo
07-26-2007, 01:03 AM
Don't know if it's been said, but an ignore function would be nice. Sometimes 1 person will challenge me over and over and it's annoying to have to go to AFK so he can't anymore. Also it should ignore them in the chat as well. Can't stand some of the ignorant shit people spam.
Gipson
07-26-2007, 08:42 PM
more status modes for the lobby.
ie.
available could be used if you just feel like chatting.
afk is obvious.
duel list. those in the lobby looking for a match.
observer mode (obvious, too).
etc
UltraDavid
07-27-2007, 03:38 PM
linux and osx support
Has this been done yet? Is it gonna get done?
NeoChaosX
07-27-2007, 04:32 PM
Has this been done yet? Is it gonna get done?
Not anytime soon. The GGPO client is built on Microsoft's .NET technology, and even if it was built on a cross-platform toolkit, there's still the question of an emulator that can work on all operating systems. Neither FinalBurn or FB Alpha have working Linux ports, and MAME's out of the question for now.
Ropponmatsu
07-27-2007, 04:55 PM
I know they've been suggested before but Voice chat would be nice, an avatar system, and matchmaking. No I'm not suggesting ranking but stat tracking that isn't visible to players but the server can determine what players would be well suited to fight eachother.
Gipson
07-27-2007, 05:24 PM
how bout an optional ranking system for users and japanese language support for our eastern buddies?
oh, and the ability to change the rom folder option.
DevilJin 01
07-30-2007, 02:09 PM
suggestion #1: move to mame and support 3s!
suggestion #2: chat while in game like kaillera
suggestion #3: better looking GUI
suggestion #4: ranking system
suggestion #5: make a how to play a2 video
suggestion #6: allow more than 2 people to connect simultanoiusly and use the switch player function like kaillera
# 4 sucks. We dont need Xbox Live part 2. Rankings are for kids. Time to grow the fuck up. Casual matches aren't worth being ranked. Unless you mean tournament rankings and I dont really like that idea either.
Like everything else tho.
kashim
07-30-2007, 03:37 PM
Chun-li desktop stripper plug in!
UltraDavid
07-30-2007, 04:14 PM
Not anytime soon. The GGPO client is built on Microsoft's .NET technology, and even if it was built on a cross-platform toolkit, there's still the question of an emulator that can work on all operating systems. Neither FinalBurn or FB Alpha have working Linux ports, and MAME's out of the question for now.
Alright. It's for reasons like this that I keep a few gigs allocated to XP.
Gipson
07-30-2007, 08:39 PM
double click on a user to:
- challenge
- msg
- see user's info
etc etc
Hitaro0
07-30-2007, 08:50 PM
double click on a user to:
- see user's info
User info being age and gender and what else?
Aquashark
08-06-2007, 03:21 AM
nick completion when pressing TAB and self-nick highlighting (like on IRC)
some users have really weird names like: 1337h4x0rmofo
instead of typing his whole name.. you just type the first characters from his nick and press TAB
also highlighting of your nick is crucial to see if people are talking to you..
Sosage
08-06-2007, 11:43 AM
Voice chat .
Not to shit all over suggestions, but please...no voice chat. Part of my positive experience with ggpo A2 vs. xbla HF is not having to listen to people talk shit that are safely sitting at home, out of range from my fists. I think we all know the difference between good ole'-fashioned-competetive-arcade-environment talking shit and the "I'm asking you to please meet me in the parking lot and kick me in the face" XBLA brand of talking shit.
Fluff feature: Challenge windows being moveable. I'll sometimes get a flood of challenges and can only see the latest challenger. This leads to excessive wimping out. My peers are starting to think I am a big flappy pussy. Maybe instead of seperate windows outside of the GGPO program (I have limited programming knowledge, but I am guessing that would be the only way to do it...which would probably suck), create a name list sidebar within the wimpout/accept window as more challenges flood in? I'm sure you could code that in by lunch time. KThnx! :lol:
LeRaldo
08-06-2007, 01:13 PM
Not to shit all over suggestions, but please...no voice chat. Part of my positive experience with ggpo A2 vs. xbla HF is not having to listen to people talk shit that are safely sitting at home, out of range from my fists. I think we all know the difference between good ole'-fashioned-competetive-arcade-environment talking shit and the "I'm asking you to please meet me in the parking lot and kick me in the face" XBLA brand of talking shit.
Just like on XBL, if they implemented voice chat into GGPO, you would probably be able to turn it off. It would be a nice feature for the people who want to use it. Not that I care either way about voice chat implementation, but be reasonable, nobody would force you to use it.
Ceirnian
08-06-2007, 03:03 PM
You can just use ventrilo or something instead. I guess it might be useful, but eh I dunno.
LeRaldo
08-06-2007, 05:19 PM
You can just use ventrilo or something instead. I guess it might be useful, but eh I dunno.
True, but a dedicated server costs money, and most people don't have the bandwidth to host their own (but still have enough to talk on one/talk peer to peer).
SuicidalGrandpa
08-24-2007, 04:18 PM
I've always liked the system they have on...Kaillera or w/e it's called. How once you challenge or are in a room, you get a separate chat. It'd be nice to challenge someone, and when they accept, a little chat window comes up along with the game.
Just a though. :tup:
rogueyoshi
08-26-2007, 03:24 PM
i would like the ability to play anonymously, without having to make an alt account.
Murt!
08-28-2007, 02:14 AM
Mac OSX support would be nice.
urkangijordi
09-04-2007, 11:25 AM
I noticed on this thread that there is alot of dismay for rankings. Is there a problem with the ranking system in HF on 360? I have always thought HF got online as right as possible (with some small issues). Rankings should always be voluntary though.
Aquashark
09-06-2007, 02:04 AM
-> demo/replay recording not dependent on emulator like 0746 did in his P2P Kaillera Client: http://kaillera.movsq.net/
It would be nice if the little thing in the taskbar would blink when you got a challenge, like with aim. Sometimes i'll be browsing the web, click my GGPO window and I'll have like 9 challenges built up.
Athelstone
09-21-2007, 03:10 AM
One of the things I love most about GGPO is the name! "Good Game Peace Out".
A fear I have for GGPO is to see it overrun by the "Kaillera Kiddiez" - all I mean by this is that although I welcome the playerbase from the kaillera community, I am not looking forward to seeing all the trash talk that's so common in any kaillera lobby.
Perhaps if a message of some sort appeared when starting GGPO for the first time, with a tick box to make it never appear again. An encouraging message that would emphasize the philosophy of sportsmanship behind GGPO. A well-written paragraph would do - something that would encourage users to make them want to be more polite and respectful towards their opponents.
Gipson
09-21-2007, 08:50 AM
whenever i scroll up and try to read older chat msgs the app will auto scroll down whenever someone enters a new msg. its annoying when i'm just trying to read older msgs.
Gipson
09-24-2007, 02:21 PM
how about changing the game setting to 'free play' by default? it'll make it that much easier :P
SaBrE
09-24-2007, 03:54 PM
uh, its been on free play for a while...
JED07
09-25-2007, 01:51 AM
whenever i scroll up and try to read older chat msgs the app will auto scroll down whenever someone enters a new msg. its annoying when i'm just trying to read older msgs.
Oh I totally agree with this. I hate it when any program does that. It's beyond annoying.
polarity
10-05-2007, 01:20 AM
It's great that there's a spectator system in place now - thanks a lot, guys. A great addition to this would be to create a mode similar to the XBL HF Quarter Match where multiple players can join a single game and chat amongst themselves and swap out when they lose.
Until then, a toggle to make spectator chat in your games visible (perhaps from specific users?) and a notice when a spectator joins/leaves would be great.
Don't know if this has been mentioned yet, but the ability to change ports would be nice. My router (netcomm nb6+4w) is only able to port forward a port to only one machine.
Athelstone
10-07-2007, 04:01 AM
If you challenge someone, and then click cancel, the person can still accept the challenge. After challenging someone and then clicking cancel, it would be helpful if the challenge were withdrawn (someone can accept your old challenge while you've challenged someone else are ingame).
comoesa
10-07-2007, 08:18 PM
Seriously can 3s work on this new emu?
everything else is fine the way it is.
SaBrE
10-07-2007, 09:49 PM
no. fba does NOT support 3s. the ONLY emulators that support cps3 games are mame and elsemi's cps3 emu. THATS IT! elsemi's emu is not open source. and i guess mame has certain restrictions ponder didnt like, i think.
could fba support 3s in the future? absolutely. only time will tell
Posix
10-08-2007, 10:59 AM
If you challenge someone, and then click cancel, the person can still accept the challenge. After challenging someone and then clicking cancel, it would be helpful if the challenge were withdrawn (someone can accept your old challenge while you've challenged someone else are ingame).
^that's a problem occuring to me almost everytime i'm on ggpo. very annoying. please fix.
how about flexible game regions? like, personally i find it disgraceful to play the us version of zero2, where you have no blood and wrong character names.
could you make it so that each player can select his desired region? or make it jap to begin with :p
SaBrE
10-08-2007, 03:20 PM
flexible game regions is a horrible idea with the way ggpo's lobby is laid out. for instance, if you used all 378658736578345 versions of super turbo(which isnt gonna be on ggpo, so donk ask) on ggpo, then that means 378658736578345 different lobbies need to be made. you segregate the lobbies up for the same freaking game. 5 people will be in one lobby, another 6 for the other. you can only be in one lobby at a time. so why segregate the players wanting to play the same game? whats the point? cuz you like jap or american names better? a silly reason in order to make things more complicated. besides, why change to zero2? alpha2 was a superior version. the game play is exactly the same, except a2 gets e.ryu. who cares about the names. they arent wrong. thats what the company decided to do
im sure ponder is wise enough to pick the version that is standard from back in the said games heyday. like some people were mad cuz ponder is using the euro mvc1 rom. when the gameplay, properties, and speed are 100% identical to the us version.
jkoch
10-09-2007, 10:07 AM
[super turbo] (which isnt gonna be on ggpo, so donk ask)
Why do you say super turbo will never be on GGPO?
Gipson
10-09-2007, 10:15 AM
for instance, if you used all 378658736578345 versions of super turbo(which isnt gonna be on ggpo, so donk ask)
read it like this.
SaBrE
10-09-2007, 10:26 AM
http://forums.shoryuken.com/showthread.php?t=140513
TheKimura
10-09-2007, 10:33 AM
4 player support for mvc please. and try to use a different region.. either japanese, or USA. i don't trust that euro version lol not sure if its 100% exactly like the version most people are used to playing on.
and please have mvc set up later so the flicker(flicker is extremely annoying) is turned off so you don't have to f2 and do it all the time.
chat logging from games would also be good.
jkoch
10-09-2007, 12:33 PM
Thanks Sabre, I figured that HD Remix probably had something to do with it.
Hentai
10-09-2007, 01:40 PM
Is GGPO tied to Capcom or is there a chance non-Capcom games will be added?
Also, is there a way change it so you don't have to keep putting your status as AFK after being in spectator mode?
Posix
10-09-2007, 02:41 PM
sabre, i meant it so that it would all be in one lobby but everyone could choose his own region. you understand?
and there's no evil ryu in the jap original? i doubt that.
AudioCG
10-09-2007, 11:23 PM
I would like a simple addition, in the control specs (input) I would like more button combinations to be available to choose from, namely 2XP 1XK for obvious reasons. :wgrin:
Aquashark
10-10-2007, 01:47 AM
for obvious reasons that would be cheating.
SaBrE
10-10-2007, 02:11 AM
sabre, i meant it so that it would all be in one lobby but everyone could choose his own region. you understand?
and there's no evil ryu in the jap original? i doubt that.
play the jap rom and try to get him. i bet 954798375498754 dollars you cant. e.ryu is an american creation. he wasnt introduced in japan until zero2alpha hit over there. but no one cared about that version...
MagnetoManiac
10-10-2007, 02:22 AM
4 player support for mvc please. and try to use a different region.. either japanese, or USA. i don't trust that euro version lol not sure if its 100% exactly like the version most people are used to playing on.
and please have mvc set up later so the flicker(flicker is extremely annoying) is turned off so you don't have to f2 and do it all the time.
chat logging from games would also be good.
i'd like this as well
in addition, possibly view whos spectating, ability to kick spectators individually, and to cut off spectacting altogether.
if these changes are made ggpo will be completely perfect to me.
If ST isn't going to be on GGPO because ST is coming out on the new consoles, is it possible to get AE on GGPO? if so that's the new feature i want ;)
Master Bigode
10-10-2007, 09:20 AM
no. fba does NOT support 3s. the ONLY emulators that support cps3 games are mame and elsemi's cps3 emu. THATS IT! elsemi's emu is not open source. and i guess mame has certain restrictions ponder didnt like, i think.
could fba support 3s in the future? absolutely. only time will tell
FBA only emulates m68k based arcade systems, so don't get your hopes up.
AudioCG
10-10-2007, 09:58 AM
for obvious reasons that would be cheating.
Why?
Its not like that is a short cut for a super, it just activates CC's, if you are using a stick it is not difficult to activate, but on some pads it just wont come out. (try a Logitech pad for instance)
I mean seriously, I can just stand there and very carefully press 2 p and 1 k and sometimes it STILL will not activate the CC on my pad, cut me some slack man. (At least until I can find a decent Saitek pad or something)
And they already allow PPP and KKK as single button presses, whats the difference?
SaBrE
10-10-2007, 10:54 AM
master bigode: its open source. anyone can decide to build a cps3 emu for final burn, if they felt compelled to. thats all im saying. i doubt its gonna happen. but it is definitely possible.
magman: i dont mind spectators. i think it should stay as is. theres no real hard proof that spectating causes the lagging. all it is is inputs are being routed to a server and people are actually connecting to that server, not the players, to view the match. now, im sure there are some kinks that cause problems, no doubt. but nothing that cant be worked out. also, the buzzing isnt 100% coming from spectating. buzz glitch has been around since build 18, before spectating was available. its caused by a persons cpu/resources getting maxed out. but we do need to find out if spectating really causes additional "buzz" and the occasional "buzz crash"
plus we got a lot of asshats on ggpo that talk a lot of false shit. if theres an option to turn off spectating, they'll always opt to have it off, get their ass kicked. but say they were killin 10-0 cuz theres no proof.
i would like someway to have a list in another window, viewing who is watching tho. that would be tight.
we desperately need moderation in ggpo. ive already been physically threatened twice in the past 24 hours since mvc1 was brought over, by some of the kaillera guys. all because im not good enough at a game they play a lot and i dont.
its too funny, but it kills the experience as well.
LeRaldo
10-10-2007, 06:42 PM
we desperately need moderation in ggpo.
Agreed. Also, please, PLEASE at least add in some kind of ignore function, that ignores both text and challenges. Not only are there certain people I don't want to hear talking, but there are some people that constantly challenge over and over and over just to be annoying. I shouldn't be FORCED into setting my status to "AFK".
b00mshakalaka
10-10-2007, 06:45 PM
what would be cool if GGPO had different interface themes.
nothingxs
10-12-2007, 03:18 PM
what would be cool if GGPO had different interface themes.
i find the current interface theme to be very nice and clean, i would rather it stay as it is with maybe some further additions to tabs or menus as features increase.
my current feature wish list is as follows:
1. a tournament room with a bracket maker
2. for the instance of fba to be a part of the client 'framework' itself, similar to how you could embed fb objects before in websites
3. the ability to be in multiple lobbies at the same time
4. when a more games are supported, the ability to tell the client to automatically "set up" and install the roms from a location in your hard drive, verify them for compatibility, and then obtain the files necessary for playing properly from the matchmaking service (ie. the correct save state data, alternate save state data if such a thing becomes necessary for things like tournaments, the proper overlay configurations, etcetera).
5. challenges should have a time out, so that people who come back from afk don't suddenly spawn a new window while you're playing
6. ggpo.tv to launch already wtf
6a. make ggpo kind of like youtube except with replay files (so that the actual files are tiny and most of the information is player-side)
7. the option to automatically save full match replays. make this intelligent, i'm sure you can 'detect' when an actual match is happening (you did this before by putting a name overlay during matches) and then have it "save" once the match is done. do this for both players.
8. the return of the name overlays for both players -- please get rid of the names on the top left and just put them under lifebars semi-transparently like before!
the things i want ironed out:
1. i want "AFK" to automatically return you to AFK even after you just finished spectating or watching a match.
2. i want moderation. i will straight up nominate myself for ggpo moderator: i'm pretty neutral and don't really plan on making concessions to mad l33t play3rz or scrubs either way. we need kids to stop acting like complete morons and more like normal people. you could have multiple features available to moderators, such as:
- ability to block all chat from a player for a period of time
- ability to disallow a player from challenging anyone on the service for a period of time
- kicking is unnecessary, and just because you're not allowed to play or talk doesn't mean you should really not be allowed to watch, so maybe the above two are sufficient enough punishment for anybody.
3. an ignore function! this should save on the matchmaking service, and you should not be able to challenge the person who has ignored you at all (it should be greyed out and you should not even get the option to).
4. canceling a challenge should tell the other client that the challenge has been withdrawn.
FOR COMPLETION'S SAKE, MY ORIGINAL IDEA AS TO HOW THE INTERFACE SHOULD LOOK
http://img106.imageshack.us/img106/7256/ggponetideart9.gif
http://img183.imageshack.us/img183/8898/ggponetidea2nc9.gif
str[e]ak
10-12-2007, 03:23 PM
2. i want moderation. i will straight up nominate myself for ggpo moderator: i'm pretty neutral and don't really plan on making concessions to mad l33t play3rz or scrubs either way. we need kids to stop acting like complete morons and more like normal people.
truth.
4. canceling a challenge should tell the other client that the challenge has been withdrawn.
i think they got this already. i challenged somebody today, and it told me that he declined.
and yeah, i like the interface right now. simple and clean.
nothingxs
10-12-2007, 03:29 PM
ak;4388451']i think they got this already. i challenged somebody today, and it told me that he declined.
and yeah, i like the interface right now. simple and clean.
if you send a challenge, then cancel, it still stays as "up" on the other person's screen until they click wimp out or accept. if they accept and you're playing someone else, it will pop up in the middle of your match and lag that shit down.
str[e]ak
10-12-2007, 03:48 PM
oh woops, misunderstood what you wrote. yeah, hate it when that happens.
MagnetoManiac
10-12-2007, 06:35 PM
can you take out the ability for player 2 to f2? people have been f2'ing my perfects and streaks...its getting REALLY annoying.
TheStreetzKing
10-12-2007, 06:44 PM
is there anyway to make it so that before the game loads both players have to press start to ready (i do not mean every time, i mean once they get a challenge then both press start when everythings ready).. i say this because sometimes someone has to change there controller settings and all the stuff with F2, and they either get characters they dont want or end up sitting in the beginning of the match. Also so that incase someone has to run away really quick then the game isnt starting without them, this also applies for the request you sent to challenge then canceled, but then it starts and you cant be ready for since ur in another game.... but i do feel a timeout period so no one sits waiting for to long.
fluxcore
10-13-2007, 01:41 PM
Definitely my biggest wish is for the ability to be available for play in multiple games. I'm perfectly willing to accept challenges at either A2 *OR* MvC... so I don't want to have to choose one or the other.
Also, just as a throwaway comment, I'd love to see ST or AE... Capcom is neglecting the PC contingent on the HD version... it would be nice to have A version available.
--flux
alchemist78
10-15-2007, 12:24 AM
These are just ideas:
-----------------------------------------------------
THE ABILITY TO MINIMIZE TO TRAY, then receive pop up invitations asking for fights maybe in the form of a list box so it doesnt get messy on the desktop.
Faster Ping Updates for playing in the available category
Ranked and Unranked Match Categories
^--- With Leaderboards To Match or some type of ranking system
^--- Win/Loss Records for Ranked.
Tourney Mode, heard this is being worked on.
Avatars in lobby maybe?
SRK profile linkage. Like show ranked match win/loss record.
I'm Still having the chat problem. I can't see the space where I write, all I see is the entire chat window, I write in the dark, then I see all misspelled stuff I just wrote.
So I suggest a big separated "writing box", like Msn, AIM, etc.
We could pick colors for our nicknames or the entire phrase, also. (not sizes or fonts, I do not wanna read a rainbow).
Other nice features to have is to play a beep (please, a soft sound), when someone spell your name in the window, and have an option for private chat window, that opens in new tab, allowing you to invite others by just right-clicking in their names at any lobby.
Everything just like Mirc.
I think this is easy to implement, there must be open sources for this.
Chipp Zanuff v5
10-16-2007, 05:41 AM
Is it possible to get an ignore feature? Sorry if this has already been asked before
Gipson
10-19-2007, 12:50 PM
how about when spec'ing, spectators can see the player's chat and also talk with other specs. but the players cant see the spec chat (it would flood the players too much while playing).
Kisame
10-19-2007, 05:02 PM
please make it so it uses other ports or something so that college kids can play :D
Amazo
10-22-2007, 08:50 PM
http://www.snk-neofighters.com/fbevo/
I'd suggest you to use this compilation of FBA. It is the best one so far, world wide known. It has some great functions the 'official' one does not have. Mainly what is good for GGPO:
It supports on-line recording, just like mame: no need to use external tools like fraps, camtasia, hypercam. The input file is small :D
Aquashark
10-23-2007, 12:59 AM
you can record input in normal FBA too, but only when spectating atm
i would like to see the ping between me and the one chalenging me in the "here comes a new chalenger" box.
MiLky
10-23-2007, 07:25 AM
i would like to see the ping between me and the one chalenging me in the "here comes a new chalenger" box.
Great idea!
LeRaldo
10-23-2007, 06:03 PM
i would like to see the ping between me and the one chalenging me in the "here comes a new chalenger" box.
Seconded. Awesome idea.
nasir
10-24-2007, 07:52 PM
Is it possible to get an ignore feature? Sorry if this has already been asked before
seconded
yaay0
10-29-2007, 01:18 PM
I'd like to request a feature that allows you to see your opponents input mapping since having 3P button in MvC is a hot topic. Also what type of device you are using to play the game(keyboard/pad/stick).
NiGhTmArE®
10-31-2007, 06:28 PM
SNK games supported :lovin:
I'm Still having the chat problem. I can't see the space where I write, all I see is the entire chat window, I write in the dark, then I see all misspelled stuff I just wrote.
So I suggest a big separated "writing box", like Msn, AIM, etc.
We could pick colors for our nicknames or the entire phrase, also. (not sizes or fonts, I do not wanna read a rainbow).
Other nice features to have is to play a beep (please, a soft sound), when someone spell your name in the window, and have an option for private chat window, that opens in new tab, allowing you to invite others by just right-clicking in their names at any lobby.
Everything just like Mirc.
I think this is easy to implement, there must be open sources for this.
Ponder, we got some unnecessary drama yesterday when an A2 tourney was about to run, so, I think these ideas are good - and not because they are mine - and solves the problem, which also add some cool features.
Here is the virtual snapshot of what I'm thinking:
http://img401.imageshack.us/img401/5896/ggpodefuj1ff4.gif
In the example I put an private chat between me and some guy that was in the Capcom irc that i don't know, just to put as example, so I could capture some footage to mount the whole picture.
The conversation simulates the advantage it gives, which are 3 chat windows at the same time (private, A2 casual and the main chat window), dynamic info about the player, and organization, a clean chat. The general advantage from that is that, as I virtually configured, everytime my name is spelled, don't matter if it is between words or isolated (configurable, suppose your name is "lude", you don't want to be called when someone spells "conclude", for example), it appears in a different color as selected by me (I virtually selected 4 different colors), and play a bip, which I can configure and select one from my computer, or a default sound, noisy or calm.
When someones spells my name in other chat room, lets says it is in A2 Casuals, the tab glow in a color, lets says, orange.
And it solves the problem of the chat space which don't appear to me, in the example, the windows can be dragged to fit any size I want.
It is not perfect, there are some ideas lacking, but I think this picture successfully show what I'm thinking.
The Room in which you are logged, as the draft shows, doesn't affect the chat windows. You can be in a2 room and chat in the general (I named it as "chat") or private chat. The players shown are always from the room you are logged in, in this case, A2 casuals, so is the automatic chat for A2. It means that if I leave the A2 casuals room and go to an mvc1 casual room, the A2 chat window will automatically close and a new mvc1 chat tab will open, the same with the main tab.
Tabs can be closed with right click or shortcuts like ctrl+W.
A new Menu,called "Windows", could put all windows side by side, by tiles, horizontally or vertically divided.
R0B0T
11-12-2007, 10:27 AM
add UPnP support? if thats possible?
Lord HDL
11-28-2007, 06:37 AM
Let me be another to say that a Mac OS X version of GGPO would be great. I understand the current client is still undergoing testing, but just to throw it out there for consideration at least.
Gipson
11-28-2007, 10:02 PM
not happening. ggpo is deeply embedded with ms' .net framework and fba which is only available for windows.
http://ggpo.net/forums/viewtopic.php?f=2&t=133
blazeu25
12-09-2007, 06:45 PM
how bout a friend list?and how am i gettin black screen wen i wana play ppl in the south? atland fl but i play perfect wen i play cali ppl which they are wayyyy farther.
The Electrifying One
12-17-2007, 06:29 PM
Yeah there's got to be a way to see if your opponent is button binding, I am sick to death of people pulling the Wolvie infinite that was hard as hell to do in the arcade days. Now suddenly everyone can do it? I call Button binding.
Bobbypigo
12-18-2007, 08:28 AM
Word up! Most electrifying one, I remember all sorts of top level players having trouble trying to pull that damn thing off. Now poeple do it all day like its nothing.
(Get of my lawn you damn kids!)
Jappo
12-18-2007, 04:19 PM
...What's button binding? :confused:
LeRaldo
12-19-2007, 07:04 AM
...What's button binding? :confused:
I believe they're referring to macros
Captain Ryu
12-23-2007, 08:36 AM
I'm not sure if this was mentioned yet but maybe they can have like a top video's section in the dojo for each game. That would be pretty cool.
BaSiK_TeKniK
12-23-2007, 09:32 AM
you guys should add "themes" to ggpo,you get me? like different colors and n stuff to it.
basically it would be cool if you could have themes sort of like what this forum has.
We can have 3S at GGPO soon, and it will be a BLAST!
Look at this FBA Enhanced Version that supports CPS3:
http://neosource.1emu.net/forums/index.php?PHPSESSID=bb7d91153b3ae4ae01e29f6eec952d 13&topic=751.45
GGPO + 3S = Supreme Victory!!!
When someone challenges you, can you please display the ping as well as the location of the player, on the challenge window? It's better than having to check on the map and find this person, especially when the map is crowded.
MiLky
01-09-2008, 01:49 AM
When someone challenges you, can you please display the ping as well as the location of the player, on the challenge window? It's better than having to check on the map and find this person, especially when the map is crowded.
That is a really, really good idea. I've noticed it's even crazier now with the amount of people VS and KoF98 brought. I get challenged on 98 and I have to scroll through like 50 names to see if the ping is decent, and then if the ping isn't there, check the map with 100+ people on it.
Jappo
01-09-2008, 03:56 PM
How about an ability to disable spectator? Sometimes they can lag the game up.
ponder, could u put how many people are in each game room when u pull down the gameroom tab.
complexz
01-09-2008, 04:16 PM
was thinking since the amount of rooms is getting bigger and bigger maybe a friends list would come in handy sometime soon, highly unnecessary but something to consider at some point.
The General
01-13-2008, 01:00 PM
Ponder could you please either allow challenge screens to be movable or put an opponent's ping on the new challenger window. Sometimes my decision as to whether or not I want to try to play a match is determined by my opponent's ping. And also, multiple challenges are difficult to sort out as things stand.
SgCloud
01-13-2008, 02:50 PM
Just a little commendation, the Dojo feature is a really great addition for beginners like me :sweat:
SpinalBlood
01-14-2008, 12:14 PM
Is my gay ISP the only one in the world that doesn't allow port forward? I would really appreciate some upnp support / nat trasversal
tweed
01-27-2008, 11:05 AM
We need a spam filter / post timeout for some peeps i have seen recently on the KoF 98 room, or Mods or whatever. Also, a friend / buddy list tab would rock with supreme awesomeness. just my 1p (£ > $ mwahahaha!)
MagnetoManiac
02-19-2008, 04:03 PM
I say just an ignore feature would be enough.
EvilSamurai
02-28-2008, 03:10 AM
I would like 98 removed from ggpo, have a player cap, or make people donate in order to play it.
ThePunisherXBL
02-28-2008, 11:32 PM
"No connection could be made because the target machine actively refused it?"
Volume control for each finalburn window. Like watching multiple windows, maybe we could mute certain windows.
I think that should be an easy task no?
Angelic Diablo
02-29-2008, 10:09 AM
I'd appreciate a feature to lock out challenges while you're in the middle of the match. This morning my game Dsync'd/locked after getting one.
wakigatame
03-08-2008, 09:47 PM
We can have 3S at GGPO soon, and it will be a BLAST!
Look at this FBA Enhanced Version that supports CPS3:
http://neosource.1emu.net/forums/index.php?PHPSESSID=bb7d91153b3ae4ae01e29f6eec952d 13&topic=751.45
GGPO + 3S = Supreme Victory!!!
3S would make GGPO the greatest thing ever, that and finding a working rom set for SFA3.
Angelic Diablo
03-08-2008, 09:59 PM
Can the spectator option be banned? Or give the players the option to lock the room? Maybe limit the amount of spectators per game? It's becoming increasingly problematic when you have a couple of popular players going at it and there are 3 or 4 people coming in and out. The smooth nature of the game dies and the amount of times you try to VC only to have someone pop in and kill the rhythm is becoming too high to count.
wakigatame
03-09-2008, 08:55 PM
Can the spectator option be banned? Or give the players the option to lock the room? Maybe limit the amount of spectators per game? It's becoming increasingly problematic when you have a couple of popular players going at it and there are 3 or 4 people coming in and out. The smooth nature of the game dies and the amount of times you try to VC only to have someone pop in and kill the rhythm is becoming too high to count.
God, I hate that, too. I was playing Alpha 2, and a spectator joined the room and it went all laggy and crap.
Chipp Zanuff v5
03-10-2008, 08:39 AM
I say just an ignore feature would be enough.
:woot:
Overworld
03-11-2008, 10:14 AM
My suggestions for things that could be implemented:
1.) Okay, this suggestion would be put on the exact BOTTOM of the priorities list, but it would be cool, once the server load issue is figured out, it would be cool to have, maybe in the main lobby to have a "Most Watched" list of games or something. Sometimes, especially with KoF since it's so many chinese players, there are really good games I wouldn't mind spectating but I wouldn't even know which one is the good players.
2.) Again another thing that would be cool would be if there were bots that auto-created tournaments periodically, needs a minimum of eight players. Maybe have tournaments start in hour intervals? Or whatever amount of time, it'd just be a fun way to kill time I think.
3.) Maybe a way to self designate skill level? I know this may cause grief, but it would be cool if people of similar skill levels could seek each other out? Maybe a dot next to the names, "Green" for noobs, "Yellow" for intermediate, and "Blue" for pros? It may be more hassle than it's worth, but with this system people could seek out players of similar skill level without needing any grading/ranking/ladder system in place. People could also not self designate and play as usual.
As always these are just opinions on my part, and they could be more difficult, or ultimately not that useful to other people, but it's stuff that would make the experience more fun for me!
Professor Jones
03-13-2008, 11:14 AM
Some idiots apparently like to spam invites on you when they are pissed, obliging you to go afk. It would be cool to have a feature that prevents this, like an ignore button.
EveryFlowerFlow
03-20-2008, 09:37 AM
we need a block/ignore option. too many challenge spamming idiots.
vBulletin® v3.7.3, Copyright ©2000-2008, Jelsoft Enterprises Ltd.