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View Full Version : The New Arcana HYPE Thread - Asians split pot at NEC, Sabin allows it by no showing


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DS
12-04-2007, 03:36 PM
the hype won't die.

i was shown the light in the east coast. it's only gonna go up from now.

Told you this was gonna be too hype. Man, maybe we can get this going at MWC as well. OOOOOOOOOOOOOOOOOOOO!!!! Too good. If Chicago starts getting into it hardcore(like we discussed), then we can hold a real 5v5.


SK - watching both you and DS play that girly golf game made me die laughing. that shit was too unreal

DS - your lilica has gotten a lot better; youre landing the loop more often now. keep it up!


Grammar lesson: your =/= you're

Anyway, thanks for the compliment on my Lilica. Everyone keeps saying the same thing. I guess my practice is paying off. Oddly enough, I managed to hang in there and NOT get utterly raped by Justin's Kamui or Zaelar's Konoha. So yes, I am definitely improving.

Also, what the FUCK do you know about that Golf?! Shit is too serious. Me and SK will be bringing that shit back hardbody at EVO East.

ANGRY MOD SHOUTOUTS

fuck names, all you niggas are chill as fuck



We love you, too.


DS- ha the hate power is way too strong sir... your lillica certainly did get better... we can run that mm some other time....HOT SHOTS WAS TOO STRONG



Haha, thanks. Man, I wanted to play that money match, but Dippy's PS2 has a shitty slot 2 port. Like, when Rob played me in Dippy's room Friday night, it acted up and gave him a quick 236A input out of NOWHERE. We still got time to run that shit, though. I ain't quitting the game at all.

And yes, the power of Hate combined with the power of Golf is too fierce for you guys.

HATEHATEHATEHATEHATEHATEHATEHATE!!!!!!!

woof
12-04-2007, 03:46 PM
Grammar lesson: your =/= you're

life lesson: die

Shinto
12-04-2007, 04:04 PM
life lesson: die

Sancho says you win.

orka
12-04-2007, 05:07 PM
aw man... i wanted to play minna no golf. that game looked so fun. D:

did anybody else cath a cold on the trip? i sure did. work was hell today.

HATEHATEHATEHATEBUBZHATEBUBZBUBZBUBZBUBZBUBZ

DS
12-04-2007, 05:09 PM
aw man... i wanted to play minna no golf. that game looked so fun.

did anybody else get sick on the trip? i sure did. work was hell today.

HATEHATEHATEHATEBUBZHATEBUBZBUBZBUBZBUBZBUBZ


Golf > *

Also, I kinda got a stomach ache from that diner(Melrose) on Sunday night when we went to eat. I bodied that toilet hard. Shit was no joke. Literally.

Man, it was hella good times. I expected you to be taller, too.

orka
12-04-2007, 05:10 PM
i'm asian... there's no such thing as a tall asian. except ken and yao ming.

also, did you mean penrose (the diner across the hotel)? the food there was horrible. the only thing i liked was their fries. and one of the waitresses kept repeating "oh god, no more" to herself. it was scary.

DS
12-04-2007, 05:16 PM
i'm asian... there's no such thing as a tall asian. except ken and yao ming.

also, did you mean penrose (the diner across the hotel)? the food there was horrible. the only thing i liked was their fries. and one of the waitresses kept repeating "oh god, no more" to herself. it was scary.

Nah, Melrose was this other diner we went to. It was OKAY, but I actually liked the one across from the hotel.

Haha, that waitress couldn't handle the bacon. Dudes were fiends for DAT BACON!! I think she might have quit her job after serving all of us.

pbj_mixxa
12-04-2007, 05:16 PM
i'm asian... there's no such thing as a tall asian. except ken and yao ming.

also, did you mean penrose (the diner across the hotel)? the food there was horrible. the only thing i liked was their fries. and one of the waitresses kept repeating "oh god, no more" to herself. it was scary.


Oh c'mon... penrose wasn't that bad!

Well... all I had was a cheese omelette both Sat and Sun so I have no idea what anything else on the menu tasted like.


(sigh) no-one called any of my bets on that Golf game! Buncha wusses!!!

Shinto
12-04-2007, 05:34 PM
Oh c'mon... penrose wasn't that bad!

Well... all I had was a cheese omelette both Sat and Sun so I have no idea what anything else on the menu tasted like.


(sigh) no-one called any of my bets on that Golf game! Buncha wusses!!!

Who are you again :) did I meet you?

pbj_mixxa
12-04-2007, 07:17 PM
Probably not. I was the extremely quiet yet annoyingly noisy bro with the red bandana and Arcana Hori. Also, the one in charge of the side-bets for the MBAC matches if you happened to have stayed that late. (lost $60 dollars in one of those!!!)

CrimsonDisaster
12-04-2007, 07:18 PM
HATEHATEHATEHATEBUBZHATEBUBZBUBZBUBZBUBZBUBZ

does this mean you hate bubz, or you wield bubz of hate?

I need to sit down and practice the phat Heart combos one of these days.

Shinto
12-04-2007, 07:34 PM
Probably not. I was the extremely quiet yet annoyingly noisy bro with the red bandana and Arcana Hori. Also, the one in charge of the side-bets for the MBAC matches if you happened to have stayed that late. (lost $60 dollars in one of those!!!)

I remember the dude with the red bandana lol.

Frank the Tank
12-04-2007, 08:13 PM
That was you with the FB Spam Kira? lol I was watchin that, good shit. =p Scrubby as fuck, but still kinda effective. Throw more FBs tho.

Thanks. Only grappler characters can be both scrubby and effective at the same time. I haven't been playing her that long, so I'm still fiddling around with arcana selections. Throwing a love ball and homing behind it just made sense to me. I'm stealing a bunch of your tech-> super setups, tho:arazz::tup:.

Hyperhal
12-04-2007, 08:18 PM
Next time around I'm gonna wear a nametag, meeting people and not knowing who they are is just too confusing

orka
12-05-2007, 11:07 AM
hal, i'll just remember you as the stunna that looks like barack obama.

does this mean you hate bubz, or you wield bubz of hate?

I need to sit down and practice the phat Heart combos one of these days.

i'm not even sure anymore, but i'd imagine bubz of hate would be something sharp and lethal... i bet saki's are like that, considering that she's a icy dyke.

which in turn would make:

heart = bubz of love
mei-fang = robo-bubz
maori = holy order bubz

Tiggy
12-05-2007, 11:14 AM
hal, i'll just remember you as the stunna that looks like barack obama.



i'm not even sure anymore, but i'd imagine bubz of hate would be something sharp and lethal... i bet saki's are like that, considering that she's a icy dyke.

which in turn would make...

heart = bubz of love
mei-fang = robo-bubz
maori = holy order bubz

Your knowledge of the game is peerless Yoshi. Peerless.

Hey Rob, I got some good news for ya:

I CAN DO LILICA'S LOOP FACING TO THE LEFT!!!! It feels a lot more natural now....maybe because I didn't play the game for a while and in turn unlearned whatever bad habit I developed. Now I just need to work on Flash Step. On the other hand, I think my Lieselotte is getting worse:sad: But I will keep practicing and improving.

There is so much hype on the board over NEC....I so wish I could've been there. So, where is FRXI gonna be? I think I'll try and figure out timing issues in my schedule so I can potentially make it if it's not too far.

pbj_mixxa
12-05-2007, 12:00 PM
All I remember about that weekend is... I scrubbed out (yet again!!!). Which reminds me, haven't given out my props yet:

HeartNana - It was good seeing you again. Wish I coulda got some casuals in with that Lilica... but alas time was not on our side! I guess next chance gon b at yo b-day bash (I WILL be there!). Thx for the Lieselotte and Kira matchup strats, and congrats on winning the entire tournament (I knew you had it!)!

Woof - Give me back my $5!:lol: Nice meeting you and playing that godly Fiona. We gotta have another random arcana MM at FR!!!

Zar - You only won because I don't know the matchup! :annoy: Next time, it'll be VERY different!

HeartBuri - I'm not gon write this twice... just read the Dustloop post!


Fun times meeting and playing everyone. See you all again at FR!!!

Faight
12-05-2007, 01:22 PM
So I've been playing a lot of Konoha vs Kira (me as Konoha). Is this just a bad matchup for the little ninja or am I playing it wrong? Also, the person I play with is (honestly) just way better at games than I am, so he plays much better mindgames and mixups, but he's aided a lot by the fact that the game has some fucked up stuff with inputs (crossing up on wakeup, etc) and the face that if you screw up an arcana motion (in my case, wakeup explosion super in fire arcana to beat deep crossup splash) you get a homing cancel, which leads to free combos for him.

Anywho, yeah, is this a bad matchup? What do I need to do as Konoha? Why is Kira so gay?

Also, any tips versus Kamui? Konoha is supposed to be good air to air, but I end up losing those battles 90% of the time due to Kamui cheating and using a fucking sword.

I do have some major complaints though:
Konoha has two shitty supers.
Neither do much damage at all.
No comboability with the supers (cannot juggle the rush super, which is completely stupid in my opinion because it DOES NO DAMAGE)
No real functionality whatsoever (rush super has a touch of invincibility, and if you can land it when someone has earth activated yeah, it'll go till their armor is gone pretty much. But if you rush on Kira and she's not doing a move, you're getting grabbed. Thusfar I have been grabbed by Kira's: Normal grab, 360, 720, and the one where she charges forwards with her arms up. This is out of the rush super, while I am dashing forward going "HOLY FUCK 100 NINJAS ARE ABOUT TO HIT YOU").
Grab super has SHITTY range, SHITTY damage, and takes a fuckton of effort to get it's full damage (6000, 1/2 of Kira's 720). Not to mention the fact that it's a charge down~up motion, and holding down/back with Konoha makes her move backwards, out of range of the throw. Good game. I think I've landed this successfully once in a fight, and I was so surprised I forgot to mash on the stick to make it do over 2000 damage. Wasted meter and effort.

Konoha's 3B was put in to the game for the sheer purpose of annoying me. Nothing beats crossing someone up and trying to hit them with a 2B only to hold what, at that time, is a defensive crouch to me, but for some reason I get an offensive crouch. I'm sorry, when I land I immediately go to blocking, even if I landed a crossup, just in case I fuck up.

And, just in general: Crossups fucking up inputs. I cannot say how many times I've crossed under and tried to do 6B only to get the knee instead of the axe kick and fail to hit someone out of the air. 6B is air unblockable with Konoha, so when I mixup and get a chance to hit it, I want it to come out.

This game is stressing me out and I only have one person to play it with right now.

PS: Phae banned me from Arcana because I said she was from Jersey. She knows Henaki and I think he's from Jersey, so I assumed she was. Isn't Brooklyn in Jersey anyways? I don't know American geography, and I think I've been to New England three times, twice on field trips in highschool and once for Evo East. I've spent most of my life overseas. So sue me.

orka
12-05-2007, 01:28 PM
konoha otoshi can be used to punish a lot of things.

also... konoha is a speed character so complaining that she doesn't do damage is kind of silly to me. and she can deal damage with right combination of meters and execution. you should have seen some shit marn was doing this weekend with fire.

NappyJin
12-05-2007, 01:39 PM
http://forums.shoryuken.com/showthread.php?t=141016

If it's a possibility, people should try coming to this one. It's going to be a decent tourney and the venue is pretty sweet.

Faight
12-05-2007, 01:41 PM
konoha otoshi can be used to punish a lot of things.

also... konoha is a speed character so complaining that she doesn't do damage is kind of silly to me. and she can deal damage with right combination of meters and execution. you should have seen some shit marn was doing this weekend with fire.

I was merely comparing the fact that her supers suck. I understand that she's not going to be a combo beast like mei-fang/heart/saki or do tons of damage off of single moves like kira/fiona, but her base supers still suck balls.

I do have a 10k~ combo with fire in the corner, one homing bar, one super meter. It's good stuff, but it's corner only.

If you can tell me what the grab super punishes and how that would be great, instead of just saying "Oh it punishes a lot of stuff" because I've rarely been successful at pulling it off. And I'm pretty sure if Kira activates and goes for a 720 and I go for my grab super, I'm going to lose that battle right there.

Again, not complaining about her total damage output, just her supers.

Also complaining about Kira/Kamui and not knowing exactly what to do in those two matches other than run away and throw shuriken to keep them out of the air, hoping to land a knockdown and get a mixup in.

CrimsonDisaster
12-05-2007, 02:19 PM
grab super punishes bad ground activations, kinda. If you're feeling crazy you can use it in a ground-to-ground clash war, which is hilarious when it works. Also sometimes doing it on wakeup can work, not often though.

I land the grab super often enough that I don't feel like it's a waste of meter... unblockable, unburstable damage. Gotta take what you can get sometimes.

Also 3B clashes well, so it can be a weird utility move but it's so horribly unsafe on whiff.

Faight
12-05-2007, 02:44 PM
grab super punishes bad ground activations, kinda. If you're feeling crazy you can use it in a ground-to-ground clash war, which is hilarious when it works. Also sometimes doing it on wakeup can work, not often though.

I land the grab super often enough that I don't feel like it's a waste of meter... unblockable, unburstable damage. Gotta take what you can get sometimes.

Also 3B clashes well, so it can be a weird utility move but it's so horribly unsafe on whiff.

I've noticed that, and the clash is good because she's airborne and it's an instant overhead. However, it doesn't combo unless you're juggling them, which means if you fuck up and do 2A3B you're pretty much dead. I guess you could do it sometimes and bait them and use the grab super or something, but I don't see that being successful at all because of how poor the recovery on 3B is.

BlackShinobi
12-05-2007, 02:45 PM
So I've been playing a lot of Konoha vs Kira (me as Konoha). Is this just a bad matchup for the little ninja or am I playing it wrong? Also, the person I play with is (honestly) just way better at games than I am, so he plays much better mindgames and mixups, but he's aided a lot by the fact that the game has some fucked up stuff with inputs (crossing up on wakeup, etc) and the face that if you screw up an arcana motion (in my case, wakeup explosion super in fire arcana to beat deep crossup splash) you get a homing cancel, which leads to free combos for him.

Anywho, yeah, is this a bad matchup? What do I need to do as Konoha? Why is Kira so gay?

Also, any tips versus Kamui? Konoha is supposed to be good air to air, but I end up losing those battles 90% of the time due to Kamui cheating and using a fucking sword.

I do have some major complaints though:
Konoha has two shitty supers.
Neither do much damage at all.
No comboability with the supers (cannot juggle the rush super, which is completely stupid in my opinion because it DOES NO DAMAGE)
No real functionality whatsoever (rush super has a touch of invincibility, and if you can land it when someone has earth activated yeah, it'll go till their armor is gone pretty much. But if you rush on Kira and she's not doing a move, you're getting grabbed. Thusfar I have been grabbed by Kira's: Normal grab, 360, 720, and the one where she charges forwards with her arms up. This is out of the rush super, while I am dashing forward going "HOLY FUCK 100 NINJAS ARE ABOUT TO HIT YOU").
Grab super has SHITTY range, SHITTY damage, and takes a fuckton of effort to get it's full damage (6000, 1/2 of Kira's 720). Not to mention the fact that it's a charge down~up motion, and holding down/back with Konoha makes her move backwards, out of range of the throw. Good game. I think I've landed this successfully once in a fight, and I was so surprised I forgot to mash on the stick to make it do over 2000 damage. Wasted meter and effort.

Konoha's 3B was put in to the game for the sheer purpose of annoying me. Nothing beats crossing someone up and trying to hit them with a 2B only to hold what, at that time, is a defensive crouch to me, but for some reason I get an offensive crouch. I'm sorry, when I land I immediately go to blocking, even if I landed a crossup, just in case I fuck up.

And, just in general: Crossups fucking up inputs. I cannot say how many times I've crossed under and tried to do 6B only to get the knee instead of the axe kick and fail to hit someone out of the air. 6B is air unblockable with Konoha, so when I mixup and get a chance to hit it, I want it to come out.

This game is stressing me out and I only have one person to play it with right now.

PS: Phae banned me from Arcana because I said she was from Jersey. She knows Henaki and I think he's from Jersey, so I assumed she was. Isn't Brooklyn in Jersey anyways? I don't know American geography, and I think I've been to New England three times, twice on field trips in highschool and once for Evo East. I've spent most of my life overseas. So sue me.

First off I will say that 3b is a huge pain in the ass sometimes, I went to loser in the team tournament and got knock out of single by getting 3b instead of 2b in a combo. But I use the hell out it anti air so I can't complain too much.

Her grab super doesn't suck even though I have gotten away from using it most of the time. The problem is if you're fighting kira you are going to be in her grab range well before she is in yours

Fire loops are fairly easy and they pull you up to 12 - 14k in the corner

As I've mentioned before Kira is the matchup I have the least experience with but have you tried evading the splash with the counter or the teleport, and putting some distance between the two of you before you start in on her.

Faight
12-05-2007, 03:01 PM
First off I will say that 3b is a huge pain in the ass sometimes, I went to loser in the team tournament and got knock out of single by getting 3b instead of 2b in a combo. But I use the hell out it anti air so I can't complain too much.

Her grab super doesn't suck even though I have gotten away from using it most of the time. The problem is if you're fighting kira you are going to be in her grab range well before she is in yours

Fire loops are fairly easy and they pull you up to 12 - 14k in the corner

As I've mentioned before Kira is the matchup I have the least experience with but have you tried evading the splash with the counter or the teleport, and putting some distance between the two of you before you start in on her.

Do you mind expounding a bit on the loops? I haven't found any and I've been dicking around with fire A LOT in practice mode.

Yeah, I recently started using the counter. It does sort of a frame freeze too, I countered Kamui 5B I think it was and I had plenty of time to hit her (C Counter, so I was behind her). If the motion was a tad easier I would use it a lot more, but in this game I have trouble with 632146 motions.

As far as actual matchup, what exactly do I want to do? Am I just trying to keep her out the whole time? Should I stay on the ground or in the air? Etc. This goes for Kamui too, it seems if I'm in the air above her then j.B just punks me. I've started just blocking. I'm learning that blocking is good. I need to block more. Also, be more random. And use A LOT more shuriken. I'm starting to realize how good they are for both zoning, AA, and setting up mixups.

woof
12-05-2007, 03:04 PM
lol if only this was still AH regular

you could win just by doing air shuriken lockdown

ryu-bi
12-05-2007, 04:10 PM
Fire loops are fairly easy and they pull you up to 12 - 14k in the corner



can you elaborate on how to do the fire loop combo?

CrimsonDisaster
12-05-2007, 05:08 PM
to everybody complaining about Konoha 3B:
How hard is it to just hold straight down (2) instead of down-back when doing combos? It's not like you can block while you're attacking anyhow, and it's not like you're playing a charge character.
There's NO reason to hold down-back during combos unless a) you're a charge character or b) you're playing a GGXX (XX, #R, or Slash) and are doing a ground burst bait combo that involves crouching moves (aka not all that often). Pointless habit that actually makes it HARDER to do some combos (not by enough that it should matter but still). The very act of pressing buttons means holding down back isn't going to do jack if you get hit while doing a combo. The only halfway feasible reason to hold down-back while doing a Konoha combo starter is that you expect it to get blocked and are too lazy to move the stick a bit in the event that you do 4D for some reason.
All that to say stop being lazy, you don't see Japanese Konoha players doing random 3Bs that cost them matches, and it's not some magical Japanese execution trick.

Anyhow.

orka- for some reason, I always associate your screenname with the Haruhi-ism av, so for whatever reason I keep thinking you switched screennames back to orka now that I see that av again, and for the life of me I can't figure out why I am so sure you had a different screenname on SRK (and it has nothing to do with your DL sn)
Haruhi-ism is too strong I AM MIXED UP

pbj_mixxa
12-05-2007, 06:21 PM
umm... 3B is down-forward B, not down-back B. It comes from people dashing in (66) or IAD (96) and trying to go for low attacks but don't tilt the stick all the way down.

orka
12-05-2007, 06:23 PM
umm... 3B is down-forward B, not down-back B. It comes from people dashing in (66) or IAD (96) and trying to go for low attacks but don't tilt the stick all the way down.

he meant you can prevent 2b turning into accidental 3b by holding 1b

BlackShinobi
12-05-2007, 06:28 PM
to everybody complaining about Konoha 3B:
How hard is it to just hold straight down (2) instead of down-back when doing combos? It's not like you can block while you're attacking anyhow, and it's not like you're playing a charge character.
There's NO reason to hold down-back during combos unless a) you're a charge character or b) you're playing a GGXX (XX, #R, or Slash) and are doing a ground burst bait combo that involves crouching moves (aka not all that often). Pointless habit that actually makes it HARDER to do some combos (not by enough that it should matter but still). The very act of pressing buttons means holding down back isn't going to do jack if you get hit while doing a combo. The only halfway feasible reason to hold down-back while doing a Konoha combo starter is that you expect it to get blocked and are too lazy to move the stick a bit in the event that you do 4D for some reason.
All that to say stop being lazy, you don't see Japanese Konoha players doing random 3Bs that cost them matches, and it's not some magical Japanese execution trick.

Anyhow.

orka- for some reason, I always associate your screenname with the Haruhi-ism av, so for whatever reason I keep thinking you switched screennames back to orka now that I see that av again, and for the life of me I can't figure out why I am so sure you had a different screenname on SRK (and it has nothing to do with your DL sn)
Haruhi-ism is too strong I AM MIXED UP

wow where to begin

While your right the answer is better execution the reason isn't that simple, I know because I was teaching someone Konoha's BNB last night.


1. 3 isn't down back its down/forward

2. Why would someone be holding 3

because they are dashing in and coming from forward to down/forward during the combo

They are moving the joystick from down to forward early to perform a 6D instead of returning to neutral
Mostly likely they don't realized they are pressing 3 instead of 2 Japanese sticks are sensitive as fuck and most of the time I swear I'm holding down even as the3B comes out



he meant you can prevent 2b turning into accidental 3b by holding 1b

I doubt it. that whole post is about why there is no reason to hold down/back

BlackShinobi
12-05-2007, 07:17 PM
While the damage isn't that great here are some times her dash super comes in handy

- You can punish predictable pokes with it.
- Charged C move - Once they start one they can't block and at close range you have invincibilty even if they let it go
- rock Supers either one - on reaction The foot will miss you and hit the super will hit them within a good distance and it will go straight through the punch, you already know it works after activation.
- if you clash kamui and she does 236AB your super will cancel hers out, noone will take any damage but at least you won't eat a super.
- when maori does GC4 into sister konoha's super will go through her sister and hit . the same thing goes for her ddownward sister super, the you can't GC through the sister but if you do the dash super it will hit maori if she is within range of the dash
- If someone calls out the love arcana you can use it to get to them before their arcana gets to you if you are further than grab range, because once you make contact you can't be hurt
- I've even used it as a quick way out of a corner that has some invincibility

Theres more but thats all I can think of right now, I don't do it for the huge damage but it is pretty helpful in cetain situations and gives you damage you couldn't otherwise get.

HeartNana
12-05-2007, 09:27 PM
HeartNana - It was good seeing you again. Wish I coulda got some casuals in with that Lilica... but alas time was not on our side! Actually, time was on my side the entire time [/bad joke]

CrimsonDisaster
12-05-2007, 10:25 PM
You can also do like... ground tech XX 236AB kinda like how Kamui does ground tech XX slide, just Konoha's has startup invul and uses meter lol

Faight
12-05-2007, 11:05 PM
Holding down back is just a habit from other games I play (I blame it on playing Honda in ST honestly, always charging dat ochio) and it's rather unconscious to be honest. It's hard to realize I'm doing it until I cross under or cross up someone and try to attack and the game is like "Yeah you're still facing the other way buddy, enjoy doing this retarded hop forward". This can be corrected easily by either A) always prefacing the 2B with a 2A or B) Holding 2 instead of 1/3 (whichever one would be defensive crouch for you).

That said,
Expound on the loops.

Also,
Throw more shuriken.

CrimsonDisaster
12-06-2007, 12:10 AM
IIRC near corner it's something like 2ABC XX 623A/B 6D 5AB IAD iadA JC [djB/C XX 236D, jB XX 236D, jC], land, dash jump into whatever. I could be wrong.

BlackShinobi
12-06-2007, 01:27 AM
watch this
http://www.youtube.com/watch?v=UUiTVOnJADM

the combo I used most at NEC When I wasn't scrubbing out was 2ABC, 623B, GC6, 5B, iad, j.B, dj.C, 236D, j,C land 623B, GC6, 5B, IAD, J.B, DJ.C, 236D, J.B, 236D, J.B land, dash 5.A, 6.B, j.A, j.B, j.C, 632146D, dj.2C

the combo I saw Marn use this weekend is the one a the one at the beginning of the third round in that vid, except he finished the end

I Posted it a while ago but you don't really need to do either of these combos or the ones in the video, if you play around with it for a while in training mode you'll realize that there are a bunch of variations you can do. If you don't have an extra homing guage you can take out the 623B and use a dash in 5b or 5a as long as you get them to the right height before you land. The reason i settled on one or two was because I kept dropping the combo trying to decide which one to do while I was already midcombo

Oh yeah I stopped doing this because my execution started messing up on it a week before NEC and I didn't want to risk dropping it in matches, but if you do a dash punch in the corner you can do 5a and then another dash puch before you homing cancel

2ABC, 623B, 5A, 623B, GC6...

Luigi-Bo 87
12-06-2007, 01:40 AM
SF4 screenshot is out, close this thread now.:tup: I got as hard as Ryu when I saw it lol.

Faight
12-06-2007, 01:47 AM
watch this
http://www.youtube.com/watch?v=UUiTVOnJADM

the combo I used most at NEC When I wasn't scrubbing out was 2ABC, 623B, GC6, 5B, iad, j.B, dj.C, 236D, j,C land 623B, GC6, 5B, IAD, J.B, DJ.C, 236D, J.B, 236D, J.B land, dash 5.A, 6.B, j.A, j.B, j.C, 632146D, dj.2C

the combo I saw Marn use this weekend is the one a the one at the beginning of the third round in that vid, except he finished the end

I Posted it a while ago but you don't really need to do either of these combos or the ones in the video, if you play around with it for a while in training mode you'll realize that there are a bunch of variations you can do. If you don't have an extra homing guage you can take out the 623B and use a dash in 5b or 5a as long as you get them to the right height before you land. The reason i settled on one or two was because I kept dropping the combo trying to decide which one to do while I was already midcombo

Oh yeah I stopped doing this because my execution started messing up on it a week before NEC and I didn't want to risk dropping it in matches, but if you do a dash punch in the corner you can do 5a and then another dash puch before you homing cancel

2ABC, 623B, 5A, 623B, GC6...

Neat, I'll have to practice and watch the video.

Personally, I just do:
2ABC 623B HC6 5A5B IAD jB 236D jB 236D jB land dash 5A6B jABC 632146D dash 2C

I found this one all on my lonesome, but I'm sure it's been done before. If I don't have meter for the super at the end or don't want to use it I do jAB djB2C usually, but one some characters you're out of range so just doing jAB2C is safer. Still, it's a good chunk of damage.

And obviously it's corner only.

CoosCoos
12-06-2007, 04:30 PM
I actually do the j. a/b xx kunai variation of the loop. Sometimes it usually gets super hard to keep someone at the required heights for me with the other loops.

I think as long as you know at least one corner loop and the normal midscreen fire b&b though, you can get by pretty well I think.

Shinto
12-06-2007, 05:51 PM
SF4 screenshot is out, close this thread now.:tup: I got as hard as Ryu when I saw it lol.

Fuck you nigga!

Sabin
12-06-2007, 09:54 PM
im back, sorry for being so emo guys! i was actually contemplating takign a long break but then i realized, whyt he fuck am i getting so upset over one loss? it's just one loss.

mark my words, all those niggas that sonned me at nec are GETTING IT at final round. Team Sp00ky running that shit back. Just like you popped off at me, while your shit is getting looped, I'll be popping the fuck off mid-match...and yall niggas know who you are

get hype for final round, bitches

orka
12-06-2007, 09:56 PM
haha good you're back art :wgrin:

Sabin
12-06-2007, 10:02 PM
haha good you're back art :wgrin:
yeah, too bad frxi si what, 4 months away? so i gotta wait :sad:

orka
12-06-2007, 10:04 PM
i was actually wondering about that... isn't it quite possible that they might end up running arcana heart 2 by then (assuming couple of arcades get it in the states)? :confused:

Sabin
12-06-2007, 10:08 PM
probably not, seeign its a console tourney and all. hope the hype ofr part 1 doesnt die down by then, but well see...

i do expect the usual places to get the game tho (cf, planet zero and philly) among others, as idont think the board would b too expensive

orka
12-06-2007, 10:12 PM
hopefully it won't be ridiculous like tekken 6 (which i'm sure) where you gotta buy a brand new, blinged out hardware...

i'd love if nickel city in chicago gets it, but the odds of that is like next to none. :s

Tiggy
12-07-2007, 07:41 AM
Ditto what orka said about you being back. I was trying to practice Heart's IAD combo the other day (the one where she wiffs j.C)...I gained a whole new respect for you Sabin. That shit is hard. I was able to do it twice before dropping the combo, but that's about it for now. Maybe I'll give it another shot next time I practice the game.

Check out the Mei-Fang IAD combo in the first round of this vid. Sick:looney: I've seen it before, but just didn't post the link:

http://youtube.com/watch?v=v43Yf4rU6JU

Nastrodamus
12-07-2007, 04:51 PM
that's right art... basically pop the fuck off back.... who gives a fuck what they say... run that shit back at FR

yea i think philly will be getting it....cuse i think the philly peeps have promoted it enough to warrant AH2.. which i know ill be putting quaters all day...

Kayin
12-07-2007, 07:36 PM
Good shit, Art! Get that revenge!

I need to redeem myself too, I did horrible at NEC

Shinto
12-07-2007, 07:39 PM
Werd. By FRXI I should be able to play on stick :0

B&B
12-08-2007, 01:48 AM
Silly ass question:

For the water arcana, what do the bubbles do?

AH gives me a headache. All this homing jumping and shit, lol.

HeartNana
12-08-2007, 02:42 AM
For the water arcana, what do the bubbles do?
Float around your character?
Pop when stuff hits them?

Zoogstin
12-08-2007, 06:40 AM
They protect you from attacks for 1 hit each.

Tiggy
12-08-2007, 07:34 AM
Hey Hal, I keep forgetting to tell you this: I have a burnt copy of AH for PS2 if you want it. I was supposed to give it to my friend for his birthday, but someone else had the same idea in mind. You just need a swap disc to play it.

B&B
12-08-2007, 08:09 AM
Float around your character?
Pop when stuff hits them?

Thanks.

I can't believe how retarded I am :confused:

Nastrodamus
12-08-2007, 05:58 PM
yea they also can be set in a certain spot ( 236 d) and then they stay there until they get popped.. run out of time.. or you set em off by doing 623 d and creates a waterfall in that area... i dunno if it's any good or not..

woof
12-08-2007, 06:07 PM
its good for controlling space, though a lil effort

xS A M U R A Ix
12-08-2007, 07:06 PM
So how do you guys feel about Mei-Fang being a Kira counter character? I have two people that claim this and I do have good results with her vs. Kira so I dunno. Wondering what you guys think.

Tiggy
12-08-2007, 08:16 PM
So how do you guys feel about Mei-Fang being a Kira counter character? I have two people that claim this and I do have good results with her vs. Kira so I dunno. Wondering what you guys think.

LOL @ av:rofl:

Kira has a retarded hitbox...she's inside of a blob for crying out loud. And to make it even worse, Mei-Fang's ground normals have retarded reach. If Kira is just outside of throwing range, she's screwed. There is at least one way to deal with every type of situation however. Other than the hitbox/reach issues, I would just say that Mei-Fang is Kira's bad match-up.

Luigi-Bo 87
12-08-2007, 10:33 PM
Fuck you nigga!

You can't see me son!

Demon Dash
12-09-2007, 01:47 PM
So I've got Lilica's heel loop down nicely, it's time to move on to her flash step. But I'm having some problems finding the right set-up, I've got the basic timing down but I can't quite get the two 5B's to hit. This what I've been trying so far:

2B, 2C, long HC6, 5A, 5B, 236A > A + C > 5B

What should I be doing?

pbj_mixxa
12-09-2007, 03:16 PM
So I've got Lilica's heel loop down nicely, it's time to move on to her flash step. But I'm having some problems finding the right set-up, I've got the basic timing down but I can't quite get the two 5B's to hit. This what I've been trying so far:

2B, 2C, long HC6, 5A, 5B, 236A > A + C > 5B

What should I be doing?

replace with 236A+C. Try to time it as she begins dropping her leg.

Demon Dash
12-09-2007, 04:36 PM
replace with 236A+C. Try to time it as she begins dropping her leg.
Hmm, so are we drumming again like you do with instant heel for example? Except this time instant flash step? Or are we simply pressing A + C?

Hyperhal
12-09-2007, 05:15 PM
Thanks for the offer Tiggz, but I really need a swap magic and stick (and now a ps2 :|), I have a DVD burner and I can make the CD myself

You don't know how bad I want to play this game right now :(

orka
12-09-2007, 06:49 PM
Thanks for the offer Tiggz, but I really need a swap magic and stick (and now a ps2 :|), I have a DVD burner and I can make the CD myself

You don't know how bad I want to play this game right now :(

rob other people's stick, ps2 and swap magic (as well as their anal virginity)

it's revenge time for you! arghhhh!! :mad:

pbj_mixxa
12-09-2007, 07:10 PM
Hmm, so are we drumming again like you do with instant heel for example? Except this time instant flash step? Or are we simply pressing A + C?

It's simply A+C. The dash starts and cancels automatically, though the timing is an issue. With practice, you'll come to see that the flash step is actually pretty easy.

Tiggy
12-09-2007, 07:54 PM
So I've got Lilica's heel loop down nicely, it's time to move on to her flash step. But I'm having some problems finding the right set-up, I've got the basic timing down but I can't quite get the two 5B's to hit. This what I've been trying so far:

2B, 2C, long HC6, 5A, 5B, 236A > A + C > 5B

What should I be doing?

Ahhh....that's what I did before too:rofl: 236 does work, but you're supposed to push A+C after the 236, not A > A+C. In videos, Lilica players usually do this after the 2C:

HC6 > 5A > 5B > 214 A+C > 5B > A+C.......

The timing for the 214/236 A+C is quick, but you'll get used to it with practice. Just practice the above notation until you get it....then practice dashing forward. Don't get discouraed...I still mess up a lot myself, and am in training like you are. I just figured out how to push the buttons thanks to trial and error (and the Wiki:lovin:).

Hope this helps a little bit.

Thanks for the offer Tiggz, but I really need a swap magic and stick (and now a ps2 :|), I have a DVD burner and I can make the CD myself

You don't know how bad I want to play this game right now :(

Darn it.....and here I am thinking you had a PS2 already.....I tried:sad:

Faight
12-10-2007, 12:23 AM
So how do you guys feel about Mei-Fang being a Kira counter character? I have two people that claim this and I do have good results with her vs. Kira so I dunno. Wondering what you guys think.

6B is the answer. Mei-Fang's 6B beats out almost all of Kira's air game, which kills the retarded splash stuff for the most part, and leads to a nice combo for Mei-Fang. Kira has to play differently against Mei then she does for the rest of the cast.

Nastrodamus
12-10-2007, 06:51 AM
does kamui 3B punish that then? or does mei fang's 6B reach that far? ... cuse if that's the case then kamui 3b should do something on that kira air game....

Faight
12-10-2007, 07:40 AM
does kamui 3B punish that then? or does mei fang's 6B reach that far? ... cuse if that's the case then kamui 3b should do something on that kira air game....

The 6B hits at much higher than Kamui's 3B, but I don't play Kamui so I don't know. If you see a Kira splashing you as Kamui couldn't you just do her counter anyways?

Nastrodamus
12-10-2007, 07:56 AM
The 6B hits at much higher than Kamui's 3B, but I don't play Kamui so I don't know. If you see a Kira splashing you as Kamui couldn't you just do her counter anyways?


true... but i be wasting homing meter if i did that.. with 3B i can just do a regular combo fine... and not worry at all...

Demon Dash
12-10-2007, 08:00 AM
Thanks guys, I'll get to work on it...

Tiggy
12-10-2007, 11:24 AM
Ahhh....that's what I did before too:rofl: 236 does work, but you're supposed to push A+C after the 236, not A > A+C. In videos, Lilica players usually do this after the 2C:

HC6 > 5A > 5B > 214 A+C > 5B > A+C.......

Thanks guys, I'll get to work on it...

I made a slight mistake when I typed out the notation for the Flash Step before. At the end, there's supposed to be 214 before the A+C. My bad:sweat: I believe you can do it up to three times before you have to dash forward. If I were you, I'd just focus on getting timing and consistency down before attempting to dash forward and continue the Flash Step beyond the three hits. Here's a video of a Lilica player that utilizes Flash Step very well (in the first round), just to give you an idea:

http://youtube.com/watch?v=BGaOcsvpxbk

Sp00ky
12-10-2007, 12:26 PM
http://www.bhphotovideo.com/c/product/246186-REG/AV_Toolbox_AVT_3340_AVT3340_Up_Converter_Scan.html

Posted because this is the converter I'm using to run arcana on my HDTV and it eliminated lag very well. It's actually purchasable online unlike the hori/micromsoft vga boxes which are very hard to find.

xS A M U R A Ix
12-10-2007, 01:26 PM
does kamui 3B punish that then? or does mei fang's 6B reach that far? ... cuse if that's the case then kamui 3b should do something on that kira air game....

I have beaten out Kira's splash with 3B but it's difficult to time so I can't say how reliable it is. I'd have to test it from different ranges and see. Mei's 6B definitely hits waaaaay higher though.

Sabin
12-10-2007, 04:05 PM
http://www.bhphotovideo.com/c/product/246186-REG/AV_Toolbox_AVT_3340_AVT3340_Up_Converter_Scan.html

Posted because this is the converter I'm using to run arcana on my HDTV and it eliminated lag very well. It's actually purchasable online unlike the hori/micromsoft vga boxes which are very hard to find.

i can attest to this, shit is mad gdlk and eliminated lag from vic's hdtv while playing AH - there were huge frames of delay but after we installed this, it was almost unnoticeable.

on topic, vs kira splash, with Kamui I wouldn't advise using her 3B to try and beat the splash. Priority is okay at best, imo its best to use that move when they are jumping on the way up or after a bad burst, it's not abuseable to the point where you can use it to beat every jumpin. Probably the best idea vs Kira is her A counter, if you see the splash coming (since the counter WILL track/hit from behind/turn around...

of course kira can counter that by doing empty jump setups like late jumpin boot that whiffs into her command grabs, so you gotta be careful.

about mei-fang vs kira being a counter match for meifang? im not sure. just because one character can anti-air another in this game doesnt really mean she has a advantage because of the gc/hc system, so i would have to disagree on that one. I don't know the matchup too well but I've never seen people run to meifang as a Kira counter per se, so idk.

Sabin
12-10-2007, 07:48 PM
im out for the night, but yeah new matches on youtube at henvoke f/ pincho, plant heart user, kira, time lilica and others.

i know there hasnt been much in vids lately so yeah just a heads up.
also new vids are at game41 as well. so yeah...its all good stuff. pz!

Kayin
12-10-2007, 08:08 PM
http://www.bhphotovideo.com/c/product/246186-REG/AV_Toolbox_AVT_3340_AVT3340_Up_Converter_Scan.html

Posted because this is the converter I'm using to run arcana on my HDTV and it eliminated lag very well. It's actually purchasable online unlike the hori/micromsoft vga boxes which are very hard to find.

Godlike, now we don't have to worry about switching TV's at tourneys. :rofl:

Master Chibi
12-10-2007, 08:11 PM
Vic, can you try that out with other fighting games?

I'd love to play CvS2, GG, or much any other fighter with on a future set I plan on purchasing.

<3

Faight
12-10-2007, 10:27 PM
Since the conversation was idling around Kira, I'd just like to ask if there are any pointers for dealing with her splash in general, or the mixups that come after it. Especially dealing with how crossups in this game screw with inputs and end up causing a lot of trouble. I've given up trying to do supers and counters as she is falling if I don't know 100% what side she is on, but regardless of block -> HC4 she somehow still manages to get a grab on me.

I hate Kira.

Nastrodamus
12-11-2007, 05:41 AM
all right cool...and honestly i don't think there is really any counter matchups... like you arcanas Hc/Gc shit... lots of stuff can happen to get out situations... so i wouldn't be like counters per se....

trying to think if love fiona would be decent to try out... im gonna do it next C3

Sabin
12-11-2007, 08:05 AM
Since the conversation was idling around Kira, I'd just like to ask if there are any pointers for dealing with her splash in general, or the mixups that come after it. Especially dealing with how crossups in this game screw with inputs and end up causing a lot of trouble. I've given up trying to do supers and counters as she is falling if I don't know 100% what side she is on, but regardless of block -> HC4 she somehow still manages to get a grab on me.

I hate Kira.

There's no way to really counter the splash every time as a lot of the common tactics don't work. For example, Heart is my other character, and her standard counter to antiairs (her 5b) will trade with her splash instead of clashing. So yeah...

Best advice generally vs Kira is to NOT let her get above your head, as her mixup game when she gets on top of you is very strong. I know that might sound a little obvious, but
I'm not really a expert with every character, so yeah. Or Try to use your arcana to control the space where she wants to get to, immediately above your head. for example, fire burst super (236x2+d), the fireball sometimes, or turtling on a charged gier will make Kira think twice about running in recklessly. But generally, yeah, in a situation where she gets above your head, a lot of times the best option is to HC up to where she is and to try to beat her in a air to air battle, or just run away and reset the situation. Since you have GC/HC, a lot of times you can get out of those pressure situations, but then again nothing is guaranteed.

Hope that helped you a little bit.

Hyperhal
12-11-2007, 08:08 AM
You could always switch to Yoriko and

DP

Sabin
12-11-2007, 08:18 AM
true. Yoriko has one of the better antiairs in the game. too bad that bitch be failing in most other aspects of the game tho, lol.

orka
12-11-2007, 08:20 AM
i've seen matches where heart just bullshits through kira's body splash with 5b clash every single time (just like she does against a lot of other things)

i've seen konoha players anti-air it with 3c a lot also, although i don't know how that exactly works

Sabin
12-11-2007, 08:35 AM
7 new vids today at http://www.youtube.com/profile?user=kanwoo

orka, have you tried the heart 5b vs splash? its too angle dependent for me to use consistently. at some angles it will clash, (when kira isn't right on top of you), but thats not really the optimal angle to try and use splash at, its usually right over your head, where the 5b usually loses :( ) maybe theres something that im overlooking about it tho.

orka
12-11-2007, 08:38 AM
well, i said 'some' matches. maybe some japanese players can feel the timing really well. :s

then again, things are never as easy as they look on paper. i've read that maori 2b is supposed to be able to just beat body splash every single time if timed right, but i don't really see people going for that in vids much.

xS A M U R A Ix
12-11-2007, 09:23 AM
vs. Kira's splash, with the time arcana, I usually wait till she's coming down over my head and 6HC to the other side. Most of the time, it's better just to meet her air to air and beat her there, but if she does get on top of you, I'd say just get the hell out of there >_<

Finally got a modded PS2 yesterday, been practicing my ass off. Mei Fang fireball loops do TOO MUCH DAMAGE. Trying to get down the time loops with Kamui now too. Got most of it though. Hardest part is doing more ground combo after a time super (ie: time super -> 5B 6C 6HC 5A 2A etc etc etc)

Also, I didn't realize you could combo after 63214D with fire. That shit's dirty.

Faight
12-11-2007, 09:56 AM
Thanks for the tips, even if they're super obvious. I've switched to using lightning Konoha for shits and giggles, and I kind of like it because it's like Gier with the super a little bit. I'm trying to get clash -> 623D down. I'm just trying to use alternate arcana to see what I like because while fire is pretty awesome and does good damage I want to see my alternatives.

Also I have a color that works really well with lightning.

Also, I didn't realize you could combo after 63214D with fire. That shit's dirty.

You can combo after it, but the scaling is really bad, especially at the end of an air combo. Just airdash in, jC xx the air move thingy where she spins around for a knockdown. Trying to combo after it feels like a waste to me, but that's me and I think doing silly long combos is kind of pointless. I know you can do it with Konoha too, but sometimes that far in the combo it feels like wasted meter, but it's not like she uses much meter on other supers.

I personally go for as much damage as I can reasonably do while setting up okizeme, and with Konoha outside of fire that kind of lowers her damage significantly, but with the lightning super it's easier than ever to actually set up for me. I personally haven't been able to set up a mix up off of the air command grab, so I just end the combo with 2C and go from there.

Knockdowns where you land before they recover = win.

Angelic Diablo
12-11-2007, 10:04 AM
I'm having trouble in the Konoha (me) vs Kira matchup. My biggest issue being that I can't use the standard BnB on her (outside of the corner) because of her odd hitbox. What is the best BnB to use against Kira that doesn't involve 623 HC but can still launch?

My other problem is that I'm losing the air to air battle. My regular opponent who uses Kira is spamming air attacks and I haven't found a suitable counter outside of scouting his jumps and beating him to the punch. But if he's directly above me or a I don't have a great angle I'm getting dominated.

Help would be greatly appreciated. I have a tournament coming on Saturday and I'd like to settle this up.

xS A M U R A Ix
12-11-2007, 10:15 AM
You can combo after it, but the scaling is really bad, especially at the end of an air combo. Just airdash in, jC xx the air move thingy where she spins around for a knockdown. Trying to combo after it feels like a waste to me, but that's me and I think doing silly long combos is kind of pointless. I know you can do it with Konoha too, but sometimes that far in the combo it feels like wasted meter, but it's not like she uses much meter on other supers.



Actually I meant like....63214D as the combo starter. It definitely doesn't scale too much, since I was able to get a 13000 damage combo off of it. >_<

Faight
12-11-2007, 10:31 AM
I'm having trouble in the Konoha (me) vs Kira matchup. My biggest issue being that I can't use the standard BnB on her (outside of the corner) because of her odd hitbox. What is the best BnB to use against Kira that doesn't involve 623 HC but can still launch?

My other problem is that I'm losing the air to air battle. My regular opponent who uses Kira is spamming air attacks and I haven't found a suitable counter outside of scouting his jumps and beating him to the punch. But if he's directly above me or a I don't have a great angle I'm getting dominated.

Help would be greatly appreciated. I have a tournament coming on Saturday and I'd like to settle this up.

Drop the 623 mid screen. 2ABC HC6 5B IAD etc etc etc.

In the corner you can do the normal combo.

Also, use LOTS of kunai against Kira. Don't let her get above you. If you play fire use the 236236 D super if they try to splash you, otherwise just try not to get under her. I've been having a hard time dealing with her splash mixup bullshit and I've just decide that getting the hell out of there is the best thing.

Kunai. Kunai, Kunai. Try to keep her from getting up to, and you CAN beat the splash with the very tip of 6B, but my success with it is hit and miss. I basically try to hit them with as much kunai as possible and get them blocking in the air too low to get the splash out before I 6B them. 6B is also un-airblockable, so unless they HC4 out they'll eat it and you can conbo them.

I do have a lot of trouble with the Kira matchup, but the stuff I just listed has taken me from losing almost every match to breaking even, and sometimes I just run a train on the yeast infection blob. It seems like Kira has pretty weak defense to being rushed the fuck down, but it might be the guy I play against.

Good luck, fellow ninja.

Hyperhal
12-11-2007, 11:03 AM
http://forums.shoryuken.com/showthread.php?t=145020

WE NEED PEOPLE TO COME OUT FOR THIS

orka
12-11-2007, 11:17 AM
"lolifest university"

wtf, i'll never attend there. bubz college and vt (vagina tech) fo life!

Luigi-Bo 87
12-11-2007, 11:23 AM
"lolifest university"

wtf, i'll never attend there. bubz college and vt (vagina tech) fo life!

:rofl::rofl: VT sounds jawsome.

Ya'll seen that movie "Loli-gag"?

pbj_mixxa
12-11-2007, 11:35 AM
WTF!!! I just got back from Philly and I'm being called out there again??? :lol:

... no chance of me showing up for this!

Kayin
12-11-2007, 11:39 AM
Yeah I'd go but two trips to Philly in the same month is a little excessive for me.

We'll see what happens but right now I don't think money will allow for it.

Angelic Diablo
12-11-2007, 12:01 PM
*snip*
Big thanks man. My BnB's worked perfectly fine when I dropped the 623.

Right now (with at least one bar) I'm using 2ABC HC6 5A 5B IAD A B dj A B xx flamethrower HC piledriver (I add a fireball after the DJ AB if it's in the corner before using B xx Flamethrower). Do you have suggestions on changes in the combo or do you feel the one I'm using is practical.

Thanks for all the help with the Kira matchup too. I won't know if it's practical until I actually play my regular Kira opponent later this week.

EDIT: The wiki doesn't have any BnB's for Heart. Can someone give me the standard fare stuff for her?

Faight
12-11-2007, 12:21 PM
Big thanks man. My BnB's worked perfectly fine when I dropped the 623.

Right now (with at least one bar) I'm using 2ABC HC6 5A 5B IAD A B dj A B xx flamethrower HC piledriver (I add a fireball after the DJ AB if it's in the corner before using B xx Flamethrower). Do you have suggestions on changes in the combo or do you feel the one I'm using is practical.

Thanks for all the help with the Kira matchup too. I won't know if it's practical until I actually play my regular Kira opponent later this week.

2ABC (623B) HC6 5B IAD jB djBC land j.AB djB2C 360 Piledriver is her "normal" bread and butter. Obviously drop the 623B against Kira outside of the corner. Now, if you're using fire and you get them in the corner SEVERAL combos have been tossed out in the last page or two.

My normal corner combo:
2ABC 623B HC6 5AB IAD jB 236D jB 236D jB land dash 5A6B jABC 632146D dash 2C

From BlackShinobi:
2ABC, 623B, GC6, 5B, iad, j.B, dj.C, 236D, j,C land 623B, GC6, 5B, IAD, J.B, DJ.C, 236D, J.B, 236D, J.B land, dash 5.A, 6.B, j.A, j.B, j.C, 632146D, dj.2C

Also linked by BlackShinobi:
http://www.youtube.com/watch?v=UUiTVOnJADM

And for Kira, just use LOTS AND LOTS of projectiles. Throw like a single C kunai randomly. Keep her out of the air and away from on top of you. That's the best I can say because honestly I have problems with the match.

Angelic Diablo
12-11-2007, 12:41 PM
2ABC (623B) HC6 5B IAD jB djBC land j.AB djB2C 360 Piledriver is her "normal" bread and butter. Obviously drop the 623B against Kira outside of the corner. Now, if you're using fire and you get them in the corner SEVERAL combos have been tossed out in the last page or two.

My normal corner combo:
2ABC 623B HC6 5AB IAD jB 236D jB 236D jB land dash 5A6B jABC 632146D dash 2C

From BlackShinobi:
2ABC, 623B, GC6, 5B, iad, j.B, dj.C, 236D, j,C land 623B, GC6, 5B, IAD, J.B, DJ.C, 236D, J.B, 236D, J.B land, dash 5.A, 6.B, j.A, j.B, j.C, 632146D, dj.2C

Also linked by BlackShinobi:
http://www.youtube.com/watch?v=UUiTVOnJADM

And for Kira, just use LOTS AND LOTS of projectiles. Throw like a single C kunai randomly. Keep her out of the air and away from on top of you. That's the best I can say because honestly I have problems with the match.
Thank you so much for everything. You have no idea how appreciative I am for all the info.

BlackShinobi
12-11-2007, 03:55 PM
I really want to play against Kira more, I have ideas but In not about to post untested stuff.
That is the thing I dislike most about arcana is that I still don't get to play against everyone


I had to fight lieselotte in my head to figure out what to do against her with konoha, in fear of getting knocked out by LI joe AGAIN at NEC, because 90% of the vids on youtube show konoha getting raped in that matchup.


Has anyone ever tried the combo vs Kira at 1:47 in this vid in AH full?
http://www.youtube.com/watch?v=SENRFZc-IZY
I've never tried it but I haven't had problems with the other combos from this vid I've tried in full.

There is alot of fire Konoha going around there days, I even play fire konoha right now but I still think water is her best arcana and I still play water when my back is against the wall. I think water v fire depends on the matchup but its definately worth looking into if any of you don't play water/konoha already.

someAzNdude
12-11-2007, 04:18 PM
For the Heart BnB:
(simple) 2ABC > 236A > HC6 > 5A 5C > IAD B > land > 6B > IAD B 4B > land > j.A j.B j.4B > dj.B dj.4B dj.2C
(advance) 2ABC > 236A > HC6 > 5A 6B > IAD A C > land > dash 5C > IAD A C > land > dash 5C > IAD A C > land > 5A > j.A j.B j.4B > dj.B dj.4B dj.2C
You need to practice the timing on the IAD AC loops as it will be some what difficult at first, the key is to gauge the opponent's juggle height when you're doing the loop, if it seems that they are getting juggled too high you can delay the dash 5C just a little bit to get them at a good height and the combo enders can be tweaked a bit and supers can be added and what not, just play around with it until you find something you like.

orka
12-11-2007, 09:28 PM
hey ken, what's the notation for the cool maori air combo in the corner where she does j.623b and the opponent lands on the top? can you only start it from a specific height?

someAzNdude
12-12-2007, 12:08 AM
hey ken, what's the notation for the cool maori air combo in the corner where she does j.623b and the opponent lands on the top? can you only start it from a specific height?

I have that combo up on the wiki so you can check it out over there but yeah, the combo is height specific, follow up on the j623C top is only possible after a ground 623B/C launcher and maybe 3C launcher (haven't tested). If you do a 623A ground launcher the opponent will be too high to follow up on the top juggle since you won't be able to get back down in time :sweat:

Tiggy
12-12-2007, 12:10 AM
For the Heart BnB:
(simple) 2ABC > 236A > HC6 > 5A 5C > IAD B > land > 6B > IAD B 4B > land > j.A j.B j.4B > dj.B dj.4B dj.2C
(advance) 2ABC > 236A > HC6 > 5A 6B > IAD A C > land > dash 5C > IAD A C > land > dash 5C > IAD A C > land > 5A > j.A j.B j.4B > dj.B dj.4B dj.2C
You need to practice the timing on the IAD AC loops as it will be some what difficult at first, the key is to gauge the opponent's juggle height when you're doing the loop, if it seems that they are getting juggled too high you can delay the dash 5C just a little bit to get them at a good height and the combo enders can be tweaked a bit and supers can be added and what not, just play around with it until you find something you like.

Thanks so much for the info. I tried doing Heart's advance BnB from memory last week.....I think I ended up hitting my stick in frustration:rofl: I actually did everything right except for the dash 5C. By the time I figured that out, I just quit playing Heart and moved on to another character.

On a positive note, Saki's BnB's are getting a little easier for me to execute, and Lilica's Flash Step is starting to seem a lot easier to me than it used to be...a LOT easier. I believe I'm up to eight hits:lovin:

What happened to my Lise, you ask? What happened to her indeed......well, I started practicing with Lilica, and that just about took up my patience.

And I just started playing stick in mid October:sweat:

Nastrodamus
12-12-2007, 07:25 AM
Heart's bnb is real fucking easy...it looks hard... but if you have basic idea of IADing in arcana.. doing those combos shouldn't be to hard...

Shinto
12-12-2007, 07:34 AM
Heart is a dumb character, Fiona is who the real men play!

orka
12-12-2007, 08:05 AM
real men play maori. liz and lilica requires skill, too, but maori ultimately wins because of dat bubz.

this is how i see things difficulty-wise (in terms of execution) anyway...

hard: maori, lieselotte, lilica
easy: heart, saki, fiona, kamui
normal: everybody else

I have that combo up on the wiki so you can check it out over there but yeah, the combo is height specific, follow up on the j623C top is only possible after a ground 623B/C launcher and maybe 3C launcher (haven't tested). If you do a 623A ground launcher the opponent will be too high to follow up on the top juggle since you won't be able to get back down in time :sweat:

thanks ken! mind if i ask what's the point of doing it though? is it a arcana force-bait combo? or is it just something people do when they do neutral homing by accident?

Hyperhal
12-12-2007, 08:17 AM
hard: maori, lieselotte, lilica
easy: heart, saki, fiona, kamui
normal: everybody else

What? :confused:

Shinto
12-12-2007, 08:25 AM
What? :confused:

Lol he forgot a

Why Try Section: Yoriko

Hal do you even have aim?

Farpenoodle
12-12-2007, 08:27 AM
Looks about correct.

Maybe you can add Yoriko to hard just for pents.

Hyperhal
12-12-2007, 10:41 AM
I've got AIM, I just don't like getting on it :(

I don't believe Yoriko is in the same section as Mei-Fang and Kira, is all. Even without her pent, I'd say hard because shes just hard to use AND win with

I played like one session of training mode at the arcade yesterday, I tried to figure out the burst-safe combo she has but it's kinda hard without knowing what you're supposed to do. Also I'm working on a new fire combo that takes more damage, however without a lot of training mode I won't be able to perfect it :confused:

I did do a combo that includes a charged 3C midway through it, gets me hype for more playtime.

UGHGHGH TEAM UNEMPLOYMENT = NO ARCANA

JustinW
12-12-2007, 11:03 AM
Team No Work = Yes Arcana

Hyperhal
12-12-2007, 11:04 AM
Justin you don't count :(

Faight
12-12-2007, 11:14 AM
Justin you don't count :(

What about me, I have a job but I don't get to play Arcana much.

orka
12-12-2007, 11:46 AM
isn't it more so the case where people without jobs have time to play more games and become good at them?

Shinto
12-12-2007, 11:51 AM
What about me, I have a job but I don't get to play Arcana much.

I have a job but I choose to run away from arcana :wonder: It leaves the awesome factor of mashing my way to victory.

Tiggy
12-12-2007, 11:57 AM
real men play maori. liz and lilica requires skill, too, but maori ultimately wins because of dat bubz.

this is how i see things difficulty-wise (in terms of execution) anyway...

hard: maori, lieselotte, lilica
easy: heart, saki, fiona, kamui
normal: everybody else

Like I told you before orka....your knowledge of this game is peerless:rofl: I agree with you on the execution thing. But with Maori, I think the difficulty balances itself out considering she has attacks that pretty much cover the entire screen in terms of zoning.

Heart's bnb is real fucking easy...it looks hard... but if you have basic idea of IADing in arcana.. doing those combos shouldn't be to hard...

You're right about it looking hard. I have more than a basic idea of IAD combos, but my execution still lags on all the dashing. I'm gonna go practice that IAD combo and master it. And not ever use Heart in tourney or even casual play:wgrin:

Heart is a dumb character, Fiona is who the real men play!

As a character, I can't stand Heart. I really can't stand that one specific strand of hair that so conveniently forms into the shape of a 'heart'.:bluu: But like you said, Fiona is where it's at! How many chicks her age do you know can perform a 5C like she can with a sword that big? Don't worry....I'll wait......

Team No Work = Yes Arcana

JUSTIN WONG!!!!!!! I play Arcana maybe once a week now, thanks to Disgaea PSP. But some practice is better than no practice I suppose. And I'm thankful I have a job, even though I hate it more than failed execution in fighting games. That is a lot of hate.

HeartNana
12-12-2007, 12:01 PM
Yosh - Switch Lilica and Yoriko and you're good.

She's a lot easier to use than you'de think. You just have to push a lot of buttons.

Shinto
12-12-2007, 12:01 PM
Yes Fiona knows how to handle Big Swords :wgrin:

Luigi-Bo 87
12-12-2007, 12:03 PM
Yes Fiona knows how to handle Big Swords :wgrin:

:shake:

Shinto
12-12-2007, 12:17 PM
Yosh - Switch Lilica and Yoriko and you're good.

She's a lot easier to use than you'de think. You just have to push a lot of buttons.

Man you gotta have DAT Marvel reflexes, Nana did you try Marvel?:confused:

someAzNdude
12-12-2007, 12:22 PM
real men play maori. liz and lilica requires skill, too, but maori ultimately wins because of dat bubz.
You damn right :lovin:


thanks ken! mind if i ask what's the point of doing it though? is it a arcana force-bait combo? or is it just something people do when they do neutral homing by accident?
Well the combo certainly is easier to do than the advance loop and more often than not doing HC5 by accident you won't be holding it down for the aerial follow up anyway and its not really burst bait combo either...a better burst bait combo would be 5ABC 421C because people don't like getting hit with the 623B/C rope for whatever reason :looney: so you switch it up with Nee-san punch instead which is alot safer. Anyway the wall combo is just an advance combo in the corner for guaranteed damage...and besides, it looks fuckin awesome :tup:

Akuma4Real
12-12-2007, 02:24 PM
That's funny, I had an easier time learning Fiona than I did Heart. I think some if it has to do with the player, what fits your style off the bat.

pbj_mixxa
12-12-2007, 03:24 PM
As a character, I can't stand Heart. I really can't stand that one specific strand of hair that so conveniently forms into the shape of a 'heart'.

It's cute... and Heart's just the coolest character EVER!!! Seriously, which other character has a finish quote as corny. It's so corny, is cool!!!:rofl:

Hyperhal
12-12-2007, 04:56 PM
http://forums.shoryuken.com/showthread.php?t=145109

Please vote if you live in the area and/or can travel down, thanks

Sabin
12-12-2007, 05:30 PM
I hate characters with high excution, that is all. :sad:

Shinto
12-12-2007, 05:55 PM
I hate characters with high excution, that is all. :sad:

Damn Kamui players.

Nyc_Fab
12-12-2007, 07:11 PM
Yo Arturo holla at me get a session in.

HeartNana
12-12-2007, 09:19 PM
Man you gotta have DAT Marvel reflexes, Nana did you try Marvel?:confused: Yeah i play marvel...

but seriously, she's not as hard as you're making her out to be...it just looks hard. Its the same damn move over and over again, what other character does that?

Master Chibi
12-12-2007, 09:22 PM
Fiona is a stupid fucking character to play.

As in anyone can play the damn character really.

Yes I'm serious, I don't really think she takes much skill to win with.

At this point the only thing I can get hype off of is Time Arcana players (of which there seems to be one).

Ok not really, but it'll keep me from shitting all over the game at tournaments.

Again.

JUUUUUUUUUUUUSTIIIIIIIIIIIIIIIIIN

My list:

hard: liseolette / Maori
dumb easy: Everyone else

chopa
12-13-2007, 02:46 AM
As a character, I can't stand Heart. I really can't stand that one specific strand of hair that so conveniently forms into the shape of a 'heart'.:bluu:

Odd that's the only reason I like heart

Nastrodamus
12-13-2007, 05:37 AM
nice ... good shit fab getting in on this...


and yo....fiona ain't easy to win with that's for sure.... shit takes alot of paitence to deal with.... i learn my lesson at NEC... but at the same time... you really have to know when use 5c's and 3c's and mixup games really well.. yes that low high mixups were reasons i win...just shows if you can really get to em... then it's all good...even fiona can play rushdown solidly.. but you have to have that momentum... you can't just win backing way all the time... i do that.. but you have to go on the offensive when you got the momentum in your favor... mixup your high low game.

connect with 6b leads 214 a+b which sends to wall in the case you can tech punish the throw or reset the mixups.. continue... getting hit with the low just leads to about 9000 or health gone depending on where the meter and what arcana you have (like earth eats less damage then plant)

Tiggy
12-13-2007, 08:54 PM
It's cute... and Heart's just the coolest character EVER!!! Seriously, which other character has a finish quote as corny. It's so corny, is cool!!!:rofl:

Wait, you mean the win pose where that big heart materializes out of nowhere?

Odd that's the only reason I like heart

:rofl: To each his own. I can't complain though...I like the gothic little girl with the puppet that she refers to as her 'older sister', who is six feet under. I also like the girl with roller blades that has pointy ears and bat wings. In this case, I think 'corny' is a little better than 'weird'.

I actually thought about using Saki as a main the other day, because I can do her combos more often than I can do Lieselotte's or Lilica's loops. She's gonna strictly be a casual character though. Funny, cause I considered using Saki ever since I first started watching YT vids and really got into the game.

pbj_mixxa
12-13-2007, 11:16 PM
Wait, you mean the win pose where that big heart materializes out of nowhere?


Exactly! I absolutely luv that winpose AND the quote!!!

Heart's too cool!

HeartNana
12-14-2007, 04:29 AM
----
on topic -

wow, this steel kira user makes this saki gier look like shit hahaha. his gier setups got owned FREE!!!!!!

http://www.youtube.com/watch?v=oZSP51zuUB0

I just realized that that's the same Gier-Saki player who beat the time lilica Kanta in the match vid here:
http://youtube.com/watch?v=QVptG1NYo_s
Sad faces. :(

Nastrodamus
12-14-2007, 07:35 AM
man i wish knew some these jap fiona players names... man....

also this fire fiona has some nice shit man...

http://www.youtube.com/watch?v=O7qdExciW1U

xS A M U R A Ix
12-14-2007, 09:12 AM
Fiona is a stupid fucking character to play.

As in anyone can play the damn character really.

Yes I'm serious, I don't really think she takes much skill to win with.


...........................

Hi Chibi, let me introduce you to my friend Guard Cancel. Guard Cancel, meet chibi. You guys have fun raping Fiona now.

peskypurple
12-14-2007, 09:15 AM
I just realized that that's the same Gier-Saki player who beat the time lilica Kanta in the match vid here:
http://youtube.com/watch?v=QVptG1NYo_s
Sad faces. :(

Why the sad face? Saki should beat lilica flat out... I mean lillica is the better character and harder to use but Saki has a charge up move. That's unheard of. She should win for that alone.

HeartNana
12-14-2007, 01:38 PM
I dont like to see the Arcana player i look up to lose. But when i saw what beat that Saki player and how badly the steel Kira won, it made it seem that much worse. XD

Nas - The Fiona player's name is Ozone (Katakana "ozon" so i assume its ozone)
And that setup into Excalibur was soooo pro. XD

Sabin
12-14-2007, 01:57 PM
Rob, Time Lilica taking DAT L is good for the balance of the game as much as you may hate it - just like when Kamui players take that L, as much as I hate that shit lol, at least people can't cry (as much) about our respective characters being cheap. Instead we can just redirect them to DAT youtube and tell cats to step it up, eh? Cmon, I'm sure you love to see Kamui lose just as much as I love to see Lilica lose. :P

btw, hella new vids again at http://www.youtube.com/kanwoo as usual. same beasts as before and a lot of character variety. theres some kira vs konoha matches in there too for yall that needed some help with the match too.

Damn, I miss jpn arcana scene a lot right about now. :(

BTW, it's getting close to that 1 year anniversary of Arcana now...another week or so. Thanks to everyone who supported DAT LOLI up until now, OG Arcana Unite. :D Remember how bleak shit was for us in the USA scene in the middle of the year?? theres been a lot of drama and controversy in the AH scene in the past year and I'm surprised it's stayed alive as long as it has. Good shit to everyone who supported (and shits on this game, lol, people shitting on this game must mean were doing something right, cuz there would be nothing to hate..) hopefully 2k8 Lolifest will be just as strong, if not stronger. :tup:

So yeah, I think we all owe ourselves (collectively) a big pat on the back, no doubt.

Sabin
12-14-2007, 01:58 PM
Yo Arturo holla at me get a session in.

my bad i forgot to holla at you last weekend. ill holla at you next week, im havin gsome family gatherings cause its the christmas season. cant play this week. tho id like to get some games in b4 the new year comes in fo sho

HeartNana
12-15-2007, 01:25 AM
Haha, that's true art. I always try to tell people to step it up. Show them vids of a player way way better than me and then him losing to their character, and theyll think twice, heh.

Tiggy
12-15-2007, 08:45 AM
Exactly! I absolutely luv that winpose AND the quote!!!

Heart's too cool!

I still can't stand her:wasted: But enough of me hating on other characters.

man i wish knew some these jap fiona players names... man....

also this fire fiona has some nice shit man...

http://www.youtube.com/watch?v=O7qdExciW1U

OMG that Fiona Fire combo makes me want to play her:looney: I'm surprised all of that connected!

Rob, Time Lilica taking DAT L is good for the balance of the game as much as you may hate it - just like when Kamui players take that L, as much as I hate that shit lol, at least people can't cry (as much) about our respective characters being cheap. Instead we can just redirect them to DAT youtube and tell cats to step it up, eh? Cmon, I'm sure you love to see Kamui lose just as much as I love to see Lilica lose. :P

btw, hella new vids again at http://www.youtube.com/kanwoo as usual. same beasts as before and a lot of character variety. theres some kira vs konoha matches in there too for yall that needed some help with the match too.

Damn, I miss jpn arcana scene a lot right about now. :(

BTW, it's getting close to that 1 year anniversary of Arcana now...another week or so. Thanks to everyone who supported DAT LOLI up until now, OG Arcana Unite. :D Remember how bleak shit was for us in the USA scene in the middle of the year?? theres been a lot of drama and controversy in the AH scene in the past year and I'm surprised it's stayed alive as long as it has. Good shit to everyone who supported (and shits on this game, lol, people shitting on this game must mean were doing something right, cuz there would be nothing to hate..) hopefully 2k8 Lolifest will be just as strong, if not stronger. :tup:

So yeah, I think we all owe ourselves (collectively) a big pat on the back, no doubt.

...That includes me, right? My small group of friends of three actually bothers to play the game with me (with me being the only AH fanatic), and there's a small group of people in Cincinnati that play the game. I think AH is becoming a little more popular here in Ohio, and I hope more people will like the game come Ohayocon 08'.

BTW mad people have been shitting on this game in other forums....I think we are doing something right:rofl:

DS
12-15-2007, 10:35 AM
BTW mad people have been shitting on this game in other forums....I think we are doing something right:rofl:

Huh.....Do share some links. Pretty hilarious that people are always shitting on the game without playing it. But of course, that's been happening since the first screenshots surfaced for this game. Then people saw vids and were like, "OH MY GOD!!! THIS GAME IS TOO SLOW!!!" Man, play the fucking thing and make a judgement call. Just because you saw a vid doesn't mean shit.

Anyway, I hope the game does start blowing up over the winter because that would make FRXI even more hype for AH.

orka
12-15-2007, 11:32 AM
if we step it up and put on a good enough show at frxi, maybe half of atlanta will turn into pedophiles

BB Hood01
12-15-2007, 10:06 PM
I would like to know if anyone else has discovered this glitch I found in the game two days ago because I just totally flipped out when I first did it.

If you activate the steel arcana (Orechalkos) and hit your opponent with a charged 3C while they're standing and cancel to arcana summon super, the game freezes right before the super activates. If you were to hit them with charged 3C during a juggle or while they're airborne, the game does not freeze and the super continues normally.

However, the opponent must be at least half way above you in the air in order for it not to freeze. So if you were to try and cancel into the arcana super after the launch hit of Mei-Fang's 214A+B super, the opponent is still too low to the ground and the game freezes.

Of course there are only certain characters who can score juggles with that super guaranteed like Lilica and Kira and they work fine otherwise but that still shouldn't happen.

I had posted this initially on the guardcrush.net forums but did not recieve any response for it yet. http://guardcrush.net/forums/showthread.php?goto=lastpost&t=929 Video footage of this will be up soon.

MiyagiShin X
12-15-2007, 10:20 PM
snip

Well we tried it on all modes too and on different copys and ps2s. This is really dumb i can't believe the producers over looked this.


The Steel Arcana Glitch (http://www.youtube.com/watch?v=d0eIwPgQHFo)


Ya this shouldn't be in the game...

woof
12-15-2007, 10:59 PM
isnt that just training mode only

im pretty sure ive done it in a match without freezing probs

BB Hood01
12-15-2007, 11:42 PM
Well actually we did test and record footage of this in a vs match as well and it still froze. I was hoping for MiyagiShin to INCLUDE THAT FOOTAGE in the video but appeantly he did not. What happened man? :confused:

Frankly, I hope that am wrong about this because I don't like this at all.

I would also like to note that we were testing this on burned copies of the game as well so it would be great if someone who has the official copy of it would test this out to see if it does the same thing.

orka
12-15-2007, 11:43 PM
the steel arcana has more glitches... you can partition arcana moves, among other things that can be done during matches. there's a japanese site with list of bunch of them.

MiyagiShin X
12-16-2007, 12:09 AM
No its not in training mode only. You've probably done it in a juggle.

Like i said this works in ALL MODES!

also BB i didn't include us sitting there playing in arcade mode cause no one wants to watch a 5 min clip of us discovering the glitch

Master Chibi
12-16-2007, 12:23 AM
Noone plays Steel anyway.

BB Hood01
12-16-2007, 12:26 AM
No its not in training mode only. You've probably done it in a juggle.

Like i said this works in ALL MODES!

also BB i didn't include us sitting there playing in arcade mode cause no one wants to watch a 5 min clip of us discovering the glitch

Could you not have just included the part where I did the two combos with Mei Fang where the first one was off a sweep chain and the other off the ground? The rest you could have just edited out.

Noone plays Steel anyway.

Well it's definitely not the most popular Arcana here in America. I was getting pretty interested in using steel after watching some japanese players using it pretty well. But after seeing this I think I'll stick to using lightning Lilica, just so I don't risk ever wrecking the game in a match with anybody. :sweat:

xS A M U R A Ix
12-16-2007, 12:38 AM
Anyone know how to do the rock loop with Kamui? I can get like 2 reps but I can't get a HC in there after that to reset the techable time so I think maybe I'm doing it wrong.

I'm doing like......3C HC j.B 41236D j.C 41236D j.C 6HC ....and they tech. So, I guess it works different than the fireball loop.

woof
12-16-2007, 01:18 AM
Noone plays Steel anyway.
what are you stupid?

Master Chibi
12-16-2007, 01:34 AM
what are you stupid?

your steel heart sucks

ok how about noone GOOD plays steel

in the Americas anyway

woof
12-16-2007, 01:41 AM
i dont even play heart so my playing ability with that character doesnt matter

but steel does get play and its benefits shouldnt be passed up with some characters. characters with range like fiona can benefit from shield boost bonus and zone the fuck out of characters like kira with it



but w/e im just throwing that out for free since you dont even play this fucking game right?

Master Chibi
12-16-2007, 02:12 AM
yeah go ahead and get mad

you think i dont know the benefits of steel?

who fucking cares, that's not what was even being addressed

noone freaking plays steel in the us

noone

so this shit with the glitches is like hay that's great i feel happy

xS A M U R A Ix
12-16-2007, 02:54 AM
I know the game also freezes if someone does an unblockable with water and a time player backdashes. When the unblockable hits your clone, the game freezes. Shit happened in a tournament for me when I was winning and we had to restart. It sucked.

DevilJin 01
12-16-2007, 06:48 AM
Noone plays Steel anyway.

LOL. That's what I told my bro too. Yet...for that one guy that messes with Steel...he is so broke now. :lol: Anybody use Steel at NEC?

Oh and I feel that Arcana Hate. Ya'll get MAD.

Oh and incase it matters to anyone at this point...the footage with Mei Fang doing the glitch (right after the first clip with Fiona) is in VS. mode. MiyagiShin is smarter than u think. :lol:

Sabin
12-16-2007, 07:40 AM
ps2 version sucks, it just sucks, but no fuckign choice.

afaik these glitches with 3c dont work in the arcade. there are some glitches that freeze the game and involve 3c are easily bannable and not as blatant as (ban 3c into x move anywhere on the screen =( )
am i wrong? if i am someone let me know. probably orka would know best.

i prefer the arcade version infinitely over the console version but of course i have to be realistic. theres slight speed differences and minor changes here and there, and it doesnt feel as fluid as arcade version. Whatever. Good fucking job yuki for making such a shitty ass port with all these fucking gamefreezing bugs. =(

http://www.youtube.com/ftnr18 <-- tons of new vids posted yesterday.

Chibi still keeps trolling the thread every other day. DAT HATE YO

BB Hood01
12-16-2007, 08:32 AM
That is the sad truth about this port, and thanks to everyone for confiming this. Much appreciated.

And just wanna say my bad to MiyagiShin for not realizing that the footage with Mei Fang was infact the footage from vs mode. It was late at night when I first saw it and didn't notice the game timer in that one so I feel kinda dumb about that! :rofl:

DS
12-16-2007, 08:49 AM
http://www.youtube.com/ftnr18 <-- tons of new vids posted yesterday.

Chibi still keeps trolling the thread every other day. DAT HATE YO

That Lightning Lilica was too good. Fucking merced that Kira in seconds. I have to get that Flashstep 5B shit down. That and that Flashstep loop into 3C 214214D Arcana Burst 236ABC combo was delicious. Training mode this week.

Random123456789
12-16-2007, 09:19 AM
I would like to know if anyone else has discovered this glitch I found in the game two days ago because I just totally flipped out when I first did it.

If you activate the steel arcana (Orechalkos) and hit your opponent with a charged 3C while they're standing and cancel to arcana summon super, the game freezes right before the super activates. If you were to hit them with charged 3C during a juggle or while they're airborne, the game does not freeze and the super continues normally.

However, the opponent must be at least half way above you in the air in order for it not to freeze. So if you were to try and cancel into the arcana super after the launch hit of Mei-Fang's 214A+B super, the opponent is still too low to the ground and the game freezes.

Of course there are only certain characters who can score juggles with that super guaranteed like Lilica and Kira and they work fine otherwise but that still shouldn't happen.

I had posted this initially on the guardcrush.net forums but did not recieve any response for it yet. http://guardcrush.net/forums/showthread.php?goto=lastpost&t=929 Video footage of this will be up soon.

I found a glitch when I was fighting against Mildrid. I was Saki, and Mildrid was about to do her stupid beam super, I Arcana activated and froze the game. The music kept going, but the screen went black, and Saki was just frozen right in the middle of the screen, flashing. Reminded me of Mega Man ZX...:confused:

the professional
12-16-2007, 09:54 AM
can i please get some arcana heart vids from nec?and when i see arturo its a rap.real talk

Shinto
12-16-2007, 09:58 AM
can i please get some arcana heart vids from nec?and when i see arturo its a rap.real talk

Lol. Yea when are the vids going up from NEC?

Demon Dash
12-16-2007, 10:09 AM
Snip
I believe there is a Time freeze related to charged moves also, quite a coincidence...

pbj_mixxa
12-16-2007, 11:25 AM
http://www.youtube.com/ftnr18 <-- tons of new vids posted yesterday.


I've only watched two Heart vids and... is it just me or does the Heart player:
1. whore 5C->236A/B/C a little too much?!
2. not know how to guard?!

(Sigh) And Heart match vids are so hard to find as it is! Nice matches, though. Some of the better ones I've seen thus far.

HeartNana
12-16-2007, 12:05 PM
If im playing as Lilica and i do 236A+B and they arcana activate RIGHT when i do that (as in, they predict it and both my super and their A+B+C come out) then the game sits there like, practically frozen for a bit allowing the opponent to do another move in response as if it was still on that one frame it froze on for a bit, and then after a couple seconds, it resumes as normal.

Kinda hard to explain but more glitchy goodness i guess...=P

And the time glitch just freezes the game if you make too many clones XD

XAQshinor
12-16-2007, 12:29 PM
about the vids, capps will get to them soon enough. i think hes been
busy with IRL stuff but dont rush him theyll be out soon enough :3.

Shinto
12-16-2007, 03:09 PM
about the vids, capps will get to them soon enough. i think hes been
busy with IRL stuff but dont rush him theyll be out soon enough :3.

Cool just wanted a progress report.

XAQshinor
12-16-2007, 03:17 PM
i dunno what capps is doing i havent seen him for a few
days actually :x. im just assumin that hes been busy.

Demon Dash
12-16-2007, 03:32 PM
Is 2A, 2B, 2C, long HC6, [5A, 5B > 236A+C > 5B > 236A+C > 5B > 236A+C > 66] repeat brackets, not an infinite?

DS
12-16-2007, 04:16 PM
Is 2A, 2B, 2C, long HC6, [5A, 5B > 236A+C > 5B > 236A+C > 5B > 236A+C > 66] repeat brackets, not an infinite?

I would imagine your referring to Lilica: It's not an infinite. I believe they can tech out of it after a while.

Demon Dash
12-16-2007, 05:05 PM
Cool... I was initially puzzled by the extensivness of the recovery system, but yeah I get you. The gravity is kind of missleading because it gets reset all over the place...

orka
12-16-2007, 07:00 PM
there's no infinites in this game except for the time glitch stuff i don't think...

the only reason maori's loop goes on for so long is because untechability time and knockback get reset every time she homing cancels the whip. so i guess you can kind of call it "semi-infinite," since she can keep going as long as she has homing guages.

in other news, i did a full 135-hit poison loop in training mode today. hooray for me? :confused:

MiyagiShin X
12-16-2007, 09:05 PM
now do the full loop every time you touch someone

I still miss that combo 90% of the time. I always have to do it off the normal down down A or B or just hitting them in the air other wise i cant rely on the whip to work.. the timing drives me insane and even more so during a match.

xS A M U R A Ix
12-16-2007, 09:25 PM
So are the time glitch infinites banned in America? Because I finally learned the combo into them, so I'd kinda like to abuse it if I can >_<

HeartNana
12-16-2007, 09:27 PM
Any glitches are assumed to be banned. What combo are you doing? The one that ends in you 6Cing them forever?

Hyperhal
12-16-2007, 09:32 PM
So did anyone besides Lobelia pick up Yoriko? Just checking to see if the Yoriko numbers went up from 2 :confused:

xS A M U R A Ix
12-16-2007, 09:46 PM
Any glitches are assumed to be banned. What combo are you doing? The one that ends in you 6Cing them forever?

Yeah, the one with Kamui where you hit them with her 236 super while time freezes and then just infinitely do 6C or 3C.

DS
12-16-2007, 09:47 PM
Yeah, the one with Kamui where you hit them with her 236 super while time freezes and then just infinitely do 6C or 3C.

Yeah, that's banned.

HeartNana
12-16-2007, 09:51 PM
Yeah, that's def banned, what you COULD do is to just have them freeze right as they recover as an alternative and start your combo again, that's completely legal.

the professional
12-16-2007, 10:04 PM
the kamui infinite def shouldnt be banned for the simply fact that its not easy to do the combo that leads into it and theres not even any time kamui players out there.infinites are aloud in other games like marvel and cvs2 so i dont see why this game should be any different.just because they banned in japan doesnt mean we have to do the same here.this america ppl NOT japan.

Faight
12-16-2007, 10:06 PM
So did anyone besides Lobelia pick up Yoriko? Just checking to see if the Yoriko numbers went up from 2 :confused:

I'm still playing her, I'm actually having more success with her than Konoha. Trying to learn other combos than the default bread and butter, so far all I've come up with is
2B 3B HC6 5B jc j1C j7C land jB dj jB jC blah

It looks totally neat, and does about the same damage as her normal bread and butter, but I don't think you can do the full thing midscreen. After the land -> rejump I can't seem to hit the double jump.

She's fun, and has a DP. No more getting 2Ced for free like with little K. I'm not really sure who I want to learn hardcore, but Konoha and Yoriko are my top two now.

DS
12-16-2007, 10:07 PM
the kamui infinite def shouldnt be banned for the simply fact that its not easy to do the combo that leads into it and theres not even any time kamui players out there.infinites are aloud in other games like marvel and cvs2 so i dont see why this game should be any different.just because they banned in japan doesnt mean we have to do the same here.this america ppl NOT japan.

Yeah, if you allow it there WILL be Time Kamui players coming up left and right.

HeartNana
12-16-2007, 10:09 PM
the kamui infinite def shouldnt be banned for the simply fact that its not easy to do the combo that leads into it and theres not even any time kamui players out there.infinites are aloud in other games like marvel and cvs2 so i dont see why this game should be any different.just because they banned in japan doesnt mean we have to do the same here.this america ppl NOT japan.
Just because you think it shouldn't be banned doesn't mean that it shouldn't be.

And this isn't marvel or cvs2...

Faight
12-16-2007, 10:13 PM
the kamui infinite def shouldnt be banned for the simply fact that its not easy to do the combo that leads into it and theres not even any time kamui players out there.infinites are aloud in other games like marvel and cvs2 so i dont see why this game should be any different.just because they banned in japan doesnt mean we have to do the same here.this america ppl NOT japan.

I think it's banned because it freezes them in place and does not allow them to recover at all, and is not truly an infinite but a glitch. It's not part of the game system that's being used like SFA3 crouch cancels, or actual combos like MvC2, and I think there is only one infinite in CvS2 anyways, it's just a glitch in the game.

someAzNdude
12-16-2007, 10:14 PM
Time reset combos are allowed, the stupid 3C/6C infinite glitch should be banned. That is all.

Nastrodamus
12-17-2007, 07:15 AM
ah so that's that fiona player's name... man that fire fiona is sweet... im so learning some more combos


and still testing love fiona... i mean it's decent for some random combos...aka love balls hitting you (which is cool cuse love balls barely prorate at all...) so mad damage off the dumbest shit.. not as bad fire though.... but do like love beam projectiles... and the beam is nice too....

xS A M U R A Ix
12-17-2007, 08:08 AM
and theres not even any time kamui players out there.

cough cough

well, not that I matter since I haven't been to any majors yet >_>

orka
12-17-2007, 08:25 AM
in the u.s. kamui players used to spread rapidly like aids... and now it's heart players

Demon Dash
12-17-2007, 10:35 AM
So how does the recovery system work? Does it simply get easier to recover the higher the hits go, unless they homing cancel and reset it?
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