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View Full Version : MVC2: Best Anti-Air vs. Magneto


Phobos
10-25-2002, 09:10 AM
I use Storm,Sent ,But I was wondering which anti-air is best against a rushdown mag ? Give reasons why also thanks ,

Bonesaw
10-25-2002, 09:23 AM
I would have to say psylocke is the best anti-magneto antiair..

Since Magneto has to get close to attack you can use psylocke to keep him off you.

You should concentrate on not staying on the ground against magneto..but psylocke is good during the ground situations..

That's my opinion...but it all depends on the how you play..

Geronimo
10-25-2002, 09:45 AM
Captain Corridor.

Bonesaw
10-25-2002, 09:54 AM
Commando doesn't usually hit magneto when he is up close:(

shiniduo
10-25-2002, 09:54 AM
It's a matter of preference... if you want mags gone from your face and taste big damage I'd go for Jin or CapComm. If I want a free air combo I'd choose psylocke or Cyke. If i want to chip him I'd use Doom...as you can see it's a matter of preference...:D

Y2J_Joe
10-25-2002, 10:08 AM
I say proably cammy, if not her than cyke

shiniduo
10-25-2002, 10:14 AM
Oh I forgot to add Ironman,Ryu and Ken...:D

Dasrik
10-25-2002, 10:31 AM
Jin is the best. No, really. He covers a wide area and gives you a lot of room to make your escape. Plus, he doesn't die when you breathe on him unlike Psylocke.

Lord Doom
10-25-2002, 10:53 AM
I'd have to say Jin or Psylocke. Ken, Cammy, Cyke, Commando all tend to hit at angles which against top Magnetos tend to miss. Like Dasrik said, Jin hits all around, great against Mags. I'd say Psylocke is second though since she goes almost straight up, as long as Mag is on you, she should hit him.

Phobos
10-25-2002, 11:22 AM
I like Jin I used to play him alot ..When the game first came out .
So storm/sent/jin aaa , Can I combo the aaa into a rh kick , like
Capcomm ? I trying to prepare myself for MVC2 comp tomorrow. :eek:

Dasrik
10-25-2002, 11:33 AM
Originally posted by Phobos
I like Jin I used to play him alot ..When the game first came out .
So storm/sent/jin aaa , Can I combo the aaa into a rh kick , like
Capcomm ? I trying to prepare myself for MVC2 comp tomorrow. :eek: Sent/Storm/Jin is a great way to mess up most Magneto-oriented teams. Sentinel can make short work of Mags under the umbrella of Jin assist, and Storm second gets a whole lot of damage potential for 3 levels (air combo into lightning storm into blodia vulcan into HSF). No, Storm can't combo s.rh after Jin assist, but she can usually get off a hail storm. And if you get caught with Jin on point, dynamite xx blodia punch xx hail is good.

Sephiroth2435
10-25-2002, 08:57 PM
Cammy or Cyke would be the best.

DeathFromAbove
10-25-2002, 10:49 PM
The one that counters his assist. :p

donaldducktm
10-25-2002, 11:03 PM
Cammy...if u see Justin Wong vs Rodolfo vidz, Magneto hasn't killed any of his character.

n817azn
10-25-2002, 11:47 PM
capcom, cyc, or cammy no question.


n8

10-26-2002, 07:42 AM
Originally posted by Phobos
I use Storm,Sent ,But I was wondering which anti-air is best against a rushdown mag ? Give reasons why also thanks ,

I've seen Captain Corridor keep even the best Mags players at bay especially when teamed with Sentinel. Psylocke's AAA is also pretty good because it can oftentimes catch someone by surprise because it's fast and she seems to come out of nowhere each time kind of like Cyclops' AAA. Blackheart's AAA is pretty good too, but there's too much lag so he can get hit before he has a chance to do perform his assist. I also like Cammy's AAA as well as Guile's and Ken's. But one assist that can catch a Mags player is Jin's Satome Dynamite. It might not have the range of a Captain Corridor, but it can get your opponent from above, in front, and behind plus it chips well too.

10-26-2002, 07:45 AM
Originally posted by Dasrik
Sent/Storm/Jin is a great way to mess up most Magneto-oriented teams. Sentinel can make short work of Mags under the umbrella of Jin assist, and Storm second gets a whole lot of damage potential for 3 levels (air combo into lightning storm into blodia vulcan into HSF). No, Storm can't combo s.rh after Jin assist, but she can usually get off a hail storm. And if you get caught with Jin on point, dynamite xx blodia punch xx hail is good.

Dasrik, I love how you give bottom to mid tier characters such as Jin and the Wolverines the recognition that they deserve:cool:

10-26-2002, 09:52 AM
Psy or capcom work really really well.

Capcom () <-whole screen and fast

Psy is very low to the ground and hits magneto at his favorite rushing angle's.

BshidoHEAT
10-26-2002, 11:56 AM
Guile and Charlie are decent ;)

Eternal Blue
10-26-2002, 12:07 PM
Nobody stops Magneto. He only becomes more mad. And then...extreme anal rape.

Ultra Yamazaki
10-26-2002, 12:52 PM
I like to use cammy,psy,cyke,capcom,blackheart(not up close.),cable,etc.Chose whoever you like and good with.

wasp
10-26-2002, 03:51 PM
beta sentinel

Nyc x Daniel
10-26-2002, 05:51 PM
Originally posted by Eternal Blue
Nobody stops Magneto. He only becomes more mad. And then...extreme anal rape.

Rofl :lol:

its all prefference. What ever works for u and your team.
Captain Commando, Cammy, Jin, psy, cyc

keep in mind that u might have to play them as Point..
and my Jin just SUCKs

10-26-2002, 07:32 PM
Originally posted by Nyc x Daniel


Rofl :lol:

its all prefference. What ever works for u and your team.
Captain Commando, Cammy, Jin, psy, cyc

keep in mind that u might have to play them as Point..
and my Jin just SUCKs

Heh...my Jin is pretty good but I'm rushdown prone:(

magnet-0
10-26-2002, 11:04 PM
Jin, or Ken. They both have invincible assists.

InvincibleStorm
10-27-2002, 08:16 AM
Originally posted by shiniduo
It's a matter of preference... if you want mags gone from your face and taste big damage I'd go for Jin or CapComm. If I want a free air combo I'd choose psylocke or Cyke. If i want to chip him I'd use Doom...as you can see it's a matter of preference...:D

I would have to agree with u, and also doom is VERY good to stop rushdown cuz he hits like jin except he doesn't send magneto as far but it does chip.

Taiga_Knee
10-27-2002, 10:00 AM
psylocke, colossus

mad hit boxes, hits in font and behind, psy comes out quick baam

UltimateIronman
10-27-2002, 12:55 PM
i like captain commando for anti air against magneto

Tanion
10-27-2002, 02:16 PM
Jin is hands down the best AAA to combat against Magneto. First it doesn't allow Magneto to cross you up. Cammy can do that to an extent but it's not as effect as Jin since he creates a shield of debris around him and your point character. While cammy can sometime miss a really quick Magneto. Plus Jin puts Mag's in longer block stun than Cammy so you can cover Jin's arse just in case you whiff it.

Paranoia EviL
10-27-2002, 07:26 PM
i personally like cyke becuz he does get them off pretty well and you get free air combos but also you arent weak vs snap backs,in fact i have less trouble with magneto alot of times when i got Cyke backed with Sent Ground

Naslectronical
10-27-2002, 07:37 PM
A lot of these assists are good, the problems just come when Mag starts baiting them out.

For example, Mag baits out Capcom and then: launch, sj. roundhouse, air dash down to forward, fierce, roundhouse, land, OTG c. rh. He does it again and then DHC's into Hail and then there's a dead assist.

Also, problems come because the better assists to use against Mag are prone to snapbacks(Capcom, Jin, Cammy). Jin probably is the best assist to use against Mag, but if he gets snapped in, Mag will just destroy him on point.

Tanion
10-27-2002, 07:52 PM
I think Jin on point has a better chance than Cammy or Capcom. Just because the fact that his fierce normals beat the crap out of Mag's normals. You shouldn't concern yourself with Jin's specials unless your sure as hell your going to nail Magneto. Sometimes a crouching roundhouse xx Dynamite can catch even a good Magneto off guard. This type of cancel has weird properties since Jin takes a while to recover from the roundhouse... in that amount of time he can pull of the Dynamite or the Cyclone [not the super the normal one]. Plus Jin's launcher can stop some of Mag's tri jumping. [not all the time! But some...] It's too bad that the medium buttons were taking out because his medium kick would have served as a good AAA for him. But alas... =x it's not there. Plus you can just turtle for a while befor you can DHC back.

Magneto can't do that much chip damage quickly [Tempest don't count and then again it only does good chip when close]. You just gotta be careful of that annoying crouching low kick... into launcher.. then into death. =D

Tanion
10-27-2002, 08:14 PM
Also you can't really bait Jin to come out. I mean you sure as he can do that to Capcom since he is vunerbale during start-up and when he finishes with his Corridor. Cammy is the same thing since you can just air dash back [if you got good reflexes] or just block and airdash up to nail her. Jin is rather special since he stays where he was summoned at. And if the player is smart, he would BLOCK, use some high-arse priroity special/super, or go to the other side to prevent the Magnus to infinite the assist and the point character [If the point character has suffered enough damage].

10-27-2002, 08:15 PM
no, jin stands no chance compared to cammy on point.

I refuse to read your post:)

Naslectronical
10-27-2002, 08:59 PM
Originally posted by mixup
no, jin stands no chance compared to cammy on point.

I refuse to read your post:)

Jin also doesn't stand a chance compared to Cyclops on point. IMO he also doesn't stand a chance to Psylocke, Guile, Doom, or Ken either.

Bonesaw
10-28-2002, 11:06 AM
The part about Jin's assist hitting from all directions seems really useful..

I used to love Jin in MvsC1 with his fp to blodia punch combo...too bad now...:(

Jin is a little too slow for me..

Eternal Blue
10-28-2002, 12:24 PM
Originally posted by Naslectronical
For example, Mag baits out Capcom and then: launch, sj. roundhouse, air dash down to forward, fierce, roundhouse, land, OTG c. rh. He does it again and then DHC's into Hail and then there's a dead assist.


I recall ShadyK recommending that exact same strategy to Dasrik a while ago. Mnnn...maybe you should give credit where credit is DUE?

Naslectronical
10-28-2002, 12:38 PM
Originally posted by Eternal Blue


I recall ShadyK recommending that exact same strategy to Dasrik a while ago. Mnnn...maybe you should give credit where credit is DUE?

shadyK isn't the only one who knows about that strategy. I've known about it for quite some time now.

ROC
10-28-2002, 12:57 PM
Originally posted by Phobos
I use Storm,Sent ,But I was wondering which anti-air is best against a rushdown mag ? Give reasons why also thanks ,

Don't even use AAA just rush him down wile calling out Sentinel ground assist. But if you must use AAA Cyclops would be the best becuse it comes out fast and it comes out up/forward and I know alot of mags that super jump, wait then air dash towards you to try and bait out AAA's. Plus if Cyc hits you can combo after it to kill that pesky Magneto.

Eternal Blue
10-28-2002, 02:46 PM
Originally posted by Naslectronical


shadyK isn't the only one who knows about that strategy. I've known about it for quite some time now.

NEGGGGGGGATIVE.

Magneto owns assists. Ask your hero Viscant. He knows all about Magneto owning assists. He doesn't even need supers to do it. Launch, sj fierce dash d/f fierce xx rh OTG on assist. PLUS Sentinel drones in there somewhere. Sup hella dead assist? And then the next time you call your assist, 2 frame hailstorm into dead assist. (tempest xx hail)

I dunno...it sounds the same to me. Especially the OTG rh part and then you go and mention the Hail Storm. Mnnn. It's okay to admit that you're a biter. Lotta people are on this site. It's the norm. Hell, GeekBoy got op status for it. :lol:

Bonesaw
10-28-2002, 04:30 PM
I would like to say that it is not often that a good magneto gets hit by one time (commando, cammy) hitting anti-air assists... good players usually block and then rush down when it is safe...

my opinion..

Naslectronical
10-28-2002, 04:45 PM
Originally posted by Eternal Blue


NEGGGGGGGATIVE.

Magneto owns assists. Ask your hero Viscant. He knows all about Magneto owning assists. He doesn't even need supers to do it. Launch, sj fierce dash d/f fierce xx rh OTG on assist. PLUS Sentinel drones in there somewhere. Sup hella dead assist? And then the next time you call your assist, 2 frame hailstorm into dead assist. (tempest xx hail)

I dunno...it sounds the same to me. Especially the OTG rh part and then you go and mention the Hail Storm. Mnnn. It's okay to admit that you're a biter. Lotta people are on this site. It's the norm. Hell, GeekBoy got op status for it. :lol:



ShadyK isn't the first person to ever use that strategy. Plenty of people have been using it LONG before he posted it.

He only just posted that about 2 or 3 weeks ago. So I guess no one knew about that prior to 3 weeks ago, huh:rolleyes:

This game has been out for two and half years. It isn't likely that you're going to be able to post a combo or strategy that hasn't been posted several times by several different people.

Eternal Blue
10-28-2002, 04:48 PM
Originally posted by Naslectronical




ShadyK isn't the first person to ever use that strategy. Plenty of people have been using it LONG before he posted it.

He only just posted that about 2 or 3 weeks ago. So I guess no one knew about that prior to 3 weeks ago, huh:rolleyes:

This game has been out for two and half years. It isn't likely that you're going to be able to post a combo or strategy that hasn't been posted several times by several different people.

Whatever, it still looked pretty obvious to me that this was X-COPYING at its finest.

Naslectronical
10-28-2002, 05:34 PM
Originally posted by Eternal Blue


Whatever, it still looked pretty obvious to me that this was X-COPYING at its finest.

You didn't read anything I just said.

Well by your own standards, I'd better not see you post anything at all that someone else has already posted.

Oh wait, that's not possible is it?

Eternal Blue
10-28-2002, 06:08 PM
i think you copied because i have never seen anyone other than shady post that shit...especially the OTG c. rh. Also, other than that, you also added that DHC into Hail and the assist is dead. That also made me suspicious.

This is like one time when i was at the arcade...some big scrub is playing MVC2, using Storm/Sent/Cammy, and he's like "uh, yeah, i used Cammy and Storm before, and i got this team"....uh huh..anyway, dont fuss over this, it doesnt matter either way...think what u will, ur still not changing my opinion.

Naslectronical
10-28-2002, 07:13 PM
Originally posted by Eternal Blue
i think you copied because i have never seen anyone other than shady post that shit...especially the OTG c. rh. Also, other than that, you also added that DHC into Hail and the assist is dead. That also made me suspicious.

This is like one time when i was at the arcade...some big scrub is playing MVC2, using Storm/Sent/Cammy, and he's like "uh, yeah, i used Cammy and Storm before, and i got this team"....uh huh..anyway, dont fuss over this, it doesnt matter either way...think what u will, ur still not changing my opinion.

Shuzer posted it precrash(although he doesn't post here anymore). Iceman posted it before, as well as did a few other people that I can't think of right now. I've also seen people do it in real life. All of that before ShadyK posted it.

However, if it makes u happy, I'll call it the ShadyK Magneto ultra assist punishing combo.

Now can we burry the hatchet?

Eternal Blue
10-28-2002, 07:35 PM
Originally posted by Naslectronical


Shuzer posted it precrash(although he doesn't post here anymore). Iceman posted it before, as well as did a few other people that I can't think of right now. I've also seen people do it in real life. All of that before ShadyK posted it.

However, if it makes u happy, I'll call it the ShadyK Magneto ultra assist punishing combo.

Now can we burry the hatchet?

Of course. I've got no problems with u. Don't worry. If u really didn't XCOPY and u've been doing this for a long time, its all good. anyway...back to ur guys' magnus discussion...im outa here so i suck cock with him.

Mischief
10-29-2002, 09:31 AM
i would say either captain commando anti air, or black heart anti air.

10-29-2002, 10:15 AM
frame punish with hailXXtempest is REALLY old.

That combo is really old too.

I doubt anyone is "biting" and even if people bite, what the fuck is the problem? are you gonna give props to everyone along the line that bit the combo from somone else? that's pathetic.

Eternal Blue
10-29-2002, 12:18 PM
Originally posted by mixup
frame punish with hailXXtempest is REALLY old.

That combo is really old too.

I doubt anyone is "biting" and even if people bite, what the fuck is the problem? are you gonna give props to everyone along the line that bit the combo from somone else? that's pathetic.

show me another post recently that has the same stuff. Meaning, the actual combo with OTG rh, then the reference to dhc hail equaling dead assist. it's not about the fucking INFORMATION...its the way it was PRESENTED. It didn't feel like to ME like it was just recalled from previous experience. Ok this is a waste of my time...i will unsuscribe now and move on.

10-29-2002, 12:43 PM
i suppose somone like you wants it posted backwards so it doesn't seem similar at all.

what the hell other way would you present it?

Tempest hail and THEN do the combo with c.rh?

You seem like a fanboy trying to protect that shit like it's his property and his discovery alone. whatever man, all i'm sayin, is get off his nuts about somthing so common, my grandma could have known about the combo, she didn't post it, but if she knew it and told her cousin, she better give shady his props!

:D

digitalheat
10-29-2002, 01:02 PM
Anyone with invincibility frames.

Ken AAA is the absolute best but he sucks on point... so I would say capcom/cyc/psylocke

well timed capcom assist is hella annoying on magneto

Bonesaw
10-30-2002, 11:21 AM
actually ken is really good on point against magneto...do jab shoryuken's backed up with decent projectile assist..

Graveler
10-30-2002, 02:04 PM
Some people might laugh at this, but I think IM has the best anti air in the game. It works very well against magneto. First off that assist stays on screen for a long time which can be a good and bad thing, but mostly good.

The thing about his assist is it shoots beams all sorts of directions. This can totally screw over magnetos triangle jumping. If magneto decides to triangle jump into IM's assist there goes a huge junk out of magnetos life bar. Remember IM has the most damaging assist in the game. Of course that is if it hits three times but still it can really screw magneto over, especially if you are using sentinel on point.

Since Magneto's triangle game is pretty much taken out you know what he is going to do next. That is dash in on the ground. Not a problem if you are expecting it. Just use sentinel and lk into rocket punch or somethin.

Just try it out. I mean it works for me pretty well and I am usually horrible against magneto, but with IM assist it makes it a whole lot easier.

Oh ya one other cool trick is to do hp laser with sentinel + IM AAA and send out drones. most magneto players jump over drones and try to dash down and combo sentinel only to get hit by IM assist setting up combos with sentinel.

Of course IM AAA works really well with other characters too. You just have to experiment. Sorry about the long post. I guess I am just in the typing mood.