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View Full Version : GGPO, SFIV and why lagless online play is important (crosspost)


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gl0ry
08-30-2008, 01:09 AM
Show a confirmation SF4 will actually benefit from this first please. o.o It seems reasonable, but some guy claimed SF4 has had some lag issues, so I fear GGPO has only touched SSF2THR at this point...

If you read that blog entry you would have seen what I'm about to post. I put in bold some parts of the paragraph to reiterate his words.


"Those of you worried about the quality for the networking code in future non-Backbone titles should take heart. Capcom has secured a multi-year, multi-game license for the GGPO. While I obviously cannot discuss any of the details, I'm sure they won't let another great title ship without lag-free gameplay again given the attention they've put on STHD."

ShinMagus
08-30-2008, 10:54 AM
Yes, that's his opinion, and it makes sense. However, I haven't seen a confirmation from someone at Capcom Japan.

nothingxs
08-30-2008, 11:00 AM
Holy fucking shit.

Thank you! Thank you everyone, for showing your support for GGPO and making this shit a fucking reality. God fucking damn. Holy fucking shit balls fuck FUCK I am going to go drink to this today fuck YEAH