View Full Version : Capcom Gamers' Day 07 Franchise Interview
Shade
10-22-2007, 09:01 PM
http://www.gametrailers.com/player/26833.html
Because this deserves it's own thread. Christian Svensson (Sr. Director Strategic Planning & Research at Capcom) interviewed by GameTrailers.
He strongly hints that the trailer was more than a mere teaser at the 4th game, and gives indication to how the game may in fact, look.
He also mentions a few other things, including who the Producer on the project is [Yoshinori Ono], whom has been the Producer on CFJ, Chaos Legion, Shadow of Rome, and Onimusha: Dawn of Dreams.
Midway through he discusses some of the features in HD Remix, which I'm sure we can bet will be considered features to be included in IV's eventual home releases.
Master Chibi
10-22-2007, 09:09 PM
God that video made me feel fucking great to be a fan of this game / genre.
Fuck it's a great time to be in this community.
UltraDavid
10-22-2007, 09:12 PM
I think this interview means that SF4 will have fancy 3D graphics but will be played on a 2D playing field. If you watch Ryu and Ken, they don't dance around each other, they fight in a back-and-forth, up-and-down line, it's just that the camera pans around and they're not 2D sprites. Great news, if true.
Master Chibi
10-22-2007, 09:14 PM
That could also allude to the things we saw, like the blue hue on Ryu's dash for example.
ElderGOD
10-22-2007, 09:16 PM
In the trailer, you can draw an x-y plane which they never leave, so I'm guessing 2D it is.
Also he said most is from fans, and most fans want 2D, so it will be 2.5D at most.
edit: confused CFJ with Capcom Fighting All Stars, now I'm worried too...
RyanDG
10-22-2007, 09:16 PM
He also mentions a few other things, including who the Producer on the project is [Yoshinori Ono], whom has been the Producer on CFJ, Chaos Legion, Shadow of Rome, and Onimusha: Dawn of Dreams
I'll be optimistic, but this concerns me a bit.
Shade
10-22-2007, 09:18 PM
I'll be optimistic, but this concerns me a bit.
I'd blame CFJ on the Director, not the Producer. And all around Capcom lacking the powerhouse team they once had, prior to various people leaving for other companies (Clover, now defunct. Sammy, SNKP, etc).
N_paul
10-22-2007, 09:18 PM
The fact that they showed 2 3D as games that one of the people at Capcom Japan has worked on leads me to think they'll use 3D graphics or some kind. But the trailer gives the feel of 2.5 dimensional gameplay. Maybe, it's really hard to say for sure.
ElderGOD
10-22-2007, 09:25 PM
2.5D would look like this http://youtube.com/watch?v=fzci1LZFuMI
Henaki
10-22-2007, 09:30 PM
blue dash ruins the game jeez
orochizoolander
10-22-2007, 09:31 PM
Based on that link i really think SF4 will be in 3D cuz when asked if it would be in 2D or 3D he said "look very closely at the trailer and look at the direction we're going with it" the trailer is in 3D IMO and right after that comment he mentioned the 2 previous titles the producer of SF4 worked on which were shadow of rome n onimusha...both 3D games and finally it's much easier to imagine SF4 being released as a 3D fighter in an age of nextgen tech as opposed to a NEW 2d fighter being released (assuming it's on 360/ps3).
We don't have any hard evidence yet hell we don't even know if it'l get pushed back until 09 or not but IMO all the evidence so far point to SF4 going 3D and i couldn't be happier just as parrys were successful n innovative for 3S i'm sure capcom of japan will make SF4 great even if it's in 3D.
Taito
10-22-2007, 09:41 PM
In agreement with posts #3,4,5..
Chrno
10-22-2007, 10:09 PM
2.5D would look like this http://youtube.com/watch?v=fzci1LZFuMI
That's actual full 3D though ('cause you were able to side step), 2.5D is 2D gameplay with 3D graphics, if I'm not mistaken.
Most important part of interview... Japan team got sf4
Hayama Akito
10-22-2007, 10:15 PM
CFJ director?...
...i will try to be positive on this: At least they will got REAL budget for this, i guess...
seantree
10-22-2007, 10:20 PM
cool. thanks for the link. I'm sayin 3D on 2D field, or 2.5D. whatever you choose to call it. I also think there will be some "nifty" camera moves as seen in the trailer when you do specific moves i.e. the zoom on ryu's shin sho in 3s. Not so much that it messes with gameplay, but just to add some "next gen" flash for the non SF peeps so they buy it also.
coco_j
10-22-2007, 10:25 PM
^ I'd be very happy with that.
AKUMA2000
10-22-2007, 10:34 PM
Cool trailer, at least we got a little bit more info........some is better than none. :tup:
^ I'd be very happy with that.
same here.
goodm0urning
10-22-2007, 10:41 PM
cool. thanks for the link. I'm sayin 3D on 2D field, or 2.5D. whatever you choose to call it. I also think there will be some "nifty" camera moves as seen in the trailer when you do specific moves i.e. the zoom on ryu's shin sho in 3s. Not so much that it messes with gameplay, but just to add some "next gen" flash for the non SF peeps so they buy it also.And hopefully with 150% more ink.
Tons of good news in that interview. It's a good time to be an SF fan.
ElderGOD
10-22-2007, 10:45 PM
Probably like when in Rival Schools you did team up technique and camera rotated, that would be nice.
What I would really like to know is when we can expect this game to come out.
2009
2010
etc?
goodm0urning
10-22-2007, 11:07 PM
Probably like when in Rival Schools you did team up technique and camera rotated, that would be nice.
What I would really like to know is when we can expect this game to come out.
2009
2010
etc?Over a year, they said. I'm hoping for Christmas 2008, but that's cutting it a little close.
Yeah, just FYI, producers in the simplest of terms mainly manage the project and make sure that everything is on time and within budget. They're also responsible for interviews and the such. Not to say that they don't play an important part because they do play a very important part in the game, but the director is the one that gets down to the nitty gritty of the game and really handles all of the little details in the game. Ono being producer just means that he's managing the project as opposed to actually making the game.
Shade
10-22-2007, 11:09 PM
CFJ director?...
...i will try to be positive on this: At least they will got REAL budget for this, i guess...
No. CFJ's Producer.
Sephiroth73003
10-22-2007, 11:27 PM
I'd like some of the cool ink animation effects on moves as long as they weren't so overdone that it interfered with the rest of the screen. Camera definately should have some cool effects during supers, but than it should correct itself a second or two before the player gets up and the fight resumes so that both players can get their visual bearings back.
2.5D seems to be how the trailer was fought except for the dodging done by ryu.
Blue Super dash by ryu? that would be lame and an excess of animation. Unless, they made it an input dash cancel type deal. I know some games have something similar like HnK. A new combo element would be cool and welcomed as long as it doesn't break the game.
Ono was responsible for CFJ, Shadow of rome, and onimusha? ... I pray he has less influence than people with more actual fighting game experience so I don't end up with a masher. All the games i've heard focus'd more on graphics and style than actual game play which had no depth, but any dolt with half a brain would understand that a fighting game can't be like that.
Nairdas
10-22-2007, 11:39 PM
That worries me on what he said about the trailer even though I kinded figured that trailer actually did represent the look and gameplay of the actual game. I just want plain old 2d. I really cannot think of anyway they can make this a proper street fighter game without making it 2d. I'm sorry, but 3d just doesn't do it for me like a 2d fighter does. You just can't apply supers and combos to a 3d fighter like you could a 2d fighter. I guess I'll have to wait till later this year (or early next year) to find out if its really 3d or 2d.
ObsidianZ
10-22-2007, 11:42 PM
All the games i've heard focus'd more on graphics and style than actual game play which had no depth, but any dolt with half a brain would understand that a fighting game can't be like that.
Apparantly, the makers of MK have less than half a brain.
*ObZ
Henaki
10-22-2007, 11:43 PM
That worries me on what he said about the trailer even though I kinded figured that trailer actually did represent the look and gameplay of the actual game. I just want plain old 2d. I really cannot think of anyway they can make this a proper street fighter game without making it 2d. I'm sorry, but 3d just doesn't do it for me like a 2d fighter does. You just can't apply supers and combos to a 3d fighter like you could a 2d fighter. I guess I'll have to wait till later this year (or early next year) to find out if its really 3d or 2d.
Just because it hasn't been done right before doesn't mean it can't be done at all.
pootnannies
10-22-2007, 11:53 PM
2.5D would look like this http://youtube.com/watch?v=fzci1LZFuMI
god, i hope the game doesn't look that bad
Shade
10-22-2007, 11:58 PM
god, i hope the game doesn't look that bad
That game is old, and was being developed on old hardware. Of course it won't look like that.:rolleyes:
manux
10-23-2007, 12:25 AM
Here's a vid that provides an example of a fairly recent (one year old) PS2 RPG that is 2.5D, VP2: http://www.youtube.com/watch?v=kpjWGoxEI1c
You can only move on a 2D plane, but everything is rendered in 3D.
Atb_555
10-23-2007, 12:54 AM
http://www.gametrailers.com/player/26833.html
Because this deserves it's own thread. Christian Svensson (Sr. Director Strategic Planning & Research at Capcom) interviewed by GameTrailers.
He strongly hints that the trailer was more than a mere teaser at the 4th game, and gives indication to how the game may in fact, look.
He also mentions a few other things, including who the Producer on the project is [Yoshinori Ono], whom has been the Producer on CFJ, Chaos Legion, Shadow of Rome, and Onimusha: Dawn of Dreams.
Midway through he discusses some of the features in HD Remix, which I'm sure we can bet will be considered features to be included in IV's eventual home releases.
(COUGH)
http://forums.shoryuken.com/showpost.php?p=4403400&postcount=751
(/COUGH)
PS: observe the date and time of post
Sasmasta
10-23-2007, 01:02 AM
blue dash ruins the game jeez
Working model...?
Atb_555
10-23-2007, 01:08 AM
2.5D would look like this http://youtube.com/watch?v=fzci1LZFuMI
If it played like Project Justice it would be of been a fine game imo
Shade
10-23-2007, 01:19 AM
For that reason I don't have that many worries even if Yoshinori was really the director. Im very sure SFIV will be trying some really cool new things as well as having a much much higher budget that CFJ, obviously.
He also mentions a few other things, including who the Producer on the project is [Yoshinori Ono], whom has been the Producer on CFJ, Chaos Legion, Shadow of Rome, and Onimusha: Dawn of Dreams.
Director =! Producer.
B.L. Pancho
10-23-2007, 01:27 AM
-old post deleted-
oohappytofuoo
10-23-2007, 01:34 AM
Ummm.....read my post again?
loooool
CptMunta
10-23-2007, 01:53 AM
I think this interview means that SF4 will have fancy 3D graphics but will be played on a 2D playing field. If you watch Ryu and Ken, they don't dance around each other, they fight in a back-and-forth, up-and-down line, it's just that the camera pans around and they're not 2D sprites. Great news, if true.
The whole nature of the report was very interesting. "Watch the trailer closely" etc, etc. Cryptic and exciting times indeed!
I hope Kinu and some of the classic capcom artists are in charge of character designs. Judging by the trailer we seem to be good hands in that department anyways especially since Ryu and Ken seem to renedered lovingly in an Akiman or Ikendo style.
Shade
10-23-2007, 02:26 AM
Ummm.....read my post again?
I'm assuming I misread your post. I just don't get what you are saying, but if I misread it, it's whatever.
Nairdas
10-23-2007, 02:34 AM
Okay another thing, why not just tell us 3D or 2d? We're gonna find out eventually so why not just tell us now. I will never understand why gaming companies hide shit, but give little hints and shit. It is beyond stupid to me.
B.L. Pancho
10-23-2007, 02:51 AM
Shade: I think I understand your confusion actually, It was incorrect semantics on my part, so I deleted the post because of it was confusing. My bad.
I was actually convinced that the game would be 2d from what had been said so far. After seeing that interview though I'm now pretty sure it'll be 3d. The logic is that they already know it's going to be 3d but they're also aware that a lot of the SF faithful won't be too happy about that change. I don't think it's unrealistic to assume that they want to delay that info coming out untill they've reached terminal hype. And by that time people won't care, they'll just want the game in their hands.
It was really odd seeing that guy squirm, desperately trying not give to give away anything about it. The alternative is that the 'direction' he was talking about is the crazy dark brush stroke effects and stuff. Meaning, it'll be 2d but will look hella different from most other FG.
F.A.C.E.
10-23-2007, 04:48 AM
Anybody notice the dark highly stylized teaser .. and the list of games the current SF4 producer was a part of?
And upon playing closer attention to the interview he was basically dropping hints about how it will play.
Perhaps Naruto/DBZ style super combo cutscenes?
I'm still shooting for Cell Shaded 2-d with 3d pre rendered backgrounds. .
Capcom knows they are no good at 3d, not even 2.5d. If it aint broke dont fix it!
Demon Dash
10-23-2007, 04:52 AM
So the trailer is a hint then? I guess there's more we can know at this point...
I'm gonna be hopeful, and say they are going with 2D. I am not expecting 2D drawn sprites though, but I am hoping for 2D gameplay.
Atb_555
10-23-2007, 05:07 AM
I'm guessing that the game will look simular to the trailer ie: okami type visual effect but with more detail and clarity on the physical appearence like the face, hands and feet.
Nokato
10-23-2007, 05:25 AM
Wow, is this the year where I apologize for everything? I saw the first vid of HD and I couldn't see it too well, but in the interview with Svenson, it looked alot better in motion than the still shots...Wow--this game doesn't look that bad so far when I actually see a finished version I can give a real verdict but right now it doesn't look bad.
Sorry everyone? LOL
Daemos
10-23-2007, 05:41 AM
Something tells me that the trailer is actually not only a representative of the 2.5D gameplay but perhaps even actual in-game graphics with stylized angles for trailer purposes.
I would've loved if SF4 was an ultra modern and ultra beautiful 2D game, but from a marketing standpoint it might suffer SF3's fate. 2.5D is a good balance and if the game does indeed look like the trailer with all that style, it would be amazing. Imagine the dynamic angles that can be utilized for super moves and death shots.
If it plays like SFEX+@, which not only has 2D gameplay, but very much SF 2D gameplay, the game would be cool. My problem with 3D gameplay is that I feel it can never be as fast and as TIGHT as 2D, and I would love to be proven wrong. All the SF games are fucking tight, every nano-second counts. I didn't get that feeling with the EX series (though again SFEX+@ is one of my favorite SF games).
masher
10-23-2007, 05:45 AM
that shit is too cryptic for me lol
DarkNecrid
10-23-2007, 05:53 AM
Hm......I wonder if this means GGPO will be in...EVO guys.....fan driven.....hmmm
Digitalbooty
10-23-2007, 06:13 AM
The music is being made by different fans. I'm kinda pissed because I came up with this idea and wanted Sirlin to check out some of my stuff. At first he was interested, but then he said there wouldn't be a remixed soundtrack. Now everything is remixed, being done by fans and I never got a shot.
The music is being made by different fans. I'm kinda pissed because I came up with this idea and wanted Sirlin to check out some of my stuff. At first he was interested, but then he said there wouldn't be a remixed soundtrack. Now everything is remixed, being done by fans and I never got a shot.
OH MAN, did anyone else notice that he reeeeaaally seemed to be dropping hints that something like this:
http://sf2.ocremix.org
might be making it in as an official option?
you gotta admit, the reggaeton version of Deejay's theme would be hot in HD remix.
Taito
10-23-2007, 07:21 AM
Wow, is this the year where I apologize for everything? I saw the first vid of HD and I couldn't see it too well, but in the interview with Svenson, it looked alot better in motion than the still shots...Wow--this game doesn't look that bad so far when I actually see a finished version I can give a real verdict but right now it doesn't look bad.
Sorry everyone? LOL
I still have a problem with the art (just a personal gripe), but I always thought the finished product would leave fans with a better impression than the random character stills they kept putting out. Judging by the vids, it's coming together pretty nicely, and looks more like ST-with-a-facelift than some amateurish fan project (which is how I described Udon's efforts.. I stand corrected)
Perhaps there may be an Easter-Egg in the trailer. Maybe a very tiny "2-D" or "3-D" written on one of the screens for a split second.
Dencore
10-23-2007, 09:13 AM
Watching the interview it seems that the "hints" he refers to in the trailer probably isn't something noticiable considering he states that you have to REALLY pay attention to it. I honestly think it may have to do with some of the ink patterns on the screen. I notice at times especially in some moments when Ryu or Ken does an attack it seems that the ink follows in a circular or similar pattern; this could possibly indicate how combos or attacks will be use in the game. W/E that's my take on it.
Perhaps there may be an Easter-Egg in the trailer. Maybe a very tiny "2-D" or "3-D" written on one of the screens for a split second.
It's possible, but the thing is if somone finds that out they would have almost definitive proof of what dimension the game will be in, thus leaving the "surprise" when Capcom announces it which is something they don't want.
Shin Sho-oh-ken
10-23-2007, 09:18 AM
Going by the video that he says we should look carefully at.
It seems you can tech hit out of throws now like in the crossover games eh? Because that's what Ken did.
Ummm..... One of the devs worked on onimusha and stuff eh? I bet they are adding in an adventure mode in SF4. LOL.
Ultima
10-23-2007, 09:37 AM
Ryu comboed into throw, which was then tech-hit. Maybe combo-throws are easier to tech? Or can be teched for 0 damage?
I can't watch this trailer in work. Firewall is fucking with the connection. :(
SteveTren
10-23-2007, 12:46 PM
I hope to God they don't dumb the game down. I love the difficult timings and skill levels required to play 3s and ST. I have a bad feeling about sf4 already, but I hope I'm wrong.
Corner-Trap
10-23-2007, 01:19 PM
The man in the interview said he wanted us to look at the trailer very closer to determine whether it's 2D or 3D. Any idiot could tell that the game won't be 2D because the trailer uses 3D models. But he emphasized the fact that he wanted us to look "very closely" at the trailer, so I doubt he wants us to go for the obvious and say that it's 3D. So I'm simply going with 2.5D at this point. If you consider the fact that Ryu and Ken were rendered in 3D models, but their entire fight seemed to take place on a horizontal line, then 2.5D is the most logical guess.
Ah so that's what Sven looks like in real life lol been reading his posts on the Capcom Boards for a minute! Cool interview, trailer looked great so the game should look great too. :tup:
Tigerboi
10-23-2007, 02:57 PM
Ryu comboed into throw, which was then tech-hit. Maybe combo-throws are easier to tech? Or can be teched for 0 damage?
I can't watch this trailer in work. Firewall is fucking with the connection. :(
Uh...the trailer could possibly be in real time but that obviously was not gameplay.
BUT ANYWAY. I was hoping that the trailer was in game. Glad it was hinted at.
comoesa
10-23-2007, 03:20 PM
Death of the 2d fighter is here.
Don Mack
10-23-2007, 03:36 PM
This will most likely be in 3D. 2D would be best for old time fans of the series like us, but in this day and age, a 2D game would flop on Next Gen since the core gamers have changed. All I hope is that they find the perfect way to impliment street fighter into the 3d universe, unlike Mortal kombat.
Tigerboi
10-23-2007, 03:37 PM
Death of the 2d fighter is here.
There's always Smash and GG. I don't think Smash will ever go 3d
shatterstar
10-23-2007, 03:44 PM
so....
SF4 is basicly going to be Capcom Fighting All Stars all over again?
...excuse me... *goes on a fucking murdering spree*
Shade
10-23-2007, 03:56 PM
so....
SF4 is basicly going to be Capcom Fighting All Stars all over again?
...excuse me... *goes on a fucking murdering spree*
Where'd you get that from?
Tigerboi
10-23-2007, 04:17 PM
Where'd you get that from?
No, seriously.
And it's not like we ever got to play CFAS as a finished game. So nobody can really have an opinion on that.
shatterstar
10-23-2007, 04:18 PM
uh...the trailer...and what's being discussed in this thread...
No, seriously.
And it's not like we ever got to play CFAS as a finished game. So nobody can really have an opinion on that.
but it's 3d...
no 2D = fuck that.:sad::sad:
caliagent#3
10-23-2007, 05:04 PM
OH MAN, did anyone else notice that he reeeeaaally seemed to be dropping hints that something like this:
http://sf2.ocremix.org
might be making it in as an official option?
you gotta admit, the reggaeton version of Deejay's theme would be hot in HD remix.
Yeah the Deejay theme is pretty well made. Some of the tracks just lack the "umph" that the originals had. The only other tracks that stood out were fei long, ken, and ryu. They should add Yuzo Koshiro's boxer remix, without the ridiculously long intro though.
poonage
10-23-2007, 05:11 PM
(COUGH)
http://forums.shoryuken.com/showpost.php?p=4403400&postcount=751
(/COUGH)
PS: observe the date and time of post
I've been meaning to mention it, and I'm sure everyone else is just too embarassed, but . . . can I suck on your dong?! Yours must be so huge for posting what your friend's friend's friend told you about an Alpha build of a new fighting game.
Tigerboi
10-23-2007, 05:12 PM
I fear change.
But it could turn out to be good still. It's makes very little sense to dismiss a game because of it's interface without even giving it a try.
bill_rizer
10-23-2007, 05:26 PM
Its not that people fear change, every SF game has been 2D, so you can understand why people react like shatta, that would be like Tekken7 going 2D people would go into a state of shock, they would cry out no way will it work in 2D etc.
Also sue me but 2D games last the test of time better, 3S MvC etc these all look great even 10years on, look at Tekken 1 now JERUS it looks awful.
Yea I wished for SF4 to be 2D but I kinda figured it wouldnt, thats not to say it will be crap, i'll wait and see, but still SF is 2D to me.
shatterstar
10-23-2007, 05:31 PM
But it could turn out to be good still. It's makes very little sense to dismiss a game because of it's interface without even giving it a try.
so....would you like to try some butt secks?!
it way more fun for me to shove my luv meat all in your butt because vaginas are soo old school and ramming my cock up your arse is the "new wave of the future"...plus it's fun!!! :wink:
Tigerboi
10-23-2007, 05:39 PM
so....would you like to try some butt secks?!
it way more fun for me to shove my luv meat all in your butt because vaginas are soo old school and ramming my cock up your arse is the "new wave of the future"...plus it's fun!!! :wink:
:rofl:
This isn't even as half as serious as that though. All this takes is picking up a controller. We don't have anything to lose in giving this game a chance.
shatterstar
10-23-2007, 05:42 PM
All this takes is picking up a controller.
no, it's ok. you can refer to my cock-n-balls as a "wii"...:lovin:
only difference is it's bigger and black.
bill_rizer
10-23-2007, 05:45 PM
Rape
:rofl::rofl::rofl::rofl:
Tigerboi
10-23-2007, 05:49 PM
no, it's ok. you can refer to my cock-n-balls as a "wii"...:lovin:
only difference is it's bigger and black.
I just realized who I'm trying to have a serious discussion with. :rofl:
sneakupslap
10-23-2007, 06:20 PM
Fuqin awesome that sf hd remix had actual input from guys from evo...i mean seriously there listening to us and i'll take from that.. that sf4 will be a beast of a game when it comes out..man cant wait for hd remix...god that is great news
Hisham
10-23-2007, 06:20 PM
Oh lawd!
shoultzula
10-23-2007, 06:27 PM
the footage from HD remix looked fuckn great. Just as smooth as I thought it would be.
sf4 being 3d or 2.5d isn't a bad thing. We can call it shit garbage once we figure out what it will be like. Until then, @ least give it a shot. How long have people waited for this shit anyway. You can't have it both ways. You want sf4, you got sf4.
My main issue about sf4 being a 3d game is that 3d hit boxes can be hella fucked up. Anyone who has played t5 or t5DR knows what I mean.
" hey wtf, I sidestepped that move." = the story of T5.
Shade
10-23-2007, 06:39 PM
My main issue about sf4 being a 3d game is that 3d hit boxes can be hella fucked up. Anyone who has played t5 or t5DR knows what I mean.
" hey wtf, I sidestepped that move." = the story of T5.
That's the thing. Just because the visuals change, doesn't mean the gameplay will, too.
Judgment Day
10-23-2007, 06:41 PM
Its not that people fear change, every SF game has been 2D, so you can understand why people react like shatta, that would be like Tekken7 going 2D people would go into a state of shock, they would cry out no way will it work in 2D etc.
Also sue me but 2D games last the test of time better, 3S MvC etc these all look great even 10years on, look at Tekken 1 now JERUS it looks awful.
Yea I wished for SF4 to be 2D but I kinda figured it wouldnt, thats not to say it will be crap, i'll wait and see, but still SF is 2D to me.
Being a player of both SF and Tekken, I never looked at it in that light. It does hold true though. Even Tekken 2 looks 'eh', and I wouldn't play it outside of getting nostalgic and the Jordan-like jumps. But minus the original Street Fighter, every SF-like game always felt right, to the point where you can come back to it at any time.
And nice interview - This interview, if anything, proves that this will NOT be a title that will just be slapped together. USA and Japan are each doing their part, which is really what the company as a whole should be doing.
shoultzula
10-23-2007, 06:43 PM
That's the thing. Just because the visuals change, doesn't mean the gameplay will, too.
from 2d to 2d visual changes, yea, you can make that assumption but going from 2d to 3d, you have to expect changes in the game play by default. The change from 2d to 3d doesn't mean its going to be a bad game, just a different one that can be just as good if not better than some previous street fighter games.
they already hinted @ the game engine already, 3d. It will probably have sidesteps in it like tekken but with a street fighter twist. Can you imagine tech traps in sf4? or if someone is sidestepping to get behind you jumping backwards crossup and catching them @ a fucked up angle?
I hate 3d hit boxes...
shatterstar
10-23-2007, 06:53 PM
Just because the visuals change, doesn't mean the gameplay will, too.
this statement is true if it's refering to STHD, but as for SF4....
Shade...you my boi and all but have you even PLAYED Ex plus Alpha?!
there's only 3 3D fighters that capcom have made that were actually good BUT those games were of seperate series. (Project Justice, Plasma Sword, & Power Stone)
SF has always been 2D and IMO it should stay that way. period.
Tigerboi
10-23-2007, 06:56 PM
EX wasn't a 3D fighter though. There wasn't a sidestep or any other 3D fighting game features. It was basically street fighter with a visual change. Nor was it developed by capcom
shatterstar
10-23-2007, 07:00 PM
EX wasn't a 3D fighter though. Nor was it developed by capcom
nore was it pixelated so what is your point?
Tigerboi
10-23-2007, 07:02 PM
....that using it as an example of why a 3D streetfighter wouldn't work is a terrible example.
shatterstar
10-23-2007, 07:25 PM
....that using it as an example of why a 3D streetfighter wouldn't work is a terrible example.
either way, 2.5D or whatever, the fact still remains. it sucked. it was'nt SF regardless of who made the fucking game. i mean, i could've said Onimusha Blade Warriors or whatever fucking "2.5D" they ever made rather it was Cap or some other company.
going in the direction of 2.5D is not the best idea that they could've chose for this game.
and this whole 2.5D bullshyt is the lamest shyt i ever heard. since when has these games like Rival Schools never been 3D? it has a 3D enviroment, the characters are polygon, wtf. just because the fighters move back -n- forth does'nt mean the shyt isnt 3D especially when shyt isnt even hand drawn.
but back to what Shade was sayin',
i feel the game could be possibly the same but just making this game 3D is giving the game the ol' can of worms thing which i see the negative out weighing the positive.
what i wanted to see with Capcom and SF is just what Namco did with Tekken and SC. they made what they already had visually better without changing the core of the game. i wanted to see an advancement in 2D visuals, and not see Capcom try to do what Namco and the makers of VF have already done.
SwmmrManShen
10-23-2007, 07:26 PM
why are people so convinced it will be 3d? He didn'y really say anything about it, other than some overly cryptic remark. All hes doing is trying to get out panties in a bunch to increase the hype for this.
It could be 2D. It could be 3D. We really have very little idea, other than mostly baseless speculation.
Here's to hoping for a 2D fighter with the heavily stylized graphics in the trailer.
coco_j
10-23-2007, 07:35 PM
I want a SF4 so badly that I don't give a shit if it's 3D. I've waited so long for this. It can work, and they will be trying their best.
Tigerboi
10-23-2007, 07:35 PM
either way, 2.5D or whatever, the fact still remains. it sucked. it was'nt SF regardless of who made the fucking game. i mean, i could've said Onimusha Blade Warriors or whatever fucking "2.5D" they ever made rather it was Cap or some other company.
going in the direction of 2.5D is not the best idea that they could've chose for this game.
and this whole 2.5D bullshyt is the lamest shyt i ever heard. since when has these games like Rival Schools never been 3D? it has a 3D enviroment, the characters are polygon, wtf. just because the fighters move back -n- forth does'nt mean the shyt isnt 3D especially when shyt isnt even hand drawn.
Actually, that is exactly what defines something as NOT being in the third deminsion. Look it up.
The 2.5d is just a video game term. Meaning it usues 3D models, but moves a 2D playing field.Which means it's a 2d game. Viewtiful JoE was not a 3D action game. It was a side scroller.
Storming Flower
10-23-2007, 07:36 PM
One thing I noticed is how Ryu went for a throw, but ken breaks it with his leg.
I like throw break animations like in tekken 5 and vf4.
Storming Flower
10-23-2007, 07:38 PM
the footage from HD remix looked fuckn great. Just as smooth as I thought it would be.
sf4 being 3d or 2.5d isn't a bad thing. We can call it shit garbage once we figure out what it will be like. Until then, @ least give it a shot. How long have people waited for this shit anyway. You can't have it both ways. You want sf4, you got sf4.
My main issue about sf4 being a 3d game is that 3d hit boxes can be hella fucked up. Anyone who has played t5 or t5DR knows what I mean.
" hey wtf, I sidestepped that move." = the story of T5.
There's something called tracking moves in 3d games. Plus you have to go the right direction at the right time.
The perfectionist in me is a bit concerned that everyone in the world will be able to type in my name and discover my scrubbyness.
Daigo Jr
10-24-2007, 04:58 AM
ryu does a UOH, unless it's a jumping punch
Atb_555
10-24-2007, 05:53 AM
I've been meaning to mention it, and I'm sure everyone else is just too embarassed, but . . . can I suck on your dong?! Yours must be so huge for posting what your friend's friend's friend told you about an Alpha build of a new fighting game.
Depends how low you go :wgrin:
jk
I donīt know if that blue dash follows the "hokuto no Ken" Style.
It is cool, but I donīt know if it is necessary, It could ruin the game and drop the strategic style, classic trademark of Street Fighter.
I don't want to play a "KOF:MI" coming from Capcom, I wanna play Street Fighter.
Capcom: Don't fuck with us. Show us something right in the early stage of development, so you can have the feedback.
Daigo Jr
10-24-2007, 08:16 AM
ryu does a combo after the blue dash, and it's ghost of himself, i'm guessing something like CC
polarity
10-24-2007, 08:41 AM
ryu does a combo after the blue dash, and it's ghost of himself, i'm guessing something like CC
dude youre reading way too fucking much into this
Atb_555
10-24-2007, 08:51 AM
ryu does a combo after the blue dash, and it's ghost of himself, i'm guessing something like CC
Thats a little far fetched seeing as there is no evidence of any CC combos or anything. Probably just a specialised dash or something.
Nokato
10-24-2007, 09:12 AM
In 3 days, something should be known, I hope... I posted how I felt earlier about SFIV and honestly the only thing we can do is just wait. I'm usually against 3D, but if it happens to be I'll still play it--I'm trying to treat the game different from others although deep in my heart a part of me what's a 2-D cel shaded game, I don't think that will happen, better yet I'm not getting my hopes up for that. I'm planning to except SF4 for what it is hoping that its actually good.
Hisham
10-24-2007, 11:28 AM
All I know is SFIV is gonna suck because it is not gonna have DAT RAP...
People are reading to much in to some things. I'm pretty sure from the trailer he meant visual style (win) and some other stuff such as 3D models that never leave a 2D plane. The moves are probably just thrown in there for flair and not to much of an indication on how the game will play.
Tigerboi
10-24-2007, 11:35 AM
In 3 days, something should be known, I hope... I posted how I felt earlier about SFIV and honestly the only thing we can do is just wait. I'm usually against 3D, but if it happens to be I'll still play it--I'm trying to treat the game different from others although deep in my heart a part of me what's a 2-D cel shaded game, I don't think that will happen, better yet I'm not getting my hopes up for that. I'm planning to except SF4 for what it is hoping that its actually good.
If you're talking about SK's anouncmenet it has nothing to do with the game: Mr. Wizard stated that that's when he's sicking SK on this section because of all the spam here.
pootnannies
10-24-2007, 12:18 PM
the way sven was struggling not to tell the interviewer if the game will be in 2D or 3D kinda still leaves 2D a possibility. i mean, if these models are part of the game, why doesn't capcom just say so? all sven said was that this is the "direction" of the art in the game. that same style can be applied to 2D as well.
it's just confusing. i don't see any reason why they can't just come out and say it's 3D. they showed a trailer using 3D characters which automatically tells fans how the game's going to look like, but then they don't answer the question if the game will use 3D models. what's the purpose of jerking the fans around?
i think the reason they're not saying which is because it's still up in the air.
Daigo Jr
10-24-2007, 01:45 PM
it has blood in it?
crazydiamond
10-24-2007, 10:37 PM
I think I know what the hint was in the trailer.
I re-watched the trailer carefully and it seems the trailer is actually animated in 2D but all the black liquid over the place disguises this and makes it look 3D!
The key was Ryu's running animation. That is classic 2D animation. All the fluid blackness and fuzzy-ness is a clever trick to make it look well 3D.
This is a smart move because the purists will be happy and the modern gamer will still be able to accept it's look.
Have another careful look at the trailer and see for yourself.
pootnannies
10-25-2007, 03:04 AM
I think I know what the hint was in the trailer.
I re-watched the trailer carefully and it seems the trailer is actually animated in 2D but all the black liquid over the place disguises this and makes it look 3D!
The key was Ryu's running animation. That is classic 2D animation. All the fluid blackness and fuzzy-ness is a clever trick to make it look well 3D.
This is a smart move because the purists will be happy and the modern gamer will still be able to accept it's look.
Have another careful look at the trailer and see for yourself.
there is no way in hell that the trailer is in 2D. all that cel shading and other effects are there to mask the fact that it's 3D.
Of Course the trailer is 3D, and it not says that SF4 will be 3D.
Have you ever imagined a tailer where there are Ryu fighting Ken in a 2D playfield, like it were the game footage?
For Christ Sake, it is just a trailer that shows some of Street fighter classic moves and some new.
It shows parry, tech hit, Shoryuken, Hadouken, some cool effects, like I asked for, some Matrix-like effects, a very hard impact look of hits, it also shows Ryu and Ken trading hits, black ink that could be blood and background interactivity, and a probably new feature, that is the blue dash, maybe like Hokuto no Ken and Sengoku Basara X. It shows few combos, agressive but also standing styles...
When Cristian Svenson was asked one simples question: "2D or 3D?", he said that it is hard to tell, and maybe look at the trailer carefully, THEN he said that the trailer is more than just a teaser. The question 2D or 3D was not completely answered, it shows some sketches, some direction, some draw of what could it be, not what it is.
Thinking about that, the game will be 2.5D, not 3D, because, the most important of all, that is Street Fighter, not Tekken.
Looking more intelligently to the facts, Capcom would not drop what is success, what is Street Fighter, to a new adventure in the 3D style, competing with some new big enemies, wich are Tekken, Virtua Fighter, Soul Calibur and even others.
I just can't swallow the idea that a 2D game should have a 2D trailer.
Daigo Jr
10-25-2007, 07:43 AM
Thats a little far fetched seeing as there is no evidence of any CC combos or anything. Probably just a specialised dash or something.
i was kidding around
:sweat:
paintedpale
10-25-2007, 08:07 AM
I think I know what the hint was in the trailer.
I re-watched the trailer carefully and it seems the trailer is actually animated in 2D but all the black liquid over the place disguises this and makes it look 3D!
The key was Ryu's running animation. That is classic 2D animation. All the fluid blackness and fuzzy-ness is a clever trick to make it look well 3D.
This is a smart move because the purists will be happy and the modern gamer will still be able to accept it's look.
Have another careful look at the trailer and see for yourself.
I dunno, I think hes right....Alot these frames look like scketches to me...the way it appears 3D is amazing, but nothing a talented photoshopper cant handle...
Check out some of these stills...
sketch lines on ryus gloves...
http://i72.photobucket.com/albums/i161/paintedpale/Ryu.jpg
This looks like a well done watercolor painting...
http://i72.photobucket.com/albums/i161/paintedpale/ryu2.jpg
Sketch...
http://i72.photobucket.com/albums/i161/paintedpale/hadou.jpg
And this is my favorite...to me that looks like some straight up Corel Painter editing.
http://i72.photobucket.com/albums/i161/paintedpale/ken-1.jpg
Judgment Day
10-25-2007, 08:26 AM
Sketch...
http://i72.photobucket.com/albums/i161/paintedpale/hadou.jpg
That is an excellent still. Somebody make a wallpaper out of that if it hasn't been done already.
Atb_555
10-25-2007, 09:51 AM
i was kidding around
:sweat:
Haha sarcasim is a little hard to see over the net :wink:
Dencore
10-25-2007, 11:08 AM
Of Course the trailer is 3D, and it not says that SF4 will be 3D.
Have you ever imagined a tailer where there are Ryu fighting Ken in a 2D playfield, like it were the game footage?
For Christ Sake, it is just a trailer that shows some of Street fighter classic moves and some new.
It shows parry, tech hit, Shoryuken, Hadouken, some cool effects, like I asked for, some Matrix-like effects, a very hard impact look of hits, it also shows Ryu and Ken trading hits, black ink that could be blood and background interactivity, and a probably new feature, that is the blue dash, maybe like Hokuto no Ken and Sengoku Basara X. It shows few combos, agressive but also standing styles...
When Cristian Svenson was asked one simples question: "2D or 3D?", he said that it is hard to tell, and maybe look at the trailer carefully, THEN he said that the trailer is more than just a teaser. The question 2D or 3D was not completely answered, it shows some sketches, some direction, some draw of what could it be, not what it is.
Thinking about that, the game will be 2.5D, not 3D, because, the most important of all, that is Street Fighter, not Tekken.
Looking more intelligently to the facts, Capcom would not drop what is success, what is Street Fighter, to a new adventure in the 3D style, competing with some new big enemies, wich are Tekken, Virtua Fighter, Soul Calibur and even others.
I just can't swallow the idea that a 2D game should have a 2D trailer.
Easily the best post in this entire thread. Not saying that what you all said is 100% true, but you're definitely looking into this the way Capcom intended people to be.
I dunno, I think hes right....Alot these frames look like scketches to me...the way it appears 3D is amazing, but nothing a talented photoshopper cant handle...
Check out some of these stills...
sketch lines on ryus gloves...
http://i72.photobucket.com/albums/i161/paintedpale/Ryu.jpg
This looks like a well done watercolor painting...
http://i72.photobucket.com/albums/i161/paintedpale/ryu2.jpg
Sketch...
http://i72.photobucket.com/albums/i161/paintedpale/hadou.jpg
And this is my favorite...to me that looks like some straight up Corel Painter editing.
http://i72.photobucket.com/albums/i161/paintedpale/ken-1.jpg
Holy shit! If that's true then Capcom has one damn ass talented animation team on their hands to make 2D animation look so....3Dish.
snipI want to believe, but that would be too good to be true.
Shade
10-25-2007, 01:40 PM
I think I know what the hint was in the trailer.
I re-watched the trailer carefully and it seems the trailer is actually animated in 2D but all the black liquid over the place disguises this and makes it look 3D!
The key was Ryu's running animation. That is classic 2D animation. All the fluid blackness and fuzzy-ness is a clever trick to make it look well 3D.
This is a smart move because the purists will be happy and the modern gamer will still be able to accept it's look.
Have another careful look at the trailer and see for yourself.
there is no way in hell that the trailer is in 2D. all that cel shading and other effects are there to mask the fact that it's 3D.
What he said. Haha, the beauty of Cel Shading. They are 3D Models. Let's nip this in the bud.
crazydiamond
10-25-2007, 04:51 PM
What he said. Haha, the beauty of Cel Shading. They are 3D Models. Let's nip this in the bud.
What makes you so sure it is 3D? And I'm only talking about the trailer not the game.
Shade
10-25-2007, 05:50 PM
I am too, speaking specifically about the trailer. Maybe you just can't see it, but those are in fact, 3-Dimensional models, and not traditional hand drawn images. They are however, rendered where they do in fact, appear the opposite.
I don't know what to say, besides "look harder", but it's pretty easy to tell the difference between images/renders with 3-dimensions, and traditional hand drawn images. I was actually shocked you even came up with that theory in the first place.
goodm0urning
10-25-2007, 06:56 PM
I dunno, I think hes right....Alot these frames look like scketches to me...the way it appears 3D is amazing, but nothing a talented photoshopper cant handle...
Check out some of these stills...
sketch lines on ryus gloves...
http://i72.photobucket.com/albums/i161/paintedpale/Ryu.jpg
This looks like a well done watercolor painting...
http://i72.photobucket.com/albums/i161/paintedpale/ryu2.jpg
Sketch...
http://i72.photobucket.com/albums/i161/paintedpale/hadou.jpg
And this is my favorite...to me that looks like some straight up Corel Painter editing.
http://i72.photobucket.com/albums/i161/paintedpale/ken-1.jpg
What makes you so sure it is 3D? And I'm only talking about the trailer not the game.Let's compare the difficulty of these two things:
1. Having a 2D art team draw graphics, tailoring them so that they look 3D enough so that people have trouble distinguishing.
2. Having a 3D art team render graphics, tailoring them so that they look 2D enough so that people have trouble distinguishing.
Seriously.
Daigo Jr
10-26-2007, 03:40 AM
Haha sarcasim is a little hard to see over the net :wink:
yeah sorry about that:sweat:
pootnannies
10-26-2007, 06:34 AM
first of all, the trailer is in 3D. i've done 3D animation, and modeling. just look at how perfect the models are. look at how they move. that's the problem with 3D. it's too perfect. unless pixar or some equivalent studio is doing the animation, the models will not squash or stretch like 2D animation. to do this it would take a LONG time because of the rigging involved all over the model just to make it appear like the way 2D moves. i guarantee you that the trailer is not 2D
Most likely cel shaded...
crazydiamond
10-26-2007, 03:35 PM
ok you have all worn me down. I guess when Ryu's eyes squint that it does look 3D. However I will say this. That the fighting is not your typical 3D movement. They have sped it up a lot so i t almost looks as though frames are being skipped.
gah. It's hibernating time.
n8archer_XI
10-26-2007, 09:34 PM
A cel-shaded fighting would blow visually; there is no such genre on the market; it'd be a mistake. The interview basically guarantees 3D, which I consider to be identical to 2.5D. Why? Because they're both not 2D...
DarkNecrid
10-26-2007, 09:37 PM
A cel-shaded fighting would blow visually; there is no such genre on the market; it'd be a mistake. The interview basically guarantees 3D, which I consider to be identical to 2.5D. Why? Because they're both not 2D...
2.5D might as well be 2D.
Tigerboi
10-26-2007, 09:50 PM
That and being cel-shaded wouldn't make it a different genre.
n8archer_XI
10-26-2007, 09:51 PM
No, just fuglier...
Tigerboi
10-26-2007, 09:53 PM
I respect you opinion and all, but do you honestly think people will care? Street Fighter has been known for cartoony visuals ever since alpha.
Obliterate
10-27-2007, 09:20 AM
Frankly I would be extremely dissapointed if SF4 was 3D or even utilized 3D graphics, cause I feel that 2D art is a lost art. I just know that some guy struggled for years on end drawing sprites by hand to make that. So I appreciate it more then 3D graphics.
I will still give SF4 a shot if is 3D or utilizes 3D graphics but a part of me would be very very let down.
pootnannies
10-27-2007, 12:02 PM
3D modeling is an art, however 3D animation CAN be an art. it has a little more to do with programming an animation than creating it with skill. 2D animation, for me anyways, just pleases the eye better. people drew those characters frame by frame, without a computer doing a lot of the work for them.
i've seen software engineers do 3D animation. it's too easy to get away with and that's why it looks like puppets moving around on most games.
it's not that 3D can't animate beautifully, it's that just like experienced and talented 2D animators are expensive, so are talented 3D animators. they end up costing the same amount if it's top quality.
shitty 3D animation is acceptable because it's inexpensive. you don't have to be very skilled art-wise, you have to know how to use the program. or you can use motion capture, reducing your need for real animators. also, you don't have to redraw a scene if you didn't like the angle or whatever. it's easy to recycle 3D animation as well.
i've said it before. drawing fluid disney like animation, with hi-def resolution would capture today's gamer's attention, regardless it being 2D. it would be just as expensive if they did pixar quality 3D animation. hell, both take just as long too. lion king took about 5 years to make, and so did toy story.
anyways, if sf4 has great 3D character animation, meaning they don't look like dolls moving around, AND they don't use motion capture, then it's gonna be awesome.
shatterstar
11-04-2007, 10:02 AM
A cel-shaded fighting would blow visually; there is no such genre on the market; it'd be a mistake. The interview basically guarantees 3D, which I consider to be identical to 2.5D. Why? Because they're both not 2D...
2.5D might as well be 2D.
best posts in this thread.
Mixah
11-05-2007, 06:04 AM
sex!
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