Statistics
11-26-2007, 09:14 AM
I play A-Rock/Ken/Sakura.
Let's assume you're playing C-Guile and doing an awesome job of zoning me via SBs followed by cr.MK or f+st.FP, j.MK, etc.
For each character, what would be a good way of avoiding this rushdown?
My initial thoughts are
Rock--Rising tackle a poke/crack counter a poke/roll
Ken--shoryuken a poke/roll
Sakura--roll
Am I missing something or was my opponent just really good at screwing up my timing?
Let's assume you're playing C-Guile and doing an awesome job of zoning me via SBs followed by cr.MK or f+st.FP, j.MK, etc.
For each character, what would be a good way of avoiding this rushdown?
My initial thoughts are
Rock--Rising tackle a poke/crack counter a poke/roll
Ken--shoryuken a poke/roll
Sakura--roll
Am I missing something or was my opponent just really good at screwing up my timing?