View Full Version : I heard something odd regarding Vega (claw)
Vzamm
03-01-2008, 10:19 AM
Someone rumored that it would be hard to implement him in 3d? Because if he switches sides his claw arm is in the background. That was never an issue for the EX series, why should it be an issue here?
How would that be hard and why would they exclude ONE character from the original cast from the game just because of a stupid problem like that?
As a fan of Vega and Sagat, id love to play as these two in SF4, but hearing this just irritates me.
Was this at all confirmed or just some random post that got out of hand?
I hope hes in the game!
Btw Hi first post. :woot:
erikstanton
03-01-2008, 10:53 AM
i dont understand how it would be a problem...
i am thinking that people make thing its a problem because since it is more in the background, it will be shorter or smaller?
Rhythm1c
03-01-2008, 10:57 AM
i dont understand how it would be a problem...
i am thinking that people make thing its a problem because since it is more in the background, it will be shorter or smaller?
It would end up being the same attack length regardless of which side he is on? I guess people who think it would end up being a problem don't play many 3d fighting games I guess.
Keits
03-01-2008, 11:01 AM
In EX, they did not swap the skeletal animations on the y axis when the character was facing the opposite way.
In EX4, I mean... 4.... they do. So, the claw would remain on the correct arm (because we are not flipping the model itself), but he would stab with the clawless arm. Because of this design choice, expect to not see Claw in this game.
Vzamm
03-01-2008, 11:03 AM
In EX, they did not swap the skeletal animations on the y axis when the character was facing the opposite way.
In EX4, I mean... 4.... they do. So, the claw would remain on the correct arm (because we are not flipping the model itself), but he would stab with the clawless arm. Because of this design choice, expect to not see Claw in this game.
how can u make an assumption like that?
Kajiki
03-01-2008, 11:09 AM
In EX, they did not swap the skeletal animations on the y axis when the character was facing the opposite way.
In EX4, I mean... 4.... they do. So, the claw would remain on the correct arm (because we are not flipping the model itself), but he would stab with the clawless arm. Because of this design choice, expect to not see Claw in this game.
The animations dont change when you flip the model. It would look different because he would be attacking with his other arm and it wouldn't be facing the camera. Other than that i guess i don't really see the problem...
Anyway claw shouldnt be in this game, imo.
Slartibartfast
03-01-2008, 11:17 AM
obviously they're going to put the claw on his head and the mask on his arm. duh.
Vzamm
03-01-2008, 11:54 AM
id be upset if he was omitted
Keits
03-01-2008, 12:12 PM
how can u make an assumption like that?
Have you even looked at any video of the game? The character's stance ALWAYS faces the camera. The model does not flip, only the skelletal does.
Hatred Edge
03-01-2008, 12:17 PM
No one rumored this. You read that on the SF boards....
It was just a THEORY(or explaination) of the problems that may/can happen if they choose to put him in SF4. IT arose out of someone seeing that Sagats eyepatch and scar didn't change sides.
Besides, how can it be confirmed if a member of SRK made a post FROM NO SOURCE BUT HIS MIND? And the post never got out of hand. It was ONE post.
Man you just started a thread to discuss your love of the claw.
Starcade RIP
03-01-2008, 12:19 PM
Just because that is the case with the existing cast does not mean they couldn't implement claw if they chose to.
Gutter Trash
03-01-2008, 12:28 PM
all was theoretical conversation, nothing confirmed and no one confirmed anything.
but the animations in SFIV are mirrored onto the opposing limbs when they are on the other side to preserve the visuals of moves.
The 3D character models always remains intact, but the animations are mirrored
simplest example is Ryu vs Ryu in SFIV. His idle stance is always with the front facing the camera, never his back.
SFIV is not an EX game
Kataklysmic
03-01-2008, 12:30 PM
sounds like that gay issue of Motaro not being a horse in Mortal Kombat 7...
BTW, Street Fighter VS Mortal Kombat versus game FTW!!! Just combine the fighting system from Mortal Kombat 7 and or 8 with Street Fighter 4 and release it for the arcades...that should revive the arcade scene. I'd pay $1.00 per game for that....maybe even $1.50 per game for that...
SF and MK go together like oil and water.
The_Reno
03-01-2008, 12:50 PM
SF and MK go together like oil and water.
When combined with fire they make something FANTASTC?
Jion_Wansu
03-01-2008, 12:56 PM
When combined with fire they make something FANTASTC?
and Tekken is the "fire" so Tekken VS Mortal Kombat VS Street Fighter...
Vzamm
03-01-2008, 01:16 PM
No one rumored this. You read that on the SF boards....
It was just a THEORY(or explaination) of the problems that may/can happen if they choose to put him in SF4. IT arose out of someone seeing that Sagats eyepatch and scar didn't change sides.
Besides, how can it be confirmed if a member of SRK made a post FROM NO SOURCE BUT HIS MIND? And the post never got out of hand. It was ONE post.
Man you just started a thread to discuss your love of the claw.
chill out bro it was an observation
Hatred Edge
03-01-2008, 01:32 PM
You did get that is was a THEORY right?
claws a retarded design anyway
DietSoap
03-01-2008, 02:02 PM
claws a retarded design anyway You could say that about the majority of the SF2 cast, more important is his play style, that'd be the actual loss.
Daigo Jr
03-01-2008, 02:06 PM
obviously they're going to put the claw on his head and the mask on his arm. duh.
You should work for capcom, You would make this game Gajillion times better, Honestly.
I would rep you if I could.
SF and MK go together like oil and water.
Xactly.
MK = oil
SF = H2O
Street Fighter always comes out on top. :tup:
crazydiamond
03-01-2008, 02:51 PM
You know what I wish they would do with this game? Choose the names for these guys and stick with it. Once and for all. I am sick of all this Claw, Boxer, Dictator carry-on!
Mechanica
03-01-2008, 02:59 PM
You know what I wish they would do with this game? Choose the names for these guys and stick with it. Once and for all. I am sick of all this Claw, Boxer, Dictator carry-on!
:confused: If you paid any attention to anything you'd know that the names have always had consistency. Depends on whether it's Japanese or US.
They were worried about the legal persecutions that might've followed from having a boxer character named "M. Bison" as a Mike Tyson spoof, so boxer changed to Balrog for US, and they had to switch the other two around to fit it.
Hence, Claw, Dictator, Boxer.
DevilJin 01
03-01-2008, 03:01 PM
I'm pretty sure he's already aware of that. He just wishes both regions would stick with something. Kinda hard to do now since I'm sure either region would find it weird that their names have suddenly changed. Not even regarding the possible lawsuit behind it. Which I'm sure had more merit many years ago. Now it's just a matter of tradition.
SNK Fan
03-01-2008, 03:16 PM
Simple yet dumb solution:
Give Vega a claw for each arm.
I almost expect neg rep for this.
Bass X0
03-01-2008, 03:37 PM
just make him so he is the only fighter who doesn't switch arms when he's facing the other direction.
Captain Ryu
03-01-2008, 04:35 PM
Put a retractable claw on each arm and just have it pop out for the proper side?
Also his claw always came off in other games so maybe he can have a quick hand switch animation when he turns around.
Henaki
03-01-2008, 04:53 PM
You could say that about the majority of the SF2 cast, more important is his play style, that'd be the actual loss.
when you put it that way it still wouldnt be a loss
also im pretty sure it wouldnt be hard to make a copy of an animation and mirror it horizontally, its done in fps' all the time (left handed/right handed swap)
Vzamm
03-01-2008, 04:54 PM
when you put it that way it still wouldnt be a loss
(also you can just mirror animations......)
thats up for debate
Captain Ryu
03-01-2008, 04:55 PM
Is it impossible to have his claw towards the background on one side of the screen and keep the properties exactly the same as when its facing the screen?
Henaki
03-01-2008, 04:59 PM
Is it impossible to have his claw towards the background on one side of the screen and keep the properties exactly the same as when its facing the screen?
no but it will look funny
Vzamm
03-01-2008, 05:04 PM
im sure ono will figure it out
Simple yet dumb solution:
Give Vega a claw for each arm.
I almost expect neg rep for this.
actually i was thinking the same thing. pos rep.
crazydiamond
03-01-2008, 06:50 PM
:confused: If you paid any attention to anything you'd know that the names have always had consistency. Depends on whether it's Japanese or US.
They were worried about the legal persecutions that might've followed from having a boxer character named "M. Bison" as a Mike Tyson spoof, so boxer changed to Balrog for US, and they had to switch the other two around to fit it.
Hence, Claw, Dictator, Boxer.
Yeah well I don't live in either Japan or the U.S so when I'm having a conversation with my mates about these characters we have to (as is done on the internet) use these stupid cues like "Boxer" "Claw" or "Dictator." (sometimes known as "Cape")
Hatred Edge
03-01-2008, 06:58 PM
Cape?:rofl:
crazydiamond
03-01-2008, 07:00 PM
Also the solution to the problem is easy. When he is facing left his stance will still be 3/4 facing the players (as it is facing right) but when he performs attacks the animation is treated as though he is facing 3/4 away from the players.
Eg. When facing left his moves will look different but have the same properties but his stance will look the same.
crazydiamond
03-01-2008, 07:03 PM
Cape?:rofl:
Only the most refined players choose to address him in this way.
You could say that about the majority of the SF2 cast, more important is his play style, that'd be the actual loss.
when i referred to design i was not talking about visual aesthetics
though i was vague!
Duck Strong
03-01-2008, 07:56 PM
You could say that about the majority of the SF2 cast, more important is his play style, that'd be the actual loss.
No big loss imo, he's the one character I can do without.
His "style" doesn't add anything to the game since he basically breaks all the rules the other characters have to adhere to. They'd have to really think hard before putting him in because as it stands he's probably the single dumbest character in sf.
EvilSamurai
03-01-2008, 08:02 PM
No big loss imo, he's the one character I can do without.
His "style" doesn't add anything to the game since he basically breaks all the rules the other characters have to adhere to. They'd have to really think hard before putting him in because as it stands he's probably the single dumbest character in sf.
No, that would be Twelve, the giant wad of Shang Tsung's cum.
Claw is not that bad in terms of fitting in. Psychotic, narcissistic Spanish nobleman/hit man who is kills for Bison as he likes to kill things. He wears a Jason mask, a Wolverine-like claw, and has a giant Yakuza-like snake tattoo. He works well as a sub-boss, much more so than say Sagat.
Duck Strong
03-01-2008, 08:55 PM
FYI I fall squarely into the camp of people who don't give two shits about the story and have nothing but contempt for the retards who might in some way want to sway Ino's design direction because some incidental/arbitrary/otherwise unimportant/stupid/random story element wouldn't be "canon."
Everyone say it with me:
"The street fighter storyline is fucking stupid and should in no way be taken into consideration in the making of this game"
I meant in terms of gameplay:
-stupid fast jump that enables him to react to any fireballs thereby negating a huge part of some characters' game. Who needs anticipation skills?
-wall dive shenannigans (nuff said)
-ridiculous sprite that's almost impossible to crossup with most characters.
-boring, simplistic, poke-centric game play
-can punish anything up to a half screen away with the press of a single button
-ridiculous walk speed + throw range (though this probably wouldn't be an issue in SFIV)
-and now that you mention it, his character design is pretty gay too.
hubcapsignstop
03-01-2008, 09:55 PM
twelve woudl add much
love
get ttha storyline bullsit thte fuck out of ehre
Sagatryu
03-01-2008, 10:33 PM
I rather have Ibuki or Dudely, then Twelve , only because I don't like his design or his gameplay. as for storyline, those always a way to fit any character in when comes to that, so i don't know why some people say that characters like twelve can't fit in because of the storyline. I think any character can have fit in with both the gameplay and the storyline.
shin_ryu
03-01-2008, 10:44 PM
Have you even looked at any video of the game? The character's stance ALWAYS faces the camera. The model does not flip, only the skelletal does.
that's not true. For example in Tekken Tag, Tekken 3, 4 and 5 Hwoarang sometimes didn't face the camera...you could play him as an orthodox or southpaw fighter...stop assuming stuff just because you've seen something to be similar in most games
Capn Spanky
03-01-2008, 10:44 PM
Some time has passed since SF2. Canonically speaking, it will be very possible that Vega has received his second claw from Ebay. (OMFG!!!) Therefore, no matter which side he is on, he can stab with either hand.
No need to pay me for this story idea Ino. THe first idea is on me Capcom.
FYI I fall squarely into the camp of people who don't give two shits about the story and have nothing but contempt for the retards who might in some way want sway Ino's design direction because some incidental/arbitrary/otherwise unimportant/stupid/random story element wouldn't be "canon."
Everyone say it with me:
"The street fighter storyline is fucking stupid and should in no way be taken into consideration in the making of this game"
I meant in terms of gameplay:
-stupid fast jump that enables him to react to any fireballs thereby negating a huge part of some characters' game. Who needs anticipation skills?
-wall dive shenannigans (nuff said)
-ridiculous sprite that's almost impossible to crossup with most characters.
-boring, simplistic, poke-centric game play
-can punish anything up to a half screen away with the press of a single button
-ridiculous walk speed + throw range (though this probably wouldn't be an issue in SFIV)
-and now that you mention it, his character design is pretty gay too.
pretty much what i was trying to say from the beginning
[though that doesnt stop me from playing him in st lol]
Gojira
03-01-2008, 10:50 PM
Simple yet dumb solution:
Give Vega a claw for each arm.
just make him so he is the only fighter who doesn't switch arms when he's facing the other direction.
Put a retractable claw on each arm and just have it pop out for the proper side?
Also his claw always came off in other games so maybe he can have a quick hand switch animation when he turns around.
Of course if you can think of the problem you can think of a solution, but it doesn't really matter what the solution is. The bottom line is they would still have to do some extra work just to put Claw in, so statistically that kind of reduces his chances of appearing. But it only reduces, not eliminates.
EDIT: It's kind of ironic when I think about it... if they have to redesign the guy to have two claws it might just be that spark of "new design" that people have been craving, even if it's more just a necessity to the engine.
El Maniatico
03-01-2008, 11:44 PM
Vega is as manly as it gets, excluding him from the game would be a goddamn travesty.
Keits
03-02-2008, 12:29 AM
Just because that is the case with the existing cast does not mean they couldn't implement claw if they chose to.
Simple solution is to 'evolve' the character and put a claw on both hands. :)
Simple yet dumb solution:
Give Vega a claw for each arm.
I almost expect neg rep for this.
Beat me to it, bastard!
ssjtin
03-02-2008, 01:30 AM
Vega is as manly as it gets, excluding him from the game would be a goddamn travesty.
I assume you're joking.
Anyway, I don't know much about 3d game designs, but since it's a 3D model it shouldn't be too hard to rotate Vega so that his claw is in the background side right? Even if the claw looks smaller, the hitboxes and everything would be the same because the claw is the same size...just a little further away.
Correct me if I'm wrong.
blufang
03-02-2008, 02:09 AM
Yeah I don't think the claw mirroring thing, is so big a deal Vega would need to be excluded. Vega is one of the original 12 and is iconic himself...not to mention he played differently than the other eleven. Dictator can't be in, since he's dead I guess. However Vega, yeah it would be a shame if he was left out.
recon_zero
03-02-2008, 07:04 AM
Merge with Wishlist thread please :confused:
Bass X0
03-02-2008, 09:46 AM
Dictator can't be in, since he's dead I guess.
Why can't he be a bonus character outside the storyline? He would still be dead in the storyline, he's not a zombie or resurrected. He's a playable bonus character with no impact whatsoever on the storyline and does not have a storyline himself.
Keits
03-02-2008, 10:02 AM
ALSO: Jumping off 'the wall' will look even more ridiculous in 3d.
gridman
03-02-2008, 10:09 AM
Vega has to be included, he's so pimp. Fuck the people who hatin on vega. Not only is he iconic, hes a badass. MUST BE IN.
Hatred Edge
03-02-2008, 10:21 AM
:confused:He cries if his face gets touched. You tell me that's badass?
Capn Spanky
03-02-2008, 10:36 AM
He could re-enter the SF tourney in order to get revenge for the face beating he received. Canonically speaking, I am a genius.
Bison... he could be part robot powered by psycho energy. His new super would be "Psycho Eye Laser" In this super, he bores a hole straight through his opponent using a pure beam of concentrated Psycho energy.
That's two more ideas Capcom. Pay up. $$$
Vzamm
03-02-2008, 10:44 AM
ALSO: Jumping off 'the wall' will look even more ridiculous in 3d.
Chun-Li does it just fine
on another note:
I didn't ask for anyones particular opinion on the character. I personally think hes badass,
I asked about a possible rumor.
its been cleared up and answered as just some random post. Thanks for the help.
Someone can lock/junk this whenever they want.
Keits
03-02-2008, 11:07 AM
Does she? I think it looks retarded.
Sasmasta
03-02-2008, 12:47 PM
:confused:He cries if his face gets touched. You tell me that's badass?
:rofl:
Chaaaa!
gridman
03-02-2008, 01:40 PM
:confused:He cries if his face gets touched. You tell me that's badass?
He takes pride in how he looks. I dont think he cries either, I thought he just got pissed and stabbed you.
blufang
03-02-2008, 03:42 PM
Capn Spanky those are seriously good ideas! Dictator returns, like a half robot, so he is like old Dictator but very different too. Vega comes back....his pride and joy, his looks....have been beaten out of him. Under his mask now is a grotesque scarred face, so the mask is not to protect his face anymore but to hide his shame. His moves can seem more enraged and less controlled than before.
The Furious One
03-02-2008, 04:59 PM
Simple yet dumb solution:
Give Vega a claw for each arm.
I almost expect neg rep for this.
Actually I think this would be the best thing, its SF4 continuation of the story no reason why he wouldnt get another claw.
Watch this vega rap vid - http://youtube.com/watch?v=xMwiNdPRslw :rofl:
SNK Fan
03-02-2008, 05:09 PM
actually i was thinking the same thing. pos rep.
You rock.
Of course if you can think of the problem you can think of a solution, but it doesn't really matter what the solution is. The bottom line is they would still have to do some extra work just to put Claw in, so statistically that kind of reduces his chances of appearing. But it only reduces, not eliminates.
EDIT: It's kind of ironic when I think about it... if they have to redesign the guy to have two claws it might just be that spark of "new design" that people have been craving, even if it's more just a necessity to the engine.
Troof !
I figured, since they have to make a brand new render anyway, might as well just make him symmetrical. But you're right-it still is more work.
If the game was truly 3D, this problem wouldn't exist.
SNK Fan
03-02-2008, 05:12 PM
ALSO: Jumping off 'the wall' will look even more ridiculous in 3d.
Hee hee. Dramatic camera angle of Vega climbing on a wall that DOES NOT EXIST in the render.
Y' know, Vega is starting to logistically sound like a pain. As good of a character he is, he doesn't translate well in 3D.
Roshihikari
03-02-2008, 05:39 PM
Hee hee. Dramatic camera angle of Vega climbing on a wall that DOES NOT EXIST in the render.
Y' know, Vega is starting to logistically sound like a pain. As good of a character he is, he doesn't translate well in 3D.
Perhaps he can have his own special stage, where there are walls available for him to climb, or that he can only climb walls on his stage, similar to SFA3.
When he comes down from the wall, he can place a deadly strike from his claw into the enemy for a One-Hit head placed strike that could kill the opponent.
Perhaps this can be his ultimate, which is the only move where he climbs the 'wall'.
Demon Dash
03-02-2008, 06:28 PM
Think of it this way, it was a flaw in old SF, not this one. If the claw is indeed suppoesed to be on one arm, then something has to be changed. The easy way out would be two claws, but I'd rather see them give him both frontside and backside stances, which in an essence is how he should be anyway.
crazydiamond
03-02-2008, 11:06 PM
Think of it this way, it was a flaw in old SF, not this one. If the claw is indeed suppoesed to be on one arm, then something has to be changed. The easy way out would be two claws, but I'd rather see them give him both frontside and backside stances, which in an essence is how he should be anyway.
Why not have both stances frontside but have one moveset backside?
Hyperhal
03-02-2008, 11:40 PM
Xactly.
MK = oil
SF = H2O
Street Fighter always comes out on top. :tup:
Wouldn't oil be the one to rise to the top? :confused:
Wouldn't oil be the one to rise to the top? :confused:
Quiet, you... :wgrin:
Demon Dash
03-03-2008, 05:33 AM
Why not have both stances frontside but have one moveset backside?
Because the whole point in Claw is his reach, without that he's useless. You can't design a character who's stronger on one side than they are on the other. If he used both arms, on one side it would be like he had lost the claw, even though he still has it. That wouldn't work at all, the only real solution I see is to keep him fixed in the stance he's in.
Cronopio
03-03-2008, 05:41 AM
Vega is awesome and he needs to be in.
I don't think this is a big issue, just give him two claws like SNK Fan said or a different stance with the same reach for each side.
Lonewolf_Fenrir
03-03-2008, 05:41 AM
I don't see why the game being in 3D would be a problem.
He can have his arm on the "background" side and still attack with it, what's wrong with that ?
ssjtin
03-03-2008, 06:10 AM
I don't see why the game being in 3D would be a problem.
He can have his arm on the "background" side and still attack with it, what's wrong with that ?
I think the problem is that so far every character is simply mirrored when the switch sides, which means that vega's claw would go from left to right hand.
Hatred Edge
03-03-2008, 06:15 AM
^^^^So lets say they do that...are people really gonna bitch about it to that extent?
SAPhoenix
03-03-2008, 06:52 AM
^^^^So lets say they do that...are people really gonna bitch about it to that extent?
Would it really surprise you all that much if they did? :rofl:
Gutter Trash
03-03-2008, 06:59 AM
in SFIV: the 3D model is not mirrored, but the animations are mirorred.
Lonewolf_Fenrir
03-03-2008, 08:17 AM
I think the problem is that so far every character is simply mirrored when the switch sides, which means that vega's claw would go from left to right hand.
Oh i see, didn't check the videos too well since i didn't notice this.
Can't understand why they'd do that though :-/ seems dumb to me when using 3D.
clue2025
03-03-2008, 08:24 AM
It seems like there'd be a problem with Claw flying around the screen everywhere in 3D. But I guess if they can do Blanka's then they can pull of Claw's. Why not give it a shot?
Katanai
03-03-2008, 09:02 AM
All this speculation is useless imo. And the idea behind this thread is just retarded. Of course they can design a man with a claw in 3D for fucks sake. It's 2008 now not 1992...
FYI I fall squarely into the camp of people who don't give two shits about the story and have nothing but contempt for the retards who might in some way want to sway Ino's design direction because some incidental/arbitrary/otherwise unimportant/stupid/random story element wouldn't be "canon."
Everyone say it with me:
"The street fighter storyline is fucking stupid and should in no way be taken into consideration in the making of this game"
I meant in terms of gameplay:
-stupid fast jump that enables him to react to any fireballs thereby negating a huge part of some characters' game. Who needs anticipation skills?
-wall dive shenannigans (nuff said)
-ridiculous sprite that's almost impossible to crossup with most characters.
-boring, simplistic, poke-centric game play
-can punish anything up to a half screen away with the press of a single button
-ridiculous walk speed + throw range (though this probably wouldn't be an issue in SFIV)
-and now that you mention it, his character design is pretty gay too.
Holy shit this is the best SFIV thread yet.
And if two of the bosses are already in it's only a matter of time before claw shows up.
Hatred Edge
03-03-2008, 09:38 AM
I heard something odd regarding Vega(claw)....
Apparently he doesn't wear a shirt because he likes to feel the breeze when he jumps around on his nipples(NO HOMO). Is that true? Did someone confirm that? Or was it just a rumor that got out of hand?
Nokato
03-03-2008, 10:51 AM
ALSO: Jumping off 'the wall' will look even more ridiculous in 3d.
Exactly. The implication of the wall/tv corner is gone with 3-D. I'm sure they're going to try to put him in the game but I don't think he'll make it. Wall Dive is pretty signature to Vega (yodelai-ho-lei-who).
CaliLifeStyle
03-03-2008, 11:27 AM
They could completly change him. They could have a story that Cammy or Chun-Li beat the crap out of him in SF2. His claw was destroyed and his mask damaged leaving his face disfigured. Maybe he no longer fights with a claw but with a sword this time.
ProfessorS
03-03-2008, 11:48 AM
Just put a claw on each hand!
hubcapsignstop
03-03-2008, 12:13 PM
Exactly. The implication of the wall/tv corner is gone with 3-D. I'm sure they're going to try to put him in the game but I don't think he'll make it. Wall Dive is pretty signature to Vega (yodelai-ho-lei-who).
people keep sayin g stuff like:
'super cancels wont look good in 3D...'
'the high resolution fool your brain into needng smooother animation or else it will look weird...'
'jumping off wall wont look right...'
im sure all this stuff may seem obvious to you guys, but it is not to me, so I think i need some evidence or at least some kind of explanation, otherwise I dont buy it
for the record I prefer 2d
DietSoap
03-03-2008, 02:48 PM
I heard something odd regarding Vega(claw)....
Apparently he doesn't wear a shirt because he likes to feel the breeze when he jumps around on his nipples(NO HOMO). Is that true? Did someone confirm that? Or was it just a rumor that got out of hand? NO HOMO... Yeah, I think I remember readin that in a relatively recent interview. Hopefully someone could pull that up? It would help alot.
HolyOrderChipp
03-03-2008, 02:54 PM
If this is true, then Sagat's eye patch won't switch sides, and that'll be sad indeed. I remember having a conversation with a friend about it. It went something like this:
"So, notice how the eye patch switches sides?"
"Yup."
"Why?"
"Well, clearly, he's blind in BOTH eyes."
"Then why does he only wear one eye patch?"
"So he can see, of course!"
F.Y.C.N.
03-03-2008, 03:13 PM
Actually I think this would be the best thing, its SF4 continuation of the story no reason why he wouldnt get another claw.
Watch this vega rap vid - http://youtube.com/watch?v=xMwiNdPRslw :rofl:
i like spittin narcissism more
http://youtube.com/watch?v=YlP_UK6LEFc
Sasmasta
03-03-2008, 03:15 PM
LoL. Around 1:10 in his car. That shi' was pretty funny.
Are_you_okay?!
03-03-2008, 03:20 PM
LoL. Around 1:10 in his car. That shi' was pretty funny.
That and the Cena "You can't see me" made me lol.
Superking
03-03-2008, 03:28 PM
If this is true, then Sagat's eye patch won't switch sides, and that'll be sad indeed. I remember having a conversation with a friend about it. It went something like this:
"So, notice how the eye patch switches sides?"
"Yup."
"Why?"
"Well, clearly, he's blind in BOTH eyes."
"Then why does he only wear one eye patch?"
"So he can see, of course!"
Sagat's eye doesn't switch sides in SF4, it's been fixed for him.
Hatred Edge
03-03-2008, 03:49 PM
I heard something odd regarding Vega(claw)
The reason he wears those kind of pants is because they dont cause chaffing. Apparently jeans and various other pants give him rashes. Is that true? Has it been confirmed? Or was it a rumor that got out of hand?
Are_you_okay?!
03-03-2008, 04:10 PM
I heard something odd regarding Vega(claw)
The reason he wears those kind of pants is because they dont cause chaffing. Apparently jeans and various other pants give him rashes. Is that true? Has it been confirmed? Or was it a rumor that got out of hand?
Lmao, yeah because male camel toe is all the rage these days. Nipple thing was odd to bring up, who the fuck cares.
Keits
03-03-2008, 06:03 PM
in SFIV: the 3D model is not mirrored, but the animations are mirorred.
Thank you for saying what I said on the first page.
crazydiamond
03-03-2008, 10:04 PM
Of course they can design a man with a claw in 3D for fucks sake. It's 2008 now not 1992...
Just repeating this one for those that didn't notice.
Hellion
03-03-2008, 11:01 PM
IT arose out of someone seeing that Sagats eyepatch and scar didn't change sides.
It doesn't?
The world didn't end?
...
Gutter Trash
03-03-2008, 11:15 PM
Thank you for saying what I said on the first page.
http://forums.shoryuken.com/showpost.php?p=4866687&postcount=186
my statements in the Balrog / Sagat thread were posted before the OP started this new CLAW thread
Dysan_
03-04-2008, 01:20 AM
Have him switch his claw to his other arm when he turns around or recreate animations when he's on the opposite side.
Kyōsuke
03-04-2008, 01:34 AM
It's incredible that in the "worst" SF game doesn't exist this problem =P
http://www.youtube.com/watch?v=pyC4wA9l4ww
Roshihikari
03-04-2008, 01:38 AM
This problem is just a 'rumour', it probably is no problem at all. With the available hardware technology these days, sure they can switch the claw.
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