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RenoROB
03-14-2008, 04:48 PM
I know people keep saying that a joystick for smash doesnt work well

I'm just curious if anyone has even bothered trying to make it work

it seems all the joystick out there cannot play smash because the stick is the d-pad not the analog.... and u play smash on the analog... which sux...

so i wondered if anyones figured it out yet how to do it.... if so im curious in buying one... regardless if they think its not worth it...

shoo
03-14-2008, 04:51 PM
http://forums.shoryuken.com/showpost.php?p=4895539&postcount=102

tl613
03-14-2008, 05:34 PM
http://forums.shoryuken.com/showthread.php?t=151609

RenoROB
03-20-2008, 04:22 PM
well since brawl can be played only on like a wiimote

has anyone tried to gut a wiimote and sodder the stick and buttons to those points??

since a wiimote uses dpad to play

http://www.digitalstrategist.com/blog/files/wiimote.jpg

doesnt seem like a huge deal...

Jester
03-20-2008, 05:13 PM
Would it be possible for one of srk's many skilled craftsman to perhaps construct a balltop or bat top that could replace the gamecube controller's analog stick? It'd prolly suck since you'd then have to mount the pcb to the top of the stick box or take the analog thing right off the board and wire the connectors so you could move it, if that's even possible.

Kuprin
03-20-2008, 05:31 PM
I can do that without much difficulty...I was actually looking into doing flightstick mods for USB analogs too, if anyone's interested. :)

I'm also open to take some work in the next while...I have to clear my calendar in the next month or so, and then I can definitely do this. I need to raise some cash for a wii myself.

tl613
03-20-2008, 05:32 PM
well since brawl can be played only on like a wiimote

has anyone tried to gut a wiimote and sodder the stick and buttons to those points??

since a wiimote uses dpad to play

http://www.digitalstrategist.com/blog/files/wiimote.jpg

doesnt seem like a huge deal...

You need a Wiimote AND a Nunchuk, which makes it more complicated. Your other options are Gamecube or Classic controllers.

RenoROB
03-21-2008, 01:55 AM
why nunchuk??? i just ment a sideway holding wiimote

d-pad = direction = Joystick

1 = special = button one
2 = attack = button two
B = Shield = button three
1+2 = smash = button 1+2
- = throw = button 4

u got all ure functions

Bomberman
03-21-2008, 02:30 AM
Well, everyone says Wiimote-only is the absolute worst way to play the game, but if you're so intent to do it, you can certainly wire up a joystick using a Wiimote PCB.

Jester
03-21-2008, 06:04 AM
kuprin, do you know if it's possible to desolder the analog box thinger from the gamecube pcb and connect it with wires so it can be mounted a little better onto a joystick box? I suck terribly at soldering/pad hacking, so I'm not really sure how it all even works, but if you can i'm sure you'd have a sizeable line of peeps wanting you to hook it up with some hacked gc controller pcb's and analog stick replacements.

Som
03-23-2008, 02:16 AM
if someone can make one from a gc controller; will pay

serpentarius
03-23-2008, 07:47 AM
Well, everyone says Wiimote-only is the absolute worst way to play the game, but if you're so intent to do it, you can certainly wire up a joystick using a Wiimote PCB.

When you rewire the wiimote to another joystick it will no longer suck. You just need all the functions

opips2
03-23-2008, 12:36 PM
I bought Brawl on Wii. I'm not open the game. I check internet. the game is not compatibility with a joystick. The game is not open. that's fefund full payment. Whew!
Thanks for inform.

I've Wii a Hori Stick so, I waiting KOF game will coming on Wii.

James123
03-23-2008, 04:12 PM
somebody needs to try to hook up the Seimitsu analog joystick to the signal paths of the regular analog sticks on a classic controller so u can get past the no movement part =\

SpiffyShoes
03-23-2008, 04:18 PM
well since brawl can be played only on like a wiimote

has anyone tried to gut a wiimote and sodder the stick and buttons to those points??

since a wiimote uses dpad to play

http://www.digitalstrategist.com/blog/files/wiimote.jpg

doesnt seem like a huge deal...

Yeah, I've done it. It works great for playing Brawl. I just put it in one of my old Hori Tekken 5 arcade sticks I had laying around and hooked it up to some sanwa buttons and a sanwa jlf-stick. Eventually I'm going to put it in a dedicated box but for now I just wanted to see how well it would play.

xqoole
03-23-2008, 05:37 PM
I'd actually be interested in what people find about this. Seems like there'd definitely be some advantages with a stick, ie being able to piano the buttons and very fast directional switching. Not sure how much the double tap dash hurts you though, that could get in the way a bit. But as to the lack of a c-stick, you could wire up 4 extra buttons (corresponding to smash directionals) each wired to attack and a direction. You'd have to use some diodes, but it should work in theory, unless I'm forgetting something obvious (the buttons are digital right?)

BaSiK_TeKniK
03-23-2008, 07:14 PM
how the heck you would do tilt attacks on a stick?

poon
03-23-2008, 07:37 PM
I dont have a wii or brawl, but i wanna do the wii pad hack for a stick of mine so i can get into it at a friend's. How are the buttons mapped on the wiimote? I figure the minimum you can get away with in smash is attack/special/block and everything else can be done with combination presses (cant be harder than marvel combos :) ). I was thinking mapping it VF style along the punch buttons would make it easiest to adjust. And the pcb has to be oriented sideways in the stick right? Thanks in advance!

opips2
03-23-2008, 07:42 PM
My theory,Super Bros Brawl is.... NOT exited on arcade! that's only console. It's incompatibility with a joystick. I knew. oh shit... Nintendo doesn't Super Bros Brawl on arcade. NEVER!! oh my god.

ramza
03-23-2008, 07:43 PM
My theory,Super Bros Brawl is.... NOT exited on arcade! that's only console. It's incompatibility with a joystick. I knew. oh shit... Nintendo doesn't Super Bros Brawl on arcade. NEVER!! oh my god.

oh my god, indeed my friend. oh my god

Knapstar
03-23-2008, 07:45 PM
If I have a gamecube to PS2 converter and the wii plays gamecube controllers could i use a PS stick using on brawl using the converter for the gamecube while using it on the wii. I have a wii and I am still undecided on getting brawl but if I do would this set up work, I have a PS2 converter that connects to my gamecube, tell me what you think.

Monte
03-23-2008, 07:49 PM
:u: wiimote is the only control method that uses d-pad so using a ps2 stick wont work.

xqoole
03-23-2008, 09:51 PM
edit: crap, guess you can 't turn off tap jumps with a wiimote which sucks

Actually, looking into this a litte more, I think the wiimote hacked to a stick would be pretty effective for smash.

Basically, you only need four buttons, one for special, jump, attack, and shield. You don't need the c-stick (scratch my idea earlier about the c-stick, didn't know how the wiimote did smash attacks) because smashes can be done by pressing the attack and special at the same time, so you should be able to snap off a quick smash attack. The only disadavantage I see is that the double tap dash might slow you down a hair. That seems like a pretty small price to pay for the fluidity of motion a stick offers not to mention being able have all the buttons available to your fingers for faster inputs and whatnot.

deadfrog
03-23-2008, 10:15 PM
I'd been looking very strongly into the possibility of somehow doing this, and it's cool to hear I'm not the only one.

Here's another thread that popped up recently about the same thing.
http://forums.shoryuken.com/showthread.php?t=152307

When using a regular controller, I do like having a jump BUTTON, but on an arcade stick, I'd be happier just pressing Up anyways.

You could get away with three buttons, Virtua Fighter style: Shield Attack Special arranged like Guard Punch Kick. What compliments that even more nicely is that Shield+Attack make a Throw, and Attack+Special make a Smash. I don't know if it's a wiimote-on-its-side only command but double-tapping a direction also makes you dash.

I've been Googling the heck out of the wiimote and I'm not sure if anyone's really tried padhacking that thing yet, at least anyone who's posted anything about it. I'm having enough trouble determining whether or not the B trigger is actually digital. Why does the PCB have four contact points for it?!!

I don't want to be the first moron to drop $40 and fry the circuits or melt the board with my weak soldering skills but I might have to be...

EDIT: remember that up is left and down is right and right is up and left is down!!! :looney:

poon
03-23-2008, 10:54 PM
http://www.joystiq.com/2006/12/12/wii-remote-power-glove-hack/

There's no pics, but i've seen wired wiimotes before, and of course spiffy did it so i'm sold! :)

So the buttons i'd need are B (guard), 1 (attack), and 2 (special)?

Master Chibi
03-23-2008, 11:13 PM
I'd love to see this happen too, I've been itching to try it out on 'stick'.

Someone make it happen (FOR ME).

:3

pixeldotz
03-23-2008, 11:22 PM
does anyone have a picture of a gutted wiimote? maybe some specs like common ground or whatever?

i've been playing brawl all week (spring break). i love the chuk and wiimote combination but would love a stick just for giggle.

that and i have two extra boxes all ready for be wired up for a console.

a button layout like mk (run button for jump) it wouldn't prove to much of a disadvantage - the disadvantage being pressing up (jump) and attack.

just rambling; sorry :)

xqoole
03-24-2008, 12:17 AM
Wish i had a wii to test this on right now. I guess some of the concerns I can think of with using the wii-mote are being able to easily do an uptilt on the ground without jumping. Also, you might lose some precision on things like lucas/ness pk thunder, or sonic's FS. Anyone with a wii care to test these things out, or know of any other potential pitfalls before I get too serious about hackng a wiimote? :) When I get a wii of course.

Sticky
03-24-2008, 12:28 AM
My theory,Super Bros Brawl is.... NOT exited on arcade! that's only console. It's incompatibility with a joystick. I knew. oh shit... Nintendo doesn't Super Bros Brawl on arcade. NEVER!! oh my god.

this guy makes me lol everytime he posts :rofl:

TingBoy
03-24-2008, 01:05 AM
does anyone have a picture of a gutted wiimote? maybe some specs like common ground or whatever?

i've been playing brawl all week (spring break). i love the chuk and wiimote combination but would love a stick just for giggle.

that and i have two extra boxes all ready for be wired up for a console.

a button layout like mk (run button for jump) it wouldn't prove to much of a disadvantage - the disadvantage being pressing up (jump) and attack.

just rambling; sorry :)

Read the earlier posts of this thread...

deadfrog
03-24-2008, 11:05 AM
So the buttons i'd need are B (guard), 1 (attack), and 2 (special)?

You got it, that's my plan. I'll keep scraping around Google for any relevant documentation about hacking the wiimote.

Sazae
03-24-2008, 11:39 AM
Just don't forget about the home button and whatever it is for start and select.

Toodles
03-24-2008, 11:58 AM
The big question is, how much are you willing to lose for stick support? They removed the 'partial shield' and 'full shield' the SSBM had, which helps, but going with a wii-mote, you're going to lose the easy up tilt, fast dashes, Peach's floating d-air, and my much beloved jump button.

For those that do go this route, make sure to install a Sync button on the back, and an easy way to change or recharge batteries. If you don't rewire the LEDs to somewhere visible outside the stick, you should remove them so the battery drain is less.

On the bright note, the wii-mote PCB is tiny and compact.

poon
03-24-2008, 12:51 PM
I main game n watch, and i hate the day analog sticks became standard. I can't wait to do this mod. :)

As far as led removal, can you just take them out or does some kind of resistor need to go in their place? I didn't know led's caused noticeable battery drain. Thanks for the advice!

Toodles
03-24-2008, 01:33 PM
Nah, nothing needs to be put in their place. If you were careful, you could just cut a trace to them. Honestly, dont bother unless you're comfortable with it. The LEDs dont drain much, maybe 10mA, but I couldn't tell you how much of a battery life increase you'd get without knowing how much the rest of the wiimote uses.

deadfrog
03-24-2008, 09:56 PM
Seriously Toodles, what would we do without you?!!

(probably break a lot of pricey experiments :lol:)

Toodles
03-24-2008, 10:09 PM
Hey, if anyone breaks a Wii-mote, let me know and I'll buy it cheap it you're just gonna toss it. :) That little controller kicks so much ass.

Kuprin
03-25-2008, 05:24 AM
If you do want analog functionality in an arcade-style joystick, it CAN be done. It's mostly a mechanical hack that I could probably do off of a gamecube controller, not sure. I'm more comfortable working with analog joysticks (such as flightsticks) for the hack because they're beefier; there would be a lot of mechanical replacement going on, and I'd have to see exactly how the GC analog stick works.

poon
03-25-2008, 11:28 AM
http://cgi.ebay.com/PELICAN-PL-950-UNIVERSAL-ARCADE-STICK-MINT_W0QQitemZ330222015154QQihZ014QQcategoryZ62053 QQssPageNameZWDVWQQrdZ1QQcmdZViewItem

Sorry if these have been discussed before. I don't know if they still have this feature in the newer models, but the older models used an analog joystick mapped to the left ps2 analog stick. I never got to try it on a gamecube, but it might be a nice alternative to a wiimote hack. About the stick tho, I always lost functionality in one if not all of the 3 systems. The analog stick has a weak return to center and the 'gate' is notched to feel like it's 12-way. It was fun to play devil may cry with it except the buttons were rubbery shit. Maybe you could shave the 'gate' and throw a new spring in it? Food for thought.

Kuprin
03-25-2008, 01:55 PM
Wow...yeah, if that stick is analog and works on GC, it would be MUCH easier to hack that and put it in a new case. I could do that easily, and I'm sure a lot of others here could too. The trick is how much work it would take, and that depends on the PCB inside, whether you wanted the case kept or replaced, etc.

ToyRobotTerror
03-25-2008, 04:47 PM
Isnt there analog saulabis too?

SpiffyShoes
03-30-2008, 03:57 PM
I don't know if any one will find this help full or not but here are the solder points on the wiimote pcb. Blue = Ground and Purple = Solder Point. Also it uses a common ground so you only need to solder to one Ground.

http://farm4.static.flickr.com/3085/2374763075_de60d59d41_o.jpg

deadfrog
03-30-2008, 08:53 PM
^ ^ ^ HOoooly cow this man is a legend! (to Tech Talk newcomers like me haha)

Thanks a ton for the info, dude.