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Ryu1999
03-20-2008, 09:45 PM
http://www.neogaf.com/forum/showthread.php?t=259722

Too freaking good

VangardB
03-20-2008, 09:48 PM
God Damn!!

*Onslaught*
03-20-2008, 09:49 PM
SFIV looks leagues better, but this looks nice. Don't really understand the need to take jabs at SFIV, guess your e-penis needs the Viagra.

Nocturnal
03-20-2008, 09:51 PM
:tup: some nice pics.

Return of Shiki
03-20-2008, 09:51 PM
Yeah, the game definitely has Nona's artistic style all over it.
I've never liked Nona's style, though.

What does impress me is the lighting effects, specifically on Ash's different colored flames (is the red one a new DM?)

Kamui
03-20-2008, 09:53 PM
It would be absolutely criminal if the US fighting game scene doesn't give this game attention, if only for how good it looks.

Ryu1999
03-20-2008, 09:54 PM
SFIV looks leagues better, but this looks nice. Don't really understand the need to take jabs at SFIV, guess your e-penis needs the Viagra.

:rofl::rofl::rofl::rofl::rofl::rofl::rofl:

Reno
03-20-2008, 09:58 PM
I'll repost what I posted on gaf here

aside from new moves (both special and normal), there are three new systems detailed in the article:

Guard Attack: Block an attack and counterattack. This is being detailed like an Alpha Counter from the Street Fighter Alpha series.

Clash System: If two attacks hit each other (I don't know the requirements because they don't say) then there will be a new flashy effect to signal this and neither character takes damage. I'm wondering how this works because in the last screenshot for this section it shows Benimaru attacking but Athena (?) looks like she's blocking...

Wall System: When you're at the edge of the screen and hit the opponent backwards, there will be some sort of visual effect indicating this, and you can follow up for an attack. No word on the conditions and requirements for a wall attack.

Overworld
03-20-2008, 10:02 PM
You know I was never a big nona fan myself, but I just can't help but like this, it's pushing all my buttons correctly.

SNK and Capcom comparisons are always going to happen, it's the whole Coke-Pepsi thing, especially since both their big revamps are coming simultaneously, the best thing to do if the comparisons annoy you in my opinion? Ignore it.

I certainly be trying both out when they are eventually ported to consoles. (Assuming both get 360 releases as I don't have a PS3, but it seems likely anyhow.)

SNK claims to be trying to make the ultimate fighting game this time around, and you certainly can see they're putting in the effort seeing these pics.

Now I just got to learn to have patience.

Master Chibi
03-20-2008, 10:04 PM
It would be absolutely criminal of the US fighting game scene doesn't give this game attention, if only for how good it looks.

Amen.

God DAMN that shit is gorgeous.

Return of Shiki
03-20-2008, 10:05 PM
Wall System still sounds like a bad idea all around.

Also, putting clashing in something as slow as a game using the traditional KOF system is dumb, dumb, dumb.

Gaijinblaze
03-20-2008, 10:06 PM
I don't see why both games can't peacefully coexist. I think SF4 looks great to the point where I no longer understand why people keep saying "this (XII) is what SF4 should've been." SF4 has bigger problems right now other than the manner in which the characters are rendered. Having it use sprites wouldn't fix any of that.

With that said, this game looks amazing. Toronto's arcade scene has a big HK-based populace and even though 2002 was never that big here for some reason, I'm hoping those guys will be all over this game.

Deathsythe
03-20-2008, 10:06 PM
So fucking awesome I can't wait to get my hands on this. Really need some higher res screens soon.

VEGA_OMEGA
03-20-2008, 10:07 PM
:rofl::rofl::rofl::rofl::rofl::rofl::rofl:

Thats what I was thinking too when I saw that quote.

I mean daaaaang, those screens are incredible.

*Onslaught*
03-20-2008, 10:08 PM
:rofl::rofl::rofl::rofl::rofl::rofl::rofl:

Oh my god you laughed at me. How dare you mock me like that. :confused:

But yeah this game looks nice. I want some higher res pictures though. 14 second off cam trailers and midget sized pictures shouldn't be the medium to show off sprites.

felineki
03-20-2008, 10:09 PM
Ew, CVS-ish transparent effects...

Sunn O)))
03-20-2008, 10:11 PM
Oh man

That's beautiful man

Dredhead117
03-20-2008, 10:12 PM
Cant say anything about the mechanics of the game until I play it.

It looks AMAZING however, and I cant wait to get my hands on it.

Anakron
03-20-2008, 10:15 PM
SFIV looks leagues better, but this looks nice. Don't really understand the need to take jabs at SFIV, guess your e-penis needs the Viagra.

Just give it up. You cannot escape from death.

http://tg-media.net//Scans/2007/kof06.jpg
I was thinking this might be clashing for a second but it's just Benimaru's lighting ball.
Nvmnd, read the post a couple spaces above. I guess that's supposed to be clashing!

Debaser
03-20-2008, 10:16 PM
Sexy. I'm loving the big AOF-style sprites.

Korigama
03-20-2008, 10:18 PM
Clash System: If two attacks hit each other (I don't know the requirements because they don't say) then there will be a new flashy effect to signal this and neither character takes damage. I'm wondering how this works because in the last screenshot for this section it shows Benimaru attacking but Athena (?) looks like she's blocking...


I'm pretty sure that's just her CD/E attack (looks about the same).

Debaser
03-20-2008, 10:19 PM
Just give it up. You cannot escape wrongful death.

I know you're better than this.

Tantin
03-20-2008, 10:34 PM
...Okay. So. We've added Alpha counters, clashes, CvS1 style attack effects and wall sticks? Gameplay ideas from a decade ago? TO STRONG.\
:clap::clap::clap:

OJ4
03-20-2008, 10:45 PM
this game looks good. im definitely gonna check this one out when it comes out.

Lazy Foo'
03-20-2008, 10:48 PM
Christ, those look amazing.

Dredhead117
03-20-2008, 10:50 PM
...Okay. So. We've added Alpha counters, clashes, CvS1 style attack effects and wall sticks? Gameplay ideas from a decade ago? TO STRONG.\
:clap::clap::clap:

If it aint broke...

Master Chibi
03-20-2008, 10:50 PM
...Okay. So. We've added Alpha counters, clashes, CvS1 style attack effects and wall sticks? Gameplay ideas from a decade ago? TO STRONG.\
:clap::clap::clap:

Yeah or you could go to SFIV where they have ex's and ultras and uhhhhhh.

Never mind.

Who cares?

SHINY SHINY PRETTY PRETTY

shoo
03-20-2008, 10:52 PM
those are damn sweet.


:o

*Onslaught*
03-20-2008, 10:55 PM
Who cares?


Obviously you. Why so defensive about SFIV? Especially when he didn't even mention it?

SNK Fan
03-20-2008, 11:17 PM
http://www.neogaf.com/forum/showthread.php?t=259722

Too freaking good

That was good. Now I gotta change my underwear. Thanks.

Master Chibi
03-20-2008, 11:19 PM
Obviously you. Why so defensive about SFIV? Especially when he didn't even mention it?

i don't really care actually, i'll be playing both to death as soon as i can get my hands on them

dingus

Luigi-Bo 87
03-20-2008, 11:43 PM
I can see the combo vids for this game resembling GG combo vids hardcore thanks to clashing.:rofl:

Kim and Terry look amazing and Kyo looks like he got ripped from Another Day or sumthin.:pray:

opips2
03-20-2008, 11:45 PM
:hitit::amazed::encore::pray::smokin::party::woot: :rock:

Dredhead117
03-20-2008, 11:50 PM
:hitit::amazed::encore::pray::smokin::party::woot: :rock:


Yeah, what he said.

Syxx573
03-21-2008, 12:02 AM
Oh my god you laughed at me. How dare you mock me like that. :confused:

But yeah this game looks nice. I want some higher res pictures though. 14 second off cam trailers and midget sized pictures shouldn't be the medium to show off sprites.

i laughed also but i thought you were joking

centennial
03-21-2008, 12:05 AM
Imagine what CVS3 would look like if they do it like this.....

COUM
03-21-2008, 12:16 AM
How is this new guard cancel thing different from CD counters? :confused:

Anyway, do my eyes deceive me or does this game have dynamic lighting effects? On SPRITES! What the fuck? I didn't even know that was possible!

Luigi-Bo 87
03-21-2008, 12:21 AM
How is this new guard cancel thing different from CD counters? :confused:

Anyway, do my eyes deceive me or does this game have dynamic lighting effects? On SPRITES! What the fuck? I didn't even know that was possible!

Maybe they'll do a little more damage or something. Or maybe you can do something crazy after a successful guard cancel??

aku
03-21-2008, 12:30 AM
While I won't get into the whole XII/SF4 debate, I will admit that I am quite impressed with SNK so far, graphics-wise. Took them long enough, but it seems they finally leveled up and this truly looks like a 2D fighting game for the next generation, instead of blurry-ass sprites on Naomi-like backgrounds.

ReXXXSoprano
03-21-2008, 12:38 AM
That is a beautiful thing right there.

Give me a second while I pick my jaw up from the ground.

Helter Skelter
03-21-2008, 01:05 AM
I don't see why both games can't peacefully coexist. I think SF4 looks great to the point where I no longer understand why people keep saying "this (XII) is what SF4 should've been."

I totally agree with you man.
These two games both look amazing and this fanboy vs stuff is getting old.

I think the location test will be very fun to watch on this game. I'm going to stay tuned on this.

Oh, and I think if SFIII HD REMIX came out it would only look a little worse than this,
especially if they incorporated new effects over up-ressed versions of the orginal sprites.

JAMMAR
03-21-2008, 01:08 AM
Has it been stated what resolution they're going to output?

Luigi-Bo 87
03-21-2008, 01:12 AM
I'm assuming 720p since that's what most next-gen games display in.

MiLky
03-21-2008, 02:18 AM
Anyway, do my eyes deceive me or does this game have dynamic lighting effects? On SPRITES! What the fuck? I didn't even know that was possible!

I thought the same thing when I saw some of the pics, is that possible?

Taito
03-21-2008, 02:28 AM
Shit is eye-popping and nothing wrong with Nona.

FightingGames4ever
03-21-2008, 02:38 AM
These screens are reall beautiful, look at the colours, shadows on the outfits, for example.
P.S.: I don't like very much another Capcom hint in this topic title. They're different, and I'll play both

Pablo_the_Mex
03-21-2008, 03:12 AM
Looks good, but I don't understand why they draw pants with bell bottoms. Looks silly.

Hatred Edge
03-21-2008, 03:25 AM
.... the screens!!!! Whoo! Damn that wall splat looks nasty. Jyo's far st.C busted Ash right in the face fierce! Wahahahhaa! Kyo you bastard.

chopa
03-21-2008, 04:53 AM
CvS3 would only be good if they kept morrigans sprite

also nona for the win

fallot
03-21-2008, 05:15 AM
A few more screens in the Famitsu link in the same NeoGAF thread.

http://www.famitsu.com/game/news/1214186_1124.html

(if you get a 403:Forbidden, copy the url to your browser rather than just clicking on it)

Arsenal
03-21-2008, 05:49 AM
Garou 2 on Tatio Type X2 board. Bet it.

Cronopio
03-21-2008, 06:13 AM
Looks amazing. Dynamic lighting in sprites = ultimate awesome

Is it the ultra low brightness of my monitor, or do the new CD counters have whiff animation? I can't see if Kyo is attacking or not in this pic

http://www.famitsu.com/game/news/__icsFiles/artimage/2008/03/15/pc_fc_n_gn/kof012.jpg

fallot
03-21-2008, 06:14 AM
He's in his neutral pose.

arstal
03-21-2008, 06:19 AM
It looks amazing, but will SNK manage to luck out a decent game? They don't beta test for crap historically- the only game they ever really betatested and changed was NGBC.
(and somewhat XI)

If the game looks like crap, the fanboys will love it, it will be in SBO once, they'll be cosplay, and then it will forgotten until KOFXIII, when the cycle repeats (then again, Hokuto made it twice, but that might be payola). People really need to stop giving SNK free passes for substandard gameplay in most of their games. I will be happy as hell if it ends up a good, fun game, but I'll also be surprised as hell, given SNK's history.

COUM
03-21-2008, 06:22 AM
When was the last time SNK released a bad game? In the last few years I can't think of anything other than the MI series, which doesn't count because it's not 2D, and also some people actually like it (they are gay).

Return of Shiki
03-21-2008, 06:28 AM
In terms of fighters, most of their releases in the past 5 years have learned more towards the good side than the crappy side. However, at the same time they are releasing less and taking more time with each new release.

The MI series started off shaky but has gotten significantly better with each new installment.
SNK of Japan has also now mastered the art of the "perfect" console port:

The Atomiswave games (Neowave, XI, NGBC, Tenka): All arcade-perfect and Tenka/XI even have "fixed" arranged modes and exclusive characters.

2003/SvC Chaos/NestsCollection: All mediocre, flawed games which were improved significantly in their PS2 releases. Console 2003 is so much better than arcade 2003 that it's practically an entirely new release.

Nokato
03-21-2008, 06:43 AM
It would be absolutely criminal if the US fighting game scene doesn't give this game attention, if only for how good it looks.

You're so right. Sadly, I think everyone is going to be bias and go to SF4 just because its SF. I honestly care much more about this game than SF4. Anytime I see something in SF4 thats remotely something I can live with I'm reminded how much better looking KOFXII is. And for the people saying, its just looks well--at least with KOFXII I didn't have to "make" myself become tolerant of its visuals.

I'm not bashing SF4 I just like KOFXII more visually. Gameplay is something I can't speak about yet since there's limited information about it.

Dark Geese
03-21-2008, 06:51 AM
I personally am wondering how the wall effect is gonna be too..I can just imagine doing a command grab with Duo Lon only to have them bounce and enable me to combo regularly into Genei-Duo...

I am wondering if the wall system is gonna be like Rage of The Dragons..if it is its gonna be some crazy shit guys I assure you!!!

Also I also wonder about what the guy said the difference between CD Counter and the new Guard Cancel. Maybe Guard Cancel is a Just Frame CD Counter?

Think NGBC you got GCFS and a Just Frame GCFS that costs less meter (though you will rarely see people use the Just Frame GCFS)


All in all the screens look nice but I wanna see how it plays also.

Anakron
03-21-2008, 07:02 AM
Looks like I have to eat my words when I said the core gameplay wouldn't change much.

I hope the juggle issue is finally fixed in this game.

Hatred Edge
03-21-2008, 07:08 AM
A few more screens in the Famitsu link in the same NeoGAF thread.

http://www.famitsu.com/game/news/1214186_1124.html

(if you get a 403:Forbidden, copy the url to your browser rather than just clicking on it)

That fireball Ash is doing.... is that his C version's new animation? Or an altered one? Cuz it seems like he's holding it in place like his DM version but with one hand...

You guys see Kim vs Terry? Terry is HUGE. Like a beast!!!

Kusanagi02
03-21-2008, 07:53 AM
You're so right. Sadly, I think everyone is going to be bias and go to SF4 just because its SF. I honestly care much more about this game than SF4. Anytime I see something in SF4 thats remotely something I can live with I'm reminded how much better looking KOFXII is. And for the people saying, its just looks well--at least with KOFXII I didn't have to "make" myself become tolerant of its visuals.

I'm not bashing SF4 I just like KOFXII more visually. Gameplay is something I can't speak about yet since there's limited information about it.

I don't think its going to bias per se. I mean seriously people have been waiting for SFIV for awhile so of course KOFXII in my eyes isn't gonna get the publicity and rightfully so cause really a good chunk of people could probably care less about KOF at this point.

m121akuma
03-21-2008, 08:04 AM
Wait...Where's Terry's MOTW costume? This is after 11 in continuity right? I mean, I'm usually not one to care that much about story or anything, but that costume is BANGIN. Why go back to pizza-boy?

chopa
03-21-2008, 08:04 AM
You guys see Kim vs Terry? Terry is HUNGRY. Like the wolf!!!

Fixt.
also its ash's super fireball (probably)

Jimmy Bones
03-21-2008, 08:14 AM
Nice pics, but i think the gameplay is more important and that's what i want to see, a full match footage or something.

OmegaDL50
03-21-2008, 08:21 AM
I don't think its going to bias per se. I mean seriously people have been waiting for SFIV for awhile so of course KOFXII in my eyes isn't gonna get the publicity and rightfully so cause really a good chunk of people could probably care less about KOF at this point.

I personally don't believe that.

Street Fighter IV, Super Turbo HD Remix, KOF98UM, and KOFXII are all must haves / eventual purchases when the respective console releases do eventually come out in my opinion.

And the only arguments I've seen against Street Fighter IV in regards to KOFXII have been nothing but graphical remarks. I've already addressed the issue that the game's visuals don't make or break it. For all we know this new Wallsplat system could lead to ridiculously broken shit, which has a large detriment to it's gameplay.

Just the same with the SFIV Ultra Combo BS which seems to give the losing player a free comeback without effort or skill-based play style.

The gameplay has always been primary the focus for those that are seriously into the game and have a tournament / competitive edge to it.

But in reverse side, alot of people also say stupid shit without intelligence or backing of logic, and will turn a blind eye even if someone has a compelling and thoughtful opinion.

Notice how on the SFIV forum people don't slam on KOFXII? But whenever a KOFXII topic appears one of the first statements to be said has some form of anti-Capcom or SFIV sentiment in it?

For the SRK community I find this to be a very strong level of hypocrisy, especially when you consider the SRK community being the gathering spot of tournament level players in the Fighting game community, with those Tournament individuals see's Gameplay being the primary focus. Not to step on anyone's toes or bring controversy, but it's just something to analyze and think about.

Even if KOFXII used the same sprites as XI, it wouldn't matter to me. As long as the game plays well and keeps up it's tradition of being a great series of fighters.

Although I must address this despite my contrary statements saying graphics don't effect the gameplay. This is some times untrue, especially depending how quickly or slowly the sprites animate, also how many frames of animation are dependant for the timing of attacks and special moves.

Just like how 3s is gameplay direct involves the issue of frame data and timing, much more so then previous games such as Super Turbo for example.

These new sprites could also bring about the same thing for KOFXII if the frame count is high enough that is.

Well I am not knocking SNK or CAPCOM, I'm sure they got their shit together and know what they need to do. The public will attest to this once SRK gets there hands on it and shows it for what it really is.

Return of Shiki
03-21-2008, 08:42 AM
Notice how on the SFIV forum people don't slam on KOFXII? But whenever a KOFXII topic appears one of the first statements to be said has some form of anti-Capcom or SFIV sentiment in it?


While I agree, and believe that comparisons between SF4 and KOFXII really need to stop, you also have to understand that this is only natural.

SNK/KOF fans have been the whipping boys of these forums since the beginning of time. Capcom/SF fanboys have put KOF players down so much over the years that when KOF finally seems to have some kind of advantage, it's not surprising that some would want to rub it back in their faces.

I don't condone it, but I at least understand where it's coming from.

DanSC
03-21-2008, 08:45 AM
i really the graphic and effect, but not so much on the art style probably because everyone wearing girl pants..

vapulus
03-21-2008, 08:57 AM
I just like how SNK finally went "Holy shit... our games look like ass! Dude, why are we still designing super nintendo games that play on arcade hardware? Let's see if gamers' standards have risen in the last 15 years. ... *pregnant pause* ... Yes... yes they have. Let's try something new."

I bet the "wall stick" will be somewhat GG:AC'ish, and only certain moves will trigger the effect, so as not to create infinites and the like.

Dark Geese
03-21-2008, 09:12 AM
I don't think its going to bias per se. I mean seriously people have been waiting for SFIV for awhile so of course KOFXII in my eyes isn't gonna get the publicity and rightfully so cause really a good chunk of people could probably care less about KOF at this point.

It is Bias...this is Shoryuken, if thats the case why dont I after all my hard work have my own SNK section? Thats because this is SNK..SNK won't get the recognition it deserves on a Capcom site and viceversa. Hence I am working on my own forum etc so that SNK can get the recognition it deserves NOT on a Capcom site.

Wait...Where's Terry's MOTW costume? This is after 11 in continuity right? I mean, I'm usually not one to care that much about story or anything, but that costume is BANGIN. Why go back to pizza-boy?

They said they will explain the reason for this in the storyline. It could just be a costume change also.

I personally don't believe that.

Street Fighter IV, Super Turbo HD Remix, KOF98UM, and KOFXII are all must haves / eventual purchases when the respective console releases do eventually come out in my opinion.

And the only arguments I've seen against Street Fighter IV in regards to KOFXII have been nothing but graphical remarks. I've already addressed the issue that the game's visuals don't make or break it. For all we know this new Wallsplat system could lead to ridiculously broken shit, which has a large detriment to it's gameplay.

Just the same with the SFIV Ultra Combo BS which seems to give the losing player a free comeback without effort or skill-based play style.

The gameplay has always been primary the focus for those that are seriously into the game and have a tournament / competitive edge to it.

But in reverse side, alot of people also say stupid shit without intelligence or backing of logic, and will turn a blind eye even if someone has a compelling and thoughtful opinion.

Notice how on the SFIV forum people don't slam on KOFXII? But whenever a KOFXII topic appears one of the first statements to be said has some form of anti-Capcom or SFIV sentiment in it?

For the SRK community I find this to be a very strong level of hypocrisy, especially when you consider the SRK community being the gathering spot of tournament level players in the Fighting game community, with those Tournament individuals see's Gameplay being the primary focus. Not to step on anyone's toes or bring controversy, but it's just something to analyze and think about.

Even if KOFXII used the same sprites as XI, it wouldn't matter to me. As long as the game plays well and keeps up it's tradition of being a great series of fighters.

Although I must address this despite my contrary statements saying graphics don't effect the gameplay. This is some times untrue, especially depending how quickly or slowly the sprites animate, also how many frames of animation are dependant for the timing of attacks and special moves.

Just like how 3s is gameplay direct involves the issue of frame data and timing, much more so then previous games such as Super Turbo for example.

These new sprites could also bring about the same thing for KOFXII if the frame count is high enough that is.

Well I am not knocking SNK or CAPCOM, I'm sure they got their shit together and know what they need to do. The public will attest to this once SRK gets there hands on it and shows it for what it really is.


I totally agree with this, people are going to play SFIV because this is SRK, like on a SNK site people would play SNK games because they are SNK. SNK won't get the recognition it deserves on a Capcom site..sure what I'm doing is opening eyes, but still many are gonna prefer Capcom games on a Capcom site..all there is to it. Does that stop my resolve? No, it only strengthens it so that I will be creating my own forum etc.

While I agree, and believe that comparisons between SF4 and KOFXII really need to stop, you also have to understand that this is only natural.

SNK/KOF fans have been the whipping boys of these forums since the beginning of time. Capcom/SF fanboys have put KOF players down so much over the years that when KOF finally seems to have some kind of advantage, it's not surprising that some would want to rub it back in their faces.

I don't condone it, but I at least understand where it's coming from.
I totally agree with this too..Its a fanboy war really..thats all it is. I will play both games make no mistake about it, but because I am hardcore SNK I will play KOFXII much much more.

i really the graphic and effect, but not so much on the art style probably because everyone wearing girl pants..

They are basing it off the Metrosexual culture in Japan. Have you seen how Issei dresses? Yeah that guy that like got 2nd in 3s two years ago with Yun? He looks like Ash...

Jimmy Bones
03-21-2008, 09:21 AM
They are basing it off the Metrosexual culture in Japan. Have you seen how Issei dresses? Yeah that guy that like got 2nd in 3s two years ago with Yun? He looks like Ash...

You're right about the Metrosexual culture.

Nokato
03-21-2008, 09:24 AM
Well, with anything people are going to hate and its their right to. As for me, I like KOFXII, and I will be purchasing it asap.

changuillo
03-21-2008, 09:27 AM
DAMN those pics are amazing...When i saw thie thread I said "OMG new characters!" but well, the pics are just...too good.

BTW It seems that Ash has a new attack in wich he makes a Crimson Explotion (dont remember wich pic)

lamewadd
03-21-2008, 09:28 AM
snip (http://eddddie.googlepages.com/facepalm.jpg)

The title was right!

Kusanagi02
03-21-2008, 09:42 AM
I just like how SNK finally went "Holy shit... our games look like ass! Dude, why are we still designing super nintendo games that play on arcade hardware? Let's see if gamers' standards have risen in the last 15 years. ... *pregnant pause* ... Yes... yes they have. Let's try something new."

I bet the "wall stick" will be somewhat GG:AC'ish, and only certain moves will trigger the effect, so as not to create infinites and the like.

I applaud SNK for FINALLY realizing that. I think SNK is gonna have to do some major marketing for this game though much like they did for the Maximum Impact series. I mean i knew people who have never touched a KOF game actually buy Maximum Impact mainly cause of the visuals and some of the commercials.

Kusanagi02
03-21-2008, 09:46 AM
It is Bias...this is Shoryuken, if thats the case why dont I after all my hard work have my own SNK section? Thats because this is SNK..SNK won't get the recognition it deserves on a Capcom site and viceversa. Hence I am working on my own forum etc so that SNK can get the recognition it deserves NOT on a Capcom site.

See my whole thing of it not being bias is me thinking outside of the SRK forums. I could probably go out and ask some random gamer which game they are looking forward to between KOF XII and SFIV, i guarantee its gonna be SFIV.

changuillo
03-21-2008, 09:54 AM
Oh nevermind, the Crimson explotion seems the be the Wallstuck effect

Nokato
03-21-2008, 10:00 AM
See my whole thing of it not being bias is me thinking outside of the SRK forums. I could probably go out and ask some random gamer which game they are looking forward to between KOF XII and SFIV, i guarantee its gonna be SFIV.

That's the truth actually and its because thing have to be spoonfed to people in the US, if its not they don't have any inclination to see what else is out since they figure the only thing's that are out are what's shoved in their face.

DietSoap
03-21-2008, 10:31 AM
The graphics are very pretty... But doesn't anyone else think they're too dark?

I'm also worried about the sprites blending with the backgrounds.

DanSC
03-21-2008, 10:41 AM
^^thats one thing i dont understand why they like to use dark color on almost all of their game..

AlphaDragoon02
03-21-2008, 10:56 AM
I'm still shaking my head at why they gave Terry the pizza boy outfit back. I know it's classic, but come the fuck on. The Garou outfit is ten times cooler.

EDIT: And dammit, why did they base the character sprites off the ugly-ass KOF2002/SVC artwork? They should have based them off KOFXI's art, for real.
SNK's aim is to make the 'ultimate 2d fighter'.

I wouldnt be surprised if some characters had more than one outfit.
Terry, Kyo, Athena, Benimaru (even Iori, if they decide to make a 'new outfit for him, and keep the old).

Purely speculation on my point, but like I said, I wouldn't be surprised.

Alternate costumes in a 2D fighter would be bad as hell. Do it, SNK.

MannyKal
03-21-2008, 10:58 AM
I'm still shaking my head at why they gave Terry the pizza boy outfit back. I know it's classic, but come the fuck on. The Garou outfit is ten times cooler.

SNK's aim is to make the 'ultimate 2d fighter'.

I wouldnt be surprised if some characters had more than one outfit.
Terry, Kyo, Athena, Benimaru (even Iori, if they decide to make a 'new outfit for him, and keep the old).

Purely speculation on my point, but like I said, I wouldn't be surprised.

Dandy J
03-21-2008, 11:00 AM
How is this new guard cancel thing different from CD counters? :confused:

Anyway, do my eyes deceive me or does this game have dynamic lighting effects? On SPRITES! What the fuck? I didn't even know that was possible!
just watch by the time it comes out its gonna have bloom + hdr and make your eyes water like a soap opera flashback itll be awesome

rukawa_kaede
03-21-2008, 11:54 AM
EDIT: And dammit, why did they base the character sprites off the ugly-ass KOF2002/SVC artwork? They should have based them off KOFXI's art, for real.

I agree with you Kof XI illustrator Hiroaki is way better and resemble shinkiro's(94-00 era)art work more but oh well nona has been improving but I'm hating those bell bottoms.

http://www.famitsu.com/game/news/1214186_1124.html

looks like the illustrator this time is tonko

AlphaDragoon02
03-21-2008, 11:56 AM
I agree with you Kof XI illustrator Hiroaki is way better and resemble shinkiro's(94-00 era)art work more but oh well nona has been improving but I'm hating those bell bottoms.

http://www.famitsu.com/game/news/1214186_1124.html

looks like the illustrator this time is tonko

And look, another illustator they could have based the sprites off of that would have been better than Nona. :rofl:

Hiroaki's art for XI was the shit.

Dark Geese
03-21-2008, 12:32 PM
I'm still shaking my head at why they gave Terry the pizza boy outfit back. I know it's classic, but come the fuck on. The Garou outfit is ten times cooler.

EDIT: And dammit, why did they base the character sprites off the ugly-ass KOF2002/SVC artwork? They should have based them off KOFXI's art, for real.


Alternate costumes in a 2D fighter would be bad as hell. Do it, SNK.

Not necessarily 2k2/SVC..I mean look at Kyo..he's based of his KOFXI incarnation obviously..

Nokato is right...the US has to be spoonfed to see something..so it has to do with marketing also...everywhere else but the US SNK doesnt have to worry about marketing lol.

*Onslaught*
03-21-2008, 12:44 PM
That's the truth actually and its because thing have to be spoonfed to people in the US, if its not they don't have any inclination to see what else is out since they figure the only thing's that are out are what's shoved in their face.

It doesn't hurt that the SF series has always been better gameplay wise. :wgrin:

moltron1st
03-21-2008, 12:45 PM
:rofl::rofl::rofl::rofl::rofl::rofl::rofl:

:rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl:

yeah who cares about SF4 they just now coming out with something; they should have been came out with it now they suffering! Yeah those KOF screens look mad hot...this ends the saga right? Good way to go out!:woot:

Tone!
03-21-2008, 01:00 PM
I hope the special effects aren't as ugly in the final version.

Location testing needs to come faster..

Dark Geese
03-21-2008, 01:01 PM
It doesn't hurt that the SF series has always been better gameplay wise. :wgrin:

You sound like a traditional Capcom fanboy/American..

Dont you have another SF4 thread to go be at?? Why the hell are you here??? Dont you have better things to do?? People like you I can't stand on here..makes me wanna money match them in a Capcom game just to kick their ass...

EndLeSS8
03-21-2008, 01:03 PM
Looks crazy, but I can't wait for a new video.

Still screens are good, but to see animation like...anime, is too good.

AlphaDragoon02
03-21-2008, 01:05 PM
Not necessarily 2k2/SVC..I mean look at Kyo..he's based of his KOFXI incarnation obviously..

Oh, I meant the actual art style. As in, the goofy looking faces that Nona is infamous for, just look at Athena and her overly tall and thin eye shape to see an example.

Cronopio
03-21-2008, 01:07 PM
There's nothing wrong with Nona's style. He has some weird design choices here and there, but he's a top-tier designer.

He seems to draw Athena this way as a reference to the old Athena games, it seems. In 2k1 and 2k2 she doesn't look this way.

SlothHands
03-21-2008, 01:15 PM
The screens look good. Nothing amazing though. I need to see it in motion...

SNK Fan
03-21-2008, 01:43 PM
I'm sorry for speculating, but since Terry is back to his old look (pizza boy...lol) then would it be too much to ask for the original FF team of Joe and...(dramatic pause)

Andy?

*Onslaught*
03-21-2008, 01:50 PM
You sound like a traditional Capcom fanboy/American..


Your point being?

Why is it that the only thing going for KOFXII is that SFIV isn't using sprites. :rofl:

Dark Geese
03-21-2008, 01:54 PM
Your point being?

Why is it that the only thing going for KOFXII is that SFIV isn't using sprites. :rofl:

Why are you here? Once again?? Dude I'm about to get a mod...

Last warning...

KOF is played by more people in the world than Street Fighter..so I think its got that going for it troll...

Theres a SF4 forum..why dont you go there? I aint playing I'll get SK/Pryde/Arturo in here..

-Dark Geese

SlothHands
03-21-2008, 01:57 PM
Why are you here? Once again?? Dude I'm about to get a mod...

Last warning...

KOF is played by more people in the world than Street Fighter..so I think its got that going for it troll...

Theres a SF4 forum..why dont you go there? I aint playing I'll get SK/Pryde/Arturo in here..

-Dark Geese

While you're at it report the original thread poster because of the troll title so the thread can be closed.

Dark Geese
03-21-2008, 01:59 PM
While you're at it report the original thread poster because of the troll title so the thread can be closed.

Honestly I dont understand why this wasnt posted in the KOFXII thread..I dont see why we got all these multiple KOFXII threads when people should just be posting them in the KOFXII thread..

:confused:

*Onslaught*
03-21-2008, 02:02 PM
crying

Why don't you get a mod to change the topic title while you're at it. Since you're in a such a great mood.:rofl:

Personally I'm angry at the fact they decided to go back to elimination style. I really wish they would reconsider that. I doubt that they would have trouble because of the sprites being too much on the hardware.

Hatred Edge
03-21-2008, 02:03 PM
Honestly I dont understand why this wasnt posted in the KOFXII thread..I dont see why we got all these multiple KOFXII threads when people should just be posting them in the KOFXII thread..

:confused:
This is why after KOF 98 comes out and KOF XII gets released we KOF/Garou/SS/NGBC etc. players need our own board like the Smash players got one. That way all SNK discussion can happen there. We need an SNK board.

moltron1st
03-21-2008, 02:06 PM
I'm sorry for speculating, but since Terry is back to his old look (pizza boy...lol) then would it be too much to ask for the original FF team of Joe and...(dramatic pause)

Andy?

Must you do the dramatic pause!:rofl:I almost had a heart attack when you said that. I like how you called Terry's old uniform the pizza boy outfit...but you definitely got a point there I would love to see Andy again; he's one of my all time favorite SNK characters and would love to play with him again in the new KOF...dare I say it...

Water Blaster Bop?!:amazed:

(Its the move where if your in close he does the 4 hit but im sure you knew that:wgrin:)

JAMMAR
03-21-2008, 02:09 PM
Your point being?

Why is it that the only thing going for KOFXII is that SFIV isn't using sprites. :rofl:

I believe the whole SF4 vs KOFXII thing truly stems from a majority (IMO) of people's desire for SF4 to remain 2D. We already learned from the EX series that using 3D+2D gameplay did not work out so well, so from then on, we expected nothing but the highest 2D quality. To this day 3S is still praised and respected for how hard the developers and artists must've worked to get all those frames in.

Remember when we first saw SF4? Remember those EX comparison/fear threads? Now start to remember when KOFXII first exposed themselves with that trailer. For me, I am envious that SNK went the route I felt SF4 should have also went. I feel a lot of people also feel this way and that is why there is the ironic "no-bash kofxii but yes-bash sf4" on a website that is primarily about capcom games.

If KOFXII is going to be 720p, this would at least mean Capcom would be the first 2D fighting and one of the few (few few) games in general that output 1080p with the release of HDR. So I'm still happy about that.

moltron1st
03-21-2008, 02:09 PM
It doesn't hurt that the SF series has always been better gameplay wise. :wgrin:

Man who are you?

moltron1st
03-21-2008, 02:11 PM
You sound like a traditional Capcom fanboy/American..

Dont you have another SF4 thread to go be at?? Why the hell are you here??? Dont you have better things to do?? People like you I can't stand on here..makes me wanna money match them in a Capcom game just to kick their ass...

Hahahahaha don't do that to him man have mercy:rofl:

Dark Geese
03-21-2008, 02:13 PM
I believe the whole SF4 vs KOFXII thing truly stems from a majority (IMO) of people's desire for SF4 to remain 2D. We already learned from the EX series that using 3D+2D gameplay did not work out so well, so from then on, we expected nothing but the highest 2D quality. To this day 3S is still praised and respected for how hard the developers and artists must've worked to get all those frames in.

Remember when we first saw SF4? Remember those EX comparison/fear threads? Now start to remember when KOFXII first exposed themselves with that trailer. For me, I am envious that SNK went the route I felt SF4 should have also went. I feel a lot of people also feel this way and that is why there is the ironic "no-bash kofxii but yes-bash sf4" on a website that is primarily about capcom games.

If KOFXII is going to be 720p, this would at least mean Capcom would be the first fighting and one of the few (few few) games that output 1080p with the release of HDR. So I'm still happy about that.

He's determined to derail and troll this thread period I've determined..so rationalizing won't do anything..mods will though..

:lovin:

You do make valid points but he just is in here to shit on KOFXII...

Dark Geese
03-21-2008, 02:15 PM
Why don't you get a mod to change the topic title while you're at it. Since you're in a such a great mood.:rofl:

Personally I'm angry at the fact they decided to go back to elimination style. I really wish they would reconsider that. I doubt that they would have trouble because of the sprites being too much on the hardware.

Who says I'm crying..I just cant stand trolls like you...I rid of them in my own forum..you remind me why I need my own board/forum..so I can quickly dispose of people like you firsthand..

However this last post of yours I can at least handle..its more back on topic..

This is why after KOF 98 comes out and KOF XII gets released we KOF/Garou/SS/NGBC etc. players need our own board like the Smash players got one. That way all SNK discussion can happen there. We need an SNK board.


Don't worry I'm working on it..that way we dont have to deal with the rabid Capcom fanboys like Onslaught..

moltron1st
03-21-2008, 02:23 PM
Who says I'm crying..I just cant stand trolls like you...I rid of them in my own forum..you remind me why I need my own board/forum..so I can quickly dispose of people like you firsthand..

However this last post of yours I can at least handle..its more back on topic..




Don't worry I'm working on it..that way we dont have to deal with the rabid Capcom fanboys like Onslaught..

Yeah man when you do it let me know! I mean I like Capcom games and all but I'm an SNK head first and foremost!:wgrin:

FightingGames4ever
03-21-2008, 04:14 PM
Just speculating: how many characters do you think the beta test in april will have?

Edpachi
03-21-2008, 04:28 PM
them fucking pics look to godly man. now snk playmore should make svc2 and just make it a kof / street style not that bull they had in the first one

nGuman
03-21-2008, 04:30 PM
KOFXII screens look beautiful.. Next-Gen SPRITES D: Amazed. I hope they have 15 characters by beta, that would be a good amount. Also anyone here want to see Chang again he was pretty awesome and HUGE.
EDIT: Also looking forward for a crazy cheap boss SNK usually produces. *Looks at Shion* Thats right you sly devil you.

Hatred Edge
03-21-2008, 05:33 PM
Hope they have 3-5 teams. I don't expect if Iori is in KOF XII that visual confirmation will come soon. I bet near the games Arcade release....

Anakron
03-21-2008, 06:13 PM
Iori needs some new damn threads.

HARD BREAD
03-21-2008, 06:24 PM
Iori needs some new damn threads.

the artists that work on iori will not change his design because he is a very popular character and they are afraid of fan reactions if they fuck it up...if it aint broke dont fix it

Shifty Nevers
03-21-2008, 07:13 PM
Don't worry I'm working on it..that way we dont have to deal with the rabid Capcom fanboys like Onslaught..
drop me a message when you get that running. the snk love has been growing out here and this will only help it :tup:

nGuman
03-21-2008, 07:21 PM
drop me a message when you get that running. the snk love has been growing out here and this will only help it :tup:

EDITED: SNK'ers need a place to call home on here!.. like how the Dalai Lama needs to liberate Tibet from Capcommunists!

Kusanagi02
03-21-2008, 07:52 PM
SNK'ers need a place to call home.. like how the Dalai Lama needs to liberate Tibet from Capcommunists!

SNK'ers need a home its called neo-geo.com/forums

Edpachi
03-21-2008, 07:54 PM
SNK'ers need a home its called neo-geo.com/forums

or snk-cap

SNK Fan
03-21-2008, 07:57 PM
Must you do the dramatic pause!:rofl:I almost had a heart attack when you said that. I like how you called Terry's old uniform the pizza boy outfit...but you definitely got a point there I would love to see Andy again; he's one of my all time favorite SNK characters and would love to play with him again in the new KOF...dare I say it...

Water Blaster Bop?!:amazed:

(Its the move where if your in close he does the 4 hit but im sure you knew that:wgrin:)
Actually, I've been reading other people call it the pizza boy outfit. I personally LOVE the Boy London hat and torn Jeff jacket. Don't get me wrong, I like the Garou look also.

It'd be really cool if it was full on Ninja Andy with both Koppoken and Shiranui moves, but that might be too much.

nGuman
03-21-2008, 08:02 PM
SNK'ers need a home its called neo-geo.com/forums

Well I meant on these forums not exactly on those specific sites, though great suggestions, I'll creep around Neo-Geo forum.

changuillo
03-21-2008, 08:24 PM
Iori needs some new damn threads.


Lori needs new fucking moves

Wellman
03-21-2008, 08:35 PM
Iori needs some new damn threads.

If they changed Terry back to his original threads, do you really think that Iori will suddenly change into something new?

OmegaDL50
03-21-2008, 08:55 PM
If they changed Terry back to his original threads, do you really think that Iori will suddenly change into something new?

If they can give Kyo, Robert, and Athena costume changes for characters every couple of revisions (Athena being the QUEEN of design changes in any game no less)

I don't see why not they can't update the duds Iori wears along with a slightly revised command list to showcase the lack of the powers he gets from the missing Yasanaki Necklace.

Kyo got regular command list changes from KOF94 to XI, Same with the most of the other cast getting some new moves they never had in the games they originated in.

Kim footstomp, Ryo Dizzy Punch, Robert Flip Kicks / Guile style gameplay.

Hell we've already seen what a character was like without their powers, Take example of Kensou during KOF99 to 2001 (some games he didn't even have psycho ball or any of his "energy" attacks.

I can't see why they can't do the same for Iori, which out of the entire cast being the only character to have been in EVERY installment since 1995 to never once got a major overhaul, as a matter of fact the times he gained moves, he seemed to lose them in subsequent versions.

Such as his jumping overhead scrape attack (he has a super varation of this in which he grabs the opponents face and spins upwards and throws them away)

He also gained a Super which can be tacked at the end of his Maiden Mash, which he crosses his arms and a large pillar of purple flame appears similar to Terry's Power Geyser.

And lastly he even had a command grab super in which he lifts the opponent and they are engulfed in a pillar of light and then blown away.

Most of these changes being just supers, In regards to Iori's standard command list in regards of normals and specials, He hasn't evolved much in this regard.

Not to blend storyline with gameplay as this is the wrong thing to do, It is stated in Iori's bio his fighting style is "instinctual"

It would be interesting to see Iori go all out vicious-like and thrash on his opponents, without the Yasanaki Necklace could produce an unique / interesting fighting style...OR SNK could simply cop out and give Iori red flames, but then that would be rather dull.

changuillo
03-21-2008, 09:04 PM
Maybe Lori could use Freemanīs fighting style...it would suit him just fine

*Onslaught*
03-21-2008, 09:15 PM
Don't worry I'm working on it..that way we dont have to deal with the rabid Capcom fanboys like Onslaught..

You'll never get rid of me. I play everything. :rofl:

Dencore
03-21-2008, 09:25 PM
Holy Shit! Amazing!

I still can't believe that the characters are pixel art, I mean that is just flat out ridiculous.

Dark Geese
03-22-2008, 05:38 AM
Yeah man when you do it let me know! I mean I like Capcom games and all but I'm an SNK head first and foremost!:wgrin:

I'm on it I will let you know.

drop me a message when you get that running. the snk love has been growing out here and this will only help it :tup:

I'll let you know too./
SNK'ers need a place to call home.. like how the Dalai Lama needs to liberate Tibet from Capcommunists!

There are other places like neo-geo.com etc but yeah I wanna make one so I can do it from my own POV...uploading match vids etc, neo-geo.com/forums is more SNK heads but its moreso a hardware/collection place, snk-cap is more for fanboys than for actual players. I want mine to be for the hardcore snk PLAYER...like shoryuken is for the hardcore Capcom player.

SNK'ers need a home its called neo-geo.com/forums

I'm there too but see above.

or snk-cap

See above.

You'll never get rid of me. I play everything. :rofl:

As long as you dont troll I dont have a problem with you. Glad you play everything, I just wished you would speak as if you play everything...

debs
03-22-2008, 05:41 AM
honestly, this is what sfIV should have looked like, IMO. oh well. =/

chopperbyrne
03-22-2008, 06:28 AM
I don't know why people are saying SF IV should have looked like this. SF IV had to go with a 3D look to bring in the masses.

This is what ST HD should look like.

Rhio2k
03-22-2008, 07:00 AM
I don't know why people are saying SF IV should have looked like this. SF IV had to go with a 3D look to bring in the masses.

This is what ST HD should look like.

True...from what I've seen of sthd in gameplay vids, it looks so indestinguishable from the original that I consider it a wasted effort. It looks like mame with a filter on it.

chopperbyrne
03-22-2008, 07:04 AM
Yeah I've been very unimpressed with ST HDs visuals.

I'm very interested to see how the rebalanced version plays though.

Edit: This has nothing to do with KoF XII though. I'm also quite interested to see how it plays and hopefully a Garou II with similar visuals is in the works.

COUM
03-22-2008, 07:13 AM
True...from what I've seen of sthd in gameplay vids, it looks so indestinguishable from the original that I consider it a wasted effort. It looks like mame with a filter on it.

hahaha are you fucking retarded

RaiJinKen
03-22-2008, 07:23 AM
So far, no mention about a tag system. This is worrying me.

I still don't like the CvS-ish effects (specially Kyo's flame). They should be hand drawn like in Garou.

debs
03-22-2008, 07:24 AM
I don't know why people are saying SF IV should have looked like this. SF IV had to go with a 3D look to bring in the masses.

This is what ST HD should look like.

ppl are saying that because its the truth. fuck 3d. 2D has never reached its full capability IMHO. it seems like, and i have always thought this, that we RUSHED into 3d graphics. think back to the end of the snes era and the beginning of the psx era. think back to how much 2d was pushed to its limits at the end and how 3d looked like ass, but everyone was hellbent on going with 3d.

that was a mistake. fast forward to now. now we have what many of us have been asking for for years. sf4. how many ppl wanted a rival schoolsish/sf ex sf4? how many ppl want to see hand drawn 2d art similar to say...the movie fantasia or something like lion king? it could be done but nobody wants to try it because its not easy.

and fuck the masses. you know, part of the reason why the masses aren't interested in sf has to do with the many sequels that sf2 had (and sf3, for that matter), and the rehashing of 10 year old graphics in the vs. series, i would imagine...

Mixah
03-22-2008, 07:31 AM
gorgeous

Taito
03-22-2008, 07:37 AM
The plunge to 3D had to happen or the 3D games you're playing now wouldn't have been half as good. Meanwhile, what new general advancements in 2D gameplay have we seen lately? Arc and Cave among others have kept 2D games alive this decade, but I haven't seen anything groundbreaking from them since maybe 2002. I wish 2D wasn't abandoned-- and almost outlawed, judging by SCEA's treatment of 2D-- but 3D came on the scene at the right time.

32-bit era 3D looked fuck ugly though, I wish they stuck to flatshaded polys a la Virtua Fighter 1, or just kept 3D in the hands of Sega and their Model # hardware, while we waited for nextgen consoles that could better handle texturing and filters.

arstal
03-22-2008, 07:55 AM
If the Saturn had succeeded, or the Dreamcast, 2d wouldn't have been shoved away as quickly.

My concerns about 2k2 are entirely gameplay related, and the two new systems- while I'm hoping breakshotting is in the game (I think it's a good system- I liked it in Vampire Hunter and RB series) the other system sounds so much like a "let's appease the masses and make an easy combo system" that the Japanese seem to have gotten into a rut with over the past few years.

Graphics will sell a game, but won't keep the scene alive. That's where arcade games make their money.

Kusanagi02
03-22-2008, 08:22 AM
ppl are saying that because its the truth. fuck 3d. 2D has never reached its full capability IMHO. it seems like, and i have always thought this, that we RUSHED into 3d graphics. think back to the end of the snes era and the beginning of the psx era. think back to how much 2d was pushed to its limits at the end and how 3d looked like ass, but everyone was hellbent on going with 3d.

that was a mistake. fast forward to now. now we have what many of us have been asking for for years. sf4. how many ppl wanted a rival schoolsish/sf ex sf4? how many ppl want to see hand drawn 2d art similar to say...the movie fantasia or something like lion king? it could be done but nobody wants to try it because its not easy.

and fuck the masses. you know, part of the reason why the masses aren't interested in sf has to do with the many sequels that sf2 had (and sf3, for that matter), and the rehashing of 10 year old graphics in the vs. series, i would imagine...

And yet people still don't realize the fact that despite the fact the game is in 3D it still plays on a 2D plane.

catchafire
03-22-2008, 08:36 AM
So far, no mention about a tag system. This is worrying me.

I still don't like the CvS-ish effects (specially Kyo's flame). They should be hand drawn like in Garou.

The whole thing is hand drawn.

I'm more excited about this title than IV, because visually it looks exceptionally stunning. Gameplay will be the deciding factor, but for now all I can base my opinion is on the visuals.

OmegaDL50
03-22-2008, 08:38 AM
If the Saturn had succeeded, or the Dreamcast, 2d wouldn't have been shoved away as quickly.

My concerns about 2k2 are entirely gameplay related, and the two new systems- while I'm hoping breakshotting is in the game (I think it's a good system- I liked it in Vampire Hunter and RB series) the other system sounds so much like a "let's appease the masses and make an easy combo system" that the Japanese seem to have gotten into a rut with over the past few years.

Graphics will sell a game, but won't keep the scene alive. That's where arcade games make their money.

This can only go so far, Graphics CAN sell a game, but it doesn't determine if the game will play well.

There are many games that were introduced that had awesome graphics but were simply dropped by the masses because, it was a one trick pony, being a pretty game with no substance or depth.

I personally don't want any game to fall in this sort of trap, but it happens and it is the gamers who determine a games success or not.

Sales being the primary focus, If a game is considered by the majority public to be flawed or bad, then this information spreads (the internet, yo!) and thus ultimately effects the overall sales a game could potential make. A bad review is no different then a black label saying "ignore this game"

And there ARE many people that follow this, instead of actually ignoring the public and experience it for themselves to make their own educated opinion instead of being a sheep following the word of the Shepard along with the rest of a mindless herd that are simply judging on someone elses word and not personal experience.

It's not so much 2D being the factor that sells a game, but how well the game plays. I've seen some very ugly looking 2D games as well very unimpressive 3D titles as well but have very solid, deep, and compelling gameplay that keeps people coming back for more.

Games such as Pacman, Super Mario Bros., Castlevania 1, Contra, or the original Megaman. I doubt would still be played all of these years if it wasn't their gameplay being dominant. It's wasn't because they were 2D, far from it.

If that be the case then every single 2D game to had been released would be considered quality, and that is far far from the truth.

Just as not every 3D game is decent.

In my opinion it ultimately determines the game plays well and has longevity.

I'm not trying to drag this out, but some times people are overly critical.

Just take it for what it is, Not for what it isn't nor ever will be. Looking to find faults in something means you are simply lowering your expectations and aren't trying to enjoy something for the good it has.

VManOfMana
03-22-2008, 08:57 AM
GROW THE FUCK UP, PEOPLE.

Street Fighter IV and King of Fighter XII can coexist. The creators of each game are putting their best effort to make a worthy sequel. They are following different approaches, and each approach has its merits.

The SNK (and Arc) people have balls by trying to push 2D artwork in a fighting game to a new level. The Capcom people have a lot of balls too because they are trying to do 2D gameplay on 3D graphics right for the first time. The SNK have balls by trying to refresh the KoF gameplay. The Capcom people have balls by trying to make a homeage to classic gameplay in a modern game (and yes, I am happy to see a game that tries to be more like Super Turbo instead to relying too much on universal options). The SNK people have balls by making hi-reslution 2D graphics. The Capcom people have balls by making a game that does look different if you consider the fact that almost every single 2D fighting game in recent years has followed the otaku-pandering school of character design.

The least you people can do is to get over your stupid fanboy wars and live with the fact that you don't need to put one game down to enjoy the other. Fighting games already is a niche enough genre like to have its community divided over petty, ridiculous things like this. This is not 1993.

And yes, we don't need troll threads titles like this one.

OmegaDL50
03-22-2008, 09:05 AM
While I agree with your sentiments. Unfortunately coming in here with an aggressive tone is only going to aggravate those that are hating for the sake of just hating. Not to say you don't have a point, but there are much more constructive ways to go about presenting your opinion.

Regardless of how you present your views, people are more likely take it much more seriously when you are calm and civil.

Not to mention the misspelling of Street Fighter IV in your anger isn't going to help either.

VManOfMana
03-22-2008, 09:21 AM
Good point of SFIV. Fixed.

You do have a point. But I won't edit the post, since I posted what I posted. I'll be honest. Threads like this and the "SF4 who?" thread are getting dangerously close to the Capcom/SNK wars that happened in here in the early 2000s. And you know, it just makes me sick.

I agree there is a more constructive way to make a point, and usually I take an extra effort to use the proper way to express what I have in my head (English is my second language, and I still suffer from translating too literally from Spanish). However, if I am going to spend time and effort doing so, I'll do it to reply to a post that deserves my time and effort, like yours.

Yeah, I know this is counterproductive for this thread, but honestly I'd rather have this thread be closed down for good.

Dark Geese
03-22-2008, 09:30 AM
GROW THE FUCK UP, PEOPLE.

Street Fighter IV and King of Fighter XII can coexist. The creators of each game are putting their best effort to make a worthy sequel. They are following different approaches, and each approach has its merits.

The SNK (and Arc) people have balls by trying to push 2D artwork in a fighting game to a new level. The Capcom people have a lot of balls too because they are trying to do 2D gameplay on 3D graphics right for the first time. The SNK have balls by trying to refresh the KoF gameplay. The Capcom people have balls by trying to make a homeage to classic gameplay in a modern game (and yes, I am happy to see a game that tries to be more like Super Turbo instead to relying too much on universal options). The SNK people have balls by making hi-reslution 2D graphics. The Capcom people have balls by making a game that does look different if you consider the fact that almost every single 2D fighting game in recent years has followed the otaku-pandering school of character design.

The least you people can do is to get over your stupid fanboy wars and live with the fact that you don't need to put one game down to enjoy the other. Fighting games already is a niche enough genre like to have its community divided over petty, ridiculous things like this. This is not 1993.

And yes, we don't need troll threads titles like this one.

Repped..excellent post. I'm pro-SNK but I still dont mind people pro-Capcom. I respect them as long as they respect me and I believe both are good for the fighting scene so I will support both! :tup:

Good point of SFIV. Fixed.

You do have a point. But I won't edit the post, since I posted what I posted. I'll be honest. Threads like this and the "SF4 who?" thread are getting dangerously close to the Capcom/SNK wars that happened in here in the early 2000s. And you know, it just makes me sick.

I agree there is a more constructive way to make a point, and usually I take an extra effort to use the proper way to express what I have in my head (English is my second language, and I still suffer from translating too literally from Spanish). However, if I am going to spend time and effort doing so, I'll do it to reply to a post that deserves my time and effort, like yours.

Yeah, I know this is counterproductive for this thread, but honestly I'd rather have this thread be closed down for good.

Habla en espanol por favor..todo esta bien mi amigo yo soy cubano...

la gente no sabe!!! jajajajjaa!

Rhio2k
03-22-2008, 09:46 AM
hahaha are you fucking retarded

Hey fanboy noob, point me to a vid that isn't on youtube so I can see some truly indestinguishable stuff. From what I've seen sthd only looks hd in the blogs on single-sprite screen-shots. Guilty Gear and XII look hd. Sthd in action looks like standard res with redrawn sprites. I'm seriously not trying to diss...except for the "fanboy noob" part.

MUSOLINI
03-22-2008, 09:58 AM
how come theres so much bs arguments about XII & IV? who gives a fuck? i thought this was a forum for fighters. not fangirls bitching and moaning and defending their little games. shit is gay peoples. who gives a fuck. enjoy it or dont. if you hate it dont post, easy right? you dont see me in the sf4 thread coughing shit up cause they went 3d and brought the gameplay dynamics back some 15 years. now thats some retarded shit. after the great sf3 series why go back in time and quality? shit is hideous. at least snkp held their end of the bargain (for ones).

Dark Geese
03-22-2008, 10:00 AM
how come theres so much bs arguments about XII & IV? who gives a fuck? i thought this was a forum for fighters. not fangirls bitching and moaning and defending their little games. shit is gay peoples. who gives a fuck. enjoy it or dont. if you hate it dont post, easy right? you dont see me in the sf4 thread coughing shit up cause they went 3d and brought the gameplay dynamics back some 15 years. now thats some retarded shit. after the great sf3 series why go back in time and quality? shit is hideous. at least snkp held their end of the bargain (for ones).

I agree...but people wanna defend how their series is better than the other..but as you say WHO FUCKING CARES?????????????

:confused:

Also seeing KOFXII with excellent graphics many Capcom fanboys take that as a direct insult to SFIV...so they come in here bashing...

:rolleyes:

nGuman
03-22-2008, 10:05 AM
I agree...but people wanna defend how their series is

Also seeing KOFXII with excellent graphics many Capcom fanboys take that as a direct insult to SFIV...so they come in here bashing...

:rolleyes:

:rofl:

EDIT: I guess we can say SNK is on one side of the Fighting game spectrum and Capcom on the other. I'm editing a lot lately fuck.

Dencore
03-22-2008, 10:22 AM
If the Saturn had succeeded, or the Dreamcast, 2d wouldn't have been shoved away as quickly.


2D died on consoles do to the philosophy of consoles (hence bringing the most immersive and cutting edge experience (not saying that 2D can't be cutting edge just that most people will probably be more impressed with Crysis then this).

Production valued 2D games are very much alive when looking at PC's, Arcades, and Handhelds. It's just on consoles where they lack (which with the Wii is slowly starting to change).

The plunge to 3D had to happen or the 3D games you're playing now wouldn't have been half as good. Meanwhile, what new general advancements in 2D gameplay have we seen lately? Arc and Cave among others have kept 2D games alive this decade, but I haven't seen anything groundbreaking from them since maybe 2002.

IMO Aquaria pushed 2D very much as it took the original Zelda's non-linear exploration and put it in a huge side-scrolling manner. The Whispered World for the PC has far better graphics and animation then any fighting game I've ever seen (but it is an adventure game though), and Fez looks to completely up from what was left off in Super Paper Mario.


and fuck the masses..

I can pretty much guarantee I will get quoted and flamed for saying this but I pretty much agree. RPG gamers, Adventure gamers, RTS gamers, Shooter gamers, etc don't give a fuck if the game has to "appeal to the masses" they just want a game that is geared towards them both in gameplay and presentation. Thus support developers that truly are in the genre to make quality games and not as much make money (not saying anything on my stance of ASW, Capcom, or SNK). But then again they actually buy new games from new developers and are willing to accept different play styles.

Now Flaming against this post in 5...4...3...2...1
(Let me guess it's probably going to be "2D Sprites are impossible to do in this day of age!")

how come theres so much bs arguments about XII & IV? who gives a fuck? i thought this was a forum for fighters. not fangirls bitching and moaning and defending their little games. shit is gay peoples. who gives a fuck. enjoy it or dont. if you hate it dont post, easy right? you dont see me in the sf4 thread coughing shit up cause they went 3d and brought the gameplay dynamics back some 15 years. now thats some retarded shit. after the great sf3 series why go back in time and quality? shit is hideous. at least snkp held their end of the bargain (for ones).

Agreed. I personally hate what they've done to SFIV as well but you don't see me bitching and moaning about these things. For a genre that was hanging dry for years in terms of new entrys and IP's of high production valued games, it's a little strange that so many people are trying to cut each others throats.

masher
03-22-2008, 10:36 AM
Lori needs new fucking moves

kof 12 iori should fight like karin




OH hohohoho!:looney:

*throws tea plate at butler*

:amazed:

Dark Geese
03-22-2008, 10:39 AM
:rofl:

EDIT: I guess we can say SNK is on one side of the Fighting game spectrum and Capcom on the other. I'm editing a lot lately fuck.

Yes...its been that way as people say since the 2000s...truth of the matter is that I guess Capcom fanboys feel threatened..since graphics has been the staple thing they could always shit on SNK for and stroke their egos..

I get alot of the ignorant shit around me in Dallas...:rolleyes:

Now they can't count on the graphics thing anymore..esp when some who are pro-Capcom have came out embracing KOFXII's graphics over SFIVs..

I say play em both be open to both..you never know..

Dencore- repped for that post..excellent post.

Edpachi
03-22-2008, 10:47 AM
i see it's war up in here. damn the god of war most be having a ball looking this issh in this thread lol.

OmegaDL50
03-22-2008, 10:49 AM
Hey fanboy noob, point me to a vid that isn't on youtube so I can see some truly indestinguishable stuff. From what I've seen sthd only looks hd in the blogs on single-sprite screen-shots. Guilty Gear and XII look hd. Sthd in action looks like standard res with redrawn sprites. I'm seriously not trying to diss...except for the "fanboy noob" part.

http://www.gametrailers.com/player/31816.html

http://www.gametrailers.com/player/31832.html

http://www.gamespot.com/video/939066/6187674/super-street-fighter-ii-turbo-hd-remix-interview-1

http://www.gamespot.com/video/939066/6187793/super-street-fighter-ii-turbo-hd-remix-interview-2

Standard def my ass. No offense dude, but that comment about the game just having just a Mame filter is complete ignorance. If you can't tell the difference between the old sprites and the new sprites, you need to go to see your local optometrist seriously.

The Illuminati
03-22-2008, 10:58 AM
You sound like a traditional Capcom fanboy/American..

Dont you have another SF4 thread to go be at?? Why the hell are you here??? Dont you have better things to do?? People like you I can't stand on here..makes me wanna money match them in a Capcom game just to kick their ass...

Let it go man.

Rhio2k
03-22-2008, 11:13 AM
http://www.gametrailers.com/player/31816.html

http://www.gametrailers.com/player/31832.html

http://www.gamespot.com/video/939066/6187674/super-street-fighter-ii-turbo-hd-remix-interview-1

http://www.gamespot.com/video/939066/6187793/super-street-fighter-ii-turbo-hd-remix-interview-2

Standard def my ass. No offense dude, but that comment about the game just having just a Mame filter is complete ignorance. If you can't tell the difference between the old sprites and the new sprites, you need to go to see your local optometrist seriously.

Sorry man...I'm still not seeing anything "hi def"...I know the sprites are-redrawn, but they're drawn so similarly to the originals that they look almost the same, just smoother, with no jaggies. No big whoop. ARC SW had that beat 10 years ago. Still screens look nice. In action...it's really not that noticable, aside from the sf ex/cvs-esque effect on dissapating fireballs. I understand that this is Udon's first attempt at a game, and they put a lot of work in and it does look better than the original...but it doesn't look THAT much better. Nowhere near as big a leap as...say, even cvs2 (since people say the capcom versions of snk chars look better than snk's own versions) compared to XII.

OmegaDL50
03-22-2008, 11:24 AM
Sorry man...I'm still not seeing anything "hi def"...I know the sprites are-redrawn, but they're drawn so similarly to the originals that they look almost the same, just smoother, with no jaggies. No big whoop. ARC SW had that beat 10 years ago. Still screens look nice. In action...it's really not that noticable, aside from the sf ex/cvs-esque effect on dissapating fireballs. I understand that this is Udon's first attempt at a game, and they put a lot of work in and it does look better than the original...but it doesn't look THAT much better. Nowhere near as big a leap as...say, even cvs2 (since people say the capcom versions of snk chars look better than snk's own versions) compared to XII.

Do you know the difference between "redrawn" sprites and "hi-def" I am starting to wonder from your arguments.

Anything can be redrawn, however when something refers to hi-def, they are specifically speaking to the actual resolutions BEYOND that of 1280x720 resolution (720p)

Or 1920x1080 (1080p)

The matter it looks not hi-def to you is irrelevant.

Because something hi-def does not mean it was drawn a certain way, but pertains to the ACTUAL Resolution of the images themselves.

Guilty Gear sprites may have more detail to them but the point is

detail =/= resolution

This picture in the link below should explain the difference between low-res and high-res.

http://farm1.static.flickr.com/222/514676830_8b0df13224_o.jpg

You should educate yourself on the TECHNICAL differences to prevent making the same mistake in the future, otherwise your whole point ends up being incorrect from the very beginning.

Rhio2k
03-22-2008, 11:51 AM
This picture in the link below should explain the difference between low-res and high-res.

http://farm1.static.flickr.com/222/514676830_8b0df13224_o.jpg

You should educate yourself on the TECHNICAL differences to prevent making the same mistake in the future, otherwise your whole point ends up being incorrect from the very beginning.

I see. "Technically", sfhd is high def. So "high def" doesn't mean it'll look all awesome, like GG, HNK, and XII...it just means the sprites will simply have a higher resolution, and no jaggies. Huh. The more you know...well, this will be a good learning experioence for Udon...in 10 or so years, maybe they can make a truly stunning remake of sf3.

OmegaDL50
03-22-2008, 12:05 PM
I see. "Technically", sfhd is high def. So "high def" doesn't mean it'll look all awesome, like GG, HNK, and XII...it just means the sprites will simply have a higher resolution, and no jaggies. Huh. The more you know...well, this will be a good learning experioence for Udon...in 10 or so years, maybe they can make a truly stunning remake of sf3.

That's your opinion, and you are entitled to it, but I wouldn't go so far to say it is "truly" stunning. I'm not trying to be over critical, but someone can take your point of saying your opinion is "more correct" or "fact" which no opinion truly is.

You don't have you like the art, no is forcing you, but for someone being on these forums for such a long time, Being this the predominant fighting game community no less, I would have expected you have more liberally / open minded views.

To each his own.

Rhio2k
03-22-2008, 12:11 PM
That's your opinion, and you are entitled to it, but I wouldn't go so far to say it is "truly" stunning.

Me neither. You'll notice I didn't.

Helter Skelter
03-22-2008, 12:12 PM
The more you know...well, this will be a good learning experioence for Udon...in 10 or so years, maybe they can make a truly stunning remake of sf3.

They don't need to re-draw the spritework in Street Fighter III it already looks Godlike.

If they just upressed the characters, backgrounds and created new hit sparks.
It wouldn't be far off from what KOF XII is looking like now.

elvis_a_presley
03-22-2008, 03:53 PM
Imagine what CVS3 would look like if they do it like this.....

Don't tease me.

Looks good, but I don't understand why they draw pants with bell bottoms. Looks silly.

Japan: 20 years ahead in technology, 20 years behind in fashion.

This game looks amazing. I really hope it gets some quality air time locally where I live.

Rhio2k
03-22-2008, 04:02 PM
More pics at the Magic Box. That Benimaru wall impact kick (page 5, 2nd pic) looks painful...

Crayfish
03-22-2008, 05:49 PM
Not one to sit on the fence on aesthetic matters, here's my 2cents..

The Udon artists will never hold a torch to the Capcom artists. SSF2T HD has to be the ultimate case of standing on the shoulders of giants.
Firstly this notion of Udon 'improving' on the origonal sprites thats going round bothers me for two reasons. Firstly, they've drawn them in a completely different style so any direct comparison becomes very subjective, whatsmore Udon's trademark style itself is a simple aggregate, they've added x to y and not even come up with the sum of the parts. For all the flashy photoshop filters and lighting effects, they've never some close even to the idiosyncratic creativity of even one watercolor sketch by Bengus,, Akiman or any of the pixel mules at Capcom
http://www.1up.com/do/blogEntry?bId=4930603&publicUserId=5533646
Secondly, even judging the artwork by itself, its not nearly as well drawn as the CPS1 art. Lots of the frames I've looked at are very poor structuraly, whole sections look really flat. Its like alot of the fan art you see, drawn by people who've only drawn, and drawn from, comics and illustrations and dont have a grounding in life drawing. Furthermore it takes innumerably more skill to depict say, a pivoting torso, muscle striations or consistent facial characteistics in a total resolution of 384 x 224 than it would in 1080p. I'll always remember seeing an unfiltered (non-scanline/tv) display of SF2 on a PC emulator for the first time. I was totaly shocked to see how few pixels the image was made up of, thats because the Capcom pixel artists are masters of suggestion. Like masterful brushstrokes, just a few pixels can be suggestive of so much more.. Just take a look at the incredible muscle-bone structure, light sourcing and foreshortening on T.Hawk's legs, compared to, what ironicaly, Udon have paraded round as one of thier main comparison images. They've even got the fucking origonal to work from FFS!!
http://www.stuffwelike.com/stuffwelike/wp-content/uploads/2007/07/thawksprite1.JPG
To me, if there is any 'improvement' over the origonal artwork, (just as with thier photoshoped comics) its purely technological. Its HD so its gonna look good on Ur giant cribs $$$ flatscreen LCD yadayada...

Back to KOF XII - SF4.
KOF XII. First off lemmie say I'va always hated the KOF (origonal) character designs, but this games is beautifly crafted even those look good to me. This is just stunning, beautiful... The only thing that bothers me is the insistence on the use of rendered contact stars, fireballs etc and hardware lighting effects. Just look at the 2nd image down on this page:
http://www.the-magicbox.com/0803/game080320b4.shtml
Why do they do this, its been a constant since the jump to higher resolutions on GGX, HNK etc.. To me it looks stylisticaly inconsistent and hacked in, like some gatecrashing Killer Instinct mugen projectile. If they simply drew these things like the rest of the artwork, and applied a subtle transparency effect, it would help towards a much more cohesive overall effect.

SF4, oh dear. I'm not against the 3d, by now weve all seen many beautiful stylistic directions that a 3d-2d SF could take, from hyper naturalistic rendering of Virtua Fighter to the paintily swirl of Okami. But what they've come up with is just so tepid.. The style has neither the impact of the naturalistic 3d fighters, or the 'character' of the cartoony Alpha and SF3 renditions. The characters look ok in tight close-ups, but out in the play mode view, I cant help but think that this looks like a next-gen SFEX. Whatsmore, this game 'is' more like a SFEX game (ie 3D rendition) in spirit than a true sequel, with so many recycled elements, so many hedged bets. And that C.Viper character is a SFEX (or Rival Schools) character not a SF one!!! With its safe sell re- iterpritation of old elements it has neither the panache of Alpha or the boldness of SF3. A real dissapointment...

lamewadd
03-22-2008, 06:03 PM
You DO mean Udon's not as good at GAME art, right? If so, it's time to break out the pitchforks and torches.

Crayfish
03-22-2008, 06:27 PM
You DO mean Udon's not as good at GAME art, right? If so, it's time to break out the pitchforks and torches.
Hell no. As I've already stated, Udon's style is a simple agrigate, all the elements of which, were not only stolen, but also done better at source.
The only thing Udon do better than Capcom, or any of thier other benefactors, is ladel on Photoshop filters and lighting effects.

Kusanagi02
03-22-2008, 06:37 PM
Hell no. As I've already stated, Udon's style is a simple agrigate, all the elements of which, were not only stolen, but also done better at source.
The only thing Udon do better than Capcom, or any of thier other benefactors, is ladel on Photoshop filters and lighting effects.

who cares. Udon still did a pretty good job on the game.

Regardless of whether SFIV feels like an EX game, its still gonna play just like a 2D SF game. I still feel people are a little bitter that this game went to 3D instead of 2D. Just shows that people have no faith in Capcom.

Dark Geese
03-22-2008, 06:44 PM
who cares. Udon still did a pretty good job on the game.

Regardless of whether SFIV feels like an EX game, its still gonna play just like a 2D SF game. I still feel people are a little bitter that this game went to 3D instead of 2D. Just shows that people have no faith in Capcom.

Thts true..but consider this..the EX series didnt take off too well so they are basing it on that...plus Street Fighter 4 has absurdly high expectations..

People have waited almost a decade for SFIV...Capcoms whet quite an appetite they may not be able to feed..

Crayfish- Excellent post..repped. :tup:

Muchiko
03-22-2008, 06:49 PM
I'm assuming 720p since that's what most next-gen games display in.

ST HD is in 1080 I believe. I wonder if XII will be the same.

inkblot
03-22-2008, 07:07 PM
I don't think it's fair to compare any of these games against each other, though I suppose it's inevitable. They all have radically different goals.

KOFXII is trying for the "ultimate 2D fighter" and they have completely reworked their entire art pipeline. They started from animated 3d models then hand-drew over them to get both the silky smooth animation and hand-drawn look. This is very effective, but also fabulously expensive. KOFXII is probably about as good as a 2D game can get, which IMO validates Capcom's decision to use 3D in SF4 (see below...)

SF2 HD is a low budget downloadable title. Capcom explicitly locked down the scope to just redraw over existing artwork and not add any additional animation frames or art. You can critique Udon's effectiveness in this capacity, but SF2 HD would never look as good as KOF XII, even with perfect artwork.

SF4's goal is nothing less than a reinvigoration of the whole SF franchise. To do this they need a dramatic new look that they can evolve and keep to date through the inevitable revisions and spin off games. 2D sprites are static. Once rendered, they're expensive and time-consuming to change. The first set of screenshots certainly were uninspiring, but the latest shots look much better. The art style for this game is very much in flux -- Capcom is still playing around and moving more towards the inky, impressionist style. Hopefully they will keep pushing in this direction. Another important fact: most say the game looks much better in person, and that a lot of the detail is lost in videos, even the HD gametrailers.com vids. We probably won't know how good or bad SF4 really ends up looking for another few months.

Kusanagi02
03-22-2008, 07:08 PM
Thts true..but consider this..the EX series didnt take off too well so they are basing it on that...plus Street Fighter 4 has absurdly high expectations..

People have waited almost a decade for SFIV...Capcoms whet quite an appetite they may not be able to feed..

Crayfish- Excellent post..repped. :tup:

It'll exceed expectations. Capcom could've easily slapped together a game and called it SFIV and I truly believe they took their time on this game. You can tell they really want to appease the fans and not disappoint.

Muchiko
03-22-2008, 07:37 PM
Yes...its been that way as people say since the 2000s...truth of the matter is that I guess Capcom fanboys feel threatened..since graphics has been the staple thing they could always shit on SNK for and stroke their egos..

I get alot of the ignorant shit around me in Dallas...:rolleyes:

Now they can't count on the graphics thing anymore..esp when some who are pro-Capcom have came out embracing KOFXII's graphics over SFIVs..

I say play em both be open to both..you never know..

Dencore- repped for that post..excellent post.

True. When ever I asked a Capcom player why they don't like KOF, it's almost always about the graphics and animations. This is a valid reason, or an excuse to not play.

Dencore
03-22-2008, 08:22 PM
KOFXII is trying for the "ultimate 2D fighter" and they have completely reworked their entire art pipeline. They started from animated 3d models then hand-drew over them to get both the silky smooth animation and hand-drawn look.


Was this confirmed? I mean the only site that said this was Kotaku and it probably was so that they could cover their asses by saying it was in 2.5D even when the gameplay trailer came out.

Plus I don't really see why they would do such a thing (though I could be misinformed).

Bunkei
03-22-2008, 08:23 PM
I'm having Dark Geese on the show tomorrow, but ANYONE can post their thoughts on the game. The thread is here (http://forums.shoryuken.com/showthread.php?t=119306). Just need a mic, even a cheap one will do. Remember, Skype is free, so no excuses. :-)

Sabin
03-22-2008, 08:27 PM
Nice post inkblot.
I wish we had some gameplay info already.

As for topics that some of you were complaining about, (like the kof12 sf4 WHO? Thread, since I changed the title myself..) the topics the way I see it is...let the SNK cats rock. Its pretty obvious that 1) lots of people on this site feel betrayed by capcom including myself, regardless if they had to pander to the mainstream or not.

2) its pretty obvious that regardless of what we say or do, capcom has obviously won the internet and marketing war. They are also a much much larger company than SNK too. Its already pretty much set in stone which series is going to sell more. Since capcom has way more money more resources etc. With that being said this doesn't mean that kof12 is goint to be let out in the cold - in fact that's far from the truth. I just hope the genre and number of players expand.

3) its pretty obvious by reading posts who's in it for the fighting game community as a whole and who's a fanboy. Just ignore the trolls..

And as for SNK players bitching about getting shitted on by capcom players you do have a point...but I play games with little girls in them trying to get niggas hype which is a lot harder :p

power333
03-22-2008, 08:31 PM
Sabin wins the thread(s).

On the war of the games stuff, does anybody really really think that this

http://www.neogaf.com/forum/showthread.php?t=259722

looks better than this?

http://www.neogaf.com/forum/showpost.php?p=10203107&postcount=61

COUM
03-22-2008, 08:33 PM
lol some tiny screenshots compared to some big ass hi-res images yes this is a fair comparison

Hatred Edge
03-22-2008, 08:35 PM
That's not fair. EVERYONE knows Viper looks sexy.... and yeah SF4 graphics have improved. Much better.

But you know what looks better than both? Millions of dollars.

power333
03-22-2008, 08:36 PM
Coum. Well, those are from the game. You could just as well say

lol some great looking game compared to some not-so-great looking game yes this is a fair comparison.

Anyway, I find it very cool that some people want to play KoF XII. I find very disturbing that some people wanna reject SFIV. The game isn't even out, and the hardcore community is fighting to split itself so hard that Brawl will soon be all that's left.

BTW, I think KoF XII looks pretty cool. Don't see the need to bash SFIV, since that looks really cool too (better in the pictures above imo)

COUM
03-22-2008, 08:45 PM
Coum. Well, those are from the game. You could just as well say

lol some great looking game compared to some not-so-great looking game yes this is a fair comparison.

uhh what? the KOF screens are way downscaled from the native resolution of the game, whereas those SF4 screens are in the games native resolution. that isn't a fair comparison.

Kataklysmic
03-22-2008, 08:53 PM
I was bothered about SF4 using 3D graphics myself when I first heard, but I feel the results were good, and there are people who got to play the game (still unfinished) that say it's better than what we're seeing on the net. And it plays just like a real SF game. I don't care if the graphics are 3D anymore.

<----- As you can see, I now fully embrace it.

KOFXII appears to be the best-looking 2D fighting game yet. I don't care for KOF, but SNK has taken a really bold step in investing the time and effort into XII which I applaud them for. They can afford to because they don't have the bigger audiences tuned in like Capcom does.

The graphical style for each game is good for what it is. They're totally different; there's no sense in comparing them.

And...... isn't it just FUNNY that these fanboys bash SF4 when, by their standards, SS Sen is looking "just as bad?" Lol

Anyway, I find it very cool that some people want to play KoF XII. I find very disturbing that some people wanna reject SFIV. The game isn't even out, and the hardcore community is fighting to split itself so hard that Brawl will soon be all that's left.

The hardcore only comes down to about 20 individuals anyway.

Hellion
03-22-2008, 09:00 PM
And...... isn't it just FUNNY that these fanboys bash SF4 when, by their standards, SS Sen is looking "just as bad?" Lol


SS Sen?

Warrior's Dreams
03-22-2008, 09:00 PM
SFIV looks leagues better, but this looks nice.

Never post again...ever



Why are you here? Once again?? Dude I'm about to get a mod...

Last warning...

KOF is played by more people in the world than Street Fighter..so I think its got that going for it troll...

Theres a SF4 forum..why dont you go there? I aint playing I'll get SK/Pryde/Arturo in here..

-Dark Geese

You do realize he's just trying to get a reaction out of you, right?

Kataklysmic
03-22-2008, 09:01 PM
SS Sen?

A new 3D Samurai Shodown game. Look it up.

COUM
03-22-2008, 09:08 PM
lol but pretty much everyone has acknowledged that ss sen looks like crap, including people who like snk games

Hellion
03-22-2008, 09:18 PM
A new 3D Samurai Shodown game. Look it up.

Dun take dat ton wit me 'oy.
*SONIC BOOM*

Kataklysmic
03-22-2008, 09:22 PM
Dun take dat ton wit me 'oy.
*SONIC BOOM*

I think you mean, "Beawm."

Dencore
03-22-2008, 09:58 PM
I'm still amazed that SNK managed to do this high quality sprites and (from the trailer) animation, as well as completely tweak the fighting system in 2 years.

I'd personally love to see what techniques they used for their sprite animation.

lol but pretty much everyone has acknowledged that ss sen looks like crap, including people who like snk games

No no no, you got it all wrong, SS Sen looks worse then crap.

THE ANSWER
03-23-2008, 12:32 AM
so has anybody translated what the "NEW" things mean?

rukawa_kaede
03-23-2008, 01:16 AM
a really doubt a polygonal game like SFIV is going to play exactly like a Sprite game like SFII.

Kataklysmic
03-23-2008, 01:22 AM
a really doubt a polygonal game like SFIV is going to play exactly like a Sprite game like SFII.

The ones who've played it think it does.

Only Yamazaki
03-23-2008, 01:40 AM
wow so many biased comments. trust me i love kof and i used to really like street fighter. infact growing up i played a bit more street fighter. SFIV looks ok. to me, its not that hard to make a really nice looking game using a 3d engine. i tend to appreciate the 2d aspect of it more because it takes a hell of a lot longer and honestly, i really do feel that kof xii looks better than sfvi, but that doesn't mean sfiv sucks and that doesnt mean kofxii is great. i dont think kof will ever get the respect i feel it deserves.

someone said something about kof incorporating gameplay invented years ago? whats so new about the "new" stuff in SFVI? in this day and age, its really hard to be original and just because theres things similar to something else doesn't necessarily mean its trying to copy it. thats all. let the flaming commence.

Dredhead117
03-23-2008, 02:41 AM
And...... isn't it just FUNNY that these fanboys bash SF4 when, by their standards, SS Sen is looking "just as bad?" Lol.

The ridiculous fatalities take the cake on that one, really.

Torn Apart
03-23-2008, 03:11 AM
lol but pretty much everyone has acknowledged that ss sen looks like crap, including people who like snk games


...and plays even worse.

SmoothCat
03-23-2008, 05:53 AM
I play games with little girls in them trying to get niggas hype which is a lot harder :p

LOL nigga don't do that.....that's 5 to 10

Rhio2k
03-23-2008, 06:40 AM
SS Sen?

That new 3d samsho game that NOBODY (not even snk fans) really gives a damn about, unlike sf4, which capcom fans are damn near literally putting their lives on hold for. Sen is simply a passing curiosity. SF4 is considered to be the continuation of a great legacy. Comparing Sen to SF4 is like 2 warriors in an inn talking shit about each other's weapons. Or rather, 1 warrior trying and failing miserably to talk shit about someone who totally outclasses him.


CAPasaCOM: So you say my weapon looks pathetic?! It was forged by the great smithy who has created far more awesome weapons in the past! It is the natural evolution of all the greatest weapons of the past. Besides, it looks just as good as that pointy thing *you* have on the table beside you. What IS that, anyway? It's far too puny to be a threat! AHAHAHAHA-

SavaNK:...it's a fork. You eat with it. Nothing I really care about. You can have that shit if you want it. It was just made as an afterthought.

CAPasaCOM: -HAHAHA- uh? :sad: ...Oh.

SavaNK: *whips out XII bastard sabre* THIS is my weapon.

CAPasaCOM: *opens mouth and rasies a finger as if to make a point, stops, then leaves*

But seriously...why is there any hostile comparisons? Different companies are doing different things with the resources they have available. Some just happen to be better armed, and the results speak for themselves. I'm sure if Capcom hadn't let it's art crew disperse to the four winds or if Capcom of Japan was behind this project from the beginning instead of having Capcom of america riding their nuts, bugging them about it, there would be a lot more effort put forth on this. They should've at least gotten some of the rendering staff from the 3d graphics kings, Namco, involved.

And honestly, guys: it makes no damn sense to compare a 3d game to a hand-drawn game.

chopa
03-23-2008, 10:03 AM
Also 90% of most SNK fans never played the other 3d SS games

Rhio2k
03-23-2008, 10:49 AM
Also 90% of most SNK fans never played the other 3d SS games

Due to the ultra-limited distribution of cabinets. As far as I know, the only place anyone found those games were the usual: Cali and Chinatowns in other states. Didn't those games suck as well? The art was fuckin' awesome. That artist had a flair for realistic musculature and streamlined abs. I'm still looking for the art from the second game for that one Galford pic where he's like, jumping or dashing while grinning at the viewer.

nGuman
03-23-2008, 11:21 AM
Also 90% of most SNK fans never played the other 3d SS games

Most statistics are made up 75 percent of the time.

But I can say one thing I never played a 3d SS and I would agree with that statistic.

furix
03-24-2008, 07:29 AM
Man... I wish SFIV looked as good as this.. oh well, it should still be playable.. specially with those comically hilarious faces. :)

Damn, KoFXII looks too damn good, I can't wait to try it out. Shit better play as good as it looks though! I hope they keep Kasumi and Malin in it, and that they buff up Athena from XI.. atleast to her KoF2k2 self.

Nokato
03-24-2008, 07:38 AM
All I can say is--KOFXII IMO looks better than SF4, while SF4 has made improvement I wished the game would've been 2-D. I've been more than understanding about why they decided to go in the direction that they did, and I appreciate the changes for the better but also I still visually like KOFXII over SF4. When it comes to gameplay I can only hope it turns out to be a good game. For the people who come in here wanting to hate of KOFXII, that's your perogative but its a bit childish--just in the same way people (the few) that unreasonably hate on SF4 without