View Full Version : The Official Sonic the Hedgehog thread
Biolink
03-22-2008, 02:19 PM
Sonic Unleashed is the next Sonic game slanted for Next-Gen systems.
http://www.n4g.com/News-126489.aspx
http://img167.imageshack.us/img167/1790/126495med9073e17yv0.jpg
From the images,so far it might turn out better than that POS Sonic 07(I thought nothing could be worse than Shadow the Hedgehog,but that POS game...)
It looks like there will be no more sidekick characters in this game,and it looks faster,which is what this series desperately needs at this point.It's a fucking simple formula.Keep retarded sidekick characters to a minimum(Sans Tails and Knuckles).Make the game about Speed,and doing fun shit.No retarded puzzles or exclusively action stages.
EDIT
Leaked footage of the game:
http://www.youtube.com/watch?v=VjxnhXs7Mqs
You can also check the last post made in the thread
AlphaDragoon02
03-22-2008, 02:27 PM
Please God, don't let this one suck like the last one on next-gen systems.
Also, looking at the link's images it would appear that Robotnik finally had some shit ready to take out Super Sonic. Prep-time is your friend. :rofl:
TheSix
03-22-2008, 02:29 PM
Game needs more Big the cat and his character related stages.
HAR!
Million
03-22-2008, 02:43 PM
Hopefully those images mean we'll get access to Super Sonic power within the main part of the game, and not just at the ending sequence. As long as the camera isn't too bad and the load times aren't ridiculous like the previous game, this could be good.
Monte
03-22-2008, 02:56 PM
the king is back.
Biolink
03-22-2008, 02:57 PM
Game needs more Big the cat and his character related stages.
HAR!
You know...I actually did like those Big the Cat and Froggy fishing stages.Just because it was so far removed from doing normal side kick character stuff.
And yeah,it seems its hinted that he will be able to turn Super in game,which is a throwback.
Lol @ Robotnik :rofl:
Serpent
03-22-2008, 03:02 PM
It's 3D, it probably won't be very good. Unless they take the emphasis away from the actual action parts of the game, kinda like Mario 64 did in comparison to the 2D Marios, which were far more skill heavy to beat.
SiLLiEMutAfuKA
03-22-2008, 03:04 PM
I actually haven't played any of the Sonics after Sonic Adventure 1 & 2.
Did all of those suck? Sonic Heroes? One about some rings? And there's this remake on the PS3 or something? Are any of them after Sonic Adventure worth playing?
AlphaDragoon02
03-22-2008, 03:09 PM
I actually haven't played any of the Sonics after Sonic Adventure 1 & 2.
Did all of those suck? Sonic Heroes? One about some rings? And there's this remake on the PS3 or something? Are any of them after Sonic Adventure worth playing?
Sonic Heroes = meh.
Sonic the Hedgehog (PS3/360) = SUCKED ASS.
Sonic and the Secret Rings = not bad, but could've been better.
Lazy Foo'
03-22-2008, 03:11 PM
I actually haven't played any of the Sonics after Sonic Adventure 1 & 2.
Did all of those suck? Sonic Heroes? One about some rings? And there's this remake on the PS3 or something? Are any of them after Sonic Adventure worth playing?
Sonic Heroes: The only time you can see where you're going is when you're falling off the stage.
Shadow the Hedgehog: A bland, clunky game whose only redeeming feature is that it can be beaten in one sitting so the pain doesn't last for that long
Sonic 360/PS3: Sonic Heroes only now you have to wait a half hour to fall off the screen.
Magnetro
03-22-2008, 03:13 PM
i hope mario is in it
Hatred Edge
03-22-2008, 03:25 PM
... new robots?
Hmph. Upgrades.
semijuggalo
03-22-2008, 04:09 PM
I've been a Sonic fan, since the Genesis days. These days, I'm only a fan of the character, but the franchise has gone completely to shit! Thanks to Sega and their stupid-ass decisions, we get a bunch of thrown-together Sonic games, riddled with glitches, bad cameras, load times from hell, and crippled-ass gameplay! They even have the audible stench of the 4Kids Entertainment voices (I'm looking at YOU, Jason Griffith)!
You might say that I'm not-at-all excited about this new game, because I'm rather gun-shy after crap like Shadow (GCN/PS2/XBOX), Sonic Next-Gen (360/PS3), and Sonic Genesis (GBA). I'm not gonna get excited over anything, until I start hearing whether or not this game is better than that shitstain of a 15th anniversary rebirth for the next-gen world (my ass)!
Remember when everyone used to think that Sonic Heroes--a game that I liked very much--was the worst Sonic game ever? Yeah, now that game doesn't seem so bad by comparison, does it?
*EDIT* I'm willing to bet Eggman probably isn't gonna be the main villain in this game... AGAIN! :bluu:
jae hoon
03-22-2008, 05:06 PM
Sonic Rush was great.
m121akuma
03-22-2008, 05:54 PM
I'm more excited about the Sonic RPG on DS...BY BIOWARE. Yeah, that's gonna be fucking awesome.
specs
03-22-2008, 05:58 PM
I've been fooled by Sega and Sonic Team 8 times before on their 3D Sonic attempts. I shan't be fooled a 9th time... and neither should any of you.
I'm more excited about the Sonic RPG on DS...BY BIOWARE. Yeah, that's gonna be fucking awesome.
Agreed 100%.
semijuggalo
03-22-2008, 06:07 PM
Incoming stupid question: What is Bioware and what games have they made in the past?
Biolink
03-22-2008, 06:46 PM
Incoming stupid question: What is Bioware and what games have they made in the past?
Bioware=Creators of Mass Effect,Never Winter Nights,Star Wars KoTor,and other notable games
Alzarath
03-22-2008, 06:48 PM
Bioware=Creators of Mass Effect,Never Winter Nights,Star Wars KoTor,and other notable games
Including the absolutely fucking godlike Baldur's Gate series.
If you're an rpg lover, you owe it to yourself to play it. NOW.
I have yet to really like a 3D Sonic game as much as I've loved his 2D games (Yes Sonic Rush and Sonic Rush Adventure were mad fun)...hopefully this turns out decent.
TheSix
03-22-2008, 07:00 PM
Incoming stupid question: What is Bioware and what games have they made in the past?
Just the greatest PC Game developer/DND RPG maker in the universe.
Neverwinter Nights and Boulders Gate = GODLY!
The Sonic Adventure games were great.
Biolink
03-22-2008, 07:04 PM
Screen Shot that wasn't in the OP.
http://img296.imageshack.us/img296/2866/1206232985456ey2.jpg
So yeah.Apparently,they are going to turn him into a Werewolf this time...
ezekial45
03-22-2008, 07:06 PM
More pics here:
http://forums.exophase.com/showthread.php?t=6266
Taito
03-22-2008, 07:10 PM
Dammit, this might be different than recent 3D Sonics?? Bu-bu-but raising baby marshmallows, running around for hours in giant environments looking for some gay mood crystal, befriending batgirls dressed like whores, and suggesting bestial love between Sonic and some human princess is Sonic at its FINEST..
I don't mind Sonic's sidekicks (well to be honest they turned increasingly stupid, so not all of them) but I sure as fuck don't feel like playing them. Sonic Adventure 1's approach of playing other characters whenever you want to was better, if I have to at all..
sonicspear64
03-22-2008, 07:10 PM
Screen Shot that wasn't in the OP.
http://img296.imageshack.us/img296/2866/1206232985456ey2.jpg
So yeah.Apparently,they are going to turn him into a Werewolf this time...
Werehog dammit!
Hatred Edge
03-22-2008, 07:11 PM
Screen Shot that wasn't in the OP.
http://img296.imageshack.us/img296/2866/1206232985456ey2.jpg
So yeah.Apparently,they are going to turn him into a Werewolf this time...
So apparently Robotnik PWNs Super Sonic and Sonic goes all Jak and dark Jak?:confused:
TheSix
03-22-2008, 07:12 PM
There could be twilight involved....
Taito
03-22-2008, 07:14 PM
Screen Shot that wasn't in the OP.
http://img296.imageshack.us/img296/2866/1206232985456ey2.jpg
So yeah.Apparently,they are going to turn him into a Werewolf this time...
Okay that's the 3D Sonic I know and love. I hope he has a machine gun.
masher
03-22-2008, 07:23 PM
Screen Shot that wasn't in the OP.
http://img296.imageshack.us/img296/2866/1206232985456ey2.jpg
So yeah.Apparently,they are going to turn him into a Werewolf this time...
Werehog dammit!
Okay that's the 3D Sonic I know and love. I hope he has a machine gun.
beast mode complete with eye lazers!
PEW PEW! :looney:
Stabby
03-22-2008, 07:23 PM
Sega understands graphics. The problem with Sega games since going 3d has been controls, which they can't seem to grasp as being important to the experience.
Alzarath
03-22-2008, 07:29 PM
Is it really that hard to apply the 2d sonic formula to current-day titles?
It's friggin Sonic, I don't give a shit about w/e bs story they're tryin to tell.. I just wanna run fast, collect rings, and jump from platform to platform =(
Nairdas
03-22-2008, 07:29 PM
Hoping this one doesn't suck. I really want to play a decent next-gen sonic game. It looks nice so far. Gotta see it in motion though. Sonic the Hedgehog for the 360/ps3 looked nice in screenshots, but once I saw it in motion I knew something wasn't right.
Bowza
03-22-2008, 07:34 PM
Why don't they just make a colassal 2-d style Sonic game for one of the big 3platforms? The Sonic games for GBA and DS had some good classic Sonic action so I know there are still people on Sega's team that know what to do. Super-Catchy stage music is also a big part of Sonic- something which all the 3-d games don't really have much of.
Remember when a new Sonic game being released was like the 2nd coming of christ?
Biolink
03-22-2008, 07:47 PM
Is it really that hard to apply the 2d sonic formula to current-day titles?
It's friggin Sonic, I don't give a shit about w/e bs story they're tryin to tell.. I just wanna run fast, collect rings, and jump from platform to platform =(
I'm thinking it probably has something to do with length.
The older 2D games were tougher,because you didn't get an infinite amount of continues.You fuck up too many times your ass was starting that shit all the way over from the beginning.This was something I also liked about the older games
In most of the 3D games,it has to have save features and stuff like that to be with the times.
It seems like a simple enough formula,but if they made a game purely like the older one's with just heavy emphasis on running through the stage and platforming,the game would be too short(Or they would have to stretch more hours out of the game),which is why they have to pamper us up with filler crap such as Knuckles searching for Chaos Emerald shards,and Tails flying his Mecha.
Oroman
03-22-2008, 08:02 PM
I think since they're not adding extra characters and it's just sonic they should make it so you can't save; it would be just like the old days. I bet a lot of people would buy it then, but knowing Sega that probably won't happen.
I hope this Sonic game has these qualities:
Extreme sense of speed
Robotnik is the boss
No save points
Quick loading times
Hell, no freaking plot! Just grab the rings and go!
^That's all I want out of this next game.
Silent Shinobi
03-22-2008, 08:16 PM
The graphics are just beautiful. ...Oh. And no real life characters. This is a hedgehog. He is not going to save some cliche princess from a castle very far far away. Shit just doesnt make sense.
I would like it to have a story of course...where Robotnik tries to take over the world and blah blah.
I think this Sonic would do fine. It reminds me of the old school Sonic from Adventure. He looks more cartoonish imo.
Spinning Beat
03-22-2008, 08:31 PM
http://www.youtube.com/watch?v=VjxnhXs7Mqs
I found this video, the music sucks but it looks good. I just wish they'd ditch the rail grinding thing.
Biolink
03-22-2008, 08:32 PM
Leaked footage of the game.I must say that it looks fucking impressive.
http://www.youtube.com/watch?v=VjxnhXs7Mqs
_MJ_#R
03-22-2008, 08:33 PM
bleh.. only bioware can save sonic
Oroman
03-22-2008, 08:35 PM
Leaked footage of the game.I must say that it looks fucking impressive.
http://www.youtube.com/watch?v=VjxnhXs7Mqs
Good shit! I like how they kept the camera angle at the side most of the time, just like old times. :tup:
Daddyneptune
03-22-2008, 08:43 PM
This looks like the one that were supposed to bring out for the DS when it first came out. The concept was tight.
DarkNecrid
03-22-2008, 08:53 PM
Including the absolutely fucking godlike Baldur's Gate series.
If you're an rpg lover, you owe it to yourself to play it. NOW.
More like godlike Planescape: Torment
Planescape: Torment >>>>>>>>>>>>>>>>>>>>>>> entire BG series.
BG is really good too tho.
Vicioso
03-22-2008, 08:54 PM
they should let you play as super sonic through out ALL the stages, instead of just on the last boss...that shit pissed me off
Alzarath
03-22-2008, 08:55 PM
^ Oh wow I forgot about Planescape. It haunts me to this day that I never finished it :shake:
Although I still liked BG more... Planescape is gdlk as well.
Taito
03-22-2008, 08:56 PM
Seriously, there's too much action in that Youtube clip. People that didn't play Sonic games the first time around think Sonic was just about running fast, but there was also an exploration part of it that added replay value.. the Sonic/Shadow parts of Sonic Adventure 2 did a decent job of multilayered stages that were a mix of speedrun and exploring (I don't know about the other 3D Sonics because I don't pay money to play dogshit)
But it would be great to see a Klonoa-style Sonic, that's mostly 2D with a 3D camera and some 3D movement here and there.
I think since they're not adding extra characters and it's just sonic they should make it so you can't save; it would be just like the old days. I bet a lot of people would buy it then, but knowing Sega that probably won't happen.
Nah, nothing wrong with saving, in the 16-bit days when I played long games I just paused it and kept the system on while I slept.. so if there wasn't an official save system, I (and most others) would just do it the ghetto way.
There should just be penalties for continuing (that affect your score or give you an incomplete ending), or you have to buy/find expensive/rare credits that let you resume where you died.
Gasaraki
03-22-2008, 08:59 PM
OH MY GOD! FINALLY A 2.5D SONIC AT LAST! Please don't suck and please make Tails and Knuckles good and keep it with just those 3. Myabe the franchise hasn't totally fucking died yet. I'm hoping beyond all reason here
Alzarath
03-22-2008, 09:06 PM
If this game turns out to be as epic as the genesis games, I will blow all of Sonic Team.
jae hoon
03-22-2008, 09:14 PM
bleh.. only EAware can save sonic
I wouldnt bet on it anymore.
scum gale 88
03-22-2008, 09:21 PM
that footage is SEXY. I dont know what spinning beat is huffing, that music was pretty catchy, certainly had an old school vibe to it.
man, I dont want to be excited about this...but like a battered housewife I just cant bring myself to turn my back on my boy sonic.
Superking
03-22-2008, 09:27 PM
Okay that's the 3D Sonic I know and love. I hope he has a machine gun.
zomg david caruso.
Geese Pants
03-22-2008, 10:23 PM
That footage is hype...........I'm glad I never got the next-gen Sonic games.
I'm afraid of SEGA... every Sonic release they find a hook or a way to convince me it's 1991 again, only to completely destroy my hopes and dreams with each game's release.
This time, I'm reserving judgment until the dust settles. I'll stick with the handheld series - where's my Sonic Advance 4?
Akutabi Gamma
03-23-2008, 02:21 AM
^It was renamed to Sonic Rush.
Shadowcuz
03-23-2008, 02:26 AM
this looks pretty good, hope Sega doesnt fuck this up
Parkreiner
03-23-2008, 02:29 AM
The first good console Sonic game in a decade? Possibly, but I'll remain cautious.
Dredhead117
03-23-2008, 02:34 AM
I love Sonic to death and all but I just cant be excited about this until I get my hands on it, because after SA2, his console track record sucked.
Here's to hoping the people making the HANDHELD GAMES are in control on this one, b/c Sonic Rush/Rush Adventure was the shit, and Sonic Rivals 2 isnt too shabby either. (With the volume off...fuck 4kids Tails...)
Parkreiner
03-23-2008, 02:35 AM
Sonic Rush was a terrible game.
It was nice that they tried to give us an old school Sonic experience, but the horrible level design just ruined it.
Diek Stiekem
03-23-2008, 05:39 AM
Sonic needs a break from the recent string of crappy games... I always like the franchise but it went downhill after the Sonic Adventure games on the DC
defcon
03-23-2008, 05:56 AM
this game looks ill as fuck
Million
03-23-2008, 06:21 AM
I hope it is a 2.5D type of experience, like Pandemonium! on psx and apparently Sonic Rivals. Hopefully they will stay away from having too many stages with no ground(*resulting in tons of rail-grinding) as well, but I know they can't resist that. Stages with no ground has unfortunately become just as much a part of Sonic games as his damn red shoes. Anyway, 2.5d is the best compromise. A regular, purely 2d game on consoles would not sell these days. People would just laugh and ask "What's up with those Sega Genesis graphics?! This isn't 1992." I'm sure a lot of folks here know of gamers who will say something like that if they caught you playing MvC2, Third Strike, or any 2d console game. It's still ok and acceptable by the general public on portable systems....but not on consoles.
The video looks nice...the music is ugly though. Also, I like some of the other Sonic characters. Sonic should still have the starring role, but I think people were just reaching for another reason to bash the modern Sonic games by going there. Now, the complaint will be "This is so repetitive" because they're playing as Sonic 100% of the time. Gamers are never pleased....they're almost as bad as comic book fans when a comic-based movie comes out, e.g.--> BLASPHEMY! Spiderman has NATURAL webshooters!? :rolleyes:
m121akuma
03-23-2008, 06:34 AM
Sonic Rush was a terrible game.
It was nice that they tried to give us an old school Sonic experience, but the horrible level design just ruined it.
I adored Rush. The level design was clever for the most part. A tad on the easy side, but other than that, fantastic.
FurryCurry
03-23-2008, 06:55 AM
OH MY GOD! FINALLY A 2.5D SONIC AT LAST! Please don't suck and please make Tails and Knuckles good and keep it with just those 3. Myabe the franchise hasn't totally fucking died yet. I'm hoping beyond all reason here
? So what do you call the Sonic Rush and Sonic Rivals series? :confused:
It looks good. Tails and Knuckles should have been included if they aren't like secrets or something already.
Looks like the gameplay style has been firmly bitten off of Sonic Rush (probably indicating that there will be no more Sonic Rush games since I think Dimps and Sega fell out). I see boost dashing, and rail grinding. And an ring energy meter... could be the boost meter since Sonic was not doing mid air and rail tricks. Stages look really pretty but....
This game is gonna need some really OG Sonic level design. I mean holding right can be fun. It's a skill to be able to know where and when to go in the Sonic Rush series. But you are still holding right. I wanna hold left. I want to jump across platforms. I want to swing lazily on shit. Can we have the level design found in Sonic 2-S3K?! I mean, does everyone on Sonic Team such that much?
I'll reserve all judgment till I play it.
Sonic Rush was a terrible game.
It was nice that they tried to give us an old school Sonic experience, but the horrible level design just ruined it.
It was not.
The level design wasn't all bad. True, one act from any Sonic game between Sonic 2 and 3K would be worth the same weight as two acts in Sonic Rush, but they had a lot of cool gimmicks and what not that freshened things up a bit.
But it's not terrible. I really don't think you know what a terrible Sonic game is, but the Rush series is not terrible by any means.
King9999
03-23-2008, 07:32 AM
This game looks promising, simply because Sega is using the 2.5D view. No 3D space = less camera issues.
Biolink
03-23-2008, 08:24 AM
Something I found that holds pretty true
The last statement in particular in the Red Box,I found to be most true.
Rokusho
03-23-2008, 08:45 AM
These videos and screenshots look like a mixture of Sonic and the Secret Rings as well as Sonic Rush. Sonic and the Secret Rings really suffered because you were just running forward the entire time and couldn't turn around well or do enough exploring. Rush allows for more exploration but it was more of just finding a different way through whatever level you were in. I never got the feeling like I did when I was playing Sonic 3 or Sonic and Knuckles when I would search ever nook and cranny for a large ring or a fire shield or whatever. I won't get my hopes up on this game just yet.
Biolink
03-23-2008, 08:45 AM
Found this:
Sorry if posted, but that German mag says they got a press sheet from the Sega Europe server :
"Sonic the Hedgehog returns for a full-blown, action-packed adventure through the desolate and unpredictable World of Mubuz, a world dictated by an evil Dragon Lord, Immarius.
Upon entering Muboz, Sonic fights an evil power which turns all the inhabitance into dangerous beasts.
1. Become Wolf Sonic and fight enemies like never before using rapid combo manouvers and Ring Energy
2. Play as Sonic, Knuckles or Tails through 12 packed stages
3. Extensive gameplay brings 2D Sonic gameplay back to home consoles"
"SEGA Confirms a release in 2008, 2D-Gameplay and, so far, 3 playable characters-only
Our surces indicate a presentation during SEGA Gamer’s Day in May at “E3 Time” and reveal a worldwide Launch in November 2008. We have tons of more info on SEGA Gamer’s Day, a possible OutRun 3 and … the Release of Yakuza 2 and 3 in the West. Stay tuned, guys! "
http://www.sega-magazin.de/segaon/
Taito
03-23-2008, 08:52 AM
Yay for 2D Sonic on console. We'll see how this wolfhog bullshit turns out, and if the game's little more than speedrun action like Rush and Rivals. Still it sounds like a step up from everything since SA2.
G.O.T
03-23-2008, 08:52 AM
It looks like it's going back to it's roots. Segaaa.....Dah dah dah dah
Green Hill Zone Unleashed plays*
orochizoolander
03-23-2008, 09:51 AM
Game needs more Big the cat and his character related stages.
HAR!
Fishing was the best part of sonic adventure!:rofl:
Sonic Heroes = meh.
Sonic the Hedgehog (PS3/360) = SUCKED ASS.
Sonic and the Secret Rings = not bad, but could've been better.
Sonic heroes suffered from bad camera angles (like all 3d sonic games) but it was definitely better then meh, I loved it.
I remember downloading the sonic 360 demo and after jumping to do a homing attack the camera went psycho on me and I fell off a ledge somehow. I thought they'd fix the camera before it comes out...once specs told me the game is EXACTLY like the demo a little part of me died.
I liked secret rings a lot; clean graphics, unique game play, good sense of speed, and decent camera angles! Though what held it back from reaching it's potential was the wiitarded controls, inconsistent level design, and the useless equipment rings/skill sets which needlessly complicated the game.
Sonic Rush was a terrible game.
It was nice that they tried to give us an old school Sonic experience, but the horrible level design just ruined it.
^^You're just mad because such an easy game pwned you:rofl:
Sonic rush and especially it's sequel were really good; fun level design, rush meter was cool, special stages, lots of loops and springboards, epic boss battles, great sense of speed...yup it's a classic sonic game:tup: (Though not nearly as good as the genesis ones).
This new sonic got me HYPE i'm not gonna lie I have high hopes for this game and if it doesn't deliver (which we all know it won't because it's a new sonic game) I will be crushed and slit my wrists while listening to linkin park...no homo.
Graphics are fucking gorgeous, music isn't terrible, looks fast, SUPER SONIC (playable plz), and eggma...I mean robotnik got some badass bots for me to homing attack, could this be sonic adventure3? a 3D sonic rush? I sure as hell hope so.
Sega if you're reading this plz keep tails and knuckles as the only sidekicks and MAYBE shadow under the stipulation that it's SA1 shadow AKA before he went emo on us.
EDIT: *reads biolinks last post* HOLYSHIT:woot::lovin::looney::china::party::wow::n unchuck::wonder::sweat::rock::hitit::tup::bgrin::c ybot::pray:
Someone rep biolink now!
BunnyHead
03-23-2008, 09:53 AM
Dang this game looks dope.
Regardless of the iffy reviews sonic games always get, I always find the awesome as hell and enjoyable. (cept Sonic Spinball :X)
BaSiK_TeKniK
03-23-2008, 09:55 AM
nice to see it went back to 2D gameplay :tup:
TheDarkPhoenix
03-23-2008, 10:12 AM
i won't be happy till sonic has the spinning "legs/feet" to indicate that your going his max speed.
AlphaDragoon02
03-23-2008, 10:15 AM
i won't be happy till sonic has the spinning "legs/feet" to indicate that your going his max speed.
They cut that a long time ago, his max speed pose is now the ninja run with his arms behind him.
Dredhead117
03-23-2008, 10:21 AM
Sega if you're reading this plz keep tails and knuckles as the only sidekicks and MAYBE shadow under the stipulation that it's SA1 shadow AKA before he went emo on us.
Wait SA1 Shadow?
You mean before there was a Shadow? Because thats cool, too.
Biolink
03-23-2008, 10:22 AM
Has Knuckles ever been as fast as Sonic?
I recall that in Sonic 3 and Sonic and Knuckles,they were virtually even.
I guess not anymore
TheDarkPhoenix
03-23-2008, 10:27 AM
That reminds me of the vs mode on sonic 2 tails and sonic were just about the same speed as well if i recall. Man that was fun stuff...
Alzarath
03-23-2008, 10:36 AM
Has Knuckles ever been as fast as Sonic?
I recall that in Sonic 3 and Sonic and Knuckles,they were virtually even.
I guess not anymore
Knuckles always felt slower to me than Sonic.. I remember him having a crappier jump too.
Phoenix Wright
03-23-2008, 10:37 AM
Yeah, Sonic owned Knuckles in Sonic 3 + Knuckles. As a matter of fact, so did Tails. Damn Knuckles got fucked in S3&K.
Gasaraki
03-23-2008, 11:15 AM
What the, no he didn't. He was slower with a shorter jump sure, but he had the ability to climb and access certain places that the other 2 couldn't. If anything Sonic was the "weakest" because he didn't have alot of abilities. All the characters are pretty balanced honestly, Sonic gets the Shield abilities, Tails gets limited flight, Knux gets infinite glide plus wallclimb.
Only unbalanced thing was Super Tails, so freakin broke haha
Gasaraki
03-23-2008, 11:22 AM
? So what do you call the Sonic Rush and Sonic Rivals series? :confused:
Rush was fun for a while, but it didn't have the charm that the originals did, AND NO TAILS OR KNUX GODDAMNIT! The game was good, but Sonic Advance 3 was better, and even then it still wasn't that great.
Besides, we haven't had a 2D CONSOLE Sonic since Genesis.
Alzarath
03-23-2008, 11:27 AM
Super Tails was retarded :tup:
FurryCurry
03-23-2008, 08:55 PM
Super Tails was retarded :tup:
I hope we can get him back. He made no fucking sense. Like where the fuck did the flickies come from?
We need to write a letter to Sonic Team asking why it's apparently so hard to make an A+ Sonic game after S3K.
DeathReaper47
03-23-2008, 09:14 PM
Somewhere along the line, Sega forgot how to make Sonic games(and I"m including the decent Rush series too). Its all about speed now. Whenever Sonic tries platforming/puzzle solving/shooting/emerald finding/fishing/racing...it just falls flat on its face('cept for Sonic Heroes, which I thought was actually decent). Controls/Camera/all these stupid characters...
It disappoints me as I grew up playing Sonic. Hell, the original Sonic the Hedgehog was the very first video I EVER played, and I still love the original Genesis games. Those games are classics, because speed was there every now and then. Every zone was filled with clever level design and use of psychics, where speed would be thrown in as a treat(like a couple of loops or a twisting spiral road). Sonic 3&K took this another step further with HUGE levels with lots of secrets, puzzles, set-piece scenes, and some really great music. All of this with a control scheme that would work on the NES. Genius.
Now, all Sega could do is RUN RUN RUN, because everything else they attempt sucks. And they can't even get that right half the time.
Will this game be good? Perhaps. It has the possibility of being great even, but there hasn't been a Sonic game I would give a 9/10-10/10 since Sonic and Knuckles, and that saddens me, particularly when Mario goes and makes one of the best fucking games ever last year.
jae hoon
03-23-2008, 09:15 PM
Come on Rush was really good, it was old school Sonic and nothing more.
DeathReaper47
03-23-2008, 09:26 PM
Come on Rush was really good, it was old school Sonic and nothing more.
Good? Yes it was.
Old school Sonic? No it was not.
Clever level design/platforming/physics puzzles/lots of secrets and exploration v.s. Holding right/mashing button in the air for tricks/pretty lights and shit as you run through the level.
TheDarkPhoenix
03-24-2008, 06:56 AM
As much as a old school sonic would be cool, I doubt anyone would want to sit through 7 levels of running sides now with saves after each levels and quick saves, with unlimited lives for 59.99$
Granted if you only started off with 3 lives one continue and it was 7 levels that would be much better/challenging. But it won't be because it has to cater to the general public who doesn't have previous experience with games that require you to play to "stay alive"
I dunno people claim they can't wait for old school sonic but i have a feeling alot of the same people won't buy the game if it does. Claim its too short or to easy or dismiss it as boring.
DeathReaper47
03-24-2008, 07:37 AM
As much as a old school sonic would be cool, I doubt anyone would want to sit through 7 levels of running sides now with saves after each levels and quick saves, with unlimited lives for 59.99$
Granted if you only started off with 3 lives one continue and it was 7 levels that would be much better/challenging. But it won't be because it has to cater to the general public who doesn't have previous experience with games that require you to play to "stay alive"
I dunno people claim they can't wait for old school sonic but i have a feeling alot of the same people won't buy the game if it does. Claim its too short or to easy or dismiss it as boring.
And thats a dilemenia, so Sega has to pad out the game with fishing/shooting/emerald hunting/crappy storylines because most running stages can be beat in 5 mins.
Sonic Heroes was all good stages, but it has 14 levels that are finished somewhere between 10-15 mins the first time through. After that, you can go back and play the other 2 teams OR you can try to improve your time trials(which is a big part of Sonic nowadays), and thats pretty fun too).
Striderhyru05
03-24-2008, 07:46 AM
update footage 03-24-08 (http://www.youtube.com/watch?v=oHg5SJYRHA0)
Im really hoping knuckles comes back with a bang. He was always my favorite character.
Rekka1210
03-24-2008, 07:59 AM
update footage 03-24-08 (http://www.youtube.com/watch?v=oHg5SJYRHA0)
Im really hoping knuckles comes back with a bang. He was always my favorite character.
i hate the fact that i fell for that :mad:
Alzarath
03-24-2008, 09:33 AM
Just make the game 15-20 zones long
With 3 acts per zone
And we have winnar!
AND BRING BACK THE GD SPECIAL STAGES WTF!
specs
03-24-2008, 12:20 PM
Video makes it seem more like Crash Bandicoot than anything else (2D segments + "on rails" 3D stuff). That's not a bad formula for Sonic.
However, if this is being made by Sonic Team and not by Dimps or another company, I will still stand by my "guilty until proven innocent" stance.
ChairHome
03-24-2008, 12:38 PM
Looks like the next-gen systems are backwards compatible with blast processing.
ViciousSLASH
03-24-2008, 12:41 PM
Something I found that holds pretty true
The last statement in particular in the Red Box,I found to be most true.
Super lol.
Sega is a shell of it's former self. Every game they used to make was gold. Now everything is just a new reason to cringe.
How hard is it to make a Sonic game where he fights Dr Robotnik because he is turning everything into Robots?
Can't we just do a damn franchise reboot? Just make the game 2.5, make TONS of crazy levels with great music, and have it be fast as shit and look pretty.
Then when you get to the end of a zone you have to hit whatever thing Robotnik made 8 times, make it blow up, and then jump on a cylinder and free a bunch of animals.
Throw in Knuckles and Tails too, and have a Sonic and Tails 2 player mode like the old times.
I have the lowest of the low expectations of this game until proven otherwise. From the vids, the game just looks like Crash Bandicoot UNLEASHED.
FatalFuryD
03-24-2008, 01:01 PM
Sega is a shell of it's former self. Every game they used to make was gold. Now everything is just a new reason to cringe.
That can be said with pretty much every old school vidya companies. Blizzard, SNK, Nintendo, Capcom, Namcom, Square and ENIX, Konami.
FurryCurry
03-24-2008, 01:07 PM
And thats a dilemenia, so Sega has to pad out the game with fishing/shooting/emerald hunting/crappy storylines because most running stages can be beat in 5 mins.
Sonic Heroes was all good stages, but it has 14 levels that are finished somewhere between 10-15 mins the first time through. After that, you can go back and play the other 2 teams OR you can try to improve your time trials(which is a big part of Sonic nowadays), and thats pretty fun too).
too true :(
Yeah Sonic Heroes had really good level design. Game felt long too. Each freaking zone was huge as eff. Sonic Heroes was a step in the right direction but they never fixed the camera. AT FUCKING ALL. And that's why I could never get past the haunted castle stage. Camera kept fucking up. And it was so much fun switching characters to figure out PUZZLES and getting past tricky PLATFORMS. But then came gun toting Shadow and craptastic 'The Hedgehog.'
It's sad that they can't make a 3D Sonic that stands next to the 2D Classics. Hell it's sad that they can't make a new 2D Sonic that stands next to them.
I think that if a 3D Sonic is ever made again, they need to focus on freedom and exploration. Make giant stages that go on for miles. Have sonic run freely over a bunch of 'green hills' and down highways flung high above city streets.
Well I'm gonna go play Sonic 23K now. I advise all SRKers to do so, and see what the classics were all about, again.
That can be said with pretty much every old school vidya companies. Blizzard, SNK, Nintendo, Capcom, Namcom, Square and ENIX, Konami.
No it can't you dumb ass. Are you fucked or something? Every single company you listed still makes terrific games. I can't speak on behalf of Blizzard but SNK still makes top notch fighters and 'saved' Metal Slug after 4. Nintendo um... like are you really fucked dude? The Wii and DS. I don't even have to mention the software that they make. Capcom? CAPCOM? This is joke right? Do you even play games today? Same goes for Namco and Konami. Hell, even though Squenix has turned FF and DQ into literal cash cows, the games are still good.
I think you just don't want to face the facts that Sega has almost completely become irrelevant as a video game maker. After last generation they have lost all their bite.
TheDarkPhoenix
03-24-2008, 01:10 PM
That can be said with pretty much every old school vidya companies. Blizzard, SNK, Nintendo, Capcom, Namcom, Square and ENIX, Konami.
wrong....
Blizzard is still at the top of there game.
SNK is still doing there thing
Nintendo continues to produce the best 1st party games ever.
Square-enix is not what squaresoft was but its no sega.
Konami was just a publisher if i remember correctly.
Sega however had CLASSIC games and has produced anything decent since sonic adventure 1
FatalFuryD
03-24-2008, 01:14 PM
Well, glad to see you aren't effected. But these companies really did become shell of their old, their staff got changed drastically and a lot of times they get by with brand names.
FurryCurry
03-24-2008, 01:16 PM
Sega however had CLASSIC games and has not produced anything decent since sonic adventure 1
That's what you meant to say right?
And wtf was that statement. You must just be talking about Sonic games only cause you sound fucked as well.
FatalFuryD
03-24-2008, 01:19 PM
Explain to me what you mean by fucked, I honestly don't really understand. Don't you think you take these kind of things too seriously?
Alzarath
03-24-2008, 01:21 PM
Ah, I'm getting that urge that I do every now and then, to sit down and go thru all the genesis games again.
Spinning Beat
03-24-2008, 01:26 PM
I hope Knuckles doesnt have to search for shards again. They made one of the best characters do one of the most boring things.
Alzarath
03-24-2008, 01:27 PM
The shard hunting levels in SA2 made me sick to the point where I wanted to just throw the damn game out the window.
FatalFuryD
03-24-2008, 01:28 PM
anyhoo, I think the game has good potential. I think, if the game is made with an option to turn camera angle like it was in the trailer, it'd be solid. I hope they do away with wiimote only controls, too.
FurryCurry
03-24-2008, 01:29 PM
Explain to me what you mean by fucked, I honestly don't really understand. Don't you think you take these kind of things too seriously?
K well you aren't fucked but what you said just doesn't make a lick of feasible sense. If you got something to back your claims...
Know what I liked about the Genesis Saga? Finding hidden walls. Remember how in Sonic 1 we had to build up steam to bust that hidden wall open. Then Sonic Team was like "Dudes... just spin in place and let go!" and like the whole world opened up some more. Be finding shit all over place. Oh and all the little techniques we would learn. Like spin dashing forward and doing a jump attack but in a way so that you would pull yourself backwards.
roninwarrior24
03-24-2008, 01:30 PM
I had recently played through SA1 (never actually beat it way back when). Game has NOT aged well.
It will forever amaze me at how stupid Sonic Team is. Let's just say they tried to revive all of their pre-Dreamcast franchises. They instead end up ruining their classic franchises. The best Sonic game will be the one that Sonic Team has 0 involvement in.
AM2 is the truth, though. VF has not been scarred yet.
Zan-kun
03-24-2008, 01:34 PM
too true :(
Yeah Sonic Heroes had really good level design. Game felt long too. Each freaking zone was huge as eff. Sonic Heroes was a step in the right direction but they never fixed the camera. AT FUCKING ALL. And that's why I could never get past the haunted castle stage. Camera kept fucking up. And it was so much fun switching characters to figure out PUZZLES and getting past tricky PLATFORMS. But then came gun toting Shadow and craptastic 'The Hedgehog.'
It's sad that they can't make a 3D Sonic that stands next to the 2D Classics. Hell it's sad that they can't make a new 2D Sonic that stands next to them.
I think that if a 3D Sonic is ever made again, they need to focus on freedom and exploration. Make giant stages that go on for miles. Have sonic run freely over a bunch of 'green hills' and down highways flung high above city streets.
Well I'm gonna go play Sonic 23K now. I advise all SRKers to do so, and see what the classics were all about, again.
I enjoyed Sonic Heroes, but I disagree about the "Puzzles" in the game. You mean the ones where they would put a symbol of what formation to use and then some character would say "There's gotta be a switch somewhere!". Yeah, no. And the "tricky" platforming was only "tricky" because of the awfully sensitive controls. A nudge of the analog stick often made Sonic go flying across the screen, off the ledge. And the level design allowed a great sense of speed, but fucked up once you had to... stop. It was one thing to get past some enemies, it's another when you have to get past some enemies and wait for a door or path to lazily open. The few stages that didn't have this problem (or had this problem but weren't too bad) are the stages I often go back and play (all 5 of them).
I have high hopes for this game though. 2D means no bad camera to die from (lol if they find some way to screw this up). I just hope there is some actual platforming mixed with a good sense of speed. The chart is too true.
Alzarath
03-24-2008, 01:36 PM
I still remember standing on a platform and sinking THROUGH the goddamn lava in Metropolis Zone back in 2 :lol:
Sadly, I can no longer reproduce that little glitch/shortcut =(
IMO, they should bring back Mystic Cave, w/ its silly little inescapable pit of d00m near the end :rofl:
FatalFuryD
03-24-2008, 01:45 PM
K well you aren't fucked but what you said just doesn't make a lick of feasible sense. If you got something to back your claims...
Know what I liked about the Genesis Saga? Finding hidden walls. Remember how in Sonic 1 we had to build up steam to bust that hidden wall open. Then Sonic Team was like "Dudes... just spin in place and let go!" and like the whole world opened up some more. Be finding shit all over place. Oh and all the little techniques we would learn. Like spin dashing forward and doing a jump attack but in a way so that you would pull yourself backwards.
My bud who plays sonic games really well, was playing adventure 1 and 2 and he was going to all these corners that were perfect for secret power-ups, only to never find one. It was kinda sad how Sonic Adventure stages were made, they have really close to no hidden stuff in their stages.
As to old school game companies sucking, that's a different issue, but I don't feel like digging up magic box, ign, gamespot etc. There are a lot of changes in the staffing and pretty much the teams that made classic diablo, fatal, street fighter and megaman, platform mario, final fantasy and dragon quest, contra etc are not with those companies any more.
Sacr3D
03-24-2008, 02:21 PM
This game will suck, they should quit trying.
orochizoolander
03-24-2008, 02:39 PM
My bud who plays sonic games really well, was playing adventure 1 and 2 and he was going to all these corners that were perfect for secret power-ups, only to never find one. It was kinda sad how Sonic Adventure stages were made, they have really close to no hidden stuff in their stages.
I found tons of hidden stuff on ledges, sides of springboards, random places in the city, especially as knux where you can dig almost anywhere and find at least a few rings.
SA1 and to a much lesser extent SA2 were some of the best 3d adventure/platformers ever made IMO. I loved every bit of 1 I even liked SOME of the shard hunting it was a clever distraction, but it was the fishing I couldn't stand -_-.
I know we'll never be able to go back to the glory days of sonic 2 (greatest game ever), or sonic 3 but SA1 was damn near close to being the perfect 3d transition if they just made SA3 i'd be all set:lovin:
No love for sonic heroes or rush 1 n 2? I thought those games were really good just short of greatness because of a few obvious flaws.
Anyways this new game looks dope, my expectations are through the roof even though I know it will suck:shake:
Could be decent though it's developed by virtua tennis creators (3 was teh weaksauce) and it is a sonic game so it's most likely doomed: http://www.gamespot.com/wii/sports/segasuperstarstennis/index.html?tag=result;title;0
TheSix
03-24-2008, 03:38 PM
What was there NOT to like about the Windy Hill level?
Getting the Dreamcast and then getting swooped up into that tornado = will remember forever.
Plus the music for that stage = full of win.
scum gale 88
03-24-2008, 04:02 PM
SA1 and to a much lesser extent SA2 were some of the best 3d adventure/platformers ever made IMO. I loved every bit of 1 I even liked SOME of the shard hunting it was a clever distraction, but it was the fishing I couldn't stand -_-.
I know we'll never be able to go back to the glory days of sonic 2 (greatest game ever), or sonic 3 but SA1 was damn near close to being the perfect 3d transition if they just made SA3 i'd be all set:lovin:
finally some SA1 love! I dont understand why there is all the hate on SA1. SA1 was the best of all the 3D sonic games, real talk. nothing comes close to the rush that the first one provided. even the emerald hunting wasnt so bad, it was usually just a small area of a level that sonic was in and it only took a few minutes. the knuckles/rouge levels in SA2 took me almost 45 minutes on the bigger levels :mad:
genesis games>>>>>SA1>>>>>sonic R>>>>>everything else
FurryCurry
03-24-2008, 04:06 PM
finally some SA1 love! I dont understand why there is all the hate on SA1. SA1 was the best of all the 3D sonic games, real talk. nothing comes close to the rush that the first one provided. even the emerald hunting wasnt so bad, it was usually just a small area of a level that sonic was in and it only took a few minutes. the knuckles/rouge levels in SA2 took me almost 45 minutes on the bigger levels :mad:
genesis games>>>>>SA1>>>>>sonic R>>>>>everything else
Oh I really enojoyed SA1 too. If you wanna rank stuff though...
S23KCD>SA1>Rush Series>Sonic Advance Series>Heroes>SA2
(everything else is crud)
Has anyone played Chaotix and better yet, how does one play it on an emulator. I really would like to try that game.
Ephidel
03-24-2008, 04:08 PM
Last sonic game I even bothered touching was rush, and that was sooooo long ago.
Spinning Beat
03-24-2008, 04:09 PM
the knuckles/rouge levels in SA2 took me almost 45 minutes on the bigger levels :mad:
My time for Death Chamber on my DC is fucking 1:12:31
Mad Space took me damn near two hours (1:52:56). I HATE MAD SPACE :mad:
Granted I was fourteen at the time I still hate Death Chamber and Mad Space with a passion.
DeathReaper47
03-24-2008, 04:55 PM
Capcom is still just as good as it is today as it was back in the day. Oh and Super Mario Galaxy/Brawl > 95% of the games Nintendo ever made.
S3&K > S2 > S1 > Sonic Rush series > Sonic Heroes series > Sonic Advance series > Sonic CD(Most overrated Sonic game EVER) > Sonic Adventure series > Sonic R > Moar Bullshit > Sonic Riders > WTF Sonic Fighters > Shadow the Hedgehog > Sonic Rivals > next-gen Hedgehog
And yes, I've had the (dis)pleasure of playing all these games.
Alzarath
03-24-2008, 05:02 PM
Did anyone else besides me like Sonic Spinball? :o
Biolink
03-24-2008, 05:07 PM
What was there NOT to like about the Windy Hill level?
Getting the Dreamcast and then getting swooped up into that tornado = will remember forever.
Plus the music for that stage = full of win.
This.
Sonic music has always been a strong point of the series IMO.They can fuck everything else up,but the music is usually pretty solid.
This all except for the Knuckles stages in Sonic Adventure 2.When did he become Black?I liked like one Knuckles track and that was that Space Station level(I think the level was called Mad Space).
Did anyone else besides me like Sonic Spinball? :o
Yeah I liked it.I never made it past that Buzzsaw themed level(Hell never beat the game period),but I enjoyed it.
One Sonic game I find don't enough people talk about is Sonic 3D for the Genesis.It might have been the downfall of Sonic games,as more focus was placed on exploration and collecting these little birdies,than Speed and platforming.The game was so abstract.
orochizoolander
03-24-2008, 05:26 PM
^^ I loved spinball very unique take on a game and hella fun I still got mine: http://img208.imageshack.us/img208/5682/0324082019jy8.th.jpg (http://img208.imageshack.us/my.php?image=0324082019jy8.jpg)
Sonic 3d blast wasn't necessarily a bad game it was just weird as hell when you're sonic and collecting birds instead of running fast or jumping off something.
BTW deathreaper you're way off rivals was a decent game.
Alzarath
03-24-2008, 05:29 PM
Sonic 3d Blast was... interesting. Def. not what you'd expect from Sonic.
Not a bad game though... but it really makes me wish Sonic Xtreme hadn't been canceled :mad:
Spinning Beat
03-24-2008, 06:14 PM
This all except for the Knuckles stages in Sonic Adventure 2.When did he become Black?I liked like one Knuckles track and that was that Space Station level(I think the level was called Mad Space).
Nah mad space is Rouge's level, Knuckles was meteor herd. I know this because of all the pain Mad Space caused me.
Alzarath
03-24-2008, 06:17 PM
"Yo, this ya main man Knuckles, and we at Meteor Herd... you ready to go to space? Help me get da Emeralds..."
Million
03-24-2008, 06:42 PM
"Yo, this ya main man Knuckles, and we at Meteor Herd... you ready to go to space? Help me get da Emeralds..."
Heh, you guys reminded me of this....another shameless plug time: http://ogknuckles.ytmnd.com/ I'm surprised it's still up...I posted that a long ass time ago. heh, Yo, my name is Knuckles, nigga!Straight up niggas call me Knuckles....real name is Clyde." Audio is from the legendary Supreme Clientele album.
But yeah, Sega can kiss my dick with those lame ass treasure-hunt levels Knuckles and Rogue had in the Adventure games. Rogue may be trash, but Knuckles deserved better than that. Those levels almost pissed me off as much as the fishing nonsense with Big the Cat.
semijuggalo
03-24-2008, 07:49 PM
Or, at least do the treasure-hunting like they did in SA1, where the radar WASN'T a piece of shit.
Spinning Beat
03-24-2008, 08:02 PM
Or, at least do the treasure-hunting like they did in SA1, where the radar WASN'T a piece of shit.
Getting rid of it all together is a better idea.
Biolink
03-24-2008, 08:05 PM
I didn't have a problem with the Emerald Shard hunts in Sonic Adventure 1 where it was an "Original Invention" at the time I suppose.Yeah I wanted Knuckles stages to be like throwback Sonic 3 or S&K,but it was a change in gameplay I guess.
However
Having to do the shit twice in Sonic Adventure 2(Light/Knuckles,Dark/Rouge),a fluffed up version in Sonic Heroes(Team Chaotix missions),and somewhat as Silver the Hedgehod(Sonic 2k6) has what made me not like Shard/Look for Random shit/Solve puzzle stages any more.
It might have been passable in Sonic Adventure 2,but any fun factor was nil by the time Sonic Heroes rolled around.I guess it would fit with the Chaotix team canically since they are Detectives.I still remember that damn,turn all 80 something Red Candle lights,into Blue Candle light stage.Missed one and I was looking around on that stage for damn near two hours,trying not to die.
solidfox
03-24-2008, 08:19 PM
I was just like most of u guys sonic hardcore. Until Heroes and Shadow. I got all S rank in heroes and then I was like Uuuuggghhh. So I gave the series one more chance with Sonic The Hedgehog. We all know how that game was. Disgusting loading,poor graphics in the town,bad controls & the horrible Mach Speed Run. Might I add bad story? So it came to a point where I am like "I am done with Sonic." Especially since Yuji Naka (The Creator) left mid way development for Sonic The Hedgehog PS3/360. U can tell by how some levels were okay and how alot were bad. The city was just fugly.
Long story short the new game looks impressive but so did the original Sonic The Hedgehog trailers. So I will sit back and wait abit.:sad:
specs
03-24-2008, 09:19 PM
I had recently played through SA1 (never actually beat it way back when). Game has NOT aged well.
It will forever amaze me at how stupid Sonic Team is. Let's just say they tried to revive all of their pre-Dreamcast franchises. They instead end up ruining their classic franchises. The best Sonic game will be the one that Sonic Team has 0 involvement in.
AM2 is the truth, though. VF has not been scarred yet.
This post is the truth and if you have not yet repped it you should do it now.
Sonichuman
03-24-2008, 10:02 PM
I was just like most of u guys sonic hardcore. Until Heroes and Shadow. I got all S rank in heroes and then I was like Uuuuggghhh. So I gave the series one more chance with Sonic The Hedgehog. We all know how that game was. Disgusting loading,poor graphics in the town,bad controls & the horrible Mach Speed Run. Might I add bad story? So it came to a point where I am like "I am done with Sonic." Especially since Yuji Naka (The Creator) left mid way development for Sonic The Hedgehog PS3/360. U can tell by how some levels were okay and how alot were bad. The city was just fugly.
Long story short the new game looks impressive but so did the original Sonic The Hedgehog trailers. So I will sit back and wait abit.:sad:
actually...supposedly yuji naka didn't really 'create' sonic but he did help with it...He got most of the credit and Naota Oshima was supposedly the one who was behind most of it.
This game shows some promise....however as stated before so did Sonic 2006..-_-. So far this game looks like a cross between 2d and sonic and the secret rings. I don't know if that's good or bad but I enjoyed secret rings. I also see that they didn't go with the 2006 model of him and instead opted to use what looks like a slightly updated secret rings look as well. So we have this game and Sonic chronicles coming out...I want to see more of both!
scum gale 88
03-24-2008, 10:13 PM
actually...supposedly yuji naka didn't really 'create' sonic but he did help with it...He got most of the credit and Naota Oshima was supposedly the one who was behind most of it.
yeah, it seems weird that yuji naka is the only one who gets credit for it. similar to how most people see bob kane as the creator of batman (bill finger wrote it, bob kane drew the pretty pictures)
My time for Death Chamber on my DC is fucking 1:12:31
Mad Space took me damn near two hours (1:52:56). I HATE MAD SPACE :mad:
ohhhh my god!! mad space took me well over an hour. there was no reason, NO REASON for that level to be what it is. ridiculous. same for meteor herd.
fuck you sonic team, fuck you.
Taito
03-25-2008, 01:59 AM
Sonic Adventure is unquestionably the closest a console-based 3D Sonic has come to resembling the Genesis games. but the game engine is a buggy POS and I suspect that it was just an upgraded Saturn project.. it just feels limited and '32-bit' in design.
Too bad SA1 wasn't made later on, because the art design and story didn't make me cringe, unlike all the other console Sonic games.
yeah, it seems weird that yuji naka is the only one who gets credit for it. similar to how most people see bob kane as the creator of batman (bill finger wrote it, bob kane drew the pretty pictures)
Going by that analogy, Ohshima should be Bob Kane and Naka should be Bill Finger. Either way, that's a pretty simplistic assessment of Kane's Batman involvement, along with Naka and Ohshima's work on the Sonic franchise..
solidfox
03-25-2008, 09:02 AM
actually...supposedly yuji naka didn't really 'create' sonic but he did help with it...He got most of the credit and Naota Oshima was supposedly the one who was behind most of it.
This game shows some promise....however as stated before so did Sonic 2006..-_-. So far this game looks like a cross between 2d and sonic and the secret rings. I don't know if that's good or bad but I enjoyed secret rings. I also see that they didn't go with the 2006 model of him and instead opted to use what looks like a slightly updated secret rings look as well. So we have this game and Sonic chronicles coming out...I want to see more of both!
Nice info, but I think the guy u mentioned left as well, just before Sonic Heroes. I could be wrong. Honestly I hated the secret rings, that was not Sonic at all. It was a rail adventure. If I see any of the rail bullshit I just don't know. I guess we will all see in the vids to come, but thanks for the info none the less. :wgrin:
Sonichuman
03-25-2008, 11:36 AM
Nice info, but I think the guy u mentioned left as well, just before Sonic Heroes. I could be wrong. Honestly I hated the secret rings, that was not Sonic at all. It was a rail adventure. If I see any of the rail bullshit I just don't know. I guess we will all see in the vids to come, but thanks for the info none the less. :wgrin:
actually Ohshima left WWWAAAYY earlier than Sonic Heroes....I think he left around the genesis area around S3 and k..*checks* nope slightly wrong on that...the last sonic game he worked on was Sonic Adventure.
For me anything that does a pretty good job of portraying sonic's speed while being a decent game overall is a good sonic game...I don't know if that's because my standards for sonic games have been lowered over the years..(for the record...I didn't buy zero gravity..-_-...) especially after sonic 2006. Sonic just felt SOOOO SLLOOOOWWWW when he wasn't in the mach speed areas. Secret Rings for me was basically mach speed of 2006...with better controls and I didn't mind that. I still want another Adventure that isn't complete ass in gameplay...but i'm not gonna hold my breath for it.
Sega needs to just get off of their ass and talk to Nintendo and get that joint adventure between mario and sonic out of the way. You got them both in sporting events, you got them both fighting, now lets take it to the next level. DO IT!
SMS Team
03-31-2008, 09:14 AM
http://news.filefront.com/sonic-unleashed-screens-and-trailer-surface-on-the-internet/
The first screen you'll see = priceless. :rofl:
Sonic: KHHHHAAAAAAAAAANNNNN!!!
scum gale 88
03-31-2008, 09:37 AM
Sega needs to just get off of their ass and talk to Nintendo and get that joint adventure between mario and sonic out of the way. You got them both in sporting events, you got them both fighting, now lets take it to the next level. DO IT!
something about that sounds so awesome...and yet it is almost sacrilegious
but still, sega isnt the sega I used to know.
nintendo knows how to do an amazing job of not taking their franchises in new directions and sonic is the one series that DOESNT need any changes. give it to them, sega, for serious, give sonic up to nintendo. they could make him awesome....like he used to be....like YOU used to be...
Sonichuman
03-31-2008, 06:05 PM
To anyone who's like me and may get suckered into this game like they did to most of us with 2006...*sniff*....the sku for the game is in our reservation book at gamestop....if i remember correctly it said november...but the thing I was reeeeally surprised about is that it was available across all 4 platforms. wii, 360, ps3 aaaand ps2. Looking at it I was for sure this was going to probably be 360 and ps3 only but apparently I could be wrong.
I so want this game to be good to bring Sonic back up to his legendary status because I feel this is an outrage on the way he's been being treated over the years save for the rush series and an ok wii game. Sonic was one of the only mascots that was able to come somewhat close to Mario in stature.
As for sega giving sonic to nintendo...THAT...might be too sacrilegious for me at this point. But as the pattern seems to be going at this point I wouldn't be surprised. First Sonic showed up on a nintendo console...and now he's showed up in 2 of the same games as the plumber. If it keeps on going at the pace it is right now Lucifer is going to have to claim hell as completely inhospitable for his ass. 3 times in the course of gaming history he's had renovate his place because a blizzard rolled through.
Serpent
04-01-2008, 10:32 PM
I want a new Shadow game. Except, it should be, you know, good.
Rekka1210
04-02-2008, 09:42 PM
I got rep for a thread i didn't even post in...yet. Anywayz, here's my take on this:
ABOUT FUCKING TIME! I've been playing Sonic since June 23, 1991, and i'm more than hyped up to see a console 2d sonic game again. Sonic was made to be 2D imo, and if Sega fails us this time i think i'll shoot myself.
Sonichuman
04-03-2008, 11:27 AM
Article from IGN:
http://xbox360.ign.com/articles/864/864207p1.html
dunno about this whole 'hedgehog engine' business....but i'm hoping this isn't another 'blast processing' thing in disguise or something. Please don't screw this up sega!
Edit: also looking at the hi def trailer on gametrailers...looks like they added an element from Rush in there...the whole thing where he looks like he's breaking the speed barrier. So so far this game looks like a combination of old school 2d, secret rings, and rush. Very interesting....
solidfox
04-03-2008, 11:33 AM
Uggh more Mach speed runs.:tdown: I really hope the control is waaaay better than Sonic PS3,360. This engine they talk about sounds bogus. Well us sonic fans can only hope. Seems they are following the Mario Galaxy formula by switch from 2D to 3D gameplay. Whatever works I guess. :sweat:
specs
04-03-2008, 11:52 AM
lol @ "hedgehog engine"
I've been fooled by Sega and Sonic Team 8 times before on their 3D Sonic attempts. I shan't be fooled a 9th time... and neither should any of you.
I once again remind you folks to be very wary of game developer known to be lazy, arrogant, and incompetent.
Dangerous J
04-03-2008, 12:43 PM
hey guys since this is a sonic thread, i thought id ask.
for a noob I loved Sonic 2 the most of the 2d genesis games but havent played any other games since then.
What game would you recommend (if any) that comes close to the Sonic 2 experience?
I have a DC, xbox,xbox360.
Thanks
FurryCurry
04-03-2008, 01:22 PM
hey guys since this is a sonic thread, i thought id ask.
for a noob I loved Sonic 2 the most of the 2d genesis games but havent played any other games since then.
What game would you recommend (if any) that comes close to the Sonic 2 experience?
I have a DC, xbox,xbox360.
Thanks
They all suck. Sonic 2 is the only experience that comes close to Sonic 2. Better off asking which handheld Sonic is close to Sonic 2 in experience. I'd say Sonic Advance 3/2 on the GBA. And if you need more speed, Rush/Rush Adventure on the DS.
Sonichuman
04-03-2008, 03:41 PM
They all suck. Sonic 2 is the only experience that comes close to Sonic 2. Better off asking which handheld Sonic is close to Sonic 2 in experience. I'd say Sonic Advance 3/2 on the GBA. And if you need more speed, Rush/Rush Adventure on the DS.
Ouch!?
FurryCurry
04-03-2008, 04:36 PM
Ouch!?
Well he said which one is closest to Sonic 2. None of the 3D sonics are close to the 2D games in terms of gameplay. There's zero exploration. Just run forward. And the bosses? C'mon. Nothing can hold a candle to Sonic 2's bosses. Cept Sonic 3K.
Q: What was everyone's reaction to the flying stage in Sonic 2? You know, after that three act bonanza that probably had you thinking it was the end of the game.
I know that I was shocked as hell as a kid. Like the game just went to new epic levels I didn't know were possible in gaming. And then the final stage was just too much. When shit goes to space, it's on for real. Then there was metal fucking Sonic and Dr. Robotnik's giant walking robot. Shit was gold. FUCK. Forgot to mention how hardcore Sonic was by hanging on to Robotnik's ship as it broke through our fucking atmosphere.
Sonic will never be that cool again.
Sonichuman
04-03-2008, 07:40 PM
Well he said which one is closest to Sonic 2. None of the 3D sonics are close to the 2D games in terms of gameplay. There's zero exploration. Just run forward. And the bosses? C'mon. Nothing can hold a candle to Sonic 2's bosses. Cept Sonic 3K.
Q: What was everyone's reaction to the flying stage in Sonic 2? You know, after that three act bonanza that probably had you thinking it was the end of the game.
I know that I was shocked as hell as a kid. Like the game just went to new epic levels I didn't know were possible in gaming. And then the final stage was just too much. When shit goes to space, it's on for real. Then there was metal fucking Sonic and Dr. Robotnik's giant walking robot. Shit was gold. FUCK. Forgot to mention how hardcore Sonic was by hanging on to Robotnik's ship as it broke through our fucking atmosphere.
Sonic will never be that cool again.
The character for me still retains most of the coolness he still had...even with it being Jason Griffith. Problem has always been the games for the most part and not the character.
Sonic 2's epic last few stages were definitely good...but one of the defining moments for my self was during S3 & k when Knux got zapped and he decided to help you out and you left him behind lol. When you jumped on the death egg and everything was crumbling I thought he had probably died.
Sonichuman
04-05-2008, 11:37 AM
lol....seems we aren't the only people who think the same way about the hedgehog...
http://wii.ign.com/articles/864/864693p1.html
Ephidel
04-05-2008, 12:25 PM
Q: What was everyone's reaction to the flying stage in Sonic 2? You know, after that three act bonanza that probably had you thinking it was the end of the game.
I know that I was shocked as hell as a kid. Like the game just went to new epic levels I didn't know were possible in gaming. And then the final stage was just too much. When shit goes to space, it's on for real. Then there was metal fucking Sonic and Dr. Robotnik's giant walking robot. Shit was gold. FUCK. Forgot to mention how hardcore Sonic was by hanging on to Robotnik's ship as it broke through our fucking atmosphere.
Sonic will never be that cool again.
It was pretty good but Doomsday Zone can't be ignored, the idea even carried over to other sonic games. Have you played Sonic 2 game gear bosses? They shit on everything, EVERYTHING! Not even Sonic 2 genesis bosses can top these fuckers :shake:
Shade
04-05-2008, 12:31 PM
I think we (as a whole) hold the earlier games on this magic pedestal, viewed through Rose Tinted, platinum trimmed glasses, and rank it higher than the newer titles based on mostly nostalgia, and because they were first. Compound with the fact that the 3D games (especially the latter ones) were less than perfect, and we have a problem. Unfairly judging every non 2 Sonic attempt, and putting them through unnecessary scrutiny,
The Original games were good, but they are not (IMO at least) the pinnacle of the Sonic series, or where I want the extent of Sonic games to be. Yea, running around on 30 million back to back loops is fun, but Sonic wouldn't be around as long as he has WITHOUT games like Adventure. That put him back in the game.
I've said for years that the perfect Sonic game on a major platform (because Sonic in 2D still thrives in the handheld market, thanks to Dimps), would meld what made the 2D ones great, and what made the earlier 3D ones so appealing, and Sega seems to finally be listening, and doing just that.
DeathReaper47
04-05-2008, 12:50 PM
I played Sonic 2 yesterday. Its just as good today as it was 13 years ago when I first played it. Nothing rose-tinted about it; its just that fucking good.
Shade
04-05-2008, 12:56 PM
I played Sonic 2 yesterday. Its just as good today as it was 13 years ago when I first played it. Nothing rose-tinted about it; its just that fucking good.
The question is, would you pay $59.99 for it, and play it on your 360? I sure as hell wouldn't.
FurryCurry
04-05-2008, 03:05 PM
It was pretty good but Doomsday Zone can't be ignored, the idea even carried over to other sonic games. Have you played Sonic 2 game gear bosses? They shit on everything, EVERYTHING! Not even Sonic 2 genesis bosses can top these fuckers :shake:
They were brutal. IIRC you didn't have rings to protect yourself with. Only skill. I remember that first boss like it was yesterday. I think that I'm going to go download the GG emu now.
Sonichuman
04-05-2008, 10:26 PM
The question is, would you pay $59.99 for it, and play it on your 360? I sure as hell wouldn't.
I agree with what you said earlier shade. Looking at things from Sega's point of view they want to try to appeal to fans and try to make money off this thing...and there's probably not enough of a reward to risk ratio to just completely make a 2d sonic game on a 360/ps3. There are more gamers out there and if they just completely catered to us then that's money that they're missing out on. Most of the whipper snappers now only play games that have good graphics and what not and probably will never be able to experience anything as funny as 'never being able to catch the fat ass' or as epic as the egg mech or the last few moments of either sonic 2 or s3&k.
Sonic Adventure and Sonic Adventure 2 were fine as well as Sonic Heroes but the problem was that they were missing something from the 2d games that they just couldn't get down. Now...it looks like they're taking a lil bit from things that worked and putting them together into one game. Sounds like a recipe for success but as with just about everyone I'm gonna be sceptic and wait till i hear more info...
Taito
04-06-2008, 04:15 AM
The question is, would you pay $59.99 for it, and play it on your 360? I sure as hell wouldn't.
Which is ironic because that's what most people paid to play Sonic 2 on their Genesis when it first dropped.
It might be just me, but I think that's the problem with games these days.. official games pressed on discs are usually overblown, cutscene-riddled mega-epics with high-end production values and high-definition (visual and aural) assets to justify the high price, and if it can't satisfy those requirements, then they're released as under-advertised XBLA/PSN downloads. The stakes are so huge that making a GAME in the most basic sense of the word is such a risk. If the game isn't a grandiose odyssey or a surefire EA-type franchise, it usually gets chucked to DS (nobody makes PSP games anymore) or download. I thought Wii would bridge the gap between hi-end and low-end, and between pick-up-and-play and enthralling cinematic experience, but it's not happening on that platform.
Back to your post.. if Sonic 2 was brand new in 2008, and exactly the same content-wise, with better graphics (doesn't even need to be polygonal, it could be HD prerenders mixed with sprites) and music.. basically looking about as good as Gradius V.. I think $40 would be a good deal. And I think most people would too assuming that Sonic 2 didn't exist 1992. It had plenty of character-driven appeal and gameplay novelties that would turn a lot of heads.
Shade
04-06-2008, 04:29 AM
I see what you're saying. But I'm personally not referring to overblown non-gameplay related content (although I agree that's an issue, but for another topic).
Sonic 2, even with a graphic update, was too short, too easy, and extremely repetitive. Now, Sonic 2 was a work of art, and was great for it's time, but even with a face lift, it's not a game that would fair in todays environment, or that I would want to repurchase at full price. Even without all the fancy bells and whistles, gaming has indeed progressed much beyond what was done in the 16-bit era.
Superking
04-06-2008, 04:44 AM
snip
Dammit, I can't rep you, David Caruso is too hardcore.
Taito
04-06-2008, 05:05 AM
Dammit, I can't rep you, David Caruso is too hardcore.
Thanks for nothing :P
After finishing games like God of War PSP and Devil May Cry 4 at standard difficulty (highest before more modes and difficulties are unlocked) in a matter of days, I don't think modern gameplay has progressed that much in difficulty or complexity.. but it's not like Sonic 2's gameplay is anywhere near cutting-edge, granted.
jae hoon
04-06-2008, 05:06 AM
I would pay 60 bucks for Sonic 2 if it was released today.
SEGA
DeathReaper47
04-06-2008, 07:17 AM
The question is, would you pay $59.99 for it, and play it on your 360? I sure as hell wouldn't.
There hasn't been a Sonic game I'd pay full price for since 1993, so it really doesn't matter that much.
Remy Saotome
04-07-2008, 12:35 AM
For those saying that newer Sonic is shit, go play Sonic Rush and Rush Adventure on DS, and kindly STFU.
KidZero
04-07-2008, 12:47 AM
Ah man, I missed out on the video.
mr. newbie
04-07-2008, 12:54 AM
i miss sonic games having good music.
Biolink
04-07-2008, 12:59 AM
For those saying that newer Sonic is shit, go play Sonic Rush and Rush Adventure on DS, and kindly STFU.
Those two have already been mentioned.
The last 3 console games have either been average(Sonic Heroes) to just plain awful(Shadow the Hedgehog,Sonic 2006).
It's no coincidence that Rush and Rush Adventure were good games.They weren't developed by Sonic Team.
Heck to stretch it to the last 5 console games which would include Sonic Adventure 1&2,I also found Sonic Adventure 2,to be tedious,just because you pretty much do the same thing twice with only varying Good vs Evil elements thrown in.
For me,the last really good Sonic game was Adventure 1.The only bad thing was traveling that map at times.
i miss sonic games having good music.
For me even right now,this has always been something that I have liked about the series.The current music isn't Sonic 1,2,3 or S&K level,but I've never felt the music to be all that bad,save Knuckles's rap,Rouge's jazz music,and the Amy theme song from Sonic Adventure 1.A bit on the cheesy side
Remy Saotome
04-07-2008, 01:02 AM
Actually, I still maintain that Sonic Heroes is at least the best 3D Sonic, and IMO on par with 2 and 3&Knux. It was fast, had a nice OG feel in a lot of places, but still kept some of the better ideas from newer games, like rail grinding. Really, IDK why it got hated on so much.
FurryCurry
04-07-2008, 05:54 AM
Actually, I still maintain that Sonic Heroes is at least the best 3D Sonic, and IMO on par with 2 and 3&Knux. It was fast, had a nice OG feel in a lot of places, but still kept some of the better ideas from newer games, like rail grinding. Really, IDK why it got hated on so much.
BECAUSE OF THAT FUCKING CAMERA.
Darkstalker
04-07-2008, 07:38 AM
BECAUSE OF THAT FUCKING CAMERA.
Word.
Pretty cool level designs, good sense of speed, decent mechanics, I CAN'T SEE WHAT THE FUCK IS GOING ON
solidfox
04-07-2008, 07:44 AM
Not to mention the game had mad glitches on the PS2 and PC versions. I am pretty sure the GC and XBOX versions had the same amount of glitches too. The story was also not as good as SA1 or 2, but thats not saying alot for Sonic.
J-ride
04-07-2008, 08:14 AM
I've lost all faith in Sonic team, and I think they honestly hate their fans. They might surprise us and make a good game, but I really doubt it. It will be the same lame shit as last year, and they will do this until the franchise dies.
Sonichuman
04-07-2008, 09:35 AM
i miss sonic games having good music.
Sonic 2006 actually had REEEALLY good music imo...I liked 90% of the tracks on there and there was one that sorta sounded like Ludacris' money maker in the beginning lol. *tries to find that track* Crisis City - The flames. Both rush games had pretty good music as well. I still think rush adventure's boss track is saying 'beat gangsta beat pop lockin'.
I see what you're saying. But I'm personally not referring to overblown non-gameplay related content (although I agree that's an issue, but for another topic).
Sonic 2, even with a graphic update, was too short, too easy, and extremely repetitive. Now, Sonic 2 was a work of art, and was great for it's time, but even with a face lift, it's not a game that would fair in todays environment, or that I would want to repurchase at full price. Even without all the fancy bells and whistles, gaming has indeed progressed much beyond what was done in the 16-bit era.
Actually now that I think about it...Sega should go back and grab sonic 1, 2, s3 &k out of the vault and give them a graphical facelift. maybe with rush graphics or a high res Advance look...not entirely sure what I would go with. If they did those games and put it on one disc and made it about 40 bucks with some extra features or something and remixed the OG music but had the choice to just listen to the regular stuff and NOT FUCK IT UP LIKE THEY DID WITH THE SONIC 1 PORT ON THE GBA (you can't imagine how pissed and upset I was at that game...>( Sonic and frame rate dropping should NOT be in the same sentence like it was in that game)..I'd nab that shit in a heartbeat....likelihood of that happening though? lol.....
The Electrifying One
04-07-2008, 09:51 AM
I was working at SEGA's UK hq when the leak occured, apparently hackers got into Sgea of America's FtP. From all accounts this is going to be a really big game for SEGA. Sonic is undoubtedly the jewel in the SEGA crown, and it's an IP the company is acutely aware has been knocked by recent outings. This should be the first AAA Sonic since SA2.
DeathReaper47
04-07-2008, 10:29 AM
Actually, I still maintain that Sonic Heroes is at least the best 3D Sonic, and IMO on par with 2 and 3&Knux. It was fast, had a nice OG feel in a lot of places, but still kept some of the better ideas from newer games, like rail grinding. Really, IDK why it got hated on so much.
I feel the same way. The controls can be slippery sometimes, but now I can A-rank everything with no deaths. I only play Team Sonic(the characters I actually care about), so its a simple story(Robotnik is going to take over the world! Go stop him Sonic!), the levels are greatly varied(Its not just speed speed speed, its platforming/puzzles/combat), the level-up system is really cool once you learn it(although it makes getting A-ranks a little too easy), some decent music(Frog Forest FTW), best final boss design in Sonic history IMO(Egg Emperor is so badass), plenty of replay from emblems, and best of all NO FUCKING FIND THE EMERALDS/SHOOT THE ENEMIES/CHASE THE LIMO/LETS GO FISHING LULZ SHIT...AND THEN DO AGAIN WITH THE DARK SIDE
Only 3d Sonic I'd give a solid 8/10.
Edit: Yeah the camera pretty much prevents any backtracking, but its not god-fucking-awful like Earthworm Jim 3d or anything. The two times it fucks me up is on Lost Jungle when you escape from the alligator and in Hang Castle on that one fucking puzzle. Also, I got the GC version, so it doesn't have all those glicthes/slowdown.
RaishinX
04-07-2008, 11:31 AM
Actually, I still maintain that Sonic Heroes is at least the best 3D Sonic, and IMO on par with 2 and 3&Knux. It was fast, had a nice OG feel in a lot of places, but still kept some of the better ideas from newer games, like rail grinding. Really, IDK why it got hated on so much.
Easy:
-Controls were pissy
-Sonic Team still refused to get rid of "find the oyster without killing yourself first" missions
-Cursed camera
-Stupid deaths (there were plenty of times where I just fell waaay short of some epic jump;
-Weak music
-Weak graphics
-Fairly uninspired levels (there were high points that are outnumbered by lows)
-and guess what? you get to play the exact same 12-14 (I don't remember) levels with everyone just to get the full story (which sucks) and half of those levels look a lot like the other half.
-no chao (personal qualm of mine)
-shadow has a clone or something kind of stupid like that
Shit was average on it's best day.
DeathReaper47
04-07-2008, 11:40 AM
Easy:
-Controls were pissy(agree, but you get the feel of things around the third level)
-Sonic Team still refused to get rid of "find the oyster without killing yourself first" missions(Not when you play Sonic Team like I do)
-Cursed camera(Agree, not ZOMG-horrible)
-Stupid deaths (I don't die play it from start to finish. Get better/suck less/etc.)
-Weak music(A few decent ones, and its not the cheesy kind either)
-Weak graphics(Besides the big head/small body sydrome of Sonic and friends, one look at Ocean Palace destroys any of my graphical complaints)
-Fairly uninspired levels (Besides Mystic Mansion, I love all the other levels)
-and guess what? you get to play the exact same 12-14 (I don't remember) levels with everyone just to get the full story (which sucks) and half of those levels look a lot like the other half(Nobody foreced you to play through that. If the story sucks, then don't beat it).
-no chao (personal qualm of mine)(Chao sucks)
-shadow has a clone or something kind of stupid like that(Shadow sucks, so I never bothered with his story).
Shit was decet on it's best day.
filler
BunnyHead
04-07-2008, 11:51 AM
I played Sonic 2 yesterday. Its just as good today as it was 13 years ago when I first played it. Nothing rose-tinted about it; its just that fucking good.
Word up!
The question is, would you pay $59.99 for it, and play it on your 360? I sure as hell wouldn't.
Hell no, I'd pay 20 bucks for Sega collection and play it on my psp or ps2
Easy:
-Controls were pissy
-Sonic Team still refused to get rid of "find the oyster without killing yourself first" missions
-Cursed camera
-Stupid deaths (there were plenty of times where I just fell waaay short of some epic jump;
-Weak music
-Weak graphics
-Fairly uninspired levels (there were high points that are outnumbered by lows)
-and guess what? you get to play the exact same 12-14 (I don't remember) levels with everyone just to get the full story (which sucks) and half of those levels look a lot like the other half.
-no chao (personal qualm of mine)
-shadow has a clone or something kind of stupid like that
Shit was average on it's best day.
U are a certified butt pirate:annoy:
Sonic Heroes was bombass
TheDarkPhoenix
04-07-2008, 12:21 PM
I see what you're saying. But I'm personally not referring to overblown non-gameplay related content (although I agree that's an issue, but for another topic).
Sonic 2, even with a graphic update, was too short, too easy, and extremely repetitive. Now, Sonic 2 was a work of art, and was great for it's time, but even with a face lift, it's not a game that would fair in todays environment, or that I would want to repurchase at full price. Even without all the fancy bells and whistles, gaming has indeed progressed much beyond what was done in the 16-bit era.
I stated this earlier in the thread. As much as "us" old school gamers want a 2nd sonic running at break neck speeds. We have been conditioned to the point where its not going to be enough.
7 stages of sonic running forwards for 59.99 is not going to cut it nowadays especially on systems like xbox360 and ps3 with HDTV and things. Sure it'd be awesome to have a hi res 2d sonic. But after a couple stages you'd be bored and so would I. Most likely because it'd be way to easy and you could save everywhere and anywhere. (A must in all games nowadays)
Sure you might have paid 59 bucks for sonic back in the day. ( i remember NES games costing up to 70 and 80) but those games keep you entertained for atleast a month back then because of the difficultly.
Whats sad is sonic just couldn't transition itself to the 3d world properly. If the creator behind Mario also did sonic I could only image how much more of a "icon" sonic would be. I didn't like Mario 64 at 1st because i'd like Mario running around in 3d compared to just left and right. But the game is brilliant.
Sonic adventure 1 is good... Just afterwards everything else goes to poo....or doesn't come close to comparing to SA1
Everyone know Mario, almost everyone knows sonic.
For everyone who wants that old school feeling thats what the sonic advance games where for, of course alot of people didnt enjoy those. But they are great games and look amazing...
Nintendo DS and gba or for us old school heads..... Looking for good old nostalgic memories or game play on next gen systems is a no no.... you'll pretty much be disappointed every time.
Shade
04-07-2008, 12:33 PM
Fuck collections. I used to own the games, and now I have access to every old school game via roms. I refuse to buy collections, especially considering they release several per system every couple of years, with the same damn games.
And yea, you pretty much said what I've been trying to convey. I appreciate that.
Remy Saotome
04-07-2008, 01:48 PM
Easy:
-Controls were pissy
-Sonic Team still refused to get rid of "find the oyster without killing yourself first" missions
-Cursed camera
-Stupid deaths (there were plenty of times where I just fell waaay short of some epic jump;
-Weak music
-Weak graphics
-Fairly uninspired levels (there were high points that are outnumbered by lows)
-and guess what? you get to play the exact same 12-14 (I don't remember) levels with everyone just to get the full story (which sucks) and half of those levels look a lot like the other half.
-no chao (personal qualm of mine)
-shadow has a clone or something kind of stupid like that
Shit was average on it's best day.- Controls: As far as controls go, I will admit the game feels kinda odd on the x-box and ps2 versions, but the GC controller fits perfectly for it. Yes you slide around a little and such, but Sonic is supposed to be a speed demon; you can't expect to stop on a dime. And with a little practice, you can make them do exactly what you want them too.
- Camera: There are a few places here and there where the camera goes all wonky, but it's not like that's constant. like 97% of the time it's perfectly fine.
- Deaths: Like DeathReaper said, suck less. I can go through the whole game without dying once.
- Music: It may not have as good a soundtrack as OG Sonic or SA1, but there are still plenty of decent tunes in here. The final level in particular just rocked.
- Graphics: WTF?! Looks exactly like I'd expect a Sonic game too. The "realism" look of SA1/2 sucked and was nothing like OG Sonic, I'm glad SEGA moved back to the glossy/cartoony look.
- Levels: Level design is bomb. End story. Okay, okay, the "chased by X" sequences suck.
- Side Stories: Don't play the other characters if you hate them that much. Problem solved. Personally, I loved seeing the huge roster of Sonic characters all getting some love. If they just could've worked Nack and Mighty in too somehow...
- Chao: I don't want virtual pets in my platforming games personally. Oh well, I suppose it doesn't hurt to have it there if other people like it.
FurryCurry
04-07-2008, 02:48 PM
- Controls: As far as controls go, I will admit the game feels kinda odd on the x-box and ps2 versions, but the GC controller fits perfectly for it. Yes you slide around a little and such, but Sonic is supposed to be a speed demon; you can't expect to stop on a dime. And with a little practice, you can make them do exactly what you want them too.
Response: It's still shitty though. I and I'm sure you as well, have played many a 3D platformer and 3D Sonics have really floaty controls. Sonic Team is full of stubborn employees. Or maybe it's Sega. Someone is to blame. The controls could have been tighter. I hated shit like when Sonic would do his Homing attack and go spinning around the enemy. That's beyond shitty. GC controller, PS2 Controller, or a damn fatty XBox controller, ST fucked it up. It's not like the button configurations on them are any different. And they still can't even get the controls down for sections of levels when you are running at high speeds (Making small adjustments to move over is a nightmare). Combine that with 'cinematic' camera positions and you get a fucking mess.
- Camera: There are a few places here and there where the camera goes all wonky, but it's not like that's constant. like 97% of the time it's perfectly fine.
Response: Here, and there, and every fucking where. Camera only gets better because you know when it's going to crap out on you.
- Deaths: Like DeathReaper said, suck less. I can go through the whole game without dying once.
Response: Well I'm glad you mastered shitty camera control. I'm sure that accounts for most deaths.
- Music: It may not have as good a soundtrack as OG Sonic or SA1, but there are still plenty of decent tunes in here. The final level in particular just rocked.
Response: I actually enjoyed the music in some spots. Nothing is as inspired as the S23K. That era had some great music for it. SA's was good as well. After that, you can tell that they stopped caring.
- Graphics: WTF?! Looks exactly like I'd expect a Sonic game too. The "realism" look of SA1/2 sucked and was nothing like OG Sonic, I'm glad SEGA moved back to the glossy/cartoony look.
Response: Agreed. Though SA didn't look that real to me. Less gloss though.
- Levels: Level design is bomb. End story. Okay, okay, the "chased by X" sequences suck.
Response: Yeah the level design minus the shitty camera rocked. And they were so long and huge. I was really impressed by how long acts were. Yeah and the getting chased sections were ass. I remember the one in the frog forest. Stupid camera.
- Side Stories: Don't play the other characters if you hate them that much. Problem solved. Personally, I loved seeing the huge roster of Sonic characters all getting some love. If they just could've worked Nack and Mighty in too somehow...
Response: Poor Mighty is dead to the world. He was too much like Sonic anyway I guess. And Knuckles. But I miss him. Oh and yeah, Nack is so dope. A tragically underused character. The extra characters were fine but if they could have used that time to perfect the controls and camera then I would have preferred that.
- Chao: I don't want virtual pets in my platforming games personally. Oh well, I suppose it doesn't hurt to have it there if other people like it.
Response: Chao are dumb without the VMU. That's the only reason why they exist anyway.
I put my response up above.
You guys should really play Sonic 2 for the GG. If only for the music. That boss theme is just so damn cool.
Sonichuman
04-07-2008, 02:48 PM
New teaser trailer:
http://www.gametrailers.com/player/32611.html
All I can say is.....what...in the hell...does sega have planned?!
BBCampbell
04-07-2008, 03:37 PM
It was pretty good but Doomsday Zone can't be ignored, the idea even carried over to other sonic games. Have you played Sonic 2 game gear bosses? They shit on everything, EVERYTHING! Not even Sonic 2 genesis bosses can top these fuckers :shake:
Part of the reason Sonic 2's bosses were so hard though is that the control in that game sucks ass. It's one thing if the bosses were just very difficult, but:
Shitty-ass controls + cheap boss patterns = fuck you Game Gear, you sit in the closet.
Alzarath
04-07-2008, 04:06 PM
Sonic 2 GG... isn't that the one where you weren't allowed to go to the final zone if you didn't get all the emeralds beforehand?
God, I hated that shit :mad: Game was fun tho..
FurryCurry
04-07-2008, 05:05 PM
Part of the reason Sonic 2's bosses were so hard though is that the control in that game sucks ass. It's one thing if the bosses were just very difficult, but:
Shitty-ass controls + cheap boss patterns = fuck you Game Gear, you sit in the closet.
Yeah I just replayed it and yeah. Controls are shitty. You tap forward and he's basically sprinting already. But I just think that the first boss intro is so sweet. You go off a cliff and right before you hit the lava Robotnik 'saves' you and drops you off to fight a beetle in the ground. Evil. Did I mention how sweet the boss music was?
Triple Trouble fixed most of the Sonic 2 GG problems. Like ya know, adding fucking Tails.
Sonichuman
04-07-2008, 08:20 PM
I'm surprised no one has mentioned anything about the new trailer yet..and the fact that sonic might be going ape shit in the new game...
DeathReaper47
04-07-2008, 09:30 PM
I'm surprised no one has mentioned anything about the new trailer yet..and the fact that sonic might be going ape shit in the new game...
Yeah I just saw it.
And ya know what? I'm open to a new direction. Sonic needs a change, and fast. We tried this ol' Sonic formula in 3d games for years and it yielded crap for the most part. This could work. I know I'm not suppose to care about anything that Sonic Team does nowadays, but three years in the making, huge budget, new direction, some hype trailers...
Please God...please. Please let Sega make just one great Sonic game.
Please.
Remy Saotome
04-07-2008, 09:30 PM
New teaser trailer:
http://www.gametrailers.com/player/32611.html
All I can say is.....what...in the hell...does sega have planned?!
OMG That looks fucking BRILLIANT!!!!!! THAT is exactly what Sonic should've been from the start when he moved to 3D! A blend of 2.5D sequences and behind-the-back auto-running sequence where you control his left and right tilting as he runs (Which Sonic Wii tried but failed at due to shitty controls). If this turns out anything like that trailer looks, it is going to be the most fucking awesome Sonic game ever, for reals.
This game looks really good.
Really really good.
And what is the rule about Sonic games that look good?
DeathReaper47
04-07-2008, 09:49 PM
This game looks really good.
Really really good.
And what is the rule about Sonic games that look good?
That they will suck. Its a cycle.
-New 3d Sonic game, fans don't care because the last one sucked
-New trailers/info, fans begin to believe this is the one that will turn it all around and be the great Sonic game to match with the Genesis titles
-Game comes out; sucks. Fans say they won't ever be heartbroken again.
Rinse and repeat.
could be good, you never know if they got some new talent on the team in japan, a game design genius.
nah, it'll suck. :(
TheDarkPhoenix
04-08-2008, 06:21 AM
Its were-sonic, no joke, Sonic transforms on this one to something besides supersonic. After I read that I was like its not looking good....But maybe they can pull it off...
specs
04-08-2008, 07:42 AM
I predict that this game will focus more on dramatic camera angles and less on letting you see where you're going.
I also predict that this game will be in, at best, a beta state at release.
The odds are on my side... but I still hope I'm wrong.
Sonichuman
04-08-2008, 09:48 AM
Upon actually going to the website at the end of that teaser trailer....the story sounds pretty decent. What in the hell has Eggman been doing to break up the earth into pieces!?. What happened to the 'I wanna rule the world not destroy it' thing he had going on? lol sounds like he just chucked it out the window and said fuck it. Also i remember a screen shot that looked like eggman had put super sonic in some type of device...maybe that's the thing that puts sonic in the predicament he's in. Anyone also anyone else notice that there hasn't been anything really on the other characters? As in playable or not or what role if any of them are gonna play in this...dunno if we should be worried or not...
Remy Saotome
04-08-2008, 10:04 AM
Upon actually going to the website at the end of that teaser trailer....the story sounds pretty decent. What in the hell has Eggman been doing to break up the earth into pieces!?. What happened to the 'I wanna rule the world not destroy it' thing he had going on? lol sounds like he just chucked it out the window and said fuck it. Also i remember a screen shot that looked like eggman had put super sonic in some type of device...maybe that's the thing that puts sonic in the predicament he's in. Anyone also anyone else notice that there hasn't been anything really on the other characters? As in playable or not or what role if any of them are gonna play in this...dunno if we should be worried or not...
Tails and Knuckles had better be in it. As far as any other characters are concerned, meh... I like some of them, but there are others I absolutely loathe. From what I have read other fans saying about the more recent Sonic outings, most people would seem to prefer that anyone beyond the original trinity be left out.
Demon Hyo
04-08-2008, 10:48 AM
Seems like he turns into this monster shown on this pic here.
http://img155.imageshack.us/my.php?image=1613000128c6118uz6.jpg
Silent Shinobi
04-08-2008, 11:07 AM