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Jinrai
03-23-2008, 12:17 PM
Because I'm bored. :arazz:

Reports from the 3rd loctest confirm that the following combo works with Ryu:
DP xx Focus xx dash, EX Hurricane.

By the same token, the following combo does not:
DP xx Focus xx dash, DP (not EX)

It's reasonable to conclude that you can only juggle EX moves off a dashcancel, while all other moves whiff. The person that told me about the EX Hurricane juggle said that EX DP will juggle too, but regular DP whiffs.

Looking at the Capcom blog, "Seth has been quietly mastering a series of combos with Zangief that require skillful use of the Revenge Gauge, Cancel techniques and a fully powered Super Combo meter but results in almost 100% damage."

This is my guess as to what that combo is:

Anti-air Lariat xx Focus xx dash, EX Glove xx Focus xx dash, EX Glove, (opponent is dizzy) Ultra.

This combo, assuming is works, requires 4 EX chunks of Super Meter (probably the maximum you can hold) and obviously Revenge Meter for the Ultra and for extra damage on the combo.

Wantonx
03-23-2008, 12:23 PM
This is crazy. The game isn't even out and it is getting broken in testing

clue2025
03-23-2008, 12:25 PM
Tekken 6 what?

Sakura.Densetsu
03-23-2008, 12:37 PM
One thing they have mentioned considering is having Super meter and Revenge bar both reset between rounds (more in line with ST). If they do this, a 100% combo involving a full Metre and/or Revenge gauge is not such a broken thing since you won't be able to start the round with the combo.

I would rather they did this than nerf every combo that comes along. The things I like about reset Superbars ; 1) Allows for a late game in each round 2) Nobody starts a round with an advantage because they have more meter than the other 3) The more readilly available Super meter is in games, the weaker the supers tend to be. Who wants Level one Supers that do only a bit more than Special moves?

haunts
03-23-2008, 03:41 PM
i thought dash canceling was taken out?

COUM
03-23-2008, 03:54 PM
Unblockable setup with Guile:

From 2/3 - full screen, jab boom xx focus xx dash, dash up ahead of the boom, begin charging focus (if they try to hit you out of it you've got autoguard), boom gets blocked, unblockable focus attack

i hope this works :looney:

Jimmy Bones
03-23-2008, 03:54 PM
Dash cancelling wasnt removed? WTH?

COUM
03-23-2008, 03:57 PM
dash canceling was removed, but you can cancel into a focus attack into a dash.....

DevilJin 01
03-23-2008, 04:03 PM
This is crazy. The game isn't even out and it is getting broken in testing

I like it. The sooner we find broken stuff...the faster we can look to revise things before and after the game is released.

Jimmy Bones
03-23-2008, 04:13 PM
dash canceling was removed, but you can cancel into a focus attack into a dash.....

Oh aight.

Projectjustice
03-23-2008, 04:20 PM
Guile:

J.FP, S.FP, cancel Sonic Boom.

I bet that works.

Hisham
03-23-2008, 04:44 PM
http://blog.capcom.com/archives/1051

For anybody that hasn't seen that blog should check it out... Shows some bnb combos from SF2 that work in SF4.

Jimmy Bones
03-23-2008, 04:53 PM
http://blog.capcom.com/archives/1051

For anybody that hasn't seen that blog should check it out... Shows some bnb combos from SF2 that work in SF4.

Im glad it works, now we just put an Ex move on it.
like the Ryu, Guile, Blanka combos.

Rioting Soul
03-24-2008, 01:17 PM
What is the juggling system like in this game? Is it only certain moves that juggle(Ryu's j.MP) or is it less strict like 3s?

SlothHands
03-24-2008, 10:42 PM
http://blog.capcom.com/archives/1051

For anybody that hasn't seen that blog should check it out... Shows some bnb combos from SF2 that work in SF4.

Nice. The sf2 combo animations looked cooler though lol