View Full Version : Create a fighter mode in SF4
xJudas
04-08-2008, 09:19 AM
What would street fighter 4 be like if you could create your own fighter.Fully create a fighter from scratch and with a customizable moveset and custom commands for them moves?:wow: Build your own character and take him or her to tourneys
Rioting Soul
04-08-2008, 09:41 AM
That would be cool if you had more freedom of design and weren't as limited as in current CACs. But there would definitely need to be some kind of quality control on the actual moves or people would be busting out mid-air Sonic Booms and teleporting 360s.
Kayin
04-08-2008, 09:52 AM
Create-an-infinite.
xJudas
04-08-2008, 09:58 AM
If it was a create mode I think capcom would make sure it will be none of that.
Jimmy Bones
04-08-2008, 10:03 AM
No, it will be wack. :tdown:
Humbag
04-08-2008, 10:04 AM
Welcome to boat.
Cronopio
04-08-2008, 10:11 AM
customizable moveset and custom commands for them moves?:wow:
I'd create a character with Blanka's vertical and horizontal balls, Ryu's Shoryuken and Hadouken, Gief's throws, Akuma's air fireball, with Sim's stretching limbs and an 80% damage ultra. All specials will be executed like command moves.
So yeah, better not.
Bobbypigo
04-08-2008, 10:15 AM
If it was a create mode I think capcom would make sure it will be none of that.
. . .
No, it will be wack. :tdown:
You see JimmyBones? Threads like this one that Judas started are why you used to get negged when you first got here. And I know you are sick of these threads as we all are.
Its not that you had a terrible idea Judas, just that its been beat to death.
We break Capcom games with the characters they create, imagine how broken it would be if we could create our own character with its own broken ness.
Oh wait, its called MUGEN.
Infested Jester
04-08-2008, 10:19 AM
I'm going to shit all over this thread.
Jimmy Bones
04-08-2008, 10:20 AM
You see JimmyBones? Threads like this one that Judas started are why you used to get negged when you first got here. And I know you are sick of these threads as we all are. .
Bad times :tdown:
I getting more mature these days. All i want is new footage.
Edit: Yo Judas if you want a create a fighter mode, play the latest MK. Guess it'll be fine for you.
xJudas
04-08-2008, 10:28 AM
I'd create a character with Blanka's vertical and horizontal balls, Ryu's Shoryuken and Hadouken, Gief's throws, Akuma's air fireball, with Sim's stretching limbs and an 80% damage ultra. All specials will be executed like command moves.
So yeah, better not.
WOW!
i guess it would be ok if there was a switch so you could play games online without custom characters allowed
Higher-Jin
04-08-2008, 12:15 PM
Give my character sonic boom + dragon punch = you lose?
SlothHands
04-08-2008, 01:16 PM
If Capcom did decide to put a create a fighter feature, I'm betting it wouldn't be retarded like some people here claim to be. In case you dumb fucks didn't know, it is the job of a game designer and the development team to make boundaries, balance, and anything else to add such a feature without being retarded or fucking up the core gameplay, balance and competition of SF. Custom characters could be for offline use only as a simple way of not fucking up the game. I think it would be a fun feature that would help SF sell more copies in a day where the mainstream gamers don't give a damn about fighting games.
2D is Forever
04-08-2008, 01:23 PM
Reminds me of Ace from EX 3. Although I never got to play much of the game, I heard he wasn't as great but the concept sounded like he was really cool.
Demon Dash
04-08-2008, 01:34 PM
It will be about as good as this thread...
XtraTrstrL
04-08-2008, 01:34 PM
If Capcom did decide to put a create a fighter feature, I'm betting it wouldn't be retarded like some people here claim to be. In case you dumb fucks didn't know, it is the job of a game designer and the development team to make boundaries, balance, and anything else to add such a feature without being retarded or fucking up the core gameplay, balance and competition of SF. Custom characters could be for offline use only as a simple way of not fucking up the game. I think it would be a fun feature that would help SF sell more copies in a day where the mainstream gamers don't give a damn about fighting games.
There's corny fighting games that have had the in-depth CAC. Where you actually animate their moves 'n all. If it was to be this deep, I don't think they'd have the proper balancing for such a CAC just yet, in time for SFIV.
They could easily have an advanced version of the color/name edit, like in CapcomvsSNK2 or so. And you could carry them online to ranked matches, considering the change is completely cosmetic. I'm really looking forward to this.
A true, full-fledged CAC with move-set creation, will take a lot more time for those boundaries to be put in place to guide you through and limit you throughout creation, to keep balance. That's not easy. Almost too much work, that's why you don't see things like that much, except on a few past crap games that never had much balance anyhow.
Taskmaster
04-08-2008, 02:27 PM
It will be about as good as this thread...
Nah, it'll be as good as the posters arguing in favour of it.
Bob Poundmax
04-08-2008, 02:30 PM
Create-an-infinite.
Custom ultras for the crushing loss.....
CUSTOM SFIV CHARACTERS FOR EVO 2009 GOGOGOGOGO
Street Fighter IV: Most balanced fighting game of all time
UltraDavid
04-08-2008, 03:24 PM
Have you guys ever been to Digg (http://www.digg.com)? You can hype up stories you like and bury stories you don't like. It would be great if you could do that on SRK, imagine being able to bury stupid threads, it would be so sweet.
Bury!
Cronopio
04-08-2008, 03:53 PM
imagine being able to bury stupid threads
This Street Fighter 4 subforum would be a cemetery.
Higher-Jin
04-08-2008, 04:14 PM
If Capcom did decide to put a create a fighter feature, I'm betting it wouldn't be retarded like some people here claim to be. In case you dumb fucks didn't know, it is the job of a game designer and the development team to make boundaries, balance, and anything else to add such a feature without being retarded or fucking up the core gameplay, balance and competition of SF. Custom characters could be for offline use only as a simple way of not fucking up the game. I think it would be a fun feature that would help SF sell more copies in a day where the mainstream gamers don't give a damn about fighting games.
Yeah because it's so easy to balance a fighting game. That's why there's never been an unbalanced fighting game in the history of the world, ever. I'd hate to think of a parallel world where balance is actually hard to achieve. Where balance takes months and months of loke testing and it will still often come up short due to the competitive nature of fighting games. I'd also hate to think how even more impossible it would be in this world to balance a game where customizable movesets and attacks are allowed, since certain moves coupled with other moves make for an unstoppable/broken combination that would render any non-custom character virtually useless. Good thing we don't live in a world like that though. If we did then this idea would be fucking moronic, and you'd be a dick crunching ass tard instead of the genius poster you are here in earth X.
NevermoreRC
04-08-2008, 04:15 PM
I could see someone buying this game on day one, rushing home nearly getting a speeding ticket and narrowly escaping a car wreck to create a character with the name "Magneto" before play even starts.
The Epidemic
04-08-2008, 04:42 PM
making your own fighter will be wack.
making your own fighter is never good in any fighting game.
Broken creations FTL
Saotome Kaneda
04-08-2008, 04:47 PM
Have you guys ever been to Digg (http://www.digg.com)? You can hype up stories you like and bury stories you don't like. It would be great if you could do that on SRK, imagine being able to bury stupid threads, it would be so sweet.
Bury!
in a small way, rating a thread does that exact thing on the SF4 board, just look at the trend of locked threads, they almost all have something in common
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