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TTZ231
04-12-2008, 08:31 PM
First off let me say.

2 button grabs = DO NOT WANT.

This game so far looks like 3S. I've seen the 3S style shoto fierce hook, and c.med kick, and dash so far.

Now its 3S grabbing, and taunting.

XtraTrstrL
04-12-2008, 08:37 PM
First off let me say.

2 button grabs = DO NOT WANT.

This game so far looks like 3S. I've seen the 3S style shoto fierce hook, and c.med kick, and dash so far.

Now its 3S grabbing, and taunting.

3S grabbing is much better than regular HP or HK throws. That was way corny. With 3S style, you can do a combo while holding forward or backwards without accidentally throwing someone. And crappy button mashers won't throw you as much with the 2 button throw style.

To choose the rotten old throw style over 3S 2 buttons - you're prolly a cheap-o with throws. It's much better with a 2 button system.

taunts is whatever. select/start/back button, or 2 buttons, I don't mind the 3S taunts.

terracotta
04-12-2008, 08:40 PM
man.. i hate when people abuse mathematical operators like that. anyway..

- 3S wasn't the first game to implement two button grabs. SFA3 came first and it worked fine there.
- what's wrong with 2 button grabs?
- every c.MK i've seen resembled the SF2 c.MK (kicking with the side of the lead leg). could you show a screenshot of this revised c.MK?
- do you really prefer reaching over to the start button to taunt over hitting HP+HK?

Drunken_Master
04-12-2008, 09:06 PM
I like being able to cancel throws as they happen like 3S. But I wouldn't if the command were forward plus HP or HK. I might accidentally end up throwing out an attack that would get blocked instead of a throw.

XtraTrstrL
04-12-2008, 09:14 PM
I like being able to cancel throws as they happen like 3S. But I wouldn't if the command were forward plus HP or HK. I might accidentally end up throwing out an attack that would get blocked instead of a throw.

This is just another reason that the Alpha and 3S throw style is far superior to the older back/forward + HP or HK.

Rhythm1c
04-12-2008, 09:20 PM
This game so far looks like 3S.







What?
For the longest time people have been bashing the game because it seems too much like super turbo now it is too much like 3rd strike?

nGuman
04-12-2008, 09:31 PM
Does it really matter lets just get the finished product and play it and see how it all comes out.

TTZ231
04-12-2008, 10:02 PM
3S grabbing is much better than regular HP or HK throws. That was way corny. With 3S style, you can do a combo while holding forward or backwards without accidentally throwing someone. And crappy button mashers won't throw you as much with the 2 button throw style.

To choose the rotten old throw style over 3S 2 buttons - you're prolly a cheap-o with throws. It's much better with a 2 button system.

Nah. The 3S shit is corny. Why would you even play a button masher, or even care if they grab you? I havent played a game in which a button masher could win, other than dumbed down fighters, like Naruto Ultimate Ninja's.

man.. i hate when people abuse mathematical operators like that. anyway..

- 3S wasn't the first game to implement two button grabs. SFA3 came first and it worked fine there.
- what's wrong with 2 button grabs?
- every c.MK i've seen resembled the SF2 c.MK (kicking with the side of the lead leg). could you show a screenshot of this revised c.MK?
- do you really prefer reaching over to the start button to taunt over hitting HP+HK?

I was saying it ws like 3S because its LP/LK as opposed to 2P/2K from A3. And personally, the grabbing was part of the reason I hate A3 and 3S.

Second, taunts dont matter to me. I just hate 3S, and even having the same of ANYTHING from 3S turns me off. To add to that, arcade had been dead for what? 8 good years? My taunting has been done with SELECT anyway.

ssjtin
04-12-2008, 11:19 PM
Nah. The 3S shit is corny. Why would you even play a button masher, or even care if they grab you? I havent played a game in which a button masher could win, other than dumbed down fighters, like Naruto Ultimate Ninja's.



I was saying it ws like 3S because its LP/LK as opposed to 2P/2K from A3. And personally, the grabbing was part of the reason I hate A3 and 3S.

Second, taunts dont matter to me. I just hate 3S, and even having the same of ANYTHING from 3S turns me off. To add to that, arcade had been dead for what? 8 good years? My taunting has been done with SELECT anyway.

What an Alabaster retard.

Hatred Edge
04-13-2008, 12:41 AM
Lol, Alabaster retard?
I prefer 2 button throws for one reason:
It's more accurate that 1 button throws. How so? If any fighting game that uses one button throws it's really easy to mess up since the game can(will) read throw input as an attack. That sucks. A throw should never been with 1 attack button. Yes I have played SF2 and they did throws with 1 button and that came out great but in games likes GG... lordy. How many times I got hit or bursted when I was trying to do a throw...
KOF XI is another example:many times I'll try to do an attack but then a damn throw would come out. It's too damn easy to mess up on and more accuracy/control is needed.

Unless there's a grab button..which will never happen.

terracotta
04-13-2008, 01:22 AM
To choose the rotten old throw style over 3S 2 buttons - you're prolly a cheap-o with throws. It's much better with a 2 button system.

Nah. The 3S shit is corny. Why would you even play a button masher, or even care if they grab you? I havent played a game in which a button masher could win, other than dumbed down fighters, like Naruto Ultimate Ninja's.



I was saying it ws like 3S because its LP/LK as opposed to 2P/2K from A3. And personally, the grabbing was part of the reason I hate A3 and 3S.

Second, taunts dont matter to me. I just hate 3S, and even having the same of ANYTHING from 3S turns me off. To add to that, arcade had been dead for what? 8 good years? My taunting has been done with SELECT anyway.

lol yeah I thought so. Good stuff. In before lock.

Son Them All
04-13-2008, 01:25 AM
First off let me say.

2 button grabs = DO NOT WANT.

This game so far looks like 3S. I've seen the 3S style shoto fierce hook, and c.med kick, and dash so far.

Now its 3S grabbing, and taunting.

You say some of the dumbest shit sometimes you know that?

1 button grabbing is obviously fundamentally flawed and stupid. Riddle me this Batman. How many times are you going to accidently press two buttons? Didn't think so.

Taunting? So the fuck what. That's like, me hating Halo and saying "Oh well Halo has guns, so any game with guns is trying to be that so fuck that game"....tsk tsk

This game, so far, looks much more like yet another ST remake, much to my dismay. It's funny that because of two things (the way they should be) you say the exact opposite.

DeathScythe
04-13-2008, 01:39 AM
The only good thing about two button throws is that the throw range is sorta reduced. ST throws are not fun at all if you're new to the game. But I mean, it's not like tech throw or reversal throw isn't there for you to use. A3 so far has the best throw system in the game because you HAD to be within the character's 1F range to land throw. 3S throws are alright, I guess. Ranges are a little busted, but yeah.

Sakura.Densetsu
04-13-2008, 01:45 AM
I used to prefer one-button throwing too, then I got better at the game and found command throws were better. The way in Alpha3 is retarded though, overlaps too many other commands in the game. LP+LK is the best. Prevents accidental throws, adds more depth to the game, doesn't overlap anything else in the game.

Even if I can see your point and respect your view on the throwing, I have no idea why the taunting even draws your ire. Seriously. Why have a move use a command which uses a button which is either half a foot away from the others (Start button in arcade) or tiny and buried among your analog sticks (select)? That is just bad design. FP+RK = easy access and no accidental taunting. You also can't be a dick in the arcade and hit someones Start button.

3S actually made Taunting ueful as well. Adds alot more depth to the game if you can use Taunts to get a buff or shave off some dizzy. Some characters in 3S actually rely on taunting as a major element to their game play. This adds alot more to what they can do with character design. If Dudley's Rose was made into a special attack with a command, it would ruin him. It would either be too awkward to use reliably, or too simple and come out when yu don't want it way to often.

Taunting and Throwing are the two things from 3S I absolutely want in SFIV, they add the most. Parry I can live without, it messes with the Zoning game that ST had that makes it so amazing. I love Parry in 3S, but am still glad its gone. 2 Button throws and Tauns however are part of a natural and necessary evolution of these games. The key to a succesful continuation of the series is to carry over the elements which helped the game get better without destroying the feel of the original. So far SFIV seems to be doing a good job of this.

Hisham
04-13-2008, 01:47 AM
Giving regular throws a whiff animation isn't something I liked too much at first, but it grew on me with SFA3 and 3S, so I really don't see the problem with two button throws. I also don't see what the orginal poster is talking about with the game being more like 3S... To me it seems more like a mix of ST and 3S with it leaning towards being more like ST...

crazydiamond
04-13-2008, 01:54 AM
Well it makes sense for throws to be the same as 3s as it is a sequel to the game. :looney:
Ahem. Also I always hate it in SF2 when you go to start a combo and throw someone instead. -_-

COUM
04-13-2008, 02:00 AM
Well it makes sense for throws to be the same as 3s as it is a sequel to the game. :looney:
Ahem. Also I always hate it in SF2 when you go to start a combo and throw someone instead. -_-

when the hell does this happen if you have a clue what youre doing?

Hisham
04-13-2008, 02:21 AM
when the hell does this happen if you have a clue what youre doing?

Haha, even if you don't know what you are doing (or have a mild idea), it doesn't.

One button throws aren't superior to two button throws, or vice versa. They are just different.

The main argument against one button throws is that you accidently can throw somebody. I am a pretty crappy ST player, but I don't think I have ever throw anybody that I didn't intend to, so that argument doesn't really hold to my experiences with one button throws. This is one of the reasons why I like playing double impact over 3S sometimes too. One button throws also makes tick throwing easier with my experience. It is just different... You can have your preference, but I don't see how any of them are better than the other.

But, everybody complaining will just have to learn to deal with two button throws or not play the game I guess.

XEN MASTER MARK
04-13-2008, 03:44 AM
This game so far looks like 3S.

Wash your mouth out!:mad:

pherai
04-13-2008, 04:27 AM
Are people seriously hung up over what the normals (low forward, fierce) look like? God, fuck off.

rogueyoshi
04-13-2008, 04:31 AM
this is good news, since it eliminates braindead ST-esque tick throws (which is my only real gripe about the game other than o.sagat, lol).

Septimus Prime
04-13-2008, 04:45 AM
Seems like everyone's hating this game now. :lol:

First, it's too much like ST for the 3S guys, and now it's too much like 3S for the ST guys.

I'm lovin' it.

COUM
04-13-2008, 05:01 AM
this is good news, since it eliminates braindead ST-esque tick throws (which is my only real gripe about the game other than o.sagat, lol).

uh, what does the command have to do with the power of tick throws? tick throws are so good in ST because there's no throw invincibility after leaving blockstun; they're nowhere close to that good in sfa1, 2, cvs2, etc...

arstal
04-13-2008, 06:18 AM
The real issue is ST and 3s players tend to think that the other game is vastly inferior.

Yeah- 2-button throws are a little annoying- my issue was it was too easy to break. However, that is not what what 3s "ZOMG BROKE".

There is no way in hell two-button throws is going to make SF4 a crap game. If SF4 ends up being crap, it's going to be for something we haven't seen or they haven't put in yet- for the first time since ST, people who didn't like the Alpha or 3 series are actually enjoying a SF game, so they must be doing something right.

COUM
04-13-2008, 07:04 AM
To me it looks like this game is going to end up most like Alpha 2: a strong emphasis on fundamentals with a healthy dose of BS and gimmicks on top.

EveryFlowerFlow
04-13-2008, 07:10 AM
The way in Alpha3 is retarded though, overlaps too many other commands in the game.

Like what :confused:

OmegaDL50
04-13-2008, 07:32 AM
I honestly prefer the concept of two button throws instead of one button throws.

quite simply because they don't overlap with the command of close special normals.

For example with Ryu in close proximity with the opponent, f.MP overhead had the tendency to not come out and instead you did throw, also the same for Rushing f.HP (which happens occasionally in Super Turbo)

At least with multi-button throws it leaves options open in that you can't mistakenly do the wrong attack when you intended for something else.

Goten X
04-13-2008, 07:37 AM
This topic offers me great amusement.

Personally, I don't really care how taunts are done, as long as I get to do so (I love taunting people, but for some reason, when I get taunted I go apeshit). Well, OK, maybe I do care how it's done. As long as it's not overly retarded like in Budokai Tenkaichi 3 (... you have to stand still for like three seconds to taunt. It's not even worth it, you leave yourself open and everything).

Throws? 3s/A3 plz. SFII forward HK/HP is really annoying, truth be told.

Also, inb4lock

TVG
04-13-2008, 08:13 AM
Throws should be like in A3 and 3S, but with more range. That would be perfect.

The thing that sucks with 1 button throws is not that they overlap and you might throw by accident, it's the option select bullshit. Walk forward with chun and mash strong anyone?

I don't like how they seem to reduce throw range in every street fighter tho, throws are supposed to beat blocking, having to walk 18 steps forward before throwing sucks. Throw whiffs should be quick like in A3 btw.

COUM
04-13-2008, 08:17 AM
The thing that sucks with 1 button throws is not that they overlap and you might throw by accident, it's the option select bullshit. Walk forward with chun and mash strong anyone?

That's more of a character design issue than anything else.

Irish-Ken
04-13-2008, 08:21 AM
Unless there's a grab button..which will never happen.

Cept on the consoles of course (L1 usually on the Playstation)

Shinkuu Tatsumaki
04-13-2008, 10:07 AM
I just talked to Ono TT. I told him that you didn't like 2 button grab so capcom has decided to remove it. Looks like we're going back to the old school throwing.

TS
04-13-2008, 10:23 AM
Fuck this game. I saw some screen shots one time, and obviously it's just a remake of Primal Rage.

Sakura.Densetsu
04-13-2008, 11:38 AM
Like what :confused:

Like any move that requires 3 buttons. Can cause people to do grabs when they are teleporting or doing a clothesline. It is not uncommon for home versions to change 3 button moves to 2 buttons on home versions, A3 couldn't do that.

Fuck this game. I saw some screen shots one time, and obviously it's just a remake of Primal Rage.

Epic post ^_^

jabhadouken
04-13-2008, 12:54 PM
Fuck this game. I saw some screen shots one time, and obviously it's just a remake of Primal Rage.

No, no - it's a faux 3D sequel to Time Killers. :rofl:


As to throws.

Eh... whatever.

1 button throwing is good to me in that it feels more like a push, pull judo-esque style - more about frame advantage/recovery.

2 button is okay too, I guess, just more deliberate, less intuitive.

It's not a truly game-making/breaking feature, regardless.

And unlimited 2 button taunts are the shit. :woot:

PozerWolf
04-13-2008, 01:01 PM
This game is looking just like SF4!!


WTF, Capcom! I wanted SF1 Champion Edition!!

WHY ARE YOU FUCKIN' WITH ME CAPCOM?! :looney:

TTZ231
04-13-2008, 01:56 PM
You say some of the dumbest shit sometimes you know that?

1 button grabbing is obviously fundamentally flawed and stupid. Riddle me this Batman. How many times are you going to accidently press two buttons? Didn't think so.

Taunting? So the fuck what. That's like, me hating Halo and saying "Oh well Halo has guns, so any game with guns is trying to be that so fuck that game"....tsk tsk

This game, so far, looks much more like yet another ST remake, much to my dismay. It's funny that because of two things (the way they should be) you say the exact opposite.

I have never thrown anyone in my beloved ST/AE when I didn't mean to. I mean, I can even use Ryu f+hp lunge punch CLOSE without grabbing 100%. In VS games, I had perfected grabbing out of super moves. headcrush, shoryureppa, ect. I can REACTION grab Mag out of a hypergravxtempest, to make sure I had the invincible frames afterward. And in A1, I practiced grabbing out of supers that I saw the CPU Akuma interrupt, like blocked shoryureppa, this also worked in A2.

Now thats not what I'd call random scrub grabbing. But anyway, tight spot grabbing like that isn't possible with 2 button grabs, closest thing is in 3S, when you parry a meaty attack and then grab. Big wooop to that.

-Beat-
04-13-2008, 06:03 PM
Two button throws are better than one button throws because you know the difference between a standing close and a grab. There are no accidental throws or accidental standing close attacks with two button throws.

DaDesiCanadian
04-13-2008, 06:34 PM
3S grabbing is much better than regular HP or HK throws. That was way corny. With 3S style, you can do a combo while holding forward or backwards without accidentally throwing someone. And crappy button mashers won't throw you as much with the 2 button throw style.

you're prolly a cheap-o with throws.



You are a fucking scrub.

SlothHands
04-13-2008, 06:39 PM
You are a fucking scrub.

You're a moron or a troll.

OmegaDL50
04-13-2008, 06:51 PM
You're a moron or a troll.

You won't last long with that mentality on SRK, Are you sure you knew what you were doing when you joined the largest 2D fighting game community on the web.

You should know already there IS no cheapness or honor these games. The game only knows winning and losing.

I just suggest you read Sirlin's play to win, then you should understand how people are judged around here.

Actual gameplay skill and knowledge on the game will take you much farther then whining about a specific strategy being labeled as cheap.

SlothHands
04-13-2008, 06:59 PM
You won't last long with that mentality on SRK, Are you sure you knew what you were doing when you joined the largest 2D fighting game community on the web.

You should know already there IS no cheapness or honor these games. The game only knows winning and losing.

I just suggest you read Sirlin's play to win, then you should understand how people are judged around here.

Actual gameplay skill and knowledge on the game will take you much farther then whining about a specific strategy being labeled as cheap.

Who said I was referring to the cheapness? Get off your high horsey. Also if you weren;t some young kid that just got into street fighter the past years you'd know how it was in the arcades when you busted "cheap" or no "honor" shit when the person is right next to you and loses his 50 cents. Either way I have no problem when people play to win because I am one of them.

Anyways, who said I was referring to the cheapness?

pherai
04-13-2008, 07:10 PM
Also if you weren;t some young kid that just got into street fighter the past years you'd know how it was in the arcades when you busted "cheap" or no "honor" shit when the person is right next to you and loses his 50 cents.


If you weren't a jackass you'd realize no one gives a shit.

OmegaDL50
04-13-2008, 07:11 PM
Don't even attempt to use the age card against me. You can't even attempt to counter a point without resorting to a blatant insult just shows lack of maturity or how to be civil then just quit before you dig yourself a hole you can't climb out of.

You may have missed it but it's certainly above my avatar. I have over 22 years in experience playing video games in general...FAR longer then even Street Fighter has been around or the competitive fighting game scene has existed.

But I am not going to waste time on this bullshit any longer, I have much better things to do then get into some ego match on a message forum, It's not even positive nor bring anything constructive to this thread.

SlothHands
04-13-2008, 07:12 PM
Don't even attempt to use the age card against me. You can't even attempt to counter a point without resorting to a blatant insult just shows lack of maturity or how to be civil then just quit before you dig yourself a hole you can't climb out of.

You may have missed it but it's certainly above my avatar. I have over 22 years in experience playing video games in general...FAR longer then even Street Fighter has been around or the competitive fighting game scene has existed.

But I am not going to waste time on this bullshit any longer, I have much better things to do then get into some ego match on a message forum, It's not even positive nor bring anything constructive to this thread.

No you have missed the point. The mechanics with SF2 throws is shit compared to 3s. It wasn't about cheapness even though the SF2 throwing system catered to them and since you have 22 years of gaming experience, I'm guessing you weren't very social enough to go to the arcades when SF2 was huge.

OmegaDL50
04-13-2008, 07:19 PM
It doesn't cater to nothing other then what is already programmed into the game.

If throws are that such a big deal, then the person being thrown obviously put himself in that situation to be taken advantage of. While this is only in certain situations as throws are obviously much different then grabs such as Blanka Bite, Yoga Noogie, Ken's Knee kicks that can't be teched. But it all goes back to the positioning, It's up to the player to keep himself out of the situation of being thrown. 3S is even more of an example since there is throw-escapes and counter throws.

People that don't use these tools and taking advantage of the system aren't playing the game's mechanics to it's fullest...complaining about such mechanics is counter-productive and doesn't apply to the rules of "Playing to Win"

SlothHands
04-13-2008, 07:23 PM
words

Other people already said it well and I agree with them besides the "cheap" comments. Re-read everything and tell me why SF2's throwing system is better because quite frankly the people that favor SF2 throwing style have no logical argument.

thx

p.s get this crap about "playing to win" out of here. It has nothing to do with anything.

Gutter Trash
04-13-2008, 07:26 PM
I'm big STer but I prefer the 3S method of throws.

How many times in SF2 did you throw by mistake when you were wanting to do an MP or HK cancel to whatever? Pretty often.

the LP+LK throw from 3S prevents accidental throws and gives you more flexibility when you want to walk up to an open opponent to MP, HP, MK or HK them...

Especially doing Ken's MP, HP target... in early NG and 2I Impact you needed to be closer than in 3S and you would normally walk towards..... then accidentally throw in NG and 2I.

3S... hey no prob, Ken target MP, HP without worrying of accidental throwing.

I prefer the 3S LP+LK method way way over than the strange Alpha 3 method of >MP+HP. in 3s character with 3 throws had control of b+LP+LK (Ken Roll throw), f+LP+MK (Ken front throw) and of coarse everyone's favorite neutral LP+LK (Ken knee bash).

nGuman
04-13-2008, 07:36 PM
Other people already said it well and I agree with them besides the "cheap" comments. Re-read everything and tell me why SF2's throwing system is better because quite frankly the people that favor SF2 throwing style have no logical argument.

thx

p.s get this crap about "playing to win" out of here. It has nothing to do with anything.

Hmm fact or fiction?

It seems that your opinion has to be the "right" one isn't it? Anyway, this whole grabbing and taunting thing it doesn't really matter how it is done as long as its in the damn game I'm sure people will be satisfied.

OmegaDL50
04-13-2008, 07:39 PM
I never said anything about about SF2's throwing system being better.

Are we even having the same discussion?

But to answer your question.

I personally liked the two-button throws...I've already expressed my reasons already in this post

http://forums.shoryuken.com/showpost.php?p=5024782&postcount=27

There isn't any overlapping issues in throwing in alpha because it used b/f+PP or b/f+KK

There ARE some exceptions to this rule such as Zangief Lariat..however the command in the Arcade version was ALWAYS PPP or KKK, there is very little to confuse the pressing of two punches/kicks over three punches/kicks.

Only the console versions which weren't Arcade perfect did those PP / KK version of the Lariat..and these aren't played as much on a competitive level when Arcade accuracy is mostly strive for in tournaments as the basis for mechanics to be used.

Goten X
04-13-2008, 07:44 PM
Congrats on ruining another thread, SlothHands.

Hellion
04-13-2008, 08:15 PM
How many times in SF2 did you throw by mistake when you were wanting to do an MP or HK cancel to whatever? Pretty often.
...
I generally do those cancels crouched.:confused:

Son Them All
04-13-2008, 08:34 PM
Congrats on ruining another thread, SlothHands.

This thread was a shitstorm of stupid from jump street.

Gutter Trash
04-13-2008, 08:51 PM
...
I generally do those cancels crouched.:confused:

but Ken's standing fierce is so much cooler looking than his crouching fierce :P

DaDesiCanadian
04-14-2008, 01:29 AM
Who said I was referring to the cheapness? Get off your high horsey. Also if you weren;t some young kid that just got into street fighter the past years you'd know how it was in the arcades when you busted "cheap" or no "honor" shit when the person is right next to you and loses his 50 cents. Either way I have no problem when people play to win because I am one of them.

Anyways, who said I was referring to the cheapness?

You're so fucking stupid it's incredible. Yes, I was obviously referring to what he was saying about throws being cheap, not about each specifics games mechanics. However, since this topic was obviously a bugbear with you, you decided to purposely misinterpret my post, and then take it upon yourself to disagree with anyone who corrected you. You're either really fucking stupid, or a really good troll. I'm hoping for your sake you're just intentionally trolling.

SlothHands
04-14-2008, 01:41 AM
You're so fucking stupid it's incredible. Yes, I was obviously referring to what he was saying about throws being cheap, not about each specifics games mechanics. However, since this topic was obviously a bugbear with you, you decided to purposely misinterpret my post, and then take it upon yourself to disagree with anyone who corrected you. You're either really fucking stupid, or a really good troll. I'm hoping for your sake you're just intentionally trolling.

wtf are you babbling about? Also your trolling worked.

Saotome Kaneda
04-14-2008, 08:28 AM
how about all of you shut the fuck up