Captain0wnzor
07-23-2008, 08:39 AM
This thread is for how to properly punish certain ultras on block / whiff.
Ryu: Ryu's ultra executes mad slow. If he throws this out and you aren't in the middle of an attack, simply hold up/forward to jump over it. It comes out slow enough that you'll be safe. Ryu recovers very slow from this, but if you block it that will eat up a lot of time. So simply jump over it and destroy Ryu with your combo of choice. Always jump over this, never block it. You're life will be much better.
Ken: On block Ken will float up with a verticle dragon punch. You can charge up a saving attack to level 2 just as ken lands. (start the saving attack and watch for your character to blink.) Free saving attack crumble combo, or simply ignore the saving attack and hit Ken with your combo of choice once he lands.
Chun Li: She rushes at you with a series of kicks. After the series of kicks, she'll turn around and hit two final kicks, a high kick and a backwards somersault kick. If you block the second to last kick start charging up your saving attack. The final somersault kick will whiff and you'll get at least a level 2 saving attack -> crumple -> combo of choice.
C. Viper: On block she'll go flying up into the air, chage up even a level 3 saving attack or simply hit her with your combo of choice on the way down.
Zangief: His Ultra doesn't leave him very vulnurable on whiff / miss, more or less as vulnurable as any other whiffed SPD. Punish accordingly.
Any further comments are much appreciated as there isn't much variety in the competition around here.
Ryu: Ryu's ultra executes mad slow. If he throws this out and you aren't in the middle of an attack, simply hold up/forward to jump over it. It comes out slow enough that you'll be safe. Ryu recovers very slow from this, but if you block it that will eat up a lot of time. So simply jump over it and destroy Ryu with your combo of choice. Always jump over this, never block it. You're life will be much better.
Ken: On block Ken will float up with a verticle dragon punch. You can charge up a saving attack to level 2 just as ken lands. (start the saving attack and watch for your character to blink.) Free saving attack crumble combo, or simply ignore the saving attack and hit Ken with your combo of choice once he lands.
Chun Li: She rushes at you with a series of kicks. After the series of kicks, she'll turn around and hit two final kicks, a high kick and a backwards somersault kick. If you block the second to last kick start charging up your saving attack. The final somersault kick will whiff and you'll get at least a level 2 saving attack -> crumple -> combo of choice.
C. Viper: On block she'll go flying up into the air, chage up even a level 3 saving attack or simply hit her with your combo of choice on the way down.
Zangief: His Ultra doesn't leave him very vulnurable on whiff / miss, more or less as vulnurable as any other whiffed SPD. Punish accordingly.
Any further comments are much appreciated as there isn't much variety in the competition around here.