View Full Version : Samurai Shodown Anthology
EvilSamurai
07-26-2008, 11:52 AM
The Japanese version of Samurai Shodown Anthology has been released. It does NOT have 5 Special which will be an exclusive to the US version. Once again, as with the Metal Slug Anthology, SNK has botched the ports of the earlier games in the series (1 and 2). Tenka is different from the stand alone PS2 version and has much shortened load times. Here is a brief rundown of the individual ports: http://www.ncsx.com/2008/072108/sspirits_rokuban_ps2.htm.
NCSX
(http://www.ncsxshop.com/cgi-bin/shop/SLPS-25839.html)
Play-Asia (http://www.play-asia.com/paOS-13-71-40-49-en-70-2qn0.html)
EDIT: Dude doesn't appear to know shit about Samurai Shodown. Well, I will leave his "review" up until someone disproves what he says about 1 and 2.
Fadedsun303
07-26-2008, 11:54 AM
There's going to be a US version of SS Anthology for sure?
BRPXQZME
07-26-2008, 12:30 PM
Samurai Spirits
Why doesn't Earthquake animate in the character selection screen? He just stands there like a boulder. That was the first sign that something was amiss. The animation and movement of the game doesn't feel like the Neo Geo original even though the music and sound effects are pretty close. The controls feel somewhat off and the frame rate isn't up to par. The camera also does not focus in and out smoothly like the Neo Geo original. The game plays okay however so it's not a total loss but if you're looking for a replacement for your Neo Geo cartridge, this ain't it. What happened, SNK?
Earthquake doesn’t animate on the selection screen in the NEO·GEO version, either (it’s his crouching animation, because he’s too tall; everyone else uses their standing animation, and nobody’s crouching animation is actually animated in SS1). And the camera zoom definitely ain’t something I’d call “smooth” in the original, either (though it is more subtle than, say, the hurl-inducing Art of Fighting camera).
What this review attributes to a bad port, is probably just bad memory on the reviewer’s part (though it’s not impossible to, uh, check these things...). SS1 is an old game. It is not presented with the same fluid flair that later NEO·GEO games have; Wan-fu’s standing animation has a jaw-droppingly extravagant three frames or so (looped backwards and forwards), for example.
Samurai Spirits Tenkaichi Kenkakuden
The version of Tenkaichi Kenkakuden included is NOT the same as the PS2 version which was released last year. The included game is a port of the Neo Geo original which is inferior (in our opinion) to the PS2 conversion. The game plays well however and is another very good port of the Neo Geo original.Wha? Hate to be a stinker, but SS6 was for the Atomiswave.
I don’t have my hands on this collection yet so I can’t take a look at what is actually different, but I do have to wonder if the reviewer even knows what they’re talking about for the other parts, or if they’re just as (mis)informing as these two segments.
EvilSamurai
07-26-2008, 12:48 PM
Yeah I know they made some glaring oversights in their review
Virtua_Leon
07-26-2008, 12:55 PM
also whats with the top middle panel? between tenkaiachi and practice mode, looks like vs but for some reason it stays faded out for me even with 2 sticks in
FSgamer
07-26-2008, 02:12 PM
So is the SS Tenka in this collection good for tournament play?
I thought about buying Tenka before but I figure it would be more practical to wait for this collection instead.
FatalFuryD
07-26-2008, 02:59 PM
SS6 has had decent tournament play already when it was out. It's dead now though. It is a good game, but my guess is that it's not very balanced. In Korea, Amakusa is infamous for how easy it is to drag screen when opponent weapon was let go, essentially disabling them to retrieve the weapon. I personally had a LOT of time burned out on it, it's good stuff despite some beef I got. The game itself I'd only rate average, it's about as fun as SS4.
I'm waiting on the actual game to come out. If they pull MS Anthology's loading shit(lol double loading screen), I'm gonna get PS3 and get the import SS6 only version. 6~7 games in a single disc is dumbass idea, whoever thought of it was.
Rhio2k
07-26-2008, 03:04 PM
Can't wait for the psp version...
FSgamer
07-26-2008, 03:05 PM
SS6 has had decent tournament play already when it was out. It's dead now though. It is a good game, but my guess is that it's not very balanced. In Korea, Amakusa is infamous for how easy it is to drag screen when opponent weapon was let go, essentially disabling them to retrieve the weapon. I personally had a LOT of time burned out on it, it's good stuff despite some beef I got. The game itself I'd only rate average, it's about as fun as SS4.
I think you misunderstood my post. I'm not asking whether or not Tenka is a good game/balanced/whatever, I'm just asking if the port included in the SS Collection is good enough for tournament play.
Episode_667
07-26-2008, 03:06 PM
So the version of Tenka isn't the PS2 version with all the extra characters? Booooooo.
Virtua_Leon
07-26-2008, 05:36 PM
So the version of Tenka isn't the PS2 version with all the extra characters? Booooooo.
it is, all the extra characters are unlocked from the very start (including all the pets and pak pak) you have all the options that were available on the ps2 version, colour edit, blah blah blah you also get the option have rearranged voices, but to me they sound really low and muffled, maybe it's just my sound setup, all the ports look pretty spot on to me.
the loading times are a bit annoying, but the camera zooming is spot on in all of them that guy is talking out of his arse, he seems like your typical internet twat spreading missinformation, possibly a disgruntled neo cart owner
Syxx573
07-26-2008, 06:23 PM
The Japanese version of Samurai Shodown Anthology has been released. It does NOT have 5 Special which will be an exclusive to the US version. Once again, as with the Metal Slug Anthology, SNK has botched the ports of the earlier games in the series (1 and 2). Tenka is different from the stand alone PS2 version and has much shortened load times. Here is a brief rundown of the individual ports: http://www.ncsx.com/2008/072108/sspirits_rokuban_ps2.htm.
NCSX
(http://www.ncsxshop.com/cgi-bin/shop/SLPS-25839.html)
Play-Asia (http://www.play-asia.com/paOS-13-71-40-49-en-70-2qn0.html)
What ports have there been on Samurai Shodown 2 other than on PC (not talking about emulators either)?
umgogo
07-26-2008, 06:28 PM
^^^
SS1 and 2 were released as a double ("fencing") pack for the PSX in '97-'98 (?) - not very good conversions, from what I have read.
Ultima
07-26-2008, 07:12 PM
For what it's worth, a preview of the English version (http://ps2.ign.com/articles/892/892865p1.html).
Virtua_Leon
07-26-2008, 07:16 PM
^^^
SS1 and 2 were released as a double ("fencing") pack for the PSX in '97-'98 (?) - not very good conversions, from what I have read.
yeah they were really choppy, and plauged by possibly the worst loading times i've ever seen for a fighter, but on the plus side it did have an interesting combo conpendium
after reading through that i had to chuckle at the end, what the fuck do you need a rumble feature for, one thing i would complain about is the lack of options in training mode, no abilty to put one hit guard on, no shortcut for checking commands, no real option to get the dummy to do what you want, with the exception of tenkaichi the options are really minimal, oh yeah NO RUMBLE FEATURE!
Deathsythe
07-26-2008, 08:06 PM
I wasn't even aware people even thought of rumble in fighting games though chalk that up to another reason I don‘t go to mainstream sites for shit on fighting games. Anyways, I am really looking forward to the US release for this. Always wanted to get into SamSho but was never sure where to start, now I don't have any excuse. :woot:
Syxx573
07-26-2008, 10:00 PM
^^^
SS1 and 2 were released as a double ("fencing") pack for the PSX in '97-'98 (?) - not very good conversions, from what I have read.
Oh snaps I forgot all about. I'm glad it was shitty because if I had a PSX when I was in Japan I would have money on it.
Luckily I had a Saturn and the shodown games on it weren't bad....
Episode_667
07-27-2008, 08:46 AM
it is, all the extra characters are unlocked from the very start (including all the pets and pak pak) you have all the options that were available on the ps2 version, colour edit, blah blah blah you also get the option have rearranged voices, but to me they sound really low and muffled, maybe it's just my sound setup, all the ports look pretty spot on to me.
the loading times are a bit annoying, but the camera zooming is spot on in all of them that guy is talking out of his arse, he seems like your typical internet twat spreading missinformation, possibly a disgruntled neo cart owner
Reaaaaaally. Well, don't I look stupid. Hooray for not having to jump through a million hoops to unlock Kuroko! Maybe I'll pick this up after all...
Virtua_Leon
07-27-2008, 09:36 AM
turns out that middle panel is Vs mode after all, dodgey connection on my stick
Zombie Shoes
07-27-2008, 09:59 AM
For what it's worth, a preview of the English version (http://ps2.ign.com/articles/892/892865p1.html).
So there is going to be a US release, awesome.
I'll just wait for that one since it will cost less (maybe) and be in English. It's going to be ugly when I get it considering I haven't played SS in about a decade.
Saturius
07-28-2008, 05:24 AM
Has anyone found out any more info about the loading? I find it strange that these games should have ANY loading at all. If Capcom can make SFA Anthology or the SF Anniversary Collection run smoothly without in game loading, why can't SNK? MSA was just terrible with that loading for the menu screen. Of course I may be complaining about nothing, but does anyone know anything about the loading yet?
caliagent#3
07-28-2008, 05:41 AM
So there is going to be a US release, awesome.
I'll just wait for that one since it will cost less (maybe) and be in English. It's going to be ugly when I get it considering I haven't played SS in about a decade.
you can play SS2 via ggpo
Zombie Shoes
07-28-2008, 06:40 AM
you can play SS2 via ggpo
I really need to get on ggpo. I keep saying i'll do it later and never get around to it.
cain[e]
07-28-2008, 07:59 AM
Finally a port of perhaps my best fighting game :D SSVSP, I'm fucking ecstatic.
Ultima
07-28-2008, 08:52 AM
Syxx573:
> Luckily I had a Saturn and the shodown games on it weren't bad....
What, you mean SS4? I don't recall any other SS games for Saturn. Certainly not SS1/2; AFAIK, SS2 has never been ported to any other system other than PSX and NeoGeo before now. SSA is worth getting for SS2 alone, but SS2 AND SS0S? That's instant-win.
Virtua_Leon
07-28-2008, 09:38 AM
Syxx573:
> Luckily I had a Saturn and the shodown games on it weren't bad....
What, you mean SS4? I don't recall any other SS games for Saturn. Certainly not SS1/2; AFAIK, SS2 has never been ported to any other system other than PSX and NeoGeo before now. SSA is worth getting for SS2 alone, but SS2 AND SS0S? That's instant-win.
3, great port of a bad game
Festival6667
07-30-2008, 01:41 AM
AFAIK, SS2 has never been ported to any other system other than PSX and NeoGeo before now.SS2 had a PC port and now that I think of it SS4 had a half-decent PSX port of the neocd version
Ultima
07-30-2008, 06:43 AM
Virtua_Leon:
There was a SS3 for Saturn? Wow, don't remember that. Or maybe I blanked it from my mind because SS3 was so terrible. I only remember the PSX version for how legendarily awful it was.
Festival:
Was the PC port any good? I am under the impression that any PC ports of fighters before maybe 2002 = shit. The Anthology port of SS2 will be the first good port that I'll also be able to play on my TV and with my home-built joystick without a converter and lag.
I know about SS4 for PSX. It had Cham CHam hilariously shoehorned into it.
Virtua_Leon
07-30-2008, 10:36 AM
Virtua_Leon:
There was a SS3 for Saturn? Wow, don't remember that. Or maybe I blanked it from my mind because SS3 was so terrible. I only remember the PSX version for how legendarily awful it was.
Festival:
Was the PC port any good? I am under the impression that any PC ports of fighters before maybe 2002 = shit. The Anthology port of SS2 will be the first good port that I'll also be able to play on my TV and with my home-built joystick without a converter and lag.
I know about SS4 for PSX. It had Cham CHam hilariously shoehorned into it.
yeah ss3 for the saturn was pretty good, i mean as good as ss3 is ever gonna get, it was arcade perfect as far as i know, i mean for the characters i used everybody except nakoruru and rimuru were pretty much how they were in the arcade version right down to gaira and basaras GC glitch, also on the saturn version you could turn the damage right down, i think you had like 4 options, so the rounds could last alot longer.
you could also turn the time off to, aslo there was minimal loading i cant remember how many seconds, i think it might have been something like 3 to 5 seconds every fight, maybe less i'd have to fire it up to check
Like i said great port of a crappy game,, yeah i remember the psx port, it was crap, pretty much all snk ports with the exception of ss4 which was probably better than the saturn version were really shit, load times animation cuts, oh wait kof 99 wasn't to bad not as choppy as previous versions, although some things like kensous infinent were removed
a completly uninteresting story about my samurai shodown love, back in about 99 i was on state benifit aka welfare, i took out a loan to buy ss 3 and 4 on the saturn because i loved them so much, a loan which i never actually paid fully back LOL
Festival6667
07-31-2008, 12:39 AM
Ultima: Actually the PC port was pretty good, couldn't say if it was arcade perfect (and doubt it was, since it's pain to guarantee frame-perfect ports on such hardware outside of emulation) but it definitely wasn't bad and needed only a small pc to run.
n8archer_XI
07-31-2008, 10:03 AM
And it's on PSP! SNK ftw!!!
Chacranajxy
07-31-2008, 10:09 AM
Huh.... I'm really not sure whether I should hang onto the standalone release of Tenka or if I should just ditch it for this compilation... I'm questioning NCSX's write-up, since they claim that the blood runs ruddy (always ruddy with them) in all the games... and Tenka definitely didn't have the arterial spray when it hit the PS2.
Shame that SNKP botched this, though... hopefully it'll be fixed when it comes to the States, but knowing SNKPUSA's track record... I'm not counting on it.
Bill Wood
08-05-2008, 01:11 PM
No SSV Special on the import disc, but I'm sure you guys already know that by now.
There is also no language option for those who are interested, kinda strange since I could have sworn the AoF/FF/WH NG Collections had them. There is also no option to adjust the screen filter, which is a bit of a bummer as it looks like it's stuck on the softest setting (32" CRT with S-Video).
None of these things kill this collection for me, but I'll be honest: after all the delays and all the waiting, I was hoping for something a bit closer to Capcom's Street FIghter Anthology, which more or less laid to rest all previous versions and even added a few new features.
Frisbee
08-10-2008, 06:04 PM
No SSV Special on the import disc, but I'm sure you guys already know that by now.
There is also no language option for those who are interested, kinda strange since I could have sworn the AoF/FF/WH NG Collections had them. There is also no option to adjust the screen filter, which is a bit of a bummer as it looks like it's stuck on the softest setting (32" CRT with S-Video).
None of these things kill this collection for me, but I'll be honest: after all the delays and all the waiting, I was hoping for something a bit closer to Capcom's Street FIghter Anthology, which more or less laid to rest all previous versions and even added a few new features.
Oh yeah, Street Fighter Alpha Anthology is the greatest game ever. Arcade perfect (I don't wanna hear about some random, practically unused Dan combo in Alpha 3 not working making this a less than perfect port!), dip switches, Alpha 3 Hyper, etc. just make it a dream.
I love the SF2 games the most, but if I had to pick a "game" I had to stick with for the rest of my life, Alpha Anthology would be it.
As such, I'm surprised such care isn't given to the Samurai Anthology. It sounds like a great game and a fantastic deal, but hearing about load times really has me confused.
Virtua_Leon
08-11-2008, 02:42 PM
Oh yeah, Street Fighter Alpha Anthology is the greatest game ever. Arcade perfect (I don't wanna hear about some random, practically unused Dan combo in Alpha 3 not working making this a less than perfect port!), dip switches, Alpha 3 Hyper, etc. just make it a dream.
I love the SF2 games the most, but if I had to pick a "game" I had to stick with for the rest of my life, Alpha Anthology would be it.
As such, I'm surprised such care isn't given to the Samurai Anthology. It sounds like a great game and a fantastic deal, but hearing about load times really has me confused.
why are you surprised? have you not seen all there previous collections?
bare bones is not the word to be honest we're luckey there's even practice modes all the earlier ones like ff battle archives had fuck all for extras is was only when battle archive 2 came out they chucked it on, it seems to me unless it's a REMAKE like rebout or um bare bones ports is all we'll get which is a shame really.
Although if i remember correctly the usa version of ss collection hinted at extras like art gallerys and shit cant quite remember watch the video snkpusa put out months ago, it'll be floating about somewhere.
actually it's kind of funny bill wood mentions the lack of language options, if memory serves me correctly all aes ss games had a english language options as well as a spanish to, so it's kinda strange as they were in the original versions but been removed in this collection
True Grave
08-11-2008, 03:56 PM
Sweeeeeet!
While SNK's other recent "collections" have been debatable, a U.S PS2 release of Samurai Shodown anthology is surely a MUST-HAVE(alongside Metal Slug Anthology).
Bill Wood
08-11-2008, 04:03 PM
actually it's kind of funny bill wood mentions the lack of language options, if memory serves me correctly all aes ss games had a english language options as well as a spanish to, so it's kinda strange as they were in the original versions but been removed in this collection
See, that's what I was thinking as well. If memory serves, the AES versions were more "option intensive" than any of the games featured on this disc (match count, language, etc.). Here all you get is a difficulty setting and a bunch of empty space... it's almost looks gutted. Then again, maybe I'm confusing the AES version with some other version, it's been a long time.
And since SS V Special is apparently going to be included in the domestic release (it was on the box art mockup I saw as well as the in-game selection screen), I think this would mark the first time SNKP is actually adding something major from the Japan to the U.S. release.
Joe Asakura
08-11-2008, 05:03 PM
I'm skeptical of the U.S version's inclusion of SSV Special, as I assume that such a port will be handled by a U.S dev.........the same ones who bungled up that "SNK Arcade Classics Vol.1". Then again, SNK's Japanese devs weren't exactly perfect either but still.......
Ultima
08-11-2008, 06:52 PM
Huh.... I'm really not sure whether I should hang onto the standalone release of Tenka or if I should just ditch it for this compilation... I'm questioning NCSX's write-up, since they claim that the blood runs ruddy (always ruddy with them) in all the games... and Tenka definitely didn't have the arterial spray when it hit the PS2.
Note that arcade Tenka didn't have any blood either.
opips2
08-12-2008, 07:01 PM
Note that arcade Tenka didn't have any blood either.
I've atomiswave system. Tenka game has option blood or no blood.
I played Fist of the north star software kit has option blood or no blood on Atomiswave.
Saotome Kaneda
08-12-2008, 08:52 PM
I've atomiswave system. Tenka game has option blood or no blood.
I played Fist of the north star software kit has option blood or no blood on Atomiswave.
I'm dumb. There's no blood in any version of Tenka.
HnK still has nothing to do with this comparison though.
Festival6667
08-13-2008, 03:07 AM
Come on SK, last year you were mistaken on Tenka's button layout and now you're saying it had blood? What's happening? Tekken finally got the best of your brains? No offense but it's just weird since you actually played the game (even if only a little)
Saotome Kaneda
08-13-2008, 10:09 AM
Come on SK, last year you were mistaken on Tenka's button layout and now you're saying it had blood? What's happening? Tekken finally got the best of your brains? No offense but it's just weird since you actually played the game (even if only a little)
Going off of 2 year old memory is bad. Tenka had 0 blood and I do remember pointing that out before too. =/ w/e And I never played it in arcades, since no place in Okinawa had it.
I'm getting old.
opips2
08-13-2008, 01:26 PM
Going off of 2 year old memory is bad. Tenka had 0 blood and I do remember pointing that out before too. =/ w/e And I never played it in arcades, since no place in Okinawa had it.
I'm getting old.
BS! no excuse!! Let me see I ordered tenka on Atomiswave system. If I recevice the game. let me know I'll telling you. :wgrin:
Saotome Kaneda
08-13-2008, 01:45 PM
BS! no excuse!! Let me see I ordered tenka on Atomiswave system. If I recevice the game. let me know I'll telling you. :wgrin:
dude what the hell did you just say
Toodles
08-29-2008, 02:12 PM
Has anyone been able to get a gamecube controller to work with this? I've heard split reports of either the GC will work, or that the game is classic controller or wiimote only. If there's a way to get the GC controller going, I'd love to hear how. I havent been able to yet.
Saotome Kaneda
08-29-2008, 02:26 PM
Has anyone been able to get a gamecube controller to work with this? I've heard split reports of either the GC will work, or that the game is classic controller or wiimote only. If there's a way to get the GC controller going, I'd love to hear how. I havent been able to yet.
.......
Rhio2k
08-29-2008, 03:43 PM
dude what the hell did you just say
Looks like a chinese poster who hasn't mastered english. Don't freak, Canada has chinese people. Since they have chinese, they also have liars (chinese gymnastics team woot!). This guy seems to be one. Ain't no blood in tenka.
Toodles
08-29-2008, 03:47 PM
He's French Canadian, and only knows American Sign Language which evidently is Yoda-speak without the pesky conjugation. So his sentence structure is the same as ASL, because thats the closest to English he knows. Funny as all hell to read sometimes.
And has no respect for the handicapped.
SlaughterX
09-08-2008, 12:45 AM
So do you still have to pay to play the SNK games online? I have a JP PS3 and I've been considering importing this, been waiting and wonder what the US price is going to be. If it's $15 then I will just wait, but I have a feeling it will be $40 like the Metal Slug Anthology...
FSgamer
09-10-2008, 11:10 AM
http://www.snkplaymoreusa.com/game_ssanth_ps2.php
Apparently US version of SS Anthology will not have SSV Special.
Joe Asakura
09-10-2008, 11:19 AM
I kind of figured that it was too good to be true. If the Japanese version didn't have it, then why would they include it in the U.S version??? I also feared the prospect of the U.S-developed SSVS port, which was the case with the XBOX port of SSV, "Metal Slug Anthology" and "SNK Arcade Classics Volume 1", all of whch had flaws, moreso the last one.
Now, my eyes are on the U.S version of the KoF "Orochi Saga" Collection, with its added ports of '94 and '98.........I wonder who'll be developing those, seeing that the JPN collection didn't have them.
FSgamer
09-10-2008, 12:06 PM
Now, my eyes are on the U.S version of the KoF "Orochi Saga" Collection, with its added ports of '94 and '98.........I wonder who'll be developing those, seeing that the JPN collection didn't have them.
Actually JPN versions have them (KOF94RB has KOF94, KOF98UM has KOF98), so my guess is that they'll be including those versions in the US collection.
K-MaN
09-10-2008, 12:40 PM
Regardless of the news, it's still great that they're releasing all these titles at a 15 dollar price point. It's partially the reason why my PS2 collection has doubled in the past year.
Syxx573
09-10-2008, 12:42 PM
why does snk had such a hard time porting neo geo games on to saturn, ps1 and ps2... well at least they are doin an ok job porting the taito whatever it is system games over
Ultima
09-10-2008, 05:53 PM
http://www.snkplaymoreusa.com/game_ssanth_ps2.php
Apparently US version of SS Anthology will not have SSV Special.
That directly contradicts what they said earlier this year. Are you sure that promo didn't just copypaste from the JPN version? Cause the US version of SSA even had all 7 SS games mentioned (with pictures) on the back of the box. :|
KnightWarrior
09-10-2008, 06:32 PM
When is it coming out on the PS2
FSgamer
09-10-2008, 06:39 PM
That directly contradicts what they said earlier this year. Are you sure that promo didn't just copypaste from the JPN version? Cause the US version of SSA even had all 7 SS games mentioned (with pictures) on the back of the box. :|
I'm really hoping that webpage is wrong, but that's what it says.
purifyweirdsoul
09-10-2008, 06:40 PM
I called that shit.
Joe Asakura
09-10-2008, 11:01 PM
Actually JPN versions have them (KOF94RB has KOF94, KOF98UM has KOF98), so my guess is that they'll be including those versions in the US collection.
Yeah, I know, but I wonder if they're actually going through the effort of integrating that code into the existing JPN '95-'97 collection, or if they're creating new ports from scratch (whoever the hell's handling this project).
Back to SSA..........now that I think about it, do you think that the SSV included in this compilation will be the original gimped Neo release with no storylines, or the XBOX version w/the translated storylines??? Lease that they could do if they're not including SSVS is include the latter, arguably superior version of SSV.
Hanzo_Hasashi
09-25-2008, 05:40 PM
Ok I imported mine and its pretty much arcade perfect, SST has shorter loading times and a bit of choppiness when you run and screen is zoomed out on SSV and SSV has storylines but something I noticed is:
* WHY SS 1 to 5 are so LOW RES? I mean compared to FF battle archives and WH anthjology has so good res on all games, this one looks VERY blurry and low res. There must be some option/code to turn it off.
Otherwise great compillation
Ultima
09-25-2008, 06:29 PM
When's the US version coming out?
Also, what do you mean "the screen is zoomed out on SSV"? I haven't heard that anywhere else. That would constitute a major change if that were true. >:|
opips2
09-25-2008, 07:02 PM
When's the US version coming out?
Also, what do you mean "the screen is zoomed out on SSV"? I haven't heard that anywhere else. That would constitute a major change if that were true. >:|
bit longer the developer. Next year summer.... :_( I decided I order "Samurai Spirits: tenka on Atomiswave system.
experiMILK
09-25-2008, 07:33 PM
i just went back and watched the GDC 08 vid, and he DOES SAY V special's on the disc.
now who was right, the marketing guy or the website?
Razorfist
09-26-2008, 01:10 PM
Will this only be released on PS2?
I only ask because the ideal scenario would be for it to be online and multiplayer. I picked up both of the Fatal Fury Battle Archives before realizing 'Wait a minute, I'm the only person I know who plays any of these games.'
chopa
09-26-2008, 01:26 PM
no itll be on the wii
and you can emu every one of the game on 2df
Vic Viper
09-26-2008, 02:47 PM
Ok I imported mine and its pretty much arcade perfect, SST has shorter loading times and a bit of choppiness when you run and screen is zoomed out on SSV and SSV has storylines...
The Japanese version had the storyline. Is just that the arcade English version took it out. Unless that compilation has some kind of language option or something.
So I guess no playing as the sub bosses on SS5.
SlaughterX
10-12-2008, 07:24 PM
Ok I imported mine and its pretty much arcade perfect, SST has shorter loading times and a bit of choppiness when you run and screen is zoomed out on SSV and SSV has storylines but something I noticed is:
* WHY SS 1 to 5 are so LOW RES? I mean compared to FF battle archives and WH anthjology has so good res on all games, this one looks VERY blurry and low res. There must be some option/code to turn it off.
Otherwise great compillation
Have you tried to play it online?
Joe Asakura
10-12-2008, 07:55 PM
Will this only be released on PS2?
I only ask because the ideal scenario would be for it to be online and multiplayer. I picked up both of the Fatal Fury Battle Archives before realizing 'Wait a minute, I'm the only person I know who plays any of these games.'
You make a good point. I feel the EXACT same way when I pick up classic game compilations, attempting to do the right thing and not just switch on Kawaks or MAME, or hit up 2DF. But even with all of the extras (only in certain compilations like Capcom Classics Vol. 1 & 2) there's little replay value when playing these classics by yourself, ESPECIALLY fighting games.
Rhio2k
10-13-2008, 09:54 AM
Will this only be released on PS2?
I only ask because the ideal scenario would be for it to be online and multiplayer. I picked up both of the Fatal Fury Battle Archives before realizing 'Wait a minute, I'm the only person I know who plays any of these games.'
Psp Wii, ps2...it's coming out on a few systems.
ProfessorS
10-23-2008, 06:30 PM
So...when the hell is this coming out in the US?
EmblemLord
10-23-2008, 09:09 PM
All I need to know is, which one is best for tournament play.
chopa
10-23-2008, 09:16 PM
The one they didn't put into it.
baring that I like SST over the others.
KnightWarrior
10-23-2008, 09:53 PM
Is there a release date for the U.S
pootnannies
10-23-2008, 10:20 PM
i could've sworn this was coming out before the kof compilation disc and now they've pushed this game back TBA
Zombie Shoes
10-24-2008, 06:51 AM
I just ended up breaking down and importing it. The biggest thing I need to do is figure out what all the menus/"sub-systems" in Tenka are for when you are selecting your character. I'd like to think they have an important role in the match.
FSgamer
10-24-2008, 08:42 AM
I just ended up breaking down and importing it. The biggest thing I need to do is figure out what all the menus/"sub-systems" in Tenka are for when you are selecting your character. I'd like to think they have an important role in the match.
http://www.cyberfanatix.com/page.php?id=482
Zombie Shoes
10-24-2008, 10:15 AM
http://www.cyberfanatix.com/page.php?id=482
Thanks! That's perfect.
Ultima
10-24-2008, 10:20 AM
It's fucking terrible that the only SST FAQ on the net seems to be DJ Tigresa's stolen shit. >:|
So the US version has been pushed back again? WTF is up with SNK? They announced this compilation since last year, and they said it was coming out 4Q2008 for seemingly no discernible reason, and now they've pushed it back even further? Christ!
Seriously, do they hate SS or something? I figure they realise SSS is going to tank for being all around terrible, but that's no reason to punish the people who still want to play their old (and good) SS games.
Evilink
10-24-2008, 11:03 AM
I just want to play SS6. Is it that hard to port this thing over. All you really have to do is translate it, it's not like we're getting online play. Irritating.
Joe Asakura
10-24-2008, 11:10 PM
SNK Playmore USA is quite a disorganized, small-budgeted operation. We should be grateful that we've even gotten the releases we've got from them so far. I think that the only thing they do in their domestic releases is slap their logo on the box and manual; everything else appears to be outsourced, from the game's translation efforts to the distributing.
SlaughterX
10-25-2008, 10:08 AM
I went ahead and put in an order @ Play-Asia (http://www.play-asia.com/SOap-23-83-lvl-71-40-49-en-15-samurai+spirits-84-j-70-2qn0.html) since they have the 15% off sale going on (and I predict this game is going to cost $40 whenever it comes out in the US anyway). Guess I'll find out for myself if you have to pay to play it online since no one anywhere could answer my question...
FatalFuryD
10-25-2008, 02:30 PM
SNK games minus neogeo stuff have almost all been 30 bucks since dreamcast days. You still get the game earlier than us, but just fyi.
Gen-An
10-25-2008, 08:54 PM
Good (Japanese) SS2 site, not sure if it's been posted but I did a search and didn't come up with anything: http://poormanweb.ddo.jp/~shinsamurai/SinSamurai_Main.htm
That game has so much dirty stuff in it, wish I had known about it 14 years ago haha
SlaughterX
10-26-2008, 12:01 AM
SNK games minus neogeo stuff have almost all been 30 bucks since dreamcast days. You still get the game earlier than us, but just fyi.
The Metal Slug Anthology was $40, and this game seems to be more on the scale of that than any of the past Neo-Geo collections, but time will tell how much they will sell it for here, that is if they ever decide on a release date...
Hecatom
10-26-2008, 02:12 AM
i got my copy of Samurai Spirits: Rokuban Shoubu from play asia today, but tenka doesnt run on hd loader :sad:, this piss me off because i bought this game mainly because i never played tenka :mad:
Virtua_Leon
10-26-2008, 07:02 AM
i got my copy of Samurai Spirits: Rokuban Shoubu from play asia today, but tenka doesnt run on hd loader :sad:, this piss me off because i bought this game mainly because i never played tenka :mad:
hardly any (if any) of the snk compilations work on the hd loader.
if you wanted tenka that badly you should have just got the stand alone version which does actually work on the hd loader perfectly
True Grave
10-26-2008, 07:11 AM
hardly any (if any) of the snk compilations work on the hd loader.
if you wanted tenka that badly you should have just got the stand alone version which does actually work on the hd loader perfectly
Metal Slug, Art of Fighting, and King of fighters anthologys.
^^ those work fine on my HDAdvance.
Virtua_Leon
10-26-2008, 10:35 AM
Metal Slug, Art of Fighting, and King of fighters anthologys.
^^ those work fine on my HDAdvance.
maybe we're using different versions, true say on metal slug that works perfectly, no kof game works on mine not without freezing bar 2003
chopa
10-26-2008, 10:53 AM
actually if I recall there were some issues with HD loader and Tenka, course this was from guardcrush.
archetype
10-26-2008, 11:27 AM
SS6 has had decent tournament play already when it was out. It's dead now though. It is a good game, but my guess is that it's not very balanced. In Korea, Amakusa is infamous for how easy it is to drag screen when opponent weapon was let go, essentially disabling them to retrieve the weapon. I personally had a LOT of time burned out on it, it's good stuff despite some beef I got. The game itself I'd only rate average, it's about as fun as SS4.
.
This is really unfortunate the game isn't being played anymore. I love watching SS6 matches. Is it really that unbalanced? That sucks.
I still love samsho 5 special and samsho 2 though. I never played tenka however.
FSgamer
10-30-2008, 04:15 PM
WTF at the release date:
http://www.superduperclub.net/ps2-cra-20021a.html
Zombie Shoes
10-31-2008, 06:46 AM
WTF at the release date:
http://www.superduperclub.net/ps2-cra-20021a.html
WTF at the price. 14.99?!?
DJ Ether
10-31-2008, 09:40 AM
WTF at 3/18/2009!!!!!!
SSJ_Sonikku
10-31-2008, 06:57 PM
:wtf: WTF! I guess we'll see if this is true.
Hecatom
11-01-2008, 06:51 PM
hardly any (if any) of the snk compilations work on the hd loader.
if you wanted tenka that badly you should have just got the stand alone version which does actually work on the hd loader perfectly
oh well..., the good news is that i have my new copy of tenka, and it works on hdloader :wink:
Zulfi
11-03-2008, 03:37 PM
anyone managed to get a stick wired via the GC port to work on this game on the wii? I've seen reports of it being possible... wiimote SUCKS....
luckily I've got the game on my ps2, but my friend has it on wii.
FSgamer
11-06-2008, 05:14 PM
WTF at the release date:
http://www.superduperclub.net/ps2-cra-20021a.html
http://www.gamefly.com/products/detail.asp?pid=134850
Joe Asakura
11-06-2008, 06:12 PM
I wonder if they're going to develop a new version of this compilation from the ground up for U.S audiences (ala KoF Orochi Saga) considering this delay. Though after hearing reports that the Japanese collection is amongst the "inferior" half of SNK's compilations (along with the LB & Japanese Orochi Saga ones) this might be a good thing.
FSgamer
11-06-2008, 06:48 PM
Hopefully the reason they are delaying it is because they'll be including SSVS like they promised.
I don't see any other reason why a game that has been out in Japan since July has to be delayed until March in US.
Joe Asakura
11-08-2008, 01:39 AM
Probably because SNKP of America is such a poorly-run, low-budgeted company. They outsource most if not all of their projects I believe; only giving them their finishing touches at the end. Delays are the name of their game, look at how it took KOF XI about a year-and-a-half to come out in the U.S after being released in Japan.............comp for the game was dead by then!!!
chopa
11-08-2008, 01:56 PM
XI took as long as it did because of SCEA.
Virtua_Leon
11-08-2008, 04:05 PM
Hopefully the reason they are delaying it is because they'll be including SSVS like they promised.
I don't see any other reason why a game that has been out in Japan since July has to be delayed until March in US.
wishfull thinking, it's pretty shabby the whole ssvsp thing, if it turns out it's not included
FSgamer
11-11-2008, 04:35 PM
SSA available for pre-order at Amazon.com:
US$15, 02/24/09
http://www.amazon.com/Samurai-Shodown-Anthology-Playstation-2/dp/B001J2SEXS/ref=sr_1_3?ie=UTF8&s=videogames&qid=1226446361&sr=1-3
Hecatom
11-11-2008, 04:41 PM
too bad that i already bought the japanese version, they are tooking too long too release the game :mad:
isamu
11-11-2008, 07:08 PM
LMFAO @ the delay for this collection!!!! :rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl:
Thank GOD SS6:Tenka can already be played online via 2DF.
pootnannies
11-11-2008, 07:10 PM
LMFAO @ the delay for this collection!!!! :rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl:
Thank GOD SS6:Tenka can already be played online via 2DF.
is that true? if it is then that's news to me.
ThePunisherXBL
11-11-2008, 07:19 PM
LMFAO @ the delay for this collection!!!! :rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl:
Thank GOD SS6:Tenka can already be played online via 2DF.
Why you lie?
Why?
Why you lie?
ShinobiDawg
11-12-2008, 09:30 AM
Hey I just bought ss6: tenka for ps2.
It has 480p mode. I just got it from the post office.
First have a beer with some friends. It's somebodies birthday and later I'll try it.
MezzoForte
11-12-2008, 06:28 PM
I'm not sure if this has been posted yet, but
http://store.videogamecentral.com/ps2-samurai-shodown-anthology.html
"PRE-ORDER ETA: 12/2/2008"
:wonder:
VGC is pretty a pretty legit source, but what is it with that random release date that no other site seems to have? Unless I'm misinterpreting it and it's really just the date at which they will accept pre-orders, which would be stupid. Notice how their listing includes 5SP! Their price is $19.99, though they do charge that amount for all of SNKP's compilation titles, so the general price might be $14.99 as well.
I hope it's for real, and I'm praying to god that it's done well. The artwork sucks dick, though!
Arcade perfect port of each title
Yes please.
isamu
11-13-2008, 05:48 AM
Why you lie?
Why?
Why you lie?
Huh? I'm playing it right now online.
Dandy J
11-13-2008, 07:23 AM
i think he means ss5sp
DragonSama
11-13-2008, 02:00 PM
I don't care if they take until march with this. if they are just as good to us they were with Orochi collection by giving us 94-98 then I'll be happy.
Joe Asakura
11-13-2008, 08:33 PM
i think he means ss5sp
I assume he's referring to the recent developments in NAOMI/Atomiswave emulation. I haven't checked them out myself but it sounds.......interesting. :amazed:
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