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Ex_MaTT
11-25-2002, 08:17 AM
Yes!!
Who wants some good combos
I'll dish em out (If you want)

State your

-game
-character
-if CvS2 groove
-if MvC2 full team or just one assist


So. . .
Lets see some requests

xBlackheartx
11-25-2002, 08:19 AM
HOW bout CvS2 C-A-N groove Barlog i just started playing him.

Ex_MaTT
11-25-2002, 08:29 AM
Originally posted by xBlackheartx
HOW bout CvS2 C-A-N groove Barlog i just started playing him.

A-Groove

his best groove imo

(if they jump)

charge back -> forward + lk, CC s.hp, b/f + hp, b/f +lp b/f + lk x# s.hk super

(not sure about other grooves tho...A groove is his best

ssj2shingohan
11-25-2002, 09:31 AM
Any good combos for Ryu,Ken,and Akuma for MvC2?

KimMaster
11-25-2002, 10:41 AM
Originally posted by ssj2shingohan
Any good combos for Ryu,Ken,and Akuma for MvC2?

Hmm.......
I got this one :D ...
This is with Ken/Akuma....

ken - c.lk, c.mk, fireball, qcf + PP XX Raging Demon :evil:

Original Geese
11-25-2002, 10:46 AM
Originally posted by KimMaster


Hmm.......
I got this one :D ...
This is with Ken/Akuma....

ken - c.lk, c.mk, fireball, qcf + PP XX Raging Demon :evil:

ALl u need with Ken and Akuma is c. short, c. fierce, sj. jab, sj. rh Hurricane (for Akuma cancel into Super Air Fireball)

Saige
11-25-2002, 10:47 AM
MVC2

Stider,Sent,Doom (flashy ones preferably, stuff to show off with)

metrock1
11-25-2002, 11:19 AM
Ok I want a #4 with no bbq sauce go large.

Can you tell me were this combo is from!

Bogardalicious
11-25-2002, 11:19 AM
What is IMO stand for, im sorry, but im new here and you guys use a lot of acronyms.

cdaskillz
11-25-2002, 11:55 AM
IMO is in my opinion,
can you name some chun-li n groove combos, i have just picked her up seriously about a week ago and im too lazy to go though that like 50 pg thread of chun li

koolaidsmile
11-25-2002, 12:39 PM
cvs2
nakaruku,yuri,harumaru
k groove

i need combos for them pls

ETP
11-25-2002, 12:54 PM
CvS2
-------


N-Groove Kim, looking for his wildest most insane combo in this groove. Use of the QCF,QCF+K super would be nice, but if you could, id like to see one without it. And if you could find a version that goes a bit easy of the Air QCF+K move i would appreciate it, as im having a whole hell of a lot of trouble tiger kneeing it out in a low jump groove. If you can, post one with the air specials taking a major role, and one without.


N-Groove Geese, want a lead up to his lvl 3 super, and the most effective, or just plain flashy way to finish it off.

N-Groove Sagat, Just looking for the coolest looking combo here, no need for it to be the most damaging, as he is plenty damaging all on his own.


Thank you for your time.

cdaskillz
11-25-2002, 02:59 PM
i know a sagat one, its kinda tricky,
cross up with lk, jab x3 into tiger crush.
also c. lk, s. jab tiger uppercut
and s. jab x2, c.lk tiger crush

Ex_MaTT
11-25-2002, 03:32 PM
Ok first of all
Dont listen to Geese.
Hes a fucking scrub


MvC2:

Team Shoto

in corner lp lp hp fireball (akuma expansion hits) kick super, otg kick super again, DHC shinryuken


Strider/sent/doom

hit them with ourobours switch in sent launch 1234 hard drive, DHC ourobours. switch in doom launch 1234 d+hk hcb PP.


N-Chun

I am VERY new to her so bare with me
c.lp c.lp s.mp xx lvl3 kick super sj HK [combo resets here] walk forward(should be on the other side) c.lp c.lp s.mp xx kick super sj d+mk[Combo resets here], lk, c.lp s.mp

N-Geese

c.lp c.lp c.lk xx deadly rave finish with raging storm (mad hard, I cant even do it :sweat:)

N-Sagat

c.hp xx lvl3 low fireball, slight pause, qcb x2 kick

N-Kim

(in corner)
s.lp, s.lk qcf x2 kick [LvL3] tigner knee qcf kick twice then tigerknee his air super (should work i never really tried it)

K-groove
Combo into super
Dont ask me stupid question

X-Sapphire
11-25-2002, 06:00 PM
MVC2
Chars - Magneto(B), IM(B), Psylocke(A)
I want combos for iron man and psylocke, also some kool ways to finish off iron man infinite(plz dont tell me to go to the iron man thread, its 70 freakin pages!!)
I think there's an infinite with psylocke in the corner, much appreciated if anyone fills me in with that

Ex_MaTT
11-25-2002, 06:08 PM
Originally posted by X-Sapphire
MVC2
Chars - Magneto(B), IM(B), Psylocke(A)
I want combos for iron man and psylocke, also some kool ways to finish off iron man infinite(plz dont tell me to go to the iron man thread, its 70 freakin pages!!)
I think there's an infinite with psylocke in the corner, much appreciated if anyone fills me in with that

lk lk psy hits do w/e the fuck u want


ok im putting a disclaimer:

NO MAG/PSYLOCKE COMBO QUESTIONS ITS TO OBVIOUS SO THEY WILL NOT BE ANSWERED

NO "ARE THERE ANY K-GROOVE COMBOS??"
k-groove doesnt let u combo like C, A, N, S can (in other words, theres no combo u can do in this groove that cant be done in any groove)
Same rules for P-groove


Ok i'll answer how to finish off the ironman infinite w/o super then.

after last rep

launch lp lk up + hp fly lp, lp, lk, up + hk unibeam (if this doesnt work only do 1lp)

YieArKungFu
11-25-2002, 06:23 PM
Oh man Ryu/Ken/Akuma that's my team man that and Mega/Tron/Serve

It's been a while but i think I remember some combos

Ryu- j.HP , c.LK , Hurricane Kick , Super-Haduken (It's all about the flash but only use it on scrubs)

Ken- near corner j.LK , j.LK , c.LK , c.LK , Super-Dashing-Uppercut
(wait in corner if they don't roll OTG c.LK , c.HP , sj.Hurricane Kick)

Akuma- c.LK , c.HP , sj.LK , sj.Hurricane Kick XX sj.Super-Air-Fireballs (I love this combo)
also Akuma dive-kick XX Super-Air-Fireballs (they never see it coming)

Man I haven't played this game in forever there are more I forget. I assume you know the bread and butter but if not here's my standard issue comboes
Ryu- c.LK , c.HP , sj.LP , sj.LK , sj.LP (hits twice) , Super-Haduken
Ken- c.HP , sj.Hurricane Kick (massive damage)
Akuma- see above

The Shotos are all about style if you ask me after you battle enough you'll see that it is easy to link many of their moves and then you can get really creative with it especially on the ground.

Gunter
11-25-2002, 09:42 PM
Originally posted by metrock1
Ok I want a #4 with no bbq sauce go large.

Can you tell me were this combo is from!

KFCCF of course.

X-Sapphire
11-25-2002, 09:42 PM
I think i clearly said psylocke combos, not magneto+psylocke combos but w/e...

The Epical One
11-25-2002, 09:43 PM
CvS2

A-Groove Cammy, Hibiki, and Rolento

Ex_MaTT
11-25-2002, 10:08 PM
Originally posted by X-Sapphire
I think i clearly said psylocke combos, not magneto+psylocke combos but w/e...


shut up
she has nothing special
that corner infinite is impossible



A-Rolento


c.mk, c.hp x4 c.hk, s.hk kk hp s.hk kk hp s.hk kk mp, lp kk mp lp, s.hp xx grenades

A-Hibiki

c.hp x3 qcb lp [repeat til meter runs out] qcf + hp xx super

A-Cammy

s.hp x2, s.hk x2, qcf hk, qcf lk, qcf hk, dp + [lk qcb + lk]x2, s.hk qcb x2 k

I Am Lothar
11-26-2002, 12:13 AM
C- Cammy
C - Akuma

epyonx
11-26-2002, 12:18 AM
i would like some ryu rock (cvs2) and some ironman useful combos thanx

epyonx
11-26-2002, 12:19 AM
i meant rock and ryu in a- groove and normal combos

TimeFlip
11-26-2002, 03:38 PM
Originally posted by Ex_MaTT



shut up
she has nothing special
that corner infinite is impossible


Dude that was harsh :eek:

Anyway I know some cool Psy stuff. My favorite air combo is:
D+Fp/\UF+Rk, DJ UF+Rk, TJ UF+Rk to SK PsyBladexxKochouGakure.

It takes practice, but it looks tight as hell. Not sure if it's her most damaging AC though. Umm, also, after you do a Kochou Gakure, you can call an OTG'ing assist(CapCom AAA for example), and if they don't roll, you can relaunch them and combo again :).

Also, you can OTG after a ground KochouGakure like:
D+Sk,D+Sk, Kochou Gakure, Dashing D+Sk, D+Fp. . .

One more thing, if you want a good poking combo, D+Jp,D+Sk(D+Fp if you hit,FpxxFp PsyBlast if they block). Pretty fast. Builds meter too.

And if you need any more please ask ;)

Naslectronical
11-26-2002, 03:53 PM
Psylocke:

(corner)

jump in fp, fk, land, launch, sj. lk, Psyshot, double jump, dj. lk, Psyshot, FK Psyblade XX Psionic Butterflies

does 95 damage on Cable

jump in fp, fk, land, c. fp, FK Psyblade, OTG c. lk, launch, sj. up + fk, Psyblade XX Psionic Butterflies

jump in fp, fk, land, launch. sj. fp, up + fk, FK Psyblade XX Psionic Butterflies

Ex_MaTT
11-26-2002, 04:40 PM
C-Cammy

s.hp, c.mk qcf x2 mk xx qcb kick(in the air) qcb x2 kick


C-Akuma

c.lp c.lp c.lk lvl2 fireball, xx hurricane kick lvl1 shoryureppa



A-Rock

in corner

360 xx lazer cc c.hk s.hp s.hk c.hp x3 hp rising tackle lp burn knuckle xx raging storm


A-Ryu


c.hp whiff lp sj mp x2 sj.mk sj.mp to corner an do w/e
(check gunters site for his A-groove vids)

X-Sapphire
11-26-2002, 05:44 PM
Alright thanks TImeflip and Naslectronical.
I also found out the psyshot infinite in the corner, kinda easy...
People should stop making threads if they're not willing to give decent answers huh

Ex_MaTT
11-26-2002, 05:46 PM
Originally posted by X-Sapphire
Alright thanks TImeflip and Naslectronical.
I also found out the psyshot infinite in the corner, kinda easy...
People should stop making threads if they're not willing to give decent answers huh


uhhh I didnt answer your question cause it made no sense at the time If u want psylocke combos put her before magneto and im not last
Also I didnt know the psyshot inifinite and never seen it done.
I answered everyone else so stop being a dick face

X-Sapphire
11-26-2002, 06:14 PM
w/e, you're just ruining ur own thread kid...

I Am Lothar
11-26-2002, 09:03 PM
Thanks Matt for the reply.

Ex_MaTT
11-26-2002, 09:13 PM
Originally posted by I Am Lothar
Thanks Matt for the reply.



n/p

Keep em coming

Chachaman
11-26-2002, 10:26 PM
CvS2
Habiki
N-grove

tragic15
11-26-2002, 11:00 PM
how about some sonson combos or ppl like spiral or psylocke like her triple jump combo or how about their infinites

TimeFlip
11-27-2002, 09:08 AM
Originally posted by tragic15
how about some sonson combos or ppl like spiral or psylocke like her triple jump combo or how about their infinites

Umm, some good Psy combos were on the previous page(2). Psyshot infinite, I don't recall offhand so sorry :(

Now for some SonSon *yay*:
Let's start with B&B:
Dashing Sk,Sk,Fp,Rk, Fp Spinning UppercutxxGiant Stick-o-Doom

D.Sk,D.Sk,Fp Spinning UppercutxxGiant Stick-o-Doom

D.Jp,D.Jp.D+Fp, OTG SonSon KissxxPOW!

One more combo; Timing's Kinda rough:
D+Jp,D+Sk,D+Rk/\Jp[pause]Sk[pause]Sk[pause], giant stick o doom

The key is to let SonSon fall below her opponent so the giant stick hits him.

Now for some flashy crap; I'm guessing you use her with Psy AAA, so there's one combo I know:

Dashing Jp,Jp,Fp+Psy AAA, Rk, POW!!!

I Think that's how it went. Well not that hard and it looks cool. Alrighty later.

MegamanDS
11-27-2002, 09:56 AM
Mag. Storm. Pys. for MvC2. I want combos not resets! fancy combos, i know the infinite and basic stuff. I want show off combos

Ex_MaTT
11-27-2002, 01:38 PM
N-Hibiki

Combo into her lvl3 manual super (the deadly rave type one)
do one that leaves them on the ground end with a lvl1 qcb hcf + p super


MSP combo

storm => 12 launch 1234 LA xx LS DHC mag tempest otg into hyper grave switch in storm launch 1234 LA xx LS DHC psylocke launch 1234 up + hk psyblade super.

Ex_MaTT
11-29-2002, 06:24 PM
*BUMP*

epyonx
11-29-2002, 09:12 PM
can u give some mvc1 combos (even though it aint in the subject) for wolverine,warmachine and strider and in
mvc2 some fast-fly unfly crazy combo, in chinatwon i saw i 20 something aircombo by sentinel with throws, assist, un-fly,and fast fly all together

Ex_MaTT
11-29-2002, 09:24 PM
Originally posted by epyonx
can u give some mvc1 combos (even though it aint in the subject) for wolverine,warmachine and strider and in
mvc2 some fast-fly unfly crazy combo, in chinatwon i saw i 20 something aircombo by sentinel with throws, assist, un-fly,and fast fly all together

sry MvC1 isnt my game and Im really no expert on fast-fly unfly shit. I usually keep it basic/high damage with sent since im still learning that flying fucker.

I'll give u a corner reset that does about 80%

launch sj.lp hp. rocket punch *fall a bit* lk land normal jump throw, lk, lk, up rocket punch.


2nd one

Launch sj.hk xx fly *fly down* throw lk lk up rocket punch

xBlackheartx
12-02-2002, 07:41 AM
how about some
c-groove rock combos...

TRANCEADICT
12-02-2002, 07:52 AM
C maki..!!!

Ex_MaTT
12-02-2002, 08:34 AM
Originally posted by xBlackheartx
how about some
c-groove rock combos...



in corner

360 throw xx lazer, s.hk lvl2 raging storm cancel with counter then raging storm again

the s.hk after the lazer is really hard to time


I dont not use maki and never have cept for my A-groove vid :p
but

s.hp lvl2 qcfx2 + mp cancel into lvl1 kick or punch super

*No I do not know that long ass mr.mem combo that links forever :p*

left
12-02-2002, 09:07 AM
Originally posted by MegamanDS
Mag. Storm. Pys. for MvC2. I want combos not resets! fancy combos, i know the infinite and basic stuff. I want show off combos

mag/sent/psy
magneto with psy assist(aaa)

c.lk, c.hp, sj.hk, a/d df+lk, mk+psy, land, a/d df+hk(otg), land, c.hkXXsj.lk, mk, a/d df+lk, mk, land, c.hp, sj.lp, sj.lk, sj.lp, pause, sj.lp, sj.lk, sj.lp, sj.lk, a/d uf, sj.lp, sj.lk, sj.lp, pause, sj.lp, sj.lk, sj.lp, sj.lkXXhk hypergravXXmagnetic tempestXXDHC(hailstorm), wave dash in, c.lk, s.hk, sj.lp, sj.lk, sj.lp, sj.lk, a/d uf, sj.lp, sj.lk, sj.lp, sj.lkXXla laXXlightning storm

its a waste of three meter, but its flashy as shit

No defence
12-02-2002, 12:49 PM
Sup. [Game] CVS2/Ryo/C groove. Please does anyone know how to do that insane Ryo combo. I cant figure out how to do it. C maki is just as worse. Thanks for your time.

monkeyspank
12-02-2002, 05:10 PM
i have a request:magneto,akuma,doom.:D .Thanks in advance.

Ex_MaTT
12-02-2002, 05:17 PM
Mag/doom

launch sj.hk dash lk mp call doom jump kick throw down into rocks Hyper Grav xx tempest


Extremley escapable :p

Mr. Howard
12-02-2002, 07:08 PM
Hey, I have a tourney comin up in like two days. I'm going to use Storm, Cable, and Capcom. I'm not sure if I should start the match off with Storm or Cable. Also, I was wondering if there were any unique but easy and effective combos that you could give me. :cool:

left
12-03-2002, 08:50 AM
Originally posted by Mr. Howard
Hey, I have a tourney comin up in like two days. I'm going to use Storm, Cable, and Capcom. I'm not sure if I should start the match off with Storm or Cable. Also, I was wondering if there were any unique but easy and effective combos that you could give me. :cool:

start with cable? ARE YOU JOKING!

:eek:

Definetly start with storm...That cable will need meter!

Mummy-B
12-03-2002, 09:11 AM
Originally posted by left


start with cable? ARE YOU JOKING!

:eek:

Definetly start with storm...That cable will need meter!

damn i don't even play mvc2 and I know that.

xBlackheartx
12-05-2002, 08:27 AM
hey could you give me adivce on

CvS2 A-Groove Cammy(r2) Bison(R2)

basically how to set up thier CCs

$|-|U(V)AYeL
12-05-2002, 06:05 PM
Originally posted by xBlackheartx
hey could you give me adivce on

CvS2 A-Groove Cammy(r2) Bison(R2)

basically how to set up thier CCs

Bison CC Setups:

Jumpin Medium Punch X2, Activate.
Devil Reversal in Corner, Activate.
Scissor Kick, Activate.

I think the best way to setup CC WITH scissor kick is to do the BNB, c. lp, c.lp, c. lk, scissor kick, Activate.



Cammy CC Setups:

I'm pretty sure there are none.

Banshee
12-05-2002, 06:18 PM
Spiral!

Ex_MaTT
12-05-2002, 07:06 PM
Originally posted by $|-|U(V)AYeL


Cammy CC Setups:

I'm pretty sure there are none.


Thanx for telling the bison stuff
Paint that shit

But there are several cammy set ups
hcf + punch in corner -> CC
s.hp cc s.hk x2 cannon drill shit
when they're at the highest point of their jump lk cannon spike land activate
I THINK u can activate off a cannon drill ?? mad hard tho if its possible :D



Spiral


with 6 swords

c.lk launch lk lk, hcf + lk xx Metamorphysis

But im sure you knew that one luc :p

Banshee
12-05-2002, 07:20 PM
You couldn't even leech some of the stuff I've done? :D

I guess you don't remember them.

COS is qcf+K. :eek:

Ex_MaTT
12-05-2002, 09:46 PM
Originally posted by Banshee
You couldn't even leech some of the stuff I've done? :D

I guess you don't remember them.

COS is qcf+K. :eek:


fuck man I was too busy trying to escape your shit :sweat:

jiggabry
12-06-2002, 12:14 AM
Originally posted by Mr. Howard
Hey, I have a tourney comin up in like two days. I'm going to use Storm, Cable, and Capcom. I'm not sure if I should start the match off with Storm or Cable. Also, I was wondering if there were any unique but easy and effective combos that you could give me. :cool: even tho its prolly too late...starting with cable isnt a bad idea since storm gives u a safe DHC take that biotch......shu get the fuck outa this thread lez spark this dube:D

Ex_MaTT
01-09-2003, 07:21 PM
*bringing this back*

neroiscariot
01-10-2003, 12:00 AM
i have a request:magneto,akuma,doom. .Thanks in advance.

k ill take you mag/akuma request since i dont think anyone did yet...im assuming this is magneto using akuma expansion assist so here we go

1.)c.lk+call akuma, c.lk, hyper-grav XX tempest (escapable)

2.)c.lk+call akuma, c.lk, tempest (not escapable)

3.)c.lk+call akuma, c.lk, /\, ad-d/f xx sj.lk, land, start japanese infinite

4.)c.lk+call akuma, c.hp, sj.hk, ad-d/f, akuma hits, land, c.hp, combo of choice.

hope that helps

_blitz
01-10-2003, 12:37 AM
not really a combo but can you explain to me the "properties" of mashing a tempest. if not then : sent (g) storm (a) iron man (b). which ever form of the piont/assist combination you wish.
thanx
dan

neroiscariot
01-10-2003, 02:57 AM
blitz, i thought i answered this for you already, but you have to mash VERY QUICKLY after magnus says "magnetic" and b4 he says "tempest"...just run your palm over the buttons and you should get the hang of it.

pizzle

chicken
01-10-2003, 03:55 AM
Originally posted by left
Definetly start with storm...That cable will need meter! Not always. Cable was never that dependent on meter, and can build it his own damn self (pretty well, I might add). Having Storm as a safe DHC is much more beneficial, believe me.

As for mashing out of the Tempest, you don't really have to listen for cues, just start mashing as soon as the Hyper Grav holds you. Since it's the Hyper Grav you're mashing out of (although people call it 'Mashing out of the Tempest'), there's no point in mashing before the Grav hits you, or waiting until Magneto says something.

For Sentinel with Storm-A assist, you can do
Launch (+ Storm assist), sj.LP, sj.LP, sj.HP, (Storm connects), land, downwards Rocket Punch xx Hyper Sentinel Force. From there, DHC whichever way you want.

For Sentinel with IM-B assist, you can fast-fly combo in certain ranges that I am not too sure of. So that's
Launch, sj.LK, fly, sj.LK (+ IM assist), sj.LK, sj.HP, downwards Rocket Punch. There are some fancy ground combos you can do with Sent/IM-B, try looking up Combofiend match videos for those.

A fancy ending to the IM infinite if I have Magneto-A assist:
after an IM infinite cycle that sets the opponent low enough, j.LK, j.LP, Mag assist, j.HP (Neutral), Mag connects, s.HP xx Proton Cannon or even continue infinite.

GeekBoy
01-10-2003, 04:52 AM
Originally posted by chicken

For Sentinel with IM-B assist, you can fast-fly combo in certain ranges that I am not too sure of. So that's
Launch, sj.LK, fly, sj.LK (+ IM assist), sj.LK, sj.HP, downwards Rocket Punch. There are some fancy ground combos you can do with Sent/IM-B, try looking up Combofiend match videos for those.



That combo doesn't work outside the corner.

capconian
01-10-2003, 09:23 AM
Game: CvS2. Characters: Terry. grove: C/A no cheap stuff

Ex_MaTT
01-10-2003, 02:51 PM
Originally posted by GeekBoy


That combo doesn't work outside the corner.


Geek is right


A - Terry

c.hp x2 s.hk x3 c.hk [s.hp, hp burn knuckle]x2 rising tackle Buster wolfer, Rising tackle

U can combo off a fierce rising tackle as well juss do [s.hp burn knuckle] to the corner

C - Terry

s.hp lvl1 buster wolf *pause* c.hp lvl2power Geyser xx burn knuckle *pause* power dunk <--- Finalshowdown's video :p

capconian
01-10-2003, 09:37 PM
Thaks, and where can i find that video?

Ex_MaTT
01-10-2003, 10:55 PM
Originally posted by capconian
Thaks, and where can i find that video?


I dont know

ThE CRoW
01-11-2003, 01:03 AM
any good jill combos? besides the basics? and do u play at orbit ex matt?

Ex_MaTT
01-11-2003, 01:26 AM
Originally posted by ThE CRoW
any good jill combos? besides the basics? and do u play at orbit ex matt?


umm im usually at orbit once a month for unlimited nights...

there are some ok Jill combos but they mainly revolved around bouncing shit off assists like tron or something...I dont know exactly since i never even played around with jill

_blitz
01-12-2003, 01:04 PM
mvc2 storm:
i need combos that connect after hitting someone with a roundhouse in the air or tri jumping in on someone. and can you explain to me how cyclops's inf works. i saw iit at a tourney last night ive never seen it before. :eek: and any other combos/ strats with those two. thanx

Wildcat
01-12-2003, 02:00 PM
Hey, how about some Storm - A / Sentinel - Y / Cable - B combos for MvC2?


I'm interested to see what you can do w/ cable's assist for storm and mainly Sentinel. Uh, I guess that's it. I'm really interested in seeing some combos off cable's AAA.

Ex_MaTT
01-12-2003, 02:08 PM
Storm

launch sj.hk dash forward lk lp lk LA xx LS


Launch 1234 LA LS DHC to HSF launch call cable AA lp lk rocket punch.


storm c.lk c.lk *pause* call cable AA s.hk hailstorm (I havent done/tried this but it should work, if not use capcom AA and it works)

Wildcat
01-12-2003, 02:18 PM
Well if people don't already know these combos, then shame on them. Got anything new I could try out? Maybe sent or storm fly mode w/ cable's assist?

Ex_MaTT
01-12-2003, 02:29 PM
Originally posted by Wildcat
Well if people don't already know these combos, then shame on them. Got anything new I could try out? Maybe sent or storm fly mode w/ cable's assist?


There is nothing flashy to do with Cable assist.
If you want flashy Use Cyclops assist instead of trying to mold 3 top tier into one team cause your gonna jew yourself out of an Anti air. sent/capcom will own that whole team since it has no AA @_@

Wildcat
01-12-2003, 03:06 PM
Actually, Cable's reverse-crossup properties as an AAA take care of Sentinel's bulky body no problem. Or you can concentrate on the assist. After re-evaluating my gameplay versus Sent/Commandos, I've discovered at running away works best and trying to stay in the air, away from capcom's corridor. Call Cable AFTER capcom is already out there if you're on the ground, and Sent should be out of the way to regroup and start rushdown.

xBlackheartx
01-13-2003, 01:04 PM
How bout some advanced (or intermediate) C-groove Zangief/Raiden combos (Mainly gief)

Ex_MaTT
01-13-2003, 02:46 PM
Originally posted by xBlackheartx
How bout some advanced (or intermediate) C-groove Zangief/Raiden combos (Mainly gief)


Here we go with Raiden I dont know if you noticed but Gief doesnt really combo anything spectactular. Hes all about the grabs


Raiden

jump body splash c.lp c.lp c.lk reverse DP motion punch, qcb punch (they should be stunned) s.mp, reverse DP motion punch, qcb punch hcb x2 HP.


If you want practical just take either half of that combo, it is also in the Evo preview just done in N-groove, it doesnt matter bout the groove though.

_blitz
01-13-2003, 03:25 PM
sorry to repost this but i really want to know and i think it was overlooked last time : cyclops inf. either a link to a combo vid or just the combo itself, please.
thank you

Ex_MaTT
01-13-2003, 03:31 PM
Originally posted by _blitz
sorry to repost this but i really want to know and i think it was overlooked last time : cyclops inf. either a link to a combo vid or just the combo itself, please.
thank you

sry bout that
I cant do it and dont know it.
BUT if u can get a hold of the Julius Jackson combo vid called "DumbAss Combos" or something it shows it cleary in that. The infinite is really hard though.

_blitz
01-13-2003, 03:39 PM
do you know where i can get my hands on it? or this julius person .. hehehe:evil:

_blitz
01-13-2003, 03:47 PM
do you know where i can get my hands on it? or this julius person .. hehehe:evil:

neroiscariot
01-13-2003, 04:20 PM
sorry to repost this but i really want to know and i think it was overlooked last time : cyclops inf. either a link to a combo vid or just the combo itself, please.

i know this, see im good for something around here...and yes it is REALLY HARD.

launch, sj.lp, sj.lk, sj.mp, sj.down+lk, sj.down+lp, sj.down+lk, sj.down+lk, land, [df.hk, sj.lp, sj.lk, sj.down+lk, sj.down+lp, sj.down+lk, sj.down+lk] repeat in brackets.

ok it can only be done on certain characters like cable and doom size i think, the timing is hard to get, you dont have to get all the sj.downlp's and lk's on the way down, they are just used to keep the character above cyc while he is going down, sometimes u will use 3, sometimes 4...

pizzle

_blitz
01-13-2003, 08:04 PM
thanks much :)
for your troubles i present you this:
cable on piont, storm alpha assist
jump in, (what ever) HK + call storm, s.fp, fire ONE bullet cancel into lk grenade. storm hits, then grenade, dash in for hot nutz. (psy charge, i think is what it is really called, hcb+P)
this one too: :D

opponent in the corner.
fire as many shots as you want, crackdown, xx time flip, dash in lk, fk ahvb. :eek: a waste of a bar with the time flip but it looks really cool.

thanks again

DoughboyDan_85
02-20-2003, 10:39 AM
Cable projectile
captian commando anti air
dr doom anti air it better be a badass combo lets see if you can come up with a combo:lol: and it better not suck :mad: :bluu:

j1lLFaN
02-21-2003, 06:01 PM
Originally posted by ThE CRoW
any good jill combos? besides the basics?

Just Jill
Code:T-002(zombie super), dash-in d.lk, d.lp, d.hp, ^ sj.lp, sj.lk, sj.lp, sj.lk, qcf.lp (1 hit)xx qcf+pp *escapable*


Jill/Cammy AAA
lk, lk, d.hk+Cammy AAA, Code:T-002 (zombie super)


Jill/Iron Man
lp, mp, hp, hk zombie xx qcf+pp xx Proton Cannon, zombie hits
, Proton Cannon

_blitz
02-23-2003, 11:03 PM
DoughboyDan_85
Cable projectile
captian commando anti air
dr doom anti air it better be a badass combo lets see if you can come up with a combo and it better not suck

combos with that team or just those assists? or a combination of those charachters with those assists?

DoughboyDan_85
02-24-2003, 09:51 AM
doesnt matter you pick

justcusimasian
03-05-2003, 08:00 AM
How about an unmashable tempest combo with Mags and N-groove combos for Geese Honda or Blanka.

_blitz
03-06-2003, 11:09 PM
with repulsor blast assist. anywhere: dashin , c.lk + im, standing lp tempest, then otg into whatever, lk, fk, shockwave xx proton cannon is prefered.
in corner with rocket punch assist. launch, fk, ad d/f, lk, lk, call sent land, lk, fk, tempest.
in corner, with tron (Y) assisst: fk throw, lp, as there falling, + tron, i hit off the s.fk xx tempest.

striderbeginner
03-13-2003, 06:51 PM
Is there any decent combos for the team mentioned above??

I am new and do not know much yet.
Infinites/combos/ anything at all will help.


Thanks

Mega Surge86
03-13-2003, 08:39 PM
how bout any tight mega man combos

striderbeginner
03-19-2003, 09:49 AM
Originally posted by Original Geese


ALl u need with Ken and Akuma is c. short, c. fierce, sj. jab, sj. rh Hurricane (for Akuma cancel into Super Air Fireball)


For akuma, it is jumping lp x2, crouching lk x2, hurricane kick into a crouching lk, launch, and then your basic combo with akuma, with the super fireball.

P-Soul
03-19-2003, 10:04 AM
How about -Vice-Maki-Joe- C-Groove CvS2!