thelibra
03-05-2009, 02:38 AM
hi, i've played as Sakura for about a week and a half now. I am a new Street Fighter fan (sort of... my last attempt was the first SF2 game on SNES), so i am still not very familiar with the combo system of this game (i.e. how some skills seem to execute faster when used one after another).
I have tried the normal trial several times, but i have no clue how i can do level three at all! Take, for example, Medium Punch + Hadoken: i notice that after the medium punch is executed, sakura would be stunned (due to recoil !?) for about half a second before i can execute Hadoken.
Could someone please give me an in-depth instruction on how to execute moves in sequences faster?
(note: i've seen a video on youtube about how you can hold another punch button in advance before you release the medium punch and execute QCF + P right after the medium punch... i wonder if this strategy is feasible on the complicated combos tho)
thanks for the help!
I have tried the normal trial several times, but i have no clue how i can do level three at all! Take, for example, Medium Punch + Hadoken: i notice that after the medium punch is executed, sakura would be stunned (due to recoil !?) for about half a second before i can execute Hadoken.
Could someone please give me an in-depth instruction on how to execute moves in sequences faster?
(note: i've seen a video on youtube about how you can hold another punch button in advance before you release the medium punch and execute QCF + P right after the medium punch... i wonder if this strategy is feasible on the complicated combos tho)
thanks for the help!