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View Full Version : Dans key 2 success pt.2



thelegendofjbc
04-06-2009, 06:35 PM
I have 2 make a pt.2 to this thread to talk about Dans Pin down technique.

I have had additional success recently with dan using a formulted pin down style.

some of the variations inclue on rival wake up ( i mix these into a chain to keep opponent in a pinned down block position , anytime they try to react with an attack its like they have a VERY minimal chance to hit, make sure u try to get your opponent in corner 4 maximum results:


lk danku: great for shotos who are DP happy. Use this semi early on there wake up to have high chance of DP cancel, if blocked use a 2 for 1 danku attack to keep a pin down going. dankus are great for a mix up to fake out a 2 for 1 danku strike.

C.HP + lk Danku : great 2 for 1 chain pin down start up vs non shoto characters. link a another C.HP + lk danku or C.MP + lk danku then mixup with a throw or a single lk danku on the third part to the chain. Highest pindown damage if fully connects. Its slower start up but the best fakeout into a knee and strongest if connects. It sometimes sets you up for a crossup attack after the first attempt, but easier to predict. try to not do a crossup a fter the first 2 for 1.

C.MP + lk danku: great vs faster poke characters and i believe to be the best 2 for 1 pin down attack. Multiple spams of 2-3 of these will usually allways keep opponent locking or biting a knee. The C>MP has the best frames when attacking from a previous lk danku (when danku blocked). ALSO, 2 of these chained together usually leads into an immediate crossup attack if desired, it sets you up perfectly.

C.LP or C.LK + lk danku: not used often because of the higher chance of the opponent creating a successful attack before the danku, use this mix up not very often.

C.MK +lk danku: i dont use this very often because the reach is not needed for the short danku. always uses the C.MP as the set up instead of C.MK because the C.MP gives you better set ups and leverage or mix up or cross up. Its sliightly faster and delivers the same block length of your rival.

throw: if opponent stays def, feel the need to throw his rear end to confuse him. Throw again if u feel you need to or repeat an approprite chain pin down.

Mix this into your current game plan and you will have a more effective Dan. I have to go now but ill add more to the Dantasic pin down technique.

PS> ABEL CANT HANDLE THE PINDOWN AT ALL LOL. I dominated 2 different abels that had over 11k BP no joke!! Get your timing down with this and u will c.