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View Full Version : BlazBlue Review Thread of WOW and YESS!



MarkMan
06-26-2009, 03:20 PM
http://ps3.ign.com/articles/998/998859p1.html - 9.4 from IGN.


http://www.hardcoregamer.com/index.php?option=com_magazine&type=newsblogarticle&id_rubrique=32&id_article=307&alpha=&numpage=0&perpage=10 - Review by Arlieth

More incoming...

MarkMan
06-26-2009, 03:22 PM
http://www.hardcoregamer.com/index.php?option=com_magazine&type=newsblogarticle&id_rubrique=32&id_article=307&alpha=&numpage=0&perpage=10

Review by Arlieth

shijui
06-26-2009, 03:48 PM
wow. This is probably the first time ive seen a 2d fighter getting so much love :D cant wait for this game

Inverse
06-26-2009, 04:02 PM
I think this is the first 2d fighter to ever score 9+ in the history of fighting games.

BlueFlamingo
06-26-2009, 04:02 PM
SF4 scored a 9.0 iirc.

Alucard20
06-26-2009, 04:13 PM
SF4 scored a 9.0 iirc.

Sf4 isn't a 2d game though.

kro
06-26-2009, 04:14 PM
Sf4 isn't a 2d game though.

:nono:

Alucard20
06-26-2009, 04:25 PM
:nono:

:sweat:

Inverse
06-26-2009, 04:37 PM
:nono:

Er, he's right. LoL

BlueFlamingo
06-26-2009, 04:44 PM
The only thing not 2d about SF4 are the ultras... the real actual gameplay is as 2d as it gets.

sambao
06-26-2009, 04:54 PM
my review of BlazBlue:

one santouka shio ramen regular size with flavored egg

four beard papas (original, chocolate, strawberry, green tea)

a california burrito

and Tommy's + Double Double

Inverse
06-26-2009, 05:05 PM
The only thing not 2d about SF4 are the ultras... the real actual gameplay is as 2d as it gets.

I couldn't possibly be talking about the way the game was rendered. That would be too obvious. Considering the first major difference between Blazblue and every other recent fighting game.

Shocking I know, but let's take into consideration, once, just once... that when someone calls a fighter "2d", that they aren't talking about the limitations of their axis of movement, and that they are talking about the fact the game was rendered in two dimensions in lieu of three. (Just in case this happens again with KOFXII lol)

SF4 is a 3d game without sidestepping or 8-Way movement. Don't argue with me, I came from the N64 era. There isn't a 2d vs 3d topic I haven't heard. You should have been around when Megaman 8 came out. Oh heaven help me.

powerincarnate
06-26-2009, 05:08 PM
Yeah, no hating on SFIV for no reason. It is a 2D game and got good reviews.

I'm not into the whole paranoid thing of "Oh they don't like us because we are 2D, or not a FPS, or Not Halo, or not Madden or anything like that. Create good games and your game will score high. And just because it scores high doesn't mean YOU have to like it, or just because it scores low, doesn't mean you can't like it. After all we are all individuals. Which is why the aggregate score better tells the picture than any one site.

Alucard20
06-26-2009, 05:20 PM
The only thing not 2d about SF4 are the ultras... the real actual gameplay is as 2d as it gets.

well I know that. SF4 is more like 2.5 D.:encore:

Inverse
06-26-2009, 05:26 PM
well I know that. SF4 is more like 2.5 D.:encore:

Except 2.5d doesn't exist, and people need to start understanding what 2 dimensions mean. As in, it's definition. :razz:

Anyway, the game is getting solid scores. It's very impressive. Wonder why Game Informer gave it such a "meh" score though.

kro
06-26-2009, 05:35 PM
Except 2.5d doesn't exist, and people need to start understanding what 2 dimensions mean. As in, it's definition. :razz:

Anyway, the game is getting solid scores. It's very impressive. Wonder why Game Informer gave it such a "meh" score though.

Have you read their review? It was like 1 paragraph long.

Inverse
06-26-2009, 05:38 PM
Have you read their review? It was like 1 paragraph long.

So basically they popped the game in for like 20minutes and they were done. They probably got destroyed by the computer on Easy.

No I haven't read it, I tend to read respectable sources. LoL still, I was curious.

...one paragraph, damn.

ALUCARD:
READ THIS! http://forums.shoryuken.com/showpost.php?p=6971076&postcount=429
Stop sending me PM's for Rep. FFS.

powerincarnate
06-26-2009, 05:39 PM
Why can't game informer simply think it is a meh game. It is their opinion. I've seen the greatest games in the world get poor or meh reviews.

Inverse
06-26-2009, 05:44 PM
Why can't game informer simply think it is a meh game. It is their opinion. I've seen the greatest games in the world get poor or meh reviews.

Because it's obvious they didn't give it a lot of thought, and/or felt it was just another old school 2d anime fighter that nobody would bother with. Thus it wasn't worth a page, thus it wasn't worth a real attempt at a review. I seriously doubt the guy got much time to play it online even with an early batch, or that the person reviewing the game has experience with fighters.

It's obvious the guy who did the IGN review has a history with fighters, GG especially and knows the audience and the technical aspirations the game attempts to achieve. Which is rarer these days in the publishing industry for gaming.

Lost Odyssey suffered a lot of that kind of thing due to it being turn based. During the PS2 Era most would have said "So what if it's turn based?" heaven forbid the 360 get a game of that sort. It's like people suddenly forgot what the fuck it was.

powerincarnate
06-26-2009, 05:59 PM
Because it's obvious they didn't give it a lot of thought, and/or felt it was just another old school 2d anime fighter that nobody would bother with. Thus it wasn't worth a page, thus it wasn't worth a real attempt at a review. I seriously doubt the guy got much time to play it online even with an early batch, or that the person reviewing the game has experience with fighters.

It's obvious the guy who did the IGN review has a history with fighters, GG especially and knows the audience and the technical aspirations the game attempts to achieve. Which is rarer these days in the publishing industry for gaming.

Lost Odyssey suffered a lot of that kind of thing due to it being turn based. During the PS2 Era most would have said "So what if it's turn based?" heaven forbid the 360 get a game of that sort. It's like people suddenly forgot what the fuck it was.



Well, sometimes it is because A. They only have limited space and the executive editor forced him to pare down his review.

B. Print magazines no longer make as much money as an IGN supersite and therefore they must maximize their space by putting a ton of stuff in it, and thus shorter reviews

C. It isn't a "blockbuster game" and therefore the editors deemed it not worthy or a full page or 2 page review

D. Or simply, he played it, tried a few things out, and didn't like the game.

Regardless of the reason, it is their review and they are only 1 review. Which is why the aggregate review is what matters and not a single review. I still think Final Fantasy VII is the best game ever and still surprise when I see a review, or there is a post by someone where they think it was the worst, or deserve a 6 or 7, or whatever.

Eventually though, you learn to accept people's review and move on, instead of "OH they must not like 2D games and that is why it rates so low. Or Oh, he must not have spent a lot of time with the game and thus why it rated so low. Or even worse, people will search for typos and grammatical errors and then say, he is a poor writer anyways and therefore he must not be able to review games etc..

SFIV is a 2D game and MOST people loved it. So, while on the blazblue forum, you get a few jokes about how "bad" street fighter IV was, or how they already dropped it and I too come to just accept their review. I don't like though "Well it is street fighter, that is why it got 90s". People were saying, Watch, wait till Blazblue comes out and you'll see how it will be flooded with meh scores. If it got meh scores, they would have said, "see I told you, only SF gets good scores" and when it got some good scores, they go "well I'm shocked". That is being Paranoid, or at least what I think being paranoid is.

BlueFlamingo
06-26-2009, 05:59 PM
Don't argue with me, I came from the N64 era.

You came from the N64 era? I came from the Atari era. lol. I see what you mean but really it's just meaningless. I'm not going to argue a silly argument. It's not worth either of our time.

Also, can we please get back to being happy this game is being given such great reviews instead of bickering about other topics? (this is not directed at anyone exclusively)

DragonSteamboat
06-26-2009, 06:00 PM
Except 2.5d doesn't exist, and people need to start understanding what 2 dimensions mean. As in, it's definition. :razz:

Anyway, the game is getting solid scores. It's very impressive. Wonder why Game Informer gave it such a "meh" score though.


I just read the Game Informer review today and it's so disappointing. They definitely gave the game to two reviewers that have no interest whatsoever towards fighting games. Right off the bat one reviewer calls ASW crazy and shrugs off the story line as if it had no merit. I'm not really a big fan of fighting game story lines, but c'mon, at least give us what we can expect of it. There is zero explanation about how the game is played with the reviewer saying that "joystick jockeys might want to start an intense training regimen."

The worst part of the article is the "Second Opinion" column. The author complains that the game is too complex and that its an "aggravating grind" trying to master so many unique characters. A few pages over I see that he reviewed The Sims 3 giving it a 9 and a PC Game of the Month sticker. :tdown:

I'm glad that IGN gave the game a proper review.

powerincarnate
06-26-2009, 06:23 PM
You came from the N64 era? I came from the Atari era. lol. I see what you mean but really it's just meaningless. I'm not going to argue a silly argument. It's not worth either of our time.

Also, can we please get back to being happy this game is being given such great reviews instead of bickering about other topics? (this is not directed at anyone exclusively)


I did catch that too, The PS era, which is the true name of the era since the N64 failed, and the PS is what most people remember it as, is still considered the modern era. That era is usually used to differentiate old school gamers from "new school" gamers. It is often used, since I brought up Final Fantasy, as the separation of Final Fantasy 1-VI and VII through XII.

Anyways, back on topic. I wonder when Gamespot, gametrailers, and some of the other major sites will review it.

Inverse
06-26-2009, 06:24 PM
You came from the N64 era? I came from the Atari era. lol. I see what you mean but really it's just meaningless. I'm not going to argue a silly argument. It's not worth either of our time.

Also, can we please get back to being happy this game is being given such great reviews instead of bickering about other topics? (this is not directed at anyone exclusively)

Technically I'm 27 so more the NES era, but the whole 2d vs 3d thing was soooo played out when the N64 came out. I remember Guilty Gear almost didn't get made for the PS1 because it was 2D, and not a 3D Fighter like Tekken or Toshinden. That was when Sony was obsessed with anything 3D, even if it looked like shit. -_-

It's great though how those days are over, and games like Blazblue are not only welcomed, but respected. I wonder what Gamespot is going to review it as. I'm sure G4 will give it at least a 4/5.

Edit: Yes, the PS Era is more like it, but believe me. Sony was pressured by the N64 and Mario 64. You can tell in its frantic push to make everything 3d, and it's attempt at convincing people that Crash Bandicoot was just as open ended as Mario 64. LoL Some crazy years back then. I'm glad Guilty Gear got released though. What a sick surprise that game was.

Playstation Magazine gave it good props apparently according to Metacritic.

9.0
Playstation: The Official Magazine (US)
BlazBlue has the moves and goods to back it up. [Aug 2009, p.71]

BlueFlamingo
06-26-2009, 06:25 PM
Definitely sooner than later I would assume. Excited to see such positive views of the game for the most part.

And inverse I know what you mean, however I think this content of talk is better suited for FGD. :D

fallot
06-26-2009, 06:38 PM
that when someone calls a fighter "2d", that they aren't talking about the limitations of their axis of movement, and that they are talking about the fact the game was rendered in two dimensions in lieu of three. (Just in case this happens again with KOFXII lol)

Why? Its not exactly a useful distinction for people who play fighting games. SF4 is a 2d fighter.

Inverse
06-26-2009, 06:46 PM
Why? Its not exactly a useful distinction for people who play fighting games. SF4 is a 2d fighter.

Sssh, enough. Not going to discuss this anymore, I'm way too smart for this kind of talk. Maybe one day you'll understand. :3

Why are the reviews so slow for Blazblue btw? Most reviews are out well before the game is out. Hope we get more during the weekend. Anything from Japanese media!?

Alucard20
06-26-2009, 07:07 PM
ALUCARD:
READ THIS! http://forums.shoryuken.com/showpost.php?p=6971076&postcount=429
Stop sending me PM's for Rep. FFS.[/QUOTE]


lol*

Ok. Thx. Think of me when u want to -rep someone.:tup:

Zanken
06-26-2009, 07:50 PM
MarkMan: Thanks for linking the Hardcore Gamer review. Reading the magazine format online like that is really quite cool, I hope other publications adopt it.

Alucard: Stop being a little whiny bitch about rep.

MilkR0und
06-26-2009, 08:33 PM
Official xbox magazine gave is an 8.0

they said it was a great game, but their only minus was that the story was long and boring.

BlueFlamingo
06-26-2009, 08:48 PM
lol docking points on a fighting game because of it's story. Hilarity.

kosmos
06-26-2009, 09:31 PM
I can't believe that the scores are that high, not because the game but because the media is not to high about 2D fighters.

Kurushii
06-26-2009, 09:33 PM
The story mode is funny as hell. Did they not go into Taokaka's path?

MilkR0und
06-27-2009, 06:20 AM
The story mode is funny as hell. Did they not go into Taokaka's path?

two of the three pictures were of taokaka, and they talked about her in the review, so i think they did.

El_Cor
06-27-2009, 07:49 AM
Story in a fighting game? Say it ain't so.

fallot
06-27-2009, 08:34 AM
Got to accept some people play these games expecting the total package. Reviews are meaningless to whoever plays these games seriously. We know what we're getting into. Its mostly for archival and lol purposes outside 1 or 2 reviews.

Lane
06-27-2009, 11:45 AM
Yeah, no hating on SFIV for no reason. It is a 2D game and got good reviews.

I'm not into the whole paranoid thing of "Oh they don't like us because we are 2D, or not a FPS, or Not Halo, or not Madden or anything like that. Create good games and your game will score high. And just because it scores high doesn't mean YOU have to like it, or just because it scores low, doesn't mean you can't like it. After all we are all individuals. Which is why the aggregate score better tells the picture than any one site.

Sorry to shit on your parade, but one of the reasons why it got such a high rating was because it was reviewed by someone who appreciates Guilty Gear...

Kitsune707
06-27-2009, 11:52 AM
Sorry to shit on your parade, but one of the reasons why it got such a high rating was because it was reviewed by someone who appreciates Guilty Gear...

Ah well, so be it. It's not like SFIV was reviewed by people who never in their life played Streetfighter... never even heard about it... nope... :razz:

Halvie
06-27-2009, 12:01 PM
Ah well, so be it. It's not like SFIV was reviewed by people who never in their life played Streetfighter... never even heard about it... nope... :razz:

What does that have to do with anything? Just because they played or heard of street fighter doesn't mean they absolutely love the series and dev. The guy in the IGN article was clearly a fan of GG and Arc games.

SugaFree
06-27-2009, 12:17 PM
Gameinformer was hating on BlazBlue because of how difficult it was.

I lol'd IRL.

From GI:

"Am I playing a 2D fighting game or a drug-induced gothic hallucination? Blazblue features a stable of improbable characters using ridiculous attacks to beat each other up in satisfying ways. Underneath the slick designs and outlandish action is a challenging and complex fighter, but don't expect the game to help you discover its depth (I'm assuming it's like Guilty Gear then in that respect). Learning the ropes is a slow and aggravating grind, especiall since many characters have many unique mechanics that don't transfer to the others. This variety can be rewarding to master, but also significantly incrases the time you'll need to invest if you want to become more than a button masher. If you're playing solo or against you friends online, that kind of skill isn't neccesary - you can just enjoy the beautiful visuals and stylish attacks that admirably follow in Guilty Gear's footsteps."

SugaFree
06-27-2009, 12:19 PM
Gameinformer was hating on BlazBlue because of how difficult it was.

I lol'd IRL.

From GI:


"Am I playing a 2D fighting game or a drug-induced gothic hallucination? Blazblue features a stable of improbable characters using ridiculous attacks to beat each other up in satisfying ways. Underneath the slick designs and outlandish action is a challenging and complex fighter, but don't expect the game to help you discover its depth (I'm assuming it's like Guilty Gear then in that respect). Learning the ropes is a slow and aggravating grind, especiall since many characters have many unique mechanics that don't transfer to the others. This variety can be rewarding to master, but also significantly incrases the time you'll need to invest if you want to become more than a button masher. If you're playing solo or against you friends online, that kind of skill isn't neccesary - you can just enjoy the beautiful visuals and stylish attacks that admirably follow in Guilty Gear's footsteps."

NeoBlood
06-27-2009, 12:22 PM
^ you mean theres moves more complicated than hadokens and shoryukens? This game is TOO HORD!!!!

Hecatom
06-27-2009, 02:16 PM
You came from the N64 era? I came from the Atari era

i came from the pong era, just letting be know :razz:


Well, sometimes it is because A. They only have limited space and the executive editor forced him to pare down his review.

B. Print magazines no longer make as much money as an IGN supersite and therefore they must maximize their space by putting a ton of stuff in it, and thus shorter reviews

C. It isn't a "blockbuster game" and therefore the editors deemed it not worthy or a full page or 2 page review

D. Or simply, he played it, tried a few things out, and didn't like the game.

Regardless of the reason, it is their review and they are only 1 review. Which is why the aggregate review is what matters and not a single review. I still think Final Fantasy VII is the best game ever and still surprise when I see a review, or there is a post by someone where they think it was the worst, or deserve a 6 or 7, or whatever.

Eventually though, you learn to accept people's review and move on, instead of "OH they must not like 2D games and that is why it rates so low. Or Oh, he must not have spent a lot of time with the game and thus why it rated so low. Or even worse, people will search for typos and grammatical errors and then say, he is a poor writer anyways and therefore he must not be able to review games etc..

SFIV is a 2D game and MOST people loved it. So, while on the blazblue forum, you get a few jokes about how "bad" street fighter IV was, or how they already dropped it and I too come to just accept their review. I don't like though "Well it is street fighter, that is why it got 90s". People were saying, Watch, wait till Blazblue comes out and you'll see how it will be flooded with meh scores. If it got meh scores, they would have said, "see I told you, only SF gets good scores" and when it got some good scores, they go "well I'm shocked". That is being Paranoid, or at least what I think being paranoid is.


I just read the Game Informer review today and it's so disappointing. They definitely gave the game to two reviewers that have no interest whatsoever towards fighting games. Right off the bat one reviewer calls ASW crazy and shrugs off the story line as if it had no merit. I'm not really a big fan of fighting game story lines, but c'mon, at least give us what we can expect of it. There is zero explanation about how the game is played with the reviewer saying that "joystick jockeys might want to start an intense training regimen."

The worst part of the article is the "Second Opinion" column. The author complains that the game is too complex and that its an "aggravating grind" trying to master so many unique characters. A few pages over I see that he reviewed The Sims 3 giving it a 9 and a PC Game of the Month sticker. :tdown:

I'm glad that IGN gave the game a proper review.

what is the point of a review if you would put a douche who doesnt know anything about the genre or wouldnt give a descent review (take his/her time to go trough what the game has to offer), its like youre going to put me to make a review about madden, when
a) i dont know anything about the american football
and b) i hate the game anywway
the mentallity behind this reatards is beyond me


What does that have to do with anything? Just because they played or heard of street fighter doesn't mean they absolutely love the series and dev. The guy in the IGN article was clearly a fan of GG and Arc games.

it has to do a lot, sf4 scored high reviews for the nostalgia factor, not hating on the game, but you really think that with the graphic standards of this time, sf4 would score a 9 or 10, hell no, many of my friends that arent fighting game hardcores, think that the graphics of sf4 are meh, even some of them think that the graphics looks like ps2 graphics, also they complaint about the complexity of bb, yet this game is pretty much more noob friendly than sf4, where because is linked oriented it makes extremly difficult for the noobs to start over, also they complait for the story when sf4 doesnt even offer a story to begin with, yeah, i dont see any bias on the sf4 reviews :rolleyes:

ShinobiBrown
06-27-2009, 02:35 PM
People still read GI in this day and age? Wow.

I stopped giving two shits about what GI had to say years ago. Only reason GI is still alive is because GameStop sponsors their garbage magazines. Otherwise, they'd be just as S.O.L. as EGM (who didn't even deserve to go under).

Halvie
06-27-2009, 02:59 PM
it has to do a lot, sf4 scored high reviews for the nostalgia factor, not hating on the game, but you really think that with the graphic standards of this time, sf4 would score a 9 or 10, hell no, many of my friends that arent fighting game hardcores, think that the graphics of sf4 are meh, even some of them think that the graphics looks like ps2 graphics, also they complaint about the complexity of bb, yet this game is pretty much more noob friendly than sf4, where because is linked oriented it makes extremly difficult for the noobs to start over, also they complait for the story when sf4 doesnt even offer a story to begin with, yeah, i dont see any bias on the sf4 reviews :rolleyes:


Sorry to inform you, but I am afraid that you have several friends who are blind. SFIV might not be the best looking game, but to suggest that it could be done on last generation hardware is a joke.

Secondly reread his post... "who never in their life played Streetfighter... never even heard about it"

You want to point out where in that statement he inferred that these reviewers who heard about or played SF before love the game or have some sense of nostalgia for it?

And again you mind pointing out how being aware of something or playing a game will make someone write a biased review?

I am aware of and have heard BackStreet Boys....don't think I would be giving them a positive review based on the fact I am aware of who they are. Not saying that none of the SFIV reviews were biased, but the guy's statement is retarded.

Hecatom
06-27-2009, 03:09 PM
Sorry to inform you, but I am afraid that you have several friends who are blind. SFIV might not be the best looking game, but to suggest that it could be done on last generation hardware is a joke.

i know that, yet it clearly shows how the casuals see this game, nothing outsanding yet, in every review that i saw they give 10 for graphics :looney:

Halvie
06-27-2009, 03:20 PM
i know that, yet it clearly shows how the casuals see this game, nothing outsanding yet, in every review that i saw they give 10 for graphics :looney:

Yeah I freely admit it isn't a 10 (although I think the PC benchmark looks a lot better than my ps3).

I don't know maybe Capcom paid for some of the reviews lol...going from some of the reviewer gameplay I wouldn't put it out of the question.

Vectorman
06-27-2009, 03:22 PM
i came from the pong era, just letting be know :razz:





what is the point of a review if you would put a douche who doesnt know anything about the genre or wouldnt give a descent review (take his/her time to go trough what the game has to offer), its like youre going to put me to make a review about madden, when
a) i dont know anything about the american football
and b) i hate the game anywway
the mentallity behind this reatards is beyond me

IMO its a companies agendum to creates games that break barriers. No matter who the audience is, a good game is a good game. Take Wii Golf as an example.

a) I don't know anything about Golf
b) I hate golf anyway

Now almost EVERYONE I know enjoys the game and has a blast playing it, no matter what the demographic. I'm not denying that the reviewers came off as a tad bit biased, but isn't that the point of having opinions? The beauty of it all is that we get both sides of the spectrum, one who likes fighters and the fighting game community (IGN), and one who despises it (GI).

ShinobiBrown
06-27-2009, 03:30 PM
The beauty of it all is that we get both sides of the spectrum, one who likes fighters and the fighting game community (IGN), and one who despises it (GI).

Only GI gave SFIV and even SCIV high scores yet rate BB poorly (for silly reasons). Really, how can you complain about noticeable diversity amongst characters in a fighting game as if that's a con and not a pro? GI is just a garbage gaming magazine.

ChopperMan
06-27-2009, 05:04 PM
Oh stop

It has nothing to do with the quality of the magazine you just don't agree with the score

People always cry "IGNorant" and the like whenever they rate games bad, but now that they give a game you like a great score they're the best and most reliable source

Patchou
06-27-2009, 05:39 PM
I've only read what SugaFree posted, but GI is absolutely right. As much as we want all reviewers that review fighting games to be well-versed in the genre, the fact is, reviews should take into account both those familiar to the genre, and those who are still wary about entering it. Not everyone is interested into getting deep into fighting games like most of us here, so the accessibility of a game to new players should be noted. It's true that BlazBlue is an uphill battle of just getting basic bnbs and techniques down if you're new to these sorts of games. IGN mentions that it's very easy to pick up and get basic combos and flashy stuff down, but GI notes that's it's difficult to progress beyond that point.

Heck, GI doesn't even sound very malicious from what SugaFree posted. Sure, he doesn't have the experience to say much in how it plays and such, but it allows insight from a newcomer about BlazBlue and how it felt to play from a casual perspective - AKA many of the people who aren't already guaranteed to buy BlazBlue. Their job isn't to please the people that already support the game, it's just about saying how the game felt to them. If you know the reviewer was a casual, and he rates it poorly, that says something about how easy the game is to pick up and play at a decent level to a casual audience.

ShinobiBrown
06-27-2009, 05:48 PM
Their job isn't to please the people that already support the game, it's just about saying how the game felt to them without contradicting themselves from past reviews to display they have valid opinions.

Fix'd

Patchou
06-27-2009, 05:53 PM
Fix'd

Is it just one guy doing all fighting game reviews? If not, well, yeah there's going to be contradictions for different games. Heck, some people's opinion on something can be completely different after just 24 hours.

ShinobiBrown
06-27-2009, 06:03 PM
Is it just one guy doing all fighting game reviews? If not, well, yeah there's going to be contradictions for different games. Heck, some people's opinion on something can be completely different after just 24 hours.

I forget exactly how GI runs in terms of reviews but I'm sure it's similar to how IGN runs, meaning they don't have the FPS fans of the company review RPGs and whatnot. As for having a different opinion in 24 hours, that's the difference between first impressions and reviews.

Patchou
06-27-2009, 06:11 PM
I forget exactly how GI runs in terms of reviews but I'm sure it's similar to how IGN runs, meaning they don't have the FPS fans of the company review RPGs and whatnot. As for having a different opinion in 24 hours, that's the difference between first impressions and reviews.
I don't know about that, seems like he wasn't too sure when making comparisons to Guilty Gear in anything but visual style, so I can't say if his taste in fighting games expands beyond what he's already familiar with. As for the second statement, it's true. But time seems to be the major constraining factor.

In the end, I think we can agree that asking a good buddy or trying the game yourself is the best way to see if the game suits you.

Inverse
06-27-2009, 07:38 PM
People still read GI in this day and age? Wow.

I stopped giving two shits about what GI had to say years ago. Only reason GI is still alive is because GameStop sponsors their garbage magazines. Otherwise, they'd be just as S.O.L. as EGM (who didn't even deserve to go under).

I miss EGM so much. :( Last good gaming rag.


I've only read what SugaFree posted, but GI is absolutely right. As much as we want all reviewers that review fighting games to be well-versed in the genre, the fact is, reviews should take into account both those familiar to the genre, and those who are still wary about entering it. Not everyone is interested into getting deep into fighting games like most of us here, so the accessibility of a game to new players should be noted.

So a FPS should be slammed because it takes forever to learn maps, weapon respawn timers, spawn points and weapon mechanics to become more than frag fodder? Please, spare me this. No offense to you, but that's BS. All video games have a learning curve, and the guy didn't even get past the first hurdle.

Anyone who picks up a game, looks at his controller and goes "I don't want to learn this game." isn't looking to play a game.

Making a review that says Halo sucks because he goes into multiplayer and can't kill anybody would be bullshit journalism. Halo sucks for far more different reasons than that, but not knowing the game is not one of them.

Oh, and I would call: "Am I playing a 2D fighting game or a drug-induced gothic hallucination? Blazblue features a stable of improbable characters using ridiculous attacks to beat each other up in satisfying ways." pretty malicious. What did they rate that game where an indian man stretches his arms and a japanese bum throws fireballs again?

Patchou
06-27-2009, 08:13 PM
So a FPS should be slammed because it takes forever to learn maps, weapon respawn timers, spawn points and weapon mechanics to become more than frag fodder? Please, spare me this. No offense to you, but that's BS. All video games have a learning curve, and the guy didn't even get past the first hurdle.
Considering the following words are coming from a person completely terrible at FPS games, feel free to totally ignore it. But if maps are confusing to navigate for a beginner due to just plain design flaw ie. no landmarks, everything looking the same, then it's a valid complaint in my opinion, even though a person that might have spend an hour or two will be able to navigate it fairly easily. Give them a slap on the wrist, tell them to keep playing, and there you go.Weapon timers, small stuff like that all that are simply things you pick up with time. Huh, sort of like Blazblue.

Don't get me wrong, I do think he should have spent further time with the game. Also, no offense taken, I can totally see where you're coming from though, and I can see the frustration in how he just barely cracked the glass to get into the delicious meaty parts. I'm just saying that his review should just be taken as it is; a review by a person inexperienced in fighting games, and simply just providing first impressions of the game. Unlike our buddy playing FPS games with us, we can't really give a slap on the wrist to the reviewer (although it would be nice).

I apologize if I came on rough, but I personally think it's somewhat silly how much flak is targeted at GI just because (well, ignoring their relatively bad rep already) they didn't get any knowledgeable fighting fans doing BlazBlue. It may be because I take almost all reviews like a grain of salt unless they're stating direct facts, but I think it's perfectly fine to let GI slide on their first impressions of the game. I'd much rather he clearly state that he had problems getting into the game rather than allowing nostalgia to fuel the review, which was the case of a ton of SFIV reviews.

It's a bummer that he might have had that "I don't feel like playing" mentality, but at least he mentioned why he might have gotten that mentality in the first place. Despite ASW's attempts at making it more friendly to newcomers, moving up the difficulty slope is still harsh to a newbie like him. Simple as that. However, it would have been best if that guy would have been able to make comparisons to other fighters outside of looks and difficulty curve. That's the main problem with getting inexperienced peopl to do reviews. Said reviews are usually silly-vague. Revealing background info on his tastes would have been helpful as well.

"Making a review that says Halo sucks because he goes into multiplayer and can't kill anybody would be bullshit journalism."

True, but is he says something like, "It's difficult for new people to kill people online in this game (I'm making one up) because the weapon you're provided with does terrible damage compared to the gear given to the people that have already reached higher ranks" or whatever, but the truth is that some of the best people use the weaker gun because it actually has better accuracy compared to all the guns given to the higher ranks, I'd still think it's an alright statement. Sure, it doesn't factor in the fact that the reviewer actually sucks, but it tells us that for a new person, there might be some difficulty moving up the ranks. That alone is too vague, but cross-referencing other reviews, you should be able to get a better feel for the underlying problems that each reviewer criticizes. It's completely BS that we actually have to cross-reference in the first place instead of having reviewers admit that they're terrible at the game, but hey, what can you do. My opinion of GI's review might be what it is solely because of cross-referencing reviews.

But that's why just trying it for yourself is the best, especially when accompanied by a good friend that can tell you what's happening.

"Am I playing a 2D fighting game or a drug-induced gothic hallucination? Blazblue features a stable of improbable characters using ridiculous attacks to beat each other up in satisfying ways."

I took it as a joke, but I might (probably the likelier choice too) just be emotionally stupid.

iudicium
06-27-2009, 11:58 PM
http://www.gameinformer.com/NR/exeres/A4EB0E47-51F5-4184-85D0-B1814B4A0E0A.htm?CS_pid=210556


That's pretty much all that needs to be said.

Inverse
06-28-2009, 12:04 AM
http://www.gameinformer.com/NR/exeres/A4EB0E47-51F5-4184-85D0-B1814B4A0E0A.htm?CS_pid=210556


That's pretty much all that needs to be said.
Are they serious?

Patchou
06-28-2009, 12:12 AM
Are they serious?

They make it very hard for me to defend my position.

ShinobiBrown
06-28-2009, 12:22 AM
They make it very hard for me to defend my position.

Your position on the matter is fine. It's just that GI is a terrible example because they are terrible reviewers :lol:.

Anyway, trying the game out yourself is always the best solution. That's easily agreeable.

Spirit Juice
06-28-2009, 01:41 AM
People still read GI in this day and age? Wow.

I stopped giving two shits about what GI had to say years ago. Only reason GI is still alive is because GameStop sponsors their garbage magazines. Otherwise, they'd be just as S.O.L. as EGM (who didn't even deserve to go under).

Reminds me of this... (http://www.youtube.com/watch?v=1oTBlA9hEX4) :rofl:

Hecatom
06-28-2009, 02:06 AM
http://www.gameinformer.com/NR/exeres/A4EB0E47-51F5-4184-85D0-B1814B4A0E0A.htm?CS_pid=210556


That's pretty much all that needs to be said.


Trumping its predecessor with a barbaric decapitation and sending a clear-cut message to other developers that the bar of excellence for fighting games has officially been raised, Mortal Kombat: Deception emerges as the consummate fighter and one of the most ambitious releases of the year. The gameplay has evolved to a frightening degree, and exacting painful death upon your opponent is only the tip of the bloody iceberg. Ed Boon and his Midway team have fine-tuned the fray, implemented a legion of amazing new characters, and even turned their gaze to other genres to expand upon the experience even futher.

god...

Rabbit2k7
06-28-2009, 02:13 AM
GRAPHICS:
An artistic masterpiece that continually impresses with its fluid animations, gorgeous effects, and striking details

What did they say about BB's graphics? Anybody know?

Kioshen
06-28-2009, 05:47 AM
I'm just waiting for Richard Li's review on 1up. At least he knows his stuff. I've already pre-ordered my copy but I'm waiting for this one to convince the most people I can to this game.

Giiyom
06-28-2009, 09:27 AM
Originally posted by GI
sending a clear-cut message to other developers that the bar of excellence for fighting games has officially been raised, Mortal Kombat: Deception emerges as the consummate fighter and one of the most ambitious releases of the year.

omg he can't be serious.
lol. :wtf:

Zazzarius
06-28-2009, 10:19 AM
every thread about fighting game reviews needs this
http://www.youtube.com/watch?v=8ahn6SZSeaE

that said, i was more than a little surprised over the big score from IGN

also xplay's review is gonna be on their next episode, which should be on monday

Invanex
06-28-2009, 01:04 PM
Wow. An old G4 show. I think I enjoyed G4 more back in the day.

Well, IGN's review was from an enthusiast anyways. Most reviews are more like guidelines anyways. People all have different tastes when it comes to which game they like.

sambao
06-28-2009, 01:22 PM
every thread about fighting game reviews needs this
http://www.youtube.com/watch?v=8ahn6SZSeaEomg!! :rofl::rofl::rofl:

I think Gaming In The Clinton Years had some of the best mainstream reviews for fighting games in general:

http://video.google.com/videoplay?docid=3588854476570186256

a high school girl on a mission

ShinobiBrown
06-28-2009, 02:46 PM
http://video.google.com/videoplay?docid=3588854476570186256

"For those of you who saw the Street Fighter movie, you now that Guile's friend, Charlie, turns into Blanka via Bison's genetic experiments."

The moment I heard him say that I :lol:'d and closed the tab.

Swiz
06-28-2009, 06:30 PM
http://www.gameinformer.com/NR/exeres/A4EB0E47-51F5-4184-85D0-B1814B4A0E0A.htm?CS_pid=210556


That's pretty much all that needs to be said.

Well played, sir. Well played indeed.

Roguetide
06-29-2009, 10:05 AM
For everyone concerned over G.I. scores (and other so-called 'professional' reviewers), please read this:

http://www.jivemagazine.com/column.php?pid=2589

or if you're too lazy:


Remember, we aren't scoring games strictly on our personal opinions, we're also scoring them based on how much we think THE GAMING PUBLIC will like them. We've all played games that we personally disliked and scored them well because we've known that most people will like them, and we've also scored games low that we love, because most people won't enjoy them.

And don't forget it.

orochi1017
06-29-2009, 10:19 AM
For everyone concerned over G.I. scores (and other so-called 'professional' reviewers), please read this:

http://www.jivemagazine.com/column.php?pid=2589

or if you're too lazy:



And don't forget it.

If anything in my eyes, it hurts their image more, as far as I can know, a review is one's personal opinion regarding things. One should tell how THEY feel about the game and why, and if bias', state there might be, so people can take it into account. As long as opinions are rightfully supported, there's no reason it can be one's actual opinion.

*sigh* in before 8.8 and all the other crap some pro reviewers get for expressing their opinion. Crazy :looney:

Inverse
06-29-2009, 10:27 AM
For everyone concerned over G.I. scores (and other so-called 'professional' reviewers), please read this:

http://www.jivemagazine.com/column.php?pid=2589

or if you're too lazy:



And don't forget it.

So journalists are supposed to be psychic now and guess what the public will think of the game? Charming. Gamestop should have backed EGM instead of this trash rag. They deserved the coin.

Roguetide
06-29-2009, 11:28 AM
So journalists are supposed to be psychic now and guess what the public will think of the game? Charming. Gamestop should have backed EGM instead of this trash rag. They deserved the coin.

Eh. It would've very likely meant that EGM would've succumbed to this instead.

Think about it. Gamestop wants to sell every game on their shelves, especially ones they ordered hundreds of. So a magazine that was truly objectively critical wouldn't be in their best interest. Yeah, they don't give 9's to everything. But they'll never trash or even give really mediocre reviews to something that's expected to sell millions.

But I hope no one really believes EGM is/was perfect. Yes, better than G.I., but pretty much everything (except for Play Magazine) is.

Escobar
06-29-2009, 03:01 PM
So, after doing some reading I was prepared to decide what I wanted to say on the subject; likely something about different strokes for different folks regarding the G.I. review, but then I saw:

http://www.gameinformer.com/NR/exeres/A4EB0E47-51F5-4184-85D0-B1814B4A0E0A.htm?CS_pid=210556


That's pretty much all that needs to be said.
and I pretty much lost track of what I wanted to say. A difference of opinion regarding a review is not uncommon, but the real problem with this is inconsistency. You can't have a reviewer call Mortal Kombat "the consummate fighter" and then turn around and ha--wait...you just can't have someone call Mortal Kombat the consummate fighter, period.

King9999
06-29-2009, 03:28 PM
"For those of you who saw the Street Fighter movie, you now that Guile's friend, Charlie, turns into Blanka via Bison's genetic experiments."

The moment I heard him say that I :lol:'d and closed the tab.

:rofl: I did the exact same thing!

Kitsune707
06-30-2009, 04:12 AM
*)PSX-Extreme 9.0
http://www.psxextreme.com/ps3-reviews/255.html
*)GamePro 9.0
*)Official Playstation Magazine 9.0

Questions?? :sweat:

AshuraSenku
06-30-2009, 05:12 AM
Good reviews across the board. I should get mines from gamestop after work, then I can see for myself.

Sarangha
06-30-2009, 08:36 AM
I'm waiting on the game as we speak. Nice to know the reviews are good though.

Newtybar
06-30-2009, 09:07 AM
I hope you guys have steered me in the right direction. I've never played GG, but according to the hype this game is awesome.

My local store is getting them in around 2 today and I'll stop by and pick one up.

Black Dog
06-30-2009, 02:03 PM
omg!! :rofl::rofl::rofl:

I think Gaming In The Clinton Years had some of the best mainstream reviews for fighting games in general:

http://video.google.com/videoplay?docid=3588854476570186256

a high school girl on a mission

Hey man, no joke. Dan's legs are top tier in A2

haunts
06-30-2009, 04:30 PM
Official Review from iPlayWinner.com - 9/10 (http://www.iplaywinner.com/news/2009/6/29/ipw-review-blazblue-calamity-trigger-910.html)

Jarv
06-30-2009, 06:22 PM
Why can't game informer simply think it is a meh game. It is their opinion. I've seen the greatest games in the world get poor or meh reviews.

Let me break the review down for you.

Paragraph one: Arcsys is wacky!
Paragraph two: You'll never understand the wacky plot!
Paragraph three: This game looks great!
Paragraph four: Fighting games take time and dedication D:

7.75

BEEFY_JR
07-01-2009, 05:19 AM
I was really surprised to put the Blu-Ray in and find that IGN fucking produced it.

Which isn't to say that the game doesn't merit the score they gave it, because I think it does. But it's a definite conflict of interest and the reviewer should have mentioned it up front in the review, the way that news outlets have to mention when they're owned by someone else when reporting on their parent company.

Also, Richard Li's review went live: http://www.1up.com/do/reviewPage?cId=3175007

Antihippy
07-01-2009, 05:30 AM
Wow.

That is a really well-written review.

Persian
07-01-2009, 11:13 AM
I was really surprised to put the Blu-Ray in and find that IGN fucking produced it.

Which isn't to say that the game doesn't merit the score they gave it, because I think it does. But it's a definite conflict of interest and the reviewer should have mentioned it up front in the review, the way that news outlets have to mention when they're owned by someone else when reporting on their parent company.





Yep, I was thinking the same thing.


The PS3 strategy disc also is not blu-ray quality material.......could of at least bumped it up to pure HD if they were using the blu-ray medium.


Anyway, this game is definately a 9+ in my book. Loving every second of it.

shidoshi
07-01-2009, 02:59 PM
But I hope no one really believes EGM is/was perfect. Yes, better than G.I., but pretty much everything (except for Play Magazine) is.

So does that mean that you then think we're the total bottom of the barrel? Ouch. I came in here to see how people were finding BlazBlue, I leave sad and dejected. *heh*

Predacon Rampage
07-01-2009, 08:45 PM
Yeah, this game does deserve all the praise it gets.

It's a overall better experience in everyway then SF4, storywise, combowise, voice work, online, and amount of content.

Why couldn't a pick my music for the stage like this in SF4 or save replays on the ps3 version?

Inverse
07-01-2009, 10:33 PM
Yeah, this game does deserve all the praise it gets.

It's a overall better experience in everyway then SF4, storywise, combowise, voice work, online, and amount of content.

Why couldn't a pick my music for the stage like this in SF4 or save replays on the ps3 version?

Capcom doesn't understand the online world. I estimate they will do MUCH better in their next endeavor. But they never really looked at online as very important, I think they realize now just how important it really is.

Arcsys had some sick advisers. Sick netcode, six man lobbies with skippable matches. The story mode is waaaaay better than GG with cinematic anime sequences in the "True Ending" mode... and a dub that came out of left field.

I mean seriously, I did not expect them to do such a nice job on it. I would have been happy with just Japanese, but they went that extra mile. Some good endings and a real story. I got more out of BB's story mode than the full feature anime they did for SF4 (The Ties that Bore).

sambao
07-02-2009, 05:43 PM
lol this is the greatest review ever.

http://www.cheapassgamer.com/forums/showpost.php?p=6029329&postcount=53


IT'S A PIECE OF FUCKING SHIT!!!

Blazblue is officially the shittiest fighter ever to grace my gaming area. It even beats out that tech demo of a tech demo Genesis Mortal Kombat as the shittiest fighting game I've ever played. Holy balls, this game sucks the big one.

It all comes down to one thing; you are never, ever safe from your opponent once you're stuck in a combo. If you do end up on the offensive again, it's precisely because your opponent fucked up. Once you become proficient at dialing a combo and can hit it first, you're going to win. You will win.

You can't get safe because of falling down because that doesn't make you temporarily invincible. You can't get safe teching out because you'll get hit before you can block. You can't get safe by putting distance between your opponent and yourself beacuse shit's flying around every which way, and it all does so much fucking damage that you might as well be licking your opponent's ballsack. It's not quite an infinite combo, but it might as well be.

And I can say this unbiasedly because I've been on the offense in this situation as much as I have been the victim. No, I'm not complaining because I suck! I don't suck! My stats prove it. It's just the way the game is! It's all about whoever can maintain their monopoly. No, it's all about who can get their monopoly off the ground first. Maintaining it isn't that hard.

I honestly never completely understood a juggle limit before, but I have to hand it to early Capcom for implementing it, even by accident. What goes on in Blazblue isn't just a flow breaker, it's a flow shifter. It removes any chance of flow from the victim and rewards the aggressor way, way too much. Even KOF: Max Impact had the common sense to limit ground juggle comboing after a certain point. What a joke this game is.

I also dislike the game because if there's a problem connecting to a room in network mode, you're fucked. You're fucked. You're going to be sitting at the "connecting" screen with the little bar moving to the right and looping over and over again until your power goes out because Mother Nature struck a power plant with lightning. You can't just cancel connection. That would make too much sense! Instead you have to cancel out of the game or turn the console off. This has happened to me four times today. Four times in less than an hour of playing today. I just got so fucking fed up that I doubt I'll ever play online in this game ever again.

What a fucking disappointment. This is not the spiritual successor to Guilty Gear. That's actually a good game. This is trash.FYI, this dood also hated Valkyria Chronicles coz he thought it was a grindfest.

VikingLongwood
07-02-2009, 05:49 PM
lol this is the greatest review ever.

http://www.cheapassgamer.com/forums/showpost.php?p=6029329&postcount=53

FYI, this dood also hated Valkyria Chronicles coz he thought it was a grindfest.

Great review. Please, cry more. Or shut up and step your game up.

akashwan
07-02-2009, 05:59 PM
The game is nice, but I think it has some flaws that prevent it from topping SFIV in my book. Voice acting, both Japanese and English is flat out nerve wracking imo. Some character designs look quite generic like Jin and Ragna, even thier personality is generic and annoying (Ive seen lots of anime, so these characters are just copy/paste from popular shounen anime/manga). On the positive side, gameplay is unique, backgrounds are eye-candy, and online is great. 8-8.5 for me.

Giiyom
07-02-2009, 06:05 PM
The game is nice, but I think it has some flaws that prevent it from topping SFIV in my book. Voice acting, both Japanese and English is flat out nerve wracking imo. Some character designs look quite generic like Jin and Ragna, even thier personality is generic and annoying (Ive seen lots of anime, so these characters are just copy/paste from popular shounen anime/manga). On the positive side, gameplay is unique, backgrounds are eye-candy, and online is great. 8-8.5 for me.

Flaws that prevent it from topping SFIV.... voice acting and character design??
hmmk

strawberrycream
07-02-2009, 06:22 PM
GT's video review is up http://www.gametrailers.com/video/review-hd-blazblue-calamity/52354

MarkMan
07-03-2009, 12:00 AM
SDTEKKEN Review of BlazBlue: Calamity Trigger

REVIEW: BlazBlue – Calamity Trigger (http://sdtekken.com/2009/07/02/review-blazblue-calamity-trigger/)

July 2, 2009


BlazBlue: Calamity Trigger. (http://aksysgames.com/blazblue/) The latest epidemic to hit the fighting game genre, comes in the form of the #1 2D arcade fighter from Japan, in all it’s high definition glory. Can this game surpass the ghost of Guilty Gear’s past, or will it fade away in mediocrity? Nah. BlazBlue is legit. Read our review by clicking below!


Read the rest of this entry » (http://sdtekken.com/2009/07/02/review-blazblue-calamity-trigger/#more-2722)

akashwan
07-03-2009, 12:21 AM
Flaws that prevent it from topping SFIV.... voice acting and character design??
hmmk

well, those are important for me, especially character design. But, I guess the main reason for me to prefer SFIV is that I simply prefer SFIV's gameplay style a bit more. dont get me wrong, I love BlazBlue, and its a good rival for SF and a great addition to fighting games franchises (and Arakune is AWESOME), but if I have to choose one personally Ill go with SFIV simply because its more up my ally.

Soniti
07-03-2009, 04:33 PM
Except 2.5d doesn't exist, and people need to start understanding what 2 dimensions mean. As in, it's definition. :razz:
Fate/Unlimited Codes is 2.5d... or at least that's as close to a good way to describe it that you are going to get.

Clyde158
07-03-2009, 04:48 PM
http://www.metacritic.com/games/platforms/ps3/blazbluecalamitytrigger?q=blazblue


http://www.gamerankings.com/ps3/958720-blazblue-calamity-trigger/index.html

Zanken
07-03-2009, 07:33 PM
http://www.giantbomb.com/quick-look-blazblue-calamity-trigger/17-966/

Giant Bombs quick look is hilarious, the guys clearly did their best to find game content that bewildered them. In some sort of bizzare twist of internet justice there are an awful lot of people in the comments section planning to pick the game up based on it.

Clyde158
07-04-2009, 12:54 AM
Check Metacritics or Gamerankings if you want to see overall reviews. Don't know why post was removed.

Xx Thomahawk xX
07-04-2009, 04:46 PM
Best Online on Xbox live, it is a little hard to connect to rooms tho for me, but as far as gameplay, not a spike of lag YET. 9/10 to me it can use a few more characters to make at least 18. It seems like Dante and Vergil inspired ragna and jin more than Sol and Ky. even Noel reminds me of Trish. anyways Great game hope a sequal comes soon.

jcerwinske
07-06-2009, 11:51 AM
Yeah, this game is totally amazing, better than I had anticipated (no stranger to Arc games either). At first glance I did think the character roster wasn't meaty enough, especially compared to SFIV's 25 character roster... But when you get online, you realize that in SFIV, you only play against a mere fraction of the cast anyway, and none of those characters are as individually as deep as those found in BlazBlue.

BlazBlue is ultimately the best fighter I've played since Guilty Gear, and am surprised that it so easily broke the iron grip SFIV has had on my balls since it came out. Like when I was first introduced to Guilty Gear after playing tons of Capcom vs SNK, it's such a game changing breath of fresh air. Again, Arc makes me question, "why I would play any other fighter?"

Brifa
07-06-2009, 12:17 PM
posting to lol @ the guy who says sf4 is 3d.

three cheers for bb getting good reviews. here's hoping it sees a lot more success, i haven't had this much fun with a fighting game in a while.

sambao
07-06-2009, 03:11 PM
I'm at work rite now, tryin to scope out gaming podcasts that talking about BlazBlue becoz work is boring and podcasts keep me awake. It's always interesting to hear how people in general view what certain gamers consider niche.

http://interactivedistractions.com/2009/07/06/indis-ep-084-doesnt-tie-in-so-well/

these guys dont say much, half of them dont even have the game yet but they are reserving their opinions for when they play and put more time in. Initial impressions are they enjoy the character designs, but the DVD is hit or miss (and by miss, they mean they do not like Jessica Chobot). I am currently at the 18 minute mark and doubt they will talk about the game more, so all BB discussion happens by like 15 minutes in.

http://www.playeronepodcast.com/2009/07/05/episode-141-7609-johnny-sega-and-the-turbo-touches/

Player One is seriously my favorite gaming podcast, made up of a few ex-EGM writers. Discussion of BB towards the end in the "What You Been Playing" segment, basically laughing at the game for being too japaneesey... but he likes the character designs, calls it easy to pick up hard to master, and pimps his forum so the playerone community can get games in together.

http://pineconeattack.com/2009/07/06/pineconeattack-presents-pinekast-23/

havent listened yet, but these doods got a pretty cool podcast... always have interesting gaming topics to cover. I will listen soon!!

boomee
07-10-2009, 09:59 PM
Here is a thought why dosent everyone give there own impresion of the game instead of the mamagazines.

boomee
07-10-2009, 10:03 PM
something else isnt it interesting how muchinvolvmetn IGn has in this game i see there logo on the blue ray the instruction manual and Jessica Choobot ( spelling) is narriation the blue ray whats up with that? that being said great game.

sakura_otoshi
07-11-2009, 08:10 PM
lol...i read an introductory special on Blazblue in this Australian gaming magazine called "hyper"
omg...the guy had no idea what he was talking about...
when talking about GG. he described the characters as one of them being a a serial killer with a paper bag on his head and a cross-dressing nun -.-
sigh

parabellum
07-14-2009, 12:11 PM
I love the art, music, story, graphics, and character design.

I'm still not sure what I think about the mechanics/gameplay...I need more time.

I never liked the GG games, they just "felt wrong" to me and I never got to the point where they felt even close to natural.

And now I'm struggling with the same problem in BB....it just feels "wrong"...I know its MY problem and I know the game is great....I just keep hoping that one of these days its going to click and start feeling "right".

Anyone else in this boat?

I really WANT to love this game, but I feel like its not loving me back at all.

PelvicThrust69
07-14-2009, 12:51 PM
something else isnt it interesting how muchinvolvmetn IGn has in this game i see there logo on the blue ray the instruction manual and Jessica Choobot ( spelling) is narriation the blue ray whats up with that? that being said great game.

whut

parabellum
07-14-2009, 01:14 PM
whut

You didn't notice that?

IGN's logo is on the back of the case (either the main game or the extras DVD) and Jessica Chobot does all the intro and narration for the tutorial dvd.

I thought that was cool that they got her to do it....much better than some pasty game designer.

PelvicThrust69
07-14-2009, 01:17 PM
You didn't notice that?

IGN's logo is on the back of the case (either the main game or the extras DVD) and Jessica Chobot does all the intro and narration for the tutorial dvd.

I thought that was cool that they got her to do it....much better than some pasty game designer.

Oh that's what he was saying. Yeah I noticed that, personally though she annoys the shit out of me


But I was more whutting about the sentences that were written there. No offense, but I totally couldn't understand that.

parabellum
07-14-2009, 01:18 PM
Oh that's what he was saying. Yeah I noticed that, personally though she annoys the shit out of me


But I was more whutting about the sentences that were written there. No offense, but I totally couldn't understand that.

I became fluent in internet gibberish a few years ago.

Too bad Rosetta Stone doesn't offer that as one of their language courses...:rofl:

Hedgeshot
07-14-2009, 03:19 PM
I never liked the GG games, they just "felt wrong" to me and I never got to the point where they felt even close to natural.

And now I'm struggling with the same problem in BB....it just feels "wrong"...I know its MY problem and I know the game is great....I just keep hoping that one of these days its going to click and start feeling "right".

Anyone else in this boat?

I really WANT to love this game, but I feel like its not loving me back at all.

If I were to take a guess, you probably just aren't used to BB/GG style movement. There is a lot you can do with movement in the game and it's important to learn to use that to your benefit. Just as an example: You can jump forward, double jump up and potentially force a wiffed 6A, double jump forward and cross up, barrier or block on the way down, jump in attack, throw out an air to air attack, or simply back air dash.

TheCfalconofSF
07-14-2009, 04:18 PM
Because it's obvious they didn't give it a lot of thought, and/or felt it was just another old school 2d anime fighter that nobody would bother with. Thus it wasn't worth a page, thus it wasn't worth a real attempt at a review. I seriously doubt the guy got much time to play it online even with an early batch, or that the person reviewing the game has experience with fighters.

It's obvious the guy who did the IGN review has a history with fighters, GG especially and knows the audience and the technical aspirations the game attempts to achieve. Which is rarer these days in the publishing industry for gaming.

Lost Odyssey suffered a lot of that kind of thing due to it being turn based. During the PS2 Era most would have said "So what if it's turn based?" heaven forbid the 360 get a game of that sort. It's like people suddenly forgot what the fuck it was.

all of srk has failed to realize what a sage post this is.

Seriously, i want to see some turn-based games.

*goes back to failing at carl play*

boomee
08-02-2009, 08:37 PM
whut

sorry had been up for over 24 hours

powerincarnate
08-05-2009, 07:00 AM
Gamespot Finally reviewed this game.

they gave it an 8 out of 10.

MisoSowee
08-05-2009, 08:49 AM
Gamespot Finally reviewed this game.

they gave it an 8 out of 10.

I started reading it right now.
They just said that "much of the fighting system is clearly based on an improved, faster version of Guilty Gear."

Really? I'm no guilty gear player, unfortunantly, so i guess i can't say from experience, but from what i see.... guilty gear is pretty fast compared to bb o_o

HBRD
08-05-2009, 09:50 AM
GG is much faster than BB :looney:

MisoSowee
08-05-2009, 09:52 AM
GG is much faster than BB :looney:

yeah that's what i thought. I was watching a GG vid and i was like woah. This is.... kinda confusing... Im gonna.... go rest. *faint*

Hecatom
08-05-2009, 09:53 AM
GG is much faster than BB :looney:

yeah, GG is more faster, and in some way BB is a little toned version of GG (no frc, no negative edge, no jump install, no zero frame jumps...)

Eshmasesh
08-05-2009, 09:56 AM
The reviewer was probably deceived by the fact that there's so much going on visually in any match that it felt faster.

MisoSowee
08-05-2009, 10:17 AM
The reviewer was probably deceived by the fact that there's so much going on visually in any match that it felt faster.

lol i bet.
He's probably like. "what the heck is fu-rin-kaze?" *does it*
OMG I LUFF YOU BANG!

"visually...appealing...very...colorful.....is..a.. .very...nice...game..."
lawl

herby_fully_loaded
08-06-2009, 09:54 PM
blazblue is most definetly going to be my favorite game for awhile. It got a good review from 1up which is good enough for me. Unfortunatly my only problem is that i keep on getting owned online by the level 40 dudes and im only level 3 but thats how you get better i geuss.

ocdscale
08-07-2009, 09:13 AM
I never liked the GG games, they just "felt wrong" to me and I never got to the point where they felt even close to natural.

And now I'm struggling with the same problem in BB....it just feels "wrong"...I know its MY problem and I know the game is great....I just keep hoping that one of these days its going to click and start feeling "right".

I felt a bit lost when I switched to BB. Normals are used very differently from the SF series. I think this was the biggest adjustment I had to make, I couldn't zone with the equivalent of c.mk xx hado.

Overall though, I think BB is the type of game I've been looking for. Less link centric, more mixups, more offensive, no 18-wheeler sized reversal windows, greater character variety.

There are some balance and gameplay issues. Nu is a bit more dominating than Sagat (which is to say not broken, but makes you go :rolleyes:), but it's made worse by the fact that even her close-to-even matchups just aren't that much fun to play.

But overall, I think BB fits me better. Much less focus on strict link timing, more mixups, less focus on turtling, no 18-wheeler sized reversal window, better options for movement/attacking/recovery, and a more diverse roster.

I think SFIV may be a more technical game at high levels, in the sense that pros have to master very strict links and incorporate an extremely precise footsies game (both their own and their opponents). BB seems more free-flowing and has the potential for more creativity on the part of the player.

Of course I'm not a high level player (or even a mid level player), so my impressions are completely wrong, but just some food for thought.

Pringlesissotasty
08-10-2009, 09:59 PM
Wow!!! Yesss!!