View Full Version : Bad habits with Dan
Every other character page has one figured Dan needed one too(did a search nothing returned on this forum).
Pressuring too much. When I get on a roll pressuring the crap out of them on wake up (this is usually vs characters with Weak wake ups) usually I f dash to get them to bite and boom they wake up ultra I finish them. What I have a bad habit of doing, is when my opponent during previous bouts of extended pressure, did not wake up ultra me, I will continue pressure and eat a wake up ultra for the match. Twice this happened to me today, and twice before applying pressure, I said to myself they are gonna friggin ultra me, but I did it anyway.
relying on focus attack too much during a match, dont get me wrong its useful but dont abuse it your gonna pay, I will still on occation keep using it even if im getting stuffed I keep thinking to myself its going to work one of these times!
Relying on HK dankyu to get in on opponents to much. Its not that bad, but you are essentially gambling. Usually I am able to out think my opponent at this point, but still, sometimes you just happen to guess wrong every time.
this is specific to Ken, stop trying to cr.hp >hk danku punish whiffed fierce shoryu's. I dont know what it is but ken has got to have the quickest recovery on his fierce dp on than any character, stick with mp >hk danku.
Stop playing 2 bar or less games when you get impatient. Theres nothing I hate more than losing to a sagat because its impossible for me to navigate the tiger shot flurry when my inputs react 2 seconds after I put them in.
SaikyoBeast
07-15-2009, 02:08 PM
Focusing too much kills me.
Danku spam instead of gadouken footsies.
Sometimes I forget to taunt. <-- That's my worst one.
Trying to roll from df, d, df for a koryu too fast and getting a fierce gadouken, or trying to ultra and getting an ex koryu. :tdown:
Good thread.
JasinTheBard
07-16-2009, 12:28 PM
Jumping when I know it won't lead to a cross up.
And I also get punished for trying to HP->SRK a whiffed Ken fierce SRK, guess we all get a little greedy when the opportunity shows its face.
Trying to counter other people's ultra with my own even if I dont really need to since I can punish them afterwards. Guess I just love seeing Dan KTFO the other guy with a fullbody counter a la the shisshou burraiken.
And the long-wait-2-bar fight is always a big let down. Everytime I keep hoping that it will still be playable, but alas, it seldom is.
Another one is trying to finish the fight with his super. I almost always lose a round because I have a hard time getting it to stick, and eat a lot of punishment for trying, but its such a pleasure to watch when I succeed.
ilitirit
07-16-2009, 01:36 PM
Selecting him in the first place
/ducks
Distraction
07-16-2009, 09:39 PM
I forget to check my opponents ultra bar before trying to hit them with a gadouken while they get back up. This has lost me the round several times.
Sometimes when I corner someone I just start to spam the knee without thinking about it. It usually ends badly for me but one round with a Bison was entertaining when it made his super and ultra miss.
This isn't restricted to when I play Dan but I jump in way too much. I know it is a problem, but I seem to have a lot of trouble breaking this habit.
I forget to taunt during intense fights.
ChaosBerSerKer25
07-20-2009, 03:32 AM
Letting my opponents get to me and becoming impatient, especially ryus that can safely shoryuken lp dp with their connection... Having to adjust to lag input on online fighting games is annoying. Oh and also dependent on lk dankus.
Saikyo Joe
07-20-2009, 02:13 PM
I tend to do Koryukens when I don't want to, and leaves me vulnerable. Too much mashing.
Using Dankukyakus too much. They work, but people catch on.
Poking game sucks.
Diclawsus
08-01-2009, 08:57 AM
using him in the first place seems like a bad habbit to me:P
I tend to do Koryukens when I don't want to, and leaves me vulnerable. Too much mashing.
Using Dankukyakus too much. They work, but people catch on.
Poking game sucks.
I do that alot when comboing into the super, i.e. s.mp>gado>super. Every now and again, instead of the gado i do a koryu, despite pulling my hand off the buttons, the super comes out hits em once on the juggle they get up and wait to punish me. damn that thing needs vacuum properties. this issue doesnt affect ryu and kens supers they still connect off a shoryu.
Sugami
08-01-2009, 10:37 AM
Ryu's is best off a SRK rather than a Hadouken as he can combo a Metsu Hadouken immediately after that too (although won't get full load from it but it's still pretty awesome).
Hisshou Buraiken in MvC2 seems to have the opposite problem, stretching far enough to land that first hit is the "tricky" part but once you get the hit it sucks them straight in. Dunno about Alpha 2 & 3 but I bet it's probably the same...
Well that's interesting, Hisshou Buraiken is QCBx2, must be the only character to have the motion changed from the old game(s) to SF4. I suck at Alpha, best I could do was a normal cancelled into it and I think they all hit but not sure.
Red_Star
08-01-2009, 12:36 PM
I do that alot when comboing into the super, i.e. s.mp>gado>super. Every now and again, instead of the gado i do a koryu, despite pulling my hand off the buttons, the super comes out hits em once on the juggle they get up and wait to punish me. damn that thing needs vacuum properties. this issue doesnt affect ryu and kens supers they still connect off a shoryu.
I get the super all the time. Even trying to be extremely careful I can't help but super. Still can't get past the cr.hp into koryuken FADC into ex.koryuken. I can pull koryuken into koryuken off anytime I want in game but that combo for the trial seems destined to super. Also I think negative edging really screws up things causing the super. I will hit hp once and I will get a koryuken and a super immediately after.
One of my worse habits is saving my super for the legendary taunt, then going for a koryuken(usually as an anti air) and getting a koryuken into super instead. I am really tired of it and I have been put off of trying to get my legendary taunt on people.
apex27
08-27-2009, 08:50 AM
I get the super all the time. Even trying to be extremely careful I can't help but super. Still can't get past the cr.hp into koryuken FADC into ex.koryuken. I can pull koryuken into koryuken off anytime I want in game but that combo for the trial seems destined to super. Also I think negative edging really screws up things causing the super. I will hit hp once and I will get a koryuken and a super immediately after.
One of my worse habits is saving my super for the legendary taunt, then going for a koryuken(usually as an anti air) and getting a koryuken into super instead. I am really tired of it and I have been put off of trying to get my legendary taunt on people.
+1
I negative edge the super after koryuken about half the time I try any variation on : j.:HK:, cr.:HP:, gadouken, legendary taunt, ultra
Also I focus fireballs and don't always play it safe immediately after and take the full hits
Jump in too much.
kraiden3
08-28-2009, 12:53 AM
spamming on the buttons and cancel a uppercut into the super ALWAYS kills me
i focus way too much
jump ins
not enough forwardkick into gadoken
rely too much on mid air dan knee as a jump in
trying to sweep with heavy kick
and ya.... hk into danku is too slow
Sugami
08-28-2009, 03:41 AM
Nothing wrong with using Focus Attacks a lot just as long as you're not too predictable with them, your main probably is you never dash after them :P
D-bus
08-28-2009, 08:36 AM
One of my bad habits is using Dankukyaku in the air at an inappropriate time. I'm trying to figure out if using heavy Dan Kicks right before you hit the ground and you arch upwards slightly is worth bothering with. I've managed to avoid Ryu's Ultra with it, but that could've just been a fluke on their part.
Krackatoa
08-28-2009, 08:56 AM
You can use it for risky Ultra baits, that's about it.
One of my bad habits is using Dankukyaku in the air at an inappropriate time. I'm trying to figure out if using heavy Dan Kicks right before you hit the ground and you arch upwards slightly is worth bothering with. I've managed to avoid Ryu's Ultra with it, but that could've just been a fluke on their part.
I find heavy air Danku's to actually be useful vs seth, pending the seths playstyle. Those SB hop away Seths downward arms its great on, you will hit them when they attempt the stretch air arms also good for avoiding his ultra bait. almost all seths try and bait you into ultra getting you to f jump a sonic boom, when they see you do it they cant seem to resist the opportunity, and you float right over it, not that its exactly devestating to get hit by seths ultra though. Dhalsim is more of a pain in the ass for me than seth.
as for Ryu, lk Danku on the ground about a mans length from ryu will hop over his ultra and knee him in the face. although, that only means you can pressure him, since, if he fires off a random ultra even right in your grill you are better off jumping it and punishing. Although its rare to see Ryus fire off random ultras anyway, I mean why should they they, they have so many options for linking it.
Dan on the other hand Dan has to be a master of the slightly random ultra (I say slightly random because you are making an educated guess). Sagat, Sim, Ryu etc. players that zone are very vulnerable. You want to go right where they want you for a follow up attack buffer the d, df, f on your jump in and if you see them twitch, PPP!
My reaction time is getting much much better on this, for awhile I used to totally commit to it before I did it, now I am honing it down to actually reacting.
still amazes me how many projectile character players still try to fb me on wake up from unsafe range when I have ultra.
On the topic of mistakes. This doesnt necessarily apply to Dan. But it is annoying as fuck when you play like a ton of seasoned players (not necissarily good, but have the basics of what to do and not to do down). Then you get a total spammer. I faced an akuma the other day, that just fucking SRked when ever he was in close (I would be going for jab throw etc) He ended up beating me, round2 I thought, no way he keeps doing that, and he did, I was pissing and moaning about how I lost to that shit. I got my revenge on him a day later, so I felt better. Its hard to adjust to that in round 1 because you don't know if he was just taking a few risks early on. Usually I adjust by round 2 and win, but every now and again I get one I lose the match to. I am not the type that messages them about how much they suck after the match, I mean I lost, what right do I have to say that. Although players like that can still advance in g1, They should adjust the point system, so you cant advance without winning more than you lose. i.e. lose match 1 -10 win match 1 +10(or +/- 5 which ever). So you stagnate at a 50 % win ratio. as it stands now you can stagnate losing 2 for every one win, and advance going 1 and 1. So the only time you can lose points is if you go 1 and 3 or worse.
Sugami
08-28-2009, 11:34 AM
Nothing more annoying than allowing yourself to be hit by a wake-up Ultra, teaches me for being too predictable with my aggression :P
Another bad habit which isn't character specific is miss-spacing or miss-timing jumps, will lead to you getting thrown 9/10 times :(
Kooper
08-28-2009, 11:35 AM
Choosing him in the first place and actually expecting to win.
Choosing him in the first place and actually expecting to win.
Choosing anyone and expecting a win is a bad habit. You've got to earn it, every time, even with top tier.
-h
Krackatoa
08-28-2009, 12:10 PM
Choosing him in the first place and actually expecting to win.
For me, 50% of the time Dan wins everytime. I'd say a coin toss is pretty good.
Choosing him in the first place and actually expecting to win.
You are like the 5th person to come on here and say this and you will be the 5th person I offer to challenge me to player matches any time. If you feel so confident Dan is that horrible, put it to the test and add me and play me. Also, yes I would intend to post the results of the meeting win or lose. So far nobody has taken up my offer, if you want to talk a big game about how bad Dan is back it up and play one. it would be a best of 10 matches, so its not like if I win one im going to say neener neener and run away.
One more bad habit?its really not a habit, I got home from the bar about an hour and a half ago, wasted off my ass I figured I would play ranked which I havent done in months. I played round abouts 30 matches, i lost one, completely wasted. What is particularly funny about this? I won 29 out of 30 and ended up with LESS BP than i started off with. ranked is a joke.
Sugami
08-29-2009, 02:14 AM
Heh, I don't see why people bother with ranked anymore :P I barely touched it, got to 555BP and thought that was a cool number to finish with :)
Heh, I don't see why people bother with ranked anymore :P I barely touched it, got to 555BP and thought that was a cool number to finish with :)
The only reason I could see playing ranked is if you want to just go online and dominate. It is no challenge whatsoever. Even then that is no guarantee you will actually advance in BP. As i stated earlier, There are so many low bp players. 90% of the matches you gain 1bp for a win and lose 100 for a loss, you are bound to take a loss at some point, luck lag or whatever. They should seriously just do away with it, so at least more players with be in player match and C mode.
Red_Star
08-30-2009, 04:03 PM
On the topic of mistakes. This doesnt necessarily apply to Dan. But it is annoying as fuck when you play like a ton of seasoned players (not necissarily good, but have the basics of what to do and not to do down). Then you get a total spammer.
I am having the opposite problem. I go against a bunch of players who eat knee after knee, and fall for all the little tricks. Then I go against someone who knows what they are doing and I have trouble adjusting back to actually playing smart. The bad competition puts me in a false sense that everyone will fall for the same things.
I have found when I get frustrated I mash shoryukens which not only is a bad idea but it usually causes me to do a super. Also I get a little to antsy against Akuma's, I can rush in against them but I keep doing stupid stuff once I get in. I really don't want them to get away which causes me to eat shoryukens and Roundhouses into combos.
I am having the opposite problem. I go against a bunch of players who eat knee after knee, and fall for all the little tricks. Then I go against someone who knows what they are doing and I have trouble adjusting back to actually playing smart. The bad competition puts me in a false sense that everyone will fall for the same things.
I have found when I get frustrated I mash shoryukens which not only is a bad idea but it usually causes me to do a super. Also I get a little to antsy against Akuma's, I can rush in against them but I keep doing stupid stuff once I get in. I really don't want them to get away which causes me to eat shoryukens and Roundhouses into combos.
what bracket are you in? In g1 I find at least 80 percent of my opponents have sound basics and don't use beginner tactics. So the spammers and random insert risky as hell move here players are the surprises.
Red_Star
08-30-2009, 09:24 PM
what bracket are you in? In g1 I find at least 80 percent of my opponents have sound basics and don't use beginner tactics. So the spammers and random insert risky as hell move here players are the surprises.
I'm in G2 on PC (don't know if the competition is worse on PC). For the main part it is really bad players and sort of decent players. I presume people don't have good knowledge of the match up because they let me get away with some dumb tricks. In all I feel that I have more bad habits than I realize because people keep letting me get away with stupid things. When I meet players that have some sense to them all the sudden my game falls apart and I struggle to not to things that I would do against the bad players.
Don't get me wrong when I call players bad, by no means am I stating I am good. But it seems like some people really don't understand what to do when SRK keeps whiffing or getting blocked. I have faced people that have no idea how to counter the Dan Knee on their wake up. So naturally the next match comes along and I do nothing but Dan knees on wake up and next thing I know I am KO'd in no time. I am starting to feel like people are training me to be a worse Dan. I really need to work my way to G1, though I am sure I will get destroyed there.
pattybenpatty
09-01-2009, 05:11 PM
One of my bad habits is using Dankukyaku in the air at an inappropriate time. I'm trying to figure out if using heavy Dan Kicks right before you hit the ground and you arch upwards slightly is worth bothering with. I've managed to avoid Ryu's Ultra with it, but that could've just been a fluke on their part.
I use it on fireballers that like to sweep you as you land from jumping their spammy projectiles.
EvilCouch
09-03-2009, 06:34 PM
For me, it's being lazy and predictable. I don't work on my combos enough, so I end up falling into easy patterns. Way too many jump-ins and attempts to bait out SRKs. Smarter players catch on to my baiting and just throw on wake-up.
Krackatoa
09-03-2009, 08:42 PM
I've started to Focus Attack too much, I find. Need to lern2notspam.
Ashkente
09-03-2009, 11:33 PM
Not playing enough, still not entirely used to my SE stick.
Took a few days off and tonight was just me getting pasted all over the Saikyodojo.
Except for one really scrubby Akuma. >_> And he doesn't count.
Sugami
09-05-2009, 10:50 AM
For me, it's being lazy and predictable. I don't work on my combos enough, so I end up falling into easy patterns. Way too many jump-ins and attempts to bait out SRKs. Smarter players catch on to my baiting and just throw on wake-up.
Shouldn't really stand ontop of them on wake-up unless you're planning on moving or going for the throw (still could hide the throw better methinks outside of throw range).
I like to stand just outside of throw range and jab the air then you can hold DB, Dan Knee, cross-up or fake cross-up in corner, or other combos.
Then again few of those options I like to do in throw range as well :P
Red_Star
09-05-2009, 10:57 AM
I have been using the knee to crossup shotos on there wake up. I have found it has become a really bad habit, because even though I can dodge DPs with it people are now just crouching while jabbing punches. I really wish that wasn't so damn effective against the knee. I have been being really lazy on footsie. I just rush people down mindlessly and I really need to cut that out because I am raking up a lot of losses.
colonparenthesis
09-08-2009, 06:00 AM
I've started to Focus Attack too much, I find. Need to lern2notspam.
I do this too much too, mainly because it's an easy setup for the ultra when it connects, but it is often why I lose.
JohnnyOnslaught
09-08-2009, 07:17 AM
I FA too much too. I also go for the easy koryukens and end up eating it. :( I really need to find something else to throw in there. =/
Sugami
09-08-2009, 12:35 PM
I FA too little :( I kinda forget about it and when I realise I have it I consciously try to use it too much and often with bad consequences :(
Trife88
09-08-2009, 12:48 PM
+More Kicks
+More Punches
+Break your enemy down.
-Mentally, Physically, Spiritually
Once you break them down with that then I would suggest doing specials, supers etc...
Play Dan like the ELITE he is.
You have to show these fools we mean business.
If you have to even lose, do it. Winning isn't everything. Lose a match then unleash the beast.
Remember how Gokou used to get beat up..then out of nowhere he has this huge energy gain? Like that.
If what your doing doesn't work...stop doing it...change up.....I had to change up...I used to throw the triple kick like snowballs...had to stop that T_T
pattybenpatty
09-11-2009, 01:19 PM
Lacking patience.
I lose almost every match due to mistakes I make, usually due to impatience.
JohnnyOnslaught
09-11-2009, 02:10 PM
I'm bad for that too. I just gotta remember to have fun with the taunts.
pattybenpatty
09-15-2009, 07:39 AM
No defense/ overly aggressive.
Not playing enough, still not entirely used to my SE stick.
Took a few days off and tonight was just me getting pasted all over the Saikyodojo.
Except for one really scrubby Akuma. >_> And he doesn't count.
Im a total pad warrior. With Dan, I never have any execution issues with the madcatz fight pad, I have a saturn pad as well for a back up for if I have to fix my fight pad.
(saturn pad is smaller, but its basically set up the same 6 face buttons, 2 bumpers.)
Fight pad is great, the one thing I would change is the bumpers.
instead of:
LB.....................RB
DP................face buttons
I would have designed it like
.......................RB1
...................... RB2
DP...............Face buttons
having to manipulate the dpad and press a button can be a pain in the ass. Fortunately with dan its un necessary I map the rb to 3p and lb to 3k, I press the actual buttons for ex moves so its not an issue.
Lacking patience.
I lose almost every match due to mistakes I make, usually due to impatience.
when I lose I can usually root cause it to this. Some matches you just have to play conservative and patiently, especially against turtles.
If you start pounding someone they will always crawl into a shell, the worst thing you can do is play into that, if you get a big health lead and they start turtling, at this point they need to attack you to win, dont make it easy for them by playing into their hands. sit back you earned it, make them work to come back.
pattybenpatty
09-15-2009, 12:57 PM
Yeah. I **know** it but bringing it to bear when I'm playing is a different thing altogether. I just go with the momentum I've built... but that's part of being a great player, which I'm not, that ability to recognize when you need to change up your tactics. working on it though.
So the pad is worth it? I've been eying one up on the Google add here on SRK...
ClydeByrd
09-15-2009, 03:09 PM
SPC, its nice to hear another pad warrior. I want a custom stick just because I want one and it would look cool, also allow me to play better at the cades. But, its really not nescessary at all to be a good player. If you can learn and adjust to using a pad if youve been using one since the early 90s, its not uncomfortable at all to use and you shouldn't have too many execution problems. There are several exceptions, like being able to do RSF on a pad is like impossible. But nothing is so hard that if you don't have a stick you will be completley owned. If that is the case then that person needs to work on their brain games.
It also helps that I have double jointed fingers....thats REAL handy.....ya know.
Yeah. I **know** it but bringing it to bear when I'm playing is a different thing altogether. I just go with the momentum I've built... but that's part of being a great player, which I'm not, that ability to recognize when you need to change up your tactics. working on it though.
So the pad is worth it? I've been eying one up on the Google add here on SRK...
Dont get me wrong, they are 100 percent madcatz quality, when they work they are great. Ive had 2 fail on me so far (one was free to me) I just picked up a brand new one, hoping they worked out the issues (the dpad ended up going haywire on the other 2 constantly registering a down input) One lasted about 4-5 months problem free, the other one started having issues damn near out of the box. I picked up another (my cousin is a manager at a gamestop so i get em discounted), its been fine for a couple weeks now. All three have different QA stickers on the back, dont know what the deal with that is. I know my new one is one of the newest ones made (its the comicon edition). If this one fails im just sticking with my saturn pads. (the mad catz one is bigger and a little more comfortable, but the saturn one is just as effective.)
SPC, its nice to hear another pad warrior. I want a custom stick just because I want one and it would look cool, also allow me to play better at the cades. But, its really not nescessary at all to be a good player. If you can learn and adjust to using a pad if youve been using one since the early 90s, its not uncomfortable at all to use and you shouldn't have too many execution problems. There are several exceptions, like being able to do RSF on a pad is like impossible. But nothing is so hard that if you don't have a stick you will be completley owned. If that is the case then that person needs to work on their brain games.
It also helps that I have double jointed fingers....thats REAL handy.....ya know.
If the saturn pads or mad catz pads didnt exist, I would be using a stick right now. Im alright on a stick, I played MvC1 and 2 a shit ton in the arcades back in the day. Im still just far more comfortable with a pad. even the ps2 pads arent very ideal for sf4. There are just no arcades around anymore at least where I am at where theres a point to being viable on a stick.
Sugami
09-16-2009, 01:59 AM
I ordered a Chun-Li pad from amazon, they gave me the Ryu one instead >.> Out of stock so couldn't send it back, decided I'd keep the Ryu one (they gave me 50% of the price back) but don't like it. It's really hard to get the diagonals out, have to change how I use the pad completely. So I went back to my trusty Hori EX2 stick and waited for some more Madcatz sticks.
Month or two down the line I got a Madcatz Fight Stick (not TE) then month or two after that I'm getting problems, unwanted diagonals and the MP button not working properly so again back to my trusty Hori EX2 stick :/
pattybenpatty
09-16-2009, 05:56 AM
Ordered from Amazon with next day shipping, total about 47 bucks. None of the Gamestop locations near me carry the 6 button pads. I only play 2 or 3 days during the week for about an hour each and maybe for 2-3 hours on the weekend so hopefully the thing will last me a good long time.
I loved the 6 button pad on my Genesis and later on the Saturn but I've not found anything that comes close to those, fingers crossed...
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