View Full Version : No Raiden users? Huh...
I think Raiden is a great character so, if anyone knows any Raiden combos, post away!
Stuckey
03-31-2003, 12:31 PM
Originally posted by Shiv
I think Raiden is a great character so, if anyone knows any Raiden combos, post away!
I like Raiden, but I suck with him. Only thing I do is tick-n-throw. The one combo I know that's worth a crap is: up close MP, Raiden combination, headbutt xx lv3 spit super (I don't even know the move names lol!). Do you know any combos and strats with him?
ShoryuBlanka
04-04-2003, 04:51 PM
SHIT I DONT USE HIM BUT I LIKE HIS C-GROOVE LVL 2 CANCEL....DO HIS SUPER U KNOW THE ONE WHERE HE DOES A COMBINATION OF HITS AFTER THE SHOULDER TACKLE CANCEL IT AND DO ANOTHER SHOULDER TACKLE RIGHT AFTER IT TAKES OFF GREAT DAMAGE..THAS ALL I KNO
hey man, he's pretty good
you can combo with that lvl 3 superflame of his after that move where you do a reverse dragon punch and quarter circle away punch.
he's charge is great against fireballs if time correctly and that bellyflop is hard to defend or counter and is an execellent crossover.
now that igivin you some support can you help me with a query?
uhh.. oops
sorry, you already know that combo.
maybe he's not a comboin' kind of guy but has some prtty good pecial move priorities. Look a zangief he has limited combos but is a force to be recond with.
triptacon
04-13-2003, 03:06 PM
Anyone have any good counters to blocked blanka ball attacks.
I'm just stuck if I block. I'm ok in the air because of d/f fierce's insane priority and if I shoulder charge correctly I'm ok but if I block I'm stuck doing nothing.
Any tips would be great.
triptacon
fobi0
04-14-2003, 12:41 PM
raiden can be dangerous if ur good wit him. . . one combo i like (which killed athean wit full life) was:
[match begins] mp tackle, jump to other side of body then jump to other side agen wit bellyflop, c.lp, c.lp, raiden combination, (60 or 70 pt dizzy chars should be dizzy after that, j.in bellyflop, c.lp, c.lp, raiden combination, yoga flame super
i forget wat vid its on.
good counters to blocked blanka ball attacks
if u can anticipate it or block it, u can counter wit drop kick. . . i believe it comes out enuff to counter de ball
rsigley
05-05-2003, 10:33 PM
i'm gonna bust out K Raiden this year at ECC hope i do good with him and convince more people to pick him up :D
ltron2020
05-08-2003, 10:29 AM
Raiden rocks the brown hole! Well heres some shit i do with him: You can do his shoulder charge into lvl3 flame breath
c.lp c.lp into Crazy Train super (qcfx2 punch)
Green Mist (lp version) into lvl3 flame breath
s.mp, Raiden Combination body blow, headbutt, lvl3 flame breath
another tactic i use is hit opponent early with j.lk then his grab super when you land.
ALL RAIDEN PLAYERS MUST WATCH CHIKYUU PLAY ON THE EVO 2K2 DVD! FUCKIN TITS!
GeekBoy
05-08-2003, 02:39 PM
He's a really fun character when you can use him well. I like him in A, his custom is pretty powerful (8000) and it's not that hard. It's activate, c.RH or RDP+Jab, b-f+Jab, [b-f+Fierce] x6, flame breath super. His drop kick is pretty fast and good to punish things with. If you can RC his regular bad breath move, it's decent anti air. A good custom to use when you're near the corner is activate, b-f+Jab, then repeated bad breath.
To combo his combo move from c.Jab, do c.Jab, c.Jab (hold jab) then do the motion.
ltron2020
05-08-2003, 08:54 PM
Whoa A groove Raiden! I'm a try that shit! Nice job Geekboy.
justcusimasian
05-10-2003, 09:09 PM
Just started with Raiden,What about some strats? wakeup? grooves? by the way fobio ukyo is the shit
Ratio1BeatDown
05-19-2003, 02:00 PM
Raiden I believe is best in A and K groove. You can activate after the RDP headbut move if you time it properly. Do the combination punch into the headup activate, then do another rdp punch and quickly cancel it into a weak shoulder tackle and you can take them into the corner with fierce tackles from there.
You can also use the RDP as an anti air custom if you cancel it like a 2 in1, or if you want you can also use the drop kick as an anti custom by holding two kicks charging then letting go to knock them out of the air then a weak tackle followed by HP tackles to the corner.
close to the corner you can also activate after a landed flame breath.
Learn to RC his 360 + K, its a good wake up but don't use it too often or you may get thrown. RC drop kick is also very effective to learn to use.
more to come.
justcusimasian
06-09-2003, 06:07 AM
does cross up j.d+fierce,c.jabX2,c.short,Raiden Combination,Headbutt automatically dizzy? I think this might be part of his 100% dizzy combo.
shinobi00
06-16-2003, 05:28 PM
my 2 cents here:
Raiden is only worth anything in K or P, because of his lack of decent anti-air or wakeup games. K or P really help cover up his anti-air problem. I play him in N-groove all the time, and curse my self any time someone is constantly attacking as i it there helppless. thats when i start to overuse the charge, and you get the idea. The best thing for you to do in the other grooves is use alot of jumping fierce, and try your best not to get swept or knocked down. if you do, it's most likely game over for raiden against alot of characters.
Originally posted by justcusimasian
does cross up j.d+fierce,c.jabX2,c.short,Raiden Combination,Headbutt automatically dizzy? I think this might be part of his 100% dizzy combo.
no but it dizzys alot. It also depends on who your playing against, some characters can take more damage before being dizzied than others.
fatboy
06-17-2003, 08:01 AM
I have to agree with shinobi.
I am an avid Raiden user.
He can kill a chacter faster than any one else.
His Problem is that those who rush him down with jumping attacks KILL HIM.....for free (no real consistant anti-air).
He is a fun character. He is one of my favorite......but if you are looking for consistant wins....for get about it.
Stuckey
07-15-2003, 10:47 AM
P Groove Raiden is deadly, but I use him in K lately because I like to run with him instead of dash. I agree with the guy that mentioned Chikyuu on the Evo dvd. Inspiration indeed. I started using the suplex option in the Raiden combination and mixing it up with the headbutt. In corners it can be pretty confusing. My standing 720s are gettin a helluva lot better and of course 360s and 720s off of parries and just defends are second nature.
But I have a problem...poking. standing strong and crouching roundhouse only get me so far. Up close poking isn't an issue, but does he have any good decent range pokes for getting close?
UltraDavid
08-01-2003, 11:22 AM
I use him in N. I find that his anti-air is ok. Not great, but not bad. The acid breath can stop someone if they're jumping from far away and you see it coming with enough time. Also if you have a dash charged back, you can just do a jab or strong dash and the invincibility time will work so that the opponent's attack misses but he then gets basted by your dash. Crouching fierce is ok, too, but it's hard to time right and will get outprioritized. I've found that his standing fierce will actually deal with some air attacks, as well. Doesn't look like it would, but it has for me. Not the most reliable, though. Of course, you can always just roll under an attack if you use a rolling groove and come out the other side with his 360 kick thing or a crazy train combo or something.
justcusimasian
08-02-2003, 09:34 AM
If you use the Tackle as an AA too much you'll eventually get empty jumped and thrown or punished on block.
Running Uppercut
09-02-2003, 09:06 AM
Originally posted by ltron2020
Whoa A groove Raiden! I'm a try that shit! Nice job Geekboy.
Another A-Groove is:
Near corner, do Raiden Combination, activate CC, FP, then MP Acid Breath until meter is almost gone, then Flame Breath Super. Good damage, and easy to set up!
Neo Odin
09-25-2003, 11:56 PM
A-groove raiden is great, if you do a FP tackle then activate CC,
C.mp, Lp tackle then, Fp tackles for remainder of bar it does
just as much damage as a bison cc without scraping the fence;)
DMG: 9224, make sure that the fierce tackle doesnt hit too close,
far if possible...
yeah his regular custom takes 8500+....:eek:
i think he makes up where zangief lacks in A-groove,
since he has moves that can transport him across the screen...
you can just combo a cross up belly flop and s.mp into combiation
stuff and it will take more than minor jabs into combo inless the
cross up didnt hit deep enough...
Neo Odin
09-29-2003, 10:18 PM
Does anyone play A-groove raiden, and can you help me out with some strategy and a reliable anti air custom?
No defence
11-11-2003, 02:22 PM
Raiden is fun as hell I just picked him up. Still learning.... I play him in C groove. I would play N groove but I need practice.
Does anyone RC with Raiden?..... I use his RDP/gut punch,head butt move. If they block...... It's really safe. It's really abusable. Even more scary you can grab them after the RDP with qcb+k to mix things up. RC Raiden is too good. The hard part is getting people off your back.
Down+ fp suck's as an Anti air, I find stand s.rh to work better as an "AA". If it's trades it probally in your favor. Punish everything with c.mk to RDP.fp
use lp running bulls (the charge move with punch) to go through poke stings and fire ball stings(c.mk to fire ball)
use the lp running bulls to mess up peoples jump in's then nail'em with another lp running bull when they try to attack, or you can 720 'em if there in range.
Raiden splash(down+fp) has way too much priority. cross up splash to c.mk to RDP too much damage. If they block the RDP use qcb+K after it stead of qcb+p. The only problem with the qcb+K is that you lose alot of distance because Raiden tosses them in the other direction.
IF your in really close you can c.lp(3 times) to c.lk to RDP+lp to qcb+lp you have to be kinda fast though.......
jumping lk is probally his best jump in outside of the splash.
Jumping lk to 720 is mean. :lol: It's like the jumping lk stuns and they end up getting hit with 720.
Level 3 fire breath is a good AA. I looks like you can jump over Raiden but you end up falling right into the flames.
In C groove you can RDP+fp qcb+hp after the level2 qcf2+p super ,or just fp running bull/tackle.
One more thing...... If you haven't heard Raiden punch throw has hella range! Can jab jab throw.......:eek:
No D
Raiden punch throw
2100 damage
85 pixel range
3/1/13
--------------------
Raiden 360+kick
LP- 2200, 85 pixel range, 3/1/27
MP- 2400, 82 pixel range, 3/1/27
HP- 2600, 79 pixel range, 3/1/27
Damn... :lol:
HEY YO its me, its me, its RDG (RUSH DOWN GOD) VDO here, just wanna say that I use Raiden, and I feel that P-groove Raiden is the best Raiden IMO, he's def 1 of my most dominate characters I use, his big belly is probably his most feared and most underestimated attack he has (jumpin that is) it has hella priority and its a cross up attack aswell. Raiden or as I call him VAN VADER, can gaurd crush any opponent in the matter of seconds with his rush two hit or his shoulder ram peeps don't use that enogh cause it has great risks of gettin hit afterwards, but thats just it people don't expect you to do something so suicidal as that and thats why they get caught by it (I love it) Vader has incredible grabing range on his feirce punch grab you will be surprised it's almost like a command throw range (sweet) in the corner you can easily find yourself being destroyed either by gaurd crush combos or just straight beating you down even with rollcanceling (unless you have M. bison) but it still will be hard to get out of there, if put up against a good enough Raiden.
Just speakin on experience!
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