View Full Version : A-Groove Yun
Icege
07-03-2003, 09:47 PM
After watching Ken's crazy A-Yun, I've been inspired to try him myself.
I just have a wicked problem with trying to figure out CC's. :(
Is there any basic way besides just fiddling in training mode to find legitimate, decent damaging CCs for any characters for that matter?
ngamer7
07-05-2003, 02:16 AM
http://www.namonaki.com
And beyond that, go find some yourself or search forums.
Icege
07-05-2003, 11:09 AM
Gunter's website is a Godsend :cool:
What I was asking though is that is there a certain way to finding them besides training mode? Is there certain things to keep in mind when trying to find new CCs like don't do this or that?
Gwai Lo ½
07-05-2003, 12:03 PM
Well, this might have been explained on gunters site, but basically you want to try to do damage early on in the combo (the first 7 hits or so?) and then after that try to increase the damage through hit count....
ngamer7
07-08-2003, 09:41 AM
You need training mode to see the exact damage of all the moves and variations of the customs.
Strong one-hit moves at the beginning of the custom, followed by rapid hits to lv1 super is the best formula for 97% of the cast, but Yun doesn`t want to get rapid fire hits so the juggles which he does out of CC do more damage(after CC ends there`s normal damage formula again)
For in-depth info go read James Chen`s CvS2 System and Combo FAQ. It has a section dedicated exclusively to how you create powerful customs.
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