View Full Version : Balrog vs Top Tier!!!
JeRon
07-08-2003, 11:53 AM
Im a hardcore Balrog player and have been playing him since the game came out.Hes a solid character but can be difficult to win with when you get to the top tiers.All groove rogs are good but top three I would say have to be C,A,N.
Balrogs tougest fights IMO would have to be:
P,S,N and K Grooves:Sagat
Any groove Cammy
Any groove Blanka
S,N,K Grooves:Bison
C and N Grooves ChunLi
After that its:
Sakura
Athena
Mai
Vega
Hibiki(some times)
One of his worst matches is Athena.
Ratio1BeatDown
07-11-2003, 08:22 PM
he is awful against Zangief as stupid as that sounds haha
JeRon
07-13-2003, 01:01 PM
Originally posted by Ratio1BeatDown
he is awful against Zangief as stupid as that sounds haha
Lariat prevents Balrog from using his F.Dash punch and standing fierce but thats why you have to mix it up and use his L.Dash punch and use random jumpins,as well as low roundhouse.
Its not that bad!!
white shadow
07-13-2003, 02:15 PM
JeRon I have a problem, I've been using Balrog for a while and my only problem is I can't combo supers with charge characters. Everytime I try their special comes out (even if I look at exactly what motions I'm doing.). I can do charge supers easily but when attepmting to combo with them it's a struggle.:mad:
Oh and what B&B combos do you use? I use J.Hk, C.Mp, HP Buffalo Headbutt. It does sooo much damage, it only takes 2 of these to dizzy most characters!!! :D
JeRon
07-13-2003, 04:16 PM
Originally posted by white shadow
JeRon I have a problem, I've been using Balrog for a while and my only problem is I can't combo supers with charge characters. Everytime I try their special comes out (even if I look at exactly what motions I'm doing.). I can do charge supers easily but when attepmting to combo with them it's a struggle.:mad:
Oh and what B&B combos do you use? I use J.Hk, C.Mp, HP Buffalo Headbutt. It does sooo much damage, it only takes 2 of these to dizzy most characters!!! :D
Hey W.Shadow,the way I combo Balrogs supers are,jumping fierce,C.jab,jab,jab,level 2 to B.Headbutt,it damages a hella,plus you can do C.Strong,strong then whatever(level 1,2,or3)
I cant help you as far as your execution,but mabe this will help.
While your jumping in go into C.Defense then proceed to do your combo,you have to do the motion for super as your buffering your combo.
Oh yeah and just relax,ok you'll get it:lol:
white shadow
07-13-2003, 05:37 PM
Originally posted by JeRon
Hey W.Shadow,the way I combo Balrogs supers are,jumping fierce,C.jab,jab,jab,level 2 to B.Headbutt,it damages a hella,plus you can do C.Strong,strong then whatever(level 1,2,or3)
I cant help you as far as your execution,but mabe this will help.
While your jumping in go into C.Defense then proceed to do your combo,you have to do the motion for super as your buffering your combo.
Oh yeah and just relax,ok you'll get it:lol:
OK thanx, I'm still trying and I can do it somewhat well. I forgot to tell you I'm doing this on a D-Pad if that makes a difference. And c.mp into s.mp is that possible? :bluu:
BTW how much damage does the LV.2 Crazy Buffalo XX Buffalo Headbutt do. If it's over 6800 then it's my type of combo. :evil:
JeRon
07-15-2003, 05:27 PM
Im not sure just how many points it takes in training mode,but it is one of his most damaging combos.
:lol: I know,the D-Pad can be extremely difficut for charge characters.I should know because I won a CT tournament,STRUGGLING with charge characters.
Thats why when you play people when using pad you be LAME:lol:
white shadow
07-15-2003, 05:58 PM
Well I'm getting better with the d-Pad charging, and now my Balrog is messing my friend up. If he even does a jab GIGATON BLOW!!!:lol: And I love RC!!! :D
To bad small or hunched over characters like Cammy or Iori mess my up.:(
JeRon
07-15-2003, 06:29 PM
Ok for Cammy,Iouri and all those characters that duck his Fierce,you have to get in just a little farther and use standing roundhouse against those characters.
Plus use random jumpins.You will rarely get Anti-Aired because Rogs jump frame is so small.
white shadow
07-15-2003, 08:35 PM
Originally posted by JeRon
Ok for Cammy,Iori and all those characters that duck his Fierce,you have to get in just a little farther and use standing roundhouse against those characters.
Plus use random jumpins.You will rarely get Anti-Aired because Rogs jump frame is so small.
Wow and I thought S.Fk was crap, due to the slow startup and small range but I glad to see it has some use.:)
Oh what I love to do to Iori is use the jab Dash Punch from full screen then he usually does C.Hk, I jump and stick him with J.Hk into combo.:evil:
BTW does Shining Knuckle have mor Speed/Priority that Gigaton Blow? Cuz both are wicked fast/powerful.:eek:
CYBORG COP
07-17-2003, 09:54 AM
What links does Balrog have in this game? I recall linking two C.MPs once, but it may have been a late-hitting initial MP. I've had difficulty linking anything else, even after jabs! Maybe I'm just not trying hard enough?
GeekBoy
07-17-2003, 12:09 PM
To combo Balrog's supers, I suggest you do this: c.Jab x3, Hold the button on the last jab, do the motion, and press Strong, the super comes out, no problem. I usually NE his Lvl 1 version anyway (I NEVER had this problem with EX Rog ¬_¬)
IIRC, Apoc wrote a big ass article on Balrog on ShinAkuma.com, but the site's gone now...that c.Strong x2 link probably happened on counter hit...A lot of the good links you would expect him to have are usually on counter hit unfortunately.
And if you can get a jump in, c.Jab x2, Lvl 2 -> Headbutt, that's well around 6500. Balrog's a worthwhile character and I still like using him on my fallback teams in C. People underestimate his power as a 2 though, IMO.
white shadow
07-17-2003, 12:31 PM
Originally posted by GeekBoy
To combo Balrog's supers, I suggest you do this: c.Jab x3, Hold the button on the last jab, do the motion, and press Strong, the super comes out, no problem. I usually NE his Lvl 1 version anyway (I NEVER had this problem with EX Rog ¬_¬)
IIRC, Apoc wrote a big ass article on Balrog on ShinAkuma.com, but the site's gone now...that c.Strong x2 link probably happened on counter hit...A lot of the good links you would expect him to have are usually on counter hit unfortunately.
And if you can get a jump in, c.Jab x2, Lvl 2 -> Headbutt, that's well around 6500. Balrog's a worthwhile character and I still like using him on my fallback teams in C. People underestimate his power as a 2 though, IMO.
Hey thanks Geekboy that actually works!!!:D Now I can finally use Balrog with effiency.:D
JeRon
07-17-2003, 03:53 PM
Yeah Balrogs a solid charcter and can do fairly well against most of the cast in CVS,the only thing is he isnt consistent.Plus he cant beat top tier.He'll do OK..........but will loose hard once they get in.
GeekBoy
07-17-2003, 07:17 PM
There's a really good poke string I like to use that you can sort of buffer into a throw pattern: c.Forward, c.Jab, c.Strong, Short Dash Low Upper, RH throw, dash over, c.Jab x3, Headbutt.
Orochi_Shoto
07-19-2003, 11:40 PM
I use P-Rog... mean ass bitch. Parry + sit on lvl 3 + Rog = hell on earth! As for vs. top-tier, I think his headbutt should find plenty of room in this discussion. Headbutt is too damn good. I'm pretty amatuer with Rog though, and this is really the first game I tried using him seriously. I have to say that I don't think he's all that bad vs. shorter people either. Obviously not that good, but the threat is overrated IMHO.
zeronian
07-20-2003, 01:30 PM
even when Balrog just has a level 2 he is still dangerous. a level 2 is still really fast(it can hit blocked e.honda headbutts) and if you reversal it, should hit blocked pokes and stuff. he has a good dash, so mix stuff up when the guy is down with it. Balrog is mainly defensive, against top tiers his only chance is to turtle.
GeekBoy
07-20-2003, 08:59 PM
I think C groove is Balrog's best groove. He can sit on his supers, have alpha counters (his is pretty good), and air block (which is important, IMO). Parrying gives him free pokes, yes, but you have to be good at it to be effective and P groove supers are the weakest ones in the game I think.
white shadow
07-21-2003, 10:47 AM
Originally posted by GeekBoy
I think C groove is Balrog's best groove. He can sit on his supers, have alpha counters (his is pretty good), and air block (which is important, IMO). Parrying gives him free pokes, yes, but you have to be good at it to be effective and P groove supers are the weakest ones in the game I think.
I do too, don't forget RCing! BTW what are his alpha counters?
A-Groove supers are the weakest, but P-Groove meter builds so damn slow which is why I hate P-Groove Balrog. Another reason I like C-Groove Balrog is that in some air to air instances when I air block I reach the ground before my opponent I can actually do Buffalo Headbutt before the land!!!:evil:
DON'T STOP ME!!!:mad:
GeekBoy
07-21-2003, 10:51 AM
His AC is the headbutt. RCing his headbutt also makes decent AA at weird angles.
Orochi_Shoto
07-21-2003, 12:34 PM
I think Rog's best grooves are definitely C and P... sitting on lvl 3 makes him so deadly. Let's not even get started with lvl2 cancels. But what's more valuable to him? Parry or RC?
GeekBoy
07-21-2003, 09:27 PM
Originally posted by Orochi_Shoto
I think Rog's best grooves are definitely C and P... sitting on lvl 3 makes him so deadly. Let's not even get started with lvl2 cancels. But what's more valuable to him? Parry or RC?
RC doesn't really make Balrog that much better like it does with Iori or Sakura. Parrying gives him free fierces, which add up. People with powerful normals (Cammy, Sagat, Balrog) are definitely worth it in P groove, but you have to be very careful when you using it, bad parry = dead in some cases. Plus you're weak against A groove guard crush combos.
JeRon
07-22-2003, 02:45 PM
Originally posted by GeekBoy
RC doesn't really make Balrog that much better like it does with Iori or Sakura. Parrying gives him free fierces, which add up. People with powerful normals (Cammy, Sagat, Balrog) are definitely worth it in P groove, but you have to be very careful when you using it, bad parry = dead in some cases. Plus you're weak against A groove guard crush combos.
Thats what I've also been telling people.Rogs roll cancels are ok but it still wont help him much aginst the dominant top tiers.
His worst top tier fights are Cammy and Blanka.He does O.K against Bisonand ChunLi and Sagat are MABE!!depending on your level situation.If you have no levels and they do.........
Press Start!!!!!:lol:
GeekBoy
07-23-2003, 12:39 AM
Man, that's a sucky truth. Balrog's got no chance against Cammy or Blanka, losing your s.fierce in any fight is automatically going to make it tough on you. And I don't care what anybody says, if you can't parry and you've got P-Balrog...you're screwed so badly. That's like half of your offense gone.
Demon Lord
08-11-2003, 03:40 AM
p groove balrog is ok but k groove balrog is the better option,well if you look at it p groove if you miss the parry you get hit your super takes too long to fill up and when you do parry it doesnt fill your special bar up,now k groove just defend fills your bar up plus no damage on guard or life plus when you are inraged your a lot stronger and of course you know more damage,with this groove blanka doesnt stand a chance.The only super he needs is his lvl 3 k,no need for that weak lvl 2 cancel bull shit not worth it the damage sucks.I did this the other day with k groove in the corner
inraged, jump in hk, s.lk, s.lk, c.mp, hp dash uppercut
you charge as soon as you jump but the damage on that was 6275 and if it where c groove 4935.I also did this
inraged, jump in hk, s.lk, s.lk, c.hp, gigaton blow
damage is 12274 this is what the damage would be if it were c groove 10593 thats still big damage though.
RagingStormX
09-04-2003, 08:55 AM
RC dash punches own Sagat. Period.
KaizerGenocide
09-30-2003, 01:43 AM
Well, i've been using Rog for quite a while, but only for my 2ndary team, teamed up with kim and sagat R2. Im sooo crazy using Rog's Giggaton Blow... guess tis 1 of the worst specials that'll hit you, inflicting humoungus dam.! I knw that zoning is the game of Balrog specially in C groove, but I noticed that im pretty choked fighting against haohmaru and others with good poke distances! what can i do? Thanks pals! =P
Dr. Killpatient
10-16-2003, 10:30 AM
K-Groove Rog owns period!:cool:
Lord Of The Stf
10-22-2003, 12:54 PM
rog is better in c groove... at least u can jump block safely
roll super gigaton blow level 3 Hurt badly...
just make shure u do it at the right moment on cammy or blanka..
u will shure they won't bother u fo long..
also jump rh is very good again cammy anti d.hp or chunl d.hk
use it is better then jump in fierce..is 50-50
rog is not bad at all again top tier ..if u are a good rog player..
i always take rog and play again..Vega..blanka..sagat..geese..hibuki. yamazaki cammy..chunli..sakura.. i think is 50-50 u just need to knoe how to counter u ennemis..like Cammy she poke alot..but u can easely do a gigaton blooww when she rushing u..trust me after she eat u super..she be calm lol hahahah!
jae hoon
11-17-2003, 12:02 AM
As someone who plays Athena I have played a man Rog's including Apoc's. His biggest problem against Athena is that she can duck under his rush punch. An offensive mind Athena can almost destory a Rog if the person doesnt know what there doing. Alot of Rog's game against Athena is based on his super lvl. If Rog has a lvl 3, Athena is almost gone, his super is so devastating to her and does so much damage its sick and the fact that its faster than a crouching short thats a fast damn super. Now if Rog does have at least a lvl 3 you generally have to play a more defensive style.
Also you maynot realize it but Joe also gives Rog alot of problems. Joes slide gives Rog shit fits.
digdoug006
12-02-2003, 11:20 PM
i play balrog from time to time. i like him in a and c. he sounds good in p, except i suck at parrying, so i don't use him in p. he's good in k, i think i might start using him for a while.
anyhow, balrog's ok without rc'ing, but he's great with it. i personally don't use rc as much as i used to (kinda sux against people who can't rc), just once in a while, but i have to say balrog's rcs are pretty good. but enough about that....
balrog's fierce has craze range and is pretty damaging, but it kinda has to come out first before the opponent. if sagat fierces, i think most of the time he wins out against balrog. i like to use his low rush punch, or whatevs you call it (c.back, df+p). but against people who get hit when he normal rush punches, i just use that instead.
balrog gaurd crushes well. i just keep try to make them eat blocked strings, and if the opportunity comes i'll bait them into a super. when they are about to be guard crushed soon, don't be too anxious to gaurd crush them. when they see their gaurd meter blinking, most start to panic and either jump or roll, or whatever. use that to your advantage. chances are they might just keep eating hits here and there, and end up dizzy.
damn, balrog's roll is fast, or it seems pretty damn fast. i luv his jump. his jump roundhouse seems to trade well against grounded opponents. if they don't shoryuken or something, they'll most likely trade, if you hit the button kinda early. oh yeah, and his lvl 1 super has some invincibility, against like jabs and shorts. something to keep in mind.
damn work, gotta go, hope any of this helped.........
HellMUT
08-24-2004, 10:09 PM
i have a question.
i was playing my cousin who was usin C-guile and all he did was c.rh all day. and i uhh, really couldnt do anything against that. (this was on xbox no RC) i really dont know the game thoroughly, like about frame data and stuff. any help will suffice.
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