View Full Version : K Terry Shtuffs
Gamma Ray
07-15-2003, 10:37 AM
I looked through the threads and failed to see any stuff on K Terry. I play one, but I can only use some combos because most are for C or N. Anyone play a K Terry and have any good ideas?
Master Chibi
07-15-2003, 02:46 PM
I use K groove Terry. My best advice is to use all the available strats already provided within the other threads here, but to perhaps be a bit more aggresive then usual. Make good use of short jumping. I use FK when I'm short jumping in close quareters, and MK when I'm farther away. Power Geyser is my super of choice, even better as an anti-air when used at the every tricky right moment, but in my expierence it only hits two times if it is used as an anti-air. Otherwise poke right and if you don't have the meter ready, just defend and poke some more! I think (depending on the one being used) you can JD after a crack shoot, but as far as I know I can only sweep afterwards (again, judging on the distance).
I never use FP rising tackle though, always LP. Much less of a risk if its missed or guarded against. I also believe c.MK links into Power Wave. Power wave is ok, I stay my distance and then throw something out. Sometimes I'll throw one out, do a LP burning knuckle (obviously not hitting the opponent) and then perhaps rising tackle or crackshoot depending on what my opponent is doing.
Yay for K-Terry.
:D
Originally posted by Mummy-B
Groove Strength:
1) A
1) K
1) C
4) N
5) P
6) S
Is K-Terry really as good as A/C-Terry? Sure, Rage, JD->Sweep, Run, and "last minute blocked buster wolf when K-timer is running out" are good but, compared to the likes of RCs, dash mixups, AA CCs, etc.
rsigley
02-22-2004, 06:57 PM
K Terry is the best character in the game, I can't explain it you just have to accept it
MaDmAn2117
02-24-2004, 12:35 PM
Originally posted by rsigley
K Terry is the best character in the game, I can't explain it you just have to accept it
exactly:)
ToyRobotTerror
11-06-2006, 05:19 AM
thats because he is JEESAS
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