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caliagent#3
07-17-2003, 05:22 PM
Here are the ones i use:

(all of these can start with a crossup mk)

c.mp, c.fp, qcf+p
c.mp, s.lk, s.lk, s.lk, s.lk, s.lk, s.lk, s.lk, s.fk
c.mp, c.lp, c.fkxxxqcf+p/hcf+k
c.mp, c.hkxxxqcb+lp, mp, crossup, c.mp, c.lp, c.fkxxxqcf+p/hcf+lk

post yours

ThE CRoW
10-30-2003, 09:01 AM
how much does each take off from the guard meter? funny sig btw

digdoug006
11-05-2003, 02:37 AM
um, i'm not sure how you get 7 lk's in there for your second string. unless your talking about running or walking into lk's, which is too dangerous most of the time.

cr.short, cr.jab, st.short, hcf+lk. should be his most used string. the hcf+k does ridiculous stun.

or you can cr.jab, st.fierce, hcf+lk. that does a decent amount as well.

caliagent#3
11-10-2003, 08:23 PM
Originally posted by digdoug006
um, i'm not sure how you get 7 lk's in there for your second string. unless your talking about running or walking into lk's, which is too dangerous most of the time.

cr.short, cr.jab, st.short, hcf+lk. should be his most used string. the hcf+k does ridiculous stun.

or you can cr.jab, st.fierce, hcf+lk. that does a decent amount as well.


U can walk with the s.lk, ken has a frame advantage after them, so he can do whatever he wants. so basically u do walking lk's and after a while your opponent tries to hit you, but since kens s.lk's are so fast u end up getting counter hits every time your opponent tries to jab, or c.fierce (with sagat or blanka). the s.lk's r used mostly for pressure and do a decent amount of guard damage