View Full Version : Any methods for dealing with Sagat's cr.Fierce
Any methods for dealing Sagat's fierce with RYU besides roll cancel?
Gwai Lo ½
09-18-2003, 11:51 AM
rc red fireball :confused:
tactics108
09-18-2003, 12:04 PM
read the countering whiffed pokes thread, it's in general strategy i believe, and probably on the first or second page.
Gwai Lo ½
09-18-2003, 12:20 PM
I dont think he's talking about punishing wiffed fierces...
I'm not but I will also look at the whiff thread. I'm talking about how do I deal with sagat's fierce when it has such priority. What do you do when you block a cr. fierce deep?
Gwai Lo ½
09-18-2003, 12:42 PM
block another one :lol: or psychic dragon! ... and then eat another one when your pyschic dragon hits air :bluu:
That is fuck up but true any other advice to keep Sagat at bay
Coldsnap
09-18-2003, 08:52 PM
If Sagat is cr.fiercing u on wake up, in theory u should be dragoning him... but in normal circumstances the best option is to throw out your own pokes to keep out of range of the cr.fierce.
Use Ryu's st.fierce and cr.fwd... this might keep Sagat at bay depending on their skill. Just try to work out a way to score a knockdown (dragon, cr.rh) and then stay close so that u can poke/throw mixups. Against Sagat tho, IMO this matchup is totally dependant upon how good the Sagat player is.
RagingStormX
09-19-2003, 09:05 AM
Ryu's s.fierce and foward+fierce stuffs Sagat's c.fierce. Block one fierce and if he does another one, the next time uppercut it.
anti-retard
09-19-2003, 09:57 AM
Ur fb's are farther than his c. fierce. zone him with close up fireballs, and once u get close to him, start using chains that start with c. short...remember kids c. short >>> c. fierce cause its faster...just get in there within c. short range...i suggest whiffing short hurricanes, then jab srk's to make him more passive. i also recommend dancing outside his c. fierce range, then dash in and start ur offense off of a c. short. dashing in is not punished because its such a fcuked up offense....lol trust me it works.
Gwai Lo ½
09-19-2003, 11:19 AM
Originally posted by anti-retard
Ur fb's are farther than his c. fierce. zone him with close up fireballs, and once u get close to him, start using chains that start with c. short...remember kids c. short >>> c. fierce cause its faster...just get in there within c. short range...i suggest whiffing short hurricanes, then jab srk's to make him more passive. i also recommend dancing outside his c. fierce range, then dash in and start ur offense off of a c. short. dashing in is not punished because its such a fcuked up offense....lol trust me it works.
...
cheese_master
09-19-2003, 01:15 PM
Yep... i wish I was psychic enough to dragon punch his FPs all the time... nevermind the fact that if I miss he gets a cr FP/cr MK, lvl2 tigerraid XX fp DP plus a knockdown. Yep that doesn't hurt or anything.
Anyone who says... to beat a poke out to DP... is an idiot. Everyone with half a brain knows that DPs beat out pokes... but anyone who has played the game knows just walking around and DPing will get you killed fast unless you are psychic.
So how about giving some useful strategy instead of bullshit? I think this is 31412343124 thread I've seen someone say to beat Sagat/Blanka/Cammy 's FPs just DP them... you guys need to learn to play the game.
I dun like RC fireball with ryu. If you do it at the wrong range, sagat punch you in the face in your recoervy...
HoneyBBQGrundle
09-19-2003, 08:26 PM
yeah there really is no way to beat sagat or blanka with ryu. He just gets fucked up bad, and that's not even exaggerating. Just try to get in on them
Gwai Lo ½
09-19-2003, 10:46 PM
Originally posted by cheese_master
Yep... i wish I was psychic enough to dragon punch his FPs all the time... nevermind the fact that if I miss he gets a cr FP/cr MK, lvl2 tigerraid XX fp DP plus a knockdown. Yep that doesn't hurt or anything.
Anyone who says... to beat a poke out to DP... is an idiot. Everyone with half a brain knows that DPs beat out pokes... but anyone who has played the game knows just walking around and DPing will get you killed fast unless you are psychic.
So how about giving some useful strategy instead of bullshit? I think this is 31412343124 thread I've seen someone say to beat Sagat/Blanka/Cammy 's FPs just DP them... you guys need to learn to play the game.
Hmmm, perhaps you did not read my post well enough... :confused:
HoneyBBQGrundle
09-23-2003, 08:36 PM
Originally posted by cheese_master
but anyone who has played the game knows just walking around and DPing will get you killed fast unless you are psychic.
I'm gonna win evl2k4 with this tactic. If they try to poke me they'll get hit by my next dp. If they fb i'll go through it. If they block they get chipped. If they roll I just keep dp'ing the other way this time. There's no defense against it.
Ryumexicano
10-02-2003, 01:42 PM
I don't like to runaway from opponents, but when I am against a Sagat I "fly a lot." If they get mad because I "fly (with air hurricane kick), I just jump on them like a cat.
TO get away from Sagat's High punch I usually do the following;
When the match starts I go to my corner and I usually wait for Sagat to jump and when he is just landing I jump. There is no way he is punishing me! Either he blocks or gets fucked up by Ryu's combo. When I face one of those Sagat that just wants to rape you with the High punch I just roll and do RC hurrican kick. I also agree that all depends in how good the Sagat player is. I also like to do Standing High punch with Ryu. You won't always punish sagat with that, since Sagat's has more priority, but I would rather do that than get High punched to death.
Just my opinion.
Ryu vs Blanka hahaha there is no way Blanka can kill Ryu that easy! All depends on how good blanka is and vice versa.
Ryumexicano
Burghy
10-02-2003, 05:00 PM
Two questions for you:
1. What happens to your strategy if Sagat doesn't jump?
2. Have you ever played with Ryu against Blanka? Have you ever been slightly annoyed when you lost without doing a pixel of damage and all he did was RC ball all day?
Coldsnap
10-02-2003, 05:31 PM
Ryumexicano, i have a question...
1- lets say Sagat does jump (for some reason) and then I jump "when he is just landing". At this point my Ryu is going to expect to eat a deep tiger uppercut... how does yours avoid this?
Ryumexicano
10-02-2003, 08:59 PM
Is not like a bird came and told me! I have done it and it works! If you Sagat jumps with a kick or whatever when is just about to land you can just safetly! Of course that depends on the distance, that I didn't mention, my bad. But if you are too close of course you are eating that huge damage upper cut of his! But you can jump with no worries when Sagat jumps first (must me kind of a long distance). IF you have any doubt, you should try it!
Ryumexicano
Ryumexicano
10-02-2003, 11:05 PM
I have played against roll canceling Blankas, but of course you are not throwing hadoukens are you? If you know they are roll canceling just don throw hadoukens. You can throw a slow hadouken if Blanka is on the other corner, that way you can punish it with a shoryken it he rc's that shit. Blanka is eating a shoryuken for sure! IF it's a roll canceling Blanka or E.Honda, I attack them like crazy. But yeah, I have played against some Blanka and honda players that let you even touch them with their RC Balls and head butts. Ryu vs BLanka more chances for Blanka, but he is beatable. Terry Cgroove vs Blanka, that's some problem right there.
Ryumexicano
C-groove
RYu/Terry/KEn
CrimsonDisaster
10-03-2003, 11:57 PM
Such a shame that Ryu can't retaliate against a blocked Blanka Ball without meter or jumping at the last second to Air Block the ball.
And who RC balls through slow fireballs at fullscreen anyhow? Blanka has plenty of safer options that get him into range to RC fierce ball Ryu to death.
Ryumexicano
10-04-2003, 11:05 AM
Not all the time! Sometimes Blanka's ball can be punished. If both players are in a corner (Blanka vs Ryu), you can throw a hadouken and if blanka roll cancels with a high punch, you can punish that bitch with a shoryuken. But if he roll cancels with a low punch, there is no way you can punish that. Yeah. Blanka is a bitch with RC. THe same with HOnda, just doing his fucking head butt. THat's how the game is so we can't do anything.
RYumexicano
scoot-magee
12-18-2003, 07:06 AM
jd and parry works good for countering blanka balls :D
50mOrEcEnTz
12-18-2003, 10:03 AM
i think that is the solution...play k-ryu, hehe; he is GANGSTA
jd, sweep, lp fireball is a pretty good punisher after a jd
ryu's tick throwing tatics are WAY above average, matter a fact, thas where probably 40-50% of your damage is going to come from
his s.fp is a good poke, and his s.rh is a good anti air
he has a dp
great with run since his c.lp and c.mp have great frame advantage
if he gets a cross up, he has pretty good combos to punish (i know that this may be a con in k-groove, seeing as how he can't super for the most part or cancel the super into a move)
his sj.hurricane kick is pretty safe to create space, its almost unpunishable on a lot of folks
and one thing about sagat vs ryu, ur rh trades with his dp if they don't RC it, and u come out GOOD on the trade unless they do a deep lp or mp uppercut
50mOrEcEnTz
12-29-2003, 02:59 PM
Originally posted by Ryumexicano
I have played against roll canceling Blankas, but of course you are not throwing hadoukens are you? If you know they are roll canceling just don throw hadoukens. You can throw a slow hadouken if Blanka is on the other corner, that way you can punish it with a shoryken it he rc's that shit. Blanka is eating a shoryuken for sure! But yeah, I have played against some Blanka and honda players that let you even touch them with their RC Balls and head butts. Ryu vs BLanka more chances for Blanka, but he is beatable. Terry Cgroove vs Blanka, that's some problem right there.
Ryumexicano
C-groove
RYu/Terry/KEn i used to think u knew what you were talking about...
c-ryu isn't that good. and he can't do ANYTHING against blanka really.
"IF it's a roll canceling Blanka or E.Honda, I attack them like crazy." That has to be the dumbest thing i've heard you say...what do you do? poke, eat a rc'ed headbutt or ball, jump, eat another rc, do a move, eat a rc, block a rc ball, do nothing unless you want to waste your meter, and ryu with no meter isn't doing anything against a rc'ing blanka. and ryu can't really do much about a rc'ing honda...sure he can jump and airblock, but that is if the honda is abusing his headbutt...if honda just turtles, and REACTS with rc'ed headbutts...ryu is screwed. you really have to be a master with your meter and your guard meter to play c-ryu...you also have to have very good guard strings...and even then its VERY hard.
cheese_master
12-31-2003, 06:26 AM
jump around and hurricane kick. since honda wants to sit on his ass and wait for you to come to him... just build meter. He has no good air to air move to stop it. He can try, there is a good chance he'll get hit and knocked down... then you can move in and try to bait the RC headbutt/grab/hands on wakeup. Its not like Ryu just auto dies. Against C blanka, Ryu can still poke... you seem to be thinking that will RC ball the whole match. The key for Ryu is land a knockdown and move in. And when you jump and hurricane kick to build meter alot, they will either give you the lvl3, or they will try to stop you. Either way the will move forward. The thing you have to realize is, Honda can't rush Ryu either. Blanka can but he is just really good overall.
50mOrEcEnTz
12-31-2003, 07:24 AM
Originally posted by cheese_master
jump around and hurricane kick. since honda wants to sit on his ass and wait for you to come to him... just build meter. He has no good air to air move to stop it. He can try, there is a good chance he'll get hit and knocked down... then you can move in and try to bait the RC headbutt/grab/hands on wakeup. Its not like Ryu just auto dies. Against C blanka, Ryu can still poke... you seem to be thinking that will RC ball the whole match. The key for Ryu is land a knockdown and move in. And when you jump and hurricane kick to build meter alot, they will either give you the lvl3, or they will try to stop you. Either way the will move forward. The thing you have to realize is, Honda can't rush Ryu either. Blanka can but he is just really good overall. naw, c-ryu doesn't autodie...c-honda and c-blanka are uphill battles imo though, because once of them gets a lead on life (lets say 'bout a sagat c.fp of a lead of life), then that puts ryu in a bind imo.
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