View Full Version : The Regular Sakura Thread
white shadow
09-25-2003, 06:51 PM
While Dark Sakura is cool and all I find that regular Sakura has much better use with 3 meters than her transformation.
-Her basic AC is C.LK, C.HP, J.LP, J.LK, J.MK, LK Senpu Kyaku, J.LP, LP Shouoken. That alone does 60+ points of damage.
-Her best jump in is J.HK, LK Senpukyaku which does 38 damage on it's own.
-When near the corner do this AC: C.LK, C.HP, J.LK, HK Senpu Kyaku, J.FP, J.FK, C.LK, C.HP. This is practically all your opponents life right there.:evil: 90+ points!!!
-Her BNB super combo is C.LK, C.MK, LP Shouoken, XX Haru Ichiban or Shinku Hadouken.
Basic Strats:
-Use Sakura's Senpu Kyaku as a Psuedo Air Dash if necessary.
-Her dash assist can set up many things. (More on that later.)
-Her Shinku Hadoken can plow through Tri-Jumps.
These are the basics, if anyone is willing to know or share more please post!!!:D I will share some of my Sakura secrets with you.;)
HeartNana
09-26-2003, 05:12 PM
I dont really have many Sakura stuff because i suck:(, but i like the stuff here that you posted.
Personally, i don't use Dark Sakura either, i prefer the meter.
Though one thing i DO do, is after Psylocke's air combo that ends in her QCBKK, you can time Sakura's QCFPP so that you catch them before they land. Its good because then you can link to whatever else you need to with your third character from it. But the thing is, you have to obviously use Psylocke with Sakura for that...
I use the Basic LP, HP, LPshoryuken, Super deal...
white shadow
09-26-2003, 06:55 PM
Originally posted by XCTU
I dont really have many Sakura stuff because i suck, but i like the stuff here that you posted.
Personally, i don't use Dark Sakura either, i prefer the meter.
Though one thing i DO do, is after Psylocke's air combo that ends in her QCBKK, you can time Sakura's QCFPP so that you catch them before they land. Its good because then you can link to whatever else you need to with your third character from it. But the thing is, you have to obviously use Psylocke with Sakura for that...
I use the Basic LP, HP, LPshoryuken, Super deal...
Nice stuff XCTU, though it's better to do C.LK, S.HP, LP Shouoken, Super though. The main reason I use C.LK, C.Mk though is that people can push block and punish your FP, but most people don't.:D
And since someone posted I guess I can tell you some more stuff.
She also has an INF on Sent which is probably one of the easiest INFs in the game: J.LK, J.HK, HK Hurricane Kick X INF. Also because you are using a special move it will never dizzy!!! :evil:
And when you wan't to end it just do C.LK, C.MK, LP Shouoken into Super. Plus you build sooo much meter if you catch it on Sent early.
And if you want a flashy finish you can do w/Sent Ground: INF (Sent hits) Turn into Dark Sakura, C.LK, C.MK, S.HK, Shinku Hadouken. I did this once in the arcade and got oohs and aahs!!!:D :cool:
Shinku Hadoken is VERY FAST, so it can interrupt tri-jumps, pressure tactics, stomping the works.
-----------------------------------------------------------------------------------
But here's my biggest thing I've found which is the only original thing in Marvel that no one else has figured out (I hope:().
Repost: My team> Sakura/IM/Sent
Awesome team cuz for example Cable does viperbeam, Sakura does Shouoken, u cancel into Haru Ichiban (Startup is instantaneous!!!) delaying into PC while JAB viper beam is in the middle of firing!!!:D
IM's INF can be comboed from Shouoken assist (J.FP, AD down, J.LP, J.U.FP, INF, Sent's flight combo with Sakura's Dash assist: j.lk *call Sakura Dash* j.hk, jab RP, fp.RP!!!!!
Plus Sakura benefits greatly from IM anti-air assist in combos!!!
U can treat SHDK like Tempest, becuz of the quick startup u can do SHDK delaying into Proton Cannon.
EX: I was playing my friend and since he knew my trick I did above he did Cable's s.fp (I did Shouoken) XX into scimitar (here I did SHDK) XX into AHVB (I delayed into PC) and PC still hit him!!! See the usefullness!!! :D
------------------------------------------------------------------------------------
So as you can see above Sakura is just as good as Dark Sakuras without the stupid 3 meter transformation and has a better assist.:o
Edit: what I also like about my team is that if I happen to catch the Sakura infinite on Sent you can combo into Shinku Hadouken and DHC into Ironman's Proton Cannon (killing Sent) then Guard Breaking the next character into INF with IM. TOO GOOD!!!:cool:
I've defeated many of teams who though I was just some scrub for using Sakura and boy did they pay!!!:evil:
HeartNana
09-27-2003, 10:23 AM
Wow, thanks, thats cool. An infinite on Sent is ALWAYS helpful. :D
I like your team, and how well it works with IM, but i play a bit different it seems. I find Sakura to work really well with Psylocke in just about any occasion. She has one of the most damaging AC's off the ground from Psy's AAA, and Psylocke has the universal comboer, with the whole C.LK (Call assist) C.LK then you can launch them there or do a super or whatever. I'm not sure if you can actually get a guaranteed C.LK C.HP off the ground right away due to rolling, but its still powerful.
Also, the way i play, i found her Expansion type assist more useful because i play a pressure game with Psylocke and Chun-Li (Yes, i use Chun, i'm a scrub :p) and it seems to keep them on their toes more.
Thanks for the info, gonna go to the arcade and try some stuff out now. :D
white shadow
09-27-2003, 05:38 PM
Originally posted by XCTU
Wow, thanks, thats cool. An infinite on Sent is ALWAYS helpful. :D
I like your team, and how well it works with IM, but i play a bit different it seems. I find Sakura to work really well with Psylocke in just about any occasion. She has one of the most damaging AC's off the ground from Psy's AAA, and Psylocke has the universal comboer, with the whole C.LK (Call assist) C.LK then you can launch them there or do a super or whatever. I'm not sure if you can actually get a guaranteed C.LK C.HP off the ground right away due to rolling, but its still powerful.
Also, the way i play, i found her Expansion type assist more useful because i play a pressure game with Psylocke and Chun-Li (Yes, i use Chun, i'm a scrub :p) and it seems to keep them on their toes more.
Thanks for the info, gonna go to the arcade and try some stuff out now. :D
Nice. Actually you can juggle the C.LK the same way Magz does, it all about the timing.;)
Here's my combo I do with IM's assist: C.LK (Call IM AA), C.MK, S.HP, *Assist hits* (wait for the direction of opponent to be seen when falling.) dash or backdash, C.HP or DF.HK, SJ, J.LP, J.LK, J.LK, LK Senpu Kyaku, J.LP, LP Shouoken. OR if near corner: (After the launch previously mentioned) J.LK, HK Senpu Kyaku, J.FP, J.FK, C.LK, C.MK, C.HP.
Because of the highly damaging IM assist and the highly damaging Senpu Kyaku this combo does A LOT of damage, roughly 50-75% of your opponent's life depending which combo you do (the last one is obviously the most damaging.)
Here's more stuff I forgot:
-You know the same Shouoken canceled into Haru Ichiban to counter Cable's Viper Beam thing? Well you can do the same thing to Storm's Typhoon XX Hail or Sent's C.HP/Drones.:evil: Muhahaha!!!:evil:
-The Sakura IM AA combo could also end with Shinku Hadouken instead of the AC after IM AA finished juggling.:D
-Sakura's DF HK has a lot of priority and horizontal and vertical range making it a good move if you want a safe noncomboed launch into an AC or Shinku Hadouken. but C.HP is good when used in a combo.
-Remember all shotos have VERY highly damaging Hurricane Kicks including Sakura so remember to base your AC or gameplay on this move. That includes the J.HK, LK Senpu Kyaku jump in I mentioned earlier.:p
Shin-RoTeNdO
09-28-2003, 02:27 AM
I've been playing a bit with Sakura with Cable/TBone. I've noticed that Sakura's running uppercut goes through a lot of assists moves and such, which can save your ass if they have sent/doom/etc... Maybe not all the way through, but damn that bitch can be annoying on the receiving end! Like having Capt. America go through your super stupid. They wasted a meter and she not only went through their super/assist's projectile or whatever, but she can set you up for combos/super... another of Cable's favorite assists in the game IMO.
I agree about the Dark Sakura. She's good, but not worth the meters. They can go towards DHC or saving them for your other characters. Sent inf with Sakura owns!
white shadow
09-28-2003, 05:37 AM
Originally posted by RoTeNdO
I've been playing a bit with Sakura with Cable/TBone. I've noticed that Sakura's running uppercut goes through a lot of assists moves and such, which can save your ass if they have sent/doom/etc... Maybe not all the way through, but damn that bitch can be annoying on the receiving end! Like having Capt. America go through your super stupid. They wasted a meter and she not only went through their super/assist's projectile or whatever, but she can set you up for combos/super... another of Cable's favorite assists in the game IMO.
I agree about the Dark Sakura. She's good, but not worth the meters. They can go towards DHC or saving them for your other characters. Sent inf with Sakura owns!
:evil: The way I found the infinite was when I watched Julius Jackson's "Dumbass Combo Video and saw Ken doing that INF, and out of curiousity I said to myself "Hey maybe Sakura can do it too?!!!" and it worked. And IMO Sakura is WAY better than Ken. :o Plus thie INF is 10 times easier with Sakura because of the angle she descends.:D
Not only does Sakura's Dash Assist go through Doom's Rock or Cable's Viperbeam, but even Captain Corridor, Storm Proj., IM AA and Tron Proj.!!!!:eek: Oh and if your being pressured by a stomping Sent who has Doom or the ever so common Capcom assist, you can Guard Switch into Sakura's Dash which neutralizes Capcom's/Doom's and then Cancel into Shinku Hadouken to Punish flying Sent!!!:cool:
But Never EVER do Shouoken in the air cuz you don't block until you reach the ground. BTW could someone test if Shouoken can go through BH's AA?:bluu:
HeartNana
09-28-2003, 07:06 AM
I tested it just now...Sakura's Shoryuken DOES go through Blackhearts AAA
Shin-RoTeNdO
09-28-2003, 09:12 AM
Sakura=tourney worthy? I've heard that some top players have started using Sakura or added her to thier arsenal for tourney play. Also with Cable/Spiral/Sakura you can do some pretty good damage. With Spiral on point, you have Sakura to take care of assist projectiles and such, keeping Spiral safe (being the battery) then you can switch in Cable to chip with Spiral's assist and punish mistakes/whiffed special moves and supers with Sakura=AHVBs. You can call Sakura, do a regular hb, you'll finish before Sakura if you're using lp hb, then she'll continue her uppercut and the opponent will be getting launched and you can add a AHVB! Cable/BH/Sakura is another pretty good team.
white shadow
09-28-2003, 09:19 AM
Originally posted by XCTU
I tested it just now...Sakura's Shoryuken DOES go through Blackhearts AAA
Woo Hooo Thanks for the info. I was always too scared to test that out in a real match.:p
EDIT: In my opinion she is a tourney worthy character. BTW Rotendo even if you don't hit Sent with the Sakura INF you can still do it along with Sent Ground as a pressure tactic.
Why do I think she is tourney worthy here are the reasons.
-Suprise factor. Most peeps will think your some kind of scrub for using her and not even transforming into her Dark counterpart. If you use her wisely it can catch them off guard.:)
-Highly Damaging Combos. While Sakura might not have the high hit rate like Mags has if she ever hits you it will HURT PERIOD. Thanks to her highly damaging Senpu Kyaku you will put a hurting on even Sent.
-2 INFINITES. Yes She has another infinite that can be done in the corner after a guard break. J.LP, J.LK, J.HP, LK Senpu Kyaku, and becuase you are using a special move in the INF it will never dizzy!!! And you can do Haru Ichiban or SHDK to DHC and finish them off if the inf is scaling badly. Not to mention most people don't even know she has a inf on Sent that is not only easy to do but will never dizzy either.:evil:
-Gaurd Break. Yes she has a guard break that is J.LK, LK Senpu Kyaku. Or with Psy J.Lk w/ Psy AA Sart inf or combo.
-Pseudo Air Dash. Her HK Senpu Kyaku can be use as an AD to get further. Unlike an AD though you can't block on reaction so used it wisely.
-Awesome Assist. Her Dash assist can setup many things like IM's inf, AHVB, Proton Cannon, the highly damaging Sent Fly combo I posted earlier, and HSF (Kind tricky so I need to practice it.:p). Oh and who could forget go through projectiles but also BEAMS!!! :evil:
-Very Fast Supers. Her Shinku Hadouken destroys Tri-Jumps with it's near instantaneous start up and it's Range. Her Haru Ichiban can frame kill into Proton Cannon or Hail Storm due to it's instantaneous start up similar to Magneto's Tempest ('cept he can do it in the air).
So as you can see she may not have the tools to be Top Tier but she can get the job done. Trust me my win record with my Sakura/IM/Sent has proved me so me this.:D I hope this tournament I'm going to in January (FL, Ft.Lauderdale) will prove this to some people.:) Even though I'm truly a Rogue player Sakura is still tight!!!:cool:
HeartNana
09-28-2003, 10:40 AM
Sakura = Anti-Sentinel?
Maybe...;)
That alone may be enough to make her tourney worthy.
white shadow
09-28-2003, 11:13 AM
Originally posted by XCTU
Sakura = Anti-Sentinel?
Maybe...;)
That alone may be enough to make her tourney worthy. :evil: :evil: :evil: You never know!!!:evil: :evil: :evil:
Magnetic Hail
09-28-2003, 02:32 PM
I use storm sentinel ironman.Since i can't really use sentinel and don't really like him (I've always had terrible luck playing with big fat characters), I'm thinking of adding sakura. Would Sakura Storm Ironman be a good team ? and which order would you arrange them ? I'm also thinking of Ruby Heart,Sakura ,Ironman....I unno, when all seems to fail, Mags Ironman Psylocke prevail:evil:
white shadow
09-28-2003, 07:59 PM
Originally posted by Magnetic Hail
I use storm sentinel ironman.Since i can't really use sentinel and don't really like him (I've always had terrible luck playing with big fat characters), I'm thinking of adding sakura. Would Sakura Storm Ironman be a good team ? and which order would you arrange them ? I'm also thinking of Ruby Heart,Sakura ,Ironman....I unno, when all seems to fail, Mags Ironman Psylocke prevail:evil:
The team sounds fine.:) But remember what I said about the frame kill technique and put it to good use.;) Because both Storm and IM have instantaneous DHCs which is useful to Sakura.
Oh on a low tier team I usually recommend having at least one top tier character to make it stable.
Man I'm drained, I gave all my Sakura knowledge away.:( Oh wait Sakura's Shouoken goes through Doom's Photon Shots.:rolleyes:
And you can OTG after her C.FK but people will always roll and she can do reset combos with her air throw but that's also rollable. Now I'm drained. :(
HeartNana
09-29-2003, 02:08 PM
Yeah, if i want to play seriously, i should have one top tier character for my team. That would mean i would have to ditch Chun-Li, but then i have Sakura and Psylocke...who works really well with them? I'm thinking Sentinel...since im pretty bad with Magneto, Storm, and Iron man...
white shadow
09-29-2003, 03:03 PM
Originally posted by XCTU
Yeah, if i want to play seriously, i should have one top tier character for my team. That would mean i would have to ditch Chun-Li, but then i have Sakura and Psylocke...who works really well with them? I'm thinking Sentinel...since im pretty bad with Magneto, Storm, and Iron man...
Definately Sentinel cuz his Gorund assist is perfect for every lower tier character in this game. Plus he's an awesome character look at me Sent fly combo with Sakura.:evil: heh.
Shin-RoTeNdO
10-05-2003, 08:02 PM
How should I play these teams?
#1 Cable/Spiral/Sakura
#2 Cable/BH/Sakura or C/S/BH
#3 Cable/Sakura/Sent
#4 Spiral/Sakura/Sent Team Triple 'S'
Any help would be appreciated. Looking for anit air strats, anti-rushdown strats, anti-four horsemen (Mag/Storm/Sent/Cable) strats. Thanks.
Magnetic Hail
10-06-2003, 04:11 PM
I've been practicing Felicia/Sakura/Doom lately and have had success against the cpu and some scrubs. I'm afraid of how this team will fare against, shivers, storm or sentinel players. Anyways, my question is this, do you think my new sakura team is good or a no no ? I want to keep Felicia and Sakura for sure but suggestions on who would occupy the third slot would be greatly appreciated. I'm undecided on which felicia assist to use .Sakura is on dash. Doom obviously is set on Anti air.
Shin-RoTeNdO
10-06-2003, 04:27 PM
Originally posted by Magnetic Hail
I've been practicing Felicia/Sakura/Doom lately and have had success against the cpu and some scrubs. I'm afraid of how this team will fare against, shivers, storm or sentinel players. Anyways, my question is this, do you think my new sakura team is good or a no no ? I want to keep Felicia and Sakura for sure but suggestions on who would occupy the third slot would be greatly appreciated. I'm undecided on which felicia assist to use .Sakura is on dash. Doom obviously is set on Anti air.
Yeah, I use to use Felica a bit back in the day with Son Son and Tron Bone. It was a fun team to play with, nothing but chicks owing up everyone :D Use should use her dash or anti air. Don't remember what she has really, but that's an unusual team. It's nice to hear people using odd/hardly used characters once in a while you know.
white shadow
10-06-2003, 08:52 PM
Originally posted by RoTeNdO
How should I play these teams?
#1 Cable/Spiral/Sakura
#2 Cable/BH/Sakura or C/S/BH
#3 Cable/Sakura/Sent
#4 Spiral/Sakura/Sent Team Triple 'S'
Any help would be appreciated. Looking for anit air strats, anti-rushdown strats, anti-four horsemen (Mag/Storm/Sent/Cable) strats. Thanks.
1. Kinda unorthodoxed and lacking team dynamics, but if you are good with Spiral offensively more power to you!!!;) BTW Sakura's Dash assist can set up AHVB.
2. Yes a nice team, You can set up Inferno XX HOD from Sakura Dash assist. Sakura's AA assist can also be used to have a quick offensive AA.:)
3. Awesome team. In fact that's my old team . It's better IMO that you put your team in this order: Sakura/Sent/Cable so it's more DHC friendly. Her Dash assist can set up HSF even though the timing is kinda tricky and also a very damaging fly combo with Sent.
4. Nice team. Too bad the main idea for this team is to build meter for Sakura to transform into her Dark counterpart to teleport for the rest of the match and since this is the *Regular* Sakura Thread I'm conflicted.:o :lol:
I'll post anti strats l8er cuz it's kinda late. PEACE!!!:D
Magnetic Hail
10-09-2003, 04:35 PM
What would be sakura's strongest super and evil sakura's strongest super out of curiosity ?
Shin-RoTeNdO
10-09-2003, 05:53 PM
Originally posted by white shadow
1. Kinda unorthodoxed and lacking team dynamics, but if you are good with Spiral offensively more power to you!!!;) BTW Sakura's Dash assist can set up AHVB.
2. Yes a nice team, You can set up Inferno XX HOD from Sakura Dash assist. Sakura's AA assist can also be used to have a quick offensive AA.:)
3. Awesome team. In fact that's my old team . It's better IMO that you put your team in this order: Sakura/Sent/Cable so it's more DHC friendly. Her Dash assist can set up HSF even though the timing is kinda tricky and also a very damaging fly combo with Sent.
4. Nice team. Too bad the main idea for this team is to build meter for Sakura to transform into her Dark counterpart to teleport for the rest of the match and since this is the *Regular* Sakura Thread I'm conflicted.:o :lol:
I'll post anti strats l8er cuz it's kinda late. PEACE!!!:D
Thanks.
#1 team, yeah I know it's a bit odd, but that will throw a lot of people off a bit cuz they haven't played a team like that before.
white shadow
10-09-2003, 07:35 PM
Originally posted by RoTeNdO
Thanks.
#1 team, yeah I know it's a bit odd, but that will throw a lot of people off a bit cuz they haven't played a team like that before.
No problem, I was waiting for you to post so I could put anti strats (Sakura Specific)
Magz: Use Shinku Hadoken to counter any Tri-Jump attempt by Magz, this is actually one of the better fights for her. When without meter try to use her df HK launcher which starts up fast and has good priority and range and helps stop Tri-jumps which is Magz obvious rushdown too. Plus make sure the launcher will end in a damaging AC that Sakura is known for.:evil:
Storm: Surprisingly not as much as an uphill battle as you may think but definately not easy. Sakura's FP Hadoken's annoy her runaway attempts and SHDK hurts her tri-jump attempts just like Magz. But what makes this fight tough is that she outprioritizes you in every way!!! :( (That's why I use Sakura/IM/Sent to counter her.) lukily most people will rush you down because you are using a low tier chracter like Sakura and underestimate you which give you a chance.
Sent: Her ABSOLUTE BEST MATCHUP!!!:D Shinku Hadouken stops his stomping. Mainly try to do the INF on him, that alone traps him even if it doesn't hit. If he has an AA (which he always does) always pause for the AA to come out then continue. If you hit Sent with it don't lets up even when it scales the INF will never dizzy because you are using a special move!!!:evil: Not to mention it will build 5 meters in no time which will help your teamates. Also when you feel tired from the INF do C.LK, C.MK, Super and DHC killing him off. Make sur you have an AA yourself too.
Cable/AA: I left the worst for last: Her worst matchup IM:o unless you use my team (stated why already.) Shouken eats through viperbeams and FPs but Cable's runaway is too good. The only hope to win is to use Sent G to aid rushdown and hopes Cable trys to go on the offense once in a while and jump in so you can do SHDK and DHC. Use her air Senpu Kyaku as a psuedo air dash but use it wisely because you can't block until it finishes. A hard matchup for her but also for everyone.:lol: If it's Cable by himself it's not that hard though just rushdown wisely.;)
1 more thing NEVER do Shouoken in the air unless in a combo because you can't block until you reach the ground.:o
Shin-RoTeNdO
10-09-2003, 07:49 PM
Originally posted by white shadow
1 more thing NEVER do Shouoken in the air unless in a combo because you can't block until you reach the ground.:o
Yeah, I noticed! :D
HeartNana
10-10-2003, 08:13 PM
Originally posted by Magnetic Hail
What would be sakura's strongest super and evil sakura's strongest super out of curiosity ? I find Sakura's Shinku hadoken to be her strongest, so easy to combo and it can link to so many other supers. I find Dark Sakura's Shinkuu Hadoken to be rediculously good, though. LK, MK, LP Hadoken, QCF+PP. It does a hella lot of chipping damage, too.
Magnetic Hail
10-11-2003, 08:02 AM
There's a tourney october 18th =D. This is going to be my first one. Any tips on how to handle myself around probably a lot of scary people ?
I'm thinking of showing off first my
Sakura / Tron / IM team
Then Rogue Storm Cyclops
Then Strider Sentinel Doom
If all else fails, sigh, Storm Sentinel Cyclops(cable if I'm desperate)
Don't know the exact rules of it yet though :bluu:
white shadow
10-11-2003, 04:44 PM
Originally posted by XCTU
I find Sakura's Shinku hadoken to be her strongest, so easy to combo and it can link to so many other supers. I find Dark Sakura's Shinkuu Hadoken to be rediculously good, though. LK, MK, LP Hadoken, QCF+PP. It does a hella lot of chipping damage, too.
Well if strongest he means the Best then you are right it is SHDK for both forms. But in damage terms Haru Ichiban.
Magnetic Hail I'm coming for you!!!:evil:
white shadow
10-11-2003, 04:55 PM
Originally posted by Magnetic Hail
There's a tourney october 18th =D. This is going to be my first one. Any tips on how to handle myself around probably a lot of scary people ?
I'm thinking of showing off first my
Sakura / Tron / IM team
Then Rogue Storm Cyclops
Then Strider Sentinel Doom
If all else fails, sigh, Storm Sentinel Cyclops(cable if I'm desperate)
Don't know the exact rules of it yet though :bluu:
Wow those are all good teams. I suggest that you use IM in 2nd place because he's more DHC friendly. Sak/Tron will probably have 100 damage potential if you use her Ultra damaging Hurricane Kick AC. It's all good!!! :D
Rogue/Strom/Cyclops is hella good, I personally think Rogue/Sent/Cyke is a better trio in terms of team dynamics but whaterver floats your boat.:o
I hope you are very good with Strider/Doom cuz one misplaced teleport could lead to Strider's death.:(
I'm not gonna even talk about your last team cuz everybody knows it sucks big time!!!;) j/k
Magnetic Hail
10-11-2003, 07:14 PM
Eh, I've minimized my wall clings with strider in the past two months of using him and I finally learned to block tri-jumps =D.
Unless I'm playing my storm sentinel team, cable is getting harder and harder to beat -_-. I want to use spiderman magneto psylocke because everyone thinks that spiderman sucks but psylocke assist makes it possible to easily combo the ultimate web throw super:evil:
Back to sakura, I think I'll move IM to second spot if my tron's having a bad day because my spiderman and tron are sneaky because there aren't much of those players where I live and no one really knows how to deal with them . I just wanted to know if i have 3 meters, should I or should I not turn into sakura's other form?:bluu:
white shadow
10-11-2003, 08:46 PM
Originally posted by Magnetic Hail
Eh, I've minimized my wall clings with strider in the past two months of using him and I finally learned to block tri-jumps =D.
Unless I'm playing my storm sentinel team, cable is getting harder and harder to beat -_-. I want to use spiderman magneto psylocke because everyone thinks that spiderman sucks but psylocke assist makes it possible to easily combo the ultimate web throw super:evil:
Back to sakura, I think I'll move IM to second spot if my tron's having a bad day because my spiderman and tron are sneaky because there aren't much of those players where I live and no one really knows how to deal with them . I just wanted to know if i have 3 meters, should I or should I not turn into sakura's other form?:bluu:
Preferably not. While her Dark form is very good and better in some aspects it makes you sacrifice 3 levels that could've lead to MUCH more damage. Plus if you doing the transformation while losing you baically lost the match cuz teleporting will get you nowhere.:( Of course you can expect this kind of bias talk in the Regular Sakura Thread but it's also a fact.:)
HeartNana
10-11-2003, 10:16 PM
Originally posted by white shadow
Well if strongest he means the Best then you are right it is SHDK for both forms. But in damage terms Haru Ichiban.
Magnetic Hail I'm coming for you!!!:evil: Yeah, i meant best.
And i used my Sakura/Sentinel/Psylocke team for the first time against real comp, and it went well considering the lack of experience with the game that i had. My team was called "original":p. But yeah, i gotta work on my Sentinel a bit, but my Sakura did well considering the fact that she's not top tier. ANd yes, she is VERY good against Sentinel (considering he owns just about every character in the game), QCB LK owns sentinel for more than free. And doing J.LK J.MK QCB LK over and over, even if they're blocking is good, as is mixing it up with a C.LK C.HP juggle or C.MK SRK, Haru Ichiban or SHDK.
white shadow
10-11-2003, 11:31 PM
Originally posted by XCTU
Yeah, i meant best.
And i used my Sakura/Sentinel/Psylocke team for the first time against real comp, and it went well considering the lack of experience with the game that i had. My team was called "original":p. But yeah, i gotta work on my Sentinel a bit, but my Sakura did well considering the fact that she's not top tier. ANd yes, she is VERY good against Sentinel (considering he owns just about every character in the game), QCB LK owns sentinel for more than free. And doing J.LK J.MK QCB LK over and over, even if they're blocking is good, as is mixing it up with a C.LK C.HP juggle or C.MK SRK, Haru Ichiban or SHDK.
You know it!!!:D I use the HK Senpu Kyaku though because when they push block it still catches them because of farther range and longevity.:cool:
Magnetic Hail
10-12-2003, 05:30 AM
I just found out this chinese guy Alex is going to be at the comp
:(
His magneto is going to eat me alive :(
Then that other guy with a big beard whom I've never played but my friend said is better then Justin Wong (LIES) is gonna be there also :( . Apparently his Thanos is dangerous :confused: How do you handle Thanos, I've never faced anyone who uses him:bluu:
white shadow
10-12-2003, 11:15 AM
Originally posted by Magnetic Hail
I just found out this chinese guy Alex is going to be at the comp
:(
His magneto is going to eat me alive :(
Then that other guy with a big beard whom I've never played but my friend said is better then Justin Wong (LIES) is gonna be there also :( . Apparently his Thanos is dangerous :confused: How do you handle Thanos, I've never faced anyone who uses him:bluu:
OK now I know what you're facing.:lol: Thanos is a decent character but not as good and useful as Sakura IM:o .
Here's his Pros and Cons you can exploit.
Pros:
-His Power super has zero recovery time and can combo into his Soul super.
-His bubble proj. can be used as a inf but that's mashable.
-His bubble projectile is a good trapping assist but is easily avoidable.
-His Soul super also starts instantaneously and tracks you everywhere so what out, it also soaks up your health and gives it to him. (Very little but still.)
Cons:
-He's slow VERY slow.
-Slow normals and punishable specials.
-His combos don't go anywhere. Meaning no expansive 50% combos to use unless you don't roll which you should.
Seriously this guy is no contender for Sakura or almost any other 2nd tier. Just play smart and remember my strats. I hope you win to show how much better than the Thanos J-WO killer is.:lol:
Oh last but not least if that guy EVER does the D.HK angle stomp move you can punish him even if you gets hit.;) And use Sent Ground!!!!:p
Magnetic Hail
10-13-2003, 05:47 AM
I went downtown with my friend yesterday to practice at the arcade where the tournament will be held, the keys felt sooooo weird at first and my strider sent doom team got raped badly by the mag sent psylocke team of some other guy. Then I came back with MSP:evil: on my second quarter, won a lot of games before losing then I used Sakura IM Tron in that order and won several games against the top tier users :evil: before losing to MSP :mad: . At one point Magneto snapped in my tron and first thing I did to magneto was jumping lk, standing lp mp XXX lunch rush = his death. Then storm raped sakura and damage ironman badly but I manage to kill storm because she tri-jumped straight into a PC, my ironman then caught psylocke in his infinite but I missed connecting the PC at the end. I then called tron then psylocke (who had like a little pixle of life left) somehow launched botch of us and killed ironman and then psylocke proceded to just killing my tron assist with crouching fierces:mad: . The guy felt all proud before I came back with strider storm doom where I owned people with them before losing to cable juggernaut cyclops -_- then I went home . . .
Anyways, I'll look out for all those Thanos stuff. . .
Sakura looks so cool and stylish on a big screen :cool:
HeartNana
10-13-2003, 03:51 PM
I was playing around with Sakura's infinite on Sent and i had an easier time doing J.LK, J.HK, LK Hurricane Kick than with a HK hurricane kick. And if i thought that i jumped too high when i did it, i just do J.LK, J.MK, J.HK, LK Hurrican Kick and then continue over. I managed to find out how many hits it took to kill a Sent, though. It takes around 66-67 hits, started off with J.HK, LK hurricane kick then the infinite before i C.LK, C.MK, LP Shoryuken, XX Haru Ichiban. That should take him out fully.
Also, I use Sakura/Sent/Psylocke, and i'm having better luck with Sakura's Expansion Assist than her Dash assist because Expansion seems to help Sent out more when i'm rushing down with Flying stuff. Is there something i'm missing with the Dash assist, or should i stick with the Expansion type? Then again, i mostly use Psylocke as an assist to Sent anyways.
And Sents projectile type is good with Sakura. C.LK(Sent Assist) C.MK (Sent hits with RP) LP Shoryuken XX Haru Ichiban or Shinkuu Hadoken. Lotsa damage.:evil:
Shin-RoTeNdO
10-13-2003, 04:22 PM
I had a friend come over to pick up a copy of Marvel and shit, since his got fucked up at his b-day party.....but anyway..
we were playing and I was using Spiral/Cable/Sakura and he was having mad trouble against that team... he was damn, that bitch goes through just about everything!! He said, "I bet she can go through Juggz headcrush", I was like, that was a good point and I had to find out.
Can Sakura's uppercut beat out Juggz headcrush super or regular headcrush? I want to know her start time of here uppercut to see what happens.
I used her at the tourney and I was against a Sent and he accidently did a super in air (pp super) and I was in the air with Sakura when I did here uppercut and that shit went through that bitch too! Today I noticed that she goes through rocket punches like it was cool and fun and shit!
white shadow
10-13-2003, 04:28 PM
Originally posted by Magnetic Hail
I went downtown with my friend yesterday to practice at the arcade where the tournament will be held, the keys felt sooooo weird at first and my strider sent doom team got raped badly by the mag sent psylocke team of some other guy. Then I came back with MSP:evil: on my second quarter, won a lot of games before losing then I used Sakura IM Tron in that order and won several games against the top tier users :evil: before losing to MSP :mad: . At one point Magneto snapped in my tron and first thing I did to magneto was jumping lk, standing lp mp XXX lunch rush = his death. Then storm raped sakura and damage ironman badly but I manage to kill storm because she tri-jumped straight into a PC, my ironman then caught psylocke in his infinite but I missed connecting the PC at the end. I then called tron then psylocke (who had like a little pixle of life left) somehow launched botch of us and killed ironman and then psylocke proceded to just killing my tron assist with crouching fierces:mad: . The guy felt all proud before I came back with strider storm doom where I owned people with them before losing to cable juggernaut cyclops -_- then I went home . . .
Anyways, I'll look out for all those Thanos stuff. . .
Sakura looks so cool and stylish on a big screen :cool:
L :lol:L!!! Good stuff man!!!:D
Magnetic Hail
10-13-2003, 04:28 PM
OMG ROTENDO I LOVE YOUR AV
Do you have any spare chun li ones you can spare me ?
The sakura dash assist and using sakura shouken when she's on point do they both have the same properties or is her assist more invincible to stuff ?
Shin-RoTeNdO
10-13-2003, 05:07 PM
Nah, dont' have any spare ones. This was made for me by Motoki.
As far as properties goes, I really don't know yet. Have to do some experimenting.
Magnetic Hail
10-13-2003, 05:12 PM
I have no life, after playing downtown again today,thanksgiving for us, here I am home, still in the mvsc2 groove posting on every message board I know =D.
Anyways, could you ask the guy to make me one with chun or sakura or both in it ? I don't mind if he can't.
I have another question, let's say you catch an assist with your qcf+pp super with normal sakura. Can the other point character knock you out of it with a beam or anything ? I know if they try to hit you physically while you're pummeling the assist, they'll most of the time end up just getting caught up in the super (through experience:evil: ) ) but would an AHVB hit you or is Sakura invincible during the super ?
HeartNana
10-13-2003, 08:32 PM
She's not invincible during it. She'll get hit by with a fireball or whatever.
Magnetic Hail
10-14-2003, 03:41 AM
Originally posted by XCTU
She's not invincible during it. She'll get hit by with a fireball or whatever.
:(
I read somewhere that sakura's kick super move, you can block as you go down. Is that true ? I can seem to only block if I catch an assist in it otherwise, if I completely whiff it, I'm defenseless unless I DHC.
white shadow
10-16-2003, 02:04 PM
Originally posted by Magnetic Hail
:(
I read somewhere that sakura's kick super move, you can block as you go down. Is that true ? I can seem to only block if I catch an assist in it otherwise, if I completely whiff it, I'm defenseless unless I DHC.
Yes, you can on;y block afterwards if you hit someone. BTW a nice trick is to dash forward and cross up your opponent after a successful Haru Ichiban.:D
HeartNana
10-17-2003, 12:58 PM
I was playing around with her infinite against Sentinel again, and i found J.LK J.MK HK Hurricane Kick X infinite than with a J.LK J.HK. It seems easier to do and you dont have to get the timing down so exact. And it seems that at the point when you're doing like 40-50, that doing a J.MK won't make a difference from doing a J.HK in terms of damage.
But yeah, that way is definetly better than the J.LK J.HK LK hurricane kick that i was doing before.
white shadow
10-17-2003, 01:16 PM
Originally posted by XCTU
I was playing around with her infinite against Sentinel again, and i found J.LK J.MK HK Hurricane Kick X infinite than with a J.LK J.HK. It seems easier to do and you dont have to get the timing down so exact. And it seems that at the point when you're doing like 40-50, that doing a J.MK won't make a difference from doing a J.HK in terms of damage.
But yeah, that way is definetly better than the J.LK J.HK LK hurricane kick that i was doing before.
Yeah the reason I do J.LK, J.HK, HK Senpu Kyaku was for the damage, after the 4th rep you can do J.LK, J.MK, HK Senpu Kyaku if you want.:p
Yeah Ironman has the easiest infinite in the game.:rolleyes: :lol:
fluxcore
10-17-2003, 02:56 PM
Heh, just read through this post yesterday, and had a hankering to try out Sakura on a team. Sure, it was Sak/Storm/Sent, so nothing interesting, but it was still a lot of fun.
I played against my regular competition (ie, my friend), and had 3 games with Sak. He starts off saying "This ain't CVS2! She sucks! Where's your A groove?" 1st time, I got rushed the hell down and lost. 2nd game, I won by a bit (got smashed by AHVB though). 3rd game I OCVed him with sakura :D
So I'm quite pleased with the lass, she's fun to play as, and not exactly crap. I do keep trying to airdash with her though :D
--flux
white shadow
10-18-2003, 01:28 PM
Tight!!! Sounds like all the trials I had to get good with her, 'cept much shorter.:lol:
Magnetic Hail
10-19-2003, 03:36 PM
Sakura's has a normal jumping infinite that is universal right ? it's only do-able in the corner right ?
white shadow
10-20-2003, 01:15 PM
Originally posted by Magnetic Hail
Sakura's has a normal jumping infinite that is universal right ? it's only do-able in the corner right ?
Yes J.LK, J.MP, J.HP, LK Senpu Kyaku.:evil:
4neqs
10-21-2003, 08:02 AM
Interesting thread guys. I love the idea of that Cable/Sakura/BH team. Cable with two excellent assists, and Sakura's dash assist is of course a setup for AHVB x3 if it hits.
Also, I need to ask a question that's been bugging me. Can the Sakura dash work well in conjunction with rushdown characters? Specifically Cammy or Storm, the two that I use the most. I'm asking this because of Sakura's dash assist and it's nice property of eating up multiple projectiles, such as the Doom Rocks. Any nifty stuff that I can do with a Cammy/Storm on point with Sakura dash assist?
white shadow
10-21-2003, 01:54 PM
You can set up combos after the Shouoken assist but it is extremely hard because of the knock up hit so you have to manually jump beforehand to combo.:o
4neqs
10-21-2003, 08:08 PM
Originally posted by white shadow
you have to manually jump beforehand to combo.:o
Eh, no biggie, that's what I do when I use the Cyclops AAA (and occasionally for the Psylocke AAA, because they often roll if the assist hits them and you let them fall down).
Thanks!
Shin-RoTeNdO
10-21-2003, 09:04 PM
Originally posted by 4neqs
Interesting thread guys. I love the idea of that Cable/Sakura/BH team. Cable with two excellent assists, and Sakura's dash assist is of course a setup for AHVB x3 if it hits.
Shi't man, it gets better than that! I play with Spiral/Cable/Sakura, and Cable/BH/Sakura (in that order) It took me trial and error to finally figure out that my Spiral/Sakura/Bh team will not get me far despite the order so I had to do some substituting with a couple of characters. Spiral/Cable/Sakura is a great team. Spiral is the battery and with Sakura's rush assist, you can call swords and shit, they can block if they want cuz you'll have swords, then jump towards them and do qcf+k, for more block stun, or etc... basically if you have a decent Spiral offensively, having Sakura's assist is a plus, then you also have Cable. Cable/Bh/Sakura is another great team, with Cable and Bh, it's all about zoning, then Sakura to go through your opponents assist and certain projectiles.
There's more, but I'm tired and I'm having PRK laser eye surgery tomorrow morning and need some rest.
4neqs
10-21-2003, 09:24 PM
Spiral-Cable-Sakura eh? Of course it's a modified team Duc but it should work. Spiral getting protected by Sakura dash assist sounds good (does it absorb an enemy Spiral's knives the same way it would with Doom rocks, right?) Thanks again. I'll try that team out to. The only problem left is that I have to learn to alpha counter properly. :(
white shadow
10-22-2003, 03:05 PM
With Spiral and Sakura assist when you hit succesfully with the assist you can teleport crossing them up when falling.:evil: I still don't recommend the team as much though cuz Sakura needs Sent IM:o.
Magnetic Hail
10-22-2003, 03:58 PM
Sakura just needs tron for major damage :evil: and Tron works well on point with sakura dash assist =)
Spiral Sakura ?:wtf: ..............just kidding, i used that team before but my spiral isn't that good. How exactly do you play that team ? Build meter for cable obviously but how do you go about playing spiral without sent drones ? This is starting to sound like a spiral thread so I'll just add in a Sakura question, what's your favorite color with her ? I choose the HP color, kinda bright =)
4neqs
10-22-2003, 04:21 PM
^ I prefer the default color (j.punch).
Tron assist? You do mean the satellite dish one with massive damage?
Magnetic Hail
10-22-2003, 04:44 PM
Of course I use Tron's projectile assist. Ten times easier to connect with sakura's super where she runs towards the opponent and starts an auto combo.
white shadow
10-22-2003, 06:23 PM
Originally posted by 4neqs
^ I prefer the default color (j.punch).
Tron assist? You do mean the satellite dish one with massive damage?
I prefer the default too.:D :p
Anyways Haru Ichiban does more than Midare Zakura.:o
Magnetic Hail
10-23-2003, 01:40 PM
I'm messing with Chun Li Sakura and Tron, so far, I'm still crap with chun and I've lost games today until I took team clockw0rk. Anyways, i'm working hard to make this team good.
Back to Sakura, someone said in this thread that her hadouken super is the strongest but it doesn't seem to do as much damage as the other supers.
Can someone post me the exact names of her 3 supers, well 4 if you count her lvl 3 one, and tell me what does each one do because I get confused with Midane something and haru itchy something :wtf:
white shadow
10-23-2003, 03:12 PM
Originally posted by Magnetic Hail
I'm messing with Chun Li Sakura and Tron, so far, I'm still crap with chun and I've lost games today until I took team clockw0rk. Anyways, i'm working hard to make this team good.
Back to Sakura, someone said in this thread that her hadouken super is the strongest but it doesn't seem to do as much damage as the other supers.
Can someone post me the exact names of her 3 supers, well 4 if you count her lvl 3 one, and tell me what does each one do because I get confused with Midane something and haru itchy something :wtf:
OK Shinku Hadouken is the strongest super overall in her Dark Form and as her *full* Sakura character.
Haru Ichiban is the strongest in her regular form, with Midare Zakura as second, and SHDK as third.
Magnetic Hail
10-26-2003, 06:41 PM
I finally found a team for Sakura.
Sakura (dash), Hulk (anti-air), Tron (projectile)
Hulk and Tron help sakura get in and dish out damage
Sak helps hulk and tron get in
MY DHC of Death : Sakura's super where she kicks the opponent while twirling DHC'ed to hulk's gamma crush and if you have meter DHC that into Lunch Rush.
Another team I've had success with recently is Megaman (balance) Sentinel (the one where he sends out drones) and Anarkis (variety, coffin drop acts like an anti air)
Megaman can build meter and dish out damage from time to time.
Sentinel burns that meter and can zone in with the help of anarkis. The mummy man is deadly with the help of sent and mm's projectiles that help him in his confusion game.
Anyway's I feel relieved white shadow. I dropped Venom and IM :( but picked up Hulk :evil:
white shadow
10-27-2003, 03:07 PM
Man Hulk really isn't a good chracter when it comes to mobility, he really will get destroyed by the overused big 4 TRUST me. Go back to Venom, IM, Rogue, even Jill has a better chance of winning.:o I warned you.:lol:
Magnetic Hail
10-27-2003, 04:37 PM
Hulk for me actually does pretty good against the top 4, except cable -_- but anyways I'm going Megaman mad, he walks under a lot of attacks :evil:
white shadow
10-28-2003, 04:26 PM
Originally posted by Magnetic Hail
Hulk for me actually does pretty good against the top 4, except cable -_- but anyways I'm going Megaman mad, he walks under a lot of attacks :evil: OK if it works!!!:D
HeartNana
11-01-2003, 05:33 PM
Cable makes Sakura sad:(
Anyone have anything against Cable? I don't have as much of a problem against Sent or Magz with Sakura as i do with Cable. Storm is also a huge pain. Any strats?
Magnetic Hail
11-01-2003, 09:42 PM
Originally posted by XCTU
Cable makes Sakura sad:(
Cable make any team sad, if he wasn't in this game, more people would take a shot with low tiers. Anyways I seem to be having trouble with cable's nowadays, they don't seem to mind to be running away for the full 99 seconds and waiting for you to make a missed move or bad assist call then unleash.....
white shadow
11-01-2003, 10:15 PM
Originally posted by XCTU
Cable makes Sakura sad:(
Anyone have anything against Cable? I don't have as much of a problem against Sent or Magz with Sakura as i do with Cable. Storm is also a huge pain. Any strats?
Finally some people post!!!:D
Look back at my previous posts on how to deal with Cable.:)
Magnetic Hail
11-11-2003, 05:50 PM
Just wondering, how do you play sakura ? For example, I play keep away and RTSD with ironman half and half....
gbursine
11-11-2003, 08:22 PM
Is sak's huriccane kick glitched? I can't tell anymore
HeartNana
11-13-2003, 09:10 AM
I play Sakura/Storm/Capcom in that order. Generally, like you would do with all the characters, depending on what character i'm fighting, i play different. If i'm playing a Magneto or Storm, i generally super jump in the air and do HK Hurricane Kick while calling out Capcom assist. If they attack Capcom, then i'll jump in with a HK, LK Hurricane Kick then do LK, MK, LP Shoryuken xx Haru Ichiban or SHDK. If i have meter or if i want to get Sakura out of there, i'll DHC into Storms Hail storm. I also use Storms projectile to rush in and cause mixups with her fast jumping attacks. Against the top 3, i try to be cautious and mainly hurricane kick in the air a lot while calling out assists. Against any other character, i try to play more rush down. Against Cable, i switch to storm:D
Magnetic Hall- Nice avatar, Tenten is awesome.:)
white shadow
11-14-2003, 08:10 PM
Originally posted by gbursine
Is sak's huriccane kick glitched? I can't tell anymore
Yes it is. Yes it certianly is!!!!:evil:
When playing my Sak/IM/Sent team I usually start out doing C.LK, C.MK (call IM AA) into:
1. If it connects into Shouoken xx Haru Ichiban
2. If it doesn't into HK Senpu Kyaku which will prevent them from jumping away plus IM AA will cross them up. (Works with Sent G too!)
Magnetic Hail
11-19-2003, 06:36 PM
Originally posted by XCTU
Magnetic Hall- Nice avatar, Tenten is awesome.:)
Indeed she is, that's why once i install FFXI (Friday afternoon hopefully) I'm going to start human,female,monk =) )
Does anyone know if there is any specific timing or keys to use when doing an air combo with sakura ending with an lk hurricane kick then jab and jab shouken ?
4neqs
11-20-2003, 01:36 AM
Originally posted by Magnetic Hail
Just wondering, how do you play sakura ? For example, I play keep away and RTSD with ironman half and half....
I play her as an assist to augment Cable or Sentinel. On point, it's mostly rushdown with Sentinel drones assist, or the Doom Rocks™ assist.
How do you keep away with her? I haven't had much success in that aspect of her game.
Gonna have to get better at rushdown/sj cancel/evasion to avoid their Cables, though.
Magnetic Hail
11-20-2003, 12:00 PM
I can't decide wether to start sakura on point or as a secondary character for her assist ? I'm thinking of low tier teams here.... anyone tested anything out ? Megaman Sakura Cammy seems fun for meh =)
white shadow
11-20-2003, 02:27 PM
Use her first.
Magnetic Hail
11-28-2003, 03:07 PM
Has anyone found any good competive teams with sakura on point ? teams that do not contain top tier or second tier characters or assist.....
Finally, can someone name all the infinite sakura can do, where it can be done, how to set them up, if they are character specific, if there are different variations in it, if you can do misc stuff with it such as Ironman's jumping infinite where u can do lk lp lk hp if the opponent gets too low, etc...
SBCDyN
11-29-2003, 02:46 PM
I've been messing around with sak/strider/tron and I've beaten some decent teams with it. Once you connect a short +tron, shortxx rush super, that's 90% of their life if you dhc to ouroborus to whatever combo. Sak HP throw into tron is too sick. Although you don't get doom with strider, you still get tron, which can lead to some VERY damaging crossups when ouro is activated. Plus, it at least gives him a little chip. Also, it covers ground so he doesn't have to throw as many dogs and can throw more birds.
white shadow
11-29-2003, 06:46 PM
Sakura/Tron is a good combo, but Strder isn't IMHO. :o
HeartNana
11-29-2003, 11:31 PM
They say Sakura goes well with Iron Man...
I personally use Sakura/Storm/Capcom...but if you're shooting for really low, i used to use her with Chun-Li, and that was pretty good.
sakurakil
01-09-2004, 09:26 AM
Hi, I've been MvC2 for around 3 years now(still sort of a newbie, cause of the college pple raping me:( ...so I only get to pratice sometimes:( ) and I've always used sakura, but can never seem to counter those top teers (mag,storm,SENT!,Cable) because I can never escape their traps (pixie tri-jumping, or SENT semi-inf, Cable).:mad:
But I have been using Striderpretty well and was wondering if strider would go well w/sakura and maybe sent or doom...:confused:
white shadow
01-10-2004, 03:19 PM
Unforunately no. Sakura needs assists like Sent G/Doom AA/IM AA/ Psy AA/ Cyke AA. Strider doesn't offer any psynergy whatsoever.:o
Shin-RoTeNdO
01-10-2004, 04:32 PM
Spiral Projectile assist goes well with Sakura. Especially if you play 'rushdown'. Or try. They get hit with swords, then d,df,f+hp or when blocked, d,df,f+lp for a quick running uppercut, okay recovery time, vice the hp version.
white shadow
01-11-2004, 07:00 PM
Originally posted by RoTeNdO
Spiral Projectile assist goes well with Sakura. Especially if you play 'rushdown'. Or try. They get hit with swords, then d,df,f+hp or when blocked, d,df,f+lp for a quick running uppercut, okay recovery time, vice the hp version.
Beware of Magz and Storm!!! They can counter you after LP Shouoken.;)
sakurakil
01-12-2004, 10:20 PM
Regular Sakura kicks butt, but when it comes to verstility, don't you think Dark Sakura is better (in terms of escaping traps and getting in close w/out fear of either herself or her assist getting retaliated)? I brought this up only because I have a mad hard time escaping traps, like Sent's Fly/Stomp w/CapCom assist.:(
Plus, she can instantly use her warp coming out of one, and also throw out assists in-between for some crazy chip damage...and attack anyone who tries to hit her assist. Her throw can also be put into good use this way too.
But anyway, I have a hard time jumping in w/Sakura, as I get beat out by either assists, mag, Doom, or other high priority launcher. How can I effectively break through and land a good combo? If I just jump in and block, they'll (pixie character) just start their offense and triangle jumps...*sigh -_-
Please help!!~
white shadow
01-13-2004, 03:19 PM
I prefer Regular Sak because she can do more damage with 3 meters than wasting it on a transformation.:o
HeartNana
01-15-2004, 05:10 PM
Originally posted by white shadow
I prefer Regular Sak because she can do more damage with 3 meters than wasting it on a transformation.:o I concur. And its not like regular Sak is bad either, her hurricane kick is still mad good, and she can get decent damage combo's off of a low kick...
white shadow
01-16-2004, 08:18 AM
Originally posted by XCTU
I concur. And its not like regular Sak is bad either, her hurricane kick is still mad good, and she can get decent damage combo's off of a low kick...
Yeah like half your opponent's life off an AC.:evil:
sakurakil
01-25-2004, 11:11 PM
Yeah like half your opponent's life off an AC.
Yes, that's great and all, but how can I get inside the emeny's defense? Plz excuse me, but I usually use Strider's Warp, so I've lost all sense of the regualar jump-ins:D . But still, how can most regular characters, as in Sakura's case, connect that first hit (w/out resorting to D.Sakura's Warp)?
My current Team consists of: Doom/Sakura/Blackheart
Note: Sakura's second b/c I WILL be using her Dark side (it's impossible to escape traps w/out the warp@!)
So Doom builds meter w/him and BH's famous trap...and I use sakura's assist if they get too close. Then I get Sakura in through her variable Counter and then Haru Ichiban, or Shinku Hadoken(Shinku Hadoken more likely so I can transform immediately afterwards).
Or I can just start a combo ending w/an Hyper Photon Array->DHC, Sakura's Shinku Hadoken.
But despit all this thinking, it's meaningless unless I can get in w/regular Sakura (b/c I won't always be able to switch to Dark Sakura).
This sucks.:bluu:
Other characters will use super high priority normals to get in and combo. (Example: Cable's HK, Cyclops's HK)
Or they use speed and the surprise tactics...Triangle jumps, Warps, or wave dashes. (Mags, Storm, Strider,Doom, and even Spiral to an extent)
How can Sakura make up for this handi-cap?
Which assist would be good for covering Sakura's wavedash across the screen?(Besides Sent.)
white shadow
01-26-2004, 08:39 PM
Here's the thing. Because Sakura is generally not thought up of as a good character players tend to be aggressive towards you making it easier to get in.
Another thing is wavedashing and Sent Ground, these help greatly in getting a decent offense. Read the previous posts I made earlier in this thread for a more complete explaination of rushdown/aggro tactics.:)
sakurakil
01-27-2004, 04:05 AM
Agghhh! Sent...I suck with sent.
....oh well, thnks White!:p
white shadow
01-27-2004, 02:12 PM
No Prob.:) Don't worry Sent makes any 2nD tier 1000% better.:lol:
sakurakil
02-13-2004, 05:45 AM
Originally posted by white shadow
No Prob.:) Don't worry Sent makes any 2nD tier 1000% better.:lol:
Wow!:eek: I know what you mean now. I just started using Sent. this week, and he rocks! (you guys already know why) I'm modeling my team on comboefiend's - Sent./Sakura/IM - just w/out the magneto...hope it works:sweat:
sakurakil
02-13-2004, 05:54 AM
Oh yeah, You guys know any other place I could find MvC2 vids. besides here and denjinvideo.com? I've been straining for a Sakura or Tron vid.
Shin-RoTeNdO
02-13-2004, 08:28 AM
Originally posted by sakurakil
Oh yeah, You guys know any other place I could find MvC2 vids. besides here and denjinvideo.com? I've been straining for a Sakura or Tron vid.
Goforbroke hub on DC (direct connect)
white shadow
02-13-2004, 02:51 PM
Actually I think Sakura/IM/Sent is a better setup.:o
sakurakil
02-14-2004, 01:22 AM
Originally posted by RoTeNdO
Goforbroke hub on DC (direct connect)
oro? is that a site? uh...I'm lost:confused:
white shadow
02-15-2004, 12:39 AM
Originally posted by sakurakil
oro? is that a site? uh...I'm lost:confused:
Yeah I hate that place cuz it's confusing.:mad:
sakurakil
02-15-2004, 03:27 PM
Rotendo, is that a web site? or what?
An explanation would help...:bluu:
Shin-RoTeNdO
02-15-2004, 04:55 PM
Yeah, you can find the link and forum in the fighting game discussion thread. Direct Connect is a program that allows you to download files from other people that are logged in via sharing folders on the HD. THe 'hub' is owned by Dr.Funkenstein2k and it's called Goforbroke I'm going to post the link the the website, which gives you more info about DC where you can download tons of shit that other people have (A++) http://goforbroke.ec-ism.com
white shadow
02-16-2004, 08:23 AM
There is also a Japanese site called terrory that has oodles of Sakura vids.:D
sakurakil
02-16-2004, 10:35 AM
kay guys, thnks.:p
white shadow
02-16-2004, 06:37 PM
No prob.:)
jprojectz
03-23-2004, 10:39 PM
I see why you suggested I come here white shadow. :) A lot of the points about Sakura I was going to bring up you've already covered. Good job! I luv to see that people understand and realize Sakuras potential (but not too many people, that way we can still catch em off guard ;) ) And though you have opened my eyes to the wonders of regular Sakura...Evil Sakura certainly deserves her respect...
Shin-RoTeNdO
06-01-2004, 12:02 AM
Guess who's back? Sakura!! :lol:
I was messing around in prac mode and found some interesting things..
for one, NEW INFINITES! Of course they are Sentinal only, but who cares. Maybe not new for the few that plays Sakura, but I have never seen these in any vids.
1) [j.lk, j.hk, lk sempu kyaku] or you can replace the first j.lk with a j.lp
I think I saw that one posted, but oh well.
2) [j.lp, j.lk, j.hp, j.hk, lk sempu kyaku]
That's all.
In corner: c.lk, c.lp, lp upwards hadokenXX d,df,f+pp
another combo
launch, j.lp, j.lk, j.lp, hp grab, on the way down, d+hp, dash in, c.lk, c.lp, lp upward haduken XX d,df,f+PP
I think that is it for now.
white shadow
06-01-2004, 05:38 PM
Originally posted by RoTeNdO
Guess who's back? Sakura!! :lol:
I was messing around in prac mode and found some interesting things..
for one, NEW INFINITES! Of course they are Sentinal only, but who cares. Maybe not new for the few that plays Sakura, but I have never seen these in any vids.
1) [j.lk, j.hk, lk sempu kyaku] or you can replace the first j.lk with a j.lp
I think I saw that one posted, but oh well.
2) [j.lp, j.lk, j.hp, j.hk, lk sempu kyaku]
That's all.
In corner: c.lk, c.lp, lp upwards hadokenXX d,df,f+pp
another combo
launch, j.lp, j.lk, j.lp, hp grab, on the way down, d+hp, dash in, c.lk, c.lp, lp upward haduken XX d,df,f+PP
I think that is it for now.
Hey Rotendo, long time no see!!!!!:D I like your variations on the INF I gave earlier, but I still find J.HK, HK Senpu Kyaku easier because it breaks Sent's super armor. :p
If you have any otther question of strats to tell me about please ask. I want to revive this thread.:)
NinjMai
06-04-2004, 08:32 AM
I've been considering trying out Sakura for a whilem, and after reading the thread, it adds some fuel to that fire...
I want to play her with Morrigan mainly because I'm trying to revive my play with her, but I'm not sure who would go well with them.
Here are three Sak teams that I want to try. Do any of these seem like they would work?
Sakura/Morrigan/Rogue
Storm/Sakura/Chun-Li
Sakura/Chun-Li/Doom
-NinjMai
Shin-RoTeNdO
06-04-2004, 12:40 PM
Originally posted by NinjMai
I've been considering trying out Sakura for a whilem, and after reading the thread, it adds some fuel to that fire...
I want to play her with Morrigan mainly because I'm trying to revive my play with her, but I'm not sure who would go well with them.
Here are three Sak teams that I want to try. Do any of these seem like they would work?
Sakura/Morrigan/Rogue
Storm/Sakura/Chun-Li
Sakura/Chun-Li/Doom
-NinjMai
Drop Chun man... she'll do more harm than good.
I use Spiral/Cable/Sakura and with Spiral on point building meters for Cable. I think I have a pretty good Spiral and when she perishes, I have Cable to punish/run-away and play zone. Sakura can take care of the rest if I fuck up with Cable.
NinjMai
06-04-2004, 10:23 PM
I can't drop Chun. Simply put, I've learned too much about her to put her aside for anything else. She has an essential spot on most of my teams.
Anyway, I tried Chun/Sak/Doom and did pretty good with them. Sakura's das assist set the person up good for Doom's Photon Shots. Also, Sak and Doom are okay together, but not as strong as Chun and Doom.
-NinjMai
white shadow
06-08-2004, 12:51 PM
Originally posted by NinjMai
I can't drop Chun. Simply put, I've learned too much about her to put her aside for anything else. She has an essential spot on most of my teams.
Anyway, I tried Chun/Sak/Doom and did pretty good with them. Sakura's das assist set the person up good for Doom's Photon Shots. Also, Sak and Doom are okay together, but not as strong as Chun and Doom.
-NinjMai
I don't mind if you use Chun because:
- It's for fun.
- Your comp sux.
But for pure competition no, Chun Li has no redeemable qualities to use her. Your team also seems to lack team dynamics IM:o.
No offense ofcourse. :)
NinjMai
06-08-2004, 03:02 PM
None taken. I've been getting a lot of grief for using her as long as I have, but I can't put her away just yet. She is still someone who gives a challenge to people, and she fits my style of play better than anyone else in Marvel except Psylocke.
Back to Sakura...
I haven't been able to get a lot out of using her with Chun and Doom. Although I did have success, I agree that something is lacking...
I'll probably switch them around and have Sakura Dash/Cammy AA/Sent. Proj...
The Rocket Punch assist can be a good setup for Sakura's Hurricane Kick super, then DHC to Cammy's KBA if needbe.
-NinjMai
HeartNana
06-08-2004, 05:06 PM
Hmm, i noticed a LOT of people, when they use Chun or Sakura, they use both of them with eachother...
Chun isn't good at all, though. I tried to make her half decent, but i can't seem to do it. I have way more success in actually being able to DO things against the opponent with Sakura...to each his own i suppose. =P
And Sent's rocket punch is better for Sakura's d.HP because it launches the opponents a little higher, letting Sakura get an extra hurricane kick hit or 2. Does as much as the super at least if you get like, 3 kicks in along with followups. Save the meter for when you hit with d.LK d.LK into her shoryuken.
Shin-RoTeNdO
06-09-2004, 07:11 PM
Okay, I meant to post this earlier, but oh well. Pretty much like the basic ac combo posted on the first post except with a hp shou'ou ken
c.lk, c.hp, j.lp, j.lk, j.mk, lk Senpu Kyaku, j.lp, j.lp, hp Shou'ou ken
( I use 2 lps after the kyaku vice what was originally posted)
This is what happens when performing this against big characters like Sentinal, Juggz, and BH. After the shunpuu kyaku and the 'two' lp, and HP shououken, instead of seeing Sakura do a regular running uppercut, you'll see the first frame or whatever of that animation ( the blade or whatever) and then Sakura performing the running uppercut to the left, instead of continuing to the right. This can be very useful when playing someone who has little experience playing against a Sakura player. Normally after the lp the lp shououken will be blocked, however with the hp, they will be continuing to block back if on the right, but Sakura will perform the move from the right side. Commonly know as a 'crossover'. I guess you can call this a crossover special since it involves a special move. Totally unexpected and they will be like WTF!! I have successfully did this numerous times in practice mode and on arcade mode. I'll try to get it on a vid when I get the chance to.
If anyone can test this against another human opponent, let me know what happens. Remember, they have to be playing a big character, but I don't know if it can work on smaller characters yet. Let me know whats up so I can edit this if I need to. Thanks.
white shadow
06-10-2004, 11:35 AM
Originally posted by RoTeNdO
Okay, I meant to post this earlier, but oh well. Pretty much like the basic ac combo posted on the first post except with a hp shou'ou ken
c.lk, c.hp, j.lp, j.lk, j.mk, lk Senpu Kyaku, j.lp, j.lp, hp Shou'ou ken
( I use 2 lps after the kyaku vice what was originally posted)
This is what happens when performing this against big characters like Sentinal, Juggz, and BH. After the shunpuu kyaku and the 'two' lp, and HP shououken, instead of seeing Sakura do a regular running uppercut, you'll see the first frame or whatever of that animation ( the blade or whatever) and then Sakura performing the running uppercut to the left, instead of continuing to the right. This can be very useful when playing someone who has little experience playing against a Sakura player. Normally after the lp the lp shououken will be blocked, however with the hp, they will be continuing to block back if on the right, but Sakura will perform the move from the right side. Commonly know as a 'crossover'. I guess you can call this a crossover special since it involves a special move. Totally unexpected and they will be like WTF!! I have successfully did this numerous times in practice mode and on arcade mode. I'll try to get it on a vid when I get the chance to.
If anyone can test this against another human opponent, let me know what happens. Remember, they have to be playing a big character, but I don't know if it can work on smaller characters yet. Let me know whats up so I can edit this if I need to. Thanks.
Hmm interesting...:o
Neo Odin
06-13-2004, 04:03 PM
WHITESHADOW:
You know the same Shouoken canceled into Haru Ichiban to counter Cable's Viper Beam thing? Well you can do the same thing to Storm's Typhoon XX Hail or Sent's C.HP/Drones. Muhahaha!!!
Im sorry bro but what do u mean exactly, i mean can she counter a hyper viper beam or something.?
white shadow
06-13-2004, 05:54 PM
Originally posted by Neo Odin
WHITESHADOW:
You know the same Shouoken canceled into Haru Ichiban to counter Cable's Viper Beam thing? Well you can do the same thing to Storm's Typhoon XX Hail or Sent's C.HP/Drones. Muhahaha!!!
Im sorry bro but what do u mean exactly, i mean can she counter a hyper viper beam or something.?
OK here's a recap: MY TEAM: Sakura/IM/Sent
Awesome team cuz for example Cable does viperbeam, Sakura does Shouoken, u cancel into Haru Ichiban (Startup is instantaneous!!!) delaying into PC while JAB viper beam is in the middle of firing!!! :eek:
U can treat Haru Ichiban like Tempest, becuz of the quick startup u can do SHDK delaying into Proton Cannon.
EX: I was playing my friend and since he knew my trick I did above he did Cable's s.fp (I did Shouoken) XX into Scimitar (here I did Haru Ichiban) XX into AHVB (I delayed into Proton Cannon) and PC still hit him!!! See the usefullness!!!:D
-You know the same Shouoken canceled into Haru Ichiban to counter Cable's Viper Beam thing? Well you can do the same thing to Storm's Typhoon XX Hail or Sent's C.HP/Drones. Muhahaha!!!:evil:
------------------------------------------------------------------------------------
Do you understand now? :)
Shin-RoTeNdO
06-13-2004, 07:49 PM
Whats up with the midaire zakura hyper combo of hers? How reliable is it, because if it's blocked, you're fucked unless you hdc . I only use it in the corner which is already posted. c.lk, c.lp, lp hadou ken, midair zakura (d, df, f+pp) It looks like they are going to fall after the hadou ken, but the mz catches them as they fall, which is pretty cool looking IMO.
How does everyone else use that hyper combo? I use it as a hdc when using someone other than cable/spiral. Other than that, I think its useless.
white shadow
06-14-2004, 06:16 AM
Originally posted by RoTeNdO
Whats up with the midaire zakura hyper combo of hers? How reliable is it, because if it's blocked, you're fucked unless you hdc . I only use it in the corner which is already posted. c.lk, c.lp, lp hadou ken, midair zakura (d, df, f+pp) It looks like they are going to fall after the hadou ken, but the mz catches them as they fall, which is pretty cool looking IMO.
How does everyone else use that hyper combo? I use it as a hdc when using someone other than cable/spiral. Other than that, I think its useless.
It is mostly useless, not only does it have bad startup but Haru Ichiban does more damage than her other 2 supers.:p
A cool trick about Midare Zakura is that even though it is a autocombo, it can hit assists. :)
Shin-RoTeNdO
06-14-2004, 04:34 PM
Originally posted by white shadow
It is mostly useless, not only does it have bad startup but Haru Ichiban does more damage than her other 2 supers.:p
A cool trick about Midare Zakura is that even though it is a autocombo, it can hit assists. :)
Cool, never knew that it could hit assists. I'll probably find a way to use it against assists as punishment and to just fuck around really.
white shadow
06-14-2004, 09:24 PM
Originally posted by RoTeNdO
Cool, never knew that it could hit assists. I'll probably find a way to use it against assists as punishment and to just fuck around really.
Actually if you snapback both your opponent and his assist you do Midare Zakura into SHDK into Midare Zakura repeatedly...
...or you could just do C.HP. :p
Shin-RoTeNdO
06-14-2004, 10:21 PM
Originally posted by white shadow
Actually if you snapback both your opponent and his assist you do Midare Zakura into SHDK into Midare Zakura repeatedly...
...or you could just do C.HP. :p
:lol: Ever tried that before?
HeartNana
06-15-2004, 07:00 AM
I sometimes DHC into it. If you time it correctly, you can get it after certain air supers that your other characters do. Like Psylockes qcb+KK super in the air. If you have like, Cyclops as an assist for storm (the team i use), you can call in cyck, do hail storm, then DHC into her qcf+PP and itll catch them. Looks pretty cool when you catch them out of air.
But its like, mostly useless, almost all of the supers i do are Haru Ichiban. Sometimes i do Shinkuu Hadoken to Chip away at like, blackhearts and such...
white shadow
06-15-2004, 10:33 AM
Originally posted by RoTeNdO
:lol: Ever tried that before?
Unfortunately most of the good comp is found in Miami and Orlando, so I get to "experiment" on my foes. :evil: heh heh
Remix1213
08-08-2004, 07:08 PM
Just read my Quote. Owned niggas!!!!!!!!!
white shadow
08-09-2004, 07:49 PM
Originally posted by Remix1213
Just read my Quote. Owned niggas!!!!!!!!!
L:lol:L!!!!!
Magnetic Hail
09-29-2004, 05:41 PM
Woah haven't visited this thread in awhile o.o ... so much has changed ... does anyone still play MVC2 anymore o.O seems like most people have retired... and have resorted to gambling -_-
Anyways, Sakura is better in cvs2 >_> , she's good but I have had almost no luck with her in serious mvsc2 competition even though eyebrows were raised ... funny how they consider you a noob for using low tiers o.O
white shadow
09-30-2004, 03:24 PM
Woah haven't visited this thread in awhile o.o ... so much has changed ... does anyone still play MVC2 anymore o.O seems like most people have retired... and have resorted to gambling -_-
Anyways, Sakura is better in cvs2 >_> , she's good but I have had almost no luck with her in serious mvsc2 competition even though eyebrows were raised ... funny how they consider you a noob for using low tiers o.O
Never give up, you think Vegita-X owned with Rogue from day 1? :tup: :karate:
Magnetic Hail
10-01-2004, 06:49 PM
i've been messing with her for a year now, although i've seen people and I have played and won against good comp...the big 4 own me most of the time T-T , come to think of it I saw this guy use sakura/ryu/captain america vs my friend's storm/sent/capcom ... we thought he was a noob .... let's just say he wasn't -_- but i think the fact that people aren't accustomed to those characters at first could lead to defeat in the first round ... after that , they pick up on your game and well yeah ur pretty much screwed lol
not taking away anything from sakura, she's still good but I don't have time for mvsc2 anymore ... i'm getting into cvs2 now o.O come to think of it, when i played mvsc2 today, for some odd reason I tried parrying magneto's tri-jumps ... yes i looked noobish lol i'm not updated on mvsc2, any top player's used a sak based team lately ?
white shadow
10-02-2004, 07:14 PM
No unfortunately I seem to be the only player who's trying to put Sak on a competitive level. I only have a hard time against Storm and Santhrax, other than that I can do decently against the Big 4
Magnetic Hail
10-02-2004, 07:32 PM
if ur ever in montreal, give me a ring, i wanna see ur sak :karate:
Shin-RoTeNdO
10-03-2004, 05:25 AM
You're not alone, but right now I'm in the sanbox playing cowboys and indians.
white shadow
10-04-2004, 12:03 PM
You're not alone, but right now I'm in the sanbox playing cowboys and indians.
You mean Iraq? I hope your doing OK there man. :tup:
Magnetic Hail: I have a grandfather in Montreal so maybe, just maybe... :pleased:
white shadow
10-04-2004, 12:08 PM
You're not alone, but right now I'm in the sanbox playing cowboys and indians.
You mean Iraq? I hope your doing OK there man. :tup:
Magnetic Hail: I have a grandfather in Montreal so maybe, just maybe... :pleased:
Shin-RoTeNdO
02-07-2005, 06:28 PM
*bump* This should help anyone interested in learning more about Sakura.
white shadow
02-10-2005, 08:12 AM
*bump* This should help anyone interested in learning more about Sakura.
Thanx a lot, unfortunately I've expended all my Sakura knowledge.:sad: I can't find anything more on her. The DHC trick against Cable is still my most prized achievement ever!!!:encore:
white shadow
02-20-2005, 06:36 PM
Well I have a update. I finally created another team Sakura/Storm/Sent.
The cool thing about this team is that it can still frame kill via Haru Ichiban DHCed into Hail.
Plus Sakura gets a cool "new" combo: C.LK, *call Storm Proj.* S.HP, HP Shouoken xx Midare Zakura (which can't be comboed regularly). Still there's no strategic point to it.:razzy:
C.LK, C.LK, LP Shouoken xx Haru Ichiban DHCed into Hail does considerable damage thanks to her super sending her opponent high into the air. (If you don't know Hail does more the higher the oppenent is.
Oh and her Flower Kick overhead coupled with Sent's drones can open up confusion techniques.
Storm also gains a nice combo with Sakura's Dash: S.LP *call Sak's Dash assist* S.LK, S.MK *assist hits* Hail. Wheee!!!:bgrin:
And we all know what Storm and Sent can do together. :badboy:
I'll post more later.
Shin-RoTeNdO
02-20-2005, 11:09 PM
Nice new find
4neqs
02-21-2005, 04:09 AM
I always stick to Shououken xx Shinkuu Hadouken myself. What kind of timing is needed to make Shououken xx Haru Ichiban consistent?
I've been meaning to mess around with Sakura + Tron projectile assist more. That + a combo ending with a qcb+K hurts.
white shadow
02-21-2005, 02:18 PM
I always stick to Shououken xx Shinkuu Hadouken myself. What kind of timing is needed to make Shououken xx Haru Ichiban consistent?
I've been meaning to mess around with Sakura + Tron projectile assist more. That + a combo ending with a qcb+K hurts.
Haru Ichiban has little timing, just do it before you start going into the air. Haru Ichiban does more than Shinku Hadouken.
Sak/Tron is ok but unfortunately the don't correlate well when trying to DHC. That's why I stopped using them. :sad:
Oh even though I said this earlier try to cancel C.HP into qcb+lk especially on Magz. Because she has (a little) recovery time that can be taken advantaged of. It's so funny how I confuddle a Mag player when this happens.
For example.
*Calling Sent G* wavedashes, C.LK, C.HP *opponent blocks* xx LK Senpu Kyaku *opponent does a C.LK to combo me into his launcher but it whiffs because I'm slightly above the ground* Senpu Kyaku hits along with Drones, dash C.LK....:badboy:
This has happen to me many times.:cool:
Oh yeah another cool combo, but isn't that useful.
In corner J.HK xx LK. Senpu Kyaku *call Sent G* C.LK, S.HP xx HK Senpu Kyaku *drones hit slightly also but if done right you recover before drones leaves and opponent is being juggled* C.HP, (SJ) J.LP, J.LK, HK Senpu Kyaku, J.FP, J.HK, *lands* C.LK, C.FP.
6 Fierces and 3 highly damaging Senpu Kyakus make for one hella damaging combo. I mostly can do this combo on much larger characters like Dr.Doom, BH, and Thanos. Not Sent though cuz he falls too fast.:tdown:
4neqs
02-22-2005, 01:24 AM
That's why I tend to put Tron third in a Sakura/zz/Tron team. Second would definitely be someone like Storm or Sent who can take advantage as a DHC in.
Gonna play some more.
white shadow
02-23-2005, 12:25 AM
That's why I tend to put Tron third in a Sakura/zz/Tron team. Second would definitely be someone like Storm or Sent who can take advantage as a DHC in.
Gonna play some more.
Yeah I get yah but I like to be able to always DHC with all character in all situations, you know in case of snapbacks ruining your team order. Hence Sak/IM/Sent!!!:cool:
raisingstorm
03-18-2005, 11:24 AM
o yeah, whats up now
white shadow
07-21-2005, 09:59 PM
o yeah, whats up now
que?
white shadow
07-27-2005, 07:55 PM
Woah what a honor!!! I'm stickied!!!:wow::encore::party:
Shin-RoTeNdO
07-27-2005, 09:57 PM
Ah shit son! You're famous now ^_^
CanadianDstryr
01-11-2007, 07:16 PM
EDIT: Nevermind
BeaTs*
07-12-2007, 11:15 AM
Never give up, you think Vegita-X owned with Rogue from day 1? :tup: :karate:
Unfortunately rogue has more tools to her advantage.
Khiempossible
09-14-2007, 09:05 PM
Aight, so I'm interested in learning Sak/Chun/Tronne or Chun/Sak/Tronne.
Anybody know any tricks?
BeaTs*
09-14-2007, 09:35 PM
Aight, so I'm interested in learning Sak/Chun/Tronne or Chun/Sak/Tronne.
Anybody know any tricks?tron in itself is a trick.
what you wanna know?
go to shin-chan's chun threads to learn mixups and combo's
use sak's overhead with tron. mixup then lead into hk, qcf+pXXqcb+pp/qcb+kk combos.
with chun you can launch, lk, stomp, ad.lk+tron, 1hit hk, land, lp, mp, super or somthing.
you can combo qcb+PP from sak with chun anti-air assist can
CTriggerMD
09-20-2007, 08:00 PM
As far as low tier characters go, Sakura is my favorite by far.
I use her in almost all my teams. I've only been playing for about a year, and she is quite easy to handle.
I prefer Dark Mode over her normal mode, though. I like the dash combos I can pull off with SonSon, but while in Dark Mode I stand a chance against God/High Tier teams.
vBulletin® v3.8.4, Copyright ©2000-2009, Jelsoft Enterprises Ltd.