View Full Version : Current Best Team?
popoblo
10-02-2003, 05:32 PM
I'm wondering what people think the best team is nowadays and why. I'd imagine that sentinel would have to be on whichever team is decided because he has great vitality, two good assists, and he's damn unhittable once he gets unfly (in terms of beam supers, not rushdown).
Team Scrub?
Team Row?
Team Santhrax?
MSP?
MSS (mag/storm/sent)?
Team Combofiend?
Team Clockw0rk?
My vote goes to Team Santhrax because Storm DHC into Sentinel kills a character (minus sentinel), and sent/capcom fast fly combos hurt like hell. Then again, snap in and kill capcom and it's a whole new match...
epsilon_
10-02-2003, 05:57 PM
Let's see... Probably MSP, Scrub, or Santhrax.
rObOtNiK
10-02-2003, 06:35 PM
Storm/Sentinel/X
hadoken king
10-02-2003, 07:30 PM
i'd say santhrax...
jus...
i'd say more or less, who plays them... honestly, cuz zaza's wolverines have taken sents, cl0ckwork's team has taken MSP, MSP has taken row and visa versa... but overall, i'd probably at full potential, santhrax owns... or...
storm/sent/x
storm/cable/x
mags/storm/(psy/tron/cyke/sent)
w/e....i'll leave it at santhrax
shockwave15
10-03-2003, 01:01 PM
Originally posted by rObOtNiK
Storm/Sentinel/X
Agreed!!
ytwojay
10-03-2003, 02:46 PM
1. Storm/Sent/Capcom
2. Sent/Cable/Capcom
3. Storm/Sent/Cable
hypermegachi
10-03-2003, 03:43 PM
IMO i don't think storm/sent/cap is as other storm/sent teams.
capcomm getting snapped in is usually a bad thing. given sent's assist helps tremendensly, without 2 bars capcomm is pretty much screwed.
which is why i think it should either be cable or cyke as the AAA. with cable you have a decent AAA, and AHVB, while with cyke you have a good point and a great assist.
my 2 cents
Magnetic Hail
10-03-2003, 06:32 PM
First of all, I apologize to all storm players because i seriously didn't see what was great in storm UNTIL today when I had some serious ownage with her vs mainly annoying cables. In other words, I finally grasped how to play storm properly.
With that said I would have to say Storm Sentinel Cyclops is my best team but if it was in terms of universal teams, then Storm Sentinel Cable. I think cable is:lame: that's why I opt for cyclops because he has a more dependable AAA and he is more combo friendly:o
Nevertheless, Storm Sentinel Cable in my point of view is number one. Team Clockw0rk is a close number two for me because the way Strider Doom can own anyone is just :confused:
ytwojay
10-03-2003, 10:32 PM
Originally posted by Magnetic Hail
Team Clockw0rk is a close number two for me because the way Strider Doom can own anyone is just :confused:
Strider/Doom takes way more work than Storm/Sent.
popoblo
10-04-2003, 06:02 AM
Originally posted by ytwojay
Strider/Doom takes way more work than Storm/Sent.
big time. clockw0rk is so good with strider/doom because that's basically all he's been playing for the duration of mvc2. so unless you have some serious comp (to play different play styles constantly) or are a diehard fan, it's tough to win consistently with strider/doom.
Magnetic Hail
10-04-2003, 06:30 AM
Originally posted by ytwojay
Strider/Doom takes way more work than Storm/Sent.
Exactly why there aren't many of those and why they aren't rated as high because you need to work on them a lot which I am doing now but still gotta love storm sent cyclops =D
mvc2newbie
10-05-2003, 01:43 PM
storm/sent/cable(anti air)
IMO is the best team, it was very consist results, and cable's anti air is a good subsitution for capcom of course not as good. I've been using this team lately and have been getting great results.
hadoken king
10-05-2003, 03:10 PM
Originally posted by mvc2newbie
storm/sent/cable(anti air)
IMO is the best team, it was very consist results, and cable's anti air is a good subsitution for capcom of course not as good. I've been using this team lately and have been getting great results.
isn't this santhrax? and dude, with this team, i'd prolly just stick to using sent's assist, put cable second. only cuz cable don't take damamge as well as sent, and his assist leaves him more open. it's also that he's the comeback king, and i wouldn't really want to risk him for the amount of useful ness his assist is.. for storm, i'd say that sent's assist is alot better. RUSHDOWN ON YA ASS
KYO84
10-05-2003, 11:11 PM
what do are your guy's thought's on team SCRUB? :)
KaiSing
10-05-2003, 11:26 PM
Strider/Doom has to work less to actually start gaining the momentum of the match. Storm you have to land a hit. Strider you can just touch them and you've got them trapped. From there, it's all a matter of how good your execution is. Now if we're talking about going for the kill once you actually gain that momentum, obviously storm/sent has to do less work.
Originally posted by Magnetic Hail
Exactly why there aren't many of those and why they aren't rated as high because you need to work on them a lot which I am doing now but still gotta love storm sent cyclops =D
Thats why people get bored of this game. People dont like to have fun anymore its all "top tier" bullshit. People constantly change teams because its the "best" or "coolest" thing to do. It just saddens me that no one takes the time like clockw0rk to do something. Its always about whats best, not for any other reason.
cept give Props to VDO Cuz hes sick with Rogue and "low tier" chars.
epsilon_
10-06-2003, 05:30 PM
I play to win. Winning is fun. You play for "fun" e.g. losing. Losing is not fun. Someone has said someting like that before but I don't know who said it. Nor is it an exact quote. I agree with it though.
Buck Jones
10-07-2003, 06:35 AM
^ [golf clap]
:rolleyes::lol:
Originally posted by epsilon_
I play to win. Winning is fun. You play for "fun" e.g. losing. Losing is not fun. Someone has said someting like that before but I don't know who said it. Nor is it an exact quote. I agree with it though.
Lol... get a life bro... Life isnt always about winning... You can still have fun even if you loose... And if anyone cant agree with that one you need to get a reality check.
epsilon_
10-08-2003, 06:13 PM
Life may not be about winning, but SF sure is :lol: .
PsionicTempest
10-08-2003, 10:44 PM
Originally posted by popoblo
Team Scrub?
Team Row?
Team Santhrax?
MSP?
MSS (mag/storm/sent)?
Team Combofiend?
Team Clockw0rk?
Can you break all of those down into the actual teams?
luigi
10-08-2003, 10:46 PM
Originally posted by I8-
Thats why people get bored of this game. People dont like to have fun anymore its all "top tier" bullshit. People constantly change teams because its the "best" or "coolest" thing to do. It just saddens me that no one takes the time like clockw0rk to do something. Its always about whats best, not for any other reason.
It is not taking the time. Viscant said Strider was best when Clockwork was starting to play, and also said Doom was best one other time, so Clock picked Doom(the best) and 2 characters from Mvc1, strider (the other best) and spiderman(his favorite). You see, he did not took teh time to make spiderman good, quit the opposite, Omega Red replcade it within weeks, when clock was still a scrub. Players play what works
Originally posted by luigi
Players play what works
Lol... Not all players... do... your talking about all the top players and your a blindly forgetting about people that do it for fun. That dont even care if they loose or not. VDO and others still use "low tier" and its not what works lol... Its for fun because its their fav characters.....
Clockw0rk
10-09-2003, 12:36 PM
Originally posted by luigi
It is not taking the time. Viscant said Strider was best when Clockwork was starting to play, and also said Doom was best one other time, so Clock picked Doom(the best) and 2 characters from Mvc1, strider (the other best) and spiderman(his favorite). You see, he did not took teh time to make spiderman good, quit the opposite, Omega Red replcade it within weeks, when clock was still a scrub. Players play what works
????????????????????
I've read several of your posts, and most of them are totally misinformed. Where do you get your information from exactly?
Clockw0rk
ytwojay
10-09-2003, 03:18 PM
Originally posted by PsionicTempest
Can you break all of those down into the actual teams?
Team Scrub- Sent/Cable/Commando
Team Row- Mag/Cable/Sent-rocket punch
Team Santhrax- Storm/Sent/Commando
MSP- Magneto/Storm/Psylocke
MSS (mag/storm/sent)
Team Combofiend- Mag/IronMan/Sent
Team Clockw0rk- Sent/Strider/Doom
I think.
Blackheart2097
10-09-2003, 06:08 PM
for now i say team scrub. Very hard team to beat and so easy to play with. mouth blast, call capcom, rocket punch. that shit takes half of your assists energy. and ofcourse AHVBx3. so it's hard abusing your assist against that team. you run and cable would just build meter or you get hit by random corriders. sentinel+capcom is already SO hard to beat. much less cable lurking around. that team gets my vote.
luigi
10-11-2003, 11:39 PM
Originally posted by Clockw0rk
????????????????????
I've read several of your posts, and most of them are totally misinformed. Where do you get your information from exactly?
Clockw0rk
About you it goes coming from yourself at fighters.net, at the time you were still humble, thanking Ug for tips, being amazed at how people knew about guard break since Mvc and all that. Then you started to try looking like the shit so you get mad when someone remembers how bad you actually were once.(and btw, there's nothing wrong with being a bad player ).
About tecnical stuff, I have most posts from great players who help people out right here with me. Stuff from Duc, Viscant, Kdc, Coy, Mt, Mixup, White, and a couple others. some of that stuff I can do myself, and that's why I know that Strider's bomb is not completely safe against Cable(in fact , questioned about it, when someone said you could do fast wavedash into ahvb, you said "and when was the last time you saw someone wavedashing into ahvb?", so instead of looking for an asnwer you just assumed nobody would do it). Well, Justin did forward AHVb against you and it worked pretty well, you should know better by now.
Clockw0rk
10-12-2003, 12:03 PM
Originally posted by luigi
About you it goes coming from yourself at fighters.net, at the time you were still humble, thanking Ug for tips, being amazed at how people knew about guard break since Mvc and all that. Then you started to try looking like the shit so you get mad when someone remembers how bad you actually were once.(and btw, there's nothing wrong with being a bad player ).
nonono, I don't get mad when someone brings up how bad I used to be (and actually I don't think it's ever come up on a forum). Why would I? We all used to be bad. And nobody is mad in this thread either, if that's the impression you got. I would just rather people not post inaccurate information about me or others. And your information is still totally wrong. Notice how you kinda drift away from the subject and start attacking me personally? What does me being humble or not have to do with where you get your information from?
It'd be helpful if you could quote me saying that Spider Man is my favorite character and I replaced him with Omega Red and that I picked Strider and Doom because Viscant said they were good. Or if you can find a post where I get angry when someone mentions how bad I used to be - that'd be good too. Otherwise, you should refrain from passing on your assumptions as fact.
About tecnical stuff, I have most posts from great players who help people out right here with me. Stuff from Duc, Viscant, Kdc, Coy, Mt, Mixup, White, and a couple others. some of that stuff I can do myself, and that's why I know that Strider's bomb is not completely safe against Cable(in fact , questioned about it, when someone said you could do fast wavedash into ahvb, you said "and when was the last time you saw someone wavedashing into ahvb?", so instead of looking for an asnwer you just assumed nobody would do it). Well, Justin did forward AHVb against you and it worked pretty well, you should know better by now.
Yes, I remember that thread where "someone" kept saying how easy it was for Cable to avoid bomb xx ouro. Though I don't remember exactly saying "and when was the last time you saw someone wavedashing into ahvb", it still applies - you don't see that because it doesn't work (he'll get hit with a ring). If it did, Cable players would be doing it, no?
And yes, bomb xx ouro isn't completely safe against Cable. You can DHC to MOB or hail, or call Sentinel and AHVB really close to the ground really fast (which is harder than it seems). But if done at the right range, any other attempts to AHVB Strider will result in either getting hit by a ring, getting hit by the bomb, or Strider being able to block the AHVB.
About the casual me v Justin video, someone already replied to you explaining why the AHVB worked, and you never replied. I accidentally did the short bomb instead of the RH bomb.
BTW, does "Cali" in your location mean California? And if so, where exactly in Cali are you from?
Hope to see your reply soon.
Clockw0rk
Tron Jon
10-12-2003, 03:20 PM
If your goal is simply to win, then yes, you pick what other people think are the best characters, and try to get good with them.
If your goal is to have fun, you pick the characters you like, and enjoy playing, and then you try to win with them.
The whole concept is simple. Play seriously, no matter who you play. I play a very, very strange low tier team as my primary. Why? Because I like them. Does that mean that I play to lose? No! I play to prove that you can win, even if you aren't a mindless sheep who follows the rest of the herd. Not to say that the truly good players are... but so many people I run into just seem to be that.
I think the real pleasure of the game is in the good matches you have between good players, not the actually winning. I get more satisfaction out of going toe to toe with the best in my arcade, and *almost* pulling of a win, than I do beating the living sh*t out of a weak-ass Cable-playing Scrub.
The fun of this game, IMO, isn't in just beating someone... it's in playing them, in playing at the limits of your talent, and getting better. Win or lose.
You can "play to lose" all you want. I play to win, creatively.
Tron Jon
luigi
10-12-2003, 05:51 PM
[QUOTE]Originally posted by Clockw0rk
nonono, I don't get mad when someone brings up how bad I used to be (and actually I don't think it's ever come up on a forum). Why would I? We all used to be bad. And nobody is mad in this thread either, if that's the impression you got. I would just rather people not post inaccurate information about me or others. And your information is still totally wrong. Notice how you kinda drift away from the subject and start attacking me personally? What does me being humble or not have to do with where you get your information from?
It'd be helpful if you could quote me saying that Spider Man is my favorite character and I replaced him with Omega Red and that I picked Strider and Doom because Viscant said they were good. Or if you can find a post where I get angry when someone mentions how bad I used to be - that'd be good too. Otherwise, you should refrain from passing on your assumptions as fact.
[/b]
Sorry about all that. I thought you meant to be agressive.
Yes, I remember that thread where "someone" kept saying how easy it was for Cable to avoid bomb xx ouro. Though I don't remember exactly saying "and when was the last time you saw someone wavedashing into ahvb", it still applies - you don't see that because it doesn't work (he'll get hit with a ring). If it did, Cable players would be doing it, no?
And yes, bomb xx ouro isn't completely safe against Cable. You can DHC to MOB or hail, or call Sentinel and AHVB really close to the ground really fast (which is harder than it seems). But if done at the right range, any other attempts to AHVB Strider will result in either getting hit by a ring, getting hit by the bomb, or Strider being able to block the AHVB.
About the casual me v Justin video, someone already replied to you explaining why the AHVB worked, and you never replied. I accidentally did the short bomb instead of the RH bomb.
BTW, does "Cali" in your location mean California? And if so, where exactly in Cali are you from?
Hope to see your reply soon.
Clockw0rk
About the strider/bomb, that's what the point I was trying to make. I do think the wavedash, even if done in just a couple frames, would not be worthy it even if it works, since it is too big a risky to mess up, and there are other options available.
The calling assist + AHVB and DHCs are good choices. I am also prety sure that immediate jump forward + AHVb in the middle of it can work quite well, I do it all the time and Strider players can not avoid it(maybe tehy are not fast enough though).
Mt did a pretty great post exposing some of Strider's weaknesses a while ago explaining why he did not believe strider/doom/capcom was the best team in the game at all( which was the belief of many us players at the time) and I got a lot of info on how to fight it from that. At least in theory, I have some good tricks, so when someone says bomb, ouros is unavoidable, I hear it in the same way like when people say cable's GB is 50/50 or something like it.
Again , sorry for being rude, I hope you get where am I coming from. I am in L.A. right now, have some courses to finish at Berkeley.
And BTW, were not Spiderman really your favorite? I was pretty amazed when I found fighters.net so I remember a lot from there, and I am almost positive that you said there that Spiderman was your favorite from MvC, and that you hoped he would get a good tier at the time(he was 2nd tier at fighters.net first list). Then he was not that good so you chose OR(who was top tier at first there). Some other nice things I remember were AK discussing with everyone to prove BH good(he was like 3rd tier at the list) and kdcmarvel explaining some advanced MvC, like TT stuff, guard breaks, infinites and duo chemistry. UG the caveman also had pretty good posts for MvC2 at the time, defining top tiers and stuff... Nice times, everything was so fresh :)
KaiSing
10-12-2003, 08:32 PM
Originally posted by luigi
I am also prety sure that immediate jump forward + AHVb in the middle of it can work quite well, I do it all the time and Strider players can not avoid it(maybe tehy are not fast enough though).
[/B]
If the bomb totally whiffed you when you jumped forward and you got a full AHVB in, the Strider player did the bomb in the wrong situation. You NEVER bombXXouro cable unless he's at least 3/4's of a screen away from you. I'm assuming he did it to you at a relatively closer range?
De4dEyE
10-12-2003, 09:27 PM
I pick Team Row. Do I have fun? Hell yes I do. Everyone has different perceptions of fun. Just because someone picks a top tier team doesn't mean they aren't having fun, it just means that's how they get their fun from the game.
This post was directed at whoever was talking about fun. Or something something.
merdoc
10-13-2003, 08:22 AM
yo whats a good team for my bro since hes a scrub ?? i know team scrub but is there anyotheres for a scrub though:D :D
Thanks:D :D
Higher-Jin
10-13-2003, 07:45 PM
well what if you have black heart and you call him and ahvb? he can be hit by the bomb and the discs would not pass a beam. I play Magneto Cable and Sentinel drones, i like the balance air dashing trapping and anti air, i also use cyke blackheart and cable well when i first saw the tri jumps and the blue splash that's what made me play magneto it's different play it's speed and rush down i usually used jin i'm alright but i got rusty, where is everyon in houston? Rockman i want to fight ^_^
Heroin
10-19-2003, 03:56 PM
For some reason the X-Men villians always come together in a good team I dunno why but they jus do but my team right now is
CABLE, MAGENTO and SENTINEL or JUGGERNAUT
1.Just use Cable for his speed and all his different attacks & combo's that include his attack including his long range
2.Magneto for his speed, strength and air combos
3.Sentinel because of his nasty corner trap combo's as well as the Hard Drive you can use to put into a 2-in-one for a ruthless air-combo including his quite fast for a big character
4.Juggernaut big, big and big and is 5 hit air combo is nuts.
Although for a while I was usin' Jug now I'm prolly stuck wit Sentinel but here's those corner trap combo's of Sentinel's I was talkin' about.
8 hits
When opponent is in corner, close Standing Low Kick Sentinel Force, Standing High Kick, Super Jump, Jumping Low Punch, Jumping Low Kick, Jumping High Kick, Jumping High Punch,
12 hits
When opponent is in corner, close Standing High Kick Sentinel Force, when enemy is hit execute a close crouching High Kick
De4dEyE
10-19-2003, 04:06 PM
Those two combos don't connect.
Heroin
10-19-2003, 04:12 PM
:rolleyes: Those two combos don't connect.
Hey asshole those 2 seperate combos only work in the corner like I said go ahead and try it for ya self. I just did them like 2 nights ago.
De4dEyE
10-19-2003, 04:24 PM
Originally posted by Heroin
8 hits
When opponent is in corner, close Standing Low Kick Sentinel Force, Standing High Kick, Super Jump, Jumping Low Punch, Jumping Low Kick, Jumping High Kick, Jumping High Punch,
12 hits
When opponent is in corner, close Standing High Kick Sentinel Force, when enemy is hit execute a close crouching High Kick
Tell how the light kick is supposed to combo into the sentinel force?
Or for the 2nd one, how the standing fierce kick combos into the sentinel force?
Answer? They can't. So play against something other than the computer you fucking moron.
Originally posted by Heroin
:rolleyes:
Hey asshole those 2 seperate combos only work in the corner like I said go ahead and try it for ya self. I just did them like 2 nights ago.
1) Neither of your "combos" connect
2) The non-blocking dummy getting hit by everything you do in training mode does not infer a combo
3) It's not a good idea to call someone an asshole when you know very little and have registered that same month
Heroin
10-19-2003, 06:00 PM
Warning:Assholes are closer than they appear!
De4dEyE
10-19-2003, 06:16 PM
Are you mad because your 'combos' don't work or something? :lol:
Heroin
10-19-2003, 06:22 PM
2 Words - PAY ATTENTION!
De4dEyE
10-19-2003, 06:23 PM
Ahhh.. whatever scrub. I'm done with you.
Heroin
10-19-2003, 06:44 PM
Originally posted by De4dEyE
Ahhh.. whatever scrub. I'm done with you.
Scrub is that the best u got whatever FUCK YOU and EAT A DICK!
De4dEyE
10-19-2003, 06:52 PM
Well, I said I was done. I lied.
I don't really give a fuck who you are.. but stop posting your wack shit like 'MM is the worst character' or you can beat cable with akuma. Fucks like you spread bad tips and just look stupid.
So you can suck MY dick, little bitch.
hypermegachi
10-20-2003, 07:13 AM
seriously...heroin...even by the notation you use to describe your 'combos' already declares that you know nothing about this game.
flame me all you want, but the other 99.9% of srk.com users knows who the real idiot is.
Amingo
10-20-2003, 03:55 PM
Originally posted by De4dEyE
Tell how the light kick is supposed to combo into the sentinel force?
Or for the 2nd one, how the standing fierce kick combos into the sentinel force?
Answer? They can't. So play against something other than the computer you fucking moron.
i think the idiot means short drones, then while they are hitting launch and do some stupid ac that sucks giant balls. and doesn't even work, since he seems to be saying jab short rh fierce.
and rh drones, then while they are hitting do c.rh. why he thinks these combos are the bomb will be a mystery left for him to answer.
i always wondered if there was someone stupid enough to say something like "crouching high kick". now i don't have to wonder anymore.
hypermegachi
10-20-2003, 04:23 PM
Originally posted by Amingo
i always wondered if there was someone stupid enough to say something like "crouching high kick". now i don't have to wonder anymore.
:lol:
WhentheSkyfalls
10-20-2003, 04:42 PM
???? What the hell's going on here????
anyways
Team row
this team gets tricky.
While you really dont have a weak character, but you also dont have an assist that you can rely on. all of the assist are ok but if things get hairy then you really need to get the hell out.
However if you some how land that miraculous hit with Magneto, infinte the crap out of them. build meter. and when in corner, reset, reset, reset.:D This team is fun to use but takes alot of time and patients.
Random reset:
lk+rocket punch assist, lk, dash under reset launch into whatever.
Sorry but I thought I'd save this thread before its too late. If anyone wants to add...:cool:
I think Rowtron is the answer to all those teams that rely too much on an assist (like Psylocke or CapCom). Starting Magneto on point, you just stay patient and build meter while calling Sent-A to punish opponents assists. What usually ends up happening is that CapComs and Psylockes get down to 50% very quickly (within 2 or 3 Rocket Punches).. and when Magneto finally lands that one hit: snapback. Now you've got Magneto against an assist that's already hurt and with all that red life gone, you should have a pretty good lead.
What's funny is that the same strategy doesn't work AGAINST Rowtron. There is no over-abused assist, and who are you going to snap in? Someone else from the god tier.
WhentheSkyfalls
10-21-2003, 04:38 PM
:D
There is no weakness for team row!!!!
:D
But you should always be aware of bait outs. Although Sent is a beast, he is still somewhat vaulnerable. So make sure his hit counts and rtsd!
De4dEyE
10-21-2003, 05:33 PM
Run away is a big weakness in Row's team.
Originally posted by De4dEyE
Run away is a big weakness in Row's team.
Personally, I think it comes down to who's playing.
A good Rowtron player who can implement the strategy I mentioned above, wont ever have to deal with runaway. You can't run when you're losing and your primary assist is playing point.
But you're right.. Rowtron is not a good "catch up" team. Once your opponent has the lead and Storm starts to run... there's nothing you can do but hope for a few lucky AHVBs.
WhentheSkyfalls
10-22-2003, 10:15 AM
against runaway depends on assists in my opinion.
sHiNeRiK
10-22-2003, 01:28 PM
Magneto Cable Cammy :p
luigi
10-22-2003, 06:49 PM
Originally posted by g3nn
Personally, I think it comes down to who's playing.
A good Rowtron player who can implement the strategy I mentioned above, wont ever have to deal with runaway. You can't run when you're losing and your primary assist is playing point.
But you're right.. Rowtron is not a good "catch up" team. Once your opponent has the lead and Storm starts to run... there's nothing you can do but hope for a few lucky AHVBs.
I don't see why Storm would call an assist against a running Magneto, since Storm raises bars better AND uses bars better. Storm can just wait to do the same (call Capcom after rocket punch assist). If storm with basr land a hit, mags will be dead. If mag lands a hit, he will snap a full capcom in, with bars, which means sword, hsf wil put sentinel into the fight, which is not nice for magneto at all.
In any way I look at RowTron, and specially with your strategy, I see Santhrax having a huge advantage over it .
De4dEyE
10-22-2003, 08:05 PM
You could always slightly even up the fight by switching the order to Sent/cable/mag. I love using team Row, but even I hafta admit it has major trouble against Santhrax. Most teams do, anyway. :p
Mixup
10-23-2003, 01:31 AM
The reason that storm/sent/cap fucks row so bad is right from the beginning storm runs shit.
She gets to mash drone assist, anything mag presses can be hailed, she can get in and rush, and then back out and bait assists to punish. It's a really really really hard fight if the storm knows how to rushdown while punishing assists. The mid-game is where this fight turns around with sent on cable. Sent has lead, run the clock GGOP. If cable gets his blasting in, then it's a duo of cable/sent vs a cap/storm. Definetly a match on eithers hand but cable/sent is two complete characters and can hold up pretty well here.
Team row would be one of the best teams in the game if it weren't for storm. Even row doesn't play it anymore:p
hadoken king
10-23-2003, 07:25 AM
Originally posted by Mixup
The reason that storm/sent/cap fucks row so bad is right from the beginning storm runs shit.
She gets to mash drone assist, anything mag presses can be hailed, she can get in and rush, and then back out and bait assists to punish. It's a really really really hard fight if the storm knows how to rushdown while punishing assists. The mid-game is where this fight turns around with sent on cable. Sent has lead, run the clock GGOP. If cable gets his blasting in, then it's a duo of cable/sent vs a cap/storm. Definetly a match on eithers hand but cable/sent is two complete characters and can hold up pretty well here.
Team row would be one of the best teams in the game if it weren't for storm. Even row doesn't play it anymore:p
is this why when ppl use row vs MSP, they usually get raped???
not conuting Jwong vs SOO... lol..
Obviously Mixup knows more than I do...
But, why did JWong use Row all through Evo? There must have been an abundance of good Santrax players to "counter" his team. Is he just THAT far above everyone else to be at a disadvantage and still tear up the brackets?
KaiSingrz
10-23-2003, 12:51 PM
Originally posted by g3nn
Obviously Mixup knows more than I do...
But, why did JWong use Row all through Evo? There must have been an abundance of good Santrax players to "counter" his team. Is he just THAT far above everyone else to be at a disadvantage and still tear up the brackets?
Well, for one thing, it was Justin Wong. Nuff said. And secondly, who did Justin really play? The only guy he felt the need to go all out on was Clockw0rk, who was the only one who could touch him through singles. In the final 8, who did he play? Randy Lew and Ricky Ortiz. Justin already knew what to do against Randy and had enough confidence to get through Randy's defense and kill cable. And he did. After that, he just had his Cable vs Randy's Sentinel. His match with Ricky Ortiz is self explanatory.:lame:
hadoken king
10-23-2003, 03:17 PM
from what i see... main competition for wong includes...
sanford
soo
clock
x
the rest that stands up to him....
mixup
lew
yadda, i really don't need to go on...
my $.02
my main question, is:
why the hell does wong and sanford ALWAYS go to CF, but wong NEVER EVER PLAYS... he just sits there... sanford plays, but wong never touches the game.... when does he actually practice? i see him play in the money matches, but that's IT...
WhentheSkyfalls
10-23-2003, 04:46 PM
Row doesnt play Row?!?!?!:eek: :( :(
Well against Storm/ Sent teams you gotta be patient. But some people lose their patients after about 30 hail storms...:lol:
Heroin
10-24-2003, 11:14 AM
The sad thing here is people don't even know anything about the Marvel Characters and probally never play SF2 since you must play much harder to master combos sides you people play like morons since you needed to pick someone important to beat Cable. I mean shit I can beat Cable with Dan, Servbot and Roll.
Why does Mega-Man suck, first of all he's a short opponent and that makes him kinda hard to hit, his only useful attack is the charge up shot but people always see that comin' and block it. His power-up's are useless. The soccer ball is dumb the leaf shield is dumb. Then Hyper Mega-Man X usually juggles the person doin' no damage what so ever and people even see the Rush Drill & Beat Plane comin as well so they block it. And lemme describe my Sentinel Combos much more clearer to you ok.
When the opponent is in the corner, do a close Standing Sentinel Force with Low Kick, once it hits do a Standing High Kick, when the enemy flies up in the air Super Jump, and hit the enemy with a Jumping Low Punch, Jumping Low Kick, Jumping High Kick, and finish it off with Jumping High Punch. In the end this will equal out to 8 hits.
When the opponent is in the corner, do a close Standing Sentinel Force with High Kick, when enemy is hit execute a close crouching High Kick. If you'are lucky it will do 12 hits but most of the time it will do 11 hits.
Amingo
10-24-2003, 11:51 AM
you are so stupid it's incredible. let me guess, you rock because you can beat the computer on max difficulty with those incredible 12 hit!!! *gasp!* sentinel combos you posted. ahahahahaha.
seriously, it's alright if you're new to the game, but not only are you a complete cretin, you're a loudmouthed one at that. Has it ever occurred to your peewee brain that sentinel can do much more than combos consisting of 2 moves? have you heard of hsf??? fastfly? unfly? unblockable? snicker.
hadoken king
10-24-2003, 01:29 PM
so fun.. twice in a row i get to flame your ass!!!!! :D
The sad thing here is people don't even know anything about the Marvel Characters and probally never play SF2 since you must play much harder to master combos
1. If you mean the story wise part of the marvel characters, that has no relevance to the actual gameplay, since then, Thanos would technically rule the game
2. Learning street fighter 2 combos is 1. easy, and 2. NOT RELEVANT TO THIS GAME AT ALL. (notice he said SF2, not super turbo, where there are actually some harder combos)
sides you people play like morons since you needed to pick someone important to beat Cable. I mean shit I can beat Cable with Dan, Servbot and Roll.
i can beat the computers cable with dan, servbot and roll as well
Why does Mega-Man suck, first of all he's a short opponent and that makes him kinda hard to hit, his only useful attack is the charge up shot but people always see that comin' and block it. His power-up's are useless. The soccer ball is dumb the leaf shield is dumb. Then Hyper Mega-Man X usually juggles the person doin' no damage what so ever and people even see the Rush Drill & Beat Plane comin as well so they block it. And lemme describe my Sentinel Combos much more clearer to you ok.
he's not good for his hypers ass, and rockball will own you. tornado hold sucks, and leaf sheild is better... team him up with sentinal drones, and keep kicking rockballs, and throwing hp's out... probably the best projectile trap in the game
When the opponent is in the corner, do a close Standing Sentinel Force with Low Kick, once it hits do a Standing High Kick, when the enemy flies up in the air Super Jump, and hit the enemy with a Jumping Low Punch, Jumping Low Kick, Jumping High Kick, and finish it off with Jumping High Punch. In the end this will equal out to 8 hits.
8 whole hits??? OMFG!!!!!
When the opponent is in the corner, do a close Standing Sentinel Force with High Kick, when enemy is hit execute a close crouching High Kick. If you'are lucky it will do 12 hits but most of the time it will do 11 hits.
dude, my cable sucks, and i can do better shits than this...
like.. for example of something better than this...
in corner
rp, hsf, shp, rp, hsf, dash, shk, sj, magic, rp, hp
that's better than your corney shit, and the combo i posted is like, UBER NOOB sentinal shit
De4dEyE
10-24-2003, 10:45 PM
Originally posted by Heroin
Some retarded bullshit
Shut the fuck up. Dumbass.
[Edit]:
Your bullshit combos still don't work, moron. A crouching LIGHT kick does not combo into a standing ROUNDHOUSE.
I bet 20 bucks that I can pick Mega man and Cable with a servbot assist, and own you. FOR FREE.
Tron Jon
10-24-2003, 11:12 PM
I play freaking low-tier, and I can do better than that with Sentinel. Hell... I can do better than that with Hulk!
And there's no way you'd beat me playing Cable, or Megaman. Unless you're saying that you'll beat one character with a whole team... that, I'd grant.
But in MvC2, it's teams, not characters, that you play... because depending on companions, assists, triples and DHCs, you'll have very different game plans. Even if you played an assistless game, you'd have different strats, because characters mesh differently.
Gawd. And your comments on MM are off the wall, too... I play MM, Hulk, Jin as a secondary (semi-fun) team... also known as my version of THC Death. Especially THC Assist Death, because MM's Hyper catches assists along the entire screen length, setting up the Double Crush across the whole thing. The Blodia Punch at close range also sets up the Double Crush. MM builds the meter beautifully, and someone with a good prediction game (which you need in any fighting game) can trap with him effectively, using his HP and any qcf move, and Hulk Dash instead of Sentinel drones. Jin keeps people at a distance very effectively.
He works wonders in this team... and this isn't the only team he works with, either. There are numerous MM teams, Many of which can take on top tier effectively. He quite simply does not suck.
Deadeye... from the way I read that combo, it's c.lk -> HSF -> s.hk -> standard AC (or short AC, whatever). Which does work in the corner. Since even I can do it.
Tron Jon
Amingo
10-25-2003, 08:02 AM
no. the idiot is saying do short/rh drones, then while drones are hitting do s.rh/c.rh. the concept of actually COMBOING a special is obviously beyond him.
he probably has never heard of supers.
De4dEyE
10-25-2003, 08:07 AM
Cr.lk does NOT combo into HSF or Roundhouse. The combo does not work.
Tron Jon
10-25-2003, 09:01 AM
You're right... there's a rocket punch in there somewhere. Oops.
Tron Jon
TheWanderer
10-25-2003, 11:21 AM
Which team is better? MSS with ground assist versus MSS with RP assist? Also,would MSP consider to be better than MSS with ground or RP assit? Thx,if anyone could reply my question.
StiltMan
10-25-2003, 12:05 PM
Mag/Cable/Sent-A is going to lose to Storm/Sentinel/AAA. It's not "a matter of who's playing", unless by that you mean the Storm/Sentinel player is dumb enough to call their AAA out way too much so that it gets pounded by Sent-A. The AAA is not the way Storm keeps Magneto out, it's primarily the drones. The AAA is a last-ditch bailout for if they start trying to get too aggressive thinking you're not going to call it much, at most.
Playing the team in reverse is a mild improvement against Storm/Sent but since Sentinel doesn't really have a way of chasing Storm out of the scoreboards without putting his own body at risk, it's not that much of an improvement. Playing the team in reverse is a dramatic improvement against MSP or MSS, though... MSP or MSS don't win on Mag/Cable/Sent-A with Sentinel starting at all.
And yeah, Rodolfo himself isn't playing Mag/Cable/Sent-A any more. Cable is just too much of a liability against Storm teams that can keep Magneto down. Storm/Sent/AAA just presents way too much of a slippery slope for that team, as well as any other that doesn't have a serious method of keeping Storm down. Rodolfo is usually using Mag/Storm/Sent-A now, so that he's got safe bailouts at every stage of the team. Cable just creates too much of a "safe escape" hole for whoever's in front of him when he's in the middle of a team, and if you can make that "escape hole" more of a liability than the counter-AHVB gives them an asset, then then a Cable team can potentially fall apart very badly because of it. That's how Storm/Sentinel exploits Mag/Cable/Sent-A, and it's how Magneto exploits Sent/Cable/Commando.
I think Sent/Cable/Commando can be saved from Magneto somewhat, by the Sentinel player simply being extremely careful. I don't think Mag/Cable/Sent-A can be saved from Storm/Sent.
Mixup
10-25-2003, 02:32 PM
Originally posted by StiltMan
MSP or MSS don't win on Mag/Cable/Sent-A with Sentinel starting at all.
You're crazy!
MSS vs row reverse? a bad match? I'd like to know why you think that...
StiltMan
10-25-2003, 04:34 PM
Well, I could cop out and say it's because that's what Row used to do himself whenever someone played MSP or MSS on him. Remember the first SHGL tourneys he went to, when he first started tearing it up? "He sure knows how to use that Magneto assist." That's because that's what he was doing when the SoCal peeps were playing even more aggressive-oriented Magneto teams than his on him... he'd just reverse the order.
What this means in practical terms is that people have to first try to rush Sent/Mag with their own Magneto, which is really yucky. Row's use of that may well have been the inspiration for Combofiend's use of Sent/Mag/IM later that year to defend against MSP. Then, if and when you get past that, whatever's left of your team usually has to come from behind rushing against Cable/Mag... which, if the Cable knows what he's doing with Mag-A, just isn't going to happen much.
It's too bad that no videos of Row using his old team in reverse against the SoCal peeps last year ever made it to general circulation, but all I can say is, it worked. I'd say MSP or MSS might have an advantage on the classic team order, but not the reverse order.
Mixup
10-25-2003, 06:35 PM
Originally posted by StiltMan
Well, I could cop out and say it's because that's what Row used to do himself whenever someone played MSP or MSS on him. Remember the first SHGL tourneys he went to, when he first started tearing it up? "He sure knows how to use that Magneto assist." That's because that's what he was doing when the SoCal peeps were playing even more aggressive-oriented Magneto teams than his on him... he'd just reverse the order.
What this means in practical terms is that people have to first try to rush Sent/Mag with their own Magneto, which is really yucky. Row's use of that may well have been the inspiration for Combofiend's use of Sent/Mag/IM later that year to defend against MSP. Then, if and when you get past that, whatever's left of your team usually has to come from behind rushing against Cable/Mag... which, if the Cable knows what he's doing with Mag-A, just isn't going to happen much.
It's too bad that no videos of Row using his old team in reverse against the SoCal peeps last year ever made it to general circulation, but all I can say is, it worked. I'd say MSP or MSS might have an advantage on the classic team order, but not the reverse order.
I'll just be blunt, that was then.
Mss has too many safety patterns with drones when sentinel only has cable and magneto to deal with that assist. Drop drones manuver, sentinel assist will NEVER die. Also mag dhc storm and run vs cable magneto? whats the problem there?
I don't agree but it's ok, I actually like to compare ideas with you. I just wonder how the match would play out if it were analyzed further against some Ec magneto's...
Just my opinion, no offense.
TheWanderer
10-25-2003, 07:55 PM
Could someone put these teams in order plz(from best team to low team).
MSP
Team Row
Team Storm,Sent,Cable
Team Scrub
and team MSS. Can someone plz put these teams in order from #1 team to #4 team. Thx.
Mixup
10-25-2003, 07:59 PM
Originally posted by TheWanderer
Could someone put these teams in order plz(from best team to low team).
MSP
Team Row
Team Storm,Sent,Cable
Team Scrub
and team MSS. Can someone plz put these teams in order from #1 team to #4 team. Thx.
There is no best, Rat is right, it's the player.
And you act like you're bad ass and you retired, what the fuck do you care anyways:rolleyes:
StiltMan
10-25-2003, 10:12 PM
Originally posted by Mixup
I'll just be blunt, that was then.
Mss has too many safety patterns with drones when sentinel only has cable and magneto to deal with that assist. Drop drones manuver, sentinel assist will NEVER die. Also mag dhc storm and run vs cable magneto? whats the problem there?
Well, MSS was shady's lynchpin team when Row first came to SHGL, and he was Row's final opponent in one, if not both of the tournaments that Row won down there. shady developed most everything about this team in the beginning, and he constantly had the drones on the screen to try to cover his approach. Row still took the ground away from him and forced him to go through the air, which is 90% of the battle to prevent Mags from being effective on offense -- take away the ground and you take away the triangle jump which takes away the entire guessing game on which way he might attack, which in turn reduces Magneto to little more than a souped-up Wolverine.
Cable/Mag-A is going to be a mid-to-end game situation, and it's a lot better than is generally known on the east coast. If you're behind and you need to rush someone down in order to win and this is what you're up against, you're most likely hosed. Hell, it even makes DHC hail to random switch dangerous... I've got a fragment of a video of one of the first tournament games between Row and shady where shady went for a random super with obvious intent to DHC to hail... Row called out Mags before the cancel, which hit Storm clean out of the hail storm and had enough hit stun on it that Cable was able to finish blocking the shortened hail in time to still shoot her. I wouldn't have figured it was possible either if I hadn't seen it on video.
I don't agree but it's ok, I actually like to compare ideas with you. I just wonder how the match would play out if it were analyzed further against some Ec magneto's...
Hard to say. There's enough of a gap between Row himself and the other players who use his old team now in Seattle that we may never really get the chance to see it any more, and Row's playing MSS-A himself so... *shrugs*
Just my opinion, no offense.
No problems here. :D
StiltMan
10-25-2003, 10:20 PM
Originally posted by TheWanderer
MSP
Team Row
Team Storm,Sent,Cable
Team Scrub
I don't think there's a real #1 through #4 here. It's almost beginning to turn into a paper-rock-scissors bit.
Storm/Sent beats Mag/Cable/Sent-A.
Team Scrub usually beats Storm/Sent.
Mag/Cable/Sent-A beats Team Scrub.
OTOH, MSP is a pretty clear #4 at least on this list, because it usually loses to all three of the others. The only one it's even got much prayer against is Team Scrub, and that's pretty iffy; I wouldn't say it does nearly as well against it as Mag/Cable/Sent-A does.
digital bus
10-25-2003, 11:01 PM
Originally posted by TheWanderer
MSP
Team Row
Team Storm,Sent,Cable
Team Scrub
and team MSS. Can someone plz put these teams in order from #1 team to #4 team. Thx.
you realize thats 5 teams right?
Originally posted by Tron Jon
If your goal is simply to win, then yes, you pick what other people think are the best characters, and try to get good with them.
If your goal is to have fun, you pick the characters you like, and enjoy playing, and then you try to win with them.
The whole concept is simple. Play seriously, no matter who you play. I play a very, very strange low tier team as my primary. Why? Because I like them. Does that mean that I play to lose? No! I play to prove that you can win, even if you aren't a mindless sheep who follows the rest of the herd. Not to say that the truly good players are... but so many people I run into just seem to be that.
I think the real pleasure of the game is in the good matches you have between good players, not the actually winning. I get more satisfaction out of going toe to toe with the best in my arcade, and *almost* pulling of a win, than I do beating the living sh*t out of a weak-ass Cable-playing Scrub.
The fun of this game, IMO, isn't in just beating someone... it's in playing them, in playing at the limits of your talent, and getting better. Win or lose.
You can "play to lose" all you want. I play to win, creatively.
Tron Jon
Preach on my brotha.
StiltMan
10-31-2003, 03:05 PM
Originally posted by g3nn
But, why did JWong use Row all through Evo? There must have been an abundance of good Santrax players to "counter" his team. Is he just THAT far above everyone else to be at a disadvantage and still tear up the brackets?
I'm not 100% certain of this, but this is what I heard. I do trust the source enough that I'm willing to repeat it, but if it turns out to be completely bogus don't look at me. :D
It's my understanding that Justin felt he had already proven that he could beat more or less anyone he wanted to with Storm/Sent/Cyclops, and wanted to demonstrate at Evo that he could win without it. I can only speculate as to why this is, whether he just wanted to show he was that much better than everyone else, or whether he wanted to silence those who inevitably whined that he's only good enough to win by running away and that he can't do it in a head-on fight, or whatever.
Whatever the case, Wong's use of Row's old team isn't that far removed from when he used to use Mag/Cable/Cammy when he was first dominant. Perhaps he simply wanted to show he could still do it.
Kaistar
11-01-2003, 09:33 PM
Hmmm.
Would I be wrong in thinking that Storm/Sent/Capcom could be beating out by Storm/Sent/Cyclops in TF? I'd like to see Mixup's insight on this
Also seems to me reverse Row would be better suited for Santhrax :) , Sent mobility > Storm imho
Originally posted by StiltMan
It's my understanding that Justin felt he had already proven that he could beat more or less anyone he wanted to with Storm/Sent/Cyclops, and wanted to demonstrate at Evo that he could win without it
If you have Jwong vs Soo downloaded you can hear people in the background say WTF? and HUH? and then you hear someone say "oh because he wants to beat him for real."
Dunno it seems true because he wanted to show that he could play with numerous chars besides the ones that people remeber him by.
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