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Saturius
02-11-2004, 11:02 AM
Sitting alone on a beach, Charlie breaks free of Bison's influence in a quick scene. Then we shift to Sagat and Ryu. The have a brief scuuffle but Sagat ends the fight prematurely. He has come to warn Ryu that Bison is interested in him and might be planning to brainwash him into one of his slaves. Sagat does not like this because he wants to fight Ryu fairly. He tells him to leave the dojo and that they'll meet in the next Street Fighter Tournament. Meanwhile, Sakura and Kei make their way to the dojo. Kei mentins that Sakura and Karin(!) fight everyday at school. While driving to the shrine Chun Li and Guile encounter Charlie. Charlie confirms to Chun Li that her father is dead. Bison orderd his 12 dolls(!) to fight him. Cammy was the one who delivered the killing blow. Bison then shoots Charlie from an airplane. Chun Li and Guile attack Bison but he easily shrugs them off. Then Charlie and Bison get into a big fight scene which ends in both of them falling off a ciff(Charlie did a somersault justice to break the cliff) Chun Li and Guile wonder if Bison is really dead since they have witnessed his incredible psycho power. At the shrine, Ryu comes face to face with Akuma. Uh oh.

The back up story features a short fight between Vega and Cammy. Vega atacks Cammy and gives her her tradmark scar. Cammy quickly retaliates with a powerful kick and the fight is over. Later, Vega sees Cammy in her experimental tank and remarks that they will see which one of them is the strongest.

Pretty good issue but things happened kinda fast. I kinda prefer the previous artists than the one doing this issue. Loved seeing the Dolls. Hopefully in the future there will be a great scene between Cammy and Chun Li about her father. The fight between Bison and Charlie was cool. So was seeing the fanart in the back of the issue.

Enzan
02-11-2004, 11:30 AM
do i need to say how hot cammy looked? damn...

this issue did seem kind of short, i was really satisfied.

i didnt understand what happen to charlie, did his evil powers come back?

i didnt find it beleiveable that he sliced a peice of the landscape with his kick.

CharlieNash
02-11-2004, 12:47 PM
That sounds like a really cool issue, well if that's how Chuck's gotta go at least he tried to ff Bison, wow so after getting shot he still fought Bison? Sweetness cheesness:D
And the Cammy stuff sounds cool

wakasashe
02-11-2004, 12:54 PM
Definately a great issue. It was fast paced, a little too fast, but the story and layout of everything was well done. Great backstory this issue! Cammy fans must have gotten a treat! The dolls even made a nice little appearance and I liked seeing the flash back to the first scene of issue 1. Thanks Udon!

m121akuma
02-11-2004, 01:31 PM
Good shit, as usual. Sagat was too pimp. He scared the living bejeesus out of Ryu, then did his whole honorable shit thing and told all of Bison's shit to Ryu. To top it ALL off, he talked some shit at the end, telling Ryu to get ready for the real fight.

Psycho Charlie was too good. For once, I can say the comic threw me off guard.

As for the backup story...:sweat: bootylicious! Being a Cammy fan, I cannot properly display my thanks to you guys. How did you manage to get that last scene past the censors, though?:eek:

Cheap Shots was better than ever. The car game STILL ownz.

Maj
02-11-2004, 03:23 PM
Yeah, #5 was really cool. Unfortunately, the story really is moving too fast and i hope that when we get to the SF2 story arc, the story development happens more slowly and gradually. It's just hard to tell what's going on right now and what to believe. Maybe the characters need lifebars on top of their heads to show how bad Bison has hurt them. Plus not everything is fully explained, etc. etc.. I'm hoping that once things get stable, there will be more time to elaborate on everything. It must suck to be in Udon's shoes, trying to please fans of every character. But so far you guys are doing a commendable job, considering how much material you have to organize.

It was definately cool seeing Charlie's superfreeze animation before the Flash Kick super!

Btw, udoneko check your PM box. Thx.

Sano
02-11-2004, 09:06 PM
SFMC won the Fan Art Contest! HOORAY!!!

It was funny how Nash seemed to die and comeback, only to die in a way that left no corpse, so he can still be alive, just like the Games!

Cammy kill's Chun-Li's Pops? Those two are gonna be serious rivals...

I always felt Balrog(Ninja) giving Cammy the scar made more sense then her getting it from Vega(Dictator) personally, so glad that was shown.

The Dolls appeared, although briefly... TiamatRoar will be happy!

Another great ish!!! Can't wait for the Ryu/Ken/Gouki fight!

kenmastersX
02-11-2004, 09:27 PM
The art by Hyung Tae Kim is awesome. I hope more of his stuff comes to the US. I think I was lucky when I found his old War of Genesis and Magna Carta illustrations a few months back, he has a "way" he draws with his women that's so err.... special.

Lord Doom
02-11-2004, 09:49 PM
Personally I loved the way they did the issue. It definitely left me wanting to see more Sagat vs. Ryu. And I definitely want to see the next issue for the Akuma fight. I loved the whole fight scene between Charlie and Bison. Loved it.

Agent Guile
02-12-2004, 12:39 AM
I immediately went to a nearby fastfood after I bought my copy. I laid my copy on the table, and immediately when I turned to the back up story page, two kids went near me and saw those provocative shots of Cammy. They immediately gave me a grin.
Yup. They thought I was a pervert during that instant. :(

Jahnli
02-12-2004, 10:24 AM
i have to admit i wish the story wasn't so fast too. i'm not saying it should be dragonball-slow (15 issues for one fight lol) but still, it couldn't hurt to be more episodic - helps with character development and all that imho! and of course no one wants the fights to be over lol.

Maj
02-12-2004, 10:54 AM
It might be kinda dope to have like, hidden power meter things in random important frames of the comic book. Like Ryu's power level is at 100 when he starts fighting Sagat (whose power lvl is at 300) but then he gets pissed and it shoots up to 500 during that Shoryuken! Then the next time Sagat appears his power level is at 1000 or something.

Also in that Bison vs Charlie fight, Charlie's power lvl is at 300 and then it goes up when his eyes start glowing and goes up again during that superfreeze frame where he's collecting chi. Also, after he falls off the cliff or whatever, you could like ... make Charlie's power level not disappear even tho he's mysteriously assumed dead ...

Of course you could only see the power levels with special edition Udon glasses. But you guys better hurry up and preorder if you want the limited edition Shinkiro Power Cel variant glasses!

(man i hope none of this gets taken seriously ...)


But yeah, i think i feel the same way as Jahnli, even in real matches. It happens in casual player and even in tournaments when i'm playing against someone that's a challenge. If i'm ahead by a lot and we're down to the last round, i'll kind of let the match go on too long instead of finishing the other guy off, and a good half of the time it winds up costing me the match. But i can't help it! I don't want the mindgames to end : )

Sagatryu
02-12-2004, 12:20 PM
just go to this site.

http://kattuggla.oru.se/dmd01/dm0103/test/faqs/SFplotguide39.txt

Well, here's something more tangible, sorta. Juni rates various character power levels in SFA3 for some
of her character-to-character win quotes. These power ratings are from Juni's win quotes (Japanese-
only. Character-to-character specific win quotes were removed from the US versions with the exception
of Yun, Maki, and Eagle in SFA3 Advance).

Maj
02-12-2004, 12:25 PM
Yeah, but i meant constant readings the way they do in DBZ. Cuz that would be kinda funny as a joke. Sort of. Ok not really.

Hey so what does BP/SP mean? Could you edit up the post a little to make it easier to read? Thx. And when did all of this happen? Win dialogues or mid-boss fights or what?

Bowling Pin
02-12-2004, 01:33 PM
Originally posted by Majestros
It might be kinda dope to have like, hidden power meter things in random important frames of the comic book. Like Ryu's power level is at 100 when he starts fighting Sagat (whose power lvl is at 300) but then he gets pissed and it shoots up to 500 during that Shoryuken! Then the next time Sagat appears his power level is at 1000 or something.

No.

Sagatryu
02-12-2004, 01:54 PM
come guys it's just a joke don't take it seriously

Agent Guile
02-12-2004, 02:40 PM
BP / SP could mean physical strength and physical endurance.

That would make perfect sense.

See, all the physically strong fighters have high SP/BP readings, including the dolls which are genetically engineered.

chimitaru
02-12-2004, 03:35 PM
i liked this isssue very glad to see that udoneko visited my very important cammy information thread after all. the backup story confused me vega clawed cammy's stomach as well as her face so if that was the case why did she only have a scar on her face and not her stomach? what did vega do to cammy at the end in the back story he shoved a disk in the computer that did what?

Gojira
02-12-2004, 04:12 PM
Originally posted by CharlieNash
That sounds like a really cool issue, well if that's how Chuck's gotta go at least he tried to ff Bison, wow so after getting shot he still fought Bison? Sweetness cheesness:D
And the Cammy stuff sounds cool

You know... I just realized something...

If Guile's first name really is "William"...
And Nash's first name really is "Charlie"...

That would make them... Billy and Chuck

Damn you, WWE

Gojira
02-12-2004, 04:41 PM
Originally posted by Jahnli
i have to admit i wish the story wasn't so fast too. i'm not saying it should be dragonball-slow (15 issues for one fight lol) but still, it couldn't hurt to be more episodic - helps with character development and all that imho! and of course no one wants the fights to be over lol.

My only problem with the pace was that it seemed remarkably insensitive of Charlie not to pause for at least ONE second before breaking the bad news to Chun Li. It also seemed remarkably fake of Chun Li to start crying about it so fast... if you've ever cried seriously in your life, you KNOW it doesn't come on immediately. Even Adam Warren knew that rule in his backup story.

Saturius
02-12-2004, 05:06 PM
Originally posted by Agent Guile
BP / SP could mean physical strength and physical endurance.

That would make perfect sense.

See, all the physically strong fighters have high SP/BP readings, including the dolls which are genetically engineered.

I haven't been to the plot guide recently but didn't Tiamont say that now Bp/Sp was just a way of retelling height and weight? I remember he did a little chart and that reasoning worked for a large amount of the cast.

TiamatRoar
02-12-2004, 05:17 PM
The latest version of the guide is a gamefaqs right now. It hasn't been uploaded to fighter mania from what I can tell. And yea, most of the BPs and SPs seem to correlate to weight and height, although there are a few notable exceptions (Ryu, Akuma, and the Dolls, for example. Maybe those are ones that are abnormally strong for their weight and height?)

The V
02-12-2004, 07:28 PM
Orinally posted by Gojira My only problem with the pace was that it seemed remarkably insensitive of Charlie not to pause for at least ONE second before breaking the bad news to Chun Li. It also seemed remarkably fake of Chun Li to start crying about it so fast... if you've ever cried seriously in your life, you KNOW it doesn't come on immediately. Even Adam Warren knew that rule in his backup story.

Yeah I hear you, I also thought Chun Li wasn't very sensitive to Guile after Nash/Charlie's fall. She could have said she was sorry or something before bringing up if Vega/M. Bison was dead or not. Maybe they'll be for sensitive next issue when they reflect upon what happened.

Overall a good issue.

CharlieNash
02-12-2004, 07:50 PM
....woa Billy and Chuck lol
anyways(I don't have the issue so forgive me) Can't Bison fly? If Charlie sliced up the cliff(it musta looked cool :D :D :D ) Wouldn't Bison just fly off there with his stupid evil grin and catch a Pigeon in his teeth? Or was he too hurt?

TiamatRoar
02-13-2004, 08:34 AM
I like how the Doll scene was very Kill-Bill-ish.

Kei seems even more grumpy and surly this issue :D

BBCampbell
02-13-2004, 09:07 AM
Did anyone else notice that the scene where Charlie gets shot is ripped almost exactly from his SFA2 ending? Take Chun Li and Guile out of the picture and replace the pencils with pixels and there you go.

BTW, I'm sure Tiamat practically soiled himself seeing almost all of the dolls vs. Dourai. (SF2V's name for Chun Li's father. Capcom never gave a name for him, but the comic version kind of looks like him.)

udoneko
02-13-2004, 09:43 AM
Originally posted by BBCampbell
Did anyone else notice that the scene where Charlie gets shot is ripped almost exactly from his SFA2 ending? Take Chun Li and Guile out of the picture and replace the pencils with pixels and there you go.

BTW, I'm sure Tiamat practically soiled himself seeing almost all of the dolls vs. Dourai. (SF2V's name for Chun Li's father. Capcom never gave a name for him, but the comic version kind of looks like him.)

Yes, the Charlie death scene is intentional to be like the SFA2 ending.

And funning thing about Chun Li's father.... we asked Capcom how he looks like, and they said they never designed him. And they just ask us to reference the 2V Anime for him..... so that becomes the comic "father" too.

BBCampbell
02-13-2004, 09:54 AM
Cool.

In your research for the SF comic, did you guys watch the whole SF2V anime? Not that there's really anything of relevance in it outside of Chun Li's father.

Although I noticed a parallel in issue #1 where Ryu arrives at Ken's estate and is met by three German Shepards just like Ken's dog in SF2V.

Maj
02-13-2004, 10:33 AM
Actually, if someone took the time and effort, they could make the most awesome 10-minute sequence ever out of the SF2V series. The problem was that aside from a good 10 minutes worth of action throughout almost 30 episodes, there wasn't much else worth watching. Too much filler and way too much repetition of the action clips. Chun Li did the same combo on Guile like ... a dozen times at least. It looked dope, which is why it would look good in a highlights reel of some sort, but it sucked having to watch it for the 10th time so they could fill out the 20 mins for the episode.

The story actually got kinda good around when they met Dhalsim, but the rest of it sucked.

Capcom or whoever needs to just save us the trouble of having to sit through the butchered stories these series' come up with and just give us the SF Anime Extreme Edition DVD with nothing but action sequences from earlier animes and hopefully some new ones too. That's my view of it.

BBCampbell
02-13-2004, 11:20 AM
SFII V wasn't a great series but worse efforts have been put forth. (See the US Street Fighter cartoon)

If you are extremely attached to the SF world and how characters are all supposed to be a certain way, then you will hate it. (Ken is not a redhead, Ken & Chun Li are not even close to being attracted to each other, Ryu has no headband in SF2V, Where is Sagat's eyepatch & scar, etc.)

But overall, I found the series enjoyable. I wouldn't put it in my top 10 or even top 20, but the Ken vs. Vega fight puts it in at least the top 50.

HaiDuongRiceMan
02-13-2004, 03:25 PM
All I can say is....

Akuma vs Ken/Ryu will be SICK. That sky darkening effect was too good....And more Sagat. Please.

zeronian
02-13-2004, 07:05 PM
I don't know what to say, this is my favorite comic series by far these days. all the little things that you guys put into each issue and the art is just amazing. seeing all the events from the games and more in a comic is just too cool. the backup had really good art too that Korean guy he looks like he's Masamune Shirow inspired.

nothing against Dustin Nguyen I'm sure there are people that like him he's definitely not my taste. and ugh he'll be on Batman too. :confused: but at least we got Sal Larroca after him. :)

Sano
02-15-2004, 05:10 PM
SF2V is an Anime made for television in Japan. The vast majority of Anime in Japan made for Television is really bad and the Animators use all sorts of tricks to cut corners since they usually have to produce about 26 episodes in Three Months. Consider that in SF2V there are no scenes where the characters are looking sideways and there mouths are on there cheeks moving while their lips remain still like in every episode of Pokemon. And there are no scenes where the characters run around with big heads and little bodies like the Virtua Fighter Anime. I'll take repeated fight scenes over any of these other Animation time saving devices.

And I did like SF2V when I saw it. It and the Animated Movie are what made me an SF Fanatic and eventually lead me to this Site to meet all the great people here. And even though now I know how much of the storyline they did wind up changing in SF2V, I'll never forget it for taking me on this wonderful journey.

TiamatRoar
02-15-2004, 08:21 PM
Originally posted by BBCampbell

BTW, I'm sure Tiamat practically soiled himself seeing almost all of the dolls vs. Dourai. (SF2V's name for Chun Li's father. Capcom never gave a name for him, but the comic version kind of looks like him.)



Wow, I really like the Dolls and the Doll scene and all, but some of you act like I've never seen artwork of the twelve Dolls (http://www002.upp.so-net.ne.jp/atr4440/illustration_archive/calender_pop.jpg) before...

Agent Guile
02-15-2004, 08:41 PM
One thing I liked about SF2V was the Guile Ryu bout. That's one of the best fight scenes in there.

hitshiro
02-15-2004, 10:46 PM
:D cool picture of the dolls, yeah that scene was cool, i love kill bill, waiting for vol. 2:p

I really liked this issue, i liked the pace, a lot of you guys thought it was too fast, i thought it served it's purpose, but yeah that scene where chun-li cried was kinda cheesy :lol:

Hyung-Tae Kim is awsome! My fav guest artist yet, i hope he does more back stories for furture issues, saw some of his work on his site, great stuff :p

i'm gonna try to finish some fan art to send for issue 7, i hope it gets to the honorable mentions page, :p cause i know my stuff isn't that great to win

Zamuel
02-16-2004, 04:41 PM
Am I the only one to notice that Charlie had the Somersault SLASH? That's Guile's SNK vs. Capcom: Chaos exclusive super (the Shinryuken style flash kick super).

And though the Cammy vs. Vega story was pretty good, the amount of fanservice shots in the backup really caught me off guard. Whatever sells I guess...

Agent Guile
02-17-2004, 02:26 AM
Originally posted by Zamuel
Am I the only one to notice that Charlie had the Somersault SLASH? That's Guile's SNK vs. Capcom: Chaos exclusive super (the Shinryuken style flash kick super).

And though the Cammy vs. Vega story was pretty good, the amount of fanservice shots in the backup really caught me off guard. Whatever sells I guess...

In #4's back up story, Charlie also did Guile's rendition of somersault kick.

Sano
02-17-2004, 09:40 AM
Hey, cool Pic of the Twelve Dolls or as I like to call it, my new Desktop image on my PC!

Mr.Twelve
02-17-2004, 10:04 AM
Originally posted by Gojira


My only problem with the pace was that it seemed remarkably insensitive of Charlie not to pause for at least ONE second before breaking the bad news to Chun Li. It also seemed remarkably fake of Chun Li to start crying about it so fast... if you've ever cried seriously in your life, you KNOW it doesn't come on immediately. Even Adam Warren knew that rule in his backup story.

Yeh I feel like the interaction between the characters are always so unnaturally fast and too forced. But this has been going on since issue 1 (actually issue 1 wasn't that bad) but this issue 5 it becomes so apparent. Ah well. Still a kickass issue tho.

lled78
02-17-2004, 11:46 AM
Originally posted by TiamatRoar




Wow, I really like the Dolls and the Doll scene and all, but some of you act like I've never seen artwork of the twelve Dolls (http://www002.upp.so-net.ne.jp/atr4440/illustration_archive/calender_pop.jpg) before...

Is there a better resolution of that calendar? Have any other 12 doll pics? I've seen all the ones on that fansite also with the drawing of Gouken's daughter and also have the 12 dolls chibi style that I think was pulled from some Capcom artbook.

TiamatRoar
02-17-2004, 03:19 PM
Originally posted by Mr.Twelve


Yeh I feel like the interaction between the characters are always so unnaturally fast and too forced. But this has been going on since issue 1 (actually issue 1 wasn't that bad) but this issue 5 it becomes so apparent. Ah well. Still a kickass issue tho.



That's probably because Udon has to cram 40+ characters into 18 issues (that's the amount of characters and issues before SF3 starts. That's less than one half issue per character, and that's not even including supporting characters like Eliza, grumpy surly Kei, or the Dolls!). The Street Fighter storyline is simply way too massive and also unfocussed for one comic book series to do without it feeling cramped. (I don't really mean that as a criticism so much as the SF storyline in the game canon really didn't focus on one thing too much and consisted of many different branches). ...and it makes me realize that 16 pages a month is not a lot of pages.

I'm still trying to figure out how on earth Udon will be able to cram in a faithful representation of Final Fight with such a small amount of space. I'd be amazed if they pulled it off because I seriously am thinking it's impossible right now given the size of the SF storyline and the amount of space Udon has to work with in the comic book format.

My own dream thing would be of course something starring the twelve Dolls as more than just Cammy's jobbers, but that would practically require an entire comic series in and of itself, and if Udon were to pull that off, where would the room for the other 30 street fighter characters who haven't really done much yet go?



Regarding Doll art (muahahaha, silly Capcom and their wasted potential): Yea, I have more, but all my book marks are on another comp so I can't access them right now. Maybe in 5 hours or so if I don't forget. Don't have a higher res pic of that calender, though. It's a merchandise pic for advertising purposes so there isn't a higher res one around. Wonder if I can import that calender, but this is pretty vague stuff here...

BBCampbell
02-17-2004, 03:54 PM
That's why Udon needs to do a Final Fight miniseries.

I think about 2-4 issues should do the trick.

And then, what of Maki? I must be the only person on the planet who has played Final Fight 2.

lled78
02-18-2004, 08:11 PM
Originally posted by TiamatRoar

My own dream thing would be of course something starring the twelve Dolls as more than just Cammy's jobbers, but that would practically require an entire comic series in and of itself, and if Udon were to pull that off, where would the room for the other 30 street fighter characters who haven't really done much yet go?

Hmm, I wonder if Udon has the rights in the work to do spin off stuff? Spin off as in doing works focusing on a specific character (Like Cammy Gaiden or something).


Regarding Doll art (muahahaha, silly Capcom and their wasted potential): Yea, I have more, but all my book marks are on another comp so I can't access them right now. Maybe in 5 hours or so if I don't forget. Don't have a higher res pic of that calender, though. It's a merchandise pic for advertising purposes so there isn't a higher res one around. Wonder if I can import that calender, but this is pretty vague stuff here...

Your neighborhood friendly reminder.

TiamatRoar
02-19-2004, 12:40 PM
Getting back on topic...

I liked the issue overall, although it did seem a bit even more cramped than previous ones (probably because this one had two and a half reasonably sized fight scenes instead of one). Heh, it feels so early for a fight with big boss M. Bison (ditto for the upcoming fight with Akuma when I think about it) but given the layout and schedule of the arcs, it had to happen this issue. Not much room to have things build up over the span of many issues, after all.

Grumpy surly Kei (doing grumpy surly things! Like complaining about grades and Sakura and Karin beating each other up!) is probably my favorite character. When will she get her own fight scene? ;)

All enjoyment of Kill-Bill-ish intros aside, the Dolls in the Doll scene really seemed to exist mainly to just make Cammy look good. But in retrospect, if I only had one page to do things with and had to appeal to the majority fanbase of Street Fighter (as opposed to say, the fan whims of a four-headed dragon that has delusions of grandeur), that'd have been what I'd have done for that one page, too. Besides, any real storyline involving the Dolls is supposed to happen with the next arc.

Regarding mini-series, if they were to make a series for the Dolls (which I think would currently be way too risky a business venture for anyone to make, frankly), my project I'm doing would lose any semblance of originality (...what little it had in the first place). ...come to think of it, I'm not sure if Final Fight would have enough fanbase to justify a comic of its own, either, and using it as a mini-series in the actual Street Fighter comic to take up entire issues would make the comic seem slightly... I dunno, unfocused unless it could find a way to tie into the other storylines (big problem with the Final Fight side of the Street Fighter universe is that it's plot doesn't really interconnect much with the rest of the SF universe, even if the characters have a lot of relationships with various SF chars)

Speaking of whims of a four-headed dragon that has delusions of grandeur, I guess I'd better get off my lazy ass and post the links. I think these guys (Miyabi and Tokaiser) together with Ataru make up some kind of Doll doujinshi producing fan circle or something.

http://www12.plala.or.jp/miyabi-ya/ (two top links)

http://www.honet.ne.jp/~tokaiser/index.html (rakugaki.htm link)

EndLeSS8
02-19-2004, 05:35 PM
All I gotta say is, crap DAMMIT this was a DAMN good issue.

It made up for #4's lack of action, bigtime.

HZ!
02-20-2004, 01:59 PM
this was a pimpin issue .. would have liked it better if sagat ended ryu there ! but then ryu would be dead and what would happen then .. :mad:

osamado
02-20-2004, 02:14 PM
Cool issue. I like what the writer is doing. He is very consistant as well as the art. I thought that the street fighter comic was going to bad when first came out. But I was wrong and it actually was solid.

I guess Charlie ain't coming back. However I can tell that Bison will be back.

4neqs
02-21-2004, 07:03 AM
Originally posted by The V


Overall a good issue.

Damn straight, hawt Cammy= satisfied customer yet again

I was quite surprised at how Chuckles tore up that cliff(?) with his Somersault Justice too. And I was half-expecting Sagat to c.fierce when he first charged at Ryu XD

nortlee
02-21-2004, 01:56 PM
I got #5 today I thought it was pretty good, looking forward to an issue where Sagat has a real fight with Ryu though, it seems like Udon kind of merged Sagat's personality trade from Alpha 1/2 with 3.
In 1&2 he was a hateful & vengeful man but in Alpha 3 he woke up & realised that anger would not be his path to victory, if you get what I mean he was his honorable self mixed with an angry & more short-tempered personna.

Anyway I'll shut up I think Charlie, Guile, Chun-Li & Bison parts could have been better though, I liked the back-up story.

Maj
02-21-2004, 08:54 PM
I think Sagat was about to bust out the invincible low fierce (http://lowfierce.com) but held back at the last minute. lol

To be honest though, it was pretty obvious that Sagat was about to uppercut Ryu for making the rooooookie mistake of jumping so soon after the round started. Didn't even set it up or anything. I think Ryu got all greedy, thinking Sagat didn't have an uppercut (cuz he didn't in SF1 right?) but Sagat had developed the Tiger Uppercut move already. But now i dunno, cuz maybe Ryu saw that Sagat was gonna do some crazy new uppercut so maybe next time he won't be so jump-happy.

Or maybe i'm just reading way too much into it all ...

nortlee
02-22-2004, 02:42 AM
Originally posted by Majestros
I think Sagat was about to bust out the invincible low fierce (http://lowfierce.com) but held back at the last minute. lol

To be honest though, it was pretty obvious that Sagat was about to uppercut Ryu for making the rooooookie mistake of jumping so soon after the round started. Didn't even set it up or anything. I think Ryu got all greedy, thinking Sagat didn't have an uppercut (cuz he didn't in SF1 right?) but Sagat had developed the Tiger Uppercut move already. But now i dunno, cuz maybe Ryu saw that Sagat was gonna do some crazy new uppercut so maybe next time he won't be so jump-happy.

Or maybe i'm just reading way too much into it all ...

You have a good point there I don't believe Sagat did have the Tiger Blow/Uppercut in the 1st tournament (Well he's never used it on me in SF1), but he still had the Tiger Knee/Crush, may not be the best counter for air attacks but it still works pretty efficiently & he had the Tiger Knee/Crush in the 1st tournament so Ryu would have still known he could counter an air attack really, heat of the moment?:D

Sagatryu
02-23-2004, 02:30 AM
sf 1 sagat's move list

high tiger shot

tiger knee.

Time_Stop
02-24-2004, 05:13 PM
I just wonder why did they decide to pace the comic so fast. I mean, US comics are usually fast, yeah. But come on! They´ll get in SF3 in what, a year? That´s just plain rushing it. They should´ve allowed breathing time. No need to cram characters every issue. Only really whiny fanboys would complain about "Character X or Y not appearing yet". They should´ve used 12, 18 issues for each arc.

I guess "character development" is not something SF writers care for.

Sagatryu
02-24-2004, 07:03 PM
Originally posted by The V

Overall a good issue. [/B]


My thoughts exactly can't wait for #6 to come out.

:cool:

TiamatRoar
02-24-2004, 07:44 PM
Originally posted by Time_Stop
Only really whiny fanboys would complain about "Character X or Y not appearing yet". They should´ve used 12, 18 issues for each arc.



You'd be surprised at the number of "Where's Ibuki?" or such posts I've seen on other message boards.

But I still agree that at the very least, a doubling of the issues for each arc would have been preferable. 6 issues (18 total for SFA through SF2) is really too little for even the main cast (for all the SF1 and SFA characters, that's less than half an issue per character). Since Udon seems to want to give even supporting characters their dues (Eliza's already gotten more development and space time than I believe most playable SF chars will get. Actually, grumpy surly Kei probably has, also), they really could have used all the space they could get.

I'm not sure if it's a matter of shunning character development so much as just an unfortunate miscalculation in space planning. From what little space they've had, I can tell that they're trying to cram some character development in there.

BBCampbell
02-24-2004, 09:34 PM
Well, if you step away from the undying love we all have for Street Fighter, it is ultimately a comic based on a video game.

The general public's view of both is that they're for kids and nerds, (Which is actually quite true, just look at the people who post here, myself included...:bluu: )

I'm guessing that they planned the book not knowing if they were going to sell a single copy, let alone it being the smash hit it is. Relatively speaking. (We're not talking G1 revival here...)

Still, it's a great book and I look forward to seeing more.


Speculation: Maybe they're going so fast because Capcom's planning another SF which should come out right around when Udon finishes up SF3...

Udoneko: clear your throat once for yes, twice for no and three times for "Maybe... ;) "

Golden Dragon
02-24-2004, 11:27 PM
Hold on Tiamat, did you say that all the events in the SFA series through SF2 WILL BE COVERED IN JUST 18 ISSUES??? I'm interested in seeing how that will turn out.

udoneko
02-25-2004, 12:52 AM
Not sure IF Capcom will be releasing anothe SF game anytime soon. Last time I talk with them, I know they were not too confident in 2D fighters.... but I know the Anniversary Hyper SF release has proven to be otherwise.

As for the pacing of the story goes, we are trying to maintain a balance between action, story, and character development. For the first issue, we have to establish quite a bit of things to solidify the "universe" and the "players". We (everyone here, including myself!) have all been HARD CORE SF fans that we probably would not mind (and would like to!) seeing the story span out longer and touch on every detail. However, for the general comic audience, if we do a story spanning 18 issues, that is going to be one and a half year long that could be a little too stretched out to follow through.

Given the amount of character and material that we can do, ideally, we want to do everything, everyone. But we have to be realistic. We have the license for 3 years initially. So we have to plan and see what we can achieve in this period of time first.

It is only the first 6 months, and the project is still rather new. The first arc we want to lay down the map. Then we can start building houses and buildings on it .... I just put together the TPB files. And I am happy looking thru all the pages as one volume. If you go back and read the whole first arc, you will realized what we had done for the past year (starting from developing till end of issue 6) is all wrapped up tightly in this little trade paperback. If this is going to be a TV series, this first 6 issue is meant to be the PILOT of a syndication show.... and starting with issue 7, for about 8 to 10 issues at least, it will be season 1.

Yes, we have decided to extend a bit between end of first arc and the SF tournament. And all depends on how sales are on #7 onward, we do have plans on doing some one shot stories that will focus on individual characters and will give the character more development on his/her own.

TiamatRoar
02-25-2004, 09:28 AM
18 issues was the current plan, last I heard. Although of course, these things aren't set in stone.

16 to 20 pages a month really doesn't let you accomplish much, these days. At least, not when you're dealing with something not designed for the format. If you were starting a new comic book series from scratch, it wouldn't be too bad (so long as sales let you keep going), but starting with an established licensed (especially one as large as Street Fighter) means you have a lot of stuff you have to cram in as fast as possible. If they were to devote just one issue to each character, that'd be like, more than forty issues just to get to SF3, which is more than three years! Which... now that Udoneko has pointed it out, is longer than the license Udon has :eek:

Sano
02-25-2004, 09:37 AM
Originally posted by udoneko
Not sure IF Capcom will be releasing anothe SF game anytime soon. Last time I talk with them, I know they were not too confident in 2D fighters.... but I know the Anniversary Hyper SF release has proven to be otherwise.



Excuse me while I cry a little...

Time_Stop
02-25-2004, 03:04 PM
Originally posted by udoneko

Yes, we have decided to extend a bit between end of first arc and the SF tournament. And all depends on how sales are on #7 onward, we do have plans on doing some one shot stories that will focus on individual characters and will give the character more development on his/her own.

That´s good.

Thanks for letting us know.

Zamuel
02-25-2004, 07:11 PM
Originally posted by udoneko
Yes, we have decided to extend a bit between end of first arc and the SF tournament. And all depends on how sales are on #7 onward, we do have plans on doing some one shot stories that will focus on individual characters and will give the character more development on his/her own.

(crosses fingers) Final Fight and Dolls

voodazz
02-25-2004, 10:26 PM
Will there be a trade coming out? I find those much more convient to collect. :D

hitshiro
02-26-2004, 05:49 PM
Not sure IF Capcom will be releasing anothe SF game anytime soon. Last time I talk with them, I know they were not too confident in 2D fighters.... but I know the Anniversary Hyper SF release has proven to be otherwise.

They are releasing a 3d fighter, let me find the link....... It's like a capcom all stars fighter, it will have some SF characters, not really sure

ok nevermind i just found out it was cancelled..........

:(

http://ps2.ign.com/articles/387/387331p1.html

there's the link