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jprojectz
03-22-2004, 11:42 PM
I can't believe no one's posted snything on sakura!...the best of the "shotokan" warriors. As Evil sakura she's one of the strongest characters on the game people. And in case ya haven't noticed her Evil Sakura super fireball super (d,df,f+pp) comes out EXTREMELY fast..and combos otg on a c.rk. Sumthin to think about...

reactor
03-23-2004, 11:20 AM
evil sakura's fireball also goes through a few beam supers..other things will be posted about sakura as time goes on...

GUNZ
03-23-2004, 02:59 PM
Sakura can do some crap but Ken is the best shoto in this game.
He friggin rapes people.

jprojectz
03-23-2004, 03:18 PM
Ken does so a pretty good job of "raping" people in this game...but Sakura rapes him and quite a few other characters in the game. For example, ever notice how her dash assist acts as a shield for ur point character? With the correct timing it can absorb all of the rocks in dooms anit-air assist. Nulifies Sent's ground assist as well. Strider Doom trap and almost any Sentinel assist trap now becomes, if not obsolete, much harder to execute properly and consistantly. Look! she's not even on point and she's raping people!:eek: Though Ken's anti-air assist is obviously nuthin to be taken lightly...

CrimsonSouls
03-23-2004, 04:14 PM
ok...Sakura sucks... Ken IS the best shoto in the game. Hes super fast,can link supers like crazy,and his air hurrucane kick does an extreme amount of damage..

white shadow
03-23-2004, 09:01 PM
Go here: http://www.shoryuken.com/forums/showthread.php?s=&threadid=42666&perpage=&pagenumber=1 :o

jprojectz
03-23-2004, 10:55 PM
O good-lookin' white shadow! All Sakura fans study this thread...Then come here if you have Evil Sakura questions:D

white shadow
03-24-2004, 04:18 PM
Originally posted by jprojectz
O good-lookin' white shadow! All Sakura fans study this thread...Then come here if you have Evil Sakura questions:D

No problemo.:)

reactor
03-25-2004, 10:55 AM
i have sumthing to say about sakura..well evil sakura at least..her true power lies in the fact that her shinkuu hadouken is crazy strong and it comes out crazy fast..but if you can manage to keep her on the defensive with one super meter..the fight is yours...but i still like sakura nonetheless..i just would like to point out her weeknesses just in case people were thinkin of usin her..you should know both sides if you can truly use her..

white shadow
03-25-2004, 05:17 PM
Originally posted by reactor
i have sumthing to say about sakura..well evil sakura at least..her true power lies in the fact that her shinkuu hadouken is crazy strong and it comes out crazy fast..but if you can manage to keep her on the defensive with one super meter..the fight is yours...but i still like sakura nonetheless..i just would like to point out her weeknesses just in case people were thinkin of usin her..you should know both sides if you can truly use her..

3 meters is still not worth it IMH:o.

ph!Lop!a
03-26-2004, 09:10 AM
d.sakuras teleport is the best teleport in the game.

teleport x N, it also sets up some nice assist crossups...

jprojectz
03-26-2004, 11:48 AM
Originally posted by ph!Lop!a
d.sakuras teleport is the best teleport in the game.

teleport x N, it also sets up some nice assist crossups...

Yes, yes it does :evil: . and one of the reasons for that is the lil shimmy she does at the beginnin and end of it. Really take a good look at it...those extra couple frames of invincibility do wonders...:cool:

CrimsonSouls
03-26-2004, 03:36 PM
Ok.. Before you can even get 3 levels ill cross you up with Mags,you will get nervous and use specials out of no where,and die.. Because regular Sakura sux. Ill admit E.Sakura is OK. But going threw 3 levels for her form? Thats just stupid..

reactor
03-26-2004, 03:50 PM
why not use someone else as a battery to get up that 3 levels quick(cyclops.cammy.blackheart)..sakura herself has her jumping hk which works as a somewhat descent battery..magz is good but he is easily slowed down with the right assist..

white shadow
03-26-2004, 10:25 PM
Originally posted by CrimsonSouls
Ok.. Before you can even get 3 levels ill cross you up with Mags,you will get nervous and use specials out of no where,and die.. Because regular Sakura sux. Ill admit E.Sakura is OK. But going threw 3 levels for her form? Thats just stupid..

You can't just assume that a person who uses Sakura is going to play like a retard. You should actually take time in understanding a character before bashing them. :) Sakura's 1 frame startup Shinku Hadouken destroys jumpins and Tri-jumps. :evil:

EDIT: Read your sig.;)

CrimsonSouls
03-27-2004, 05:26 PM
Originally posted by white shadow


You can't just assume that a person who uses Sakura is going to play like a retard. You should actually take time in understanding a character before bashing them. :) Sakura's 1 frame startup Shinku Hadouken destroys jumpins and Tri-jumps. :evil:

EDIT: Read your sig.;)

Yeah but people Rushdown so fast that you cant really react that fast. But I usually rushdown after a block stun. I see where your coming from though:p

HeartNana
03-28-2004, 05:06 PM
Psh, combine regular Sakura with Capcom assist and you can turtle and hurricane kick backwards to gain meter really well, then rush in and do either a j.HK into a hurricane kick before you land into c.LK c.LK qcfLP XX QCBKK, or you can just do a j.HK into a c.LK c.LK qcfLP XX QCBKK or something like that, you get the idea. Capcom keeps them at bay, Sakura rushes in when needed.

white shadow
03-28-2004, 05:25 PM
Originally posted by CrimsonSouls


Yeah but people Rushdown so fast that you cant really react that fast. But I usually rushdown after a block stun. I see where your coming from though:p

Actually yes you can, Magneto's entire gameplan is rushdown so he's just going be predictable and Sakura can SHDK him.:p

Sakura is really the best against Sent than against any other character. :o Read my thread to find out how.

Sakura/IM/Sent 4 LIFE!!!:D:cool::D:cool:!!!

HeartNana
03-29-2004, 06:58 PM
I agree with White Shadow. Its not impossible for Sakura to dish out some serious damage in this fight. Granted, it will be harder for her, but its not impossible for her like it is for some other characters...

white shadow
03-29-2004, 08:16 PM
Originally posted by XCTU
I agree with White Shadow. Its not impossible for Sakura to dish out some serious damage in this fight. Granted, it will be harder for her, but its not impossible for her like it is for some other characters...

Agreed.:D There's a difference between fighting hard for a win and being completely owned.:o

CrimsonSouls
03-31-2004, 04:24 AM
Originally posted by white shadow


Agreed.:D There's a difference between fighting hard for a win and being completely owned.:o

And if I block your stupid shoryuken guess what happens? Alpha counter to Cable for the AHVB.:confused: And what about Strider/Doom/Cable team. One wrong shoryuken when I teleport and its over.. Sakura is :lame: let it go.

jprojectz
03-31-2004, 09:31 AM
Originally posted by CrimsonSouls


And if I block your stupid shoryuken guess what happens? Alpha counter to Cable for the AHVB.:confused: And what about Strider/Doom/Cable team. One wrong shoryuken when I teleport and its over.. Sakura is :lame: let it go.

ok those are all good points and things that could happen to someone who is just learning Evil Sakura. They just found out she had a teleport and an AHVB rival the shinku hadoken:cool: , and they're going crazy with them. In my opinion those people deserve to be punished. It'll teach them a lesson about randomly throwing her moves out. But to the rest of us like reactor, white shadow and myself....we know better. So Cables on the team and theres an AC into AHVB possibility. The smart Evil Sakura player slows down...poke here and there with attacks but keep from leaving urself open. keep your supers and bide ur time. just attack when theres an opening...and an evil sakura player can wait forever becuz the more super she has the more she makes you pay for your mistake. :cool: striders teleport?:eek: wait till he starts to appear on the other side and then shinku hadoken...it'll catch him b4 he hits the ground:evil: . and if he teleports high block or superjump d,db,b+k. alotta priority. The main thing to remember is not everyone who uses EvilSakura is doing it for show. for some of us she's a main weapon and a serious threat. so her shinku hadoken has weaknesses? stay away from em! magnetos magnetic tempest has weaknesses so ya never use it without hyper grav. cables HVB has weaknesses so you only use AHVB. Sakura is semi-top tier in my book....

p.s.:regular sakura owns the team neway:lol: maybe she deserves to be in top tier :)

CrimsonSouls
03-31-2004, 11:35 AM
Originally posted by jprojectz


ok those are all good points and things that could happen to someone who is just learning Evil Sakura. They just found out she had a teleport and an AHVB rival the shinku hadoken:cool: , and they're going crazy with them. In my opinion those people deserve to be punished. It'll teach them a lesson about randomly throwing her moves out. But to the rest of us like reactor, white shadow and myself....we know better. So Cables on the team and theres an AC into AHVB possibility. The smart Evil Sakura player slows down...poke here and there with attacks but keep from leaving urself open. keep your supers and bide ur time. just attack when theres an opening...and an evil sakura player can wait forever becuz the more super she has the more she makes you pay for your mistake. :cool: striders teleport?:eek: wait till he starts to appear on the other side and then shinku hadoken...it'll catch him b4 he hits the ground:evil: . and if he teleports high block or superjump d,db,b+k. alotta priority. The main thing to remember is not everyone who uses EvilSakura is doing it for show. for some of us she's a main weapon and a serious threat. so her shinku hadoken has weaknesses? stay away from em! magnetos magnetic tempest has weaknesses so ya never use it without hyper grav. cables HVB has weaknesses so you only use AHVB. Sakura is semi-top tier in my book....

p.s.:regular sakura owns the team neway:lol: maybe she deserves to be in top tier :)

Many good points. Just one thing. As soon as Strider teleports he can automadicly block. Im talken about the teleport in the air. And I dont think the shoryuken will go through Doom's rocks. But I think shes decent at best. 2nd tier in my book.:rolleyes:

white shadow
03-31-2004, 04:04 PM
Originally posted by CrimsonSouls


Many good points. Just one thing. As soon as Strider teleports he can automadicly block. Im talken about the teleport in the air. And I dont think the shoryuken will go through Doom's rocks. But I think shes decent at best. 2nd tier in my book.:rolleyes:

Yes her Shouoken will go through Doom's rocks. A smart Sakura player wouldn't do Shouoken out of a combo into a super.:o

CrimsonSouls
03-31-2004, 09:05 PM
Originally posted by white shadow


Yes her Shouoken will go through Doom's rocks. A smart Sakura player wouldn't do Shouoken out of a combo into a super.:o


I never said that...:o

white shadow
04-01-2004, 07:11 PM
Originally posted by CrimsonSouls


And if I block your stupid shoryuken guess what happens? Alpha counter to Cable for the AHVB.:confused: And what about Strider/Doom/Cable team. One wrong shoryuken when I teleport and its over.. Sakura is :lame: let it go.

^;)

Koneko
04-19-2004, 06:21 AM
Originally posted by CrimsonSouls


Yeah but people Rushdown so fast that you cant really react that fast. But I usually rushdown after a block stun. I see where your coming from though:p

Magneto is by far the easiest of the godtiers to take down using Sakura, so don't give me that top tier over low tier crap. A good Sakura could easily take down a Magneto, even one using Psylocke as an assist. Even with tri-jumping, Sakura's shoryuken can definitely handle Magneto.
Standard battle would be = Magneto dashes forward, calls out psylocke, c.lk and tries to launch, but if blocked a c.lk c.mk lk.Shoryuken XX Haru Ichiban easily takes care of that.
As someone already mentioned, you can't just assume all Sakura players are dumbass scrubs.

white shadow
04-19-2004, 06:40 PM
Originally posted by Koneko


Magneto is by far the easiest of the godtiers to take down using Sakura, so don't give me that top tier over low tier crap. A good Sakura could easily take down a Magneto, even one using Psylocke as an assist. Even with tri-jumping, Sakura's shoryuken can definitely handle Magneto.
Standard battle would be = Magneto dashes forward, calls out psylocke, c.lk and tries to launch, but if blocked a c.lk c.mk lk.Shoryuken XX Haru Ichiban easily takes care of that.
As someone already mentioned, you can't just assume all Sakura players are dumbass scrubs.
I concur.
:o

CrimsonSouls
04-20-2004, 10:55 AM
Originally posted by Koneko


Magneto is by far the easiest of the godtiers to take down using Sakura, so don't give me that top tier over low tier crap. A good Sakura could easily take down a Magneto, even one using Psylocke as an assist. Even with tri-jumping, Sakura's shoryuken can definitely handle Magneto.
Standard battle would be = Magneto dashes forward, calls out psylocke, c.lk and tries to launch, but if blocked a c.lk c.mk lk.Shoryuken XX Haru Ichiban easily takes care of that.
As someone already mentioned, you can't just assume all Sakura players are dumbass scrubs.

I just wanna see one of yor sakuras take down my Mags. i dont go by top low teir by the way. Just stop defending your charcter and face that when Mags is done with Sakura she will be licken his balls.



P.S. Im not a dumb Mags player either. I dont just send out psylock and c.lk,launch. I combo into it. Only I c.lk,c.hk,w/e

white shadow
04-20-2004, 03:01 PM
Originally posted by CrimsonSouls


I just wanna see one of yor sakuras take down my Mags. i dont go by top low teir by the way. Just stop defending your charcter and face that when Mags is done with Sakura she will be licken his balls.



P.S. Im not a dumb Mags player either. I dont just send out psylock and c.lk,launch. I combo into it. Only I c.lk,c.hk,w/e

I'm sure that you're probably a good Magz player but not all Sakura's act retarded and do random Shouokens, we're not saying Sakura ownz Mags, but she doesn't get raped. Especially is she has meter.:o

CrimsonSouls
04-20-2004, 07:18 PM
Originally posted by white shadow


I'm sure that you're probably a good Magz player but not all Sakura's act retarded and do random Shouokens, we're not saying Sakura ownz Mags, but she doesn't get raped. Especially is she has meter.:o


I kinda understand now cuz I just played her against my friends magz(which sux) and he had limided options. What im saying is theres a lot of ways either character can win. By the way,we got mixed up in the preveous posts. I thought it was shoryuken and it was Shouoken. My bad:D

white shadow
04-21-2004, 01:41 PM
Originally posted by CrimsonSouls



I kinda understand now cuz I just played her against my friends magz(which sux) and he had limided options. What im saying is theres a lot of ways either character can win. By the way,we got mixed up in the preveous posts. I thought it was shoryuken and it was Shouoken. My bad:D
Yep Shouoken.:)

Yes we have a believer!!!:D And yes both characters have options, it's just about who can take advantage of those options before the other.:evil:

Xnine
05-30-2004, 12:52 PM
Ryu has stronger attacks than ken

Neo Odin
06-13-2004, 03:20 PM
I dont see her being able to rush shit down without a air dash or tri jump, but i do like her infinite on sentinal, i mean all she can do is attack low and after that she just becomes predictable, unless u just start turtling your ass off..


But other than that I like her a lot...

white shadow
06-13-2004, 06:12 PM
Originally posted by Neo Odin
I dont see her being able to rush shit down without a air dash or tri jump, but i do like her infinite on sentinal, i mean all she can do is attack low and after that she just becomes predictable, unless u just start turtling your ass off..


But other than that I like her a lot...


The best thing you can do is not to compare Sakura to Magz or Storm, we all know that she doesn't come close to their level. Focus more on improvising with her 2nd tier abilities. For instance, even though she cannot air dash her Senpu Kyaku can be used as a psuedo-AD to cross up. Her ground LK Senpu Kyaku can be used on people attempting on attacking low, etc... :p

Neo Odin
06-14-2004, 07:18 PM
well i tried her out today at the arcade after training for a while(at home) made a couple of resets which came in handy, got the infinite on sentinal without much effort, and lost pretty bad to a magz player :bluu: ...

But all in all she's pretty good, but i thought that she had a gaurd break infinite on regular characters, but i dont understand how it works, and or keeps comboing or maybe its just a misunderstanding. I could have sworn white shadow said she had a regular universal infinite on the other characters, enlighten me please :(

By the way I use Sakura/IM/Doom

white shadow
06-14-2004, 09:05 PM
Originally posted by Neo Odin
well i tried her out today at the arcade after training for a while(at home) made a couple of resets which came in handy, got the infinite on sentinal without much effort, and lost pretty bad to a magz player :bluu: ...

But all in all she's pretty good, but i thought that she had a gaurd break infinite on regular characters, but i dont understand how it works, and or keeps comboing or maybe its just a misunderstanding. I could have sworn white shadow said she had a regular universal infinite on the other characters, enlighten me please :(

By the way I use Sakura/IM/Doom

Intresting, a variation of my team. :)

Anyways there is a universal infinite:

J.HK XX LK Senpu Kyaku (to guardbreak) THEN---> J.LP, J.LK, J.FP XX LK Senpu Kyaku repeat.

Also remember that because you're using a special move in the infinite will never dizzy!!!:evil: So technically if you faced a team like Sent/Storm/Capcom, you could do the Sent only inf, then guardbreak Storm and do the universal inf, the gb again and finish off Capcom. *If JWong was using this team :p*

Also remember that with both infinites you can finish them off with a super (SHDK/Haru Ichiban) then DHC if you're getting tired or feel likeyou're about to mess up. :)

Neo Odin
06-14-2004, 10:07 PM
If they choose to take the hit (j.fk) does this GB still work??

Secondly do you have a hard time with facing mag with sakura?
(mag and Tronn to be slightly specific)

When I face sentinal I get it, but when I face cable or magneto im like what the f#@k :confused: do I do now.

By the way war machine rules!
;) :rolleyes: :)

white shadow
06-15-2004, 10:23 AM
Originally posted by Neo Odin
If they choose to take the hit (j.fk) does this GB still work??

Secondly do you have a hard time with facing mag with sakura?
(mag and Tronn to be slightly specific)

When I face sentinal I get it, but when I face cable or magneto im like what the f#@k :confused: do I do now.

By the way war machine rules!
;) :rolleyes: :)

Unfortuately I've never gotten it to work if they take the hit, but good news! You can cancel the J.FK ino LK Senpu Kyaku in SHDK!!! :D

I find Magz to be the 2nd easiest top tier to face mainly because he's a "in your face" character and SHDK and Hadoken destroys his tri-jump attempts. :evil: Plus since I use Sak with IM AA and Sent G it get some protection. I haven't faced any Mag/Yron teams recently to give you an honest answer.:p

Cable well apart from the Shouoken XX Haru Ichiban DHC into PC or Hail tactic I really can't find any other strat to get an advantage. You just have to tough it out like any 2nd when they face Cable.:(

I'll repost my detailed strats later.

white shadow
06-15-2004, 11:09 AM
Magz: Use Shinku Hadoken to counter any Tri-Jump attempt by Magz, this is actually one of the better fights for her. When without meter try to use her df HK launcher which starts up fast and has good priority and range and helps stop Tri-jumps which is Magz obvious rushdown too. Plus make sure the launcher will end in a damaging AC that Sakura is known for.

Storm: Surprisingly not as much as an uphill battle as you may think but definately not easy. Sakura's FP Hadoken's annoy her runaway attempts and SHDK hurts her tri-jump attempts just like Magz. But what makes this fight tough is that she outprioritizes you in every way!!! (That's why I use Sakura/IM/Sent to counter her.) lukily most people will rush you down because you are using a low tier chracter like Sakura and underestimate you which give you a chance.

Sent: Her ABSOLUTE BEST MATCHUP!!! Shinku Hadouken stops his stomping. Mainly try to do the INF on him, that alone traps him even if it doesn't hit. If he has an AA (which he always does) always pause for the AA to come out then continue. If you hit Sent with it don't lets up even when it scales the INF will never dizzy because you are using a special move!!! Not to mention it will build 5 meters in no time which will help your teamates. Also when you feel tired from the INF do C.LK, C.MK, Super and DHC killing him off. Make sur you have an AA yourself too.

Cable/AA: I left the worst for last: Her worst matchup IM unless you use my team (stated why already.) Shouken eats through viperbeams and FPs but Cable's runaway is too good. The only hope to win is to use Sent G to aid rushdown and hopes Cable trys to go on the offense once in a while and jump in so you can do SHDK and DHC. Use her air Senpu Kyaku as a psuedo air dash but use it wisely because you can't block until it finishes. A hard matchup for her but also for everyone. If it's Cable by himself it's not that hard though just rushdown wisely.

1 more thing NEVER do Shouoken in the air unless in a combo because you can't block until you reach the ground.

Neo Odin
06-16-2004, 08:55 PM
I only see her countering sentinal but i dont see her being able to face up to the other top tiers (mag, storm, cable) she practically dies to capcom assist in my opinion (IMO...). The only top tier I could beat easily was sentinal, then again I dont use IM/Sak/Sent
. (good team though) Well I couldnt make her work sorry to say, but thanks for all the help anyway, it was much appreciated :)
none the less, sorry for waisting your time white shadow, but thanks anyway bro...

Late....

white shadow
06-17-2004, 06:02 AM
Originally posted by Neo Odin
I only see her countering sentinal but i dont see her being able to face up to the other top tiers (mag, storm, cable) she practically dies to capcom assist in my opinion (IMO...). The only top tier I could beat easily was sentinal, then again I dont use IM/Sak/Sent
. (good team though) Well I couldnt make her work sorry to say, but thanks for all the help anyway, it was much appreciated :)
none the less, sorry for waisting your time white shadow, but thanks anyway bro...

Late....

No prob, man.:) I hope you use her against scrubs at least.:p

majeh
06-23-2004, 04:58 PM
wtf does X and XX mean??????

majeh
06-23-2004, 05:05 PM
wtf does X and XX mean??????

white shadow
06-23-2004, 09:59 PM
"X" means times (multiplied by) and "XX" mean cancel or cancelled.

darksilencerii
06-25-2004, 10:46 AM
Okay... I'm having major problems against sent flying with mag projectile assist.

I use either mag/omega/sak, sakura/omega/jin, or omega/sakura/jin.

My mag is horrible compared to the other mags out there. I am considering swaping out jin or mag for iron man but I don't know how to use Iron man.

I usually fair pretty well until I reach the flying sent with mag assist. (I beat a typical ironman/storm/mag team with sakura/omega/jin)

I do some random stuff usually. I like jumping in blocking to get their assist out so mine comes after or something else weird... like sakura's shoken into Haru Ichiban on the assist.

Something else I like to do with Sakura (occationally) is to runaway for a bit to annoy them. I do this by super jumping and doing a hp fireball in the air doom style... almost. Usually they'll try to jump up after me and attack but unless they predict this they their block it or get hit. If they don't stay on the ground then I do another one and then I fall down.

Omega red... usually good against storm and some of her runaway. While against sent I can't grab while he is sitting on the ground, he is usually doing some move that I can grab him out of. Acutally, I grab sent more often with the tenticle more than I do anyone else... on average. I'll usually be super jumping around throwing tenticles. (diagonal down if they try to super jump, retract and aim down if they try to dash under me).

Also, his j.lp is great against airborn characters.

As for jin... well... great anti-air assist. I'm very good with jin to the point that, when a mag snapped him in I still applied a lot of pressure. Stuff like making the bloodia punch unblockable by hitting his assist first and the c.hk XX dynamite trick occaisonally. I also love it when he glows.

Yeah... I know it's not the best team. That's why I'm asking for help.

white shadow
06-26-2004, 07:44 PM
Replace Omega Red with Sentinel and violla!!!:D your team is decent, make sure you put Jin on AA.

darksilencerii
01-31-2005, 01:43 AM
Hehehe... still having fun with my old team of Sakura/Omega/Jin.

I don't know if others have found this out but if you block mags c.hp you can do a lp shoken or the uppercut dash that everyone loves. Then have fun doing a super after that.

Hahaha... a mag snapped in my Jin again.

Shin-RoTeNdO
02-07-2005, 06:17 PM
I concur.
:o

Me too! Just ask the people I've played who used Mag and tried to rush in. Sakura's assist alone will stop him dead in his tracks.

A good anti Mag assist to have in your team IMO. I use Spiral(battery), Cable(to use meters), Sakura (to deal damage and stop ANYONE, love going through Doom's rocks and Sent's drones) LOL

You just don't know and not knowing! Can I get an amen?!