View Full Version : CC with geese
CRAZY_SAGAT
04-04-2004, 09:24 AM
Anyone have any good CC's with Geese
Evil Hoshi
04-09-2004, 06:45 AM
ground: [s.close.fierce x2, c.fierce, s.far.roundhouse] x2, hcb.short xn risin storm
anti air: hcb.short (1 hit) c.fierce, whiff s.jab, SJ.forward x2, ant then some Sj.fierces and risin storm
Trick
04-14-2004, 06:48 PM
i've got a combo that juggles them off the FP fireball...looks hella cool...you can see it on a vid on my 3rd combo video @ protostyles.com/media
look for trick's 3rd vid
digdoug006
04-19-2004, 01:23 PM
aight this cc is pretty hard, but if u work on it i think u'll be able to pull it out consistently. u can hit his close fierce like 7 times if u do it fast. there's still a rythym to it, but u have to still do it fast. to be safe i just do close fierce x 6, far st.fierce, far st.rh, close.st. fierce x 2, hcb+short x n, raging storm. this shit does a chunk of damage.
to be safer u can just (close st.fierce x 4, far st.rh) x 2, hcb+short x n, raging storm.
in the corner, u can activate, cr.rh, f+fierce x 9, db.fierce x 2, ragning storm. the db is supposed to put u in a better position to do the input for raging storm.
aight well that's it for now....
ragnafrak
05-08-2004, 05:03 PM
for style points
close s.HP x 4, c.HK, qcf+HP, roll (after 2nd reppuken goes down), (let 2nd reppuken hit) far s.HK x N (to corner), f+HP x N, raging storm
if you can't get the first far s.HK to land just hold forward after the double reppuken, then u can just hold forward until the raging storm ;]
Dentron
05-24-2004, 10:28 AM
Originally posted by ragnafrak
for style points
close s.HP x 4, c.HK, qcf+HP, roll (after 2nd reppuken goes down), (let 2nd reppuken hit) far s.HK x N (to corner), f+HP x N, raging storm
if you can't get the first far s.HK to land just hold forward after the double reppuken, then u can just hold forward until the raging storm ;]
THAT sir, is fucking ill
Neo Odin
05-30-2004, 11:57 AM
if they blanka ball from affar when the blanka ball is close activate:
c.FK, close s.Fp, far s.fk, when u are close enough to the corner to land consistent F+FP's do them, after the hit count gets to 9, (j.fp)x2 (4 hits) raising storm. (16 hits total)
This CC does about 8400 in damage, and it can also counter a level 3 blanka ball if they do it from far or mid distance.
It sometimes does 8600 depending how close u where to the corner when it started.
U can also use it as a anti air CC, been playin with geese for a cool minute, hope my CC's help... ;)
The timing on countering a blocked blanka ball into custom isnt too hard but will take some practice. (has nothing to do with the combo above):confused:
Later...
ps: if anyone has any q's on A groove geese feel free to ask..
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