View Full Version : Fianlly the neo geo dies. the last 2 games.
Dios <-X->
04-19-2004, 07:44 PM
http://www.gamespot.com/news/2004/04/19/news_6093896.html
bout damn time.
Birdstyles
04-19-2004, 07:55 PM
Thank God. Sammy is where it is at with their Atomiswave platform.
Now us SNK fans won't have to be embarrassed when new SNK games come out, such as (shudder) SVCChaos... :bluu:
BTW, anyone hear any word on whether Sammy is going to be producing fighting games with SNK characters?
Hoonyo
04-19-2004, 08:07 PM
If the Hyper Neo-Geo 64 didn't bomb like it did, the MVS would've died sooner. I'm glad it's official they're moving to Atomiswave.
And just to shut up some of the faggot fanboys: Atomiswave =/= GGXX graphics. It means KOF will probably look like KOF but add about a thousand more frames and move more fluidly.
SmoothCat
04-19-2004, 08:25 PM
it's about fuckin time
Drunken Master
04-19-2004, 08:30 PM
>sound of a toilet flushing<
JustJay
04-20-2004, 12:19 AM
Good. About freakin' time. And that's coming from an SNK fan (but not necessarily a fanboy). I enjoyed the MVS's lengthily run, but it really should have been put to pasture years ago.
Bahn Yuki
04-20-2004, 12:21 AM
Garou should have been the Neo MVS's last game...anyway good riddance.
Now SNK won't have any excuses for the shortcomings in their games. Hopefully with their talent they can make some great stuff.
ghostdog
04-20-2004, 06:22 AM
If only half the games that's been released after Garou would live up to that milestone, then I wouldn't bother so much if the MVS lived on another five years.
Yeah, it's about time. I'm all for SNK talents moving on to the Atomiswave.
bender
04-20-2004, 06:51 AM
yeah, playmore move to AW and what do they do with kof? They sprite rip the neo sprites onto new hardware, nice one playmore, fuck that
nameingway
04-20-2004, 07:07 AM
Originally posted by Hoonyo
And just to shut up some of the faggot fanboys: Atomiswave =/= GGXX graphics.
did you just make that up? the =/= part? i have no idea what the fuck that means.
did you mean !=?
setsuna.lee
04-20-2004, 07:14 AM
Originally posted by bender
yeah, playmore move to AW and what do they do with kof? They sprite rip the neo sprites onto new hardware, nice one playmore, fuck that
LOL they ve simply done SNK dreams
dont you forget it ? => kof99 EVO on DC/PC
Rioting Soul
04-20-2004, 08:00 AM
KoF: Neowave was merely practice, they still should not have released it. I guess they just jumped at the first chance to put all their KoF ppls in one game.
m121akuma
04-20-2004, 09:33 AM
Originally posted by Rioting Soul
KoF: MI was merely practice, they still should not have released it. I guess they just jumped at the first chance to put all their KoF ppls in one game.
You mean Neowave, right? MI is the upcoming 3d PS2 game. And it doesn't look like ALL of the KoF characters will be in it either...
However, I would like some clear videos. Perhaps that they added some new frames of animation...although I doubt it. I don't doubt, however, that SamSho AW will own. Hell, SamSho Special looks pimptight. A fitting end to an era.
Rioting Soul
04-20-2004, 09:57 AM
Yeah sorry I meant Neowave. As for Maximum Impact, i dunno. There's a good chance it'll flop. And knowing how SCEA has been with SNK's 2D games recently makes me think Maximum Impact was made with some kind of agenda(other than making money).
Hoonyo
04-20-2004, 10:24 AM
Originally posted by nameingway
did you just make that up? the =/= part? i have no idea what the fuck that means.
did you mean !=? lol is that programming language? it looks familar, but i have a habit of typing =/= or DNE on AIM and it means does not equal =P
SSJGouKi
04-20-2004, 10:25 AM
i'd say the neogeo owners defintely got there moneys worth. To bad i can't say the same thing for other companies. *cough* sega *cough*
bender
04-20-2004, 10:53 AM
Originally posted by SSJGouKi
i'd say the neogeo owners defintely got there moneys worth. To bad i can't say the same thing for other companies. *cough* sega *cough*
Yeah, if paying $350 for a new sprited ripped game is your idea of getting your money's worth.
timekillr
04-20-2004, 11:44 AM
Originally posted by Hoonyo
lol is that programming language? it looks familar, but i have a habit of typing =/= or DNE on AIM and it means does not equal =P
Normally, in programming languages that adopt the C syntax, the ! sign equals the NOT logical modifier. :)
In more normal terms, != means not equal. :)
Serpent
04-20-2004, 12:03 PM
I always thought != looked pretty stupid...I think =/= looks better.
Atomiswave isn't even that good...its basically a weaker version of the Naomi. And when was Naomi released? Like 5-6 years ago? The games won't look horrible I guess...but I don't think they were that bad looking anyway. It's definitely not going to attract anyone that doesn't already play 2d fighting games...and even those fans probably won't start playing KOF. I think the real reason why they're doing this is because they started running out of space on the carts, and to prevent piracy. So now the music can be good and the animation can be decent. The graphics are NOT going to vastly improve however.
One of the reasons why SNK/Playmore was so slow to make a change is because of the fact that the fighting game industry is dead anyway. On Neo Geo they had their group of hardcore fans that were buying the carts, so they were making money. Now they run the risk of nobody buying the new stuff. What if Mexico suddenly decides it can't afford Atomiswave? Then Playmore really won't sell anything for arcades. I dunno...I guess theyre banking on GG Isuka to sell well enough so that KOF can do okay too...
Playmore should really just quit fighting games. Capcom was a lot more succesful and even they quit the arcade sector. So how can a company that wasn't even competing hope to survive? Capcom lost money...I guess maybe playmore is hoping to get by with lower operating costs or something...and take up the people that played Capcom games...I just don't see that happening.
Time_Stop
04-20-2004, 02:00 PM
No. SNKP doesn´t make much money on carts nowadays. The runs are VERY small, and in the case of the US, are only made as "thanks" to the fans.
It´s all arcade, despite what you assume about the arcade scene.
Last time i checked, Playmore had SSV and KOF 2003 in the top games. SVC was up to the end of the year, too, IIRC... Top 5 arcades in Japan.
Originally posted by Serpent
I always thought != looked pretty stupid...I think =/= looks better.
Atomiswave isn't even that good...its basically a weaker version of the Naomi. And when was Naomi released? Like 5-6 years ago? The games won't look horrible I guess...but I don't think they were that bad looking anyway. It's definitely not going to attract anyone that doesn't already play 2d fighting games...and even those fans probably won't start playing KOF. I think the real reason why they're doing this is because they started running out of space on the carts, and to prevent piracy. So now the music can be good and the animation can be decent. The graphics are NOT going to vastly improve however.
One of the reasons why SNK/Playmore was so slow to make a change is because of the fact that the fighting game industry is dead anyway. On Neo Geo they had their group of hardcore fans that were buying the carts, so they were making money. Now they run the risk of nobody buying the new stuff. What if Mexico suddenly decides it can't afford Atomiswave? Then Playmore really won't sell anything for arcades. I dunno...I guess theyre banking on GG Isuka to sell well enough so that KOF can do okay too...
Playmore should really just quit fighting games. Capcom was a lot more succesful and even they quit the arcade sector. So how can a company that wasn't even competing hope to survive? Capcom lost money...I guess maybe playmore is hoping to get by with lower operating costs or something...and take up the people that played Capcom games...I just don't see that happening.
SNKP doesn´t make money on AES. They make money on MVS. What´s MVS? Arcade.
SNKP still makes money on it. All around the world.
NOW... things can go messy, considering AW has like... not even 5% of the installed base of the MVS (worldwide)? For every AW there´s a hundred MVS or more...
Isuka is not popular. Hell, not a single one of Sammy´s games can be considered really "popular" in arcades (the rep himself says that - Edge Magazine). They brought SNKP in to make money and sell more AWs (Sammy´s president said that - Arcadia Magazine).
I asume GGXX is Sammy´s most popular game, right? It´s still way further down - didn´t even beat KOF 2001 in the top 2002 arcade games... KOF 2001 is not that good a game, remember that...
I think that´s the reason why NeoWave is just "KOF 2002 Remix". Both 2002 and 2001 (most KOFs, actually) made more money than GGXX, GGI, GGX and so on.
The question is: is that going to work?
I´m not so sure... Specially with NeoWave being just a "remix" and the real "new" stuff being far away (SS:AW, MS:AW)...
They should´ve made "Sammy vs Capcom" into "Sammy vs Capcom vs SNK". This way they would have three fanbases, all playing the same game. Considering KOF is always in the top 5 or top 10 (unlike GG and the last Capcom fighters), it would be the best option to make money.
More on the arcade scene:
http://www.am-j.co.jp/
Rhio2k
04-20-2004, 02:51 PM
I'm not sure I like this. I live in Florida, the LAST place to get any snk game, if any. Snk goes Atomiswave, game no come to Florida, Sony no like 2d games/no import dc version, so no home version = me no play game. With MVS, I could at least download that shit, then get the home version 6 months later when it came out...still waiting for kof2k3, but no word...
Atomic Moth
04-20-2004, 02:56 PM
So in five years, will everyone who refuses to play 3d games just be playing Sammy games?
Rhio2k
04-20-2004, 03:00 PM
No, I don't think so. I think this upcoming Sammy kof game is a one-shot deal, but SNK will make it's own future fighters on Atomiswave h-ware.
IceBeast
04-20-2004, 07:11 PM
$385 each
FOR THE LOVE OF GOD!!!!! How do you justify selling games for that much? I came to a realization long ago that every
SNK AES players are RETARDED.
bender
04-20-2004, 08:51 PM
Yeah, we can thank playmore for Sony USA shit attitude towards 2d games. They probably took one look at SvC and thought 'we're not allowing that shit to be released in US' and proceeded to shit on anyone wishing to release a 2d game outside of japan. Then again a game like SvC can have an adverse effect on people
FatalFuryD
04-21-2004, 03:15 AM
Originally posted by Drunken Master
>sound of a toilet flushing<
ahaha this guy..
If you look around, the games are usually only 50 bucks, unless it's Metal Slug X or something. But some people just don't know and dish out hell of a price. I pity that sucker who paid 10k for kizuka encounter. 50 buck's still kinda expensive in a way though, I guess. Anyway yeah good news and good find for whoever posted
KungfuJoe
04-21-2004, 03:50 AM
That is god that SNK finally decided to move the MVS is old. Hopefully we will get games that are very noteworthy on the new system.
timekillr
04-21-2004, 06:50 AM
Originally posted by Serpent
I always thought != looked pretty stupid...I think =/= looks better.
Atomiswave isn't even that good...its basically a weaker version of the Naomi. And when was Naomi released? Like 5-6 years ago? The games won't look horrible I guess...but I don't think they were that bad looking anyway. It's definitely not going to attract anyone that doesn't already play 2d fighting games...and even those fans probably won't start playing KOF. I think the real reason why they're doing this is because they started running out of space on the carts, and to prevent piracy. So now the music can be good and the animation can be decent. The graphics are NOT going to vastly improve however.
One of the reasons why SNK/Playmore was so slow to make a change is because of the fact that the fighting game industry is dead anyway. On Neo Geo they had their group of hardcore fans that were buying the carts, so they were making money. Now they run the risk of nobody buying the new stuff. What if Mexico suddenly decides it can't afford Atomiswave? Then Playmore really won't sell anything for arcades. I dunno...I guess theyre banking on GG Isuka to sell well enough so that KOF can do okay too...
Playmore should really just quit fighting games. Capcom was a lot more succesful and even they quit the arcade sector. So how can a company that wasn't even competing hope to survive? Capcom lost money...I guess maybe playmore is hoping to get by with lower operating costs or something...and take up the people that played Capcom games...I just don't see that happening.
! is the logical NOT operator. Quit whining :)
As for the rest, SNK kept using it's MVS hardware for ONE reason: it's cheap for arcade operators. It is widely used in all the world because it's cheap as well, and you can make good money off of it. Big arcades never had MVS stuff because it looked like crap(to them anyway), but every little dinky arcade I ever went to had an MVS machine. EVERY ONE. You buy the system, which is not that expensive, then you buy the carts, which don't require much playtime to pay for themselves.
I just hope the Atomiswave won't cost too much. That is the big thing for it; if it's not too costly and the games are affordable, then it'll catch on. Otherwise don't count on it.
Time_Stop
04-21-2004, 09:48 AM
Originally posted by Rhio2k
No, I don't think so. I think this upcoming Sammy kof game is a one-shot deal, but SNK will make it's own future fighters on Atomiswave h-ware.
SNKP is making KOF 2004, Samurai Shodown AW and Metal Slug AW, all on the Atomiswave.
I wonder if 2004 will have new sprites... But SS and MS are pretty much confirmed as high-res (they mentioned using the power of the AW to "re-create the characters" or something like that).
If SSAW play like SS2 or even SSV... It´ll be a dream.
bender
04-21-2004, 10:22 AM
The guy who paid 10k for kizuna encounter EUR probably won't even play it. He'll probably just sit there masturbating over the box art or something, he's obviously a collector because no one would pay 10k for it otherwise.
Anyway who the hell feels sorry for someone who can afford to pay 10k for a paper weight, he's probably loaded. The copy wasn't even mint, it has small tears and marks on it too, an absolute waste of money as far as I'm concerned. Just think, if the game wasn't so shit it may have gone for a lot more, I guess neo fans are just weird people in general.
yougoku
04-21-2004, 10:32 AM
how can you be happy that snk neo geo is dead it had some the best 2D games out to date,it's a crying shame I feel the same way when dreamcast had died.& speaking of sammy automiswave,why are so many people starting to kiss sammy ass,as soon capcom brings another street fighter everyone's going to be on their jock again i GGXX is okay, graphics excellent, gameplay so so ok,& the reason i say that is because it reminds of a VS. series to damn easy.
m121akuma
04-21-2004, 11:58 AM
Originally posted by yougoku
how can you be happy that snk neo geo is dead
Uh, dude, Playmore ain't dead, just the Neo Geo console. PLEASE don't tell me that you believe an advancement in technology will ruin the quality of Playmore's fighters...
yougoku
04-21-2004, 12:49 PM
yeah i know, just what i meant it's still a good console with the low level of power it has.
yougoku
04-21-2004, 12:54 PM
will capcom be using atomiswave or will it use a higher powered CPSIII system
Rasetsu
04-21-2004, 01:07 PM
Originally posted by yougoku
yeah i know, just what i meant it's still a good console with the low level of power it has.
Yeah, but that system was dated a decade ago. How long it kept going on could be a testament to how cheap it was, how many people fanboy the games, how the Japanese favor gameplay over graphics, or how bad SNK/Playmore is about business.
The only people who really have room to be upset are ROM whores. AES collectors can still try to strengthen their collection and not have to worry about keeping up to date with releases (hell, I don't understand why they can't buy something like a car with the amount of money they have to drop for that shit), and hopefully the higher-power graphics'll translate to sales here.
I really won't miss it any. They're at least 5 years too late in my opinion.
Mr. Bungle
04-21-2004, 01:17 PM
I'm a big fan of the old Neo Geo games, but man, playing all those MVS games on my plasma screen showed how much the graphics could use a new system.
I'm very excited about Atomiswave-based SNK games on the horizon.
Kataklysmic
04-21-2004, 02:35 PM
Good. Now once they start hiring more competent programmers/designers for the KOF games, they're all set.
Serpent
04-21-2004, 02:39 PM
Originally posted by Kataklysmic
Good. Now once they start hiring more competent programmers/designers for the KOF games, they're all set.
And if they playtest. That would be nice too.
Kouga
04-21-2004, 02:48 PM
The arcade I go as far as I know has:
2 CPS3 boards (CvsS2, 3s)
1 CPS2 board (Alpha 3)
1 of whatever Namco uses (SC2)
1 of whatever Sega uses (Virtua Fighter 2?)
1 Atomiswave (or is it Naomi lol?) board (GGXX #R)
and 5564846816841 Neo-Geos
It makes me wonder how many of SNK's new games we're going to get...
Ubersaurus
04-21-2004, 03:35 PM
Originally posted by yougoku
yeah i know, just what i meant it's still a good console with the low level of power it has.
You could say the same thing about the Atari 2600, but it's not really commercially viable either, save for some homebrew releases that only appeal to a very niche market.
Crayfish
04-22-2004, 03:20 AM
Wow the coldheartedness on here is pretty shocking! I'm all for progress and all, but really. As fanatical as SNK fans usually are, I thought I would be reading 20 pages of moving epitaphs to the most longserving arcade board / console ever?
I always liked that there was still a low res, 2d board still out there, still showcasing awsome oldschool art like Metal Slug 3, in the middle of all the Polygons and Drum simulators, but then again I'm old school.
I hope the old MVS systems still stay around in arcades even after releases finish, tho I too wish to see awsome new SNK games on newer hardware.
The MVS gave me some really great arcade moments (Fatal Fury Special, Metal Slug 3 and Samurai Showdown 2 being the very finest), * tips cap to MVS.
Crayfish.
Hoonyo
04-22-2004, 12:53 PM
Who said better hardware wasn't capable of reproducing the same graphics?
You still want your low-tier, low-res fighters? Have you checked out the recent screenshots of the new KOF fighter on Atomiswave? Guess what? It looks exactly the same.
Mr. Bungle
04-22-2004, 12:56 PM
I thought it looked a bit better...:confused:
Hoonyo
04-22-2004, 01:15 PM
I someone posting some early screenshots of KOF NeoWave or whatever it's called. I remember a lot of people saying something like: "It's finally on new hardware, but it looks exactly the same with lame looking health bars and SRK's font!"
vaersting
04-22-2004, 01:27 PM
Originally posted by Serpent
And if they playtest. That would be nice too.
SNK/Playmore board meeting:
"Hey, how about we actually playtest the next King of Fighters?"
"Whoa, whoa, hold it loose cannon! We've already got to draw like ten new sprite sheets because we're moving to a high-res system! Who do you think we are? People who do actual work?"
Ubersaurus
04-22-2004, 01:27 PM
Originally posted by Crayfish
Wow the coldheartedness on here is pretty shocking! I'm all for progress and all, but really. As fanatical as SNK fans usually are, I thought I would be reading 20 pages of moving epitaphs to the most longserving arcade board / console ever?
I always liked that there was still a low res, 2d board still out there, still showcasing awsome oldschool art like Metal Slug 3, in the middle of all the Polygons and Drum simulators, but then again I'm old school.
I hope the old MVS systems still stay around in arcades even after releases finish, tho I too wish to see awsome new SNK games on newer hardware.
The MVS gave me some really great arcade moments (Fatal Fury Special, Metal Slug 3 and Samurai Showdown 2 being the very finest), * tips cap to MVS.
Crayfish.
I got nothin but love for the neo, and although it is capable of putting out some very nice graphics and has some classic games, the pirating and the apathy of the casual player did little to help them. It's time for the platform to retire into console history.
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