View Full Version : Which Fighting game has the toughest AI?
grandabx
05-17-2004, 06:35 PM
I decided not to make this a poll just so I don't leave any games out. I'll leave it up too you.
Robyrt
05-17-2004, 06:49 PM
Hmmm. I'll assume you mean "toughest non-cheating AI." VF2 and OMF 2097 have learning systems that can either make the AI a total beast better than any routine can come up with, or amazingly stupid, while VF4e's AI is just really solid.
Wut_da_Heck
05-17-2004, 06:53 PM
Mortal Kombat games
bowiegranap
05-17-2004, 06:54 PM
Toughest AI or toughest CPU opponent?
Toughest AI I would give to Super Turbo and EX2+. Not because the AI was smart, oh no. Its becasue the AI is reactive. You do something, it does something. No reaction time whatsoever. 100% techs, for example. Super Turbo, at least, sometimes leaves opening, unlike EX2+, which is a master of turtling, then reacting instantaneously. I head that game made by midway was also pretty horrible. "War Gods" or something.
Budokan's AI is also unebelievably cheap. It can block 100%, considering that blocking is next to impossible by humans.
!!Sazabi!!
05-17-2004, 07:04 PM
Originally posted by Wut_da_Heck
Mortal Kombat games
affirmative on mk
Saotome Kaneda
05-17-2004, 07:07 PM
SNK Bosses.
*InVeRs3*
05-17-2004, 07:08 PM
ST
Plutoburn
05-17-2004, 07:10 PM
Probably super turbo.
80% damage on mashing throws
walking blanka ball or summersault
no downtime dizzy
UltraDavid
05-17-2004, 07:16 PM
ST is really hard until you figure out what each character dies to. Sure, it sucks when Dhalsim takes 3/4 of your life with one noogie, or Guile comboes sonic booms on you, Bison interrupts a Zangief SPD tick with a throw, or what have you. But each of those guys dies to the stupidest stuff. You just have to figure it out.
MK AI always kicked my ass, but I never really spent the time to get better at those games, so whatever.
Third Strike totally has the hardest AI. CPU Oro = SF Deep Blue.
Zakuta
05-17-2004, 07:35 PM
ST ahoy!
S cLuBBeR
05-17-2004, 07:38 PM
Kitana and Scorpion own UMK3 AI which was the cheapest of the MK series.
Rhio2k
05-17-2004, 07:40 PM
Art Of Fighting 1 and 2.
BlodiaVulcan5
05-17-2004, 08:13 PM
Fighter's Destiny 2 (N64)
AKUMA2000
05-17-2004, 08:23 PM
IMO.......SFA2, SFA3, ST, CvsS2
platinum_pinoy
05-17-2004, 08:27 PM
MK (2D series) had lame AI. They had patterns that, if you could figure them out, can easily kill anyone computer AI. I would say the only reason it seemed hard is because the computer reacted to your moves, so all you had to do was let the computer make the first move and then counter.
ST is hard as balls.
DA GAME
05-17-2004, 08:33 PM
Marvel vs.Capcom 2's AI is shitty like 3rd Strike's.The CPU can attack you while you are performing a combo.In 3rd Strike DA GAME was a victim of Ken's bullshit.DG was playing as Chun-Li & performed her KikoSho super.Ken walked right up & grabbed Chun-Li out of the shit,OTG'ed with a low Forward XX ShinRyuKen combo.That combo is WAY impossible for a human player,but the AI does it so well.BTW Ken grabbed Chun out of the KikoSho when it was hitting him.
Bloody Youkai
05-17-2004, 08:34 PM
Super Turbo(Throws and holds taking almost the whole damn life bar, wtf? Fighting Dhalsim is a nightmare...)
Art of Fighting 2(Good god this shit gets retarded)
Galaxy Fight(wait till you get to the last boss Feldon, it's enough to make you give up)
Tekken 4(Put it on the very highest difficulty, oh god... Julia Chang is a fucking nightmare, I HATE HER!!!! The CPU does ten hit strings and other crazy combos constantly, and King WILL put you in EVERY SINGLE FUCKING HOLD HE HAS!)
Bloody Roar 3(Put it on the highest setting and watch as every cpu opponent fast evades and blocks damn near every single attack you do. It's really not that bad tho, till you get to Uranus... Have fun as she perfects you again and again...)
Kof94 and Kof95(mainly when you get to Rugal and Saishyu/Omega Rugal... There's a reason I never beat either game...)
Skyler
05-17-2004, 08:37 PM
i would have to with Mortal Kombat and Shin bison from SFEX2+:mad:
Saotome Kaneda
05-17-2004, 09:16 PM
(con't from my last post)
In order of gheyness
WYLER > AoF 2 chars after stage 3 > NEO-DIO > Other SNK Bosses > ST/HSF > GILL > MK 2-UMK > SFEX Shin Bosses
Caps are for honorable mention.
*InVeRs3*
05-17-2004, 10:25 PM
Originally posted by AKUMA2000
IMO.......SFA2, SFA3, ST, CvsS2
CVS2? What are you smoking. I want your shit
Muskau
05-17-2004, 10:47 PM
Arcade 3rd Strike Gill, not that pussywhipped DC version Gill. Even the veterans at my arcade can't consistently beat him.
thedude.com
05-17-2004, 10:50 PM
cvs2 a.i. is tough . if you are good , you won't say that .
3s ....sigh yeah .... US version is toughest
Donkus
05-18-2004, 12:03 AM
Gill's arcade AI is pathetic. If he gives you trouble, something is wrong.
Here's just a few ways to take advantage of his AI.
Urien: Throw MP spheres. If nothing happens, throw another one. If Gill jumps into it, RH tackle. Repeat.
Q: Knock Gill down. As he gets up, CDB him and follow with a combo. Repeat.
Gouki: Force Gill to block any cancelable move and cancel into the demon flip. Use the throw. When Gill gets up, repeat.
Makoto: Grab Gill with a command grab. Then Fierce, Hayate. Repeat.
UltraDavid
05-18-2004, 12:14 AM
Originally posted by BlodiaVulcan5
Fighter's Destiny 2 (N64)
Oh dude I thought I was the only one who played that game.
thedude.com
05-18-2004, 12:47 AM
Originally posted by Donkus
Gill's arcade AI is pathetic. If he gives you trouble, something is wrong.
Here's just a few ways to take advantage of his AI.
Urien: Throw MP spheres. If nothing happens, throw another one. If Gill jumps into it, RH tackle. Repeat.
Q: Knock Gill down. As he gets up, CDB him and follow with a combo. Repeat.
Gouki: Force Gill to block any cancelable move and cancel into the demon flip. Use the throw. When Gill gets up, repeat.
Makoto: Grab Gill with a command grab. Then Fierce, Hayate. Repeat.
YO !! THAT HAPPENS IN ROTD !!
timekillr
05-18-2004, 05:23 AM
I think it depends on what you mean by toughest AI. If you mean cheap impossible stuff, then every MK played on the first player side is near impossible to beat. However the AI in MK is incredibly stupid, and with some patterns will do incredibly stupid stuff. For example, in MK2, if you're playing on the second player side(don't ask me why Midway implemented 2 different AI behaviors) and jump towards the AI at a certain distance, he'll back off. Then just walk towards it; it'll keep going backwards, and you can easily bring them into a corner. You can then back away to a certain distance where he will stop moving, wait 2 seconds, then jump towards it; it will *always* throw it's projectile. It's dead easy.
ST is very hard, until you learn what it doesn't counter. VF4 is not tough, it just learns, which is different; it will grow in power as you do, which always makes it a great opponent.
The MKs had near impossible AIs sometimes.. It will literally throw you out of everything, do standing jump kicks every time you jump towards it, etc. It's just ridiculous.
Difoj
05-18-2004, 05:32 AM
Street Fighter Turbo.
The MK games have that bullshit AI, so you need a pattern to beat them :bluu: but I still love the series.
nameingway
05-18-2004, 05:34 AM
some of the missions on ggxx are pretty silly... i.e. gold justice.
even though that really shouldn't be considered AI, its pretty fucking hard. i'd vote for st or vf.
ocelot_357
05-18-2004, 06:23 AM
Originally posted by nameingway
some of the missions on ggxx are pretty silly... i.e. gold justice.
even though that really shouldn't be considered AI, its pretty fucking hard. i'd vote for st or vf.
The last mission on ggxx is :eek: ex gold sol...that nigga is already cheap enough.
Jin Cena
05-18-2004, 09:13 AM
Originally posted by Wut_da_Heck
Mortal Kombat games
Mortal Kombat 3 was a pain in the ass. I played it all the time when everybody else told me that it sucked and I disagreed. Then I got rid of that along with my Snes and agreed that it was the worst of the Mk series. I hated that game.:eek:
i am mostly a 3s person.
what i noticed was when i first started out on the game, the AI sucked, cause i did...
as i got better, the AI developed more and actually did some good things, like regular parry and throw or counter after.
now, as i got much better, i see red-parries, (example: when you pick yun and do the s.lp>s.lk>s.mp setup for the genei-jin {spelling?}) and when you play against hugo and he does a walk up 360 on you, which most human players here in the US still can't do consistantly.
i swear, the AI gets smarter as your level of play increases...
and yeah, when i had my SNES, MK games were tough to beat.
Virtua_Leon
05-18-2004, 10:59 AM
Tough cpus ai's include zero2 darkstalkers 3, kof95, Karnovs revenge, ss2, Xmen cota.
I personally do not find 3rd strikes ai tough at all, there's only one thing that strikes terror in me in that game, when you reach about 8th or 9th stage you get the choice of either elena or gouki, i shit my pants!
Some guy mentioned ROTD, the AI was easy in that game all you have to do is block they ALLWAYS do some random move that leaves them wide open, the nly thing that was tough about them was that they ALLWAYS nail there combos without fail.
Oh two other games spring to mind power instinct 2 and last blade 2 on level 8
timekillr
05-18-2004, 12:15 PM
Originally posted by ocelot_357
The last mission on ggxx is :eek: ex gold sol...that nigga is already cheap enough.
It's actually quite easy.. I find some of the other missions MUCH harder(in #r, anyway).
Easy way to do it: Get Sol into a corner with repeated Slash->Stun Dipper, then once he's cornered and down, you do a Stun Edge Charge Attack->Close S.slash->Far S.slash->Crouch slash->Stun Dipper->repeat
Sol is stupid enough to get hit most of the time by the Stun Edge Charge Attack, and that combo is a guaranteed knockdown. I take no credit for it; I saw that in a video I got somewhere and I just tried it.. Works wonderfully.
I find the story mode is MUCH more difficult sometimes. Especially getting Dizzy's second ending; you have to beat Boss I-No in one shot, and this is basically impossible... I've never seen anyone good enough with Dizzy to do that :)
Robyrt
05-18-2004, 12:26 PM
The GGXX and VF4 AIs have some serious holes. Notably, GGXX has trouble handling wakeup attacks (Ky/Sol/Dizzy/etc. can abuse this as stated above) and VF4 never escapes low throws and will usually try to block charge attacks (Vanessa charge attack into low throw wins 80% without fail). VF4e is much better, of course.
Thongboy Bebop
05-18-2004, 12:48 PM
Originally posted by timekillr
I find the story mode is MUCH more difficult sometimes. Especially getting Dizzy's second ending; you have to beat Boss I-No in one shot, and this is basically impossible... I've never seen anyone good enough with Dizzy to do that :)
I'll make ya a tape.
N - ;)
DA GAME
05-18-2004, 03:11 PM
Originally posted by timekillr
It's actually quite easy.. I find some of the other missions MUCH harder(in #r, anyway).
Easy way to do it: Get Sol into a corner with repeated Slash->Stun Dipper, then once he's cornered and down, you do a Stun Edge Charge Attack->Close S.slash->Far S.slash->Crouch slash->Stun Dipper->repeat
Sol is stupid enough to get hit most of the time by the Stun Edge Charge Attack, and that combo is a guaranteed knockdown. I take no credit for it; I saw that in a video I got somewhere and I just tried it.. Works wonderfully.
I find the story mode is MUCH more difficult sometimes. Especially getting Dizzy's second ending; you have to beat Boss I-No in one shot, and this is basically impossible... I've never seen anyone good enough with Dizzy to do that :)
I-No in Dizzy's story mode is no problem as long as you don't slip up because if you do,the CPU I-No believes in the one shot,one kill theme.
archetype
05-18-2004, 03:19 PM
Mortal Kombat 3
Rage of the Dragons
Virtua Fighter 4
SSF2T on dreamcast
ART OF FIGHTING 2!!:mad:
Xmen COTA(sometimes)
Streetfighter 1
peace
SKJ
4neqs
05-18-2004, 03:41 PM
^Which reminda me. XCOTA's boss Magneto is an EVIL FUCKER. Possibly faster and nastier than even MvC2 Mags. :eek: :mad:
Originally posted by *InVeRs3*
CVS2? What are you smoking. I want your shit
I was quite surprised by his mention of SFA3 myself. That was some cake-easy shit IMO. :B
BlodiaVulcan5
05-18-2004, 03:50 PM
Originally posted by UltraDavid
Oh dude I thought I was the only one who played that game.
Yeap, that game is total fucking bullshit when it comes to everything. Bessy (i think that's the name of the cow) is total bullshit. You'd think you can get at least 1 hit, but noooooooo he goes into PMS rage mode and juggles you for free. :mad:
grandabx
05-18-2004, 04:53 PM
Samurai Showdown 3 for the Saturn.
IceBeast
05-18-2004, 08:24 PM
Alpha 3
1) PS2
2) Level 8
3) Turbo 3
I think it's the best AI. The comp plays zoning and it counter wake ups 90% of the time. The comp blocks cross ups wery well too. If your a little late with you string, you will get jabbed out between the string.
Alpha 3 is the best, nuff said!
El Juegador
05-18-2004, 09:18 PM
Originally posted by 4neqs
^Which reminda me. XCOTA's boss Magneto is an EVIL FUCKER. Possibly faster and nastier than even MvC2 Mags. :eek: :mad:
I was quite surprised by his mention of SFA3 myself. That was some cake-easy shit IMO. :B
Yeah, I hate that cheap ass Magneto from COTA. Mainly because I've been playing that a lot lately and I'll be fucking him up ,then he does that shield bullshit, flies, then does nothing but throws projectiles or those magnetic shit. That and all he does is block. I'm glad they took that shield away from him in XvSF/Marvel long with other moves.
I vote for MK too.
Orochi Jeebus
05-19-2004, 02:10 AM
i thought the first GG game (psx) was pretty tough x.o
timekillr
05-19-2004, 03:19 AM
Originally posted by DA GAME
I-No in Dizzy's story mode is no problem as long as you don't slip up because if you do,the CPU I-No believes in the one shot,one kill theme.
Yeah, that's my main problem as the way I play usually involves me getting hit once or twice. :)
DA GAME
05-19-2004, 07:30 AM
Originally posted by timekillr
Yeah, that's my main problem as the way I play usually involves me getting hit once or twice. :)
The key to beating I-No is that you have to stay on her ass like white on rice.DA GAME's strategy was keeping I-No in the corner & constantly doing Dizzy's chain combo of P>K>S>HS XX Imperial Ray.Now you'll have to be quick also because I-No loves to counter attack your combo when she's getting hit with 2 out of the blue Ultimate Fortissimo's for 100% damage.
Nokato
05-19-2004, 07:46 AM
Originally posted by AKUMA2000
IMO.......SFA2, SFA3, ST, CvsS2
CVS2? You must have a version where the cpu RC's or something.......Can I get that copy of CVS2 lol? By far COTA's Magneto is the most cheesiest seeing as if he only has one bar SOMEHOW he can still SW with no meter even after being HIT OUT of Shockwave. Saturn COTA's AI was fucked up.
FlameAngelX
05-19-2004, 08:05 AM
You people aint got shit on Igniz.
Dark Shinryuken
05-19-2004, 09:32 AM
Well, not many games that I know of have a tough AI, I do know one thing though, Morrigan in CVS2 is a bitch to get near. If your distant she abuses her little fire balls if you try to jump near her she does her Shoryuken-wannabe attack, she sometimes does it when you roll too.
Rugal in King of Fighters 2002 also gives me a hard time. And Blanka goes berserk sometimes. Of course, I play these games under the hardest difficulty's
DA GAME
05-19-2004, 10:24 AM
Originally posted by Dark Shinryuken
Well, not many games that I know of have a tough AI, I do know one thing though, Morrigan in CVS2 is a bitch to get near. If your distant she abuses her little fire balls if you try to jump near her she does her Shoryuken-wannabe attack, she sometimes does it when you roll too.
Rugal in King of Fighters 2002 also gives me a hard time. And Blanka goes berserk sometimes. Of course, I play these games under the hardest difficulty's You ain't kidding about Morrigan's cheap-ass.Hell she'll Shadow Blade your ass out a combo.Don't fight her on 8 star setting in MvC2,she 'll roll out of Gambit's Royal Flush even when he is half way finished.BITCH!!!
Dios <-X->
05-19-2004, 10:30 AM
GGX2 mission and some story modes hands down. completely absurd.
aa_overmind
05-19-2004, 01:42 PM
Sizzy: final boss from Matrimelee is hard as fuck!!
Killer Instinc: the A.I. does moves that counter act moves, and there is no need to do combos since they will combo break em.
Way of the Warrior: don't ask.
Final boss Gill on the first SF3.
SvC Chaos: A.I. counters everything you do, just press the button and the A.I. does a counter.
Darkstalkers PSone version: even on very easy the game is hard as fuck.
And the hardest fighter I played
Eternal Champions CD: FUCK!!!!!
SilentNinja
05-20-2004, 07:46 PM
Art of Fighting 2....
da_dragon
05-21-2004, 06:01 AM
ggxx gold justice and gold ex sol shit..jesus christ, i stopped trying....
IronFist
05-21-2004, 09:34 AM
Originally posted by nate
i am mostly a 3s person.
what i noticed was when i first started out on the game, the AI sucked, cause i did...
as i got better, the AI developed more and actually did some good things, like regular parry and throw or counter after. The computer has hit me with crazy shit sometimes, and I swear the computer cheats.
Akuma fierce, fierce uppercut xx super, dudley ex mgb combos, necro spinning clothesline xx electric snake, hugo standing 720
Midnight
05-21-2004, 09:49 AM
Magneto in Saturn version of X-Men: COTA
Weaponlord- For SNES. Am i the only one that played this. It is absolutely INSANE. I can't get past the second guy.
Yumi Saotome
05-21-2004, 10:31 AM
Samurai Showdown V on max difficulty.
ShinShotokan
05-21-2004, 12:56 PM
It surprises me that nobody mentioned Cyber Akuma/Mech Gouki from MSH vs Street Fighter.
He's not gliched.
He's just the worse reincarnation of Shin Akuma ever.
Cheap fucking bastard that's impossible to beat.
I still haven't been able to beat this bastard.
You do a Rageing Demon on him = 10 % damage
He does a Rageing Demon on you = 80 % damage
Your Rageing Demon Requires 3 bars
His Rageing Demon requires ONE bar (yup. ONE bar)
'Nuff said...
SNK bosses have at least usually an easy attack patterns that's easy to remember and take advantage of...
blackadde
05-21-2004, 01:03 PM
Originally posted by Dios <-X->
GGX2 mission and some story modes hands down. completely absurd.
That's not the AI, that's just the fucking absurd restrictions.
4neqs
05-21-2004, 02:14 PM
Originally posted by ShinShotokan
It surprises me that nobody mentioned Cyber Akuma/Mech Gouki from MSH vs Street Fighter.
...
Cheap fucking bastard that's impossible to beat.
lol NO
I still haven't been able to beat this bastard.
1. Pick Wolverine, build 3 meters with j.strong.
Activate qcb+PP, do repeated c.fierces. Repeat
1a.alternately, tag Wolverine out and let someone else hog the meter. E.g. Shuma+Chaos Dimension
2. Use Blackheart/Mephisto and chip away at him with j.fierce/j.roundhouse
2a.See 1a.
3. The bastard is allergic to throws.
CoolWater
05-21-2004, 02:19 PM
Originally posted by S cLuBBeR
Kitana and Scorpion own UMK3 AI which was the cheapest of the MK series.
MK, especially MK 2.
mukai
05-21-2004, 06:03 PM
SNK BOSSES AND GGX2 mission and some story modes. oh yeah street fucking fighter 1 OMH
Shin Ace
05-21-2004, 06:48 PM
I played sf1 for about 3 seconds then gave up. Can't even walk, you have to hop everywhere. I have no clue how the engine in that game works, but it seems the AI does.
DA GAME
05-22-2004, 05:11 AM
DA GAME forgot about one game:Ultimate MK3.If you fight against Jade & you do an auto combo she'll combo your ass back on between yours.CHEAP!!!!
Stabby
05-22-2004, 06:12 AM
My vote goes to MK. I've fought Jade maybe ten times, and I've never been able to do shit besides block damage. And I never beat Kintaro.
jericho_mpm
05-22-2004, 10:00 AM
I am going to go way back in the past and say
LAST BRONX on the sega saturn that game was wild from round1 even on easy i have to say
ultimate mortal kombat does have some crazy cracked ai system as well but i only want to think of old main games :p
HAQ2049
05-22-2004, 10:02 AM
fuck all of that. My vote goes to mugen. It's still a game ya know. More of an engine though. Evil Ken for mugen has got more AI than anything that will ever exist.
flipONE
05-28-2004, 02:31 AM
I found this while looking up Samurai Showdown V stuff (someone said it was one of the hardest AI's ever).
I noticed a lot of people posted game bosses and stuff that isn't AI related.
Mecha Gouki in MS vs SF isn't AI cheap, he's a damage dealing monster. The one or two hits he lands on you are just devestating thats all. Easy way to beat him? throws, Chaos Dimension, Omega Red (all hail MvSF master! woot), and of course... Zangief... lol thats just cuz throws are hardcore.
Anyways, yes Jade is hardcore AI, MK is hardcore AI basically because the system itself is just that hardcore (not as many infinites, max damage limits, less combo opportunities).
SNK bosses don't fall into that category, why? because Goenitz in SvC chaos isn't hard AI, he doesn't pull tricks or fake you out or anything. He has overprioritized and damaging moves that getting around w/o top tier characters is just hard to do.
A truely hard AI is something that chooses the right course of action in the current situation. In cases like Jade, she counters, she opens you up. There are patterns but they're much less so that something like Mecha Gouki: he'll do Fireball, Throw his fist, dash up, sweep, its his bread and butter. Goenitz throws out random wind colums.
in SSV the AI is damned hard, fighting against Jubei who used his Rage mode to his complete advantage was awesome to see (plus I was using low hp Ukyo lol). The mid boss is a good mix of both, he traps and tricks you and still has over powered moves therfore making him even more annoying than Mecha Gouki.
Guilty Gear X2 has some Decent AI, unfortunately I think I've played the game on Maniac w/ Potemkin so much I don't think I notice it anymore.
Also I've noted some really good shit on Alpha3, Blanka in Vism actually pulled off a good sized CC on me.
epsilon_
05-28-2004, 06:22 AM
I'll say A3, (probably because I don't play the game AND only have a shit controller to play the emu on), and GGXX mission mode(don't play this game either). I don't even remeber what mk was like.
OmegaX
05-28-2004, 03:09 PM
MK Tri on N64, smart AI mixed in with cheap tactics and a piece of shit control makes it almost impossible. Also SSF2T on 8 is fucking hard though i can still beat it considering the cmptr always does the same shit. KOF bosses on max difficulty shit they are hard I challenge anyone to play KOF 2K1 and beat Igniz on your first try with out losing a single man and getting a perfect. Theres also the GGXX missons gawd damn are they impossible, and thats about it.
colguile
05-28-2004, 03:41 PM
Originally posted by FlameAngelX
You people aint got shit on Igniz. THE AI IGNIZ KILLED ME WITH A INFINITE COMBO! WTF!?
Other than that, i would say darkstalkers was pretty hard. Pyron was the hardest boss i have ever faced.
And indeed the MK AI is bullshit.
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