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-BF-
06-15-2004, 06:21 PM
Could anyone here do a basic rundown of Ryus main strats/tactics/combos in A3? I just started playing A3 again since I'm getting a little bored with mvc2.

The only combo I know with Ryu is his main corner one, j.hp, c.mp, hk hurricane, c.mp, hk hurricane. Other than that I am clueless. The main ism I'd like to learn with is V btw.

Thanks in advance.

=dave=
06-16-2004, 05:16 PM
i have a guide for him on my site. hope it helps.

www.burningdojo.com

under downloads / guides.

Jiorn
06-16-2004, 06:58 PM
:confused:
The hell?! I didn't know that. I'm on my way!

-BF-: I have a bunch of vids on V-Ryu if you want. Just hit me up on AIM. Oh yeah, fair warning though. I can't send files directly for some reason, only post vids as a reply for you to download. It'll take a while but it gets the job done. Check you PM's for the AIM SN.

=dave=
06-16-2004, 07:54 PM
I'm just starting to tinker with faq's so it probably isnt too great but it's something.

glass
06-17-2004, 09:18 AM
some here, but not as much on the other character threads:

http://shoryuken.com/forums/showthread.php?s=&threadid=13212

could someone post Ryu's midscreen anti-air VC? goes something like DP, hadoken hopkick hadoken tatsumaki... twas on an a-cho vid but it didn't go any further than that..

-BF-
06-17-2004, 12:33 PM
Awesome. :D

Jiorn: I'll hit you up on AIM when i see you on.

=dave=: Thanks for the guide, I'll check it out.

If anyone knows of videos for matches/VCs Id appreciate it to hell.

The Prophitt
06-21-2004, 02:50 PM
His anti air VC is not worth it, in my opinion. I would do the standard GC/Rave if they are in the corner or I would do his anti air juggle in the corner. I would never start his anti air out side of the corner. You can do it when your about 3-4 steps from the corner and only need to hop kick once to do the juggle. That at least does half life. The mid screen anti air/hop kick is not worth it.

psycore
06-21-2004, 03:07 PM
bah, just do j. Jab (CH), land, cc foward jump, activate VC, j. Strong, land, cc j.Strong x n........

Atb_555
06-30-2005, 12:01 PM
Does anyone know how do this cross-up properly: Basically you jump forward, MK (cross-up), followed by c.MP, c.LK, 236+LK, walk forward and grab.

Basically in the end of the 236+LK it seems that your guareented a throw since they are still in blocking animation. I may have got the commands wrong after the cross-up. I saw some dude do it down the arcades.

Ryu1999
06-30-2005, 12:23 PM
Listed on the new VC thread

some here, but not as much on the other character threads:

http://shoryuken.com/forums/showthread.php?s=&threadid=13212

could someone post Ryu's midscreen anti-air VC? goes something like DP, hadoken hopkick hadoken tatsumaki... twas on an a-cho vid but it didn't go any further than that..

Atb_555
06-30-2005, 01:16 PM
It's not a V-ism combo, just a normal one.

glass
06-30-2005, 04:35 PM
it's not really a combo or a guaranteed throw, more like a tick set up or feint. if V-Akuma ducked the hurricane kick, Ryu's VC fodder.

wow.. this thread is old. good to see people using the search function though.

Atb_555
07-02-2005, 04:59 AM
Do you know where I can find a list of tick setups (eg: FAQ or guide) for different characters (never heard of the term before but I seem to understand what it means).