View Full Version : KOF Maximum Impact
Ouroborus
08-12-2004, 12:27 PM
Has anyone got this game already?
I have it and so far its pretty good. The gameplay feels much smoother than the Street Fighter EX series.
basically it sorta is like street fighter EX but has chain combos and a sidestep move.
Kikosho
08-12-2004, 12:32 PM
It's out in Japan. It's not out in U.S. until September 15. I can't wait to play it.
Edit. I just checked ebgames and it's been delayed to fucking October 11. WTF!!!
Infested Jester
08-12-2004, 12:40 PM
Another delay? WTF, last week it said 10/1 :bluu:
Buktooth
08-12-2004, 04:25 PM
Playing it, not really digging it. If you're expecting it to play like a KOF game but in 3D, you'll have to look elsewhere. It's not comparable to SFEX in any way. SFEX plays like Street Fighter, just with some sillier combos and ugly character models. KOF:MI has some nice looking character models, but it plays nothing like KOF at all. Yes, they share some elements (low jump CD, forward and backward rolls), but KOF:MI is pretty much completely centered around up close fighting and its numerous chain combos. If anything, I would say it plays most closely to the Bloody Roar series.
A formal review will probably be on video-opera soon.
Kikosho
08-12-2004, 04:34 PM
Originally posted by Buktooth88
Playing it, not really digging it. If you're expecting it to play like a KOF game but in 3D, you'll have to look elsewhere. It's not comparable to SFEX in any way. SFEX plays like Street Fighter, just with some sillier combos and ugly character models. KOF:MI has some nice looking character models, but it plays nothing like KOF at all. Yes, they share some elements (low jump CD, forward and backward rolls), but KOF:MI is pretty much completely centered around up close fighting and its numerous chain combos. If anything, I would say it plays most closely to the Bloody Roar series.
A formal review will probably be on video-opera soon.
That's cool with me. It'll be nice to see KOF in a different light for me at least.
THE ANSWER
08-12-2004, 07:58 PM
The game is good man its different thats why is good isn't nice to have something different once in a while. Even oldschool characters feel new, but it still has that KOF feel to it
BTW my very reliable resources tell me it should be out next month.
Buktooth
08-12-2004, 08:12 PM
The game just lost like 50 points. There's a freakin COMBO LIMIT. This is the laziest way to prevent infinites ever, akin to MK4's MAXIMUM DAMAGE thing. This game's combo limit caps out at a measly 10 hits, which is pretty pathetic. If the 10th hit is a multi-hit move/chain, then you're allowed to get all of the hits before the character flies away.
Oh well, my Clark semi-infinite still does about 50% off of any random hit with no meter. :D
THE ANSWER, have you played this game at all yet? I'm not really feeling anything KOF at all about it. Of course, my experience may differ from yours.
Saotome Kaneda
08-12-2004, 08:16 PM
Damn Buk, don't make me feel like I'll be wasting my Yen when I go to Geo tonight to pick it up....=/
HellSap
08-12-2004, 09:21 PM
well, its still sorta fun... I guess
yeah, Im glad I wasnt the only one to notice the bloody roar feel of the game...
and that 10 hit combo thing... that works for standing attacks only? cause theres a mission mode thing which you need to do a 30 hit combo... I noticed the 10 hit limit on OTG hits though...
It doesnt have too much of a kof feel... the characters I play with, I still play with them the same way, and it works... terry just links everything into burn knuckle or do a lot of low kicks into power dunk... seth is all about his crazy uppercut damage and high/low options...
mai still has her ass attack
overall theyre way different from their true kof incarnations, mostly visual cues are the only thing linking them...
mai doing RH RH RH RH RH FP is like.... high kick into cartweel into another kick into her fan into flame spin thing...
ehh, its not quite the same, but it works...
its 3d so instead of doing the standard 2-3 hits into a special, they have those long chains of attacks, which end in a special, or a super cancel...
AceKiller
08-12-2004, 10:09 PM
Even though it's in 3D I'm still curious to give it a try.
Speaking of which I wish they would have released Capcom Fighting All-Stars, it probably wouldn't have been as good as any current Capcom fighter but I really wanted to play Haggar dammit.
Skyler
08-13-2004, 01:31 AM
So im guessing from all the previous post, KOFMI gameplays isnt similiar to VF4, T5, and SC2? well that would suck then:mad:
bloodriot
08-13-2004, 02:46 AM
I loved bloodyroar 1 altho broken as hell
as long as it isn't exactly like sf ex I thought it was rather poor a pale imitation on any sf game
whats wrong with a combo limit, I hate infinites I prefer hand to hand battle and mind games makes you work for your dough
It doesn't sound bad I definately must get a hold of it can't be any worse than mkda
And I'd hardly expect it to be better or on par with vf4emo ,sc or tekken 4
It's only it's first go
AL the great
08-13-2004, 04:31 AM
i got it about 4 days ago but haven't even opened it cuz of work and other crap. i'll let u guys know today in detail of how it is.
YellowS4
08-13-2004, 05:38 AM
What..a shitty game -__-
Combo limits, abusable sidesteps (for now) and well, not feeling like kof.. bleh! Can't believe I even bothered lol:bluu:
cygnus
08-13-2004, 06:39 AM
Yeah I played it last night for an hour or so...wasn't impressed. I was going to give it another try today, but after reading this thread I think I'll just forget about it.
There is some pretty scrubby stuff in this game...all of the long chain combos are super cancelable, so they're all like the easiest hit confirms ever. Iori gets a free maiden masher off his run and grab thing...there's a lot of stuff like that. It's pretty funny if you don't get up immediately, like everything hits grounded. Kyo does lvl 3 2141236+HP it lifts you up off the ground lol.
Time_Stop
08-13-2004, 07:41 AM
There are 30-hit combos.
Hoonyo
08-13-2004, 08:01 AM
Originally posted by Time_Stop
There are 30-hit combos. He said if it ends with a multi-hitting move it still combos. Originally posted by Buktooth88
If the 10th hit is a multi-hit move/chain, then you're allowed to get all of the hits before the character flies away.
timekillr
08-13-2004, 10:30 AM
As far as I know there are no 10+ hit supers.. 10 hit combos are stuck with OTG stuff, afaik.
kite raiser
08-13-2004, 11:04 AM
this is the company that made crap like svc and kof2k3, you suddenly expect them to switch to 3d and make a decent game?
I saw this coming and didn't bother buying this shit, sounds like it was a good decision
Buktooth
08-13-2004, 12:40 PM
There seem to be some strange exceptions to the rule. Some moves/chain seem to count as a different number of hits than what they actually do. A generic example would be Ryo's Zanretsuken. Doing like 5 hits, Zanretsuken (15 hits), then Ryuukoranbu (15 hits) does 35 hits. I'm not really sure why, but certain 3 hit chains only count as 2 hits also. Kinda random.
Bloody Youkai
08-13-2004, 02:51 PM
Plays like Bloody Roar? Well then I gotta get this game, I'm like one of 10 people in the US who actually likes BR type games...
Man, I hope I can find some enjoyment from this game when it comes out here. I've really started to love the KoF series over the years.
master akuma
08-13-2004, 03:34 PM
I just got the game and it seems a fusion of some KoFīs and Tekken :confused:
I had some hopes on this 3D KoF but from what I played itīs closer to be a Tekken game in some points...
Most DMīs at level 1 suck ass, even on max DM level the opponent can get you (easy) after he/she block the MAX level DM... example: Kyoīs level 1 DM (qcb hcf) has no range at all and itīs slow as hell, fireballs can be avoided very easy and the jumping speed is kinda weird.
When I got into level 7 or 8 the cpu made a 9 hit combo on my character just like tekken (Punch, Kick, Kick, Kick, Punch, Kick, special)
When you hit the opponent: when heīs on the ground and before he gets up you can hit him with regular moves or specials or supers..
I guess Tekken players will love this game.
Tyram
08-13-2004, 03:46 PM
ive got the game reserved but i havnt had the chance to play it yet. I downloaded some vids of it but they were just movie vids of the game. no matches what so ever.
oh well its all about the street fighter anniversery collection coming out september 1st.
Buktooth
08-13-2004, 04:18 PM
hehe, unless something completely bullshit is found with other characters, Kyo is 90% likely to be god tier in this game. Well, unless special grabs are one frame in this game like in other KOFs. He might be beatable then.
master akuma
08-13-2004, 04:36 PM
About KoF MI: cyberfanatics just released a 100% full damage combo vid from Athena (less than 2 megabytes)
http://www.planetdreamcast.com/orochinagi/cyberfan/main.htm
Kouga
08-13-2004, 05:38 PM
That sure didn't take long... And it doesn't list any servers to dl from when I click it :(. Stupid piece of shit fileplanet.
Rioting Soul
08-13-2004, 05:59 PM
Isn't this SNK/P's first 3D game? They are late bloomers, I can forgive them. I hope KoF:MI's profit outweighs the cost.
Kouga
08-13-2004, 06:08 PM
Originally posted by Rioting Soul
Isn't this SNK/P's first 3D game?
Negative. They've made Fatal Fury: Wild Ambition and Buriki One. The former I have not played but people say it sucks. Buriki One I've played, but it had fucked up controls, so I didn't really go in depth with it because I'm too lazy to get used to them...
shoryukenH2
08-13-2004, 06:31 PM
Originally posted by master akuma
About KoF MI: cyberfanatics just released a 100% full damage combo vid from Athena (less than 2 megabytes)
http://www.planetdreamcast.com/orochinagi/cyberfan/main.htm
Go directly to KOF columbia to get it if fileplanet doesn't work. Either way the enemy can recover from that combo around the 10th hit so it's more like a 60% damage combo. That's why the practice mode needs a @#$ recovery option... can't tell when you can OTG and when you can't.
Time_Stop
08-13-2004, 07:54 PM
Funny, the version of the video in KOF Colombia is half the size of the one in KOF Cyberfanatics... Looks pretty good, though.
And this game is the first 3D game for SNKP, but the fifth or so if you consider SNKP and SNK the same company.
And so youīll have an idea how things have been working:
KOF 2000: SNK
KOF 2001: Eolith
KOF 2002: Eolith
KOF 2003: SNKP
SVC: SNK + SNKP (SNKP took over where SNK stopped)
KOF NeoWave: Noise Factory + Sammy
KOF MI: Noise Factory + SNKP
Buktooth
08-13-2004, 07:59 PM
Originally posted by shoryukenH2
That's why the practice mode needs a @#$ recovery option... can't tell when you can OTG and when you can't.
Go to practice menu, change guard to "1hit-guard". It'll tech roll whenever possible. In situations where you can't tech roll, it'll get up as soon as it's humanly possible too. It's the only way to test if a lot of combos are real or not.
owned member
08-13-2004, 09:13 PM
I set the dummy to stand, all guard & throw, I was clark.
Whenever I jumped with a deep B, I instantly did a hcf grab ... and the thing is that it works ... dunno if a human player can jump away from it after blocking the air attack.
tsubame
08-14-2004, 04:06 AM
this game is getting a real RBFF1-ish vibe to me right now judging from all I've seen. might end up getting this anyway if there isn't a ton of balance problems- I can live with some scrubbiness as long as it's fun scrubbiness.
and RBFF1 was a fun game.
shoryukenH2
08-14-2004, 05:14 AM
Hahaha this game has some ugly glitches though I can't reproduce them. I've gotten a moon walking Duke who was attacking while moving backwards and I also got the fireball part of Athena's crystal DM to get stuck on her hand (she went around puching with the 'crystal fist')and then the fireball goes to sit next to her head (it can still hit people too).
And the common one is when characters get hit in the back they fly towards you.
4neqs
08-14-2004, 05:50 AM
http://dynamic4.gamespy.com/~mmcafe/cbbs/cbbs.cgi?mode=res&namber=49&rev=&page=0&no=0
This made my day. :p
Buktooth
08-14-2004, 04:19 PM
More bugs:
Most characters in this game do not have any jumping cross ups. However, if you try to do it at the right distance your character will somehow warp back to the front of the opponent upon landing. It looks quite weird, and even confuses the training dummy, who spins a slow 360 in place looking for you. Really goofy looking.
Another one is during the game's two "scum gale" type moves (Iori's grab and Clark's pick up after his mount tackle), certain moves will go straight through the opponent for no apparent reason. If Iori does any special/super move after his scum gale, he passes straight through the opponent without hitting them. If Clark does his f+B B B chain after his pick up grab, he also goes straight through them. More chains will probably produce the same effect in Clark's case, haven't really tried.
The combo shown on KOF columbia actually does work, just not the way they showed it. As somebody else said, their combo is tech rollable. However, if you hit them against the wall with Athena's A A A C B D chain, then cancel the first hit of the D with her super, she'll do the super in mid-air and it'll all connect. Does about 70% damage without counter hit. (the video on KOFcolumbia had counter hit on. Counter hits add 50% damage to the whole combo)
The main thing that makes this game look dumb? Its OTG system. Here's a sample with Leona:
Turn the training dummy on to "1hit-guard" so it'll tech roll/guard whenever possible. Trip the dummy with a low D. OTG them with low B. Then another. And another. And another. All the way until the 10 hit combo limit kills your combo.
...
Pretty stupid sounding right? A generic combo of sweep, six OTG low B's, then an OTG 3 hit low chain does about 58 points of damage (very respectable for no meter). However, sweep, 5 OTG low B's, OTG 3 hit chain into the ground super does a good 100 points of damage. That's more damage than most characters can pull off (well, that I've found anyway), and it's off of a sweep. Of course, you can chain combo into sweep (every character has at least one or two chains into a sweep) and continue the OTG antics from there.
Pretty much every character can exploit this game's OTG system, though most can't do it nearly as well as Leona. Leona's low B has crazy range and moves her forward. Other characters have to settle for something like 2 OTG low B's and then a low D. You can make it look extra stupid by yelling EY, EY, EYYYYYY while doing the combo. Characters with a strong OTG game have the obvious advantage of huge guaranteed combos off of sweeps and stuff, but they also get to do their OTG shenanigans whenever their opponent misses a tech roll.
Kyo, however, takes this whole OTG game to the next level. Kyo looks like he's going to be god-tier for several reasons, but we'll start with his combos:
Sweep. OTG low B~A chain (moves him forward). Repeat 3 more times, buffer last one to a qcf+B,B. 72 damage with no meter. Or, Sweep, OTG low B~A chain x3, OTG low D~B chain, buffer into qcf+B,B. 81 damage with no meter. Off of a sweep. You can also swap out the qcf+B,B with a level 1 Orochinagi super to make it 95 damage. The combo also happens to build a full level 1, so you can end the combo with the super every time if you like. You can also combo into the level 2 Orochinagi, but you have take out one hit of the combo so as to appease the gods of the Combo Limit. The extra damage is pretty small too. As if all that guaranteed damage off of a sweep wasn't enough, Kyo has 4 different ways to combo into a sweep! Two of which are off of his standing AND crouching A! AFAIK, no other character in the game can do even close to the amount of damage that Kyo can do off of a crouching A.
Kyo's low B~A chain is incredibly broken when used in normal ground fighting also. It's fast, moves Kyo forward, and leaves Kyo at a huge frame advantage. What does this mean? You keep doing it. Over and over and over again. If they try to attack you between chains, you get a counter hit B~A chain which you can then buffer into a qcf+B,B on reaction. Due to the 50% counter hit bonus, you've just done a sizable 54ish points of damage on your opponent in a blink of an eye. Run up to them and continue low B~Aing if they tech roll. If they MISS they tech roll, you get to have your fun with the OTG B~A's. Now if they continue blocking your low B~A's, they're going to get guard crushed quickly.
You see, this game has a pretty ill-conceived guard crush system. Guard damage isn't related at all with the power of attacks. It's solely based on the number of hits. The guard bar is about 15 hits long, and doesn't recharge over time at all. Even worse, IT CARRIES OVER INTO THE NEXT ROUND. If you lose a round one hit away from being guard crushed, you're pretty assed out coming into the next round, especially if your opponent has meter. Lastly, when you get guard broken, it isn't a one time deal like it is in other fighting games. After you're guard broken, your guard bar takes about 5 seconds to refill back to its original state. During that recharge time, your guard will break EVERY TIME YOU BLOCK. This means you can do quick resets for 4 seconds, then do your real combo with the final guard break.
Back to Kyo, he can usually get something like 25 hits worth of low B~A chains before he gets pushed away. Well more than enough to guard break you. Again, if you try to interrupt him you will most likely eat a low B~A into upkicks since Kyo has so much frame advantage after a B~A chain. If you block you're eventually going to get guard broken. Not only that, Kyo can sneak a throw in there... and Kyo's throw can be special buffered into his level 2 orochinagi! That's an instant 40% gone if he throws you... more if you were next to the wall (and you probably were). Kyo can also sneak an overhead in there, which can combo into about 68 dmg points.
So how do you get out? Well, if you have an invincible dp you can throw one of those out. The risk/reward is TOTALLY not in your favor though. A typical dp does 10%. Guess wrong and Kyo does at LEAST 50% to with no meter. Low B~A beats most DMs in the game also. I'm not sure if command grabs are instant in this game like they are in other KOFs. If they are, then you should be able to grab Kyo if he continues attacking on the ground.
...yeah. Kyo is pretty good. :D
sounds like the only viable counter tactics to rushdown are the game's built-in ones (CD counter, counter roll). How effective are they at turning momentum around in this game?
Time_Stop
08-14-2004, 05:14 PM
Iīve read a few hundred posts about this game, in seven different forums, and every person says something different.
Some people are saying you can easily roll out of OTG hits. Some people say OTG is broken and you canīt escape (like Buk is saying).
Some people are saying side-stepping is useless. Some people say you can easily side-step out of anything (he said a guy using Clark kept side-stepping and command throwing him).
Some people say playing it like KOF is impossible, others say itīs just KOF with RBīs combo system.
Juggle system is broken. Itīs not.
Blah blah blah.
This one will take a while to figure it out.
Kouga
08-14-2004, 05:25 PM
Hey what are the new characters like? How do they play?
Zakuta
08-14-2004, 05:33 PM
...sidestepping?
0_0!!
Anyway, this game sounds pretty broken - but seen as I like the characters, I think I will get it. :P
Besides, Broken KOF games are hardly rare. =p
shoryukenH2
08-14-2004, 07:41 PM
OTG is crazy. Some Japanese guy made a no brainer 140 damage K' combo off a sweep. I don't even want to play this game anymore. Whether Kyo stays there or not, top tier is going to be the characters with good sweep setups and good OTG combos for sure.
At least the wall combos in this game are pretty to look at...
extraguy
08-14-2004, 08:24 PM
Not sure if this is a feature of the system or a glitch and if someones mentioned it just ignore this. Just found this a while ago. With (edit) some characters (havent tried this for everyone yet) I think you can kara cancel command normals into specials. Best example of this is with rock. Using his f+hp or f+hk cancel the command normals with a special like his 360 throw in the early frames of the startup of the move. Rock should advance foward quite a bit prolly about sweep distance. This can be applied to all specials and create for some good mixup and 50/50s like the rock f+hk is a overhead you can cancel it into 360, leave it as overhead or cancel into rage run shift and do a 360.
ummm
hope someone can explain this better, Buktooth or something
and if this was discovered already then ignore this dont flame:)
edit: just another example with clark you can cancel his d/f+hp into hcf+k for some extra distance on his throw.
f+hp is also kara cancellable
ooo this also applies to supers, you can cancel the command normals into supers.
PimpProductions
08-15-2004, 08:23 PM
well, i've spent a few days with this nasty bastard and i can tell you 100% that this game has some of the most outlandish and hillarious combos ever.
the things you can do with this game thanks to snk not letting people tech-roll off of sweeps is fucking amazing...and i dont even want to get started on what's possible thanks to the wall.
in regards to the "combo limits":
The only major thing i've ever ran into is the inability to land more than 3 of the same special on an opp when they are bouncing off the wall(ie...using Lien's qcf+fp to juggle constantly). it does seem that if you mix up the moves themselves, there isnt much of a problem with any limits.
the "opp goes backwards" bug is actually quite usefull in some combos as it can bounce the opp from behind you, back into the wall (which you can view HERE (http://www.pimp-productions.com/videos/mai2.avi)) to get more "imaginative" combos to work.
while otg's are almost a nessecity in this title to get combos, there are some FRAME specific juggles that cut off the opp from being able to roll.
example:
mai's wk,wk,d.wk,d.wk chain can actually link into a df+wk if timed correctly(if not then the opp rolls or only gets hit once and flips out).
if you guys would put more effort into the title and bitch less, then we'd know alot more about this title and it's engine than we do right now.
Shiki Dan
08-15-2004, 09:15 PM
Broken or not, 3-D or not, "Feels like KoF" or not, I want this game to succeed.
SNK needs to make a comeback, and a first strike into the mainstream, and the fighting game community needs some new blood.
Time_Stop
08-15-2004, 09:33 PM
the "opp goes backwards" bug is actually quite usefull in some combos as it can bounce the opp from behind you, back into the wall (which you can view HERE (http://www.pimp-productions.com/videos/mai2.avi)) to get more "imaginative" combos to work.
Which codec do i need to watch it? I thought i was up-to-date with my codecs... I get:
"FOURCC code ī3IV2ī"
Zakuta
08-15-2004, 09:48 PM
That's why AVI sucks; everyone uses random-as-fuck codecs, so ppl have to search all corners of the net for 'em.
FighterX
08-15-2004, 11:33 PM
*snip*
I knew you'd be on top of things. I await the combo video.
Buktooth
08-16-2004, 01:40 AM
OTG is crazy. Some Japanese guy made a no brainer 140 damage K' combo off a sweep.
I wasn't planning on playing this game anymore for a while, but after reading this I realized I had completely forgot to mess around with K'. So I hit the training mode and quickly deduce that the japanese guy did:
Low D, OTG low B~A chain xx ein trigger xx slide, glasses super.
It does exactly 140 dmg, but the problem is it requires counter hit to get that much (like the combo on KOFcolumbia). It does 98 dmg without counter hit. Correct me if I'm wrong on the combo though.
Anyway, after fiddling with K' for like... a minute this is the most optimized combo I could find:
Low D, walk up OTG lowB~A, walk up OTG low B~A, OTG standing B~B xx qcf+A~slide, qcf,hcb+A/C
113 damage without counter hit, 164 with. The combo's actually kinda hard to do so you could just elimate one set of low B~A's and not have to do the whole walk up business.
while otg's are almost a nessecity in this title to get combos, there are some FRAME specific juggles that cut off the opp from being able to roll.
I've actually accidentally got those a few times also. I haven't really tried messing with it yet since I devoted all my time to finding the characters with the best OTG games. :D
More notes: Though I haven't messed with wall combos extensively, I found that having your back all the way against the wall tends to prevent combos more than anything else. Since the wall is right there any sort of launcher will cause them to immediately hit the wall and drop straight down. A large number of the standard combos I found won't work against someone with their back against the wall. When the opponent hits the wall they stumble forward and become much shorter, causing hits to go over them. Also, when you hit them against the wall enough times (I think three?) they become airborne. Again, since the wall is right there they drop straight down and as of right now I haven't really found any ways to really capitalize on that.
Lastly, hit stun is increased on crouching opponents, which allows for combos not normally possible otherwise. Again, I haven't really messed with this much, but K's low B~A chain doesn't combo on standing opponents... but it does on crouchers.
Buktooth
08-16-2004, 02:07 AM
LOLOLOL
YES. I have done it my friends. I have reached the mecca. I have found a true infinite. Wheeeeee! Haha I can't believe I didn't find this sooner. It goes:
Maxima:
hcf+K grab, buffer to qcf+K and hold it to pick them back up, repeat.
haha, behold my creative skills! This was actually one of the first things I tried doing with Maxima, but it didn't combo so I didn't really give it another thought. For some reason I tried it again after writing the previous post and found that it actually comboed. So, after spending a little bit figuring out the timing for it (you grab again as Maxima puts the dude down and he kinda shakes), I get to the 10th hit of the combo. It produces that pink "combo limit flash" as usual... and Maxima picks him up again! I got to 14 hits (grabs) before I messed it up, doing 168 damage. Damage scaling also stops after fifth hit, with every grab doing 10 damage after that.
It looks like Kyo might have a friend in the god tier. :D I still wonder if special grabs are instant or not...
y45hiro
08-16-2004, 02:14 AM
every1 kept sayin that this game has 'bloody roar feel' inside... i more think into 'rival schools/project justice feel' minus them team specials of course
Buktooth
08-16-2004, 02:17 AM
Last note: damage scaling seems to go:
1st hit: 100%
2nd hit: 90%
3rd hit: 80%
4th hit: 70%
5th hit and on: 50%
beelzebubble
08-16-2004, 07:24 AM
thing is this is a ps2 game. i get this impression it was never meant to be a "serious fighter" and is aimed more at the majority of ps2 owners, aka casual gamers.
shoryukenH2
08-16-2004, 07:38 AM
LOL at Maxima infinite. Here's a collectino of early combos (need JP encoding). Wall combos are usually distance specific.
ttp://updown.coolnavi.com/inline/41283.txt
Muskau
08-16-2004, 07:50 AM
After how many bullshit posts I've seen on every game thats ever come out, I'm gonna wait a few years until I decide on how broken or not-broken this game is.
Time_Stop
08-16-2004, 12:53 PM
Anyone found out the codec?
Dark Hadou XS
08-16-2004, 02:00 PM
Does anyone know what's on the special DVD that comes with the game? I would really like to know before I put down cash to buy this.
Time_Stop
08-16-2004, 02:56 PM
Does anyone know what's on the special DVD that comes with the game? I would really like to know before I put down cash to buy this.
Interviews with the staff, including Falcoon, game system, story, slideshow from Falcoonīs designs and a piece about the 10th anniversary.
Saiyajin11
08-16-2004, 06:32 PM
Any other reviews?
Hoonyo
08-16-2004, 09:19 PM
Which codec do i need to watch it? I thought i was up-to-date with my codecs... I get:
"FOURCC code ī3IV2ī"
3ivx works for me.
Dark Hadou XS
08-16-2004, 09:45 PM
I gotta be brief because I'm at work right now but I got the game earlier today and played it a bit. I have to say that I really do like the game a lot and this is big for me granted I've been disapointed by the KOF series since 99. The game runs pretty fast, and it's rather easy to pull off some of the more nasty combos in the game. I have to say that some characters are kinda broken. Kyo and Iori are rather overpowered along with Leona and Maxima but I hope there are ways around them. I'll play more when I get home but for those wondering if it's worth the money I think it was.
So is the game out in the US?
Garou
08-16-2004, 11:45 PM
Dang why do they always make kyo, iori or k overpowered as heck..
what the heck is wrong with the programers....
Do they enjoy riding off the nuts off these characters...
shoryukenH2
08-17-2004, 04:46 AM
Somebody figured out how to do the Athena glitch I mentioned where she gets the crystal DM stuck on her fist (plus he made a 100% damage combo that involves running into your opponent and jumping XD ).
During the second half of the crystal loops you do the crystal shoot motion with a turbo pad. The the crystal gets stuck on Athena's hand and can do 7 hits. Actually I figured out an easy way to do it on a regular pad; just mash the punch buttons first and then wiggle the directional pad while still mashing the punches.
And you can do more than one! Altho it doesn't seem to increase the hit count...
Richard
08-17-2004, 07:18 AM
SFEX plays like Street Fighter
Yay, somebody who isn't blinkered and knows that the game feels like. I was beginning to think I was the only one...
That's cool with me. It'll be nice to see KOF in a different light for me at least.
Whoah- what am I seeing? Somebody on srk willing to give a 3D game a fair crack of the whip? I'd come to expect that nobody would give polygons a fair go and would automatically shun them... Props.
Even though it's in 3D I'm still curious to give it a try.
Speaking of which I wish they would have released Capcom Fighting All-Stars, it probably wouldn't have been as good as any current Capcom fighter but I really wanted to play Haggar dammit.
Yay, another convert... Maybe their is hope for us yet...
Nice one all you guys- you've gone some way to reassuring me that there is a market for deep fighting games with nice graphics after all. Put it this way: if we don't but these games and we leave them to plebs, then the sequel will be dumbed down to accomodate the market. Since there won't be many more 2D KOF games, surely it's in our interest that this game is a commercial success?
Superking
08-17-2004, 07:37 AM
Since there won't be many more 2D KOF games, surely it's in our interest that this game is a commercial success?
Umm, last time I checked, SNKP is still committed to 2D games, especially 2D KOFs. Hell, there's still the shame of a game in NeoWave that Sammy released for them, the KOF'94 port/remake for PS2 and it's said that KOF2k4 will also be in 2D. Besides they only abandoned the MVS anyway due to the fact that the MVS is an easy target for pirates. If the MVS never had that issue, then I doubt SNK/SNKP would abandon it ever. So I doubt this is their idea of a new flagship series, more like attention calling really.
Lyte Edge
08-17-2004, 07:58 AM
"There won't be many more 2D KOF games?" This year alone, we got/are getting KOF Neowave, KOF 10th Anniversary, and KOF 2004 as far as sprite-based KOF games go. That isn't enough for you? :)
instubus
08-17-2004, 08:22 AM
i really wanted this game to be good, but by the sounds of things it is really crap and only a die hard no snk game can be crap sort of person will still be playing this a month after US release. :(
who in the hell tests these games for snk? they are obviously crap at their job, surely svc should have taught them that. i fail to believe that if this company was american that these people would still have their jobs.
hopelfully they'll try to iron out at least some of the crao before the other releases 'cos otherwise i might not even bother getting it.
please somebody tell me that this game is not gonna go down as a complete broken piece of crap like svc.
Kikosho
08-17-2004, 08:30 AM
Whoah- what am I seeing? Somebody on srk willing to give a 3D game a fair crack of the whip? I'd come to expect that nobody would give polygons a fair go and would automatically shun them... Props.
I usually give all fighting games a fair chance with me because I truly love to play fighters. I don't shit on games before they come out or the first time I play them. I invest time into them and make decisions. Hell I still wanna play neo wave even with "recycled sprites" and all that stuff. That's just how I am.
Ryujin
08-17-2004, 09:31 AM
thing is this is a ps2 game. i get this impression it was never meant to be a "serious fighter" and is aimed more at the majority of ps2 owners, aka casual gamers.
I dont think I can agree with u , games are made deep by the ppl who play them. Look at smash bros, i know ppl who treat that like a serious game. Its suprised the hell out of me with stuff like wave dashing, crouch cancel and etc.. There are vids on the internet for goodness sake!!!! It all depends on how u take this game. I personally will give it a chance but i dont know if it will be in any touraments.
P.S.- Why dont i see KOF games in tournaments? Cant wait for Isuka to come out!
Buktooth
08-17-2004, 05:35 PM
Attached is a file containing all the combos I've found so far. Wall combos didn't get messed with too much, but there's a few good ones in there (peep the Terry and Mignon wall combos!).
4neqs
08-18-2004, 07:07 AM
A fighter is a fighter. Fighting game fanatics are an uncommon breed methinks. I don't care about the brokenness at this point, I just want to play it. Lord knows *I* gave SvC a chance for a few weeks or so. =p
Originally Posted by beelzebubble
"thing is this is a ps2 game. i get this impression it was never meant to be a "serious fighter" and is aimed more at the majority of ps2 owners, aka casual gamers."
Gotta agree with this one, given SNK's previous record of 3d fighters as well (sup FF:WA). MI's a PS2-only title, and for me this spells 'experiment' for me. So far, so good. Here's hoping future releases will be great as well. <3 SNKP.
Buk- neat. =)
Richard
08-18-2004, 07:10 AM
"There won't be many more 2D KOF games?" This year alone, we got/are getting ___
Well, I didn't mean literally right now... I just meant in the medium term future they will be phased out. Since the diehard fighting game community isn't getting any bigger (ie older players retire, and younger people aren't interested and are intimidated out), then it stands to reason that as the market shrinks more and more, there will eventually be a point where the profit is too small. No software company is that secure that they can plan more than about two years ahead.
games are made deep by the ppl who play them
I think it's a bit of both. You can design games to be "serious", but it can also happen by accident. Teris can be incredibly deep, and yet a really complex modern game can be entirely shallow. I guess the latter type is what appeals to most people, and occasionally, a game can be both...
ROBOTRON
08-18-2004, 12:00 PM
WOW. I just got KOFMI for PS2 and it kix azz.
Tekkenish in nature with supers...teh shizz. Gotta learn this one.
Kudos to SNK/Playmore.
Tricky AB
08-18-2004, 01:33 PM
for those who imported (the VERY few) hows the DVD that came with it???
tsubame
08-18-2004, 01:35 PM
again, I'm getting a RBFF1 vibe out of this game from everything I've seen. I'm renting it first if I can, damn Sumter, but this and SFAC are the only 2d games I'd have any interest in for the forseeable future. Kof2k2 < 98 (barely, but it is) Kof2k3 and Isuka lack depth. Kof 2k2+3 2-pack for $20 might get me. tekken 5 looks interesting, rather see VF4ft, but doubt I will.
blue's clues
08-18-2004, 01:50 PM
There are vids on the internet for goodness sake!!!! !
I think you can find vids of people doing anything on the internet. Sometime filming combo vids in Time Killers doesn't really mean shit.
Anywho, this game sounds like a lot of fun to play. At home.
ROBOTRON
08-18-2004, 04:06 PM
for those who imported (the VERY few) hows the DVD that came with it???
I see the extra disc in there, but havent watched it yet.
Its interesting how the game is packaged. Its in sorta a book sleeve. The DVD type box slides out, and also there is a pretty thick paperback book that slides out with the moves and profiles...pretty cool.
mukai
08-18-2004, 04:19 PM
what are the tiers, who's top and low
Dark Hadou XS
08-18-2004, 06:10 PM
Kyo, Iori and Maxima (thanks to his infinite) seem to run the tiers at the moment. :D <-----I really hate these new smile faces :mad:
cygnus
08-18-2004, 06:27 PM
I think K' is #1 right now imo.
His OTG sweep combo does 75%, and 99-100% if it's a counter hit. The only catch is that you need 2 bars to do it (well actually only about 1 bar, since you gain a whole bar doing the combo before the super). I don't think Maxima is top just because of the infinite. It takes a really long time to even get 50% off it, and you actually have to land the command grab in the first place. Even without bar, the combo does 50% on normal hit without the super on the end.
BTW, the combo is this one mentioned earlier:
d+HK, qcf+P~b+K, (d+HPxxqcf+P~b+K)x2, qcf,hcb+HP
JHendrix
08-18-2004, 06:37 PM
I made a basic combo video for KOF:MI. Right click to download (http://web.njit.edu/~ekm8397/jh/KOFMI%20Basic%20Combos.wmv).
Before you tear me up, I wasn't kidding when I said Basic Combos, theres a metric ton more that you can do in the game than what's shown here. There are better starter chains than what I used for some things in here and a bunch of the combos could be extended a bit. Hopefully after I get my own video capture card I can make a better video showing the bigger combos I'm finding.
Basically I just wanted to show people what the game looks like and show what types of combos you can expect from it. Hopefully it'll let you know if you're gonna want to try the game out or not.
Here's some info on the setup. All the combos are done with 1-Hit Guard on and with Counter Hits off, well except the last one where I show what kind of cheese you can do if your opponent doesn't know how to safe fall.
Anywho, I hope you enjoy the vid. :D
Time_Stop
08-18-2004, 07:59 PM
Nice, thanks for the video! Kinda dark, but beggers canīt be choosers.
dialupsucky
08-19-2004, 09:15 AM
Ive only skimmed this thread at best so if its been talked about then dont pay attention.
But anyway kyos shoryuken finish at the end of the hp flame combo seems to have a SF1ish effect to it. In that its acctualy able to hit a shit load of times more then it should. Ive gotten 4 hits from just the shoryuken a row. The whole flame punch combo should hit 7 if done correctly. You sorta gotta be near the corner and what happens is you get the shoryuken and hit its twice then the person bounces off wall hits shoryuken again(6hits) then bounce off again and hit the tail end of the flame yet again 7 hits.
Shit does massive damage liek almost 80 all alone. Of course its a tad hard to reproduce, but im sure if someone acctualy put time into the game they could find out like exact set ups anywhere on the screen and that kinda crap.
Richard
08-19-2004, 10:21 AM
what are the tiers, who's top and low
Huh? I thought the game just came out? How could anybody possibly decide that inside the first 12-18 months?
caliagent#3
08-19-2004, 11:21 AM
Huh? I thought the game just came out? How could anybody possibly decide that inside the first 12-18 months?
It's SNK. Look at how fast tiers were formed in SVC, KOF2003, and how broken KOF2000 came out to be in just a few weeks.
Ultima
08-19-2004, 01:49 PM
I thought Mukai was just asking what the current tiers are. Tiers are always present, even at the beginning of a game (though of course they're much harder to figure out at the beginning), but they're always subject to change.
PimpProductions
08-19-2004, 02:38 PM
as of right now myself and buktooth are collaberating as we find new things in this title(earlier i broke the "wall bounce 3 hit limit" rule w/terry).
if you guys wanna try somethin funny, whif a sj fk with yuri so it goes right over their head, land, and do the fp throw. the opp should be knocked THROUGH you in the opposite direction.
-if anyone else would like to drop some combo nuggets of destruction for me to test out, feel free. i'll give credit to whoever in the upcoming vid-
shoryukenH2
08-19-2004, 02:58 PM
what are the tiers, who's top and low
I think K' is top. Cygnus explained. Second Tier:
-Athena
Connect with pretty much anything in the corner and she can do 95~100% damage using 1 meter on the crystal fist glitch. She also has a solid 92 damage (sometimes 128 damage) trip combo with 1 meter that puts your opponent at the wall.
-Seth
All his combos do 100+ damage with two or three meters. The real point is he can do big damage from many different situations and has far more combo flexibility than any other character. At the moment, a lot of his combos get messed up at the wall but I'm sure there will be ways around it.
Weak
Anyone who can't do at least ~70 damage off a sweep (Iori, Yuri, etc). Because too many moves in this game lose to the sweep.
PimpProductions
08-19-2004, 03:27 PM
clip of buktooth's "K combo"
www.pimp-productions.com/videos/k-justframe.avi
-uses divx 5.02 codec-
i modified the k' combo so it could be used in a practical jumpin(thus not having to worry about the frame specific timing on the d.FP).
j.fk,(wp,fp,d+fk),qcf+p~b+k,dpm+fp~fk,qcfX2+fp(50% ) or qcf,hcb+fp(60%ish)
if need be, just leave out the j.fk(if you're up close) and toss in a d.WK otg before the qcf+p~b+k if you want(it's not nessecary)
clip of modified combo for practical(ie noob) use
www.pimp-productions.com/videos/k-modified.avi
-uses divx 5.02 codec-
Time_Stop
08-19-2004, 04:20 PM
clip of buktooth's "K combo"
www.pimp-productions.com/videos/k-justframe.avi
-uses divx 5.02 codec-
i modified the k' combo so it could be used in a practical jumpin(thus not having to worry about the frame specific timing on the d.FP).
j.fk,(wp,fp,d+fk),qcf+p~b+k,dpm+fp~fk,qcfX2+fp(50% ) or qcf,hcb+fp(60%ish)
if need be, just leave out the j.fk(if you're up close) and toss in a d.WK otg before the qcf+p~b+k if you want(it's not nessecary)
clip of modified combo for practical(ie noob) use
www.pimp-productions.com/videos/k-modified.avi
-uses divx 5.02 codec-
Youīre using Divx now? Any chance youīll re-encode the previous (Vix3) ones when you host them in your site?
Thanks for the videos, by the way.
ROBOTRON
08-19-2004, 04:28 PM
It's SNK. Look at how fast tiers were formed in SVC, KOF2003, and how broken KOF2000 came out to be in just a few weeks.
No disrespect, but don't ALL fighting games have tiers?
Are you suggesting only SNK creates games with tiers? :confused:
PimpProductions
08-19-2004, 04:31 PM
robotron: he was talking about how fast one can determine the tiers in recent snk titles due to their horrible programming.
time-stop: i would, but the whole video(or videos...i'm over 30 combos) will showcase these same exact clips. so no worries. :D
Time_Stop
08-19-2004, 04:57 PM
Ah, youīre going to make a big Divx video with them all. Cool!
And guys:
Brady Games will release a Guide for the game:
http://www.gamestop.com/product.asp?product%5Fid=831594
And this was posted at s-c.com:
You get a free Terry Hat if you pre-order KOF:MI at Gamestop.
http://www.gamestop.com/product.asp?cookie%5Ftest=1&product%5Fid=B280872A
ROBOTRON
08-19-2004, 05:09 PM
robotron: he was talking about how fast one can determine the tiers in recent snk titles due to their horrible programming.
time-stop: i would, but the whole video(or videos...i'm over 30 combos) will showcase these same exact clips. so no worries. :D
Ah....
Now I see, said the blind man...who picked up his hammer and saw.(j/k)
:lame:
Buktooth
08-19-2004, 05:28 PM
I think K' is #1 right now imo.
His OTG sweep combo does 75%, and 99-100% if it's a counter hit. The only catch is that you need 2 bars to do it (well actually only about 1 bar, since you gain a whole bar doing the combo before the super). I don't think Maxima is top just because of the infinite. It takes a really long time to even get 50% off it, and you actually have to land the command grab in the first place. Even without bar, the combo does 50% on normal hit without the super on the end.
BTW, the combo is this one mentioned earlier:
d+HK, qcf+P~b+K, (d+HPxxqcf+P~b+K)x2, qcf,hcb+HP
K's sweep combo is only possible from kind of up close. The combo is also pretty difficult, and his sweep is kind of underwhelming. AFAIK, his ground game consists of mainly spamming max range ein triggers.
Yes, prolly a little too early to throw out a tier list, but here's mine:
God Tier:
Kyo
Maxima
Top Tier:
Leona
Seth
Mid Tier:
K'
Lien
Soiree
Mignon
Clark
Low Tier:
Everbody else
Ultima
08-19-2004, 08:22 PM
I thought Mukai was just asking what the current tiers are. Tiers are always present, even at the beginning of a game (though of course they're much harder to figure out at the beginning), but they're always subject to change.
caliagent#3
08-20-2004, 05:51 AM
No disrespect, but don't ALL fighting games have tiers?
Are you suggesting only SNK creates games with tiers? :confused:
LOL, no. I'm suggesting that SNK games are basically broken out of the box. look at kof 2003<----wow. or maybe svc<-----jeez. and then there's this game <----whoa. Broken down with in a matter of days, or actually hours, LOL. SNK needs to step their game up, they are seriously slacking. It seems with every new game they release, something really stupid makes the game unplayable. BUT i'm sure kof:mi is a decent single player game, or game just to have fun messing around. From what everyone is posting the game sounds crazy :p
Time_Stop
08-20-2004, 08:32 AM
Yeah, because Capcom never released broken games, right?
By the way, KOF:MI was 4th in sales in Japan, with a little over 48,000 copies sold in the first week.
dialupsucky
08-20-2004, 01:43 PM
again ive only skimmed this thread at best so if its been talked about before then never mind....
-ok never mind it seems iori also have the ability to hit way more then it looks like with his shoryuken lol. Ive juggled with a couple and got 6 hits fairly easily. While the move seems like it only hits twice in the first place in this game shrug....
-also there seems to be a bug ala MK or GG where you can stick the opponent back to the ground after being in the air. This has happened randomly enough to the point where i belive there is probably a good way of acctualy doing this if knew how and im sure it could probably create a few infinites. I sorta ASSUME it has something to do with that after 10 hit crap but i cant be sure. Latest combo I did it with was something like..
Iori hk,hp,hk, dp+hp(3 hits),dp+hp(3 hits), then stand hp X2. The second hp casued the opponent to just be standing there. So I assume i could went right back into another combo etc. But I was really just mashign on shoryuken like a mother fucker when I did it thats why i got the stand hpX2 in the first place shrug. Ive also done things like this with kyo mutlipy times. Just not sure how...
Anyway yea umm if its old sorry, again i only skimmed thread and have only played for few hours at best.
beelzebubble
08-20-2004, 08:50 PM
LOL, no. I'm suggesting that SNK games are basically broken out of the box. look at kof 2003<----wow. or maybe svc<-----jeez. and then there's this game <----whoa. Broken down with in a matter of days, or actually hours, LOL. SNK needs to step their game up, they are seriously slacking. It seems with every new game they release, something really stupid makes the game unplayable. BUT i'm sure kof:mi is a decent single player game, or game just to have fun messing around. From what everyone is posting the game sounds crazy :p
very convenient your argument doesnt include 2k2, ssvs or neowave three other games made by snk"P".
Zakuta
08-20-2004, 09:02 PM
SNK knows broken games! =p But I will admit, a selection of their games are fun, no matter how broken they are or may be...much like Capcom games (that go around with the reputation of being broken but still immensly playable to the point you just forget about the game being broken whilst playing it - heh).
caliagent#3
08-20-2004, 09:11 PM
very convenient your argument doesnt include 2k2, ssvs or neowave three other games made by snk"P".
It's very convenient becuase those games aren't broken. Makes sense right? Well since you mention samurai shodown you reminded me of SS4 and SS5. No need to get all pissy because i tell the truth.
SNK knows broken games! =p But I will admit, a selection of their games are fun, no matter how broken they are or may be...much like Capcom games (that go around with the reputation of being broken but still immensly playable to the point you just forget about the game being broken whilst playing it - heh).
this is very true. hence the reason i still play kof2000 just becuase it's so stupidly broken.
Yeah, because Capcom never released broken games, right?
By the way, KOF:MI was 4th in sales in Japan, with a little over 48,000 copies sold in the first week.
LOL i was waiting for you to reply. I'm surprised that you missed my first post :p . And what does capcom have to do with anything? Of course they make broken games lol, look at marvel, cvs2, xvsf etc. But do these games turn out broken in 2 days?
Time_Stop
08-21-2004, 01:28 AM
Of course they make broken games lol, look at marvel, cvs2, xvsf etc. But do these games turn out broken in 2 days?
Broken is broken. And Capcom barely releases fighting games. They donīt even know what that means anymore.
Mixup
08-21-2004, 02:27 AM
And this IS a fighting game?
lol
wow
PimpProductions
08-21-2004, 05:02 AM
you hookers need to quit bitchin about which company is better at making fighters and just keep working on finding shit in this title.
jesus christ, this company loyalty shit went out in the late 80s/early 90s.
beelzebubble
08-21-2004, 06:35 AM
It's very convenient becuase those games aren't broken. Makes sense right? Well since you mention samurai shodown you reminded me of SS4 and SS5. No need to get all pissy because i tell the truth.
yeah ss4 and 5 are pretty much broke.
point is you made it sound like all snk games are broken.
instubus
08-21-2004, 09:03 AM
dunno why you guys are always bitchin about other companies. in the end it is the game itself, doesn't matter who made it you should always be objective. it seems lear to anyone that this game is extremely stupid and is only ever gonna be good for people who wanna make the most stylish infinites or instant deaths.
besides t5 is gonna own all.
ROBOTRON
08-21-2004, 09:18 AM
Broken is broken. And Capcom barely releases fighting games. They donīt even know what that means anymore.
True dat.
Broken is broken.
Anyway, its just a hobby. Group of friends came by last night and we played KOFMI from 8pm to 4am.
Top player was a "Clark" player.
kite raiser
08-21-2004, 12:13 PM
I watched some movies and the animation looks fucking garbage, as does the game, huge combos of a sweep? rofl
jericho_mpm
08-23-2004, 07:30 AM
damm i dont understand some people in these threads your deciding on a game by listening to people saying the game is rubbish etc etc etc
why dont you just get it yourself and try it then u can say for yourself that its crap
instead of listening to people who brock up a game for free i have bought it and its something new to try for a while thats how i am seeing it but give the game a chance its new things they are trying at least...
caliagent#3
08-23-2004, 08:49 AM
damm i dont understand some people in these threads your deciding on a game by listening to people saying the game is rubbish etc etc etc
why dont you just get it yourself and try it then u can say for yourself that its crap
instead of listening to people who brock up a game for free i have bought it and its something new to try for a while thats how i am seeing it but give the game a chance its new things they are trying at least...
Isn't that the reason why people read game reviews? to see if a game is worth playing or not. Don't tell me you've never taken a friends advice on if you should play a certain game. I planned on going down to CTF the day that SVC was released, i'm pretty glad that people posted their thoughts on how the game play was, and i ended up saving my self about $15 on travel alone just to get to the city. As long as i'm getting a full description on why a cetain game should and should not be played, i'd be willing to take others' advice.
scooter
08-23-2004, 09:01 AM
God Tier:
Kyo
Maxima
Top Tier:
Leona
Seth
Hey Buktooth,
can you explain why( you believe ) Leona is Top Tier in this game?
Leona just seems really different to me( probably cause I haven't played KOF in ages ).
I can understand Maxima and Kyo( Weird OTG type combos from this guy, too bad some only work on non-tech roll opponents =/ ).
Thanks
Virtua_Leon
08-23-2004, 10:25 AM
Wild ambition > this
Zakuta
08-23-2004, 10:54 AM
Isn't that the reason why people read game reviews? to see if a game is worth playing or not. Don't tell me you've never taken a friends advice on if you should play a certain game. I planned on going down to CTF the day that SVC was released, i'm pretty glad that people posted their thoughts on how the game play was, and i ended up saving my self about $15 on travel alone just to get to the city. As long as i'm getting a full description on why a cetain game should and should not be played, i'd be willing to take others' advice.
Or you can play and get your own opinion.
Even if the game sucks, you should play it and say it sucks based your observations, not on others.
caliagent#3
08-23-2004, 11:29 AM
Or you can play and get your own opinion.
Even if the game sucks, you should play it and say it sucks based your observations, not on others.
But when did i ever say the game sucks. Sure i can go out and get my own opinion on a lot of things, like going to see catwoman, but i'd rather take everyone elses advice and not see it. Make sense?
jericho_mpm
08-23-2004, 04:11 PM
i dont take nobodys advice from any game i just simply buy a game if i have the cash
i dont care in the long run even if it dont last it aint getting sold anyway it stays for keeps.
GuiltyGearX104
08-23-2004, 11:43 PM
dunno why you guys are always bitchin about other companies. in the end it is the game itself, doesn't matter who made it you should always be objective. it seems lear to anyone that this game is extremely stupid and is only ever gonna be good for people who wanna make the most stylish infinites or instant deaths.
besides t5 is gonna own all.
Im with Him, I just Downloaded the game and Burned it, Me that Im not a Big Snk Fan at least Give Snk Props for making this game it's fast and the graphics are smooth and stylish, Unlike all Blocky like SF:EX! Try out the game and review it urself I give this game a 9 out of 10, and Hope that when it reaches the states people would get into it :cool:
Saotome Kaneda
08-31-2004, 11:16 PM
Im with Him, I just Downloaded the game and Burned it, Me that Im not a Big Snk Fan at least Give Snk Props for making this game it's fast and the graphics are smooth and stylish, Unlike all Blocky like SF:EX! Try out the game and review it urself I give this game a 9 out of 10, and Hope that when it reaches the states people would get into it :cool:
Despite you liking the game, I fucking hate you. Spend the fucking money and import it, I don't care what your excuse is, no job, no money, no distributor, no mod chip, no "I'm gonna buy the US release, really". NO FUCKING EXCUSE, IMPORT THE FUCKING GAME.
GuiltyGearX104
09-01-2004, 11:08 AM
Despite you liking the game, I fucking hate you. Spend the fucking money and import it, I don't care what your excuse is, no job, no money, no distributor, no mod chip, no "I'm gonna buy the US release, really". NO FUCKING EXCUSE, IMPORT THE FUCKING GAME.
:lame: My BIG EXCUSE is that u can suck on my Left Ball, You can go fuck yourself,I also Download and burned a whole bunch of games, and don't get mad cause u don't have a modded Ps2. And u fucking japs get everything first So how about I just download the game and burn it to see how it is Before I go out and buy the fucking Shit!! But Then again I don't feel like wasteing the money and now u for posing this Im not even gonna buy the game, caus ethe game I downloaded Is the "Usa" Edition and I can Give 10 Fucks about u and what u think, So your a fucking MORON!! :tdown:
Saotome Kaneda
09-01-2004, 10:39 PM
:lame: My BIG EXCUSE is that u can suck on my Left Ball, You can go fuck yourself,I also Download and burned a whole bunch of games, and don't get mad cause u don't have a modded Ps2. And u fucking japs get everything first So how about I just download the game and burn it to see how it is Before I go out and buy the fucking Shit!! But Then again I don't feel like wasteing the money and now u for posing this Im not even gonna buy the game, caus ethe game I downloaded Is the "Usa" Edition and I can Give 10 Fucks about u and what u think, So your a fucking MORON!! :tdown:
*sigh* Why couldn't you have downloaded and burned some fucking grammar into your skull...
I don't have a modded PS2 because I have no need for one, I support the fucking industry, and I saved up to get both a US and JPN PS2.
If the place you shop at doesn't have try-then-buy, then too bad.
Don't say "You Japs" because for one, I'm not Japanese, and two, it makes you look fucking stupid.
If you had the time to DL and burn the game onto a disk, you had a good enough connection to DL vids of people who play it THAT POST IN HERE. Don't create a double standard. If you wanted to see how the game was, after 20 or so people gave first hand impressions here, and Lord knows how many else has done elsewhere, there was no LOGICAL REASON other than you wanted it for free now, and you knew where to look. But you know what, more power to ya. Enjoy your burned game, don't buy the real one. Makes no real difference to me, you proved "your a fucking MORON!!" pretty easily to me.
Nice of you to admit that you're a dirty little copier, I can't even give you the tag of "pirater" that you probably want, considering you're so proud of the fact that you DL'ed it for free. I know people who have it worse than you that wouldn't stoop that low, and then act like you're God's fucking gift to the gaming community. People like you, as well as the people who leaked the ISO need to fucking burn slowly.
Damn impatient new generation. What the hell happened to selling a game that you didn't like, and sucking it up if you lost $10 because it's been opened?
I haven't felt this bad about a flame since I took up flaming Master Pussy.
jericho_mpm
09-02-2004, 01:55 AM
hmm true say i have it on copy cos my friend got me a spare but after 5 days playing i bought the orignal still..
only way games will get good again is if people start going out buying them...
satome is right people only say they can play this & that only cos they got it for free but wont master it fully cos u never really bought it.
if u did u would push that game to the ultimate limit
GuiltyGearX104
09-02-2004, 09:07 AM
Like I said I can give 10 fucks about it.... :rofl:
Almost maybe 95% of Srk does the same crap, Except I Admit it. Shit in this years evo people where passing around copy of Isuka already and the game wasn't even out yet even In Jap. Plus Don't get that Mad cause 5 of my friends liked the game KoF:Mi and are gonna buy the U.S Realease, & They don't even like fighting games,So now U don't have to worry about Giving to the company Cause I justed helped Out, And If i were u mind ur own fucking business about Copies, Cause it's what I do Latez! :badboy:
Capcom fan!
09-02-2004, 11:26 AM
i will buy this game sunce im a hardcore kof fan.
Saotome Kaneda
09-02-2004, 04:55 PM
Like I said I can give 10 fucks about it.... :rofl:
Almost maybe 95% of Srk does the same crap, Except I Admit it. Shit in this years evo people where passing around copy of Isuka already and the game wasn't even out yet even In Jap. Plus Don't get that Mad cause 5 of my friends liked the game KoF:Mi and are gonna buy the U.S Realease, & They don't even like fighting games,So now U don't have to worry about Giving to the company Cause I justed helped Out, And If i were u mind ur own fucking business about Copies, Cause it's what I do Latez! :badboy:
Only 10? Aim higher.
95%? What part of SRK are you counting? And I know people who openly copy. They live in countries you couldn't find given a map, who would have to pay bigger importing fees than we do. You're just some random kid who probably doesn't have a job, and begged people for links to ISO sites. If you DO have a job, then you truly are scum and need to get shot in the face.
People were just "passing around copy of Isuka already"? That means I should've had a copy of Isuka walking out of Evo too. This year's Evo wasn't THAT big. I can count a shitload of people who went all over the place and never ran into it, or didn't fucking care about Isuka(which really wasn't "leaked", since it was less than a week before the game was available at retail, and I know a good deal of importers who actually recieve their games a day or two early to make up for the small advantage that living in Japan gives). Big whoop.
Ooo, I helped sell 5 copies by showing a pirate game. Do you still not see the problem with what you're saying? Have those sales been made yet? Will your friends who "don't even like fighting games" even remember to pick it up once it gets released? If they're anything like you they'll just beg for a copied version, or look around and burn one themselves. Fool. My gripe here isn't you being a salesman, anyone with a basic HS education can sway someone to buy something. My gripe here is, don't even make an attempt to initially support this floundering company, you chose the lazy way out.
"And If i were u mind ur own fucking business about Copies, Cause it's what I do Latez!" Right. I used to do the same as you, except I was never openly proud of it. I saw how stupid it was, and how it ruined a great system(actually, a few great systems). I really don't have a problem if you had absolutely NO way of getting the legit game, but you had to be one of the ADD Generation and say, NO, I MUST HAEV IT NOW111!1!, and DL a game you could've EASILY bought on your own, if you could afford the hardware required to be having this argument now. BUY THE FUCKING GAME. Stop being a little turd, stop making excuses, stop with the grade school, playground disses.
Now, if you don't mind, either contribute something to this thread, or STFU.
kthxbai
GuiltyGearX104
09-02-2004, 06:16 PM
Only 10? Aim higher.
95%? What part of SRK are you counting? And I know people who openly copy. They live in countries you couldn't find given a map, who would have to pay bigger importing fees than we do. You're just some random kid who probably doesn't have a job, and begged people for links to ISO sites. If you DO have a job, then you truly are scum and need to get shot in the face.
People were just "passing around copy of Isuka already"? That means I should've had a copy of Isuka walking out of Evo too. This year's Evo wasn't THAT big. I can count a shitload of people who went all over the place and never ran into it, or didn't fucking care about Isuka(which really wasn't "leaked", since it was less than a week before the game was available at retail, and I know a good deal of importers who actually recieve their games a day or two early to make up for the small advantage that living in Japan gives). Big whoop.
Ooo, I helped sell 5 copies by showing a pirate game. Do you still not see the problem with what you're saying? Have those sales been made yet? Will your friends who "don't even like fighting games" even remember to pick it up once it gets released? If they're anything like you they'll just beg for a copied version, or look around and burn one themselves. Fool. My gripe here isn't you being a salesman, anyone with a basic HS education can sway someone to buy something. My gripe here is, don't even make an attempt to initially support this floundering company, you chose the lazy way out.
"And If i were u mind ur own fucking business about Copies, Cause it's what I do Latez!" Right. I used to do the same as you, except I was never openly proud of it. I saw how stupid it was, and how it ruined a great system(actually, a few great systems). I really don't have a problem if you had absolutely NO way of getting the legit game, but you had to be one of the ADD Generation and say, NO, I MUST HAEV IT NOW111!1!, and DL a game you could've EASILY bought on your own, if you could afford the hardware required to be having this argument now. BUY THE FUCKING GAME. Stop being a little turd, stop making excuses, stop with the grade school, playground disses.
Now, if you don't mind, either contribute something to this thread, or STFU.
kthxbai
Like i said I can give a flying fuck about or the company,If u want the last Word Go ahead post the again and write another useless Paragraph,WAIT!! no even better Write like 5, no wait write 10 pages long of what u feel about people burning and copies, fucking 50 years old geezer there mad about somethink that his generation can't do on his computer, thats if they ever had computers back then. I just posted that the game was awesome and I got some Old Man living in jap talking about it's wrong to copy, but it feels soo right So Fuck Off, and go ahead and post after this, just shows that ur bored at home just getting people mad for no reason. So go for it this thread is urs ass :bluu:
Saotome Kaneda
09-06-2004, 08:04 PM
Like i said I can give a flying fuck about or the company,If u want the last Word Go ahead post the again and write another useless Paragraph,WAIT!! no even better Write like 5, no wait write 10 pages long of what u feel about people burning and copies, fucking 50 years old geezer there mad about somethink that his generation can't do on his computer, thats if they ever had computers back then. I just posted that the game was awesome and I got some Old Man living in jap talking about it's wrong to copy, but it feels soo right So Fuck Off, and go ahead and post after this, just shows that ur bored at home just getting people mad for no reason. So go for it this thread is urs ass :bluu:
Now, if you don't mind, either contribute something to this thread, or STFU.
*sigh* Someone can't read.
Anyone else got any new vids around, or will we let this thread close?
GuiltyGearX104
09-06-2004, 11:04 PM
*sigh* Someone can't read.
Anyone else got any new vids around, or will we let this thread close?
*yawns* *drops* ZzZzZzZzz
~Persona Z~
09-07-2004, 07:48 AM
http://www.fileplanet.com/dl.aspx?/planetdreamcast/orochinagi/cyberfan/upload/kof_mi_combo_trailer_by_persona.mpg
Temporary placement.
Didn't wanna spoil too much so I put pretty basic stuff in for now.
Infested Jester
11-09-2004, 09:31 AM
Wow does this game SUCK. I just got it, for free thank god, but man...2 player is boring, and 1 player is worse. Fucking last boss just does his level 3 super over and over when you get close, fucking horrible. I fucking hate this game with a passion and just wanted to express my disgust here, fuck KOF MI.
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