PDA

View Full Version : what is the best SNK team for N or K groove


Ryu & Ken
11-01-2004, 09:23 AM
I was thinking between Kyo, Iroi, Geese, Rock, Terry and Yamazaki.
If any more please name them but I ain't playing with Joe or Ryo

Also which groove out of N or K will be the best for Team SNK

Shin Ace
11-01-2004, 10:19 AM
I'd go with N Iori, rock, terry.

Or K Kyo, Geese, Yama.

ragnafrak
11-01-2004, 10:24 AM
N-Iori/Yama/Geese
K-Kyo/Rock/Geese

Ex-S
11-01-2004, 11:28 AM
Kyo, Hibiki, Geese.... But some other good characters are Mai, Rock, Nak, and Yamazaki.

wassabbi
11-01-2004, 01:17 PM
IMO
K-Hibiki, Rock, Geese if ur good with rock/geese counter and pull out geese's special 100% then that would be deadly (JD/counter)i cant pull off geese's special so i cant use that team

or

K-Hibiki, Kyo, Rock

My team

K-Hibiki,Ken/Cammy,Sagat(2)

Jeffzorz
11-01-2004, 02:23 PM
hibiki/yama/geese or hibiki/kyo/rock

WindyMan
11-02-2004, 01:47 AM
In N-Groove, it's Kyo, Hibiki and Iori.

They are among some of the best SNK characters in the game, but since we're talking about N, which is Iori's best groove, one of Hibiki's best grooves, and a super-solid Kyo groove, the groove matches up with the team in the best possible way.

In K-Groove, replace Iori with Geese. Hibiki or Rock both are pretty high up there in K-Groove, but I think Hibiki is better than Rock in K-Groove because with Hibiki you have a 100% safe chain super that you can get a good combo in even if it's blocked. Still, Rock is one of the best K-Groove characters in the game, so if you're going up against characters that can punish Hibiki's distance slash easily (Bison for one), use Rock instead.

Kyo also is great in K because it's just like Kyo's best groove, P. Well, almost like it, but you get the idea.

So, then:

N-Kyo/Hibiki/Iori
K-Kyo/Geese/Hibiki-Rock


Yamazaki is damn near unstoppable in C-Groove, especially with the dash-in and roll-in grab supers. Not that he's not good in N or K, it's just he has a much better groove in C. Terry is also solid in N (counter roll is good), but again, he's much better in C because of that cross-up hop dash and quick-building meter.

Nak is actually pretty good in K even though she really doesn't have a use for supers. All her annoying moves get even more annoying when you have one frame less (JD) to retaliate in. She's definately not top 10, though. (I still love her!)

N-Vice is actually pretty close to being up there as well, don't forget about her.

Ryu & Ken
11-02-2004, 07:11 AM
In N-Groove, it's Kyo, Hibiki and Iori.

They are among some of the best SNK characters in the game, but since we're talking about N, which is Iori's best groove, one of Hibiki's best grooves, and a super-solid Kyo groove, the groove matches up with the team in the best possible way.

In K-Groove, replace Iori with Geese. Hibiki or Rock both are pretty high up there in K-Groove, but I think Hibiki is better than Rock in K-Groove because with Hibiki you have a 100% safe chain super that you can get a good combo in even if it's blocked. Still, Rock is one of the best K-Groove characters in the game, so if you're going up against characters that can punish Hibiki's distance slash easily (Bison for one), use Rock instead.

Kyo also is great in K because it's just like Kyo's best groove, P. Well, almost like it, but you get the idea.

So, then:

N-Kyo/Hibiki/Iori
K-Kyo/Geese/Hibiki-Rock


Yamazaki is damn near unstoppable in C-Groove, especially with the dash-in and roll-in grab supers. Not that he's not good in N or K, it's just he has a much better groove in C. Terry is also solid in N (counter roll is good), but again, he's much better in C because of that cross-up hop dash and quick-building meter.

Nak is actually pretty good in K even though she really doesn't have a use for supers. All her annoying moves get even more annoying when you have one frame less (JD) to retaliate in. She's definately not top 10, though. (I still love her!)

N-Vice is actually pretty close to being up there as well, don't forget about her.

Damn I have never leanrt 2 play with Hibiki as she isn't my cup of tea, so to be a pest who would u replace hibiki with then on both grooves

epsilon_
11-02-2004, 09:06 AM
K Kyo/Rock/Geese2

N Iori/Yamazaki/Whoever really, SNK doesn't have too mnay good Anchors.

chester27
11-02-2004, 11:57 AM
IMO
K-Hibiki, Rock, Geese if ur good with rock/geese counter and pull out geese's special 100% then that would be deadly (JD/counter)i cant pull off geese's special so i cant use that team

or

K-Hibiki, Kyo, Rock

My team

K-Hibiki,Ken/Cammy,Sagat(2)

hey nice avatar.

how do you made those?

can you make me one of those?

Dyse
11-02-2004, 12:14 PM
I'm no expert by a long shot but Hibiki is one DEVIOUS bitch. If you want a good SNK Team in the N or K you can't go wrong with her.

Ryu & Ken
11-02-2004, 12:23 PM
I heard she has crap energy and she has a lag in her special moves

DooM
11-02-2004, 12:51 PM
hibiki owns you, watch buktooth play her in n-groove, she can hold her ground by just using her pokes, against blanka and bison its a different story *however i heard space the slash correctly and they cant hit you, but i wouldnt know how to do that*

box
11-02-2004, 12:59 PM
best snk characters for N groove...

probably Hibiki and Iori

for K-groove

Geese

CrotchMonkey
11-02-2004, 02:24 PM
damn man i need to pick up some geese

Dyse
11-04-2004, 12:49 PM
LMAO Hibiki takes damage better than nearly all the females. She's tied with Chun-Li & Maki.

Roots and the Dash super can be comboed into. The only one that can't is the Blackout. You can do her command parry throw and you get a free Blackout off of that.

I see the problems with her vs. Bison, but most Blanka players can't handle Hibiki's.

No D
11-04-2004, 01:56 PM
:karate: K groove Ryo, Joe, Sagat..........

Team cheap as hell. :sad:

Ghostmaker
11-06-2004, 01:10 AM
my favorite N-groove team (also my best overall team) would have to be Vice/Iori/Kyo. Vice can be devastating against a lot of people because, in my area, im like the only person who ever uses her, so nobody knows how to counter her when they fight me.

On other grooves, i sometimes find her dealing a little less damage than I would like, which is nicely offset by breaking stock on N-groove. Her good roll compounded with small jump means major annoyance for the enemy, plus counter rolling into a command grab can just ruin someone's day.

As far as Kyo and Iori, I think other people have already explained why their good on N, so I doubt I can do a better job.

Neo Odin
11-06-2004, 01:58 AM
My team In K: Rock/Kyo/Geese, I use yun as battery as well, but since were talking about SNK characters, terry's pretty good in both N and K groove. You could always have a team like Rock/Terry/Geese, at least then you could say, "I roll with team Southtown Bitch's!!" just a thought.

Iron Fists
11-06-2004, 09:31 PM
How about N-groove Akuma? Ohnuki is pretty lethal with him...

jae hoon
11-07-2004, 01:29 AM
First you should play those characters and see who you feel comfortable with. Just because statistically or theoretically this team is better then this one or this character is better, doesnt mean you can play said character in a functional manor.

Hell I know Sagat is top tier, but I suck with him flat out. Sounds stupid yes but for some reason I just suck with him so I dont use him. Find out who your effective with first out of that group, then judge who you want to use.

At least thats my advice for what its worth.

Neo Odin
11-07-2004, 04:46 AM
good advice jae hoon.. I agree as well, dame im drunk.

chester27
11-07-2004, 08:31 AM
me too i'm agree with you jea hoon.

Use the character feel more comfortable even If you use kyosuke. hehehe

Ryu & Ken
11-07-2004, 08:58 AM
Yeah I guess I will have 2 play with certain SNK chars I have a feel 4

MikOne
11-10-2004, 06:57 PM
First you should play those characters and see who you feel comfortable with. Just because statistically or theoretically this team is better then this one or this character is better, doesnt mean you can play said character in a functional manor.

Hell I know Sagat is top tier, but I suck with him flat out. Sounds stupid yes but for some reason I just suck with him so I dont use him. Find out who your effective with first out of that group, then judge who you want to use.

At least thats my advice for what its worth.

I agree... I remember back when my half-assed Sagat got owned most of the time. Dunno... me and Sagat just don't mix I guess. Besides, I can stuff FPs with Geese anyways. XD

RagingStorm101
11-22-2004, 08:10 PM
I use Kyo/Rock/Geese in K for fun. I've seen Rock/Geese/Hibiki before. Raging storm isn't hard if you just do hcb hcb + dwn fwd. Hell, even the pretzel motion isn't that bad, just not reliable.

Ryu & Ken
11-29-2004, 03:10 PM
Yeah I see what u mean

Chupacabra
07-08-2005, 12:36 PM
Sorry for bumping this thread but I thought it would be best if I didnt create another K-Groove one. So who is the best shoto in K groove? Thanks.

Dentron
07-08-2005, 01:03 PM
ryu i would think because he has a safe lvl 3 to burn if ur running out of meter, that and k-ryu is sick

Chupacabra
07-08-2005, 02:33 PM
When you say a safe super to burn do you mean the fireball super?

Also, what exact level is a raged super? Is it a regular level 3 super or a level 3 super + 35% damage? I'm just confused on this aspect because I keep hearing people say that a raged super is awesome blah blah blah and other times I hear it being referred to as a level 3.

What is "sick" about K-ryu?

Sorry about the questions! I've just started to look into K-groove and dont know much about it. Thanks.

vasAZNion13
07-08-2005, 02:43 PM
did i miss something? i thought the topic was "which SNK characters" :/.
use kim

MrSNK
07-08-2005, 03:34 PM
Lol hardly anyone uses K-Kim, Yama's better in N then K-Cause of his RC's alone.

Rugals good but does way better in C- or A- due to retarded damage.

Geese stays in K or A (unless you play smooths C-Geese) due to his Raged i'm going to crush your gaurd then smash you with a super style.

Rock is mix mix mix do his low health he cant be played like Geese (no shit) learn how to mix up the command grabs, he really good in K- but he has low health as said before. :(

I dont know how to play Hibiki nor Kyo so I cant say shit. :D

:D :D :D Learn combos and Geese doesnt need his RS. F.U. Crazy lego man out.

vasAZNion13
07-08-2005, 04:05 PM
i meant N-kim

Dentron
07-08-2005, 05:15 PM
When you say a safe super to burn do you mean the fireball super?

Also, what exact level is a raged super? Is it a regular level 3 super or a level 3 super + 35% damage? I'm just confused on this aspect because I keep hearing people say that a raged super is awesome blah blah blah and other times I hear it being referred to as a level 3.

What is "sick" about K-ryu?

Sorry about the questions! I've just started to look into K-groove and dont know much about it. Thanks.

if you combo into the fireball super it is safe. I was thinking that the hurrcane super is like very safe if it connects. so if you plan on spamming a super, make sure youre going to connect with it.

a raged super is any super in k-groove because you can only do supers in k groove when you are raged. raged supers deal 110% of the regular lvl 3 super dmg according to the buktooth system faq on gamefaqs.com.

as for being "sick" he has alot of cool rushdown patterns that used to be used back in like 2001. Mostly he was used in N groove but if youre raged you deal more dmg than you would if you were in power max mode in N groove. Im not sure but you also might deal more gaurd dmg while youre raged for increased gaurd crushing power. hes got some good bread and butters and can deal damage without meter and can really dish it with meter (shinsho does lots of dmg but you wont always get to use it). With run and low jump ryu becomes a pretty nasty rushdown machine and with just defend he gets a few answers for problem matchups.

from buktooth systems faq:

Damage Bonuses: Full Bar - Normal attacks : 135%
Special attacks : 130%
Super attacks : 110%

Chupacabra
07-08-2005, 11:22 PM
sweet, thanks man

Olan
07-27-2005, 06:35 PM
terry/geese/joe r2. k

Leezy
07-27-2005, 11:10 PM
Does Rock really have low health??? I've been playing him for a long time...and I've never noticed...maybe JD is THAT good...

Allen's right...just use Kim...the fact that not a lot of people use him should be enough to make you wanna learn him...though, he is a LOT harder to learn than people expect.

Dentron
07-28-2005, 07:32 AM
"
------------
HEALTH CHART
------------

All health readings are assuming the character is ratio 2.

15600 - Zangief, Raiden, Chang
15200 - Geese, Rugal
14800 - Honda, Blanka, Balrog, Sagat, Dan, Yamazaki, Todo
14400 - Ryu, Ken, Guile, Bison, Eagle, Kyo, Terry, Ryo, Kim, Joe, Rock
14000 - Chun Li, Dhalsim, Maki, Rolento, Iori, Haohmaru, Hibiki
13600 - Vega, Sakura, Cammy, Kyosuke, Mai, Vice, Benimaru, Yuri, King,
Nakoruru, Athena
13200 - Morrigan, Yun
12800 - Akuma"

-fuktooth systems fawk

vasAZNion13
07-28-2005, 08:17 AM
Does Rock really have low health??? I've been playing him for a long time...and I've never noticed...maybe JD is THAT good...

Allen's right...just use Kim...the fact that not a lot of people use him should be enough to make you wanna learn him...though, he is a LOT harder to learn than people expect.

i think if vega's dumb ass wasn't in the game, i'd be using kim(all grooves).

FreddyL0c0
07-28-2005, 11:17 AM
for the follwing grooves, in my opinion the best snk teams are as follow:

c-groove: Yama, Kim, Rugal.

a-groove: Geese, Hibiki, Todo.

p-groove: Kyo, Geese, Yama.

s-groove: yama is the only one i can think of.

n-groove: iori, geese and yama.

k-groove: lots of snk characters.

Ryu & Ken
08-18-2005, 12:06 PM
for the follwing grooves, in my opinion the best snk teams are as follow:

c-groove: Yama, Kim, Rugal.

a-groove: Geese, Hibiki, Todo.

p-groove: Kyo, Geese, Yama.

s-groove: yama is the only one i can think of.

n-groove: iori, geese and yama.

k-groove: lots of snk characters.

I see