The Beholder
11-07-2004, 06:34 PM
Hey everyone.will as far to my oppinoin, i think c-groove is one of the best grooves ever....and i think King in c-groove do so well.
here are some combos for King ,these are as far as i discovered, if anyone can help then i'll be honoured:
-While Opponent in corner, Jump with sp, s.sp, b,d,d/b+sk, f,d,f/d+sk On bigs
-While opponent In corner, From half of the Screen, qcf+wk, super Jump toward Opponent with sp, s.sp, qcb+sp, f,d,f/d+sk
-While Opponent in Corner, Stand at the other end of the screen, qcfx2+wk, quickly qcf,hcb+sk
-While Opponent in Corner, Stand at the other end of the screen, qcfx2+wk, quickly qcf,hcb+mk(when it reach 10 hit)XX b,d,b/d+sk, f,d,f/d+sk
-While opponent in Corner, From half of the screen, qcf+wk, Super jump toward Opponent with sp, s.sp, qcbx2+mk(Before King do the uppercut Kick)XX b,d,b/d+sk, f,d,f/d+sk
-While opponent in Corner, From half of the screen, qcf+wk, Super jump toward Opponent with sp, s.sp, qcbx2+mk(At the very end before King touch the ground)XX qcbx2+wk
-Jump with Sp, s.Sp, qcfx2+sk
-From half of the screen and while opponent is in corner, qcfx2+wk, hcb+sk(First hit miss), f,d,f/d+sk
-Jump with Sp, d+sk, cancel to qcbx2+sk
-Steel Rain Rolento,King Sp,qcb+sp(Hit)>>> King qcbx2+mkXX b,d,b/d+sk, f,d,f/d+sk
-Note: On C Groove, Throw opponent with f+sp, then dash quicklyx3, to go around opponent to the other side.
I'll post some small stuff tommorow's, specially some small traps and tactics.
thanks for reading
The Beholder
here are some combos for King ,these are as far as i discovered, if anyone can help then i'll be honoured:
-While Opponent in corner, Jump with sp, s.sp, b,d,d/b+sk, f,d,f/d+sk On bigs
-While opponent In corner, From half of the Screen, qcf+wk, super Jump toward Opponent with sp, s.sp, qcb+sp, f,d,f/d+sk
-While Opponent in Corner, Stand at the other end of the screen, qcfx2+wk, quickly qcf,hcb+sk
-While Opponent in Corner, Stand at the other end of the screen, qcfx2+wk, quickly qcf,hcb+mk(when it reach 10 hit)XX b,d,b/d+sk, f,d,f/d+sk
-While opponent in Corner, From half of the screen, qcf+wk, Super jump toward Opponent with sp, s.sp, qcbx2+mk(Before King do the uppercut Kick)XX b,d,b/d+sk, f,d,f/d+sk
-While opponent in Corner, From half of the screen, qcf+wk, Super jump toward Opponent with sp, s.sp, qcbx2+mk(At the very end before King touch the ground)XX qcbx2+wk
-Jump with Sp, s.Sp, qcfx2+sk
-From half of the screen and while opponent is in corner, qcfx2+wk, hcb+sk(First hit miss), f,d,f/d+sk
-Jump with Sp, d+sk, cancel to qcbx2+sk
-Steel Rain Rolento,King Sp,qcb+sp(Hit)>>> King qcbx2+mkXX b,d,b/d+sk, f,d,f/d+sk
-Note: On C Groove, Throw opponent with f+sp, then dash quicklyx3, to go around opponent to the other side.
I'll post some small stuff tommorow's, specially some small traps and tactics.
thanks for reading
The Beholder