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xX_Deus_Xx
12-16-2004, 06:38 PM
i've been playing cvs2 for quite sometime, but i dont really know my matchups well. hopefully you guys can help me (and anyone that else that needs it) out and post any bad matchups that you know, and how to take full advantage of it. i'll start off with the few i know. if im wrong about these, please correct me, as im not that good with matchups in the first place anyways.

Vega vs. Yamazaki

yamazaki can't do much here. poke at yamazaki with full range c.:mp: or c.:mk: if in range. or just run the fuck away. he can't do shit about that either. it's pretty easy to harass yama with jumpins with vega too.


Vega vs. Geese

imo it's pretty much the same as yamazaki. geese can't do much from the c.:mp: range.

Vega vs. Ryo

a funny matchup that happend when i was playing against ryo on xbox live. basically just run the fuck away. if you're in c groove this fight is next to impossible for ryo. (airblock all his uppercuts) jump over any fireballs he throws at you. continue to run the fuck away and do your standard vega pokes sparingly. (don't wanna get psychic dp'd)

i hate vega. he is a bastard :sad:

chester27
12-17-2004, 10:29 AM
who's the vega you are talking about the claw gay or the policeman?

wepeel
12-17-2004, 12:40 PM
well...he used the term "airblock" for one of the matchups, so he probably means the vega that is used often in c-groove. he also said "standard vega pokes." he also said "full range c.mp," which should be a clear sign that he's talking about...THE POLICEMAN

that and i don't really know what a claw gay is

Shin Ace
12-17-2004, 04:39 PM
I'm gonna assume you're talking about the spanish vega.
In which case, if he's in range, yamazaki should spam roundhouse. Geese should spam sweep or c.mk.
I don't use Ryo, cuz he sucks.

FLipFloP
12-17-2004, 06:30 PM
Now whats the Counter to Athena?

xX_Deus_Xx
12-17-2004, 08:42 PM
I'm gonna assume you're talking about the spanish vega.
In which case, if he's in range, yamazaki should spam roundhouse. Geese should spam sweep or c.mk.
I don't use Ryo, cuz he sucks.

yamazaki s.:rh: vs. vega d.:mp: =yama stuffed
if you're playing against a good vega it doesnt matter if you're in range, you will be stuffed or out of range in the first place ("run the fuck away"). not to mention vega's c.:mp: has a 4 frame startup, while yama's kick has 9.

geese c.:hk: vs. vega d.:mp: = geese stuffed
geese's sweep has a fat ass hitbox (as his body is so fat an attempted trip guard can be hit ON HIS LEG, its a fat leg). which means that it can get hit with a whole shit load of stuff vs. vega. not safe to throw out for fun. do you know how many frmaes a whiffed sweep has? 6/4/35. THIRTY FIVE WHIFFED. that's more than half a second. it might as well be a million years. vega now has a choice of c.:mp::mk::hk: on your fat leg. and im pretty damn sure his c.:mp: outranges you in the first place anyways.

geese c.:mk: vs. vega pokes = you're kidding right?
using this move close up will push geese out with 2 hits. now what? you gonna try the sweep? not to mention vega's own c.:mk: can push you out. from far away u can't even whiff it very safely. a random c.:mp: will go right over your hitbox and into your face.

whatever though. the point of this thread isn't to get past the difficult matches, it's to EXPLOIT THEM as much as possible. made the thread in hopes that i could use the info here to be some sort of counter character whore, and maybe help someone else do so too. so let's try to keep on topic.

I don't use Ryo, cuz he sucks.
agreed. i just pointed it out because this vega vs. ryo is a horribly unbalanced fight, and funny to play too :clap:. people would get frustrated and drop on me :rolleyes:

who's the vega you are talking about the claw gay or the policeman?
you suck. but seriously man, take it in context.. :xeye:

UCRJesse
12-18-2004, 06:35 AM
yamazaki s.:rh: vs. vega d.:mp: =yama stuffed
if you're playing against a good vega it doesnt matter if you're in range, you will be stuffed or out of range in the first place ("run the fuck away"). not to mention vega's c.:mp: has a 4 frame startup, while yama's kick has 9.

um, i don't think vegas low strong fully extends at 4 frames... I think it's the close part of it thats cancellable that is 4 frames. but yeah, vega is cheap.

Eagle is good against cheap ass guile cause you can jump at him all day.

Sagat is good vs. everybody else

oh oh and sakura beats chun li cause she's gay

noodleman
12-19-2004, 08:37 PM
Eagle owns Blanka for free. just about every normal eagle throws beats any of blanka's normals for free. eagle's jp.rh can cross up a blanka...the list goes on.

Geese can walk in and out of vega (claw) cr.mp range to bait it out and mid counter. "pathetic!" well, sorta works, at least makes them less likely to spam cr.mp. Geese still has his godly cr.fp anti-air vs vega, so it isn't all bad.

vasAZNion13
12-19-2004, 09:08 PM
not like it seems like anyone cares about this character...


but i think maki's bad matchups are yama(any groove except A),sagat(if it's K maki)/A-bison(A-bison counters everyone >_<). that's it. she can hang better with the rest of the cast.

popoblo
12-21-2004, 02:55 PM
why is maki bad vs A-bison?

UCRJesse
12-21-2004, 03:02 PM
Eagle owns Blanka for free. just about every normal eagle throws beats any of blanka's normals for free. eagle's jp.rh can cross up a blanka...the list goes on.


Eagle vs. blanka is a 50/50 match since neither of them can really do shit to each other. Eagle dies really bad to sagat.

Uh, hmmm, who else counters who... allen counters me, i counter dentron

vasAZNion13
12-21-2004, 10:08 PM
why is maki bad vs A-bison?

i only said A-bison cuz maki has a hard time landing her super since she needs to either setup into 720(which is hard cuz bison can fly all over the place) or combo into kick super(which is hard if bison doesn't stay grounded or doesn't RC PC out of the corner all day.

i think the match favors bison, however, it's kind of like how honda gets countered by vega/hibiki. it requires a lot of turtling and a LOT of work, so in a way honda still has a good chance at winning.

same goes for maki, if bison doesn't do anything stupid and just builds bar, smart rc Pc(or just super jump out of the corner). there's not much maki can do...imo. but that's kind of what A-bison can do against everyone. :xeye:

EDIT:

jesse counters keni,paulee,nam, david, and eugene.

ken i, paulee, name, david, and eugene counters me. :tdown:

kcxj
12-21-2004, 11:27 PM
*snip*
I don't mean to go off topic, but since you guys are talking a little randomly... You're not "Mai Shiranui" on those god awful Gaia forums are you? If not, then I apologize, but a pity you can't dress yourself up as a pretty girl on this website huh? :smile:

caliagent#3
12-22-2004, 07:58 AM
vega and chun rape kim

vasAZNion13
12-22-2004, 01:00 PM
I don't mean to go off topic, but since you guys are talking a little randomly... You're not "Mai Shiranui" on those god awful Gaia forums are you? If not, then I apologize, but a pity you can't dress yourself up as a pretty girl on this website huh? :smile:
no i'm not.
it's "shiranui mai" thanks :tup:
and it's not like i can't change my srk avatar ^^
use pm's next time so we dont' get warnings from "the furher"

TOPIC!!:

A-bison's BAD MATCH UP = ?!?

popoblo
12-22-2004, 03:33 PM
A-bison's bad mathcups?

i thought chun li

and i still don't see why bison is a bad matchup for maki. you said it yourself about your matchup at evo, 720 setups are risky and inconsistent, so rely on comboing into kick super instead for more damage anyway. and maki's AA game shuts down bison's jump ins big time, so a bison that doesn't stay grounded shouldn't be too much of a problem. and maki can tiger knee her off the wall jump move to get in against yama if he doesn't have a level 2/isn't raged since his normal AA game is spotty. and her far standing rh beats his jumping mk. and i don't know why K-maki in particular does poorly against sagat. maybe elaborate on all the matchups more in the maki matchups thread, because nobody cares about maki anyways.

peace

vasAZNion13
12-22-2004, 05:26 PM
A-bison's bad mathcups?

i thought chun li

and i still don't see why bison is a bad matchup for maki. you said it yourself about your matchup at evo, 720 setups are risky and inconsistent, so rely on comboing into kick super instead for more damage anyway. and maki's AA game shuts down bison's jump ins big time, so a bison that doesn't stay grounded shouldn't be too much of a problem. and maki can tiger knee her off the wall jump move to get in against yama if he doesn't have a level 2/isn't raged since his normal AA game is spotty. and her far standing rh beats his jumping mk. and i don't know why K-maki in particular does poorly against sagat. maybe elaborate on all the matchups more in the maki matchups thread, because nobody cares about maki anyways.

peace

what can chun do again bison again? or at least where was this discussed?

i'll discuss the maki stuff in the character specific, cuz maki is too cool to be discussed here :cool:

Leezy
12-22-2004, 09:58 PM
vega and chun rape kim

WTF??? Vega does well...it's not a rape, though. Chun is tough, but isn't rape worthy. Kim does well against a lot of characters, and his counters are characters that most people will never use.

MagnetoManiac
12-22-2004, 10:10 PM
you obviously havent seen a good A-Ken. It'll rape anything. Even sagat. Even honda. Even Sak. Even Bison. Even Maki. Even Eagle. Even King. Even Chun. Thread locked.

xX_Deus_Xx
12-22-2004, 11:37 PM
noob. :rolleyes: fuck :rolleyes: 7 :rolleyes: character :rolleyes: limit :rolleyes:

Leezy
12-23-2004, 12:22 AM
I guess I haven't seen any good A-Kens. I was under the impression that the quote was concerning Vega and Chun raping Kim...Maybe I read it wrong.

A-Kens that I've played tend not to do too well against Kim, but that's just my experience. Come to think of it, I never hear of any good A-Kens. You obviously know better than I do. I apologize.

MAGUS1234
12-23-2004, 01:20 AM
theres a reason you dont see A-kens.....lol!

jae hoon
12-23-2004, 01:39 AM
Now whats the Counter to Athena?


Blanka to answer your question

I dont think that guy could possibly be serious about A Ken.

kcxj
12-23-2004, 07:26 AM
you obviously havent seen a good A-Ken. It'll rape anything. Even sagat. Even honda. Even Sak. Even Bison. Even Maki. Even Eagle. Even King. Even Chun. Thread locked.
:rolleyes: @ that title...

Some reasons instead of posting like a twelve year old please...

edit: Actually, you know what? Go here- http://www.gaiaonline.com/forum/viewforum.php?f=41&sid=b9850d87c2256639f378d1a985657286 They know more about fighting games than any one of us bums here will be able to help you with.

caliagent#3
12-23-2004, 11:24 AM
WTF??? Vega does well...it's not a rape, though. Chun is tough, but isn't rape worthy. Kim does well against a lot of characters, and his counters are characters that most people will never use.

I know that kim does well against a large portion of the cast but I think vega and chun are his worst matchups. both can jump on him almost for free, if he has no charge. c.mkxxqcb+k is risky against them also because of their small size when crouching. S.fierce is almost useless, so he has to stick with using c.roundhouse, s.lk and c.mk for poking. The best thing kim has in this matchup is that his j.fierce will go right through chuns AA and vegas AA's. But at the same time jumping is risky since again, chun and vega are small when crouching. This matchup is totally in vegas favor 7-3 and chun 6-4.

(THE) Geese
12-23-2004, 12:09 PM
what can chun do again bison again? or at least where was this discussed?

i'll discuss the maki stuff in the character specific, cuz maki is too cool to be discussed here :cool:

www.illusionsofoasis.com

Take a look at the ECC9 Js Master vs Lifetimeboy CVS2 match and see how a good Chun can tear up Bison.

vasAZNion13
12-23-2004, 03:04 PM
WTF??? Vega does well...it's not a rape, though. Chun is tough, but isn't rape worthy. Kim does well against a lot of characters, and his counters are characters that most people will never use.

out of curiosity, what ARE kim's matchup? in your opinion(groove specific included if needed).


as for the chun > A-bison. is it ANY chunli? or is it groove specific(i.e. C/A/N- chun)?

(the)geese: thanks for the link, who does the site belong to? i've never seen that site before. (currently d/ling vid w/ 28.8k since i'm home for break. grr.)

dialupsucky
12-23-2004, 03:57 PM
I know that kim does well against a large portion of the cast but I think vega and chun are his worst matchups. both can jump on him almost for free, if he has no charge. c.mkxxqcb+k is risky against them also because of their small size when crouching. S.fierce is almost useless, so he has to stick with using c.roundhouse, s.lk and c.mk for poking. The best thing kim has in this matchup is that his j.fierce will go right through chuns AA and vegas AA's. But at the same time jumping is risky since again, chun and vega are small when crouching. This matchup is totally in vegas favor 7-3 and chun 6-4.


I havnt played the game in years so i guess things have changed perhaps but to add my 2cents.

I dont think vega or chun rape kim, I think they beat him though. But I think in genral smaller characters have a edge over kim slgihtly...Also I will say that kim does better vs vega then he does chun. chun punishes much harder then vega does imo. And gives kim way more troubles. As for anti air ummmm jump mk should beat just about anything they do, giving that you are anticapteing there jump somewhat. shrug...

I consider gief a counter more so to kim then chun or vega though.


and on a random note, I never belived kim to beat hibiki as everyone use to say. Dunno if thats still the case, but I remember it always use to be siaid that he did and i just dont see it at all.

(THE) Geese
12-23-2004, 04:20 PM
out of curiosity, what ARE kim's matchup? in your opinion(groove specific included if needed).


as for the chun > A-bison. is it ANY chunli? or is it groove specific(i.e. C/A/N- chun)?

(the)geese: thanks for the link, who does the site belong to? i've never seen that site before. (currently d/ling vid w/ 28.8k since i'm home for break. grr.)

its my site...new design coming this monday. so bookmark it and wait til then. I will have some new articles and new vids.

MAGUS1234
12-23-2004, 09:34 PM
kim does bad vs blanka...good vs sagat....eh vs cammy,and horrid vs guile

Mickey D'
12-23-2004, 10:09 PM
How do i fight against Vega (claw) and Bison (police man)?

I use Blanka, Sagat, Cammy and Kyo in P groove.

Bison (police man) :

I mainly fight Bison with: Cammy and Sagat

-I have a really hard time anti airing him. His jump confuses me, every time I DO try and aa him, he is either over my AA or I miss time it.

-His roll throws me off so much. Me and my opponent will be crouching at around Bison's c.mk distance. All of a sudden Bison rolls and either activates or throws me. I hate that shit, it's so quick I can't throw it. And when I c.lk to stop him, he'll just activate!

-What do I do with my characters (specifically Sagat and Cammy) to fight off Bison's weird ass jump?

Vega (claw)

I mainly fight Vega with: Kyo and Blanka

-c.mp is KILLING ME! I try and use Kyo's s.hk, yet it always gets stuffed. I also try Blanka's c.mk or (at propper ranges) c.hp. However no matter what It keeps getting stuffed!

-Vega's jump is WAY to fast for me to handle. This player does (on my wake up) s.lk, jump straight up, falling hk. I really have no idea to fight against a Vega who just jumps straight up when he's at such a close range. It's to fast, for me to AA!

-Vega's RC crystal flash (I think thats what it's called) is just killing me. Whenever I am close, people just rc lp crystal flash, and it puts me out of range. From here I'm susceptable to c.mp, my most hated poke in the game. There's no hitting Vega when he pushes me away. Learned that from random scrubs doing rc crystal flash, (when crystal flash is done), Red impact.

All in all Vega (claw) is really killing me. Can I get some help?

xX_Deus_Xx
12-24-2004, 01:47 AM
i've been playing cvs2 for quite sometime, but i dont really know my matchups well. hopefully you guys can help me (and anyone that else that needs it) out and post any bad matchups that you know, and how to take full advantage of it. i dont wanna be a prick but i really didnt want this thread turned into a "help me with ______vs._____"

Ouroborus
12-24-2004, 03:44 AM
i dont think vega kills kim at all.

kim's blocked moves can make vega's mask and claw come off quick. and lets not forget his roll. his roll is prolly the best in the game and any characters with a good roll gives vega a hard time.

chester27
12-24-2004, 09:44 AM
you obviously havent seen a good A-Ken. It'll rape anything. Even sagat. Even honda. Even Sak. Even Bison. Even Maki. Even Eagle. Even King. Even Chun. Thread locked.

Ken A-groove rules except versus Sagat and Cammy. IMO even you put RC.

caliagent#3
12-24-2004, 11:42 AM
kim does bad vs blanka...good vs sagat....eh vs cammy,and horrid vs guile


Ummm kim does very well against all of those characters. If blanka wants to RC ball, he's gets punished by a lvl 3 super regardless if the ball hits or if it's blocked. blanka can't duck s.fierce, and a crossup leads to some nasty stuff. Kim can AA blanka pretty well also

Sagat is big and likes to walk way too much, i'm sure you can figure out what to do here.

What's guile gonna do vs kim. throw rc booms to make him jump? kim's j.fierce beats all of guiles normal AA's. Guile can't duck kims s.fierce and kims dash goes over guiles c.mk.


out of all of those matchups he does the worst against cammy. blanka, sagat, and guile are tall characters which gives kim a lot more options with his offense.

RagingStorm101
12-24-2004, 01:22 PM
A Ken...I've used him before. He's better in C groove though. There are better A Chars...I'd rather use Sakura, Blanka, Bison, Geese etc. MagnetoManiac...I think the only reason you think A Ken can rape any other character is because you set it to Ratio 3. I'll probably kill you with just A Sakura and A Bison (2). First A Sak can pretty much kill Yun easily with RC fireballs, cross over mks into some normals into DP + Fierce. Then by the time you're dead, I'll have full meter and some considerable life left. Your Ken comes in and I still have Sak. I'll probably roll behind you and activate. You'll block and eat my CC with chip damage (unless you know how to alpha counter). After that I'll just build some meter for Bison until my Sak dies. Then it's A Bison. I get you into the corner somehow and paint the fence on you. You'll most likely have very little life left and activate and I'll block. GGPO.
That's just like a match scenario. Nothing against but that's how you'll get beat (and how A Ken probably ISN'T that good). I'm only assuming I can beat you since 1) I saw your thread in CVS2 forum and 2)You use Yun 1 and Ken 3.

(THE) Geese
12-24-2004, 01:47 PM
A Ken...I've used him before. He's better in C groove though. There are better A Chars...I'd rather use Sakura, Blanka, Bison, Geese etc. MagnetoManiac...I think the only reason you think A Ken can rape any other character is because you set it to Ratio 3. I'll probably kill you with just A Sakura and A Bison (2). First A Sak can pretty much kill Yun easily with RC fireballs, cross over mks into some normals into DP + Fierce. Then by the time you're dead, I'll have full meter and some considerable life left. Your Ken comes in and I still have Sak. I'll probably roll behind you and activate. You'll block and eat my CC with chip damage (unless you know how to alpha counter). After that I'll just build some meter for Bison until my Sak dies. Then it's A Bison. I get you into the corner somehow and paint the fence on you. You'll most likely have very little life left and activate and I'll block. GGPO.
That's just like a match scenario. Nothing against but that's how you'll get beat (and how A Ken probably ISN'T that good). I'm only assuming I can beat you since 1) I saw your thread in CVS2 forum and 2)You use Yun 1 and Ken 3.

WOW MISS CLEO UR FUCKING PRO PREDICTING LIKE THAT DAMN UR TOO GOOD.

YOU WIN!

Lonely Driver
12-24-2004, 03:14 PM
yo mickey d
i fight claw vega with blanka usually, vegas usually pretty annoying, but i only watch for a couple of things. always be ready to do jump straight up fierce against him. and everytime hes in his poking zone, its like 90% of the time a down parry, granted ur really just guessing, but everytime u guess right, the rewards are better with blanka cuz u do more damage and maybe knock him down.
if he wakeup rc crystal flash, u can always jump straight up to avoid it and then hit him from behind again. Or cross him up with mk and chip his ass with electricity so he loses his charge and most likely his claw or mask or sth.
im pretty n00bish so take wut i say with a grain of salt haha

MAGUS1234
12-24-2004, 03:30 PM
dont give kim too much kredit scrubs.....your gonna start sounding like a "DaN RoOlZ" thread

Mickey D'
12-24-2004, 03:44 PM
yo mickey d
i fight claw vega with blanka usually, vegas usually pretty annoying, but i only watch for a couple of things. always be ready to do jump straight up fierce against him. and everytime hes in his poking zone, its like 90% of the time a down parry, granted ur really just guessing, but everytime u guess right, the rewards are better with blanka cuz u do more damage and maybe knock him down.
if he wakeup rc crystal flash, u can always jump straight up to avoid it and then hit him from behind again. Or cross him up with mk and chip his ass with electricity so he loses his charge and most likely his claw or mask or sth.
im pretty n00bish so take wut i say with a grain of salt haha

A shoo. Thanks Ron, your not noobish that stuff helps a lot! I said it before man, your come back gainst that other BC guy was fun to watch. Yur Sagat's buff. Thanks for the info mang!

Srry for turning my post into "Help me with______VS______" Deus. I'm out and THANK YOU RON!

(THE) Geese
12-24-2004, 03:45 PM
kim can deal with anyone because he is solid all around...great jumpin, great anti-airs, great roll, great super, and an infinite.

Gwai Lo ½
12-24-2004, 03:50 PM
i dont wanna be a prick but i really didnt want this thread turned into a "help me with ______vs._____"

Did you want people to give you bad matchups without discussing them?

Leezy
12-24-2004, 05:11 PM
Naw guys, it's okay. Give Kim all the credit you want. I play K-Kim a lot, so my matchups are different than C or A-Kim. JD helps a lot in making up for his bad matchups. His roll is good, but it's not as big of an advantage as JDing is.

(Andry...shh!! Kim is top tier.)

xX_Deus_Xx
12-24-2004, 06:08 PM
Did you want people to give you bad matchups without discussing them?

or course i'd like people to discuss the matchups more. it just seemed more like the guy had problems with the matchup vs. certain characters and needed help beating them. they seemed more personal problems to me rather than bad matchup problems. this was supposed to be "_____ character owns _____ with _____". but whatever, i dont wanna be the thread police or anything. if you guys wanna go off with things like that then go ahead i guess. whatever helps this thread best.

MAGUS1234
12-24-2004, 10:27 PM
(Keep it quite in here Leezy they'll find out)

vasAZNion13
12-26-2004, 01:12 AM
from the way you guys are talking about kim, makes me actually want to try him out. no real bad matchups? that's insanely hard for me to believe.

MAGUS1234
12-26-2004, 02:33 AM
Take it from someone who gets wooped constantly by Kim, He's worth picking up!

Leezy
12-26-2004, 02:34 AM
Kim has bad matchups (the aforementioned Vega, Chun-Li, Cammy, etc.), but he does well against most. The bad matchups aren't in his favor, but he can definetely win. It all depends on the player using those characters. It's the same concept as someone picking A-Sak against K and P. If the player sucks, the advantage of that little bitch is negligible. It's just that they start out with an advantage.

Kim has really good matchups against Sagat, Rolento, Bison, shotos not controlled by Choi. He's even with Blanka, Guile, Sak, Iori, Kyo. Good against bigger characters, not as useful against little ones. He takes a while to learn, and you definetely have to find your own style of playing him. Most people roll around and spam RC cresent kicks and charge moves. Some people poke all day and hit supers.

Honestly, people give him a lot of credit because no one uses him. I give Maki a lot of credit because only 2 people I know of use her well. I tried to be the third, but I'm leaving her on the back burner for now. If more people start using Kim, his matchups will get a lot worse. So yeah, try out Kim if you feel like it.

Andry-who else uses Kim besides me???

SoleEMU
12-26-2004, 03:01 AM
i do, i'm more of a poking/stomping freak... builds up meter, stops blanka balls, head buts, low fireballs etc..
infinite is the shit! :D (when ya can land it lol)

for bad matchups... well it depsnds on how the characters are played. the mind games used... but i say cammy, vega for sure, sagat can be a pain, and any short ass character that can duck under the standing fierce

vasAZNion13
12-26-2004, 08:53 PM
hmm...leezy you're right. kim probably has some really bad matchups(maybe a lot of bad matchups), it's just no one has really played again a good kim, so they aren't aware of what they can do(if they use whatever character that suppose to counter kim). making kim hard to play against since he's a good character that you dont' see often in match vids/tournies/combovids/etc/etc...

which brings me to my next point...

i'm sure maki has more bad matchups than what i said earlier, or maybe even A-bison/yama/sagat are her good matchups? never know cuz there's not enough games played to figure out what beats what specifically.

xX_Deus_Xx
12-27-2004, 11:39 PM
random matchup:

King vs. Geese
i think king has the upperhand in this match. get far away and do venom strikes. geese has a lofty jump (and a slow roll? i dont know, i use k-geese), so unless he sees your venom strike in advance he wont be able to punish king with a jumpin. s.:hk: to anti-air. however if geese does get in, its game over for king, because we all know king is shit. still, venom strikes, and roll and throw can be a hassle to fight with geese.

Leezy
12-28-2004, 12:25 AM
Wait wait...King has the upper hand if Geese doesn't get close...

Geese has a "lofty" jump...but he also has an air fireball...

So King throws venom strikes and Geese jumps over and beats...

Geese jumps thinking about venom strikes, sees King attempt anti-air, and throws a fireball in her face...

Dude, you use K-Geese too, JD everything...How is this a bad match at all for Geese???

xX_Deus_Xx
12-28-2004, 12:44 AM
if i get predictable with air fireballs, kings fast roll gets under me. and i dont JD it everytime cuz i suck like that. besides, she should recover in time for another s.:hk:. hrm but i guess if i were to just JD venom strikes on the otherside of the screen all day she wouldnt be able to do anything. its just im not entirely consisten JD'ing them because they can be single/double or fast/slow. i see it as bad because geese does hafta move in to do damage though, and king really doesnt need to move forward.

Leezy
12-28-2004, 11:59 AM
Take a couple hits to get in and punish her ass. Playing K, you shouldn't be too worried about getting hit, especially by King's low damage-dealing ass and with Geese's high damage-taking ass. Think of King hitting you as a meter building strategy, just make sure you hit her back. Believe me, if you're Geese and you're trading hits with anyone, you're going to be alright.

GunterJPN
12-28-2004, 02:58 PM
King does not have ANY favorable matchups really, and ESPECIALLY not against anyone in K. Every single thing she does gives the opponent tons of meter... which is why A-King is the best against K... at least after you've given them a full bar you can eat away some time by putting them in a low-damage custom...

Leezy
12-28-2004, 06:56 PM
Holy shit!!! He's from Japan!!!

I miss you Gunter...Whaaaa!!!

Seriously, though. I miss the A-Groove King and Yamazaki...I don't, however, miss that walk up custom shit...

shinobi00
01-01-2005, 12:53 PM
I play kyo alot(S,K,N), and I don't really have too many bad matchups, but sagat and chun are the worst. Especially chun, who I can't even touch. Maybe if more people played kyo(in the US) I'd get a better grasp of what do do. He's alot better than what people give him credit for, and he's not too hard to play once you get used to his faults. I think he's better than kim at least.

Leezy
01-01-2005, 11:00 PM
IMO-Kim is better than Kyo. No one in the world will back me up, though.

Kyo's the shit, though. Fool does hella damage. Chun is iffy. Sagat is huge, gets hit by standing roundhouse and standing strong into beatdown combo. Kyo's ducking fierce trades with Chun's jumping short. Getting crossed up is a bitch, though. JD a lot against Chun and toss her ass. Break throws, she will be attempting to toss you a lot. Roll/Dodge out of cross-ups when possible. I think you need to play more matches against different styles of those characters you have trouble with, rather than watching other Kyo's.

But yeah, Kyo is NOT better than Kim.

Alphastorm
01-08-2005, 03:36 PM
I think C-Ryu has the worst matchup against Blanka. What can C-Ryu do against a Blanka who RC balls all day?

Knubbe
01-08-2005, 03:56 PM
If you have meter you can punish with a super, I think

UCRJesse
01-08-2005, 04:11 PM
I think C-Ryu has the worst matchup against Blanka. What can C-Ryu do against a Blanka who RC balls all day?

run away until you have lvl 3 super

jump back and stay out of invincibility range... if you jump and airblock it on accident you can walk up and sweep him. other then that you're fucked

Leezy
01-08-2005, 10:31 PM
Dude...C-Ryu can do lots against RC whore Blanka

Balls get air-blocked and hurricane kicked. Just wait for the ball to come, jump back, air-block, land, hurricane.

Alpha counters do a lot to keep him off you, especially against RC electricity. You can throw him a lot if he abuses electricity.

The match isn't that bad, just don't get frustrated.

Iczer one
01-09-2005, 02:34 AM
... i see it as bad because geese does hafta move in to do damage though, and king really doesnt need to move forward.
King has to be very mobile too. She's not going to throw one double strike after another, you can't afford to get predictable with her. If an opponent blocks a fullscreen double strike, she actually gets a 50:50 chance by superjumping after it with either j.MK/j.HK or just landing for c.LK, s.LK (hit confirmation) xx rdp LK (when hit) or throw/tornado kick/whatever. beside that, King is not too bad in footsies since she has 4 frame far reaching c.MK (cancel into HK tornado or HP mirage kick). I can see her having a good matchup against somebody who also has problems dealing with lowjumps, because that's another of her strong points.

Dyse
01-10-2005, 12:14 PM
I have a fair share of troubles against Psycho Bison, I use N-Iori,Sagat,Hibiki-2. I can beat him with Sagat but if someone who knows the Hibiki-Bison matchup is clear cut Bison I expect to face him at the end and get owned hard. I live on her bnb and fierce slash but I can't fierce slash him every time I either whiff because he does a charge jump so I have to watch him make sure it's not a charge jump then wind up trading or getting beat out of it. Just seems like such a lost battle even when I get on a roll It seems like he can just psycho crusher me out of anything for free. My only offense is the beginning of her bnb and RC running slash. There has to be more I can do against him than that.

Jinjifra
01-10-2005, 01:38 PM
I remeber Kcjx said something about this earlier(if I'm wrong I'm sorry), I think the actual quote is buried deep within the top tier thread. If you link the lks instead of chain them I think the distance is right were Bison cannot punish you for landing a bnb combo. I hope that helps.

xX_Deus_Xx
01-27-2005, 04:56 AM
imo, i think geese beats sakura. i dont know why, someone come up with a reason. agree/disagree/apathy? post up.

RagingStormX
01-27-2005, 06:24 AM
IMO-Kim is better than Kyo. No one in the world will back me up, though.

Kyo's the shit, though. Fool does hella damage. Chun is iffy. Sagat is huge, gets hit by standing roundhouse and standing strong into beatdown combo. Kyo's ducking fierce trades with Chun's jumping short. Getting crossed up is a bitch, though. JD a lot against Chun and toss her ass. Break throws, she will be attempting to toss you a lot. Roll/Dodge out of cross-ups when possible. I think you need to play more matches against different styles of those characters you have trouble with, rather than watching other Kyo's.

But yeah, Kyo is NOT better than Kim.

Kim's better if he is in C-groove and has his opponent in the corner with a stored lvl 2. Otherwise I'll stick to Kyo, lol.

Strider Hiryu
01-27-2005, 12:41 PM
I have a fair share of troubles against Psycho Bison, I use N-Iori,Sagat,Hibiki-2. I can beat him with Sagat but if someone who knows the Hibiki-Bison matchup is clear cut Bison I expect to face him at the end and get owned hard. I live on her bnb and fierce slash but I can't fierce slash him every time I either whiff because he does a charge jump so I have to watch him make sure it's not a charge jump then wind up trading or getting beat out of it. Just seems like such a lost battle even when I get on a roll It seems like he can just psycho crusher me out of anything for free. My only offense is the beginning of her bnb and RC running slash. There has to be more I can do against him than that.

hibiki is a god damn tank, use your stand strong more, don't finish the bnb combo unless you're sure you're out of range. If the bison is rc psycho crusher crazy, walk up block, and punish with a slash to knock him down. It's really not too bad of a match, you just have to be careful about doing slashes and rush down when you get the opportunity

noodleman
01-27-2005, 02:38 PM
you can never be out of range with hibiki's slash. bison can always psycho crusher :lp:/:mp: slashes with crusher, hit,blocked or whiffed.

dodge xx hop back :hp: is your friend.

jumping :hp:/:mp: is good for air to air.

Leezy
01-27-2005, 11:58 PM
Really? I've seen Buk out of range hella times...Even when they attempted fierce speed reversal psycho crushers. He messed up a lot too, but it is possible...I thought not at first (like the opponent fucked up the timing), but it said reversal every time and she blocked it.

*InVeRs3*
01-28-2005, 12:03 AM
imo, i think geese beats sakura. i dont know why, someone come up with a reason. agree/disagree/apathy? post up.

I disagree. Geese may do well, but doesn't down right beat her, i don't think anyone can except maybe honda and then eagle next, like way far next. I suck though so i may and will be wrong.

wepeel
01-28-2005, 12:50 AM
I remeber Kcjx said something about this earlier(if I'm wrong I'm sorry), I think the actual quote is buried deep within the top tier thread. If you link the lks instead of chain them I think the distance is right were Bison cannot punish you for landing a bnb combo. I hope that helps.

hmmm i wonder what happened to the "technical police"...those old skool guys who used to pick on people for using the wrong terminology...i think one of them goes to my school but never shows up in the arcade anymore...

anyway, you cannot link hibiki's c.shorts. there just isn't enough frame advantage (+3, 3 to come out) barring counter hit. What you do is chain the c. shorts, but chain slowly. I read somewhere that technically, chains give you about +8 or more to do stuff, so there's plenty of time to space out those shorts.

In any case, this might be a good opportunity to practice c. jab into deadly rave...next time you face a Bison in your local arcade, do the b&b and wait for the scissor kick...easy enough...

Slipkid
02-03-2005, 12:22 PM
I'm having a really bad matchup with Rolento against Nakoruru. That air charge picks me out of the air every time. What moves/advice do you guys have.

vasAZNion13
02-03-2005, 12:36 PM
I'm having a really bad matchup with Rolento against Nakoruru. That air charge picks me out of the air every time. What moves/advice do you guys have.

i dont' really play either characters much, but can't you just walk foward and start poking her with s.jab? what can she do to keep you from walking closer? or just turtle and runaway, build bar. i dont' think a lot of people have played this matchup before, so i'm just taking a stab at it.

Leezy
02-03-2005, 11:40 PM
Uh, if your sig is correct (Rolento in C), you shouldn't be hit out of the air ever. RC scouter jumps and whatever his other hops are called. Vas is right about the jabs...Rolento's jabs are annoyingly fast. The only real problem I can see with that match for Rolento is if the Nak user is ridiculously skilled with the hawk. If she hangs out on the hawk correctly, Rolento might have trouble. With the problem you stated, though, just RC everything and she'll get punished when she lands.

CrimsonDisaster
02-04-2005, 09:11 AM
Really? I've seen Buk out of range hella times...Even when they attempted fierce speed reversal psycho crushers. He messed up a lot too, but it is possible...I thought not at first (like the opponent fucked up the timing), but it said reversal every time and she blocked it.

You can time the B&B so that you're able to block the Psycho Crusher in time, but IIRC RH scissor kick is free all the time.

Buktooth
02-04-2005, 09:30 AM
You can time the B&B so that you're able to block the Psycho Crusher in time, but IIRC RH scissor kick is free all the time.
nope. watch evo dvd

RagingStormX
02-10-2005, 04:50 PM
Vice vs Iori I find hard, It just seems hard for her to attack, maybe Buk can help out. There is a match here http://hosted.tribalwar.com/tekno/vids.htm, it's the forth vid. I did most damage from super.

SmoothCat
02-10-2005, 09:12 PM
ihow do i fight blanka i am k rock. His .chp is really killing me any way around that?

MAGUS1234
02-10-2005, 09:59 PM
Vice vs Iori I find hard, It just seems hard for her to attack, maybe Buk can help out. There is a match here http://hosted.tribalwar.com/tekno/vids.htm, it's the forth vid. I did most damage from super.
Hmm, Iori is just annoying to play agaisnt, try to get into range of her sFK(i think) and stuff his sweep, it didn't look like he uses it much(he should)but it's a big reson why he is good.Theres patterns there...exploit them, jus sit there outa sweep range and throw jabs, he'll roll you punish.After he does one rekka do a RC throw and he'll RC rekka through it, you punish.DON'T jump vs Iori, he has every kinda antiair possible, lety him jump punish with c.mp(or FP i forget).
Your gonna have to get a knockdown one way or another, cause thats the only way that vice can start really doing damage.Be patient!

Leezy
02-10-2005, 10:18 PM
K Rock vs Blanka cHp = standing roundhouse. Mid counter works well if you're at the right distance where he can't punish you if you whiff. The only problem with standing roundhouse is that you get hurt if you whiff, or they slide instead of punch. Really, though, if you're K Rock, JD everything...including RC elec

SmoothCat
02-10-2005, 11:32 PM
K Rock vs Blanka cHp = standing roundhouse. Mid counter works well if you're at the right distance where he can't punish you if you whiff. The only problem with standing roundhouse is that you get hurt if you whiff, or they slide instead of punch. Really, though, if you're K Rock, JD everything...including RC elec
All i do is pretty much jd everything and try to make them make a mistake and punish. blanka beats him in everyway :sad:

vasAZNion13
02-11-2005, 01:46 AM
can't you sweep blanka if you jd his c.fierce?

what really kills me when i play against c/A blanka is

1-dash, rc elec/throw mixup cuz i get my mind set to jd pretty much everything to get a knockdown
2-wakeup super, wake up rc elec. since i i work hard to get my knockdown, it's really gay when i get hit by this and have to repeat the process over
3-cmd hop back, bar building blanka. this is the strat i hate most. i can either elbow(qcb+p), small jump rh or run sweep for ground options...all of which i can get supered for being impatient. i can try to just jump and try to jd, but i've been fucked over by cross up rc elec when i jump, as well as j.fierce so many time.

my advice? hope you have good execution, cuz you'll hate yourself if you miss your chance to land super. with K-rock you should be able to make some opportunity to get super in. i know it sounds vague, but it's frustrating when you miss your 1st chance to land super, and you eat random c.fierce/rc elec here and there during the process of trying to get another chance for super.

SmoothCat
02-11-2005, 01:53 PM
when u in rage try baiting blanka balls bye throwing fireballs even if it hits u , u get a free super.

edit.. U can hit c.hp after u jd it with sweep , and i found out that stand mk from rock beats blanka c.hp clean 100%. Dont spam it but it should stop those walking crouch hp.

Yumi Saotome
02-12-2005, 10:25 PM
Anyone know what C-Chun does about:

Yamazaki? Stand RH is just as annoying as Sakura's stand RH, and it's really hard to punish that with stand strong xx super since stand rh has such long range. Yamazaki also has a variety of anti-airs to stop Chun from crossing him up. This is one of my worst matchups.

Hibiki? I hate this bitch. Stand strong and c. jabs are like hitboxes. It's really hard to get in, and even when you're in, it's hard to land that one strong or jab into super.

Then again, I haven't played CvS2 in over a year, so if these sound stupid, I'm sorry.

RagingStormX
02-19-2005, 12:23 PM
Vega vs Mai is tough as hell, Vega seems to beat her on the ground, in the air, and j.rh beat her s.fp.

vasAZNion13
02-19-2005, 01:41 PM
Vega vs Mai is tough as hell, Vega seems to beat her on the ground, in the air, and j.rh beat her s.fp.

i saw a match where mai just rc's a few times for damage and ran away the whole match and vega couldn't catch up.

then again i'm pretty sure the guy never had a vega vs mai match before.

Clever
02-22-2005, 08:12 PM
I play against my brother and we have vega vs mai matches alot of the times. Vega can catch mai if hes smart about it, espicially if he has a run.

RagingStormX
02-23-2005, 06:05 AM
I play against my brother and we have vega vs mai matches alot of the times. Vega can catch mai if hes smart about it, espicially if he has a run.

Yeah, but what happens when my Vega plays your Mai or vice versa? Mai get her ass handed to her. Your brother isn't good last time I checked either.

FOBio
02-23-2005, 03:11 PM
for k rock against blanka, is there anything you can do when you block a blanka ball? the only thing i can do is jd into hard edge or high counter it.

vasAZNion13
02-23-2005, 04:17 PM
when u in rage try baiting blanka balls bye throwing fireballs even if it hits u , u get a free super.
.

hmm, i thought about this a little more, and it might actually be more effective than i thought.

like..

do a fireball block string that's not really safe

or throw it out randomly, and hope blanka does j.rh, c.short, s.jab xx blanka ball.

most people will go for the combo. free super(6k damage trade for 3k damage? something like that? not bad.)