View Full Version : The Cammy renaissance thread
Ouroborus
01-07-2005, 08:44 AM
What happened to all the Cammy players? Seems like all Cammy players died or something seeing that no one post here like in 7(!!) months. Even the kyosuke and king forums is more active than this place.
I guess either everyone has found ways around Cammy or they hopped the a-yare/C sagat bandwagon. not surprising since there were no Cammy users during evo's final and Ino went MIA.
Seeing how 7 months has passed, i'm sure there are some new strategy and tactics and some became obsolete.
lord sharky
01-07-2005, 11:21 PM
im badly in need of P-cammy strategies...
she's my r2 character,
the things i do w/ her are lots of fierce & roundhouse, her short crossup, fierce linked to super..
anyone here who can help??
noodleman
01-07-2005, 11:43 PM
i think its mainly cause shes not that good ina-groove, and mroe ppl are switching into it.
plus alot of the bnb stuff you need are easily countered. drill for example, is pretty necessary for you to space yourself and get it, but just about every cr.mp in the game beats it out clean.
Lonely Driver
01-15-2005, 07:17 PM
hey i have 2 questions.
anyone know the characters that cant crouch far standing strong?
and if i block a blanka ball while crouching, can i standing rh super, or do i have to walk forward slightly first, then rh, super.
as for strategy, i never see ppl use her standing forward in videos, i think its a pretty good poke, i dun know about its priority, but at least it can throw ppl off to try to hit u back, and u can prolly counterhit them with standing roundhouse
That's because she's not exactly a complex character. Pretty much all the effective strats (sfierce, sfierce, sfierce.... c.mp... sfierce = P) have been found. Doesn't mean she's not a good character, just that she's incredibly simple to use.
xX_Deus_Xx
02-16-2005, 05:29 PM
i think its mainly cause shes not that good ina-groove, and mroe ppl are switching into it.
plus alot of the bnb stuff you need are easily countered. drill for example, is pretty necessary for you to space yourself and get it, but just about every cr.mp in the game beats it out clean.
i bust out s.:mk: sometimes. most of the people i've done this to so far spaz out and try to poke me back, i throw out a lvl3 and hit em :confused:. but thats not saying much. i've done this all of like 5 times
MalignantMouse
03-31-2005, 03:39 PM
i bust out s.:mk: sometimes. most of the people i've done this to so far spaz out and try to poke me back, i throw out a lvl3 and hit em
sounds top tier
I don't know if this is new or not, but Cammy's far s.HP is a reliable counter to Sakura's far s.HK. You punch Sakura's leg on reaction and then you can link your level 3.
Cammy's run d.MK is also very abusable against Sakura. If she starts getting itchy on the RC hurricane kick button, then you start busting out your JD skills (since good Sakuras know to use the qcb+MK) and punishing her with a combo after JDing every hit. If she does the HK hurricane, then you Random Spike!
------
close fierce, far fierce combos against Blanka. Use it and link those supers!
------
Deshiken the Beast combo against fat characters...
jump in HP, d.MP, far s.MP xx qcf+HK
popoblo
06-05-2005, 01:53 PM
Cammy's run d.MK is also very abusable against Sakura.
the OTK special! he abused that shit like mad in casual play against every character w/ cammy. it's a lot faster than you think...
Happosai529
06-07-2005, 08:02 PM
and if i block a blanka ball while crouching, can i standing rh super, or do i have to walk forward slightly first, then rh, super.
u mean lv3 super or RH AND THEN SUPER?
I'm sure u can lv3-super a blocked blanka ball, but the timing has to be precise. Too early and u'll juggle him (1 hit), and if too late he'll block it. Both situations can leave you vulnerable.
I've never tried RH and then super, if that's what you meant. To hit with a s.roundhouse u do have to take one or two steps forward however.
Mickey D'
06-09-2005, 07:13 AM
Cammy can cleanly beat out Sak's dive kicks also with far s.hp. Unlike far s.hk, the hp will cleanly beat it out.
Shin Ace
06-17-2005, 05:28 PM
I just realized the other day that cammy has the easiest, simplest, and most super links I've ever seen.
Dude's in the corner, and like's to just jump back and do roundhouses. Let's say, sagat small jumping backwards in the (corner). Short cannon spike him as high in the air as possible, and link to reverse shaft breaker.
Or, meaty spiral arrow (corner), link reverse shaft breaker.
That's you're most advanced stuff, because you need to land the first move, pretty much randomly by reacting to opponent, and link to super if it hits properly.
She also has:
-shortx3 xx super
-(corner)hcb+p(2 hits preferably), super
-close s.fierce, cancel or link super
-c.strong, c. forward xx super
-close s.fierce, s.roundhouse xx super
and my favourite
-(corner)far s.fierce xx short spiral arrow, reverse shaft breaker
If you can land supers at every opportunity with cammy, you will be a beast.
edit: forgot to put (corner) all over the place.
vasAZNion13
06-17-2005, 10:25 PM
just do far/close s.fierce, super. that's all you need :D
Chunster01
06-25-2005, 11:45 PM
I want to know what to do for this combo:
cr. shortxx wild bull
everytime i try to pull it instead of getting the super i get spike cannon. This is because i press short and release a bit before i do the first qcf and because negative edge (you can do a special move by pressing the button as well as releasing it) the cpu makes it count as a cannon spike motion, what can i do to fix this?
RagingStorm101
10-23-2005, 09:07 AM
did you know that you can do hcb + fierce, qcb qcb + RH in the corner? That suprised me, the fact that it worked.
ooyuken
11-21-2005, 08:38 PM
why have people abandoned cammy? does everyone wanna use a-sakura or rolento that bad? even when i play wit my friends, i feel an odd sort of guilt usin cammy...crossup lk xx reverse shafter...that one makes me feel like a scrubby cheeseball. That wont stop me from lovin her! btw ne1 got tactics against bison (english not jpn)
vasAZNion13
11-22-2005, 12:05 AM
why have people abandoned cammy? does everyone wanna use a-sakura or rolento that bad? even when i play wit my friends, i feel an odd sort of guilt usin cammy...crossup lk xx reverse shafter...that one makes me feel like a scrubby cheeseball. That wont stop me from lovin her! btw ne1 got tactics against bison (english not jpn)
you know, you might feel guilty if you win with cammy using "skill" or "skillful" tactics rather than going for ...i'm not even sure what to categorize that combo you listed...
and not everyone has abandoned cammy. it's just there's not much to do with cammy other than to hone your distancing/reaction with her cuz most of the stuff she's capable of has been done already, so there's never any new fads for people to jump onto for cammy.
A-sak is good, so naturally people would want to use her..
rolento is hot shit if you can use him like iyo, shiro, kim, *insert good rolento player names*. so people naturally want to attempt at getting good with him.
bloody sunday
12-10-2005, 12:11 PM
i have one question
Why the people say cammy is god in p groove?
xX_Deus_Xx
12-19-2005, 02:05 AM
parry > :hp: > :hk: > super
easy.
she also has great walk speed and a good dash.
Ouroborus
12-25-2005, 11:41 PM
hp, see if it hits, super is godly
vkuwabara
01-24-2006, 08:31 AM
what are her meat attacks? I use d+hp
When we do a meat attack, the enemy cant do a shit or what? sometimes I got lv3 super'ed while I try a meat
Hellion
01-24-2006, 08:09 PM
forgot which one was her meaty attack. When she's that close most people just mash (with some precision I might add...) s.H.
P-Cammy does this best:wgrin:
Now if you're getting supered through that shit you're probably getting too predictable, or you haven't drilled the idea in the other guys head that he doesn't wanna be doing that wakeup lvl 3 stuff.
Alls a meaty attack's going to do is make the other guy/gal's reversal timing that much stricter. For characters without meter or dp... I guess even a teleport, this could be problematic for people who can't reversal RC on wakeup.
Mix up the meaty attack high and low if you can (vs P-Groove anyway), with some good crossups here and there, a throw, and Cammy's damned option select towards+s.HP and you're good to go.
Darklightjg1
02-08-2006, 11:45 PM
Hmm...C groove (Corner) Combo:
s. Fierce xx lvl2 spin drive smasher, dive kick, reverse shaft breaker
(Or you can use any set up you wish before the lvl2 super)
This is my personal fav. and it's the most damaging Cammy combo I've seen so far because you can land the dive kick in the corner and have lots of time to still catch the reverse shaft breaker ( it can be done mid-screen but you have to miss the dive kick to land the rev. shaft breaker and do it much faster).
'Sorry if everyone knew this already :sweat:
Long live Cammy!
xX_Deus_Xx
04-28-2006, 04:02 AM
cammy vs. chun
stop chuns x-up by walking forward a little bit and doing c.:hp:
cammy should turn around and do the fierce up chuns butt.
the hits will trade, but will reset the match, and (i think) wins in damage.
wayyy better than getting crossed up and combo'd to death.
alternatively you can use cl.:hk: to hit chun, but this usually works best before chun switches sides with you.
cammy vs. sagat
get his ass into the corner, s.:mp: a lot. mix it up.
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